All GUI compile errors fixed, switched to excludes over includes in gradle build and lots, LOTS of more fixes.

This commit is contained in:
Sebastian Hartte
2020-06-06 21:16:05 +02:00
parent bb453b0d35
commit ff042a394b
209 changed files with 4527 additions and 4479 deletions
@@ -19,6 +19,9 @@
package appeng.container.implementations;
import appeng.container.ContainerLocator;
import appeng.container.helper.TileContainerHelper;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.entity.player.PlayerInventory;
import appeng.container.AEBaseContainer;
@@ -28,19 +31,34 @@ import appeng.container.slot.SlotRestrictedInput;
import appeng.tile.misc.TileVibrationChamber;
import appeng.util.Platform;
import net.minecraft.inventory.container.ContainerType;
import net.minecraft.network.PacketBuffer;
public class ContainerVibrationChamber extends AEBaseContainer implements IProgressProvider
{
public static ContainerType<ContainerVibrationChamber> TYPE;
private static final TileContainerHelper<ContainerVibrationChamber, TileVibrationChamber> helper
= new TileContainerHelper<>(ContainerVibrationChamber::new, TileVibrationChamber.class);
public static ContainerVibrationChamber fromNetwork(int windowId, PlayerInventory inv, PacketBuffer buf) {
return helper.fromNetwork(windowId, inv, buf);
}
public static boolean open(PlayerEntity player, ContainerLocator locator) {
return helper.open(player, locator);
}
private final TileVibrationChamber vibrationChamber;
@GuiSync( 0 )
public int burnSpeed = 0;
@GuiSync( 1 )
public int remainingBurnTime = 0;
public ContainerVibrationChamber(ContainerType<?> containerType, int id, final PlayerInventory ip, final TileVibrationChamber vibrationChamber )
public ContainerVibrationChamber(int id, final PlayerInventory ip, final TileVibrationChamber vibrationChamber )
{
super( containerType, id, ip, vibrationChamber, null );
super( TYPE, id, ip, vibrationChamber, null );
this.vibrationChamber = vibrationChamber;
this.addSlot( new SlotRestrictedInput( SlotRestrictedInput.PlacableItemType.FUEL, vibrationChamber.getInternalInventory(), 0, 80, 37, this