Sebastian Hartte
0232e83196
Consolidated ContainerHelpers.
2020-06-14 21:36:37 +02:00
Sebastian Hartte
d43e8d19dd
Implements opening containers from items with and without a block context.
2020-06-14 21:23:55 +02:00
Sebastian Hartte
129b8f5a2b
Remove superflous spaces in tooltip for chargeable block items.
2020-06-14 19:47:41 +02:00
Sebastian Hartte
669fad0497
Fix tooltip for chargeable items.
2020-06-14 19:47:22 +02:00
Sebastian Hartte
8e8cbca57b
Fixes transparency of tab button icons.
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Fixes priority sub-gui returning to ME-chest-interface rather than storage-cell interface for ME chests.
2020-06-14 19:26:52 +02:00
Sebastian Hartte
42651ed087
Cleaned up a bit of the unimplemented full-width terminal mode.
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And promptly disabled it by correctly filtering against the settings.
2020-06-14 19:02:13 +02:00
Sebastian Hartte
cbbb9d1ade
More warning fixes and cleanup.
2020-06-14 18:13:42 +02:00
Sebastian Hartte
20e9eb66b2
Docs for AESubGui
2020-06-14 18:02:39 +02:00
Sebastian Hartte
85a503e65d
Docs for EnumCycler
2020-06-14 18:01:57 +02:00
Sebastian Hartte
fd7ed5bbf0
GUI Refactoring and consolidation
2020-06-14 18:00:02 +02:00
Sebastian Hartte
9b19f5b0e2
Enum-Ify ISortSource since it always uses the same enum types
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Reactivate JEI integration
2020-06-14 14:30:41 +02:00
yueh
3cb9695026
Increase network energy buffer to 800 AE
2020-06-14 14:25:30 +02:00
Sebastian Hartte
048c2d0b46
Fix item stack rendering and consolidate it for fluids+items.
2020-06-14 14:19:15 +02:00
Sebastian Hartte
f5a56682dd
Improved TESR rendering for inscriber again:
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- Use storage block tag to determine if the larger transform should be used to show it in the inscriber.
- Use an easing function to retract the stamp
2020-06-14 13:40:22 +02:00
Sebastian Hartte
190060754d
Fix visual updates for quartz growth accelerator not occuring on power change of TE.
2020-06-14 12:57:03 +02:00
Sebastian Hartte
5ec07dc4fe
Disable loot table for cable bus block (drops must be handled in tile entity to drop all connected parts).
2020-06-14 12:56:48 +02:00
Sebastian Hartte
2003506fd1
Simplified Inscriber TESR.
2020-06-14 12:56:23 +02:00
Sebastian Hartte
194fa38b9f
When shift-clicking items into a container, and the same item is already in the target slot while its capacity is full, do not needlessly trigger an inventory change. This resets the progress of blocks like the inscriber.
2020-06-14 11:28:32 +02:00
Sebastian Hartte
9599a31893
Removed Inscriber Recipe Registry
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Fixed Inscriber TESR rendering and added a small easing function
2020-06-14 11:27:24 +02:00
Sebastian Hartte
8e1d90a873
Removed unused recipe registry.
2020-06-14 00:57:20 +02:00
Sebastian Hartte
3989dbd860
Interpolate sky-chest lid angle (like vanilla does)
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for smoother opening and closing.
2020-06-14 00:52:36 +02:00
Sebastian Hartte
a620245bbe
Fix meteorite placer not re-sending chunks.
2020-06-14 00:51:05 +02:00
Sebastian Hartte
2e41d44964
Fix default block properties.
2020-06-13 22:46:13 +02:00
Sebastian Hartte
d8660a53be
Fix placement orientation for tile entities facing away from the player.
2020-06-13 21:15:58 +02:00
Sebastian Hartte
eb883219a9
Fix loot for quartz ore.
2020-06-13 21:15:41 +02:00
Sebastian Hartte
d13bbe06ac
Crystals will start floating in water once they are no longer growing.
2020-06-13 21:15:27 +02:00
Sebastian Hartte
0db7e70722
Fix custom item entities not showing on the client
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Fix crystal growth not syncing
2020-06-13 20:25:00 +02:00
Sebastian Hartte
b9381fc2e1
Fix dust textures (1px offset vs. vanilla) and updated gold dust texture to better match vanilla color scheme.
2020-06-13 16:16:48 +02:00
Sebastian Hartte
a4b16c21a3
Spatial Sky Renderer fixed
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Changed Tooltips for Spatial Cells
Updated forge + mcp
2020-06-13 15:51:04 +02:00
Sebastian Hartte
5ec9600177
Refactored spatial dimension data into a helper class.
2020-06-13 13:07:15 +02:00
Sebastian Hartte
2b36df9ebf
Change dimension id prefix.
2020-06-13 12:31:05 +02:00
Sebastian Hartte
832d517e98
Spatial Dimension Changes
2020-06-13 12:28:56 +02:00
Sebastian Hartte
94226f3219
Working spatial dimensions teleport.
2020-06-13 01:11:31 +02:00
yueh
e83429e1bb
Updated ids to better match vanilla conventions ( #4412 )
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Also changed related textures, models and recipes.
2020-06-12 19:05:29 +02:00
Eutro
65482357f7
Meteor world gen ( #4409 )
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Start doing meteor world gen things
2020-06-12 11:36:45 +02:00
yueh
ae69ad6d8a
Fixes #4388 : Ensure correct ticking priority order ( #4410 )
2020-06-11 20:21:17 +02:00
yueh
d449ee47c4
Refactored AEStacks & ItemList ( #4406 )
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Removed custom VarInt/VarLong solution.
Moved itemstack and fluidstack serialisation to their own NBT tag to avoid interference.
Removed now useless NBT sorting
Added NullItemList
2020-06-11 20:20:16 +02:00
Sebastian Hartte
9bde4dd899
Paint Ball Translations
2020-06-11 01:21:48 +02:00
Sebastian Hartte
ecbcc56997
Added grinder and inscriber recipes. Improved JEI integration.
2020-06-11 00:40:14 +02:00
Sebastian Hartte
8ccc114f92
Basic JEI integration is back
2020-06-10 20:27:29 +02:00
Sebastian Hartte
1393b4c9dd
Flattened Paintballs, great recipe migratin.
2020-06-10 16:07:20 +02:00
Sebastian Hartte
8c45807ecd
Moving files over to datapack directory.
2020-06-10 00:57:28 +02:00
Sebastian Hartte
bd16641638
Fixed formation planes.
2020-06-10 00:25:44 +02:00
Sebastian Hartte
3e206ee544
Temporary fix for quad rotator.
2020-06-09 19:22:45 +02:00
Sebastian Hartte
e1b66a2a1c
Renamed items, added back waila.
2020-06-09 18:19:09 +02:00
Sebastian Hartte
7d3ecd580e
Fix CreativeTab ordering and erronous adding to all item groups for some items.
2020-06-09 10:58:09 +02:00
Sebastian Hartte
97e065ea1f
Part models
2020-06-09 00:53:40 +02:00
Sebastian Hartte
4b11b8857b
Start of part registration.
2020-06-08 21:27:22 +02:00
Sebastian Hartte
b2afa0398c
More Rendering fixes
2020-06-08 18:36:03 +02:00
Sebastian Hartte
679ea1c332
UVLightMap loader now works again (needs another pass).
2020-06-07 18:58:31 +02:00