Sebastian Hartte
077ff17078
More stuff ingame and showing up.
2020-06-01 01:01:32 +02:00
Sebastian Hartte
6a88728544
First shot at starting.
2020-05-31 17:16:25 +02:00
Sebastian Hartte
fdd67bbba4
Copied over handlers from other branch.
2020-05-31 16:23:32 +02:00
Sebastian Hartte
ec3b464655
Some additional fixes from other branch.
2020-05-31 16:13:07 +02:00
yueh
16d6d55d7f
1.15 port
2020-05-18 14:02:45 +02:00
yueh
0ea86c939c
Removed UV test mod
2020-05-07 17:04:31 +02:00
yueh
2cbff91ab0
Updated API to changed 1.15 classes
2020-05-07 17:03:24 +02:00
yueh
3dff3a5d54
Upgraded buildscripts for minecraft 1.15.2
2020-05-07 16:13:54 +02:00
yueh
f3349b0a2d
Fixes #4372 : Limit validated itemstack to a size of 1 ( #4373 )
2020-05-07 11:49:00 +02:00
Hinara
2c0a2975de
Fix #4114 ( #4357 )
2020-04-25 18:05:14 +02:00
yueh
6ece190ac4
Fixes #4127 : Increase JEI box for grindstone recipes ( #4270 )
2020-01-30 10:06:14 +01:00
yueh
00a596ea8f
Fixes #4268 : Disabled JEI facade recipe when disabled. ( #4269 )
2020-01-30 09:35:45 +01:00
yueh
1fc1d5517d
Fixes #4213 : Prevent NPE when inserting via conversion monitor ( #4265 )
2020-01-26 13:36:06 +01:00
yueh
d5fc7a5b21
Fixes #4256 : Cache AESharedItemStack#hashCode() ( #4257 )
2020-01-16 13:22:42 +01:00
Rik Pronk
1f85d0f607
Fix CraftTweaker Grindstone second optional output ( #4250 )
...
Fixes an issue where the CraftTweaker Grindstone integration registered the second optional output as first optional output
2020-01-16 10:57:18 +01:00
ruifung
5efa6d6251
Update API JavaDocs for clarification ( #4180 )
...
* Fix javadoc for IGridBlock.getMachineRepresentation()
Javadoc should state proper semantics for that method, and telling people to return null there is a sure crash. #4178
* Update IPart interface javadoc.
Update the javadoc to state that functional parts should not be allowed to be placed on dense cables.
2019-12-19 10:18:27 +01:00
Chan, Danny
df2a7c1858
Add "cullface" into charged_quartz_ore.json ( #4108 )
2019-08-07 10:08:05 +02:00
yueh
c483bd17f5
Fixes #4089 : Render cable core on straight lines of different types. ( #4103 )
2019-07-23 21:12:17 +02:00
yueh
92536fceb4
Fixes #4090 Portable cell incorrect empty itemstack handling ( #4093 )
2019-07-23 20:13:15 +02:00
yueh
ded71cb2bd
Fixes #4062 : Rounding error due to float precision. ( #4064 )
2019-06-20 10:47:28 +02:00
yueh
41a4518c5b
Fixes #4005 : Persist cell after cleanup. ( #4009 )
2019-04-21 22:30:45 +02:00
yueh
87643094c3
Fixes #3925 : Incorrect API JavaDoc ( #4008 )
...
`IGridBlock#getMachineRepresentation()` must be non null.
2019-04-21 22:30:35 +02:00
yueh
8a4c9b58e6
Fixes #3911 : Incorrectly used string format. ( #4007 )
2019-04-21 22:30:21 +02:00
InterPlay
5436e6bf08
Added support for fluids in pt-BR lang file ( #3904 )
2019-04-21 13:20:57 +02:00
yueh
46355a4e9b
Fixes #3899 : Put fluid interface into configured mode when needed. ( #3903 )
2019-01-15 12:52:12 +01:00
yueh
eb389971a3
Fixes #3901 : Ensure fluid terminal respects reported stacksizes. ( #3902 )
2019-01-15 12:52:00 +01:00
yueh
a38ebf7c4d
Fixes #3886 : Initialise sleeping import bus in pulse mode. ( #3887 )
2018-12-26 23:28:17 +01:00
yueh
dfcba264f3
Fixes #3880 : Incorrect compare with empty itemstack. ( #3882 )
2018-12-25 21:21:19 +01:00
yueh
d343ac47f5
Added CTM as actual soft dependency. ( #3881 )
2018-12-25 21:21:08 +01:00
yueh
05db930a4e
Fixes #3821 : Unconfigured level emitter now report all fluids. ( #3875 )
2018-12-24 14:44:40 +01:00
yueh
33bc0a6a3f
Fixes #3776 : Fixes dupe bug with cell upgrades. ( #3874 )
2018-12-24 14:11:45 +01:00
yueh
f2f48a8d59
Fixes #3767 : Fluid Annihilation plane too strict about leftover ( #3872 )
2018-12-23 23:33:15 +01:00
yueh
0f0af2349b
Fixes #3866 : Use blockstates to avoid the missing fluid block. ( #3869 )
2018-12-23 22:42:25 +01:00
yueh
32a4fcab77
Fixes #3768 : Damageable items with nbt and without damage could crash. ( #3867 )
2018-12-23 22:42:09 +01:00
yueh
a847a01d8a
Feature #3832 : Made onRequestChange() less ambiguous ( #3833 )
2018-12-23 22:41:52 +01:00
covers1624
524b26d2a2
Implement caching for facade item models.
2018-12-19 12:46:43 +01:00
covers1624
184b1f8efb
Guard against models providing quads with null orientations.
2018-12-19 12:46:43 +01:00
E. Kim
06cca13087
Update ko_kr.lang ( #3674 )
2018-11-17 10:31:29 +01:00
徐晨曦
8e735e72ff
Update zh_cn.lang ( #3570 )
2018-11-17 10:31:01 +01:00
yueh
d3dd137570
Fixes #3817 : Missing 1k Crafting Storage and Monitor from Network Status ( #3818 )
2018-11-11 13:11:45 +01:00
yueh
78e1126c38
Fixes #3814 : IO Port no longer put to sleep on load when having work. ( #3816 )
2018-11-11 11:52:13 +01:00
yueh
ebe3ff045d
Fixes #3811 : Display crafting unit as themself in the network monitor. ( #3815 )
2018-11-11 11:52:03 +01:00
yueh
6291a545c3
Fixes #3793 : Limit filling fluid inventories to their max capacity. ( #3794 )
2018-10-21 11:18:02 +02:00
yueh
99fd5a9d53
Fixes #3790 : Correctly handle fluids with NBT data. ( #3791 )
2018-10-21 11:17:27 +02:00
yueh
416c7d2683
Input P2P tunnels can now be assigned a new frequency. ( #3765 )
...
Shift right clicking an existing tunnel only allowed to copied the
stored frequency.
When shift right clicking now and the stored frequency being the same as
already stored one, it will now create a new one and save it to the memory
card. In other words doubling clicking will reset now, otherwise the old
behaviour is still kept.
2018-10-21 11:17:01 +02:00
yueh
0c88d1e7ee
Fixes #3746 : Revert OreDict use for cable anchors. Blame Forge for crashes. ( #3764 )
2018-10-06 00:02:41 +02:00
fscan
d88f550eb0
Switch to new IItemHandler ( #3669 )
2018-10-04 20:39:06 +02:00
yueh
e21c59b326
Fixes #3146 : Prevent crash when GlassState is missing. ( #3758 )
2018-10-04 19:33:10 +02:00
mezz
7a5b84c10a
Allow JEI to differentiate between different cable facades ( #3750 )
2018-10-01 11:18:38 +02:00
covers1624
800860d4e6
Fixes #3747 : Fix issues with facade breaking textures. ( #3748 )
2018-10-01 11:12:38 +02:00