Commit Graph

20 Commits

Author SHA1 Message Date
elix-x 0c4cb295f3 Reverted glass blocks that used ibaked
Reverted glass blocks that used ibaked.
2016-08-20 11:54:07 +02:00
dpeter99 c70915ffb0 Energy cell updates
- Added dense texture: fixes #65
- Removes unused cell modell (without a number)
2016-08-19 13:54:25 +02:00
elix-x b31e5f5356 Merge remote-tracking branch 'origin/1.10-rv3-rendering' into 1.10-rv3-rendering
# Conflicts:
#	src/main/java/appeng/decorative/solid/BlockQuartzGlass.java

#	src/main/resources/assets/appliedenergistics2/blockstates/QuartzGlassBlock.json
# Changed naming convention.
2016-08-19 12:49:25 +02:00
elix-x 3d2ba425ec Change of naming convention
Changed naming convention. All AE blocks, items and TEs were affected.
Most of assets were transfered, but some sill need help. Localizations
will be transfered in a separate commit.
Closes #46.
2016-08-19 12:38:21 +02:00
shartte 115f73de2e Implemented Glass Blocks (#51)
* Implemented connected texture glass blocks (different approach from 1.7).
2016-08-16 16:04:31 +02:00
shartte 785e40ce3e Implemented quartz fixture model (#34)
* Implemented the actual quartz fixture model.

* Added a custom texture for the metal bits of the quartz fixture.
2016-08-16 15:38:24 +02:00
shartte 24ddc0e574 Controller Model (#33)
* Implemented the controller models (using the UVL model loader to make the lights be fullbright at night).
2016-08-15 10:28:45 +02:00
shartte a422de6adb Fixes charger model and adds an appropriate item model. (#29) 2016-08-14 13:28:45 +02:00
shartte 7f923d7f25 Added a powered state for the crystal growth accelerator and added corresponding models. (#39) 2016-08-14 13:28:03 +02:00
shartte 5a7d099413 Added active state for vibration chamber and corresponding models. (#40) 2016-08-14 13:27:36 +02:00
shartte 53fd4de0cc Added stair blocks. (#47) 2016-08-14 13:26:53 +02:00
shartte 92b931434e More item models (#30)
* Fixed tiny TNT item model.
* Flipped the inscriber north/south and implemented item model.
* Added several item models.
2016-08-11 13:48:36 +02:00
elix-x 3d1d2a3468 Fixed stairs & chests rendering
-Fixed chests rendering in inventory (kinda).
-Fixed stairs rendering.
From now on, all blocks with multiple states MUST have item model.
Example stair provided (though with incorrect textures).
Relates to #9.
2016-08-10 12:10:48 +02:00
dpeter99 4eccb1e770 New Models
- Wireless Point
- Tiny TNT
2016-07-11 21:38:40 +02:00
dpeter99 2e577edc3d Model Update 1
- Removed textures
- Readded needed ones
- Added models, blockstates
- ChargedQuartzOreBlock
- ChiseledQuartzBlock
- FluixBlock
- QuartzBlock
- QuartzGlassBlock
- QuartzOreBlock
- QuartzPillarBlock
- SkyStoneBlock.BLOCK
- SkyStoneBlock.BRICK
- SkyStoneBlock.SMALL_BRICK
- SkyStoneBlock.STONE
- tile.BlockCellWorkBench
- tile.BlockCharger
- tile.BlockCondenser
- tile.BlockCreativeEnergyCell
- tile.BlockDenseEnergyCell
- tile.BlockDrive
- tile.BlockEnergyAcceptor
- tile.BlockEnergyCell
- tile.BlockGrinder
- tile.BlockInscriber
- tile.BlockIOPort
- tile.BlockSecurity
- tile.BlockSpatialIOPort
2016-07-02 17:21:51 +02:00
elix-x e24d166f6a Passing rotations to models
Implemented passing of rotations to models. Removed unused unlisted
properties. Included dummy grinder model. Found bugs that have to be
fixed.
Referencing #10.
2016-06-30 15:51:42 +02:00
thatsIch 59dbfb1452 Fixed stairs 2015-09-30 11:34:16 +02:00
thatsIch e21dab14e5 Fixed stair rendering, still missing textures and itemblock for some reason 2015-06-26 22:44:47 +02:00
thatsIch 4e863e7d90 Removed old renamer 2015-06-26 22:13:04 +02:00
thatsIch 0e378d8ad4 Added all stairs 2015-06-26 01:06:35 +02:00