Commit Graph

155 Commits

Author SHA1 Message Date
AlgorithmX2 9ba6f195fd Removed Logging from BC Tunnel. 2014-05-12 21:20:22 -05:00
AlgorithmX2 f4e685a0e8 Fix Crashes for MJ5.
Disable MJ6
2014-05-11 17:01:31 -05:00
AlgorithmX2 be645f3e2f MJ 6 + MJ 5 Integration. 2014-05-11 16:13:37 -05:00
AlgorithmX2 ce561ffbe3 Merge in Builder support. 2014-05-11 13:48:14 -05:00
AlgorithmX2 f7e638c172 changing facades now updates the world render. 2014-05-11 11:30:00 -05:00
AlgorithmX2 570f098f81 Fixed a few more rendering/visual update glitches. 2014-05-10 13:27:48 -05:00
AlgorithmX2 3491fe4e33 Did what I could with mj6 2014-05-09 21:08:56 -05:00
AlgorithmX2 1ba7feac9f Fixed minor render issue with glass cables connected to machines. 2014-05-09 20:29:24 -05:00
AlgorithmX2 98fc460da0 Removed Old RF Api. 2014-05-09 09:42:52 -05:00
AlgorithmX2 c11e3ba588 TESR update packets should no longer cause block updates. 2014-05-08 01:00:29 -05:00
AlgorithmX2 5bf8e9d7d0 Updated RF Api ( should work for old api too - at least temporary ). 2014-05-06 18:09:31 -05:00
AlgorithmX2 e60faf5ab0 Remove Meta values from Config.
Fixed a number of rendering gltiches with Smart/Covered Cables
2014-05-06 00:16:29 -05:00
AlgorithmX2 3080510317 Major Update for Cable Rendering.
TESRs will are no longer used if the tile contains no dynamic renders.
Added alpha pass rendering for stained glass.
Enabled Stained Glass facades.
Cables / Facades have less geometry by hiding faces on connected boxes.
Added AlphaPass Option to disable AlphaPass Cables rendering ( fixes crash with Immbis Microblocks. )
2014-05-04 19:51:05 -05:00
AlgorithmX2 86c096c357 One Last fix for BC Facdes :( 2014-05-04 19:39:29 -05:00
AlgorithmX2 0ed7cd7bb4 BC Facades work again. 2014-05-04 14:54:07 -05:00
AlgorithmX2 e25014fd5b Storage Buses no longer error on load. 2014-05-03 23:15:26 -05:00
AlgorithmX2 21e40a5fb3 Fix failure ghost contents when breaking an inventory on a storage bus. 2014-05-03 19:20:54 -05:00
AlgorithmX2 58763ef17f Removed Pointless value. 2014-05-03 19:20:20 -05:00
AlgorithmX2 6ff118e2b7 Annihilation Plane and Formation Plane no update their renders properly. 2014-05-03 14:25:37 -05:00
AlgorithmX2 b9ef599e13 Network tool can now lock Storage/Conversion Monitors.
Buckets no longer place when trying to insert them into a network via Conversion Monitor.
2014-05-03 02:51:56 -05:00
AlgorithmX2 cc8c3bb75e Implemented 5% Tunnel Tax. 2014-05-02 00:40:46 -05:00
AlgorithmX2 cd5e4caf7b Added P2P RF Tunnel.
Added Added thread local for network recursion for later ( 1.8 ).
2014-05-02 00:00:14 -05:00
AlgorithmX2 6b87e36bb3 Bug: #0386 - Memory Card not detect flat ME Interface
Interface parts can share Settings with bocks.
2014-05-01 00:41:19 -05:00
AlgorithmX2 c904033567 Fix for FMP facade conflict. 2014-04-29 01:44:13 -05:00
AlgorithmX2 f6a132e19e Null Check. 2014-04-28 13:19:41 -05:00
AlgorithmX2 62166f1e94 Fix Bug: #0373 - Interface dont Drop Items (Items Lost) 2014-04-27 23:50:50 -05:00
AlgorithmX2 a29afb9dd9 Fiber don't use power. 2014-04-26 21:53:30 -05:00
AlgorithmX2 722d065c2c Storage monitors now use display lists. 2014-04-24 02:14:18 -05:00
AlgorithmX2 fafa79e657 Monitors now use render caching. 2014-04-24 02:14:07 -05:00
AlgorithmX2 49c7f9a93b Cache Tanks, might be a minor performance benefit. 2014-04-21 16:11:39 -05:00
AlgorithmX2 fa307b467e Facades and FMP parts can no longer overlap. 2014-04-19 23:35:48 -05:00
AlgorithmX2 3d06bb3ba5 Fixed bug with Import Bus with 4 accelerators only pulling 64 items. ( should be 96 ) 2014-04-17 22:52:21 -05:00
AlgorithmX2 a4eb01b191 Allow security hand shakes for monitorables. 2014-04-17 22:33:48 -05:00
AlgorithmX2 572352c18e Networks now run at 1x speed.
Illuminated Panels now use proper channel and power settings.
2014-04-17 19:44:51 -05:00
AlgorithmX2 9f7e809662 Terminals show now drop View Cells. 2014-04-16 11:59:37 -05:00
AlgorithmX2 36dad44a6a Fixed Hit Boxes on Import Bus, Interface, Storage Bus, P2P Tunnels 2014-04-10 22:54:28 -05:00
AlgorithmX2 79bbdd0bd1 host now responsible for cleanup, fixes onWrench MultiPart deletion. 2014-04-10 15:01:04 -05:00
AlgorithmX2 661afe846c Fixed Bug with P2P Tunnels not disconnecting in certain cases. 2014-04-10 00:58:56 -05:00
AlgorithmX2 ac0c562b02 Fixed Channel requirements for illuminated panels. 2014-04-09 14:22:36 -05:00
AlgorithmX2 db6a958a6f Fix Interface Crash caused by negative items. 2014-04-09 14:22:17 -05:00
AlgorithmX2 6203b172f6 Better Solution for extra energy injection. ( Fixes Crash ) 2014-04-07 21:31:36 -05:00
AlgorithmX2 7a0674a75b Merge branch 'master' of https://bitbucket.org/AlgorithmX2/appliedenergistics2 2014-04-07 19:46:27 -05:00
AlgorithmX2 0a9bb1eb2f Storage Bus now updates render when changing statuses. 2014-04-07 19:45:38 -05:00
AlgorithmX2 9cd502ed56 Merge branch 'master' of https://bitbucket.org/AlgorithmX2/appliedenergistics2 2014-04-07 11:27:36 -05:00
AlgorithmX2 85ffe63ebe Toggle Buses Don't need Channels. 2014-04-07 11:27:00 -05:00
AlgorithmX2 5248eeeace Switched from FML Optional to AE Optional, lets me specify more interesting requirements for integration, and lets the config alter the resulting integration setup. 2014-04-06 01:55:24 -05:00
AlgorithmX2 028555bc8a Fixed Fluid Render. 2014-04-05 21:50:01 -05:00
AlgorithmX2 59f3c703e2 Separated Textures for many parts. 2014-04-03 23:31:10 -05:00
AlgorithmX2 d3ac967eaa Fixed Bug: #0268 - MC Ladders, any way to prevent slow down? 2014-03-31 22:23:50 -05:00
AlgorithmX2 c40c81070c All Terminals now can be opened in low power / channel state and show dark slots. 2014-03-27 23:31:06 -05:00