Commit Graph

16 Commits

Author SHA1 Message Date
Sebastian Hartte 1933b4b10d Merge remote-tracking branch 'origin/master' into fabric-1.16
# Conflicts:
#	src/main/java/appeng/block/crafting/AbstractCraftingUnitBlock.java
#	src/main/java/appeng/block/qnb/QnbFormedBakedModel.java
#	src/main/java/appeng/client/gui/AEBaseScreen.java
#	src/main/java/appeng/client/gui/implementations/CraftAmountScreen.java
#	src/main/java/appeng/client/gui/implementations/LevelEmitterScreen.java
#	src/main/java/appeng/client/gui/implementations/PriorityScreen.java
#	src/main/java/appeng/client/gui/widgets/NumberBox.java
#	src/main/java/appeng/client/render/cablebus/P2PTunnelFrequencyModel.java
#	src/main/java/appeng/client/render/cablebus/SmartCableTextures.java
#	src/main/java/appeng/container/implementations/CraftingCPUContainer.java
#	src/main/java/appeng/container/implementations/LevelEmitterContainer.java
#	src/main/java/appeng/container/implementations/PriorityContainer.java
#	src/main/java/appeng/core/AEConfig.java
#	src/main/java/appeng/fluids/client/gui/FluidLevelEmitterScreen.java
#	src/main/java/appeng/fluids/container/FluidLevelEmitterContainer.java
#	src/main/java/appeng/me/cluster/MBCalculator.java
#	src/main/java/appeng/me/cluster/implementations/CraftingCPUCalculator.java
#	src/main/java/appeng/me/cluster/implementations/QuantumCalculator.java
#	src/main/java/appeng/me/cluster/implementations/QuantumCluster.java
#	src/main/java/appeng/me/cluster/implementations/SpatialPylonCalculator.java
#	src/main/java/appeng/tile/crafting/CraftingBlockEntity.java
#	src/main/java/appeng/tile/qnb/QuantumBridgeBlockEntity.java
#	src/main/java/appeng/tile/spatial/SpatialPylonBlockEntity.java
2020-07-20 20:19:42 +02:00
Sebastian Hartte 749ebeb91d Moved part textures from parts to part to be consistent with singular naming used in Minecraft (and for the model directory). 2020-07-19 14:14:18 +02:00
Sebastian Hartte 2642ced86b Moving to source sets 2020-07-01 23:36:51 +02:00
Sebastian Hartte f2e3d81fd7 Working in part placement 2020-07-01 21:27:37 +02:00
Sebastian Hartte ca104912d6 More fixes 2020-06-29 21:23:50 +02:00
Sebastian Hartte 0d63f560d3 More moves and compilation fixes 2020-06-29 02:15:31 +02:00
Sebastian Hartte 37ce6b262e Fabric port in progress 2020-06-28 00:45:33 +02:00
Sebastian Hartte 80fbb58d4f API compiles 2020-06-27 18:09:44 +02:00
yueh 5225ea426b pick 97420a31d The big reformat of 2020 2020-06-16 21:45:35 +02:00
covers1624 fb4995da62 Even more compile 2020-06-02 19:09:53 +09:30
yueh 15582fd1df Always use qualified access for fields and methods 2017-07-20 21:27:22 +02:00
yueh 621910df91 Format sourcecode 2017-07-20 21:17:10 +02:00
Gunther De Wachter fbcf8c4705 Highly incomplete code. First work on porting to 1.12. Still need to rework a LOT of things. 2017-07-06 01:57:19 +02:00
Sebastian Hartte c427fa04a7 Fixes #2472: Off by when selecting texture for channels >= 5. 2016-10-16 22:27:21 +02:00
yueh 93145750c0 Added missing file headers 2016-09-17 16:00:37 +02:00
Sebastian Hartte 7e027da804 Reimplemented cable and parts rendering. 2016-09-10 00:56:28 +02:00