Sebastian Hartte
2003506fd1
Simplified Inscriber TESR.
2020-06-14 12:56:23 +02:00
Sebastian Hartte
9599a31893
Removed Inscriber Recipe Registry
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Fixed Inscriber TESR rendering and added a small easing function
2020-06-14 11:27:24 +02:00
Sebastian Hartte
2e41d44964
Fix default block properties.
2020-06-13 22:46:13 +02:00
Sebastian Hartte
a4b16c21a3
Spatial Sky Renderer fixed
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Changed Tooltips for Spatial Cells
Updated forge + mcp
2020-06-13 15:51:04 +02:00
Sebastian Hartte
94226f3219
Working spatial dimensions teleport.
2020-06-13 01:11:31 +02:00
yueh
e83429e1bb
Updated ids to better match vanilla conventions ( #4412 )
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Also changed related textures, models and recipes.
2020-06-12 19:05:29 +02:00
Eutro
65482357f7
Meteor world gen ( #4409 )
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Start doing meteor world gen things
2020-06-12 11:36:45 +02:00
Sebastian Hartte
bd16641638
Fixed formation planes.
2020-06-10 00:25:44 +02:00
Sebastian Hartte
3e206ee544
Temporary fix for quad rotator.
2020-06-09 19:22:45 +02:00
Sebastian Hartte
97e065ea1f
Part models
2020-06-09 00:53:40 +02:00
Sebastian Hartte
4b11b8857b
Start of part registration.
2020-06-08 21:27:22 +02:00
Sebastian Hartte
b2afa0398c
More Rendering fixes
2020-06-08 18:36:03 +02:00
Sebastian Hartte
679ea1c332
UVLightMap loader now works again (needs another pass).
2020-06-07 18:58:31 +02:00
Sebastian Hartte
e2c62f0e27
Fixed seeds, materials and other things
2020-06-07 17:30:43 +02:00
yueh
23b6e195ac
Revert using internal API
2020-06-07 17:21:20 +02:00
Sebastian Hartte
1c7a28c606
More Rendering Fixes
2020-06-07 15:57:07 +02:00
Sebastian Hartte
46b1d1ffdc
GUI Rendering and various fixes
2020-06-07 03:29:57 +02:00
Sebastian Hartte
ff042a394b
All GUI compile errors fixed, switched to excludes over includes in gradle build and lots, LOTS of more fixes.
2020-06-06 21:16:05 +02:00
Sebastian Hartte
476c310de6
Fixed Auto Rotating Model (reverted to old code for now, fix later)
2020-06-05 14:23:28 +02:00
Sebastian Hartte
d0b8a5f33f
Working on Inscriber TESR
2020-06-05 00:58:11 +02:00
Sebastian Hartte
51e82587c7
Added older registries back in
2020-06-04 23:25:11 +02:00
Sebastian Hartte
c402390282
Compiles again.
2020-06-04 19:58:58 +02:00
Sebastian Hartte
237463dd94
Lots of compile fixes
2020-06-04 03:02:48 +02:00
Sebastian Hartte
6eb2a9504a
Fix client-side init code (checked for thread groups instead of dist).
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More sky compass fixes.
2020-06-03 18:49:22 +02:00
covers1624
64651feb3c
QuadRotator performance, QaudMatrixTransformer should update orientation
2020-06-03 20:54:06 +09:30
Sebastian Hartte
1e2e34ac54
Auto Rotating Model
2020-06-03 13:19:11 +02:00
Sebastian Hartte
36eb8c807e
Orientation Fixes when Placing Blocks with Tile Entities
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Sky Compass Rendering (no rotation yet)
2020-06-03 01:19:18 +02:00
Sebastian Hartte
1056629545
Removed commented out TESR stuff.
2020-06-02 22:57:51 +02:00
Sebastian Hartte
2de3a2ecee
Grindr, GUI, Container.
2020-06-02 22:52:35 +02:00
Sebastian Hartte
cf9ab8a13b
ActionResultType in onActivated
2020-06-02 19:15:23 +02:00
Sebastian Hartte
7747804385
More Container / GUI fixes
2020-06-02 11:40:36 +02:00
covers1624
fb4995da62
Even more compile
2020-06-02 19:09:53 +09:30
covers1624
3f5c299d09
More compile things
2020-06-02 15:12:30 +09:30
covers1624
d32dbfd3c8
Some models and render stuff compiles
2020-06-02 11:59:29 +09:30
Sebastian Hartte
9f63859769
Work on GUIs (specifically to get SkyChest GUI)
2020-06-02 02:14:09 +02:00
Sebastian Hartte
271e8889a1
Sky Chest TESR / Tile Entity Registration Changes
2020-06-01 21:59:08 +02:00
Sebastian Hartte
2a1ba12516
QuartzFixture and (semi-borked) LightningFX
2020-06-01 16:59:11 +02:00
Sebastian Hartte
260b2d1c92
Vibrant Quartz Glass + Particles
2020-06-01 15:12:16 +02:00
Sebastian Hartte
423aaf0762
Reactivated UV offset and commented what fixed missing sides.
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Added missing item models.
2020-06-01 13:18:36 +02:00
Sebastian Hartte
adfc2577ed
Connected Glass
2020-06-01 13:13:18 +02:00
Sebastian Hartte
5cdeff01be
Custom Model Loader
2020-06-01 04:02:37 +02:00
Sebastian Hartte
077ff17078
More stuff ingame and showing up.
2020-06-01 01:01:32 +02:00
Sebastian Hartte
ec3b464655
Some additional fixes from other branch.
2020-05-31 16:13:07 +02:00
yueh
16d6d55d7f
1.15 port
2020-05-18 14:02:45 +02:00
yueh
c483bd17f5
Fixes #4089 : Render cable core on straight lines of different types. ( #4103 )
2019-07-23 21:12:17 +02:00
covers1624
524b26d2a2
Implement caching for facade item models.
2018-12-19 12:46:43 +01:00
yueh
e21c59b326
Fixes #3146 : Prevent crash when GlassState is missing. ( #3758 )
2018-10-04 19:33:10 +02:00
covers1624
800860d4e6
Fixes #3747 : Fix issues with facade breaking textures. ( #3748 )
2018-10-01 11:12:38 +02:00
covers1624
7ba2893635
New facade system ( #3702 )
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Completely new system to render facades.
It will now support many more cases compared to the old system.
For example connected textures are now possible, as well as multilayer models and so on.
2018-09-02 13:26:20 +02:00
yueh
a2091d10fe
Code cleanup
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Added missing this, annotations, etc.
2018-08-30 20:33:08 +02:00