Commit Graph

16 Commits

Author SHA1 Message Date
yueh 56ecda5173 1.16 port 2020-07-27 11:21:50 +02:00
Sebastian Hartte ee086366ed Removed ConfigHost facade around AEConfig with explicit config options
Removed unused config options
2020-06-21 18:31:35 +02:00
yueh fe215f0a91 Code Cleanup 2020-06-19 16:09:06 +02:00
yueh 5225ea426b pick 97420a31d The big reformat of 2020 2020-06-16 21:45:35 +02:00
Sebastian Hartte 048c2d0b46 Fix item stack rendering and consolidate it for fluids+items. 2020-06-14 14:19:15 +02:00
Sebastian Hartte 46b1d1ffdc GUI Rendering and various fixes 2020-06-07 03:29:57 +02:00
Sebastian Hartte 7747804385 More Container / GUI fixes 2020-06-02 11:40:36 +02:00
Sebastian Hartte 9f63859769 Work on GUIs (specifically to get SkyChest GUI) 2020-06-02 02:14:09 +02:00
fscan 375e1efb15 We don't need the showCraftingLabel flag, as IAEStack is perfectly fine with 0 size stacks. (#3071)
Adjust rendering code to use ItemStack with size 1 where required.
2017-09-09 12:58:22 +02:00
yueh 621910df91 Format sourcecode 2017-07-20 21:17:10 +02:00
Gunther De Wachter da5879b667 First batch of null -> isEmpty() checks.
I most likely still missed a ton of checks...
2017-06-26 05:15:25 +02:00
Gunther De Wachter 370fc49357 Temporary (?) hacky fix to display the craftable items
This is kind of a hackjob IMO but it saves me the trouble of possibly rewriting large portions of either the AE codebase or ASM'ing the vanilla classes.
2017-06-25 18:01:30 +02:00
yueh ed9e6dd21c Port to 1.11 2016-12-21 20:38:36 +01:00
yueh a665200c31 Refactored AEConfig (#2633)
Added a singleton getter instead the public field.
Reduced all fields to private.
Replaced field access with getters.
Added setters where necessary (Dimension/Biome Registration)
Added config options to disable more features.
Splitted Enum name from the config key.
Changed FacadeConfig and Networkhandler similar to AEConfig.init().
2016-11-26 14:07:34 +01:00
Sebastian Hartte 2ab1fc0adf Removed usage of GL11 in favor of using GlStateManager. 2016-10-03 00:23:45 +02:00
Sebastian Hartte fdd75ef3a8 Fixes how several UIs draw their item slots. 2016-09-30 20:21:43 +02:00