* Fixes#4253: Just transfer the recipe id instead of every ingredient.
* If possible handle any IRecipe for processing mode
* Improvements and support for AE2 facades.
* Switched to using JEI's displayed stacks (which means we can remove the shapeless variant).
Co-authored-by: Sebastian Hartte <sebastian@hartte.de>
* Ported the "one spatial dimension" concept from pre-1.15
* Apply lighting updates after moving chunks.
Mark world data as dirty when changing it.
* Consolidated naming of spatial storage world/dimension.
Use server light manager to update lighting info in chunk.
* Save last transition information,
and add ae2 spatial command to interact with spatial storage.
* Formatting fixes.
* Improved docs for the origin generation.
Inverted condition on when the x/z axis are flipped.
Also added a helper to map a plot to a region file
* Remove TransitionResult since it's only used in lieu of a boolean.
Rework transition to make the checks BEFORE allocating a new cell.
* Removed unused imports.
Co-authored-by: yueh <yueh@users.noreply.github.com>
* Fixes#4575 by updating Forge (ModelRegistryEvent is a modbus event but was misflagged as not being one). And update Forge because their breaking change breaks our mod.
* Update gradle.properties
Co-authored-by: yueh <yueh@users.noreply.github.com>
* Update src/main/resources/META-INF/mods.toml
Co-authored-by: yueh <yueh@users.noreply.github.com>
Co-authored-by: yueh <yueh@users.noreply.github.com>
* Rewrite driver model to support custom cell models
Each cell can now register a mapping Item -> ResourceLocation for a
custom cell model. Fallback will always be a 1k item cell.
Removed InvTweaks sort order (mod indicates it wont update, suggested replacement cpw sorting mod only sorts by count and reg-id).
Reactivated dissassemble special recipe.
Removed leftovers from cable bus non-tesr tile.
Added JEI facade recipes back in.
Removed superflous datagen for quartz tools.