Commit Graph

138 Commits

Author SHA1 Message Date
Salomão af4c3de55e fix client desync 2021-06-08 23:23:12 -03:00
Salomão bea29331a3 implement pattern expansion cards for interfaces
Maximum of 4 rows
Uses 4x the previous tier for crafting operations (4 rows = 64 interfaces consumption)
2021-06-08 23:23:12 -03:00
Salomão 8fe4229a8e add extra checks 2021-05-17 00:27:53 -03:00
Salomão 3f86884965 fix GTCE blocking mode 2021-05-16 23:28:05 -03:00
Salomão 1319ec79c9 allow GTCE blocking mode to work through phantom faces 2021-05-16 13:30:27 -03:00
Salomão 31a3afc18b revert inventory merging code to keep compatibility with ae2fc 2021-05-14 12:43:34 -03:00
Salomão 6180c188e6 Revert "remove crafting failure penalty"
This reverts commit 0240a5d76a.
2021-05-12 02:42:34 -03:00
Salomão 03fb43db16 revert blocking mode to previous implementation 2021-05-05 19:45:25 -03:00
Salomão 9576bec855 renamed method. fixed round robin while blocking mode on 2021-05-04 22:51:20 -03:00
Salomão b5da6730a1 loop optimization 2021-05-04 15:15:09 -03:00
Salomão 039bab4811 drop items waiting to be injected when interface is broken 2021-05-04 11:07:31 -03:00
Salomão 4b5bdf9893 fix NPE 2021-05-04 10:57:01 -03:00
Salomão af91c04ea1 re - implement blocking mode 2021-05-03 21:34:59 -03:00
Salomão 0240a5d76a remove crafting failure penalty 2021-05-03 21:09:03 -03:00
Salomão b541025738 implement patterned input-based blocking mode
remove GTCE-specific handler and adaptor
2021-05-03 21:07:12 -03:00
Salomão c58bebc346 Fix gregtech tileentities showing up as unnamed or draconium lens 2021-03-07 23:59:39 -03:00
Salomão 8a165bea09 ease punishment a bit 2020-10-28 19:50:57 -03:00
Salomão f707f95373 Revert "undo penalties"
This reverts commit d6499c16b0.
2020-10-28 19:49:23 -03:00
Salomão b2a660ec9b formating fixes 2020-10-28 17:50:40 -03:00
Salomão d6499c16b0 undo penalties 2020-10-28 16:59:51 -03:00
Salomão 203522316c more tweaks testing 2020-10-25 18:57:42 -03:00
Salomão 719ea5090b move gtce blocking code out of generic item adaptor
fixes crash with ae2 fluid crafting
2020-10-25 01:04:48 -03:00
Salomão 00e19d67a2 Tune punishment 2020-10-23 21:39:36 -03:00
Salomão 169f6393d1 move penalty up the chain 2020-10-22 11:24:16 -03:00
Salomão 12bf337238 Re-do Blocking mode logic 2020-10-21 15:44:43 -03:00
Salomão 660e17d167 Merge remote-tracking branch 'talchas/on-upstream' into AE2-Omnifactory 2020-10-20 23:52:11 -03:00
Salomão 535289e694 Change interface behavior
skip complete configured stacks
postpone crafting job start
2020-10-20 14:30:08 -03:00
talchas 5ac8db41e7 option for a blocking mode that actually works 2020-02-06 18:13:31 -08:00
yueh 66c365d11f Code Formatting 2018-08-30 20:31:27 +02:00
fscan e809c688df Performance improvements for saveChanges() and ICellInventory (#3586)
API break!
Fixes #3553
2018-07-14 16:53:49 +02:00
fscan eb4caaa688 Priority GUI improvements (#3592) 2018-07-08 16:41:37 +02:00
yueh d7b97fa7b8 Replaced LinkedList with ArrayList or ArrayDeque when applicable. (#3392) 2018-05-27 21:15:50 +02:00
yueh 6e81f698c0 Refactored StorageChannel enum into an interface (#3138)
This replaces the static enum with a more dynamic interface providing
factory methods for handling network storage.
2017-10-08 17:59:30 +02:00
fscan 1e15b23506 Rework AEItemStack (#3091)
* Use itemstack as itemdef
* HIGH_TAG/LOW_TAG should be compared both directions
* Remove getTagCompound
* Make Itemlist implementation independent
* Cache item id for performance reasons
* Add preconditions to saveguard against external meddling
* Chache itemDamage
* Remove IAEStackSearchKey for now, rename getDisplayStack
2017-09-30 17:18:30 +02:00
yueh 970630a90d Refactored the BaseActionSource (#3063)
* Refactored the BaseActionSource

It now uses an interface `IActionSource` instead of a concrete class and further
subclasses. 

Instead of relying on a specific class for a certain action type, it now
uses methods with Optional as return values to determine a player or
machine issuing an action. Refer to the JavaDocs for the exact behaviour.

* `IActionHost` no longer extends `IGridHost`

It never used the additional functionality and if needed the `IGridNode`
will also provide a reference to the corresponding `IGridHost`.

Due to most crafting related GUIs being hardcoded to `IGridHost`, 
they no longer work when `IActionHost` is not extending it. Actually
`IActionHost` is the better solution for it, as it prevents us from looking
the grid up via the `IGridHost` and potentially finding a wrong grid.

* Interfaces now only lock the currently worked slot.

This allows `DualityInterface#onChangeInventory` to update slots of the same interface, should they be the source for a requested item and therefore updating their working set accordingly to queue further crafting requests for unfulfilled stack requirements.
2017-09-12 11:39:00 +02:00
yueh 771a944058 Fixes #3081: Fixes blocking mode blocking on empty inventory. (#3082) 2017-09-11 12:03:32 +02:00
yueh e39855b48f Use qualified method and field access 2017-08-11 21:43:47 +02:00
fscan 52d28fabe3 Use IItemHandler instead of IInventory internally (#2971)
* Use IItemHandler instead of IInventory internally
2017-07-28 22:04:32 +02:00
yueh 15582fd1df Always use qualified access for fields and methods 2017-07-20 21:27:22 +02:00
yueh 7de90ed0ae Finally use Java7 <> 2017-07-20 21:21:45 +02:00
yueh 621910df91 Format sourcecode 2017-07-20 21:17:10 +02:00
Gunther De Wachter 780ce89ac3 Internal change to fix Named Inventories. This change will not affect the reobfed version (much). 2017-07-03 05:54:25 +02:00
Gunther De Wachter 61b81fc802 Fix facade recipes. Hopefully the last null check fix. 2017-06-27 20:39:06 +02:00
Gunther De Wachter da5879b667 First batch of null -> isEmpty() checks.
I most likely still missed a ton of checks...
2017-06-26 05:15:25 +02:00
yueh ed9e6dd21c Port to 1.11 2016-12-21 20:38:36 +01:00
yueh a14cf2204d Fixes anchor rendering (#2698)
* Fixes #2680: Use a shorter cable anchor model when blocked by a facade.
* Fixes #2664: Prevent anchors from creating intersection.

Replaced the simple List<ResourceLocation> for the static models with a
new container also indicating a solid part, which can be used to prevent
the creation of an intersection.
2016-12-14 22:37:10 +01:00
shartte b977ee89ee Remove External Storage Handler (#2417) (#2508)
* Implemented an adapter for IItemHandler so it can be used by the Storage Bus.
* Added update hook for inject/extract to ItemHandlerAdapter.
* Implemented ItemHandler and FluidHandler capabilities for the condenser, as replacement for the Void Inventories.
* Removed external storage handler, added capability-based way of accessing a monitorable ME network via the storage bus. Removed special case inventories for the matter condenser.
* Implemented InventoryAdaptor for IItemHandler. This also now fixes molecular assemblers interaction with part interfaces.
2016-10-26 22:58:23 +02:00
Sebastian Hartte 882f240307 Implemented capabilities for cable buses in a way that dispatches the capabilities to the parts on the appropriate attachment point. Implemented the capabilities for interface parts and tiles to provide a proof of concept. 2016-09-30 23:53:54 +02:00
elix-x 5498eb6d7c First update pass (1/3) - ~1400 -> 82 errors
This is first update pass, which is mainly import reorganization, name
fixes, etc... Although some parts of second were done where changes
aren't important.
Errors: ~1400 -> 82.
2016-06-19 14:43:27 +02:00
yueh f84b9a7e1d All parameters on one line (for now)
Easier picking of 1.7 changes
2016-01-01 02:02:05 +01:00