Commit Graph

15 Commits

Author SHA1 Message Date
yueh 5225ea426b pick 97420a31d The big reformat of 2020 2020-06-16 21:45:35 +02:00
Sebastian Hartte bd16641638 Fixed formation planes. 2020-06-10 00:25:44 +02:00
Sebastian Hartte 237463dd94 Lots of compile fixes 2020-06-04 03:02:48 +02:00
covers1624 fb4995da62 Even more compile 2020-06-02 19:09:53 +09:30
yueh 16d6d55d7f 1.15 port 2020-05-18 14:02:45 +02:00
covers1624 7ba2893635 New facade system (#3702)
Completely new system to render facades.

It will now support many more cases compared to the old system.
For example connected textures are now possible, as well as multilayer models and so on.
2018-09-02 13:26:20 +02:00
yueh a2091d10fe Code cleanup
Added missing this, annotations, etc.
2018-08-30 20:33:08 +02:00
fscan 2891014cf6 P2P tunnel frequency color indicators (#3610) 2018-07-14 17:05:07 +02:00
yueh cc4599b5fc Add a basic cache for cable models to avoid constant regeneration. (#3185)
* Add a basic cache for cable models to avoid constant regeneration.
* Improved equals/hashCode to ignore cable unrelated parts or facades.
2017-10-31 21:02:03 +01:00
yueh 15582fd1df Always use qualified access for fields and methods 2017-07-20 21:27:22 +02:00
yueh a14cf2204d Fixes anchor rendering (#2698)
* Fixes #2680: Use a shorter cable anchor model when blocked by a facade.
* Fixes #2664: Prevent anchors from creating intersection.

Replaced the simple List<ResourceLocation> for the static models with a
new container also indicating a solid part, which can be used to prevent
the creation of an intersection.
2016-12-14 22:37:10 +01:00
Sebastian Hartte 2de1842445 Implemented facade rendering on the cable bus. 2016-09-29 21:47:50 +02:00
yueh 93145750c0 Added missing file headers 2016-09-17 16:00:37 +02:00
yueh f185bc07a6 Capitalised enums to match conventions 2016-09-17 15:06:00 +02:00
Sebastian Hartte 7e027da804 Reimplemented cable and parts rendering. 2016-09-10 00:56:28 +02:00