yueh
0d43ca15be
Removed AEApi
...
Moved all internal access to the internal `Api` class using a new static
getter.
2020-07-11 19:40:34 +02:00
Sebastian Hartte
434386a7ff
Added test command for testing ore gen.
...
Started reimplementing quartz ore gen ontop of vanilla mechanics.
Fixes several sidedness issues.
Added recipe serialization for server->client sync.
2020-06-20 18:04:20 +02:00
Sebastian Hartte
bed724b1ce
Add fluid annihilation plane blacklist.
2020-06-20 00:56:59 +02:00
Sebastian Hartte
2f8cffdd93
Fix several bugs with fluids (null vs. EMPTY).
...
Fix IAEFluidStack NBT serialization.
Fix fluid export bus not exporting.
Fix fluid formation planes.
Fix fluid annihilation planes.
2020-06-20 00:45:47 +02:00
yueh
fe215f0a91
Code Cleanup
2020-06-19 16:09:06 +02:00
yueh
5225ea426b
pick 97420a31d The big reformat of 2020
2020-06-16 21:45:35 +02:00
Sebastian Hartte
ff042a394b
All GUI compile errors fixed, switched to excludes over includes in gradle build and lots, LOTS of more fixes.
2020-06-06 21:16:05 +02:00
Sebastian Hartte
ec3b464655
Some additional fixes from other branch.
2020-05-31 16:13:07 +02:00
yueh
a2091d10fe
Code cleanup
...
Added missing this, annotations, etc.
2018-08-30 20:33:08 +02:00
yueh
621910df91
Format sourcecode
2017-07-20 21:17:10 +02:00
Gunther De Wachter
fbcf8c4705
Highly incomplete code. First work on porting to 1.12. Still need to rework a LOT of things.
2017-07-06 01:57:19 +02:00
yueh
ed9e6dd21c
Port to 1.11
2016-12-21 20:38:36 +01:00
Sebastian Hartte
7761a37d59
Fixes #2431 : Implemented multi block rendering for quantum network bridge.
2016-10-14 22:59:14 +02:00
shartte
999401c50c
Fixes corruption of the lightning particle FX that was caused by an incorrect order of vertex attributes being passed to the vertex buffer. ( #43 )
...
The other FX classes were also adapted to use the same vertex attribute ordering as the vanilla base class.
2016-08-24 19:07:54 +02:00
John Hannan
4c4bdff55c
Merge PR #7 from MoreThanHidden/1.10-rv3-rendering - Particle Texture Atlas Added
...
Merge PR #7 from MoreThanHidden/1.10-rv3-rendering - Particle Texture Atlas Added.
Closes #6 .
2016-06-29 15:30:08 +02:00
elix-x
03aa59521c
Removed old rendering system
...
Removed old rendering system. Some parts may be left over, but they
won't affect testing.
1.10-R todo tag marks things to do with rendering.
2016-06-29 12:22:18 +02:00
elix-x
05aa6972c4
Second update pass (2/3) - 82 -> 0 errors
...
Second update pass which fixes all compile errors. Some parts may have
aftermath effect, hence why 3rd pass will check those maked with
"aftermath".
Errors: 82 -> 0. Mod can be launched.
2016-06-21 11:03:10 +02:00
elix-x
5498eb6d7c
First update pass (1/3) - ~1400 -> 82 errors
...
This is first update pass, which is mainly import reorganization, name
fixes, etc... Although some parts of second were done where changes
aren't important.
Errors: ~1400 -> 82.
2016-06-19 14:43:27 +02:00
yueh
ab689f2a48
Code format
2016-01-01 01:48:15 +01:00
AlgorithmX2
71afa9bf53
1.8.8 + deleted all integration can be recovered later or something.
2015-12-31 17:19:44 -06:00
yueh
99215e1701
Organized imports
2015-12-24 02:07:03 +01:00
yueh
c9e8a6e939
Formatted code
2015-12-24 02:03:16 +01:00
thatsIch
8b3a954f73
final variables and parameters
2015-09-30 14:24:44 +02:00
thatsIch
59dbfb1452
Fixed stairs
2015-09-30 11:34:16 +02:00
AlgorithmX2
38afde724b
Most of the 1.8 Port.
2015-06-15 19:44:59 -05:00
thatsIch
d34c988c88
Basic reformat, hit once, hope never again
2015-04-03 15:07:13 +02:00
yueh
2f51568772
Effects should not collide with anything
2015-01-02 20:37:48 +01:00
yueh
9b7b0fc0fb
Organize imports
2014-12-29 21:59:05 +01:00
yueh
f471513bd0
Changed access to use this qualifier
2014-12-29 15:13:47 +01:00
thatsIch
7505f9b66a
Added copyright to all java files
2014-11-14 12:03:00 +01:00
thatsIch
474596f095
Make fields final if possible to ensure immutability
2014-09-30 09:52:57 +02:00
Andrew
da63aca95c
Deleted unnecessary casts with Eclipse
2014-09-28 11:56:16 -07:00
AlgorithmX2
386d18a059
Relocate Source to proper directory.
2014-09-23 19:26:27 -05:00