Commit Graph

19 Commits

Author SHA1 Message Date
yueh b8e685b1b6 Fixes #3040: Cache recipe and revalidate it (#3042)
* Fixes #3040: Cache recipe and revalidate it

This caches the last used recipe instead of only the result. Which
allows to revalidate the crafting grid against the recipe itself before
hitting the CraftingManager again. Therefore avoiding a high performance
hit for recipe lookups, just find the potential same recipe again.

* Remove old recipe lookup as forge provides it now.

* Further optimizations.

These are a bit quick'n'dirty and need a better solution with a full
container/gui refactoring. But for now they provide some great benefits
in terms of performance.
2017-08-20 21:31:30 +02:00
Gunther De Wachter 5abb8bf886 Removed call to super in Crafting Terminal initialisation code. Fixes #2988 2017-08-04 20:28:11 +02:00
fscan 52d28fabe3 Use IItemHandler instead of IInventory internally (#2971)
* Use IItemHandler instead of IInventory internally
2017-07-28 22:04:32 +02:00
yueh 621910df91 Format sourcecode 2017-07-20 21:17:10 +02:00
Gunther De Wachter fbcf8c4705 Highly incomplete code. First work on porting to 1.12. Still need to rework a LOT of things. 2017-07-06 01:57:19 +02:00
yueh ed9e6dd21c Port to 1.11 2016-12-21 20:38:36 +01:00
yueh 99215e1701 Organized imports 2015-12-24 02:07:03 +01:00
yueh e94a0cfccf Reduces visibility of internal fields/methods
Reduces the visibility of all fields to private and create setters/getters
when necessary. Exceptions are fields with GuiSync as these need to be
public.

Reduces the visibility of internal methods to private/protected/default when possible.
2015-12-24 01:59:13 +01:00
thatsIch 8b3a954f73 final variables and parameters 2015-09-30 14:24:44 +02:00
AlgorithmX2 38afde724b Most of the 1.8 Port. 2015-06-15 19:44:59 -05:00
thatsIch 64ed05a1b4 Puts everywhere brackets 2015-04-29 18:38:24 +02:00
thatsIch d34c988c88 Basic reformat, hit once, hope never again 2015-04-03 15:07:13 +02:00
yueh 9b7b0fc0fb Organize imports 2014-12-29 21:59:05 +01:00
yueh f471513bd0 Changed access to use this qualifier 2014-12-29 15:13:47 +01:00
riking 60569ac221 Also use the player's inventory to handle NEI fills
If the items for a recipe are not available in the ME network when you
shift-left-click the NEI question mark, also try to pull from the
player's inventory.

The 'ic' local variable was renamed to 'testInv', as it's used to test
the IRecipe on various crafting propositions to see if the item
satisfies the recipe.

Closes #564, "Shift clicking "?" on NEI recipe ignores items in the
player's inventory".
2014-12-20 23:30:39 -08:00
thatsIch 7505f9b66a Added copyright to all java files 2014-11-14 12:03:00 +01:00
thatsIch 474596f095 Make fields final if possible to ensure immutability 2014-09-30 09:52:57 +02:00
Andrew 8514e32f5f Added missing @Override annotations with Eclipse 2014-09-28 11:34:00 -07:00
AlgorithmX2 386d18a059 Relocate Source to proper directory. 2014-09-23 19:26:27 -05:00