Sebastian Hartte
2fca330ff1
Use BlockPos.toMutable
2020-07-28 20:25:18 +02:00
Sebastian Hartte
3802eace7a
Use StringTextComponent.EMPTY
2020-07-28 20:24:07 +02:00
Sebastian Hartte
2b9c997191
Fix formatting.
2020-07-28 20:19:11 +02:00
Sebastian Hartte
1cb32517ae
Added missing chunk generator registration.
2020-07-28 20:11:18 +02:00
yueh
b3b7547325
Updated mappings to 20200723-1.16.1 ( #4514 )
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* Limit to 1 gradle worker
2020-07-28 18:33:28 +02:00
yueh
0beab559a6
Fix formatting
2020-07-28 11:44:57 +02:00
yueh
a65be62cd1
Organize and clean imports
2020-07-28 10:29:57 +02:00
Sebastian Hartte
e640918ca0
Compiles, can get ingame, uses Mixins to work around missing Fork Hooks for structures and custom dimensions.
2020-07-28 02:05:24 +02:00
Sebastian Hartte
84e6aaa122
Compiles again.
2020-07-27 23:50:28 +02:00
yueh
56ecda5173
1.16 port
2020-07-27 11:21:50 +02:00
yueh
662dbca3e1
Fixes #4508 : Correctly construct the sparse lists. ( #4511 )
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* Fixes #4508 : Correctly construct the sparse lists.
Also renamed all uncondensed getters to sparse and all condensed to the simple ones.
* Apply suggestions from code review
Co-authored-by: shartte <shartte@users.noreply.github.com >
* Streamlined collapsing the sparse lists
* Extracted helper to condense stacks
* Sort lists desc by stack size
Co-authored-by: shartte <shartte@users.noreply.github.com >
2020-07-27 11:21:06 +02:00
shartte
7e89317dd5
Fix substitutions not being correctly recognized. ( #4507 )
2020-07-26 22:25:18 +02:00
shartte
59e40ccbd9
Fixes mouse handling for right-clicks to clear the search box and middle-click for crafting. ( #4505 )
2020-07-26 16:30:53 +02:00
yueh
774f88ee90
Clear searchfield on rightclick ( #4503 )
2020-07-26 15:28:52 +02:00
yueh
0528879833
Moved datagens to appeng.datagen ( #4502 )
2020-07-26 15:28:18 +02:00
yueh
5b82e59264
Removed superfluous crash enhancement ( #4498 )
2020-07-26 12:42:48 +02:00
yueh
3a4b171443
Fixes #4468 : Default to ae serverside ( #4496 )
2020-07-25 16:05:58 +02:00
yueh
2ac27fd9ce
Fixes patterns always returning a recipe. ( #4495 )
2020-07-24 22:39:38 +02:00
shartte
d01aa28cdc
Use standard mechanics for damaging the quartz knife. ( #4494 )
2020-07-24 16:39:32 +02:00
shartte
21aa5ce33b
Don't use PacketBuffer#readString since it's client-only. ( #4489 )
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Fixes #4488
2020-07-22 10:22:28 +02:00
shartte
f7ef6eb772
Same method name as in superclass leads to ForgeGradle reobf problems. ( #4491 )
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Fixes #4490
2020-07-22 10:22:00 +02:00
A. Regnander
83d661ab2a
Create sv_se.json ( #4485 )
2020-07-20 21:33:44 +02:00
Sebastian Hartte
590e435ad6
Formatting fixes
2020-07-19 23:51:57 +02:00
Sebastian Hartte
8d92a51e4f
Formatting fixes
2020-07-19 23:50:47 +02:00
Sebastian Hartte
4322910614
Added labels that specify the unit of power (AE) and the unit of fluid (mB) for the level emitters.
2020-07-19 23:50:18 +02:00
Sebastian Hartte
ebe589a714
Ported the other number entry dialogs over to the shared widget.
2020-07-19 23:25:11 +02:00
Sebastian Hartte
6187e6a7bb
Started refactoring number entry dialogs to use shared code.
2020-07-19 20:04:08 +02:00
shartte
d5f113eb35
Merge pull request #4484 from AppliedEnergistics/energy-grid-failfast
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Guard Against Concurrent EnergyGrid Modifications
2020-07-19 17:56:22 +02:00
shartte
9ad5bb21c0
Merge pull request #4480 from AppliedEnergistics/mb-fixes
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Fix more MultiBlock issues
2020-07-19 17:31:06 +02:00
Sebastian Hartte
1c88ea7b78
Fail faster when something modifies the list of energy providers/requesters while an extract/inject operation is ongoing, since this would lead to ConcurrentModificationExceptions later, without a way of tracking down what caused the modification in the first place.
2020-07-19 16:39:37 +02:00
Sebastian Hartte
b45669bb82
Removed several unchecked casts.
2020-07-19 16:01:19 +02:00
Sebastian Hartte
e52cc40dbf
JSON Formatting Fix
2020-07-19 16:00:01 +02:00
Sebastian Hartte
8a20d3c1d7
Consolidated fluid models to reuse the item counterparts with different textures.
2020-07-19 15:00:46 +02:00
Sebastian Hartte
749ebeb91d
Moved part textures from parts to part to be consistent with singular naming used in Minecraft (and for the model directory).
2020-07-19 14:14:18 +02:00
Sebastian Hartte
82586732e3
Removed unused crafting and fluid terminal models and associated textures.
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Unified naming for textures used by the fluid terminal.
2020-07-19 14:09:57 +02:00
Sebastian Hartte
e023d83e62
Deleted unused matrix frame related documentation images.
2020-07-19 13:40:42 +02:00
Sebastian Hartte
de7cbc4949
Moved part-related textures from textures/item/part to textures/parts/ and adapted the level emitter item models to use the normal part texture.
2020-07-19 13:37:23 +02:00
Sebastian Hartte
71a91e51fb
Naming improvements
2020-07-19 13:16:50 +02:00
yueh
223163aa0a
Fixes #4330 : Avoid mutating the input stack ( #4481 )
2020-07-19 13:13:20 +02:00
Sebastian Hartte
bdd22093c3
Account for empty messages when drawing tooltips.
2020-07-19 12:05:26 +02:00
Sebastian Hartte
0367b35ce0
Never return null from Widget#getMessage since the
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narrator will always dereference it, leading to a crash.
2020-07-19 12:04:15 +02:00
yueh
755ac12b8a
Fix SortedSet using compare for equals ( #4479 )
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Fix SortedSet using compare for equals
2020-07-19 11:43:20 +02:00
Sebastian Hartte
e1f9e01404
Force cluster-rebuilds on the first detected change, if their bounds do not match.
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Also use a client-side method to update connected textures
for crafting cubes if two previously distinct clusters are connected.
Refactored MBCalculator to use generics for type checks and remove more casts.
2020-07-19 00:16:33 +02:00
Sebastian Hartte
7121426fc9
Disable AO for the Spatial Pylon due to artifacts.
2020-07-19 00:12:35 +02:00
yueh
a94e8504f8
Correctly convert milliseconds to microseconds ( #4478 )
2020-07-18 20:51:30 +02:00
yueh
9275bfe001
Split TickHandler#onTick into more specific event handlers ( #4477 )
2020-07-18 19:35:33 +02:00
shartte
5b3c4aef79
When blocks adjacent to multiblock-capable blocks are updated, ( #4474 )
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do not always recalculate existing multiblocks. Only do so,
if the adjacent block is either part of the multiblock's bounding
box, or if the adjacent block would be a valid part of the multiblock.
2020-07-18 18:18:24 +02:00
yueh
4a289470e2
Added a priority to IAEPowerStorage ( #4473 )
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Added a priority to IAEPowerStorage
2020-07-18 18:06:05 +02:00
shartte
d79c0f642c
Do not allow recursive creation of multiblocks. ( #4472 )
2020-07-18 18:00:40 +02:00
aoisensi
9ecad8749f
Added new japanese translate ( #4475 )
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* Added new japanese translate
2020-07-18 12:38:23 +02:00