Commit Graph

5 Commits

Author SHA1 Message Date
Gunther De Wachter 370fc49357 Temporary (?) hacky fix to display the craftable items
This is kind of a hackjob IMO but it saves me the trouble of possibly rewriting large portions of either the AE codebase or ASM'ing the vanilla classes.
2017-06-25 18:01:30 +02:00
yueh ed9e6dd21c Port to 1.11 2016-12-21 20:38:36 +01:00
yueh a665200c31 Refactored AEConfig (#2633)
Added a singleton getter instead the public field.
Reduced all fields to private.
Replaced field access with getters.
Added setters where necessary (Dimension/Biome Registration)
Added config options to disable more features.
Splitted Enum name from the config key.
Changed FacadeConfig and Networkhandler similar to AEConfig.init().
2016-11-26 14:07:34 +01:00
Sebastian Hartte 2ab1fc0adf Removed usage of GL11 in favor of using GlStateManager. 2016-10-03 00:23:45 +02:00
Sebastian Hartte fdd75ef3a8 Fixes how several UIs draw their item slots. 2016-09-30 20:21:43 +02:00