Commit Graph

1370 Commits

Author SHA1 Message Date
yueh 3cb9695026 Increase network energy buffer to 800 AE 2020-06-14 14:25:30 +02:00
Sebastian Hartte 048c2d0b46 Fix item stack rendering and consolidate it for fluids+items. 2020-06-14 14:19:15 +02:00
Sebastian Hartte f5a56682dd Improved TESR rendering for inscriber again:
- Use storage block tag to determine if the larger transform should be used to show it in the inscriber.
- Use an easing function to retract the stamp
2020-06-14 13:40:22 +02:00
Sebastian Hartte 190060754d Fix visual updates for quartz growth accelerator not occuring on power change of TE. 2020-06-14 12:57:03 +02:00
Sebastian Hartte 5ec07dc4fe Disable loot table for cable bus block (drops must be handled in tile entity to drop all connected parts). 2020-06-14 12:56:48 +02:00
Sebastian Hartte 2003506fd1 Simplified Inscriber TESR. 2020-06-14 12:56:23 +02:00
Sebastian Hartte 194fa38b9f When shift-clicking items into a container, and the same item is already in the target slot while its capacity is full, do not needlessly trigger an inventory change. This resets the progress of blocks like the inscriber. 2020-06-14 11:28:32 +02:00
Sebastian Hartte 9599a31893 Removed Inscriber Recipe Registry
Fixed Inscriber TESR rendering and added a small easing function
2020-06-14 11:27:24 +02:00
Sebastian Hartte 8e1d90a873 Removed unused recipe registry. 2020-06-14 00:57:20 +02:00
Sebastian Hartte 3989dbd860 Interpolate sky-chest lid angle (like vanilla does)
for smoother opening and closing.
2020-06-14 00:52:36 +02:00
Sebastian Hartte a620245bbe Fix meteorite placer not re-sending chunks. 2020-06-14 00:51:05 +02:00
Sebastian Hartte 2e41d44964 Fix default block properties. 2020-06-13 22:46:13 +02:00
Sebastian Hartte d8660a53be Fix placement orientation for tile entities facing away from the player. 2020-06-13 21:15:58 +02:00
Sebastian Hartte eb883219a9 Fix loot for quartz ore. 2020-06-13 21:15:41 +02:00
Sebastian Hartte d13bbe06ac Crystals will start floating in water once they are no longer growing. 2020-06-13 21:15:27 +02:00
Sebastian Hartte 0db7e70722 Fix custom item entities not showing on the client
Fix crystal growth not syncing
2020-06-13 20:25:00 +02:00
Sebastian Hartte b9381fc2e1 Fix dust textures (1px offset vs. vanilla) and updated gold dust texture to better match vanilla color scheme. 2020-06-13 16:16:48 +02:00
Sebastian Hartte a4b16c21a3 Spatial Sky Renderer fixed
Changed Tooltips for Spatial Cells
Updated forge + mcp
2020-06-13 15:51:04 +02:00
Sebastian Hartte 5ec9600177 Refactored spatial dimension data into a helper class. 2020-06-13 13:07:15 +02:00
Sebastian Hartte 2b36df9ebf Change dimension id prefix. 2020-06-13 12:31:05 +02:00
Sebastian Hartte 832d517e98 Spatial Dimension Changes 2020-06-13 12:28:56 +02:00
Sebastian Hartte 94226f3219 Working spatial dimensions teleport. 2020-06-13 01:11:31 +02:00
yueh e83429e1bb Updated ids to better match vanilla conventions (#4412)
Also changed related textures, models and recipes.
2020-06-12 19:05:29 +02:00
Eutro 65482357f7 Meteor world gen (#4409)
Start doing meteor world gen things
2020-06-12 11:36:45 +02:00
yueh ae69ad6d8a Fixes #4388: Ensure correct ticking priority order (#4410) 2020-06-11 20:21:17 +02:00
yueh d449ee47c4 Refactored AEStacks & ItemList (#4406)
Removed custom VarInt/VarLong solution.
Moved itemstack and fluidstack serialisation to their own NBT tag to avoid interference.
Removed now useless NBT sorting
Added NullItemList
2020-06-11 20:20:16 +02:00
Sebastian Hartte 9bde4dd899 Paint Ball Translations 2020-06-11 01:21:48 +02:00
Sebastian Hartte ecbcc56997 Added grinder and inscriber recipes. Improved JEI integration. 2020-06-11 00:40:14 +02:00
Sebastian Hartte 8ccc114f92 Basic JEI integration is back 2020-06-10 20:27:29 +02:00
Sebastian Hartte 1393b4c9dd Flattened Paintballs, great recipe migratin. 2020-06-10 16:07:20 +02:00
Sebastian Hartte 8c45807ecd Moving files over to datapack directory. 2020-06-10 00:57:28 +02:00
Sebastian Hartte bd16641638 Fixed formation planes. 2020-06-10 00:25:44 +02:00
Sebastian Hartte 3e206ee544 Temporary fix for quad rotator. 2020-06-09 19:22:45 +02:00
Sebastian Hartte e1b66a2a1c Renamed items, added back waila. 2020-06-09 18:19:09 +02:00
Sebastian Hartte 7d3ecd580e Fix CreativeTab ordering and erronous adding to all item groups for some items. 2020-06-09 10:58:09 +02:00
Sebastian Hartte 97e065ea1f Part models 2020-06-09 00:53:40 +02:00
Sebastian Hartte 4b11b8857b Start of part registration. 2020-06-08 21:27:22 +02:00
Sebastian Hartte b2afa0398c More Rendering fixes 2020-06-08 18:36:03 +02:00
Sebastian Hartte 679ea1c332 UVLightMap loader now works again (needs another pass). 2020-06-07 18:58:31 +02:00
Sebastian Hartte e2c62f0e27 Fixed seeds, materials and other things 2020-06-07 17:30:43 +02:00
yueh 7693be3ec5 Remove superfluous website serializer 2020-06-07 17:23:15 +02:00
yueh 23b6e195ac Revert using internal API 2020-06-07 17:21:20 +02:00
yueh 7715f605eb Fixed compile errors in fluid p2p tunnel 2020-06-07 16:19:43 +02:00
yueh 2bed72bb79 Removed superfluous imc handling 2020-06-07 16:06:46 +02:00
yueh 61d0781099 Removed old version checker service 2020-06-07 16:02:14 +02:00
Sebastian Hartte 1c7a28c606 More Rendering Fixes 2020-06-07 15:57:07 +02:00
yueh 2dc2f90d5b Removed item exporter service 2020-06-07 15:54:38 +02:00
Sebastian Hartte 6011b2dd49 Added custom method for updating block state from TileEntity state changes. 2020-06-07 12:41:32 +02:00
Sebastian Hartte 53fc345e88 Fix button rendering 2020-06-07 12:30:00 +02:00
Sebastian Hartte 46b1d1ffdc GUI Rendering and various fixes 2020-06-07 03:29:57 +02:00