yueh
56ecda5173
1.16 port
2020-07-27 11:21:50 +02:00
Sebastian Hartte
749ebeb91d
Moved part textures from parts to part to be consistent with singular naming used in Minecraft (and for the model directory).
2020-07-19 14:14:18 +02:00
yueh
0d43ca15be
Removed AEApi
...
Moved all internal access to the internal `Api` class using a new static
getter.
2020-07-11 19:40:34 +02:00
Sebastian Hartte
b4471b1abb
The Great Renamening of 2020
2020-06-22 13:21:23 +02:00
yueh
fe215f0a91
Code Cleanup
2020-06-19 16:09:06 +02:00
yueh
5225ea426b
pick 97420a31d The big reformat of 2020
2020-06-16 21:45:35 +02:00
yueh
23b6e195ac
Revert using internal API
2020-06-07 17:21:20 +02:00
Sebastian Hartte
1c7a28c606
More Rendering Fixes
2020-06-07 15:57:07 +02:00
Sebastian Hartte
ff042a394b
All GUI compile errors fixed, switched to excludes over includes in gradle build and lots, LOTS of more fixes.
2020-06-06 21:16:05 +02:00
Sebastian Hartte
5cdeff01be
Custom Model Loader
2020-06-01 04:02:37 +02:00
Sebastian Hartte
ec3b464655
Some additional fixes from other branch.
2020-05-31 16:13:07 +02:00
yueh
16d6d55d7f
1.15 port
2020-05-18 14:02:45 +02:00
yueh
15582fd1df
Always use qualified access for fields and methods
2017-07-20 21:27:22 +02:00
yueh
621910df91
Format sourcecode
2017-07-20 21:17:10 +02:00
Gunther De Wachter
fbcf8c4705
Highly incomplete code. First work on porting to 1.12. Still need to rework a LOT of things.
2017-07-06 01:57:19 +02:00
Gunther De Wachter
da5879b667
First batch of null -> isEmpty() checks.
...
I most likely still missed a ton of checks...
2017-06-26 05:15:25 +02:00
yueh
a14cf2204d
Fixes anchor rendering ( #2698 )
...
* Fixes #2680 : Use a shorter cable anchor model when blocked by a facade.
* Fixes #2664 : Prevent anchors from creating intersection.
Replaced the simple List<ResourceLocation> for the static models with a
new container also indicating a solid part, which can be used to prevent
the creation of an intersection.
2016-12-14 22:37:10 +01:00
Sebastian Hartte
070b35f3db
Clarified use of slight face offset.
2016-10-15 00:52:27 +02:00
Sebastian Hartte
7c8ee24f8c
Renamed QNB's getConnections to make more sense.
2016-10-15 00:47:45 +02:00
Sebastian Hartte
7761a37d59
Fixes #2431 : Implemented multi block rendering for quantum network bridge.
2016-10-14 22:59:14 +02:00