Sebastian Hartte
590e435ad6
Formatting fixes
2020-07-19 23:51:57 +02:00
Sebastian Hartte
8d92a51e4f
Formatting fixes
2020-07-19 23:50:47 +02:00
Sebastian Hartte
4322910614
Added labels that specify the unit of power (AE) and the unit of fluid (mB) for the level emitters.
2020-07-19 23:50:18 +02:00
Sebastian Hartte
ebe589a714
Ported the other number entry dialogs over to the shared widget.
2020-07-19 23:25:11 +02:00
Sebastian Hartte
6187e6a7bb
Started refactoring number entry dialogs to use shared code.
2020-07-19 20:04:08 +02:00
Sebastian Hartte
bdd22093c3
Account for empty messages when drawing tooltips.
2020-07-19 12:05:26 +02:00
Sebastian Hartte
0367b35ce0
Never return null from Widget#getMessage since the
...
narrator will always dereference it, leading to a crash.
2020-07-19 12:04:15 +02:00
yueh
0d43ca15be
Removed AEApi
...
Moved all internal access to the internal `Api` class using a new static
getter.
2020-07-11 19:40:34 +02:00
Sebastian Hartte
26bb08ddb5
Post-Rename Formatting Fixes
2020-06-22 13:25:38 +02:00
Sebastian Hartte
b4471b1abb
The Great Renamening of 2020
2020-06-22 13:21:23 +02:00
Sebastian Hartte
45dd8930d3
FIXME removals
2020-06-22 11:35:52 +02:00
Sebastian Hartte
c4b5100283
Removal of lots of fixmes.
...
Removed InvTweaks sort order (mod indicates it wont update, suggested replacement cpw sorting mod only sorts by count and reg-id).
Reactivated dissassemble special recipe.
Removed leftovers from cable bus non-tesr tile.
Added JEI facade recipes back in.
Removed superflous datagen for quartz tools.
2020-06-22 02:32:19 +02:00
Sebastian Hartte
ee086366ed
Removed ConfigHost facade around AEConfig with explicit config options
...
Removed unused config options
2020-06-21 18:31:35 +02:00
yueh
fe215f0a91
Code Cleanup
2020-06-19 16:09:06 +02:00
Sebastian Hartte
f2a9d8c806
Fix crafting CPU name comparision and implement ITextComponent container sync.
2020-06-19 00:08:17 +02:00
Sebastian Hartte
3faa3db2b6
Fix QuartzKnife GUI input text-field interaction.
2020-06-19 00:08:02 +02:00
Sebastian Hartte
608e3a020c
Fix cancel button of crafting confirm UI.
2020-06-18 21:57:52 +02:00
Sebastian Hartte
f63adf1eca
Fix interaction with the search field in interface terminals.
2020-06-18 21:43:49 +02:00
Sebastian Hartte
749742a8aa
Fix interface terminal spamming update packets due to matching the wrong name.
2020-06-18 21:32:44 +02:00
Sebastian Hartte
c6437465b7
Notify the parent container of a lot more thoroughly when the slot is changed (i.e. items taken from it).
...
And then make use of that to invalidate the validation state of the crafting pattern in the Molecular Assembler when the pattern is changed.
2020-06-17 00:23:46 +02:00
Sebastian Hartte
e9e06fa7ee
Renamed MAC -> Molecular Assembler
2020-06-16 23:17:29 +02:00
yueh
5225ea426b
pick 97420a31d The big reformat of 2020
2020-06-16 21:45:35 +02:00
Sebastian Hartte
f6f8ac20e8
Fix the pattern terminal's processing output / crafting result slots not being disabled when switching modes by putting back the old code that simply moves them offscreen.
2020-06-16 17:35:47 +02:00
Sebastian Hartte
d43e8d19dd
Implements opening containers from items with and without a block context.
2020-06-14 21:23:55 +02:00
Sebastian Hartte
8e8cbca57b
Fixes transparency of tab button icons.
...
Fixes priority sub-gui returning to ME-chest-interface rather than storage-cell interface for ME chests.
2020-06-14 19:26:52 +02:00
Sebastian Hartte
42651ed087
Cleaned up a bit of the unimplemented full-width terminal mode.
...
And promptly disabled it by correctly filtering against the settings.
2020-06-14 19:02:13 +02:00
Sebastian Hartte
cbbb9d1ade
More warning fixes and cleanup.
2020-06-14 18:13:42 +02:00
Sebastian Hartte
20e9eb66b2
Docs for AESubGui
2020-06-14 18:02:39 +02:00
Sebastian Hartte
fd7ed5bbf0
GUI Refactoring and consolidation
2020-06-14 18:00:02 +02:00
Sebastian Hartte
9b19f5b0e2
Enum-Ify ISortSource since it always uses the same enum types
...
Reactivate JEI integration
2020-06-14 14:30:41 +02:00
Sebastian Hartte
048c2d0b46
Fix item stack rendering and consolidate it for fluids+items.
2020-06-14 14:19:15 +02:00
yueh
23b6e195ac
Revert using internal API
2020-06-07 17:21:20 +02:00
Sebastian Hartte
53fc345e88
Fix button rendering
2020-06-07 12:30:00 +02:00
Sebastian Hartte
46b1d1ffdc
GUI Rendering and various fixes
2020-06-07 03:29:57 +02:00
Sebastian Hartte
70418b0bb2
GUI Registration
2020-06-06 21:54:09 +02:00
Sebastian Hartte
ff042a394b
All GUI compile errors fixed, switched to excludes over includes in gradle build and lots, LOTS of more fixes.
2020-06-06 21:16:05 +02:00
Sebastian Hartte
237463dd94
Lots of compile fixes
2020-06-04 03:02:48 +02:00
Sebastian Hartte
2de3a2ecee
Grindr, GUI, Container.
2020-06-02 22:52:35 +02:00
Sebastian Hartte
2f50568237
First Container opens (Sky Chest)
2020-06-02 12:41:03 +02:00
Sebastian Hartte
92fa237ce0
startClient works again
2020-06-02 11:54:23 +02:00
covers1624
3f5c299d09
More compile things
2020-06-02 15:12:30 +09:30
Sebastian Hartte
9f63859769
Work on GUIs (specifically to get SkyChest GUI)
2020-06-02 02:14:09 +02:00
covers1624
c1f260d95f
Clean packet registration, misc compile things
2020-06-01 15:05:40 +09:30
Sebastian Hartte
5cdeff01be
Custom Model Loader
2020-06-01 04:02:37 +02:00
Sebastian Hartte
077ff17078
More stuff ingame and showing up.
2020-06-01 01:01:32 +02:00
Sebastian Hartte
ec3b464655
Some additional fixes from other branch.
2020-05-31 16:13:07 +02:00
yueh
16d6d55d7f
1.15 port
2020-05-18 14:02:45 +02:00
fscan
ed8baf8c15
Fix tooltip for vibration chamber ( #3675 )
2018-08-30 23:13:38 +02:00
yueh
a2091d10fe
Code cleanup
...
Added missing this, annotations, etc.
2018-08-30 20:33:08 +02:00
yueh
66c365d11f
Code Formatting
2018-08-30 20:31:27 +02:00