covers1624
7ba2893635
New facade system ( #3702 )
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Completely new system to render facades.
It will now support many more cases compared to the old system.
For example connected textures are now possible, as well as multilayer models and so on.
2018-09-02 13:26:20 +02:00
fscan
ed8baf8c15
Fix tooltip for vibration chamber ( #3675 )
2018-08-30 23:13:38 +02:00
yueh
758377ed5d
Various code fixes ( #3704 )
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Correctly close streams.
Avoid ArithmeticException in case of /0.
2018-08-30 23:12:35 +02:00
yueh
a2091d10fe
Code cleanup
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Added missing this, annotations, etc.
2018-08-30 20:33:08 +02:00
yueh
fed12cb99f
Organise Imports
2018-08-30 20:32:01 +02:00
yueh
66c365d11f
Code Formatting
2018-08-30 20:31:27 +02:00
fscan
d439fb2915
Fix fluid parts item models ( #3676 )
2018-08-29 19:09:04 +02:00
yueh
7efd4d872f
Readded forge as required dependency. ( #3678 )
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Version will automatically be computed based on the release used to
build as well as the next major release being marked as exclusive upper
bound.
2018-08-29 19:08:46 +02:00
yueh
1b09760631
Followup #3646 : Assemblers actually have to render in both layers. ( #3662 )
2018-08-05 13:11:36 +02:00
fscan
04daadceed
Increase Vibration Chamber AE/t ( #3635 )
2018-08-01 00:27:19 +02:00
yueh
4d3df96350
Fixes #3646 : Render assemblers in the correct layer. ( #3658 )
2018-08-01 00:26:28 +02:00
fscan
d7e2ae8fcb
Fix ConcurrentModificatonException in NetworkEventBus ( #3654 )
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Fixes #3653
2018-08-01 00:20:47 +02:00
fscan
73f471e685
Make search box toggle key configurable ( #3650 )
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Fixes #3641
2018-08-01 00:20:17 +02:00
fscan
390ad875ee
Fix Platform#postChanges to check all registered channels ( #3644 )
2018-08-01 00:19:49 +02:00
fscan
e5f43bf315
Allow ME Chest to work with any cell ( #3640 )
2018-08-01 00:17:43 +02:00
fscan
8a72ebca89
check if actually added before removing ( #3639 )
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Fixes #3634
2018-08-01 00:17:10 +02:00
fscan
ad1eff2adb
Condensor improvements ( #3636 )
2018-08-01 00:15:30 +02:00
fscan
9e252df8d9
Fix dupe bug with shulker box ( #3633 )
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Fixes #3632
2018-08-01 00:13:58 +02:00
yueh
67584083c6
Fixes #3630 : Formation planes not respecting the entity limit. ( #3631 )
2018-08-01 00:13:20 +02:00
fscan
c1c7e94cf6
Generic ICellInventoryHandler ( #3624 )
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Allows addons who register a custom IStorageChannel to use the IStorageCell interface without registering a cell handler. Also adds some helpers (poweredInsert/poweredExtract).
This breaks API!
2018-07-22 19:20:47 +02:00
fscan
85dec35366
Fix buckets in vibration chamber ( #3626 )
2018-07-20 21:51:05 +02:00
yueh
d5372a5ff6
Added fingerprint
2018-07-14 21:48:52 +02:00
fscan
c8eb792d38
Move some blocks to their own feature category and add some comments ( #3618 )
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Start of a bigger cleanup happening in 1.13 to fix the worst issues.
2018-07-14 21:25:06 +02:00
fscan
f4ef7edf86
InventoryTweak sorting support ( #3603 )
2018-07-14 21:07:00 +02:00
fscan
67c733b418
Cutting knife fixes ( #3619 )
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Fixes #3226
2018-07-14 21:03:27 +02:00
yueh
fe4db2eb98
Added a color code to the memory card. ( #3609 )
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Can be used to encode the stored content as a 4x2 grid of AEColors
Currently used to indicate the P2P frequency.
2018-07-14 19:42:56 +02:00
fscan
2891014cf6
P2P tunnel frequency color indicators ( #3610 )
2018-07-14 17:05:07 +02:00
fscan
e809c688df
Performance improvements for saveChanges() and ICellInventory ( #3586 )
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API break!
Fixes #3553
2018-07-14 16:53:49 +02:00
fscan
71a9bb2532
Change storage/conversion monitor interaction. ( #3613 )
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Fixes #1480
2018-07-14 16:40:20 +02:00
fscan
3363acb7db
Follow forges registration guidelines for entities and oredict. Remove ore camouflage ( #3605 )
2018-07-14 16:37:50 +02:00
fscan
8f6f35b9cf
Cache current task in Inscriber, reduce amount of GL calls in TESR ( #3604 )
2018-07-14 16:35:56 +02:00
fscan
ff75f34333
Fix shift-double click behavior ( #3606 )
2018-07-14 16:33:48 +02:00
fscan
e2c0129037
Restore behaviour of ESCAPE always closing the GUI ( #3601 )
2018-07-14 16:32:21 +02:00
Brock
7fe7f4b1c2
Fixed unnecessary cell saving when cell is full ( #3611 )
2018-07-14 16:30:33 +02:00
fscan
d2250b115f
Fix poweredExtract/Insert and add simulate mode ( #3597 )
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Fixes #3595
2018-07-08 18:16:29 +02:00
fscan
e5ab9df086
Add Fluid Formation/Annihilation Planes ( #3591 )
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Fixes #3572
2018-07-08 16:54:22 +02:00
yueh
96af371882
Switches from trove to fastutil. ( #3584 )
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This is mainly to prepare for forge potentially stop shipping trove.
2018-07-08 16:49:06 +02:00
fscan
bde76d1fb1
Search box improvements ( #3576 )
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* When the search box has the focus, tell forge to not send any other events.
* Toggle search box focus with TAB.
2018-07-08 16:48:24 +02:00
fscan
eb4caaa688
Priority GUI improvements ( #3592 )
2018-07-08 16:41:37 +02:00
fscan
3ba04b3831
Format fluid tooltip in buckets ( #3580 )
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Fixes #3560
2018-07-04 19:58:19 +02:00
fscan
7cd8b72bb7
Add fluid level emitter ( #3588 )
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Fixes #3571
2018-07-04 19:56:47 +02:00
fscan
2182b6e37c
Add fluid GUI to me chest, fixed some warnings while at it. ( #3579 )
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Fixes #3555
2018-07-04 19:14:34 +02:00
fscan
5d26b98ab8
Fluid cleanup and performance improvements ( #3581 )
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Use custom gui widget with custom synchronization for rendering fake fluid slots.
2018-07-04 19:12:12 +02:00
fscan
979531afb7
Fix SpatialIO entity teleport ( #3569 )
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Fixes #3484
2018-06-28 22:26:34 +02:00
yueh
dcf7de9000
Updated fluid interface GUI and other fluid related textures. ( #3567 )
2018-06-27 20:28:43 +02:00
yueh
87999dbf27
Moved FluidList to fluid package ( #3568 )
2018-06-27 20:28:29 +02:00
fscan
c2d18ce013
Added ME Fluid Interface ( #3564 )
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* Fixed fluid storage bus json recipe
* Added part version and recipes
* Added rudimentary gui
2018-06-27 20:04:30 +02:00
yueh
046a27bf4c
Fixes #3560 : Render the fluid stacksize for ME fluid slots. ( #3562 )
2018-06-24 17:22:07 +02:00
fscan
841bc6e356
Rework custom recipe system ( #3232 )
2018-06-24 17:20:29 +02:00
Florian Scandella
d635a87f01
Fluid import/export bus fixes.
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* use correct side for capability.
* don't to to sleep if there is nothing to extract.
2018-06-22 21:34:33 +02:00