Commit Graph

15 Commits

Author SHA1 Message Date
YoungOnion 9011273229 reformatted all src files (#141) 2022-09-17 08:08:02 -03:00
fscan 3363acb7db Follow forges registration guidelines for entities and oredict. Remove ore camouflage (#3605) 2018-07-14 16:37:50 +02:00
fscan 95b48b9438 Registration rework (#3018)
Refactored component registration.

Fixes #3008: crank rendering
2017-08-12 15:02:50 +02:00
fscan 5e001d86cb Move model loading to the correct event. Fixes #2991 (#2994)
* Use the correct event for loading models.
* Introduce IModelRegistry to wrap the ModelLoader
2017-07-31 15:51:53 +02:00
yueh 15582fd1df Always use qualified access for fields and methods 2017-07-20 21:27:22 +02:00
yueh 8ec8babb6a Organised imports 2017-07-20 21:18:49 +02:00
yueh 621910df91 Format sourcecode 2017-07-20 21:17:10 +02:00
Gunther De Wachter a57cd3f580 More 1.12 shenanigans. Still far from done. 2017-07-09 07:17:24 +02:00
Gunther De Wachter fbcf8c4705 Highly incomplete code. First work on porting to 1.12. Still need to rework a LOT of things. 2017-07-06 01:57:19 +02:00
yueh a665200c31 Refactored AEConfig (#2633)
Added a singleton getter instead the public field.
Reduced all fields to private.
Replaced field access with getters.
Added setters where necessary (Dimension/Biome Registration)
Added config options to disable more features.
Splitted Enum name from the config key.
Changed FacadeConfig and Networkhandler similar to AEConfig.init().
2016-11-26 14:07:34 +01:00
yueh 035dc244ff Added missing @Override annotations 2016-09-17 17:00:10 +02:00
yueh 93145750c0 Added missing file headers 2016-09-17 16:00:37 +02:00
Sebastian Hartte d65263f319 Re-enabled custom dispenser behavior and added a convenience registration function for it. 2016-08-26 12:42:21 +02:00
Sebastian Hartte d831d1302f Added missing custom preInit/init/postInit functionality to the IItemBuilder. 2016-08-26 12:42:21 +02:00
shartte 6f2bbfab4c Major Refactoring of Bootstrap Code (#75)
- Refactored boostrap code:
  * Completely reworked item/block/tile registration.
  * Fixed server side startup.
  * Fixed server side startup.
  * More documentation.
  * More heavy cleanup
  * More cleanups.
  * Major refactoring of state mapping and fixes a lot of other issue related to item rendering.
  * Fixes sky chest item models (no item TESR).
  * Only use CachingRotatingBakedModel for tile entities automatically.
  Fix default rotation of quartz pillar for item model.
  * Used method reference instead of lambda for ItemMeshDefinition for multiparts.
  * Removed unnecessary IHasSpecialItemModel
  * Removed unused IconReg class.
  * Updated resource pack version.
2016-08-26 12:42:21 +02:00