Sebastian Hartte
3fb813a81b
Remove Hopper Mixins now merged into LBA.
2020-08-18 19:46:03 +02:00
Sebastian Hartte
b1feeca41c
Fixup imports + formatting.
2020-08-15 03:18:23 +02:00
Sebastian Hartte
6c544f2211
Reformatted, and ported back some enhancements from the Forge version.
2020-08-15 02:51:03 +02:00
Sebastian Hartte
06f30b3daa
Reformat
2020-08-11 16:21:05 +02:00
Sebastian Hartte
ff0d38d56a
Merge fixes
2020-08-11 01:36:51 +02:00
shartte
d1ba26311b
One Spatial Dimension ( #4570 )
...
* Ported the "one spatial dimension" concept from pre-1.15
* Apply lighting updates after moving chunks.
Mark world data as dirty when changing it.
* Consolidated naming of spatial storage world/dimension.
Use server light manager to update lighting info in chunk.
* Save last transition information,
and add ae2 spatial command to interact with spatial storage.
* Formatting fixes.
* Improved docs for the origin generation.
Inverted condition on when the x/z axis are flipped.
Also added a helper to map a plot to a region file
* Remove TransitionResult since it's only used in lieu of a boolean.
Rework transition to make the checks BEFORE allocating a new cell.
* Removed unused imports.
Co-authored-by: yueh <yueh@users.noreply.github.com >
2020-08-10 11:29:07 +02:00
shartte
9456f639d4
Simplify "unlit" quad loading and move to Mixins ( #4569 )
...
* Simplified the UV loader concept: We only need it to make quads "unlit" which means that the lighting system is not applied to them. They always render at their full brightness.
* More documentation and slight cleanups.
2020-08-09 01:27:19 +02:00
Sebastian Hartte
c4c4d20303
Added Vanilla Hopper integration.
2020-08-05 23:06:56 +02:00
Sebastian Hartte
63c251294e
Added custom item entity support via mixin.
2020-08-03 15:10:41 +02:00
Sebastian Hartte
1b31185cdb
Ported to 1.16.2-pre
2020-08-01 17:14:12 +02:00
yueh
0beab559a6
Fix formatting
2020-07-28 11:44:57 +02:00
Sebastian Hartte
84e6aaa122
Compiles again.
2020-07-27 23:50:28 +02:00
Sebastian Hartte
780f68952b
Added spotless back and reformatted
2020-07-27 20:07:27 +02:00
Sebastian Hartte
9fcfbf31be
Lots of fixes
2020-07-23 02:38:32 +02:00
Sebastian Hartte
019f570331
Pattern Rendering and other Rendering
2020-07-20 20:13:20 +02:00
Sebastian Hartte
d053c9b1bc
Post-Merge Fixes
2020-07-19 01:09:06 +02:00
Sebastian Hartte
be4fdfed85
Merge remote-tracking branch 'origin/master' into fabric-1.16
...
# Conflicts:
# src/main/java/appeng/block/spatial/SpatialPylonBlock.java
# src/main/java/appeng/client/render/spatial/SpatialPylonBakedModel.java
# src/main/java/appeng/core/AppEng.java
# src/main/java/appeng/hooks/TickHandler.java
# src/main/java/appeng/me/cluster/MBCalculator.java
# src/main/java/appeng/me/cluster/implementations/CraftingCPUCluster.java
# src/main/java/appeng/me/cluster/implementations/QuantumCluster.java
# src/main/java/appeng/me/cluster/implementations/SpatialPylonCluster.java
# src/main/java/appeng/me/helpers/AENetworkProxy.java
# src/main/java/appeng/tile/networking/CableBusBlockEntity.java
# src/main/java/appeng/tile/networking/DenseEnergyCellBlockEntity.java
# src/main/java/appeng/tile/qnb/QuantumBridgeBlockEntity.java
# src/main/java/appeng/tile/spatial/SpatialPylonBlockEntity.java
# src/main/java/appeng/util/Platform.java
2020-07-19 01:05:14 +02:00
yueh
a94e8504f8
Correctly convert milliseconds to microseconds ( #4478 )
2020-07-18 20:51:30 +02:00
yueh
9275bfe001
Split TickHandler#onTick into more specific event handlers ( #4477 )
2020-07-18 19:35:33 +02:00
Sebastian Hartte
19802b96e8
Rendering/Model Fixes
2020-07-18 18:44:10 +02:00
Sebastian Hartte
15d4583c56
Working on Spatial Stuff.
2020-07-17 22:38:27 +02:00
yueh
0d43ca15be
Removed AEApi
...
Moved all internal access to the internal `Api` class using a new static
getter.
2020-07-11 19:40:34 +02:00
Sebastian Hartte
1478e4c378
Lots more moved
2020-07-04 21:03:30 +02:00
Sebastian Hartte
2642ced86b
Moving to source sets
2020-07-01 23:36:51 +02:00
Sebastian Hartte
f2e3d81fd7
Working in part placement
2020-07-01 21:27:37 +02:00
Sebastian Hartte
996d387525
More moves
2020-07-01 01:39:50 +02:00
Sebastian Hartte
007c7ceb56
Moved more parts of ME over
2020-07-01 01:04:53 +02:00
Sebastian Hartte
529d03fa9e
Added Quartz Tools and Quartz Knife Recipes
2020-06-30 15:33:53 +02:00
Sebastian Hartte
ca104912d6
More fixes
2020-06-29 21:23:50 +02:00
Sebastian Hartte
0d63f560d3
More moves and compilation fixes
2020-06-29 02:15:31 +02:00
Sebastian Hartte
fee5b7fdfc
Utils ported
2020-06-28 03:41:44 +02:00
Sebastian Hartte
b79cd732b2
Fabric port in progress
2020-06-27 23:25:38 +02:00
Sebastian Hartte
80fbb58d4f
API compiles
2020-06-27 18:09:44 +02:00
Sebastian Hartte
ba71a82288
Migrations
2020-06-27 16:18:20 +02:00
Sebastian Hartte
b4471b1abb
The Great Renamening of 2020
2020-06-22 13:21:23 +02:00
Sebastian Hartte
8606bd5c61
Fixes the color applicator
2020-06-21 20:59:14 +02:00
Sebastian Hartte
6d76bb989c
Meteorite Worldgen
2020-06-21 13:38:13 +02:00
yueh
fe215f0a91
Code Cleanup
2020-06-19 16:09:06 +02:00
yueh
5225ea426b
pick 97420a31d The big reformat of 2020
2020-06-16 21:45:35 +02:00
yueh
23b6e195ac
Revert using internal API
2020-06-07 17:21:20 +02:00
Sebastian Hartte
c411a800f6
Work on server data and registries.
2020-06-05 19:03:29 +02:00
Sebastian Hartte
237463dd94
Lots of compile fixes
2020-06-04 03:02:48 +02:00
covers1624
3f5c299d09
More compile things
2020-06-02 15:12:30 +09:30
Sebastian Hartte
5cdeff01be
Custom Model Loader
2020-06-01 04:02:37 +02:00
yueh
16d6d55d7f
1.15 port
2020-05-18 14:02:45 +02:00
yueh
d7b97fa7b8
Replaced LinkedList with ArrayList or ArrayDeque when applicable. ( #3392 )
2018-05-27 21:15:50 +02:00
fscan
6032c0328e
Fixes #3143 : Queue network list updates in onTick ( #3144 )
2017-10-08 15:12:27 +02:00
fscan
548af3c6cc
Use standard inheritance to propagage NBT events ( #3058 )
...
* Remove the old annotation system
* Use TileEntity#onLoad instead of onChunkLoad event
* Do not call invalidate in onChunkUnload and validate in onLoad
2017-08-28 09:34:09 +02:00
yueh
7de90ed0ae
Finally use Java7 <>
2017-07-20 21:21:45 +02:00
yueh
621910df91
Format sourcecode
2017-07-20 21:17:10 +02:00