Sebastian Hartte
b1feeca41c
Fixup imports + formatting.
2020-08-15 03:18:23 +02:00
Sebastian Hartte
6c544f2211
Reformatted, and ported back some enhancements from the Forge version.
2020-08-15 02:51:03 +02:00
Sebastian Hartte
89058448cf
Merged most recent master.
2020-08-06 00:46:20 +02:00
Sebastian Hartte
780f68952b
Added spotless back and reformatted
2020-07-27 20:07:27 +02:00
Sebastian Hartte
1e20cd8c08
Merge remote-tracking branch 'origin/master' into fabric-1.16
...
# Conflicts:
# build.gradle
# gradle.properties
# src/api/java/appeng/api/config/Upgrades.java
# src/api/java/appeng/api/recipes/ResolverResult.java
# src/main/java/appeng/block/AEBaseBlockItemChargeable.java
# src/main/java/appeng/block/crafting/CraftingStorageItem.java
# src/main/java/appeng/block/misc/ChargerBlock.java
# src/main/java/appeng/block/networking/CableBusBlock.java
# src/main/java/appeng/block/storage/ChestBlock.java
# src/main/java/appeng/block/storage/DriveSlotCellType.java
# src/main/java/appeng/capabilities/Capabilities.java
# src/main/java/appeng/client/me/ItemRepo.java
# src/main/java/appeng/client/render/cablebus/FacadeBuilder.java
# src/main/java/appeng/client/render/effects/ChargedOreFX.java
# src/main/java/appeng/client/render/effects/CraftingFx.java
# src/main/java/appeng/client/render/effects/EnergyFx.java
# src/main/java/appeng/client/render/effects/LightningArcFX.java
# src/main/java/appeng/client/render/effects/LightningFX.java
# src/main/java/appeng/client/render/effects/MatterCannonFX.java
# src/main/java/appeng/client/render/effects/VibrantFX.java
# src/main/java/appeng/client/render/spatial/SpatialPylonRendering.java
# src/main/java/appeng/client/render/tesr/DriveLedTileEntityRenderer.java
# src/main/java/appeng/container/AEBaseContainer.java
# src/main/java/appeng/container/implementations/CellWorkbenchContainer.java
# src/main/java/appeng/container/implementations/MolecularAssemblerContainer.java
# src/main/java/appeng/container/implementations/PatternTermContainer.java
# src/main/java/appeng/container/implementations/QuartzKnifeContainer.java
# src/main/java/appeng/core/AEConfig.java
# src/main/java/appeng/core/AEItemGroup.java
# src/main/java/appeng/core/Api.java
# src/main/java/appeng/core/AppEng.java
# src/main/java/appeng/core/Registration.java
# src/main/java/appeng/core/api/definitions/ApiBlocks.java
# src/main/java/appeng/core/api/definitions/ApiParts.java
# src/main/java/appeng/core/features/registries/MovableTileRegistry.java
# src/main/java/appeng/core/features/registries/P2PTunnelRegistry.java
# src/main/java/appeng/core/features/registries/WirelessRegistry.java
# src/main/java/appeng/core/features/registries/WorldGenRegistry.java
# src/main/java/appeng/core/features/registries/cell/BasicItemCellGuiHandler.java
# src/main/java/appeng/core/sync/BasePacketHandler.java
# src/main/java/appeng/core/sync/packets/ClickPacket.java
# src/main/java/appeng/core/sync/packets/PatternSlotPacket.java
# src/main/java/appeng/crafting/CraftingTreeProcess.java
# src/main/java/appeng/debug/ReplicatorCardItem.java
# src/main/java/appeng/entity/ChargedQuartzEntity.java
# src/main/java/appeng/entity/SingularityEntity.java
# src/main/java/appeng/entity/TinyTNTPrimedEntity.java
# src/main/java/appeng/fluids/helper/DualityFluidInterface.java
# src/main/java/appeng/fluids/helper/FluidCellConfig.java
# src/main/java/appeng/fluids/parts/FluidFormationPlanePart.java
# src/main/java/appeng/fluids/parts/FluidHandlerAdapter.java
# src/main/java/appeng/forge/data/providers/IAE2DataProvider.java
# src/main/java/appeng/forge/data/providers/recipes/SlabStairRecipes.java
# src/main/java/appeng/helpers/CraftingPatternDetails.java
# src/main/java/appeng/helpers/DualityInterface.java
# src/main/java/appeng/helpers/WirelessTerminalGuiObject.java
# src/main/java/appeng/hooks/IBlockTool.java
# src/main/java/appeng/hooks/TickHandler.java
# src/main/java/appeng/integration/modules/jei/CondenserCategory.java
# src/main/java/appeng/integration/modules/jei/JEIPlugin.java
# src/main/java/appeng/items/misc/EncodedPatternItem.java
# src/main/java/appeng/items/parts/FacadeItem.java
# src/main/java/appeng/items/parts/PartItem.java
# src/main/java/appeng/items/storage/AbstractStorageCell.java
# src/main/java/appeng/items/storage/CreativeStorageCellItem.java
# src/main/java/appeng/items/tools/powered/ColorApplicatorItem.java
# src/main/java/appeng/items/tools/powered/EntropyManipulatorItem.java
# src/main/java/appeng/items/tools/powered/MatterCannonItem.java
# src/main/java/appeng/items/tools/powered/WirelessTerminalItem.java
# src/main/java/appeng/me/cluster/implementations/CraftingCPUCluster.java
# src/main/java/appeng/me/storage/MEMonitorIFluidHandler.java
# src/main/java/appeng/parts/PartPlacement.java
# src/main/java/appeng/parts/automation/FormationPlanePart.java
# src/main/java/appeng/parts/p2p/FluidP2PTunnelPart.java
# src/main/java/appeng/parts/reporting/PatternTerminalPart.java
# src/main/java/appeng/spatial/CachedPlane.java
# src/main/java/appeng/spatial/StorageChunkGenerator.java
# src/main/java/appeng/spatial/StorageHelper.java
# src/main/java/appeng/tile/crafting/CraftingBlockEntity.java
# src/main/java/appeng/tile/crafting/CraftingStorageBlockEntity.java
# src/main/java/appeng/tile/crafting/MolecularAssemblerBlockEntity.java
# src/main/java/appeng/tile/inventory/AppEngInternalAEInventory.java
# src/main/java/appeng/tile/misc/ChargerBlockEntity.java
# src/main/java/appeng/tile/misc/CondenserBlockEntity.java
# src/main/java/appeng/tile/misc/InscriberBlockEntity.java
# src/main/java/appeng/tile/misc/InscriberRecipes.java
# src/main/java/appeng/tile/qnb/QuantumBridgeBlockEntity.java
# src/main/java/appeng/tile/storage/ChestBlockEntity.java
# src/main/java/appeng/tile/storage/DriveBlockEntity.java
# src/main/java/appeng/util/Platform.java
# src/main/java/team/chisel/ctm/api/IFacade.java
# src/main/resources/assets/appliedenergistics2/models/block/chest/base.json
# src/unported/java/appeng/client/render/FacadeItemModel.java
# src/unported/java/appeng/client/render/model/DriveBakedModel.java
# src/unported/java/appeng/client/render/model/DriveModel.java
# src/unported/java/appeng/core/PluginLoader.java
2020-07-18 01:45:43 +02:00
yueh
0d43ca15be
Removed AEApi
...
Moved all internal access to the internal `Api` class using a new static
getter.
2020-07-11 19:40:34 +02:00
Sebastian Hartte
1478e4c378
Lots more moved
2020-07-04 21:03:30 +02:00
Sebastian Hartte
295e720d37
Merged more parts
2020-07-02 12:19:41 +02:00
Sebastian Hartte
2642ced86b
Moving to source sets
2020-07-01 23:36:51 +02:00
Sebastian Hartte
f2e3d81fd7
Working in part placement
2020-07-01 21:27:37 +02:00
Sebastian Hartte
007c7ceb56
Moved more parts of ME over
2020-07-01 01:04:53 +02:00
Sebastian Hartte
0d63f560d3
More moves and compilation fixes
2020-06-29 02:15:31 +02:00
Sebastian Hartte
f5412152a4
Utils ported
2020-06-28 15:47:44 +02:00
Sebastian Hartte
fee5b7fdfc
Utils ported
2020-06-28 03:41:44 +02:00
Sebastian Hartte
b79cd732b2
Fabric port in progress
2020-06-27 23:25:38 +02:00
Sebastian Hartte
80fbb58d4f
API compiles
2020-06-27 18:09:44 +02:00
Sebastian Hartte
ba71a82288
Migrations
2020-06-27 16:18:20 +02:00
yueh
cb62d3a706
Refactored how cell state is exposed ( #4422 )
...
Replaced fuzzy ints with a well defined enum
Moved API related cell interfaces to a new subpackage
Introduced a new client helper method to register a cell texture for a storage channel
Added a method to obtain the storage channel for a drive or chest slot
Added a new cell state for cells with stored items but neither types nor completely full
2020-06-22 22:18:41 +02:00
Sebastian Hartte
b4471b1abb
The Great Renamening of 2020
2020-06-22 13:21:23 +02:00
yueh
fe215f0a91
Code Cleanup
2020-06-19 16:09:06 +02:00
yueh
5225ea426b
pick 97420a31d The big reformat of 2020
2020-06-16 21:45:35 +02:00
Sebastian Hartte
fd7ed5bbf0
GUI Refactoring and consolidation
2020-06-14 18:00:02 +02:00
yueh
23b6e195ac
Revert using internal API
2020-06-07 17:21:20 +02:00
Sebastian Hartte
ff042a394b
All GUI compile errors fixed, switched to excludes over includes in gradle build and lots, LOTS of more fixes.
2020-06-06 21:16:05 +02:00
Sebastian Hartte
237463dd94
Lots of compile fixes
2020-06-04 03:02:48 +02:00
covers1624
19cdea7eb5
Move from ByteBuf to PacketBuffer
2020-06-02 11:07:46 +09:30
covers1624
dffea9a167
More compile things
2020-06-01 22:17:34 +09:30
Sebastian Hartte
5cdeff01be
Custom Model Loader
2020-06-01 04:02:37 +02:00
Sebastian Hartte
077ff17078
More stuff ingame and showing up.
2020-06-01 01:01:32 +02:00
yueh
16d6d55d7f
1.15 port
2020-05-18 14:02:45 +02:00
yueh
8a4c9b58e6
Fixes #3911 : Incorrectly used string format. ( #4007 )
2019-04-21 22:30:21 +02:00
yueh
038ca23523
Fixes #3688 : Invalidate Storage Bus cache immediately upon missing TE. ( #3737 )
2018-09-28 17:36:58 +02:00
fscan
d439fb2915
Fix fluid parts item models ( #3676 )
2018-08-29 19:09:04 +02:00
fscan
8a72ebca89
check if actually added before removing ( #3639 )
...
Fixes #3634
2018-08-01 00:17:10 +02:00
fscan
e809c688df
Performance improvements for saveChanges() and ICellInventory ( #3586 )
...
API break!
Fixes #3553
2018-07-14 16:53:49 +02:00
fscan
71a9bb2532
Change storage/conversion monitor interaction. ( #3613 )
...
Fixes #1480
2018-07-14 16:40:20 +02:00
fscan
eb4caaa688
Priority GUI improvements ( #3592 )
2018-07-08 16:41:37 +02:00
Brock
d16677224a
Initial Fluid Integration ( #3510 )
...
* Added Fluid Storage Cells
* Added Fluid Import Bus
* Added Fluid Export Bus
* Added Fluid Storage Bus
* Added Fluid Terminal.
While holding a item with the FLUID_HANDLER_ITEM_CAPABILITY, such as a tank
Left click on a fluid to extract the fluid
Right click to insert the fluid
2018-06-11 19:55:33 +02:00
yueh
84c065ff28
Fixes #3394 : Use cache to avoid using removed IItemHandler ( #3395 )
2018-03-04 14:33:45 +01:00
yueh
eed4776c6f
Fixes #3389 : Prevent inventory cache from becoming unmatched. ( #3390 )
...
Use slightly faster ArrayDeqeue instead of LinkedList.
Check boolean fields before more complex datatypes
2018-02-17 19:10:09 +01:00
yueh
e0bf7223e0
Refactors grid connections ( #3219 )
...
Extracted all checks and subsequent updates to a factory method from the constructor.
Reordered checks to check for nulls before anything else.
Also existing connections before security breaks.
Fixes TileController#checkController() using the wrong position.
Added debug logging for failed connections.
Improved logging.
Inversed boolean so false no longer means security check passed.
Only issue a security break on SecurityConnectionException.
2017-11-12 18:13:59 +01:00
fscan
ba9af94228
Fix StorageBus not updating item count correctly ( #3218 )
...
* Queue tick instead of ticking immediatley
2017-11-12 18:12:56 +01:00
fscan
cc9b33b473
Implement Advancements ( #3160 )
...
Improvements welcome.
2017-10-20 23:54:18 +02:00
fscan
4f07b63b13
API cleanups ( #3155 )
...
* Remove obsolete api and fix some warning
* Move MEMonitorHandler to internal code and fix some warnings
* Rename exceptions to conform to naming scheme
2017-10-14 14:15:28 +02:00
yueh
ab7f35a9ee
Further StorageChannel refactoring ( #3152 )
...
Updated Drives to support more than Item and Fluid cells.
Use Collections.emptyList() instead of creating empty ArrayLists.
Fixes a NPE with uninitialized ME Chests.
Fixes #3150
2017-10-14 14:12:24 +02:00
yueh
6e81f698c0
Refactored StorageChannel enum into an interface ( #3138 )
...
This replaces the static enum with a more dynamic interface providing
factory methods for handling network storage.
2017-10-08 17:59:30 +02:00
yueh
644194d0d6
Updated Forge to 1.12.2 RB ( #3141 )
...
* Updated Forge to 1.12.2 RB
Updated mappings to the MDK defaults for 1.12.2
Updated related depdencies
* With Forge 14.23 not available for < 1.12.2, we have to drop support.
With one potential fix for TE corruption, this step should be
reasonable.
2017-10-08 17:34:05 +02:00
fscan
1e15b23506
Rework AEItemStack ( #3091 )
...
* Use itemstack as itemdef
* HIGH_TAG/LOW_TAG should be compared both directions
* Remove getTagCompound
* Make Itemlist implementation independent
* Cache item id for performance reasons
* Add preconditions to saveguard against external meddling
* Chache itemDamage
* Remove IAEStackSearchKey for now, rename getDisplayStack
2017-09-30 17:18:30 +02:00
yueh
d3a5be7ed6
Fixes #3105 : Dupe bug due to forge default itemhandler implementation. ( #3106 )
2017-09-21 20:41:30 +02:00
yueh
970630a90d
Refactored the BaseActionSource ( #3063 )
...
* Refactored the BaseActionSource
It now uses an interface `IActionSource` instead of a concrete class and further
subclasses.
Instead of relying on a specific class for a certain action type, it now
uses methods with Optional as return values to determine a player or
machine issuing an action. Refer to the JavaDocs for the exact behaviour.
* `IActionHost` no longer extends `IGridHost`
It never used the additional functionality and if needed the `IGridNode`
will also provide a reference to the corresponding `IGridHost`.
Due to most crafting related GUIs being hardcoded to `IGridHost`,
they no longer work when `IActionHost` is not extending it. Actually
`IActionHost` is the better solution for it, as it prevents us from looking
the grid up via the `IGridHost` and potentially finding a wrong grid.
* Interfaces now only lock the currently worked slot.
This allows `DualityInterface#onChangeInventory` to update slots of the same interface, should they be the source for a requested item and therefore updating their working set accordingly to queue further crafting requests for unfulfilled stack requirements.
2017-09-12 11:39:00 +02:00