Sebastian Hartte
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780f68952b
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Added spotless back and reformatted
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2020-07-27 20:07:27 +02:00 |
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Sebastian Hartte
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5eece068ba
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Worldgen, Compass (temp)
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2020-07-07 01:55:15 +02:00 |
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Sebastian Hartte
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2642ced86b
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Moving to source sets
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2020-07-01 23:36:51 +02:00 |
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Sebastian Hartte
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ca104912d6
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More fixes
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2020-06-29 21:23:50 +02:00 |
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Sebastian Hartte
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37ce6b262e
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Fabric port in progress
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2020-06-28 00:45:33 +02:00 |
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Sebastian Hartte
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b79cd732b2
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Fabric port in progress
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2020-06-27 23:25:38 +02:00 |
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Sebastian Hartte
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80fbb58d4f
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API compiles
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2020-06-27 18:09:44 +02:00 |
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yueh
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fe215f0a91
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Code Cleanup
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2020-06-19 16:09:06 +02:00 |
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yueh
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5225ea426b
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pick 97420a31d The big reformat of 2020
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2020-06-16 21:45:35 +02:00 |
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Sebastian Hartte
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6eb2a9504a
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Fix client-side init code (checked for thread groups instead of dist).
More sky compass fixes.
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2020-06-03 18:49:22 +02:00 |
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Sebastian Hartte
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36eb8c807e
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Orientation Fixes when Placing Blocks with Tile Entities
Sky Compass Rendering (no rotation yet)
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2020-06-03 01:19:18 +02:00 |
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Gunther De Wachter
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fbcf8c4705
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Highly incomplete code. First work on porting to 1.12. Still need to rework a LOT of things.
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2017-07-06 01:57:19 +02:00 |
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Sebastian Hartte
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576923a2f2
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Implemented the sky compass.
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2016-08-26 13:07:37 +02:00 |
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