Commit Graph

100 Commits

Author SHA1 Message Date
Sebastian Hartte 780f68952b Added spotless back and reformatted 2020-07-27 20:07:27 +02:00
Sebastian Hartte 1e20cd8c08 Merge remote-tracking branch 'origin/master' into fabric-1.16
# Conflicts:
#	build.gradle
#	gradle.properties
#	src/api/java/appeng/api/config/Upgrades.java
#	src/api/java/appeng/api/recipes/ResolverResult.java
#	src/main/java/appeng/block/AEBaseBlockItemChargeable.java
#	src/main/java/appeng/block/crafting/CraftingStorageItem.java
#	src/main/java/appeng/block/misc/ChargerBlock.java
#	src/main/java/appeng/block/networking/CableBusBlock.java
#	src/main/java/appeng/block/storage/ChestBlock.java
#	src/main/java/appeng/block/storage/DriveSlotCellType.java
#	src/main/java/appeng/capabilities/Capabilities.java
#	src/main/java/appeng/client/me/ItemRepo.java
#	src/main/java/appeng/client/render/cablebus/FacadeBuilder.java
#	src/main/java/appeng/client/render/effects/ChargedOreFX.java
#	src/main/java/appeng/client/render/effects/CraftingFx.java
#	src/main/java/appeng/client/render/effects/EnergyFx.java
#	src/main/java/appeng/client/render/effects/LightningArcFX.java
#	src/main/java/appeng/client/render/effects/LightningFX.java
#	src/main/java/appeng/client/render/effects/MatterCannonFX.java
#	src/main/java/appeng/client/render/effects/VibrantFX.java
#	src/main/java/appeng/client/render/spatial/SpatialPylonRendering.java
#	src/main/java/appeng/client/render/tesr/DriveLedTileEntityRenderer.java
#	src/main/java/appeng/container/AEBaseContainer.java
#	src/main/java/appeng/container/implementations/CellWorkbenchContainer.java
#	src/main/java/appeng/container/implementations/MolecularAssemblerContainer.java
#	src/main/java/appeng/container/implementations/PatternTermContainer.java
#	src/main/java/appeng/container/implementations/QuartzKnifeContainer.java
#	src/main/java/appeng/core/AEConfig.java
#	src/main/java/appeng/core/AEItemGroup.java
#	src/main/java/appeng/core/Api.java
#	src/main/java/appeng/core/AppEng.java
#	src/main/java/appeng/core/Registration.java
#	src/main/java/appeng/core/api/definitions/ApiBlocks.java
#	src/main/java/appeng/core/api/definitions/ApiParts.java
#	src/main/java/appeng/core/features/registries/MovableTileRegistry.java
#	src/main/java/appeng/core/features/registries/P2PTunnelRegistry.java
#	src/main/java/appeng/core/features/registries/WirelessRegistry.java
#	src/main/java/appeng/core/features/registries/WorldGenRegistry.java
#	src/main/java/appeng/core/features/registries/cell/BasicItemCellGuiHandler.java
#	src/main/java/appeng/core/sync/BasePacketHandler.java
#	src/main/java/appeng/core/sync/packets/ClickPacket.java
#	src/main/java/appeng/core/sync/packets/PatternSlotPacket.java
#	src/main/java/appeng/crafting/CraftingTreeProcess.java
#	src/main/java/appeng/debug/ReplicatorCardItem.java
#	src/main/java/appeng/entity/ChargedQuartzEntity.java
#	src/main/java/appeng/entity/SingularityEntity.java
#	src/main/java/appeng/entity/TinyTNTPrimedEntity.java
#	src/main/java/appeng/fluids/helper/DualityFluidInterface.java
#	src/main/java/appeng/fluids/helper/FluidCellConfig.java
#	src/main/java/appeng/fluids/parts/FluidFormationPlanePart.java
#	src/main/java/appeng/fluids/parts/FluidHandlerAdapter.java
#	src/main/java/appeng/forge/data/providers/IAE2DataProvider.java
#	src/main/java/appeng/forge/data/providers/recipes/SlabStairRecipes.java
#	src/main/java/appeng/helpers/CraftingPatternDetails.java
#	src/main/java/appeng/helpers/DualityInterface.java
#	src/main/java/appeng/helpers/WirelessTerminalGuiObject.java
#	src/main/java/appeng/hooks/IBlockTool.java
#	src/main/java/appeng/hooks/TickHandler.java
#	src/main/java/appeng/integration/modules/jei/CondenserCategory.java
#	src/main/java/appeng/integration/modules/jei/JEIPlugin.java
#	src/main/java/appeng/items/misc/EncodedPatternItem.java
#	src/main/java/appeng/items/parts/FacadeItem.java
#	src/main/java/appeng/items/parts/PartItem.java
#	src/main/java/appeng/items/storage/AbstractStorageCell.java
#	src/main/java/appeng/items/storage/CreativeStorageCellItem.java
#	src/main/java/appeng/items/tools/powered/ColorApplicatorItem.java
#	src/main/java/appeng/items/tools/powered/EntropyManipulatorItem.java
#	src/main/java/appeng/items/tools/powered/MatterCannonItem.java
#	src/main/java/appeng/items/tools/powered/WirelessTerminalItem.java
#	src/main/java/appeng/me/cluster/implementations/CraftingCPUCluster.java
#	src/main/java/appeng/me/storage/MEMonitorIFluidHandler.java
#	src/main/java/appeng/parts/PartPlacement.java
#	src/main/java/appeng/parts/automation/FormationPlanePart.java
#	src/main/java/appeng/parts/p2p/FluidP2PTunnelPart.java
#	src/main/java/appeng/parts/reporting/PatternTerminalPart.java
#	src/main/java/appeng/spatial/CachedPlane.java
#	src/main/java/appeng/spatial/StorageChunkGenerator.java
#	src/main/java/appeng/spatial/StorageHelper.java
#	src/main/java/appeng/tile/crafting/CraftingBlockEntity.java
#	src/main/java/appeng/tile/crafting/CraftingStorageBlockEntity.java
#	src/main/java/appeng/tile/crafting/MolecularAssemblerBlockEntity.java
#	src/main/java/appeng/tile/inventory/AppEngInternalAEInventory.java
#	src/main/java/appeng/tile/misc/ChargerBlockEntity.java
#	src/main/java/appeng/tile/misc/CondenserBlockEntity.java
#	src/main/java/appeng/tile/misc/InscriberBlockEntity.java
#	src/main/java/appeng/tile/misc/InscriberRecipes.java
#	src/main/java/appeng/tile/qnb/QuantumBridgeBlockEntity.java
#	src/main/java/appeng/tile/storage/ChestBlockEntity.java
#	src/main/java/appeng/tile/storage/DriveBlockEntity.java
#	src/main/java/appeng/util/Platform.java
#	src/main/java/team/chisel/ctm/api/IFacade.java
#	src/main/resources/assets/appliedenergistics2/models/block/chest/base.json
#	src/unported/java/appeng/client/render/FacadeItemModel.java
#	src/unported/java/appeng/client/render/model/DriveBakedModel.java
#	src/unported/java/appeng/client/render/model/DriveModel.java
#	src/unported/java/appeng/core/PluginLoader.java
2020-07-18 01:45:43 +02:00
Sebastian Hartte 006316603d Tags 2020-07-12 16:54:39 +02:00
yueh 9bb23bcac8 Refactored crafting patterns (#4458)
* Deduplicate crafting patterns internals

This should save a bit memory for duplicate patterns as well as speed up
loading new patterns on reloading chunks.

* Encode recipe id in pattern
* Use the recipe id directly for looking it up
* Slightly refactored how patterns encode whether they are crafting patterns or not.
* Renamed PatternHelper.
* Added APIs to encode patterns. (#4463)
* Removed ICraftingPatternItem.
* Renamed isCrafting to isCraftable

Co-authored-by: shartte <shartte@users.noreply.github.com>
2020-07-12 16:21:30 +02:00
yueh 0d43ca15be Removed AEApi
Moved all internal access to the internal `Api` class using a new static
getter.
2020-07-11 19:40:34 +02:00
Sebastian Hartte 1478e4c378 Lots more moved 2020-07-04 21:03:30 +02:00
Sebastian Hartte 55b3dc0823 Removed unused class. 2020-07-02 23:22:40 +02:00
Sebastian Hartte 2642ced86b Moving to source sets 2020-07-01 23:36:51 +02:00
Sebastian Hartte 0d63f560d3 More moves and compilation fixes 2020-06-29 02:15:31 +02:00
Sebastian Hartte 46955643b9 Utils ported 2020-06-28 13:28:14 +02:00
Sebastian Hartte fee5b7fdfc Utils ported 2020-06-28 03:41:44 +02:00
Sebastian Hartte 80fbb58d4f API compiles 2020-06-27 18:09:44 +02:00
yueh cb62d3a706 Refactored how cell state is exposed (#4422)
Replaced fuzzy ints with a well defined enum
Moved API related cell interfaces to a new subpackage
Introduced a new client helper method to register a cell texture for a storage channel
Added a method to obtain the storage channel for a drive or chest slot
Added a new cell state for cells with stored items but neither types nor completely full
2020-06-22 22:18:41 +02:00
Sebastian Hartte 26bb08ddb5 Post-Rename Formatting Fixes 2020-06-22 13:25:38 +02:00
Sebastian Hartte b4471b1abb The Great Renamening of 2020 2020-06-22 13:21:23 +02:00
Sebastian Hartte 45dd8930d3 FIXME removals 2020-06-22 11:35:52 +02:00
Sebastian Hartte 195cbecdb3 - Dead code removal
- Fixes crafting slot getRemainingItems
2020-06-22 02:47:09 +02:00
Sebastian Hartte c4b5100283 Removal of lots of fixmes.
Removed InvTweaks sort order (mod indicates it wont update, suggested replacement cpw sorting mod only sorts by count and reg-id).
Reactivated dissassemble special recipe.
Removed leftovers from cable bus non-tesr tile.
Added JEI facade recipes back in.
Removed superflous datagen for quartz tools.
2020-06-22 02:32:19 +02:00
yueh fe215f0a91 Code Cleanup 2020-06-19 16:09:06 +02:00
Sebastian Hartte c6437465b7 Notify the parent container of a lot more thoroughly when the slot is changed (i.e. items taken from it).
And then make use of that to invalidate the validation state of the crafting pattern in the Molecular Assembler when the pattern is changed.
2020-06-17 00:23:46 +02:00
Sebastian Hartte e9e06fa7ee Renamed MAC -> Molecular Assembler 2020-06-16 23:17:29 +02:00
yueh 5225ea426b pick 97420a31d The big reformat of 2020 2020-06-16 21:45:35 +02:00
Sebastian Hartte 9599a31893 Removed Inscriber Recipe Registry
Fixed Inscriber TESR rendering and added a small easing function
2020-06-14 11:27:24 +02:00
Sebastian Hartte ecbcc56997 Added grinder and inscriber recipes. Improved JEI integration. 2020-06-11 00:40:14 +02:00
yueh 23b6e195ac Revert using internal API 2020-06-07 17:21:20 +02:00
Sebastian Hartte 46b1d1ffdc GUI Rendering and various fixes 2020-06-07 03:29:57 +02:00
Sebastian Hartte 237463dd94 Lots of compile fixes 2020-06-04 03:02:48 +02:00
Sebastian Hartte 92fa237ce0 startClient works again 2020-06-02 11:54:23 +02:00
Sebastian Hartte 7747804385 More Container / GUI fixes 2020-06-02 11:40:36 +02:00
Sebastian Hartte d4c9e5c490 More Renames 2020-06-02 02:38:10 +02:00
Sebastian Hartte adfc2577ed Connected Glass 2020-06-01 13:13:18 +02:00
Sebastian Hartte 5cdeff01be Custom Model Loader 2020-06-01 04:02:37 +02:00
Sebastian Hartte ec3b464655 Some additional fixes from other branch. 2020-05-31 16:13:07 +02:00
yueh 16d6d55d7f 1.15 port 2020-05-18 14:02:45 +02:00
fscan d88f550eb0 Switch to new IItemHandler (#3669) 2018-10-04 20:39:06 +02:00
yueh a2091d10fe Code cleanup
Added missing this, annotations, etc.
2018-08-30 20:33:08 +02:00
yueh 046a27bf4c Fixes #3560: Render the fluid stacksize for ME fluid slots. (#3562) 2018-06-24 17:22:07 +02:00
Brock d16677224a Initial Fluid Integration (#3510)
* Added Fluid Storage Cells

* Added Fluid Import Bus

* Added Fluid Export Bus

* Added Fluid Storage Bus

* Added Fluid Terminal.
While holding a item with the FLUID_HANDLER_ITEM_CAPABILITY, such as a tank
Left click on a fluid to extract the fluid
Right click to insert the fluid
2018-06-11 19:55:33 +02:00
fscan f0d807f0a2 Rework ContainerInscriber validation (#3238)
* Correctly handle metadata wildcard for inscriber inputs
2017-11-26 15:46:02 +01:00
yueh 6e81f698c0 Refactored StorageChannel enum into an interface (#3138)
This replaces the static enum with a more dynamic interface providing
factory methods for handling network storage.
2017-10-08 17:59:30 +02:00
fscan 1e15b23506 Rework AEItemStack (#3091)
* Use itemstack as itemdef
* HIGH_TAG/LOW_TAG should be compared both directions
* Remove getTagCompound
* Make Itemlist implementation independent
* Cache item id for performance reasons
* Add preconditions to saveguard against external meddling
* Chache itemDamage
* Remove IAEStackSearchKey for now, rename getDisplayStack
2017-09-30 17:18:30 +02:00
yueh 970630a90d Refactored the BaseActionSource (#3063)
* Refactored the BaseActionSource

It now uses an interface `IActionSource` instead of a concrete class and further
subclasses. 

Instead of relying on a specific class for a certain action type, it now
uses methods with Optional as return values to determine a player or
machine issuing an action. Refer to the JavaDocs for the exact behaviour.

* `IActionHost` no longer extends `IGridHost`

It never used the additional functionality and if needed the `IGridNode`
will also provide a reference to the corresponding `IGridHost`.

Due to most crafting related GUIs being hardcoded to `IGridHost`, 
they no longer work when `IActionHost` is not extending it. Actually
`IActionHost` is the better solution for it, as it prevents us from looking
the grid up via the `IGridHost` and potentially finding a wrong grid.

* Interfaces now only lock the currently worked slot.

This allows `DualityInterface#onChangeInventory` to update slots of the same interface, should they be the source for a requested item and therefore updating their working set accordingly to queue further crafting requests for unfulfilled stack requirements.
2017-09-12 11:39:00 +02:00
Florian Scandella c8f10d92bb use index not slotNumber 2017-08-29 21:20:18 +02:00
yueh b8e685b1b6 Fixes #3040: Cache recipe and revalidate it (#3042)
* Fixes #3040: Cache recipe and revalidate it

This caches the last used recipe instead of only the result. Which
allows to revalidate the crafting grid against the recipe itself before
hitting the CraftingManager again. Therefore avoiding a high performance
hit for recipe lookups, just find the potential same recipe again.

* Remove old recipe lookup as forge provides it now.

* Further optimizations.

These are a bit quick'n'dirty and need a better solution with a full
container/gui refactoring. But for now they provide some great benefits
in terms of performance.
2017-08-20 21:31:30 +02:00
fscan ac48ab02fc Fix crash in clearStack (#3033) 2017-08-15 15:05:12 +02:00
yueh e39855b48f Use qualified method and field access 2017-08-11 21:43:47 +02:00
fscan 52d28fabe3 Use IItemHandler instead of IInventory internally (#2971)
* Use IItemHandler instead of IInventory internally
2017-07-28 22:04:32 +02:00
Gunther De Wachter 7eb09fc4db Fixed Container Workbench (and other UI's) giving access to slots that shouldn't be there. 2017-07-23 20:39:01 +02:00
yueh 7de90ed0ae Finally use Java7 <> 2017-07-20 21:21:45 +02:00
yueh 8ec8babb6a Organised imports 2017-07-20 21:18:49 +02:00