Sebastian Hartte
780f68952b
Added spotless back and reformatted
2020-07-27 20:07:27 +02:00
Sebastian Hartte
9fcfbf31be
Lots of fixes
2020-07-23 02:38:32 +02:00
Sebastian Hartte
2642ced86b
Moving to source sets
2020-07-01 23:36:51 +02:00
Sebastian Hartte
f2e3d81fd7
Working in part placement
2020-07-01 21:27:37 +02:00
Sebastian Hartte
ca104912d6
More fixes
2020-06-29 21:23:50 +02:00
Sebastian Hartte
0d63f560d3
More moves and compilation fixes
2020-06-29 02:15:31 +02:00
Sebastian Hartte
f5412152a4
Utils ported
2020-06-28 15:47:44 +02:00
Sebastian Hartte
37ce6b262e
Fabric port in progress
2020-06-28 00:45:33 +02:00
Sebastian Hartte
80fbb58d4f
API compiles
2020-06-27 18:09:44 +02:00
Sebastian Hartte
ba71a82288
Migrations
2020-06-27 16:18:20 +02:00
yueh
5225ea426b
pick 97420a31d The big reformat of 2020
2020-06-16 21:45:35 +02:00
Sebastian Hartte
3e206ee544
Temporary fix for quad rotator.
2020-06-09 19:22:45 +02:00
covers1624
64651feb3c
QuadRotator performance, QaudMatrixTransformer should update orientation
2020-06-03 20:54:06 +09:30
covers1624
fb4995da62
Even more compile
2020-06-02 19:09:53 +09:30
covers1624
d6157d78a1
Update some CCL repack stuff
2020-06-01 14:21:45 +09:30
yueh
16d6d55d7f
1.15 port
2020-05-18 14:02:45 +02:00
covers1624
184b1f8efb
Guard against models providing quads with null orientations.
2018-12-19 12:46:43 +01:00
covers1624
7ba2893635
New facade system ( #3702 )
...
Completely new system to render facades.
It will now support many more cases compared to the old system.
For example connected textures are now possible, as well as multilayer models and so on.
2018-09-02 13:26:20 +02:00