Commit Graph

112 Commits

Author SHA1 Message Date
elix-x 7a653675de Implemented modular TESR
-Implemented modular TERS.
-Added ItemRenderable, charger example attached.
2016-07-12 20:03:54 +02:00
elix-x 524dc52dd6 Moved F2R, added TESRs, fixed culling
-Externalized FacingToRotation.
-BlockLightDetector now uses tile based rotations.
-Added TESR methods and TESRs for chests. Can't get it to work in
inventory.
-Fixed rotation bugs involving culling and lighting. Now rotating culled
faces and normals too. Closes #21.
Relates to #9, #10 and #20.
2016-07-11 15:38:54 +02:00
elix-x e24d166f6a Passing rotations to models
Implemented passing of rotations to models. Removed unused unlisted
properties. Included dummy grinder model. Found bugs that have to be
fixed.
Referencing #10.
2016-06-30 15:51:42 +02:00
elix-x 03aa59521c Removed old rendering system
Removed old rendering system. Some parts may be left over, but they
won't affect testing.
1.10-R todo tag marks things to do with rendering.
2016-06-29 12:22:18 +02:00
elix-x 8acee98b8f Third update pass (3/?)
Last (?) update pass. AE2 can be launched and used (?) in game.

Rendering system changed again and again - rendering is NOT working, to
be rewritten and CAN be done a lot simpler.
2016-06-21 16:36:15 +02:00
elix-x 05aa6972c4 Second update pass (2/3) - 82 -> 0 errors
Second update pass which fixes all compile errors. Some parts may have
aftermath effect, hence why 3rd pass will check those maked with
"aftermath".
Errors: 82 -> 0. Mod can be launched.
2016-06-21 11:03:10 +02:00
elix-x 5498eb6d7c First update pass (1/3) - ~1400 -> 82 errors
This is first update pass, which is mainly import reorganization, name
fixes, etc... Although some parts of second were done where changes
aren't important.
Errors: ~1400 -> 82.
2016-06-19 14:43:27 +02:00
thatsIch aff3941729 Make the project buildable with gradlew build by externalizing the model generator and expose it as an interface 2016-02-16 21:06:59 +01:00
yueh f84b9a7e1d All parameters on one line (for now)
Easier picking of 1.7 changes
2016-01-01 02:02:05 +01:00
yueh 98234f9935 Use qualified access 2016-01-01 01:50:28 +01:00
yueh ab689f2a48 Code format 2016-01-01 01:48:15 +01:00
yueh 68c3ea5ae9 Organize imports 2016-01-01 01:47:22 +01:00
AlgorithmX2 71afa9bf53 1.8.8 + deleted all integration can be recovered later or something. 2015-12-31 17:19:44 -06:00
yueh 2e51ea5f78 Always use {} for statements 2015-12-24 02:11:17 +01:00
yueh 4a486673f6 Access using qualified this 2015-12-24 02:10:22 +01:00
yueh a6ee559723 Final fields, params and variables 2015-12-24 02:09:38 +01:00
yueh 99215e1701 Organized imports 2015-12-24 02:07:03 +01:00
yueh 15664b2822 Fixed some messed up refactoring 2015-12-24 02:05:39 +01:00
yueh c9e8a6e939 Formatted code 2015-12-24 02:03:16 +01:00
yueh e94a0cfccf Reduces visibility of internal fields/methods
Reduces the visibility of all fields to private and create setters/getters
when necessary. Exceptions are fields with GuiSync as these need to be
public.

Reduces the visibility of internal methods to private/protected/default when possible.
2015-12-24 01:59:13 +01:00
thatsIch 888b3e5600 Closes #1899, Fixed #1898: Adds an easy way to export interesting information into CSV format
Mostly used for the recipe system, but can also be used for debugging purposes. Debug options needs to be ticked to use the full information gain. Recipes only require the normal localization and the specific name plus metadata.

Shifted the recipes into a recipes folder where the CSV will also reside. This will also elevate the copying of the readme to the user directory since it can reside in the recipes folder.

Fixed a bug where the copier would copy the would also copy empty folders
2015-12-23 14:32:53 +01:00
thatsIch 7dee5699cf sort modifier 2015-09-30 14:27:21 +02:00
thatsIch ebda927fb5 Add this qualifier 2015-09-30 14:26:54 +02:00
thatsIch 8b3a954f73 final variables and parameters 2015-09-30 14:24:44 +02:00
thatsIch 059523f543 Reduce scope of variables 2015-09-30 14:22:21 +02:00
yueh 0d25b76b77 First iteration of making integrations typesafe 2015-09-30 13:51:47 +02:00
yueh 2a5d26b349 Organize imports 2015-09-30 13:07:27 +02:00
yueh c978bf90f8 Ensure that disabled parts are actually disabled and removed. 2015-09-30 12:30:47 +02:00
thatsIch e5ee4e0e61 Fixes #1474: Prevents crafting of disabled recipes and deletes invalid parts 2015-09-30 12:20:12 +02:00
yueh accfc1221f Fixes #1666 Missing check for the memory card 2015-09-30 12:08:56 +02:00
thatsIch 59dbfb1452 Fixed stairs 2015-09-30 11:34:16 +02:00
thatsIch e21dab14e5 Fixed stair rendering, still missing textures and itemblock for some reason 2015-06-26 22:44:47 +02:00
thatsIch 4e863e7d90 Removed old renamer 2015-06-26 22:13:04 +02:00
yueh 94ac69ce37 Removed meta based rotation of CGA
Fixes #1618

Conflicts:
	src/main/java/appeng/block/misc/BlockQuartzGrowthAccelerator.java
2015-06-22 15:38:32 +02:00
thatsIch 863b57fc3b Improves the message generated when generating the folder for the compass data.
Outsources the encoding of the compass data into the file name
Written tests for the encoding
Did some internal cleaning of the class

Conflicts:
	src/main/java/appeng/block/solids/BlockSkyStone.java
	src/main/java/appeng/core/WorldSettings.java
	src/main/java/appeng/core/features/registries/PlayerRegistry.java
	src/main/java/appeng/core/sync/network/NetworkHandler.java
	src/main/java/appeng/core/worlddata/PlayerMapping.java
	src/main/java/appeng/core/worlddata/PlayerMappingsInitializer.java
	src/main/java/appeng/services/CompassService.java
	src/main/java/appeng/worldgen/MeteoritePlacer.java
	src/main/java/appeng/worldgen/MeteoriteWorldGen.java
2015-06-22 14:49:35 +02:00
AlgorithmX2 38afde724b Most of the 1.8 Port. 2015-06-15 19:44:59 -05:00
yueh 2d7917de14 Splits AEBaseBlock into AEBaseBlock + AEBaseTileBlock 2015-06-01 19:38:46 +02:00
PetaByteBoy c00962b044 add slabs 2015-05-23 15:02:29 +02:00
thatsIch 25fd03cb88 Revert cast to match Java 6 2015-05-21 21:00:45 +02:00
thatsIch 12e0efa3e1 Merge pull request #1466 from thatsIch/e-instance-factory
Uses an instance factory access for AE2
2015-05-18 19:26:46 +02:00
thatsIch 2803a671d1 Redundant type casts 2015-05-18 00:30:08 +02:00
thatsIch 192848e383 Uses an instance factory access for AE2
Removes the improper way to set itself into a public static non-final variable.
Removes the direct access to the IntegrationRegistry from AppEng. Will be added at some later point somewhere else for non-singleton access.
Constructor is set to package private to enable possible construction from unit tests. Are current not runnable sind it is currently tied to the FML Loader instance.
2015-05-16 20:48:32 +02:00
thatsIch 168038c595 Merge pull request #1426 from thatsIch/e-overly-strong-cast
reduces overly strong type cast
2015-05-09 15:57:47 +02:00
yueh b6b76d145b Organize imports 2015-05-09 13:06:09 +02:00
thatsIch 7c9b734948 reduces overly strong type cast 2015-05-09 12:45:46 +02:00
thatsIch 513292cd08 Replaces all local variables regarding their naming conventions 2015-05-08 23:50:36 +02:00
thatsIch 8dd0991a7d Merge pull request #1422 from thatsIch/e-constant-naming-convention
Replaces all constants regarding their naming conventions
2015-05-08 23:45:44 +02:00
thatsIch 5832e2d828 Merge pull request #1420 from thatsIch/e-method-parameter-naming-conventions
Replaces all method parameter regarding their naming conventions
2015-05-08 23:45:28 +02:00
thatsIch 9d4fd64c58 Merge pull request #1417 from thatsIch/e-reflection-stuff
Removes the unneeded information about the current class in all blocks
2015-05-08 23:45:02 +02:00
thatsIch 7f14faeaa3 Replaces all constants regarding their naming conventions 2015-05-08 23:37:09 +02:00