Commit Graph

25 Commits

Author SHA1 Message Date
yueh e0bf7223e0 Refactors grid connections (#3219)
Extracted all checks and subsequent updates to a factory method from the constructor.
Reordered checks to check for nulls before anything else.
Also existing connections before security breaks.
Fixes TileController#checkController() using the wrong position.
Added debug logging for failed connections.
Improved logging.
Inversed boolean so false no longer means security check passed.
Only issue a security break on SecurityConnectionException.
2017-11-12 18:13:59 +01:00
yueh 1513ba3f6a Performance improvements for the energygrid (#3051)
* Performance improvements for the energygrid

Reworked the old recursive approach to a queue based loop.
Extract will try to prefer the next grid with the hightest amount of
stored energy.
Inject will try to prefer the grid with the lowest percentage stored.
Other operations are first come, first serve.

* Added a local buffer storage to EnergyGrid

This replaces the old not really working buffer with a special
IAEPowerStorage acting as buffer/proxy for the local energy demand as
well as temporary overflow should something provide more energy than
requested.

Currently it set to hold a maximum of 200 AE (+ optional overflow until
consumed). It will only be used locally, no other grid can use it to
avoid starving the neighbor grids before finding a energy cell.

* Fixes IExternalPowerSink

All implementations currently depend on the network demand being a valid
source, which might not be true.

Further it can cause the sink to iterate the network twice (demand and
inject) and both again for simulate and modulate.

Also it did not return the actual leftover amount instead of relying on
the demand matching it.

* Minor fixes related to removing nodes from a grid.

The grid did remove IStackWatcherHost not IEnergyWatcherHost, this was
fine for AE2 as only level emitters use it and they implement both.
But not for potential addons.

Also they would potentually not being removed as the are indexed by the
gridnodes not the machine.

Fixes #1004
2017-08-24 11:06:31 +02:00
fscan 52d28fabe3 Use IItemHandler instead of IInventory internally (#2971)
* Use IItemHandler instead of IInventory internally
2017-07-28 22:04:32 +02:00
Gunther De Wachter 6648d18f00 Changed the Parts and Material enum to be more java compliant.
Renamed Dense Cables to Dense Smart Cables.
2017-07-16 02:22:30 +02:00
yueh ed9e6dd21c Port to 1.11 2016-12-21 20:38:36 +01:00
elix-x 8acee98b8f Third update pass (3/?)
Last (?) update pass. AE2 can be launched and used (?) in game.

Rendering system changed again and again - rendering is NOT working, to
be rewritten and CAN be done a lot simpler.
2016-06-21 16:36:15 +02:00
elix-x 5498eb6d7c First update pass (1/3) - ~1400 -> 82 errors
This is first update pass, which is mainly import reorganization, name
fixes, etc... Although some parts of second were done where changes
aren't important.
Errors: ~1400 -> 82.
2016-06-19 14:43:27 +02:00
yueh 99215e1701 Organized imports 2015-12-24 02:07:03 +01:00
yueh e94a0cfccf Reduces visibility of internal fields/methods
Reduces the visibility of all fields to private and create setters/getters
when necessary. Exceptions are fields with GuiSync as these need to be
public.

Reduces the visibility of internal methods to private/protected/default when possible.
2015-12-24 01:59:13 +01:00
thatsIch ebda927fb5 Add this qualifier 2015-09-30 14:26:54 +02:00
thatsIch 8b3a954f73 final variables and parameters 2015-09-30 14:24:44 +02:00
thatsIch 430b33b7a3 Replace with array initializer
this can be done through http://docs.oracle.com/javase/specs/jls/se6/html/arrays.html#10.6
2015-09-30 14:15:53 +02:00
thatsIch bcb4c0bc02 Fix compile errors 2015-09-30 12:47:23 +02:00
yueh ca97a7a5e3 Fixes #1656 Reduces the amount of block updates a controller sends. 2015-09-30 12:08:39 +02:00
AlgorithmX2 38afde724b Most of the 1.8 Port. 2015-06-15 19:44:59 -05:00
thatsIch a349e1a277 Usage of CONSTANTS 2015-05-18 08:59:27 +02:00
thatsIch f193c2adc4 Replaces all method parameter regarding their naming conventions 2015-05-08 23:25:19 +02:00
thatsIch 64ed05a1b4 Puts everywhere brackets 2015-04-29 18:38:24 +02:00
thatsIch d34c988c88 Basic reformat, hit once, hope never again 2015-04-03 15:07:13 +02:00
thatsIch 8179259afa Replaced C-style array instantiation with Java-Style 2015-01-01 21:15:03 +01:00
yueh 9b7b0fc0fb Organize imports 2014-12-29 21:59:05 +01:00
yueh f471513bd0 Changed access to use this qualifier 2014-12-29 15:13:47 +01:00
thatsIch 7505f9b66a Added copyright to all java files 2014-11-14 12:03:00 +01:00
Andrew 7f225a5ec1 Deleted useless things 2014-10-03 23:08:28 -07:00
AlgorithmX2 386d18a059 Relocate Source to proper directory. 2014-09-23 19:26:27 -05:00