Commit Graph

64 Commits

Author SHA1 Message Date
PrototypeTrousers 85dc8ae7c1 item costs/ghost fixes 2021-11-29 00:50:32 -03:00
PrototypeTrousers b423d99879 tweak crafting byte costs 2021-11-02 17:56:12 -03:00
PrototypeTrousers 304f394497 cut crafting tree earlier if the item is available
fix job byte size to 8 per crafting + 1 per item used/stored
2021-11-02 15:33:14 -03:00
PrototypeTrousers 50f21125c8 log if non-patterned items go missing before starting a craft 2021-11-02 02:00:01 -03:00
PrototypeTrousers 30b85bd239 potential fix for showing proper item names when failing to start craft 2021-11-01 23:23:45 -03:00
PrototypeTrousers 01778794e5 try to fix #51 2021-08-22 23:59:02 -03:00
PrototypeTrousers 0bd2bd6b5a dont pause main thread when calculating 2021-07-17 22:15:54 -03:00
Salomão ced6ad865c re-introduce time-based calculation quota
player initiated crafting calculation is not affected
2021-07-16 14:22:09 -03:00
Salomão 904de49543 wip
fix substitution crafting, for real this time
wip 2


wip. still has NBT issues


fix semantic changes


fix interface with free slots on interface terminal


Auto stash before cherry pick of "fix interface with free slots on interface terminal"
2021-06-23 10:16:59 -03:00
Salomão 50aac2c768 send the player a message if the crafting job succeeds on simulation
but fails on real extraction
2021-06-02 23:46:35 -03:00
Salomão 92b48f01a2 do not use java equals to compare stacks 2021-02-20 21:18:20 -03:00
Salomão ceef176a2a remove time-based thread syncinc 2020-12-01 17:26:42 -03:00
Salomão adf59774d4 Remove uneeded Forge Event Firing
improves crafting calculation performance
2020-11-18 20:22:40 -03:00
yueh f3349b0a2d Fixes #4372: Limit validated itemstack to a size of 1 (#4373) 2020-05-07 11:49:00 +02:00
yueh a2091d10fe Code cleanup
Added missing this, annotations, etc.
2018-08-30 20:33:08 +02:00
yueh d7b97fa7b8 Replaced LinkedList with ArrayList or ArrayDeque when applicable. (#3392) 2018-05-27 21:15:50 +02:00
yueh 122b6163dc Fixes #3209: Reset stack to prevent leaking meaningful ones (#3210) 2017-11-12 12:53:40 +01:00
yueh 6e81f698c0 Refactored StorageChannel enum into an interface (#3138)
This replaces the static enum with a more dynamic interface providing
factory methods for handling network storage.
2017-10-08 17:59:30 +02:00
fscan 1e15b23506 Rework AEItemStack (#3091)
* Use itemstack as itemdef
* HIGH_TAG/LOW_TAG should be compared both directions
* Remove getTagCompound
* Make Itemlist implementation independent
* Cache item id for performance reasons
* Add preconditions to saveguard against external meddling
* Chache itemDamage
* Remove IAEStackSearchKey for now, rename getDisplayStack
2017-09-30 17:18:30 +02:00
yueh 970630a90d Refactored the BaseActionSource (#3063)
* Refactored the BaseActionSource

It now uses an interface `IActionSource` instead of a concrete class and further
subclasses. 

Instead of relying on a specific class for a certain action type, it now
uses methods with Optional as return values to determine a player or
machine issuing an action. Refer to the JavaDocs for the exact behaviour.

* `IActionHost` no longer extends `IGridHost`

It never used the additional functionality and if needed the `IGridNode`
will also provide a reference to the corresponding `IGridHost`.

Due to most crafting related GUIs being hardcoded to `IGridHost`, 
they no longer work when `IActionHost` is not extending it. Actually
`IActionHost` is the better solution for it, as it prevents us from looking
the grid up via the `IGridHost` and potentially finding a wrong grid.

* Interfaces now only lock the currently worked slot.

This allows `DualityInterface#onChangeInventory` to update slots of the same interface, should they be the source for a requested item and therefore updating their working set accordingly to queue further crafting requests for unfulfilled stack requirements.
2017-09-12 11:39:00 +02:00
yueh 7de90ed0ae Finally use Java7 <> 2017-07-20 21:21:45 +02:00
Gunther De Wachter da5879b667 First batch of null -> isEmpty() checks.
I most likely still missed a ton of checks...
2017-06-26 05:15:25 +02:00
yueh ed9e6dd21c Port to 1.11 2016-12-21 20:38:36 +01:00
yueh fb79fd284d Replaced Watcher using Collection with a more fitting interface (#2693)
Replaced the watchers for energy, storage and crafting with a more fitting interface compared to a common collection.

Fixes #229
2016-12-14 18:30:49 +01:00
yueh a9c5019554 Fixes #2530: Use ItemListIgnoreCrafting to ignore craftable items.
Wraps the internal inventory into an ItemListIgnoreCrafting to hide
craftable items from it. As the ItemLists will always create a copy of the
actual stack before changing them, it will not affect any itemstack stored
elsewhere.
2016-10-29 17:54:35 +02:00
yueh 02ac8cf220 Refactored the logging
Using LogManager instead of FMLRelaunchLog to access the logger instance.
Added logging of the name of failed exports instead of exception.
Improved crafting log to include issuer including their location and the
requested item.
Removed superfluous FMLRelaunchLog instance.
Removed superfluous parameters for PlayerData constructor.
2016-01-01 02:55:36 +01:00
yueh 4a486673f6 Access using qualified this 2015-12-24 02:10:22 +01:00
yueh a6ee559723 Final fields, params and variables 2015-12-24 02:09:38 +01:00
yueh 99215e1701 Organized imports 2015-12-24 02:07:03 +01:00
yueh e94a0cfccf Reduces visibility of internal fields/methods
Reduces the visibility of all fields to private and create setters/getters
when necessary. Exceptions are fields with GuiSync as these need to be
public.

Reduces the visibility of internal methods to private/protected/default when possible.
2015-12-24 01:59:13 +01:00
yueh 1e7126f98e Added an option to toggle oredict subsitutions for patterns.
It adds a backward compatibility to convert current patterns to use
oredict by default, which should be removed with rv4 stable.

Closes #1156
2015-12-23 14:34:28 +01:00
thatsIch 8b3a954f73 final variables and parameters 2015-09-30 14:24:44 +02:00
AlgorithmX2 38afde724b Most of the 1.8 Port. 2015-06-15 19:44:59 -05:00
thatsIch 1d737c3167 Merge pull request #1425 from thatsIch/e-weaker-collection-type
Use weaker collection types
2015-05-09 15:57:57 +02:00
yueh b6b76d145b Organize imports 2015-05-09 13:06:09 +02:00
thatsIch 16c0fbe3c1 Use weaker collection types 2015-05-09 12:33:16 +02:00
thatsIch 875214c166 Adds annotations by contract of the interface 2015-05-02 15:39:59 +02:00
thatsIch 64ed05a1b4 Puts everywhere brackets 2015-04-29 18:38:24 +02:00
thatsIch 3783ae8619 Improved exceptions
Many exceptions got an improvement due to changed class or description or details it is providing.
Is not complete, needs to be done in patches in the regions, where it is needed, since some are just
swallowed.

Removed total usage of pure RuntimeExceptions to 0.
2015-04-21 17:43:24 +02:00
yueh eaf57bedf6 Modifier are now using a consistent order based on the java conventions 2015-04-06 00:35:42 +02:00
thatsIch d34c988c88 Basic reformat, hit once, hope never again 2015-04-03 15:07:13 +02:00
thatsIch 9bf8b4388f Extract ++ and -- from expressions 2015-03-26 11:07:26 +01:00
thatsIch 4b4693498d Replace call to simple getter from within class with inlined version 2015-03-26 10:23:59 +01:00
yueh b18addbf37 remove trailing whitespaces 2015-02-03 12:04:13 +01:00
thatsIch 52c512635d Renamed constants 2015-01-01 22:13:10 +01:00
thatsIch 8179259afa Replaced C-style array instantiation with Java-Style 2015-01-01 21:15:03 +01:00
yueh 9b7b0fc0fb Organize imports 2014-12-29 21:59:05 +01:00
yueh f471513bd0 Changed access to use this qualifier 2014-12-29 15:13:47 +01:00
thatsIch 2243c5a188 Refactoring
Type-safety

Minor performance improvements
2014-12-02 22:55:39 +01:00
thatsIch 7505f9b66a Added copyright to all java files 2014-11-14 12:03:00 +01:00