Commit Graph

68 Commits

Author SHA1 Message Date
yueh 662dbca3e1 Fixes #4508: Correctly construct the sparse lists. (#4511)
* Fixes #4508: Correctly construct the sparse lists.

Also renamed all uncondensed getters to sparse and all condensed to the simple ones.

* Apply suggestions from code review

Co-authored-by: shartte <shartte@users.noreply.github.com>

* Streamlined collapsing the sparse lists

* Extracted helper to condense stacks

* Sort lists desc by stack size

Co-authored-by: shartte <shartte@users.noreply.github.com>
2020-07-27 11:21:06 +02:00
Sebastian Hartte b45669bb82 Removed several unchecked casts. 2020-07-19 16:01:19 +02:00
Sebastian Hartte e1f9e01404 Force cluster-rebuilds on the first detected change, if their bounds do not match.
Also use a client-side method to update connected textures
for crafting cubes if two previously distinct clusters are connected.
Refactored MBCalculator to use generics for type checks and remove more casts.
2020-07-19 00:16:33 +02:00
shartte 5b3c4aef79 When blocks adjacent to multiblock-capable blocks are updated, (#4474)
do not always recalculate existing multiblocks. Only do so,
if the adjacent block is either part of the multiblock's bounding
box, or if the adjacent block would be a valid part of the multiblock.
2020-07-18 18:18:24 +02:00
shartte d79c0f642c Do not allow recursive creation of multiblocks. (#4472) 2020-07-18 18:00:40 +02:00
yueh 9bb23bcac8 Refactored crafting patterns (#4458)
* Deduplicate crafting patterns internals

This should save a bit memory for duplicate patterns as well as speed up
loading new patterns on reloading chunks.

* Encode recipe id in pattern
* Use the recipe id directly for looking it up
* Slightly refactored how patterns encode whether they are crafting patterns or not.
* Renamed PatternHelper.
* Added APIs to encode patterns. (#4463)
* Removed ICraftingPatternItem.
* Renamed isCrafting to isCraftable

Co-authored-by: shartte <shartte@users.noreply.github.com>
2020-07-12 16:21:30 +02:00
yueh 0d43ca15be Removed AEApi
Moved all internal access to the internal `Api` class using a new static
getter.
2020-07-11 19:40:34 +02:00
Sebastian Hartte b4471b1abb The Great Renamening of 2020 2020-06-22 13:21:23 +02:00
yueh 5225ea426b pick 97420a31d The big reformat of 2020 2020-06-16 21:45:35 +02:00
Sebastian Hartte 4759a6d204 Fixed several tooltips (i.e. Encoded Pattern) losing parts of the text due to TextComponent.shallowCopy not keeping attached siblings. 2020-06-16 17:38:10 +02:00
yueh 23b6e195ac Revert using internal API 2020-06-07 17:21:20 +02:00
Sebastian Hartte 237463dd94 Lots of compile fixes 2020-06-04 03:02:48 +02:00
covers1624 3f5c299d09 More compile things 2020-06-02 15:12:30 +09:30
Sebastian Hartte d4c9e5c490 More Renames 2020-06-02 02:38:10 +02:00
Sebastian Hartte 9f63859769 Work on GUIs (specifically to get SkyChest GUI) 2020-06-02 02:14:09 +02:00
Sebastian Hartte 5cdeff01be Custom Model Loader 2020-06-01 04:02:37 +02:00
Sebastian Hartte ec3b464655 Some additional fixes from other branch. 2020-05-31 16:13:07 +02:00
yueh 16d6d55d7f 1.15 port 2020-05-18 14:02:45 +02:00
yueh a847a01d8a Feature #3832: Made onRequestChange() less ambiguous (#3833) 2018-12-23 22:41:52 +01:00
yueh 66c365d11f Code Formatting 2018-08-30 20:31:27 +02:00
fscan e809c688df Performance improvements for saveChanges() and ICellInventory (#3586)
API break!
Fixes #3553
2018-07-14 16:53:49 +02:00
yueh d7b97fa7b8 Replaced LinkedList with ArrayList or ArrayDeque when applicable. (#3392) 2018-05-27 21:15:50 +02:00
yueh b32834e2b3 Fixes #3411: Limit patterns without substitute to precise operations. (#3413)
This will no longer ignore NBT data when searching for an itemstack,
thus less likely to trigger the CraftingManager fallback.
2018-03-08 16:35:13 +01:00
yueh 122b6163dc Fixes #3209: Reset stack to prevent leaking meaningful ones (#3210) 2017-11-12 12:53:40 +01:00
yueh 6e81f698c0 Refactored StorageChannel enum into an interface (#3138)
This replaces the static enum with a more dynamic interface providing
factory methods for handling network storage.
2017-10-08 17:59:30 +02:00
fscan 1e15b23506 Rework AEItemStack (#3091)
* Use itemstack as itemdef
* HIGH_TAG/LOW_TAG should be compared both directions
* Remove getTagCompound
* Make Itemlist implementation independent
* Cache item id for performance reasons
* Add preconditions to saveguard against external meddling
* Chache itemDamage
* Remove IAEStackSearchKey for now, rename getDisplayStack
2017-09-30 17:18:30 +02:00
yueh 970630a90d Refactored the BaseActionSource (#3063)
* Refactored the BaseActionSource

It now uses an interface `IActionSource` instead of a concrete class and further
subclasses. 

Instead of relying on a specific class for a certain action type, it now
uses methods with Optional as return values to determine a player or
machine issuing an action. Refer to the JavaDocs for the exact behaviour.

* `IActionHost` no longer extends `IGridHost`

It never used the additional functionality and if needed the `IGridNode`
will also provide a reference to the corresponding `IGridHost`.

Due to most crafting related GUIs being hardcoded to `IGridHost`, 
they no longer work when `IActionHost` is not extending it. Actually
`IActionHost` is the better solution for it, as it prevents us from looking
the grid up via the `IGridHost` and potentially finding a wrong grid.

* Interfaces now only lock the currently worked slot.

This allows `DualityInterface#onChangeInventory` to update slots of the same interface, should they be the source for a requested item and therefore updating their working set accordingly to queue further crafting requests for unfulfilled stack requirements.
2017-09-12 11:39:00 +02:00
yueh 7de90ed0ae Finally use Java7 <> 2017-07-20 21:21:45 +02:00
yueh 621910df91 Format sourcecode 2017-07-20 21:17:10 +02:00
Gunther De Wachter 780ce89ac3 Internal change to fix Named Inventories. This change will not affect the reobfed version (much). 2017-07-03 05:54:25 +02:00
Gunther De Wachter da5879b667 First batch of null -> isEmpty() checks.
I most likely still missed a ton of checks...
2017-06-26 05:15:25 +02:00
yueh ed9e6dd21c Port to 1.11 2016-12-21 20:38:36 +01:00
Sebastian Hartte 5b6ed0cfd0 First pass of implementing rendering for crafting cubes (#7) 2016-09-12 01:11:38 +02:00
yueh 02ac8cf220 Refactored the logging
Using LogManager instead of FMLRelaunchLog to access the logger instance.
Added logging of the name of failed exports instead of exception.
Improved crafting log to include issuer including their location and the
requested item.
Removed superfluous FMLRelaunchLog instance.
Removed superfluous parameters for PlayerData constructor.
2016-01-01 02:55:36 +01:00
yueh 99215e1701 Organized imports 2015-12-24 02:07:03 +01:00
yueh e94a0cfccf Reduces visibility of internal fields/methods
Reduces the visibility of all fields to private and create setters/getters
when necessary. Exceptions are fields with GuiSync as these need to be
public.

Reduces the visibility of internal methods to private/protected/default when possible.
2015-12-24 01:59:13 +01:00
thatsIch ebda927fb5 Add this qualifier 2015-09-30 14:26:54 +02:00
thatsIch 8b3a954f73 final variables and parameters 2015-09-30 14:24:44 +02:00
thatsIch 059523f543 Reduce scope of variables 2015-09-30 14:22:21 +02:00
yueh 6a2056562b Fixed the order craftinglinks are notified for the last item.
Fixes #1833
2015-09-30 13:39:24 +02:00
AlgorithmX2 38afde724b Most of the 1.8 Port. 2015-06-15 19:44:59 -05:00
yueh 61dfc05ae0 Added a simple ETA to crafting jobs 2015-05-21 21:31:13 +02:00
thatsIch f193c2adc4 Replaces all method parameter regarding their naming conventions 2015-05-08 23:25:19 +02:00
thatsIch 64ed05a1b4 Puts everywhere brackets 2015-04-29 18:38:24 +02:00
thatsIch 3783ae8619 Improved exceptions
Many exceptions got an improvement due to changed class or description or details it is providing.
Is not complete, needs to be done in patches in the regions, where it is needed, since some are just
swallowed.

Removed total usage of pure RuntimeExceptions to 0.
2015-04-21 17:43:24 +02:00
yueh eaf57bedf6 Modifier are now using a consistent order based on the java conventions 2015-04-06 00:35:42 +02:00
thatsIch d34c988c88 Basic reformat, hit once, hope never again 2015-04-03 15:07:13 +02:00
thatsIch 4b4693498d Replace call to simple getter from within class with inlined version 2015-03-26 10:23:59 +01:00
thatsIch 52c512635d Renamed constants 2015-01-01 22:13:10 +01:00
yueh 9b7b0fc0fb Organize imports 2014-12-29 21:59:05 +01:00