Sebastian Hartte
319d92a371
Merge branch '8.0.x-1.16.1'
2020-08-29 22:18:12 +02:00
shartte
db9ec2b070
Remove the use of SlotItemHandler since we are only faking an inventory-backed slot, ( #4654 )
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we might as well use what we had used pre-2017, which is simply extending a normal Slot.
This should also fix #4652 .
2020-08-29 22:03:35 +02:00
Sebastian Hartte
159f4c7f14
Merge branch '8.0.x-1.16.1'
2020-08-24 22:33:38 +02:00
Sebastian Hartte
aff94cec8c
Fix search box interactions in the interface terminal.
2020-08-24 22:33:04 +02:00
Sebastian Hartte
1657c88681
Initial port to 1.16.2
2020-08-13 23:15:09 +02:00
Sebastian Hartte
fd67e0e5c6
Initial port to 1.16.2
2020-08-13 23:14:49 +02:00
Sebastian Hartte
87c2c94bd4
Use minus sign for minus buttons in number widget.
2020-08-11 16:31:20 +02:00
yueh
4230fc7325
Fixes #4576 : Append the amount to each button ( #4580 )
2020-08-09 13:23:24 +02:00
shartte
9bc844738c
Fixes #4547 : Name clash between ITooltip#getWidth, ITooltip#getHeight and Vanilla Widget methods leads to missing methods at runtime, since the implementing methods will be remapped to SRG names, while referees of the interface will try to call the renamed methods by their name in the interface, leading to an AbstractMethodError. ( #4557 )
2020-08-05 16:33:44 +02:00
yueh
8f0e408772
Fixes NPE on empty tooltips ( #4546 )
2020-08-03 20:57:10 +02:00
Sebastian Hartte
3802eace7a
Use StringTextComponent.EMPTY
2020-07-28 20:24:07 +02:00
yueh
b3b7547325
Updated mappings to 20200723-1.16.1 ( #4514 )
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* Limit to 1 gradle worker
2020-07-28 18:33:28 +02:00
yueh
0beab559a6
Fix formatting
2020-07-28 11:44:57 +02:00
yueh
a65be62cd1
Organize and clean imports
2020-07-28 10:29:57 +02:00
Sebastian Hartte
84e6aaa122
Compiles again.
2020-07-27 23:50:28 +02:00
yueh
56ecda5173
1.16 port
2020-07-27 11:21:50 +02:00
shartte
59e40ccbd9
Fixes mouse handling for right-clicks to clear the search box and middle-click for crafting. ( #4505 )
2020-07-26 16:30:53 +02:00
yueh
774f88ee90
Clear searchfield on rightclick ( #4503 )
2020-07-26 15:28:52 +02:00
shartte
f7ef6eb772
Same method name as in superclass leads to ForgeGradle reobf problems. ( #4491 )
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Fixes #4490
2020-07-22 10:22:00 +02:00
Sebastian Hartte
590e435ad6
Formatting fixes
2020-07-19 23:51:57 +02:00
Sebastian Hartte
8d92a51e4f
Formatting fixes
2020-07-19 23:50:47 +02:00
Sebastian Hartte
4322910614
Added labels that specify the unit of power (AE) and the unit of fluid (mB) for the level emitters.
2020-07-19 23:50:18 +02:00
Sebastian Hartte
ebe589a714
Ported the other number entry dialogs over to the shared widget.
2020-07-19 23:25:11 +02:00
Sebastian Hartte
6187e6a7bb
Started refactoring number entry dialogs to use shared code.
2020-07-19 20:04:08 +02:00
Sebastian Hartte
bdd22093c3
Account for empty messages when drawing tooltips.
2020-07-19 12:05:26 +02:00
Sebastian Hartte
0367b35ce0
Never return null from Widget#getMessage since the
...
narrator will always dereference it, leading to a crash.
2020-07-19 12:04:15 +02:00
yueh
0d43ca15be
Removed AEApi
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Moved all internal access to the internal `Api` class using a new static
getter.
2020-07-11 19:40:34 +02:00
Sebastian Hartte
26bb08ddb5
Post-Rename Formatting Fixes
2020-06-22 13:25:38 +02:00
Sebastian Hartte
b4471b1abb
The Great Renamening of 2020
2020-06-22 13:21:23 +02:00
Sebastian Hartte
45dd8930d3
FIXME removals
2020-06-22 11:35:52 +02:00
Sebastian Hartte
c4b5100283
Removal of lots of fixmes.
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Removed InvTweaks sort order (mod indicates it wont update, suggested replacement cpw sorting mod only sorts by count and reg-id).
Reactivated dissassemble special recipe.
Removed leftovers from cable bus non-tesr tile.
Added JEI facade recipes back in.
Removed superflous datagen for quartz tools.
2020-06-22 02:32:19 +02:00
Sebastian Hartte
ee086366ed
Removed ConfigHost facade around AEConfig with explicit config options
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Removed unused config options
2020-06-21 18:31:35 +02:00
yueh
fe215f0a91
Code Cleanup
2020-06-19 16:09:06 +02:00
Sebastian Hartte
f2a9d8c806
Fix crafting CPU name comparision and implement ITextComponent container sync.
2020-06-19 00:08:17 +02:00
Sebastian Hartte
3faa3db2b6
Fix QuartzKnife GUI input text-field interaction.
2020-06-19 00:08:02 +02:00
Sebastian Hartte
608e3a020c
Fix cancel button of crafting confirm UI.
2020-06-18 21:57:52 +02:00
Sebastian Hartte
f63adf1eca
Fix interaction with the search field in interface terminals.
2020-06-18 21:43:49 +02:00
Sebastian Hartte
749742a8aa
Fix interface terminal spamming update packets due to matching the wrong name.
2020-06-18 21:32:44 +02:00
Sebastian Hartte
c6437465b7
Notify the parent container of a lot more thoroughly when the slot is changed (i.e. items taken from it).
...
And then make use of that to invalidate the validation state of the crafting pattern in the Molecular Assembler when the pattern is changed.
2020-06-17 00:23:46 +02:00
Sebastian Hartte
e9e06fa7ee
Renamed MAC -> Molecular Assembler
2020-06-16 23:17:29 +02:00
yueh
5225ea426b
pick 97420a31d The big reformat of 2020
2020-06-16 21:45:35 +02:00
Sebastian Hartte
f6f8ac20e8
Fix the pattern terminal's processing output / crafting result slots not being disabled when switching modes by putting back the old code that simply moves them offscreen.
2020-06-16 17:35:47 +02:00
Sebastian Hartte
d43e8d19dd
Implements opening containers from items with and without a block context.
2020-06-14 21:23:55 +02:00
Sebastian Hartte
8e8cbca57b
Fixes transparency of tab button icons.
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Fixes priority sub-gui returning to ME-chest-interface rather than storage-cell interface for ME chests.
2020-06-14 19:26:52 +02:00
Sebastian Hartte
42651ed087
Cleaned up a bit of the unimplemented full-width terminal mode.
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And promptly disabled it by correctly filtering against the settings.
2020-06-14 19:02:13 +02:00
Sebastian Hartte
cbbb9d1ade
More warning fixes and cleanup.
2020-06-14 18:13:42 +02:00
Sebastian Hartte
20e9eb66b2
Docs for AESubGui
2020-06-14 18:02:39 +02:00
Sebastian Hartte
fd7ed5bbf0
GUI Refactoring and consolidation
2020-06-14 18:00:02 +02:00
Sebastian Hartte
9b19f5b0e2
Enum-Ify ISortSource since it always uses the same enum types
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Reactivate JEI integration
2020-06-14 14:30:41 +02:00
Sebastian Hartte
048c2d0b46
Fix item stack rendering and consolidate it for fluids+items.
2020-06-14 14:19:15 +02:00