Commit Graph

63 Commits

Author SHA1 Message Date
Sebastian Hartte 1e20cd8c08 Merge remote-tracking branch 'origin/master' into fabric-1.16
# Conflicts:
#	build.gradle
#	gradle.properties
#	src/api/java/appeng/api/config/Upgrades.java
#	src/api/java/appeng/api/recipes/ResolverResult.java
#	src/main/java/appeng/block/AEBaseBlockItemChargeable.java
#	src/main/java/appeng/block/crafting/CraftingStorageItem.java
#	src/main/java/appeng/block/misc/ChargerBlock.java
#	src/main/java/appeng/block/networking/CableBusBlock.java
#	src/main/java/appeng/block/storage/ChestBlock.java
#	src/main/java/appeng/block/storage/DriveSlotCellType.java
#	src/main/java/appeng/capabilities/Capabilities.java
#	src/main/java/appeng/client/me/ItemRepo.java
#	src/main/java/appeng/client/render/cablebus/FacadeBuilder.java
#	src/main/java/appeng/client/render/effects/ChargedOreFX.java
#	src/main/java/appeng/client/render/effects/CraftingFx.java
#	src/main/java/appeng/client/render/effects/EnergyFx.java
#	src/main/java/appeng/client/render/effects/LightningArcFX.java
#	src/main/java/appeng/client/render/effects/LightningFX.java
#	src/main/java/appeng/client/render/effects/MatterCannonFX.java
#	src/main/java/appeng/client/render/effects/VibrantFX.java
#	src/main/java/appeng/client/render/spatial/SpatialPylonRendering.java
#	src/main/java/appeng/client/render/tesr/DriveLedTileEntityRenderer.java
#	src/main/java/appeng/container/AEBaseContainer.java
#	src/main/java/appeng/container/implementations/CellWorkbenchContainer.java
#	src/main/java/appeng/container/implementations/MolecularAssemblerContainer.java
#	src/main/java/appeng/container/implementations/PatternTermContainer.java
#	src/main/java/appeng/container/implementations/QuartzKnifeContainer.java
#	src/main/java/appeng/core/AEConfig.java
#	src/main/java/appeng/core/AEItemGroup.java
#	src/main/java/appeng/core/Api.java
#	src/main/java/appeng/core/AppEng.java
#	src/main/java/appeng/core/Registration.java
#	src/main/java/appeng/core/api/definitions/ApiBlocks.java
#	src/main/java/appeng/core/api/definitions/ApiParts.java
#	src/main/java/appeng/core/features/registries/MovableTileRegistry.java
#	src/main/java/appeng/core/features/registries/P2PTunnelRegistry.java
#	src/main/java/appeng/core/features/registries/WirelessRegistry.java
#	src/main/java/appeng/core/features/registries/WorldGenRegistry.java
#	src/main/java/appeng/core/features/registries/cell/BasicItemCellGuiHandler.java
#	src/main/java/appeng/core/sync/BasePacketHandler.java
#	src/main/java/appeng/core/sync/packets/ClickPacket.java
#	src/main/java/appeng/core/sync/packets/PatternSlotPacket.java
#	src/main/java/appeng/crafting/CraftingTreeProcess.java
#	src/main/java/appeng/debug/ReplicatorCardItem.java
#	src/main/java/appeng/entity/ChargedQuartzEntity.java
#	src/main/java/appeng/entity/SingularityEntity.java
#	src/main/java/appeng/entity/TinyTNTPrimedEntity.java
#	src/main/java/appeng/fluids/helper/DualityFluidInterface.java
#	src/main/java/appeng/fluids/helper/FluidCellConfig.java
#	src/main/java/appeng/fluids/parts/FluidFormationPlanePart.java
#	src/main/java/appeng/fluids/parts/FluidHandlerAdapter.java
#	src/main/java/appeng/forge/data/providers/IAE2DataProvider.java
#	src/main/java/appeng/forge/data/providers/recipes/SlabStairRecipes.java
#	src/main/java/appeng/helpers/CraftingPatternDetails.java
#	src/main/java/appeng/helpers/DualityInterface.java
#	src/main/java/appeng/helpers/WirelessTerminalGuiObject.java
#	src/main/java/appeng/hooks/IBlockTool.java
#	src/main/java/appeng/hooks/TickHandler.java
#	src/main/java/appeng/integration/modules/jei/CondenserCategory.java
#	src/main/java/appeng/integration/modules/jei/JEIPlugin.java
#	src/main/java/appeng/items/misc/EncodedPatternItem.java
#	src/main/java/appeng/items/parts/FacadeItem.java
#	src/main/java/appeng/items/parts/PartItem.java
#	src/main/java/appeng/items/storage/AbstractStorageCell.java
#	src/main/java/appeng/items/storage/CreativeStorageCellItem.java
#	src/main/java/appeng/items/tools/powered/ColorApplicatorItem.java
#	src/main/java/appeng/items/tools/powered/EntropyManipulatorItem.java
#	src/main/java/appeng/items/tools/powered/MatterCannonItem.java
#	src/main/java/appeng/items/tools/powered/WirelessTerminalItem.java
#	src/main/java/appeng/me/cluster/implementations/CraftingCPUCluster.java
#	src/main/java/appeng/me/storage/MEMonitorIFluidHandler.java
#	src/main/java/appeng/parts/PartPlacement.java
#	src/main/java/appeng/parts/automation/FormationPlanePart.java
#	src/main/java/appeng/parts/p2p/FluidP2PTunnelPart.java
#	src/main/java/appeng/parts/reporting/PatternTerminalPart.java
#	src/main/java/appeng/spatial/CachedPlane.java
#	src/main/java/appeng/spatial/StorageChunkGenerator.java
#	src/main/java/appeng/spatial/StorageHelper.java
#	src/main/java/appeng/tile/crafting/CraftingBlockEntity.java
#	src/main/java/appeng/tile/crafting/CraftingStorageBlockEntity.java
#	src/main/java/appeng/tile/crafting/MolecularAssemblerBlockEntity.java
#	src/main/java/appeng/tile/inventory/AppEngInternalAEInventory.java
#	src/main/java/appeng/tile/misc/ChargerBlockEntity.java
#	src/main/java/appeng/tile/misc/CondenserBlockEntity.java
#	src/main/java/appeng/tile/misc/InscriberBlockEntity.java
#	src/main/java/appeng/tile/misc/InscriberRecipes.java
#	src/main/java/appeng/tile/qnb/QuantumBridgeBlockEntity.java
#	src/main/java/appeng/tile/storage/ChestBlockEntity.java
#	src/main/java/appeng/tile/storage/DriveBlockEntity.java
#	src/main/java/appeng/util/Platform.java
#	src/main/java/team/chisel/ctm/api/IFacade.java
#	src/main/resources/assets/appliedenergistics2/models/block/chest/base.json
#	src/unported/java/appeng/client/render/FacadeItemModel.java
#	src/unported/java/appeng/client/render/model/DriveBakedModel.java
#	src/unported/java/appeng/client/render/model/DriveModel.java
#	src/unported/java/appeng/core/PluginLoader.java
2020-07-18 01:45:43 +02:00
yueh 0d43ca15be Removed AEApi
Moved all internal access to the internal `Api` class using a new static
getter.
2020-07-11 19:40:34 +02:00
yueh 235fc2e81f Removed superfluous IAEStack methods 2020-07-07 12:12:48 +02:00
Sebastian Hartte b8aa810a5f Add equals(ItemStack) to IAEItemStack contract. 2020-07-03 14:32:48 +02:00
Sebastian Hartte 2642ced86b Moving to source sets 2020-07-01 23:36:51 +02:00
Sebastian Hartte 46955643b9 Utils ported 2020-06-28 13:28:14 +02:00
Sebastian Hartte fee5b7fdfc Utils ported 2020-06-28 03:41:44 +02:00
Sebastian Hartte 80fbb58d4f API compiles 2020-06-27 18:09:44 +02:00
Sebastian Hartte ba71a82288 Migrations 2020-06-27 16:18:20 +02:00
yueh 5225ea426b pick 97420a31d The big reformat of 2020 2020-06-16 21:45:35 +02:00
yueh d449ee47c4 Refactored AEStacks & ItemList (#4406)
Removed custom VarInt/VarLong solution.
Moved itemstack and fluidstack serialisation to their own NBT tag to avoid interference.
Removed now useless NBT sorting
Added NullItemList
2020-06-11 20:20:16 +02:00
yueh 23b6e195ac Revert using internal API 2020-06-07 17:21:20 +02:00
Sebastian Hartte 46b1d1ffdc GUI Rendering and various fixes 2020-06-07 03:29:57 +02:00
Sebastian Hartte 237463dd94 Lots of compile fixes 2020-06-04 03:02:48 +02:00
covers1624 19cdea7eb5 Move from ByteBuf to PacketBuffer 2020-06-02 11:07:46 +09:30
Sebastian Hartte adfc2577ed Connected Glass 2020-06-01 13:13:18 +02:00
Sebastian Hartte 5cdeff01be Custom Model Loader 2020-06-01 04:02:37 +02:00
yueh 16d6d55d7f 1.15 port 2020-05-18 14:02:45 +02:00
yueh 62435a65f1 IAEStack#fuzzyComparison now compares the same subtypes. (#3384)
To reduce the amount of instanceof checks, it will now compare the same
subtupe.
Comparing an ItemStack and IAEItemStack can simply wrap it before
calling it. Heavy use should already use an IAEStack internal.
Analogue for fluids or other types.
2018-05-27 21:15:42 +02:00
yueh eed4776c6f Fixes #3389: Prevent inventory cache from becoming unmatched. (#3390)
Use slightly faster ArrayDeqeue instead of LinkedList.
Check boolean fields before more complex datatypes
2018-02-17 19:10:09 +01:00
Florian Scandella ae352c093e fix typo in AEItemStack#fuzzyComparison 2018-02-10 19:02:32 +01:00
yueh 36d6681eac Rework fuzzy comparison for 99 percent threshold (#3367)
* Rework fuzzy comparison for 99 percent threshold

The current implementation is quite convoluted and can handle 99%
incorrectly when items exceed a certain damage range.

* Use metadata explicitly for comparison

Some item could use metadata to pack damageable and undamageable items
into the same id. Thus could lead to get ItemStack#getItemDamage() to
return bogus values for undamageable items.
2018-02-05 15:20:02 +01:00
fscan 3749742231 Fix handling of ItemStacks using getShareTag or Capabilites (#3171)
Temporary fix, ideally we would have a way to reference the original ItemStack so we don't need to send the full NBT data to the client.
2017-10-26 17:59:55 +02:00
yueh 6e81f698c0 Refactored StorageChannel enum into an interface (#3138)
This replaces the static enum with a more dynamic interface providing
factory methods for handling network storage.
2017-10-08 17:59:30 +02:00
fscan 1e15b23506 Rework AEItemStack (#3091)
* Use itemstack as itemdef
* HIGH_TAG/LOW_TAG should be compared both directions
* Remove getTagCompound
* Make Itemlist implementation independent
* Cache item id for performance reasons
* Add preconditions to saveguard against external meddling
* Chache itemDamage
* Remove IAEStackSearchKey for now, rename getDisplayStack
2017-09-30 17:18:30 +02:00
fscan 375e1efb15 We don't need the showCraftingLabel flag, as IAEStack is perfectly fine with 0 size stacks. (#3071)
Adjust rendering code to use ItemStack with size 1 where required.
2017-09-09 12:58:22 +02:00
yueh 621910df91 Format sourcecode 2017-07-20 21:17:10 +02:00
Gunther De Wachter 61b81fc802 Fix facade recipes. Hopefully the last null check fix. 2017-06-27 20:39:06 +02:00
Gunther De Wachter 5432decf95 Fix items showing up as craftable when they weren't after taking out the last one. 2017-06-26 05:42:21 +02:00
Gunther De Wachter da5879b667 First batch of null -> isEmpty() checks.
I most likely still missed a ton of checks...
2017-06-26 05:15:25 +02:00
Gunther De Wachter 370fc49357 Temporary (?) hacky fix to display the craftable items
This is kind of a hackjob IMO but it saves me the trouble of possibly rewriting large portions of either the AE codebase or ASM'ing the vanilla classes.
2017-06-25 18:01:30 +02:00
Gunther De Wachter 1a4db4b8d7 Fixed taking items out of the AE system
Same issue as last commit. ItemStacks with a count of 0 get "nullified".
2017-06-24 16:45:28 +02:00
Gunther De Wachter 42bfc549be Fixed drawing of items in storage.
An ItemStack count of 0 trips the check for isEmpty and hence doesn't give us the item we want.
2017-06-24 15:01:06 +02:00
yueh ed9e6dd21c Port to 1.11 2016-12-21 20:38:36 +01:00
yueh a14cf2204d Fixes anchor rendering (#2698)
* Fixes #2680: Use a shorter cable anchor model when blocked by a facade.
* Fixes #2664: Prevent anchors from creating intersection.

Replaced the simple List<ResourceLocation> for the static models with a
new container also indicating a solid part, which can be used to prevent
the creation of an intersection.
2016-12-14 22:37:10 +01:00
Sebastian Hartte b3560aaa00 Fixes #2571: Only call getDurabilityForDisplay if the item is damageable. 2016-11-05 12:58:15 +01:00
yueh 1e20086799 Extracts item comparison from Platform into their own helper. (#2555)
* Extracts item comparison from Platform into their own helper.

Renamed methods to be more more fitting for the actual comparison.
Added documentation about each methods behaviour.
2016-11-04 09:27:52 +01:00
yueh 71396637e3 Organise imports 2016-09-17 17:05:07 +02:00
Sebastian Hartte 7e027da804 Reimplemented cable and parts rendering. 2016-09-10 00:56:28 +02:00
elix-x 05aa6972c4 Second update pass (2/3) - 82 -> 0 errors
Second update pass which fixes all compile errors. Some parts may have
aftermath effect, hence why 3rd pass will check those maked with
"aftermath".
Errors: 82 -> 0. Mod can be launched.
2016-06-21 11:03:10 +02:00
elix-x 5498eb6d7c First update pass (1/3) - ~1400 -> 82 errors
This is first update pass, which is mainly import reorganization, name
fixes, etc... Although some parts of second were done where changes
aren't important.
Errors: ~1400 -> 82.
2016-06-19 14:43:27 +02:00
yueh 99215e1701 Organized imports 2015-12-24 02:07:03 +01:00
yueh e94a0cfccf Reduces visibility of internal fields/methods
Reduces the visibility of all fields to private and create setters/getters
when necessary. Exceptions are fields with GuiSync as these need to be
public.

Reduces the visibility of internal methods to private/protected/default when possible.
2015-12-24 01:59:13 +01:00
thatsIch 8b3a954f73 final variables and parameters 2015-09-30 14:24:44 +02:00
AlgorithmX2 38afde724b Most of the 1.8 Port. 2015-06-15 19:44:59 -05:00
yueh b6b76d145b Organize imports 2015-05-09 13:06:09 +02:00
thatsIch 513292cd08 Replaces all local variables regarding their naming conventions 2015-05-08 23:50:36 +02:00
thatsIch f193c2adc4 Replaces all method parameter regarding their naming conventions 2015-05-08 23:25:19 +02:00
thatsIch 64ed05a1b4 Puts everywhere brackets 2015-04-29 18:38:24 +02:00
thatsIch d34c988c88 Basic reformat, hit once, hope never again 2015-04-03 15:07:13 +02:00