Sebastian Hartte
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45dd8930d3
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FIXME removals
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2020-06-22 11:35:52 +02:00 |
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Sebastian Hartte
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8350ae5f45
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Formatting fixes
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2020-06-22 01:30:16 +02:00 |
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Sebastian Hartte
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5367315fd3
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Fixed Facades Creative Tab.
Moved Facades Whitelist to Tag.
Moved Facades TileEntity config over to an AE feature.
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2020-06-22 00:52:38 +02:00 |
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Sebastian Hartte
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9d8e23a2ea
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Reactivated facade Part rendering
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2020-06-21 23:42:03 +02:00 |
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Sebastian Hartte
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094ee93dbc
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Re-Activated the facade recipe and item model
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2020-06-21 23:35:57 +02:00 |
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Sebastian Hartte
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00e794f03f
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Remove unused stuff
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2020-06-21 23:00:07 +02:00 |
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Sebastian Hartte
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9ab91cd98b
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Fix entropy manipulator.
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2020-06-21 22:19:23 +02:00 |
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Sebastian Hartte
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8606bd5c61
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Fixes the color applicator
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2020-06-21 20:59:14 +02:00 |
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Sebastian Hartte
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434386a7ff
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Added test command for testing ore gen.
Started reimplementing quartz ore gen ontop of vanilla mechanics.
Fixes several sidedness issues.
Added recipe serialization for server->client sync.
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2020-06-20 18:04:20 +02:00 |
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Sebastian Hartte
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daaac300b8
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Fix Matter Cannon Range (to 1.7.10 range)
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2020-06-20 01:33:33 +02:00 |
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yueh
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fe215f0a91
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Code Cleanup
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2020-06-19 16:09:06 +02:00 |
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Sebastian Hartte
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268ed4c753
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Fix nameplates custom name not showing up in tooltip
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2020-06-19 00:07:08 +02:00 |
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yueh
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5225ea426b
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pick 97420a31d The big reformat of 2020
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2020-06-16 21:45:35 +02:00 |
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Sebastian Hartte
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4759a6d204
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Fixed several tooltips (i.e. Encoded Pattern) losing parts of the text due to TextComponent.shallowCopy not keeping attached siblings.
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2020-06-16 17:38:10 +02:00 |
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Sebastian Hartte
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d50dcc31fa
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Working on drive design.
Several particle crash fixes.
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2020-06-15 22:20:29 +02:00 |
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Sebastian Hartte
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d43e8d19dd
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Implements opening containers from items with and without a block context.
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2020-06-14 21:23:55 +02:00 |
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Sebastian Hartte
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669fad0497
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Fix tooltip for chargeable items.
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2020-06-14 19:47:22 +02:00 |
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Sebastian Hartte
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fd7ed5bbf0
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GUI Refactoring and consolidation
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2020-06-14 18:00:02 +02:00 |
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Sebastian Hartte
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0db7e70722
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Fix custom item entities not showing on the client
Fix crystal growth not syncing
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2020-06-13 20:25:00 +02:00 |
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Sebastian Hartte
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b9381fc2e1
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Fix dust textures (1px offset vs. vanilla) and updated gold dust texture to better match vanilla color scheme.
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2020-06-13 16:16:48 +02:00 |
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Sebastian Hartte
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a4b16c21a3
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Spatial Sky Renderer fixed
Changed Tooltips for Spatial Cells
Updated forge + mcp
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2020-06-13 15:51:04 +02:00 |
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Sebastian Hartte
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5ec9600177
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Refactored spatial dimension data into a helper class.
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2020-06-13 13:07:15 +02:00 |
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Sebastian Hartte
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832d517e98
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Spatial Dimension Changes
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2020-06-13 12:28:56 +02:00 |
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Sebastian Hartte
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94226f3219
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Working spatial dimensions teleport.
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2020-06-13 01:11:31 +02:00 |
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yueh
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e83429e1bb
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Updated ids to better match vanilla conventions (#4412)
Also changed related textures, models and recipes.
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2020-06-12 19:05:29 +02:00 |
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Sebastian Hartte
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9bde4dd899
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Paint Ball Translations
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2020-06-11 01:21:48 +02:00 |
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Sebastian Hartte
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1393b4c9dd
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Flattened Paintballs, great recipe migratin.
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2020-06-10 16:07:20 +02:00 |
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Sebastian Hartte
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e1b66a2a1c
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Renamed items, added back waila.
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2020-06-09 18:19:09 +02:00 |
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Sebastian Hartte
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7d3ecd580e
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Fix CreativeTab ordering and erronous adding to all item groups for some items.
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2020-06-09 10:58:09 +02:00 |
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Sebastian Hartte
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97e065ea1f
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Part models
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2020-06-09 00:53:40 +02:00 |
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Sebastian Hartte
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4b11b8857b
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Start of part registration.
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2020-06-08 21:27:22 +02:00 |
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Sebastian Hartte
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679ea1c332
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UVLightMap loader now works again (needs another pass).
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2020-06-07 18:58:31 +02:00 |
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Sebastian Hartte
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e2c62f0e27
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Fixed seeds, materials and other things
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2020-06-07 17:30:43 +02:00 |
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yueh
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23b6e195ac
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Revert using internal API
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2020-06-07 17:21:20 +02:00 |
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Sebastian Hartte
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46b1d1ffdc
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GUI Rendering and various fixes
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2020-06-07 03:29:57 +02:00 |
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Sebastian Hartte
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ff042a394b
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All GUI compile errors fixed, switched to excludes over includes in gradle build and lots, LOTS of more fixes.
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2020-06-06 21:16:05 +02:00 |
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Sebastian Hartte
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bb453b0d35
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Flattening part 1
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2020-06-05 22:47:29 +02:00 |
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Sebastian Hartte
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476c310de6
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Fixed Auto Rotating Model (reverted to old code for now, fix later)
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2020-06-05 14:23:28 +02:00 |
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Sebastian Hartte
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51e82587c7
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Added older registries back in
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2020-06-04 23:25:11 +02:00 |
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Sebastian Hartte
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c402390282
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Compiles again.
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2020-06-04 19:58:58 +02:00 |
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Sebastian Hartte
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237463dd94
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Lots of compile fixes
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2020-06-04 03:02:48 +02:00 |
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Eutro
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58afa6539f
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Add data generation. (#4399)
Recipe and other Data Generators
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2020-06-02 23:13:49 +02:00 |
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Sebastian Hartte
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2de3a2ecee
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Grindr, GUI, Container.
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2020-06-02 22:52:35 +02:00 |
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Sebastian Hartte
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cf9ab8a13b
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ActionResultType in onActivated
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2020-06-02 19:15:23 +02:00 |
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Sebastian Hartte
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92fa237ce0
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startClient works again
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2020-06-02 11:54:23 +02:00 |
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covers1624
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3f5c299d09
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More compile things
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2020-06-02 15:12:30 +09:30 |
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Sebastian Hartte
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9f63859769
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Work on GUIs (specifically to get SkyChest GUI)
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2020-06-02 02:14:09 +02:00 |
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Sebastian Hartte
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2a1ba12516
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QuartzFixture and (semi-borked) LightningFX
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2020-06-01 16:59:11 +02:00 |
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covers1624
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dffea9a167
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More compile things
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2020-06-01 22:17:34 +09:30 |
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covers1624
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c1f260d95f
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Clean packet registration, misc compile things
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2020-06-01 15:05:40 +09:30 |
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