shartte
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0632925653
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Remove the use of SlotItemHandler since we are only faking an inventory-backed slot, (#4654)
we might as well use what we had used pre-2017, which is simply extending a normal Slot.
This should also fix #4652.
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2020-08-29 21:50:06 +02:00 |
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yueh
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5225ea426b
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pick 97420a31d The big reformat of 2020
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2020-06-16 21:45:35 +02:00 |
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Sebastian Hartte
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92fa237ce0
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startClient works again
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2020-06-02 11:54:23 +02:00 |
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Sebastian Hartte
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ec3b464655
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Some additional fixes from other branch.
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2020-05-31 16:13:07 +02:00 |
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yueh
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16d6d55d7f
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1.15 port
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2020-05-18 14:02:45 +02:00 |
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fscan
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52d28fabe3
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Use IItemHandler instead of IInventory internally (#2971)
* Use IItemHandler instead of IInventory internally
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2017-07-28 22:04:32 +02:00 |
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yueh
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15582fd1df
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Always use qualified access for fields and methods
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2017-07-20 21:27:22 +02:00 |
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yueh
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621910df91
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Format sourcecode
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2017-07-20 21:17:10 +02:00 |
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Gunther De Wachter
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fbcf8c4705
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Highly incomplete code. First work on porting to 1.12. Still need to rework a LOT of things.
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2017-07-06 01:57:19 +02:00 |
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Gunther De Wachter
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e6e858820f
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Updated forge and added some more stuff from the new mappings.
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2017-07-03 07:34:24 +02:00 |
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Gunther De Wachter
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da5879b667
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First batch of null -> isEmpty() checks.
I most likely still missed a ton of checks...
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2017-06-26 05:15:25 +02:00 |
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yueh
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1cde7bc933
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Changed to Null ItemStack instead of null.
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2016-12-21 20:38:37 +01:00 |
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yueh
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ed9e6dd21c
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Port to 1.11
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2016-12-21 20:38:36 +01:00 |
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Sebastian Hartte
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fdd75ef3a8
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Fixes how several UIs draw their item slots.
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2016-09-30 20:21:43 +02:00 |
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