Sebastian Hartte
cf656e1540
Added initial TechReborn compatibility to the EnergyAcceptor.
2020-08-16 18:14:57 +02:00
Sebastian Hartte
ab6f46077b
Now really fix the encoded pattern not showing the tooltip with spaces.
2020-08-16 14:26:37 +02:00
Sebastian Hartte
e9c7312e98
Merge fixes
2020-08-16 14:26:17 +02:00
Sebastian Hartte
006cf2f8c1
Fix missing spaces in encoded pattern item.
2020-08-16 14:06:31 +02:00
Sebastian Hartte
636dce66e3
Hide more Items in REI.
2020-08-16 14:06:22 +02:00
Sebastian Hartte
2787796cd3
Fix Text#toString use on the crafting screens.
2020-08-16 14:06:05 +02:00
Sebastian Hartte
ee67c5ea50
Use different naming for fullbright, and always reset it back after setting it.
2020-08-16 14:05:10 +02:00
Sebastian Hartte
11d772a32b
Fixed client-side only Text methods.
2020-08-15 17:44:28 +02:00
Sebastian Hartte
f20f0e003e
Merge remote-tracking branch 'origin/master' into fabric/master
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# Conflicts:
# gradle.properties
# src/main/java/appeng/server/subcommands/SpatialStorageCommand.java
2020-08-15 17:34:54 +02:00
Sebastian Hartte
0f100341d3
Added experimental site export mod.
2020-08-15 17:33:59 +02:00
Sebastian Hartte
73735c5cd5
Remove use of func_244388_a, which is client-only.
2020-08-15 17:29:36 +02:00
Sebastian Hartte
b1feeca41c
Fixup imports + formatting.
2020-08-15 03:18:23 +02:00
Sebastian Hartte
7d43d79682
Merge remote-tracking branch 'origin/master' into fabric/master
2020-08-15 03:16:03 +02:00
Sebastian Hartte
6c544f2211
Reformatted, and ported back some enhancements from the Forge version.
2020-08-15 02:51:03 +02:00
Sebastian Hartte
f455fd1994
Initial port to 1.16.2
2020-08-13 23:29:55 +02:00
Sebastian Hartte
1657c88681
Initial port to 1.16.2
2020-08-13 23:15:09 +02:00
Sebastian Hartte
fd67e0e5c6
Initial port to 1.16.2
2020-08-13 23:14:49 +02:00
Sebastian Hartte
0a2f03aa92
Moved Creative Tabs to Bootstrap.
2020-08-12 18:42:58 +02:00
Sebastian Hartte
b03a249da3
Remove libstructure
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Migrate to 1.16.2 final
2020-08-12 18:23:32 +02:00
Sebastian Hartte
964559baa1
Merge remote-tracking branch 'origin/master' into fabric/master
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# Conflicts:
# src/main/java/appeng/client/gui/implementations/NumberEntryWidget.java
2020-08-11 16:35:05 +02:00
Sebastian Hartte
87c2c94bd4
Use minus sign for minus buttons in number widget.
2020-08-11 16:31:20 +02:00
Sebastian Hartte
06f30b3daa
Reformat
2020-08-11 16:21:05 +02:00
Sebastian Hartte
68a02ed64b
Updated to 1.16.2-rc2
2020-08-11 16:20:31 +02:00
Sebastian Hartte
c59a6e34eb
Post-merge fixes
2020-08-11 02:12:26 +02:00
Sebastian Hartte
5b4f450fc3
Fix toLowerCase issues
2020-08-11 02:07:32 +02:00
Sebastian Hartte
ff0d38d56a
Merge fixes
2020-08-11 01:36:51 +02:00
yueh
d591a1492c
Fixes #4583 : Confine fluix crafting into the same block ( #4586 )
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Fluix crystals will now spawn within an area around the center of the block as well as some tuned down motion while still maintaining some randomness.
2020-08-10 11:30:04 +02:00
shartte
d1ba26311b
One Spatial Dimension ( #4570 )
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* Ported the "one spatial dimension" concept from pre-1.15
* Apply lighting updates after moving chunks.
Mark world data as dirty when changing it.
* Consolidated naming of spatial storage world/dimension.
Use server light manager to update lighting info in chunk.
* Save last transition information,
and add ae2 spatial command to interact with spatial storage.
* Formatting fixes.
* Improved docs for the origin generation.
Inverted condition on when the x/z axis are flipped.
Also added a helper to map a plot to a region file
* Remove TransitionResult since it's only used in lieu of a boolean.
Rework transition to make the checks BEFORE allocating a new cell.
* Removed unused imports.
Co-authored-by: yueh <yueh@users.noreply.github.com >
2020-08-10 11:29:07 +02:00
shartte
8733c2c11f
Fix Special Model Registration ( #4577 )
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* Fixes #4575 by updating Forge (ModelRegistryEvent is a modbus event but was misflagged as not being one). And update Forge because their breaking change breaks our mod.
* Update gradle.properties
Co-authored-by: yueh <yueh@users.noreply.github.com >
* Update src/main/resources/META-INF/mods.toml
Co-authored-by: yueh <yueh@users.noreply.github.com >
Co-authored-by: yueh <yueh@users.noreply.github.com >
2020-08-10 11:25:26 +02:00
yueh
4230fc7325
Fixes #4576 : Append the amount to each button ( #4580 )
2020-08-09 13:23:24 +02:00
shartte
9456f639d4
Simplify "unlit" quad loading and move to Mixins ( #4569 )
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* Simplified the UV loader concept: We only need it to make quads "unlit" which means that the lighting system is not applied to them. They always render at their full brightness.
* More documentation and slight cleanups.
2020-08-09 01:27:19 +02:00
shartte
fe753c540b
Fixes #4571 : When not used for displaying localized text, specify Locale.ROOT for toLowerCase/toUpperCase to avoid issues with locale-specific non-ASCII lowercase conversions for ASCII uppercase characters (i.e. turkish lowercase i for uppercase I). ( #4573 )
2020-08-08 14:56:51 +02:00
Sebastian Hartte
2fabab3a6a
Fix AO lighting for faces not fully snapped to block edges.
2020-08-08 02:20:40 +02:00
yueh
c7d3877129
Use the declared power drain for p2p tunnels ( #4567 )
2020-08-06 20:07:40 +02:00
Sebastian Hartte
89058448cf
Merged most recent master.
2020-08-06 00:46:20 +02:00
Sebastian Hartte
3c737d8d1e
Merge remote-tracking branch 'origin/master' into fabric/master
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# Conflicts:
# src/main/java/appeng/client/gui/AEBaseScreen.java
# src/main/java/appeng/client/gui/widgets/CustomSlotWidget.java
# src/main/java/appeng/client/gui/widgets/ITooltip.java
# src/main/java/appeng/client/gui/widgets/IconButton.java
# src/main/java/appeng/client/gui/widgets/ProgressBar.java
# src/main/java/appeng/client/gui/widgets/SettingToggleButton.java
# src/main/java/appeng/client/gui/widgets/ToggleButton.java
# src/main/java/appeng/container/slot/PlayerInvSlot.java
# src/main/java/appeng/fluids/client/gui/widgets/FluidSlotWidget.java
# src/main/java/appeng/fluids/client/gui/widgets/FluidTankWidget.java
# src/main/java/appeng/fluids/client/gui/widgets/OptionalFluidSlotWidget.java
# src/main/java/appeng/fluids/parts/FluidAnnihilationPlanePart.java
# src/main/java/appeng/parts/automation/AbstractFormationPlanePart.java
# src/main/java/appeng/parts/automation/AnnihilationPlanePart.java
# src/main/java/appeng/parts/automation/FormationPlanePart.java
# src/main/java/appeng/parts/automation/IdentityAnnihilationPlanePart.java
# src/main/java/appeng/parts/p2p/FluidP2PTunnelPart.java
2020-08-05 23:40:58 +02:00
Sebastian Hartte
8f740be431
Respect max amount per slot.
2020-08-05 23:15:04 +02:00
Sebastian Hartte
77e07e9b3b
Remove shape logic in AEBaseInvBlockEntity and bring offering inventories in line with caps.
2020-08-05 23:12:39 +02:00
Sebastian Hartte
d04cd2a001
Actually implement WrapperFilteredItemHandler.
2020-08-05 23:12:03 +02:00
Sebastian Hartte
239f8d027a
Fix network status screen showing translation keys.
2020-08-05 23:11:31 +02:00
Sebastian Hartte
c4c4d20303
Added Vanilla Hopper integration.
2020-08-05 23:06:56 +02:00
Sebastian Hartte
e7c57c0f61
Update the nominal face after the cull face, since
...
updating the cull face will also force the nominal
face to the cull face.
2020-08-05 23:06:09 +02:00
Sebastian Hartte
822249dda8
Added missing @Override annotations.
2020-08-05 22:11:00 +02:00
yueh
1404806d3d
Fixes #4559 : Use visual bounding box for overlay ( #4561 )
2020-08-05 21:52:34 +02:00
yueh
12e3fa9127
Makes formation planes a bit more consistent and less violent. ( #4553 )
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* Makes formation planes a bit more consistent and less violent.
Items will now have a slower speed when spawning as well as a narrower area to avoid having them glitch into a wall and be teleported around
* Removed debug output, added clarifying parenthesis and extracted method.
* Fixes various other issues with the formation plane
Also removed now useless code
Co-authored-by: Sebastian Hartte <sebastian@hartte.de >
2020-08-05 17:56:42 +02:00
shartte
8617dc8340
Plane Connection Refactor ( #4556 )
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* Refactors all plane parts to use a common helper for
calculating connections to adjacent planes.
Also fixes problems with updating these connections on neighbor updates.
* Fix conflicting GuiSync ID.
* Slightly refactor PlaneConnectionHelper, and fix an issue where the bounding box was calculated incorrectly by using the wrong up-direction.
2020-08-05 17:45:33 +02:00
shartte
9bc844738c
Fixes #4547 : Name clash between ITooltip#getWidth, ITooltip#getHeight and Vanilla Widget methods leads to missing methods at runtime, since the implementing methods will be remapped to SRG names, while referees of the interface will try to call the renamed methods by their name in the interface, leading to an AbstractMethodError. ( #4557 )
2020-08-05 16:33:44 +02:00
Sebastian Hartte
eab6483bd7
Fixes #4551 : Bounding box of annihilation planes is too small.
2020-08-05 00:54:26 +02:00
yueh
7ca9405c8b
Apply the FE tunnel behaviour to the fluid tunnel ( #4550 )
2020-08-04 17:57:59 +02:00
yueh
39959145a3
Revert "Apply the FE tunnel behaviour to the fluid tunnel ( #4545 )" ( #4549 )
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This reverts commit 22f552217f .
2020-08-04 08:45:10 +02:00