shartte
d1ba26311b
One Spatial Dimension ( #4570 )
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* Ported the "one spatial dimension" concept from pre-1.15
* Apply lighting updates after moving chunks.
Mark world data as dirty when changing it.
* Consolidated naming of spatial storage world/dimension.
Use server light manager to update lighting info in chunk.
* Save last transition information,
and add ae2 spatial command to interact with spatial storage.
* Formatting fixes.
* Improved docs for the origin generation.
Inverted condition on when the x/z axis are flipped.
Also added a helper to map a plot to a region file
* Remove TransitionResult since it's only used in lieu of a boolean.
Rework transition to make the checks BEFORE allocating a new cell.
* Removed unused imports.
Co-authored-by: yueh <yueh@users.noreply.github.com >
2020-08-10 11:29:07 +02:00
shartte
8733c2c11f
Fix Special Model Registration ( #4577 )
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* Fixes #4575 by updating Forge (ModelRegistryEvent is a modbus event but was misflagged as not being one). And update Forge because their breaking change breaks our mod.
* Update gradle.properties
Co-authored-by: yueh <yueh@users.noreply.github.com >
* Update src/main/resources/META-INF/mods.toml
Co-authored-by: yueh <yueh@users.noreply.github.com >
Co-authored-by: yueh <yueh@users.noreply.github.com >
2020-08-10 11:25:26 +02:00
shartte
4fa78a2add
Fix #4521 : Register RecipeTypes. ( #4523 )
2020-07-31 17:22:44 +02:00
Sebastian Hartte
98e9faa262
Ported model dependency changes from Fabric 1.16.
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Made IChestLid sided.
2020-07-30 22:08:19 +02:00
Sebastian Hartte
2b9c997191
Fix formatting.
2020-07-28 20:19:11 +02:00
Sebastian Hartte
1cb32517ae
Added missing chunk generator registration.
2020-07-28 20:11:18 +02:00
yueh
0beab559a6
Fix formatting
2020-07-28 11:44:57 +02:00
yueh
a65be62cd1
Organize and clean imports
2020-07-28 10:29:57 +02:00
Sebastian Hartte
e640918ca0
Compiles, can get ingame, uses Mixins to work around missing Fork Hooks for structures and custom dimensions.
2020-07-28 02:05:24 +02:00
Sebastian Hartte
84e6aaa122
Compiles again.
2020-07-27 23:50:28 +02:00
yueh
56ecda5173
1.16 port
2020-07-27 11:21:50 +02:00
yueh
06735f5c39
Rewrite drive model to support custom cell models ( #4459 )
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* Rewrite driver model to support custom cell models
Each cell can now register a mapping Item -> ResourceLocation for a
custom cell model. Fallback will always be a 1k item cell.
2020-07-11 23:07:20 +02:00
yueh
0d43ca15be
Removed AEApi
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Moved all internal access to the internal `Api` class using a new static
getter.
2020-07-11 19:40:34 +02:00
yueh
1eaddef694
Fixes #4453 : Avoid using clientside methods serverside.
2020-07-07 18:13:32 +02:00
Sebastian Hartte
c67dba2f13
Removed reliance on PartType from code outside of Bootstrapping,
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and restored ability to group different supported items on
Upgrade Card tooltips.
2020-07-01 00:56:17 +02:00
Sebastian Hartte
fba157a707
Removed unused ItemPredicate
2020-07-01 00:44:48 +02:00
Sebastian Hartte
8d8d3dd2d7
Minor refactoring.
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Replaced use of reflection with use of functional factory interface (API change).
2020-06-30 18:58:30 +02:00
Sebastian Hartte
346e58ff25
Remove duplicate registration of disassembly recipes.
2020-06-29 02:58:52 +02:00
yueh
d8928070fd
Removed superfluous conditional recipes ( #4433 )
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If needed, a global flag to disable all AE2 recipes will be added later.
2020-06-25 21:33:41 +02:00
yueh
adf1bd0191
Added new meteor types ( #4428 )
2020-06-22 22:18:21 +02:00
Sebastian Hartte
26bb08ddb5
Post-Rename Formatting Fixes
2020-06-22 13:25:38 +02:00
Sebastian Hartte
b4471b1abb
The Great Renamening of 2020
2020-06-22 13:21:23 +02:00
Sebastian Hartte
c4b5100283
Removal of lots of fixmes.
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Removed InvTweaks sort order (mod indicates it wont update, suggested replacement cpw sorting mod only sorts by count and reg-id).
Reactivated dissassemble special recipe.
Removed leftovers from cable bus non-tesr tile.
Added JEI facade recipes back in.
Removed superflous datagen for quartz tools.
2020-06-22 02:32:19 +02:00
Sebastian Hartte
5367315fd3
Fixed Facades Creative Tab.
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Moved Facades Whitelist to Tag.
Moved Facades TileEntity config over to an AE feature.
2020-06-22 00:52:38 +02:00
Sebastian Hartte
094ee93dbc
Re-Activated the facade recipe and item model
2020-06-21 23:35:57 +02:00
Sebastian Hartte
00e794f03f
Remove unused stuff
2020-06-21 23:00:07 +02:00
Sebastian Hartte
e1131bd1e2
Rewrote matter cannon ammo registry to be tag based.
2020-06-21 22:48:42 +02:00
Sebastian Hartte
2ed64f4944
Prevent meteorites from generating in the end or nether.
2020-06-21 17:18:14 +02:00
Sebastian Hartte
6d76bb989c
Meteorite Worldgen
2020-06-21 13:38:13 +02:00
Sebastian Hartte
afe98cbe04
Fix charged quartz generation.
2020-06-20 20:27:25 +02:00
Sebastian Hartte
434386a7ff
Added test command for testing ore gen.
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Started reimplementing quartz ore gen ontop of vanilla mechanics.
Fixes several sidedness issues.
Added recipe serialization for server->client sync.
2020-06-20 18:04:20 +02:00
yueh
fe215f0a91
Code Cleanup
2020-06-19 16:09:06 +02:00
Sebastian Hartte
fa1ea8582d
Formatting fixes
2020-06-18 17:21:07 +02:00
Sebastian Hartte
98d6740bb2
Redo rendering of the molecular assembler and it's animation
2020-06-18 17:15:08 +02:00
Sebastian Hartte
e9e06fa7ee
Renamed MAC -> Molecular Assembler
2020-06-16 23:17:29 +02:00
yueh
5225ea426b
pick 97420a31d The big reformat of 2020
2020-06-16 21:45:35 +02:00
Sebastian Hartte
9599a31893
Removed Inscriber Recipe Registry
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Fixed Inscriber TESR rendering and added a small easing function
2020-06-14 11:27:24 +02:00
Sebastian Hartte
0db7e70722
Fix custom item entities not showing on the client
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Fix crystal growth not syncing
2020-06-13 20:25:00 +02:00
Sebastian Hartte
94226f3219
Working spatial dimensions teleport.
2020-06-13 01:11:31 +02:00
Eutro
65482357f7
Meteor world gen ( #4409 )
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Start doing meteor world gen things
2020-06-12 11:36:45 +02:00
Sebastian Hartte
ecbcc56997
Added grinder and inscriber recipes. Improved JEI integration.
2020-06-11 00:40:14 +02:00
Sebastian Hartte
8ccc114f92
Basic JEI integration is back
2020-06-10 20:27:29 +02:00
Sebastian Hartte
1393b4c9dd
Flattened Paintballs, great recipe migratin.
2020-06-10 16:07:20 +02:00
Sebastian Hartte
8c45807ecd
Moving files over to datapack directory.
2020-06-10 00:57:28 +02:00
Sebastian Hartte
bd16641638
Fixed formation planes.
2020-06-10 00:25:44 +02:00
Sebastian Hartte
97e065ea1f
Part models
2020-06-09 00:53:40 +02:00
Sebastian Hartte
4b11b8857b
Start of part registration.
2020-06-08 21:27:22 +02:00
Sebastian Hartte
b2afa0398c
More Rendering fixes
2020-06-08 18:36:03 +02:00
Sebastian Hartte
e2c62f0e27
Fixed seeds, materials and other things
2020-06-07 17:30:43 +02:00
yueh
23b6e195ac
Revert using internal API
2020-06-07 17:21:20 +02:00