Commit Graph

79 Commits

Author SHA1 Message Date
shartte e276aa682f Replaced all instances of Guava's Optional type with Java 8's Optional type, as discussed in #81. (#90) 2016-08-26 12:42:21 +02:00
elix-x 63f426336b Fixes and cleanup
- Compile error fixes (blame @biggles2206). Fixes #53.
- UVLModelLoader is now cross compatible with vanilla (vanilla can use
uvl parents who have vanilla parents).
- Due to it, now using uvlMarker instead of .uvl.
- General code reformatting and cleanup.
2016-08-15 18:19:33 +02:00
elix-x 05aa6972c4 Second update pass (2/3) - 82 -> 0 errors
Second update pass which fixes all compile errors. Some parts may have
aftermath effect, hence why 3rd pass will check those maked with
"aftermath".
Errors: 82 -> 0. Mod can be launched.
2016-06-21 11:03:10 +02:00
elix-x 5498eb6d7c First update pass (1/3) - ~1400 -> 82 errors
This is first update pass, which is mainly import reorganization, name
fixes, etc... Although some parts of second were done where changes
aren't important.
Errors: ~1400 -> 82.
2016-06-19 14:43:27 +02:00
yueh 02ac8cf220 Refactored the logging
Using LogManager instead of FMLRelaunchLog to access the logger instance.
Added logging of the name of failed exports instead of exception.
Improved crafting log to include issuer including their location and the
requested item.
Removed superfluous FMLRelaunchLog instance.
Removed superfluous parameters for PlayerData constructor.
2016-01-01 02:55:36 +01:00
yueh f84b9a7e1d All parameters on one line (for now)
Easier picking of 1.7 changes
2016-01-01 02:02:05 +01:00
AlgorithmX2 71afa9bf53 1.8.8 + deleted all integration can be recovered later or something. 2015-12-31 17:19:44 -06:00
yueh 99215e1701 Organized imports 2015-12-24 02:07:03 +01:00
yueh c9e8a6e939 Formatted code 2015-12-24 02:03:16 +01:00
yueh e94a0cfccf Reduces visibility of internal fields/methods
Reduces the visibility of all fields to private and create setters/getters
when necessary. Exceptions are fields with GuiSync as these need to be
public.

Reduces the visibility of internal methods to private/protected/default when possible.
2015-12-24 01:59:13 +01:00
yueh 1e7126f98e Added an option to toggle oredict subsitutions for patterns.
It adds a backward compatibility to convert current patterns to use
oredict by default, which should be removed with rv4 stable.

Closes #1156
2015-12-23 14:34:28 +01:00
thatsIch 8b3a954f73 final variables and parameters 2015-09-30 14:24:44 +02:00
thatsIch 059523f543 Reduce scope of variables 2015-09-30 14:22:21 +02:00
thatsIch 2d71b0e34a prefer isEmpty over length() == 0 2015-09-30 14:16:03 +02:00
yueh ef6bc3e58f Changed the interface to 9 slots to be consistent with every other machine 2015-09-30 13:42:31 +02:00
yueh 67213462db Adds a round robin and random mode to export buses.
Resolves #85
2015-09-30 13:04:02 +02:00
thatsIch 59dbfb1452 Fixed stairs 2015-09-30 11:34:16 +02:00
yueh ed47a23156 Closes #12 Added visual lock state to monitors
Some general refactoring of every monitor including panels and terminals.
Disabled glPushAttrib and glPopAttrib for StorageMonitor as this can be a
performance issue.

Conflicts:
	src/main/java/appeng/parts/AEBasePart.java
	src/main/java/appeng/parts/reporting/PartConversionMonitor.java
	src/main/java/appeng/parts/reporting/PartDarkMonitor.java
	src/main/java/appeng/parts/reporting/PartMonitor.java
	src/main/java/appeng/parts/reporting/PartPatternTerminal.java
	src/main/java/appeng/parts/reporting/PartSemiDarkMonitor.java
	src/main/java/appeng/parts/reporting/PartStorageMonitor.java
	src/main/java/appeng/parts/reporting/PartTerminal.java
2015-06-22 15:34:46 +02:00
yueh 3b5b9b68ce Moved ETA to the title and also no longer display for empty jobs
Fixes #1567
2015-06-18 01:22:45 +02:00
AlgorithmX2 38afde724b Most of the 1.8 Port. 2015-06-15 19:44:59 -05:00
yueh 61dfc05ae0 Added a simple ETA to crafting jobs 2015-05-21 21:31:13 +02:00
thatsIch 1cf2e8d43e Instance field access not qualified with 'this' 2015-05-18 00:12:45 +02:00
TheJulianJES 0085909914 Don't add the player inventory two times (Inscriber) 2015-05-10 17:55:10 +02:00
thatsIch 168038c595 Merge pull request #1426 from thatsIch/e-overly-strong-cast
reduces overly strong type cast
2015-05-09 15:57:47 +02:00
yueh b6b76d145b Organize imports 2015-05-09 13:06:09 +02:00
thatsIch 7c9b734948 reduces overly strong type cast 2015-05-09 12:45:46 +02:00
thatsIch 513292cd08 Replaces all local variables regarding their naming conventions 2015-05-08 23:50:36 +02:00
thatsIch f193c2adc4 Replaces all method parameter regarding their naming conventions 2015-05-08 23:25:19 +02:00
thatsIch 875214c166 Adds annotations by contract of the interface 2015-05-02 15:39:59 +02:00
yueh f15561c4dc Added missing check to detect missing cell workbenches
Fixes #1360
2015-05-01 12:48:08 +02:00
thatsIch 64ed05a1b4 Puts everywhere brackets 2015-04-29 18:38:24 +02:00
thatsIch 8087a43df5 Fixes #1186: Storage Cells drop upgrades upon disassembling 2015-04-23 22:54:10 +02:00
yueh 788de6d432 Merge pull request #964 from yueh/fix-889
Fixes #889 possible dupe bug
2015-04-06 15:54:23 +02:00
thatsIch 06bca227d0 Closes #1054: Adds an Inscriber API for Developers 2015-04-06 13:45:27 +02:00
thatsIch bb1c341c95 Fixes #1059 FMP Blocks don't disturb the ME Interface identifier 2015-04-04 14:32:17 +02:00
yueh 5416ea2365 Fixes 889 possible dupe bug
Adds a hotfix to prevent duping with portable cells.
Should possibly fix the NPE crash with switching slots on laggy servers.
2015-04-03 17:23:17 +02:00
thatsIch d34c988c88 Basic reformat, hit once, hope never again 2015-04-03 15:07:13 +02:00
thatsIch 9986ffc458 Fixes #675 No disabled feature should log spam or crash anymore.
Deprecates the old usage of the AEItemDefinitions via the direct method access of

* blocks()
* parts()
* items()
* materials()

and thus use the new re-direct via definitions().

All definitions are now initialized, no matter what. But SubItems, Items and Blocks are not registered, if by chance are disabled.
2015-03-28 16:21:37 +01:00
thatsIch 81c32d5181 Multiple variables in one declaration 2015-03-26 12:13:34 +01:00
thatsIch 9bf8b4388f Extract ++ and -- from expressions 2015-03-26 11:07:26 +01:00
thatsIch bd2ee1c5ea Assignment replaceable with operator assignment 2015-03-26 10:41:45 +01:00
thatsIch da91585d69 Fixes #822 Automation of IO Port works as inteded again
Top and bottom can insert into input slots 0 - 5 on the left
Sides can extract from output slots 6 - 11 on the eight
2015-03-22 11:07:25 +01:00
yueh b18addbf37 remove trailing whitespaces 2015-02-03 12:04:13 +01:00
yueh a8c920932e Formation plane can now drop blocks as items 2015-01-16 19:58:11 +01:00
thatsIch 52c512635d Renamed constants 2015-01-01 22:13:10 +01:00
yueh 9b7b0fc0fb Organize imports 2014-12-29 21:59:05 +01:00
yueh f471513bd0 Changed access to use this qualifier 2014-12-29 15:13:47 +01:00
riking 60569ac221 Also use the player's inventory to handle NEI fills
If the items for a recipe are not available in the ME network when you
shift-left-click the NEI question mark, also try to pull from the
player's inventory.

The 'ic' local variable was renamed to 'testInv', as it's used to test
the IRecipe on various crafting propositions to see if the item
satisfies the recipe.

Closes #564, "Shift clicking "?" on NEI recipe ignores items in the
player's inventory".
2014-12-20 23:30:39 -08:00
thatsIch 2243c5a188 Refactoring
Type-safety

Minor performance improvements
2014-12-02 22:55:39 +01:00
thatsIch 7505f9b66a Added copyright to all java files 2014-11-14 12:03:00 +01:00