Sebastian Hartte
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e9e06fa7ee
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Renamed MAC -> Molecular Assembler
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2020-06-16 23:17:29 +02:00 |
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Sebastian Hartte
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ef85c284c6
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Fix molecular assembler lighting and lights not being on.
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2020-06-16 22:30:11 +02:00 |
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yueh
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5225ea426b
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pick 97420a31d The big reformat of 2020
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2020-06-16 21:45:35 +02:00 |
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Sebastian Hartte
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8cc1cab725
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Fix lighting of drive model when rotated (being opaque).
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2020-06-16 20:55:41 +02:00 |
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Sebastian Hartte
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d1622afa38
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Re-enabled the encoded pattern rendering hack that shows the crafting/processing output's item model when the player is holding shift (but only in the GUI).
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2020-06-16 17:39:53 +02:00 |
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Sebastian Hartte
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f6f8ac20e8
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Fix the pattern terminal's processing output / crafting result slots not being disabled when switching modes by putting back the old code that simply moves them offscreen.
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2020-06-16 17:35:47 +02:00 |
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Sebastian Hartte
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27c5498935
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Fix drive item model.
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2020-06-16 17:03:53 +02:00 |
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Sebastian Hartte
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783a7a62a7
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Missing textures.
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2020-06-16 16:53:43 +02:00 |
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Sebastian Hartte
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d50dcc31fa
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Working on drive design.
Several particle crash fixes.
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2020-06-15 22:20:29 +02:00 |
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Sebastian Hartte
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90a282bf05
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Fix the fluix block being craftable with 4 purified fluix crystals.
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2020-06-14 11:46:10 +02:00 |
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Sebastian Hartte
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0db7e70722
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Fix custom item entities not showing on the client
Fix crystal growth not syncing
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2020-06-13 20:25:00 +02:00 |
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Sebastian Hartte
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b9381fc2e1
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Fix dust textures (1px offset vs. vanilla) and updated gold dust texture to better match vanilla color scheme.
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2020-06-13 16:16:48 +02:00 |
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Sebastian Hartte
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26184c3190
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Fix crafting cube model references.
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2020-06-13 15:56:09 +02:00 |
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Sebastian Hartte
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a4b16c21a3
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Spatial Sky Renderer fixed
Changed Tooltips for Spatial Cells
Updated forge + mcp
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2020-06-13 15:51:04 +02:00 |
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yueh
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e83429e1bb
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Updated ids to better match vanilla conventions (#4412)
Also changed related textures, models and recipes.
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2020-06-12 19:05:29 +02:00 |
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Sebastian Hartte
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5cda370746
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Fix advancements (or try to) and fix translations
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2020-06-11 01:37:30 +02:00 |
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Sebastian Hartte
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9bde4dd899
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Paint Ball Translations
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2020-06-11 01:21:48 +02:00 |
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Sebastian Hartte
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d37345ccfe
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Fix paint balls.
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2020-06-11 00:51:41 +02:00 |
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Sebastian Hartte
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ecbcc56997
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Added grinder and inscriber recipes. Improved JEI integration.
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2020-06-11 00:40:14 +02:00 |
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Sebastian Hartte
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8ccc114f92
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Basic JEI integration is back
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2020-06-10 20:27:29 +02:00 |
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Sebastian Hartte
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1393b4c9dd
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Flattened Paintballs, great recipe migratin.
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2020-06-10 16:07:20 +02:00 |
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Sebastian Hartte
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8c45807ecd
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Moving files over to datapack directory.
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2020-06-10 00:57:28 +02:00 |
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Sebastian Hartte
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bd16641638
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Fixed formation planes.
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2020-06-10 00:25:44 +02:00 |
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Sebastian Hartte
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e1b66a2a1c
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Renamed items, added back waila.
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2020-06-09 18:19:09 +02:00 |
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Sebastian Hartte
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97e065ea1f
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Part models
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2020-06-09 00:53:40 +02:00 |
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Sebastian Hartte
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4b11b8857b
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Start of part registration.
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2020-06-08 21:27:22 +02:00 |
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Sebastian Hartte
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b2afa0398c
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More Rendering fixes
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2020-06-08 18:36:03 +02:00 |
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Sebastian Hartte
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679ea1c332
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UVLightMap loader now works again (needs another pass).
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2020-06-07 18:58:31 +02:00 |
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Sebastian Hartte
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e2c62f0e27
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Fixed seeds, materials and other things
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2020-06-07 17:30:43 +02:00 |
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Sebastian Hartte
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1c7a28c606
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More Rendering Fixes
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2020-06-07 15:57:07 +02:00 |
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Sebastian Hartte
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46b1d1ffdc
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GUI Rendering and various fixes
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2020-06-07 03:29:57 +02:00 |
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Sebastian Hartte
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ff042a394b
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All GUI compile errors fixed, switched to excludes over includes in gradle build and lots, LOTS of more fixes.
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2020-06-06 21:16:05 +02:00 |
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Sebastian Hartte
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bb453b0d35
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Flattening part 1
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2020-06-05 22:47:29 +02:00 |
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Sebastian Hartte
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d0b8a5f33f
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Working on Inscriber TESR
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2020-06-05 00:58:11 +02:00 |
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Sebastian Hartte
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237463dd94
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Lots of compile fixes
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2020-06-04 03:02:48 +02:00 |
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Sebastian Hartte
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36eb8c807e
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Orientation Fixes when Placing Blocks with Tile Entities
Sky Compass Rendering (no rotation yet)
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2020-06-03 01:19:18 +02:00 |
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eutropius225
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7483314190
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Re-implement stairs.
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2020-06-02 11:13:40 +09:30 |
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eutropius225
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6b40fda793
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Re-implement slabs.
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2020-06-02 11:13:40 +09:30 |
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Sebastian Hartte
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fc300745cd
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Container-Stuff
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2020-06-02 02:33:05 +02:00 |
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Sebastian Hartte
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9f63859769
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Work on GUIs (specifically to get SkyChest GUI)
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2020-06-02 02:14:09 +02:00 |
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Sebastian Hartte
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2a1ba12516
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QuartzFixture and (semi-borked) LightningFX
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2020-06-01 16:59:11 +02:00 |
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Sebastian Hartte
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260b2d1c92
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Vibrant Quartz Glass + Particles
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2020-06-01 15:12:16 +02:00 |
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Sebastian Hartte
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423aaf0762
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Reactivated UV offset and commented what fixed missing sides.
Added missing item models.
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2020-06-01 13:18:36 +02:00 |
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Sebastian Hartte
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adfc2577ed
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Connected Glass
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2020-06-01 13:13:18 +02:00 |
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Sebastian Hartte
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5cdeff01be
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Custom Model Loader
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2020-06-01 04:02:37 +02:00 |
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Sebastian Hartte
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077ff17078
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More stuff ingame and showing up.
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2020-06-01 01:01:32 +02:00 |
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Sebastian Hartte
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6a88728544
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First shot at starting.
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2020-05-31 17:16:25 +02:00 |
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Sebastian Hartte
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ec3b464655
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Some additional fixes from other branch.
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2020-05-31 16:13:07 +02:00 |
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yueh
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3dff3a5d54
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Upgraded buildscripts for minecraft 1.15.2
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2020-05-07 16:13:54 +02:00 |
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Chan, Danny
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df2a7c1858
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Add "cullface" into charged_quartz_ore.json (#4108)
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2019-08-07 10:08:05 +02:00 |
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