Sebastian Hartte
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ee67c5ea50
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Use different naming for fullbright, and always reset it back after setting it.
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2020-08-16 14:05:10 +02:00 |
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Sebastian Hartte
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7121426fc9
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Disable AO for the Spatial Pylon due to artifacts.
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2020-07-19 00:12:35 +02:00 |
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Sebastian Hartte
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26bb08ddb5
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Post-Rename Formatting Fixes
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2020-06-22 13:25:38 +02:00 |
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Sebastian Hartte
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b4471b1abb
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The Great Renamening of 2020
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2020-06-22 13:21:23 +02:00 |
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yueh
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5225ea426b
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pick 97420a31d The big reformat of 2020
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2020-06-16 21:45:35 +02:00 |
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Sebastian Hartte
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ff042a394b
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All GUI compile errors fixed, switched to excludes over includes in gradle build and lots, LOTS of more fixes.
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2020-06-06 21:16:05 +02:00 |
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Sebastian Hartte
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5cdeff01be
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Custom Model Loader
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2020-06-01 04:02:37 +02:00 |
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yueh
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16d6d55d7f
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1.15 port
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2020-05-18 14:02:45 +02:00 |
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yueh
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15582fd1df
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Always use qualified access for fields and methods
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2017-07-20 21:27:22 +02:00 |
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yueh
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621910df91
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Format sourcecode
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2017-07-20 21:17:10 +02:00 |
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yueh
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5028c8025b
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Fixes #2669: Missing particle texture for pylons.
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2016-12-01 10:56:01 +01:00 |
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yueh
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69e1c5433f
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Fixes #2454: Incorrect bottom edge texture rotation on pylons on X axis
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2016-10-11 15:38:47 +02:00 |
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yueh
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71396637e3
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Organise imports
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2016-09-17 17:05:07 +02:00 |
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yueh
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93145750c0
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Added missing file headers
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2016-09-17 16:00:37 +02:00 |
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Sebastian Hartte
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d48e7e1f6d
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Implemented spatial pylon rendering.
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2016-09-15 22:12:53 +02:00 |
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