Sebastian Hartte
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f14a32809e
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Fixes EnergyFX particles
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2020-06-19 17:40:20 +02:00 |
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yueh
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fe215f0a91
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Code Cleanup
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2020-06-19 16:09:06 +02:00 |
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Sebastian Hartte
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fb31fab2cc
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Fix crafting and storage monitor display.
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2020-06-19 00:30:52 +02:00 |
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Sebastian Hartte
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f2a9d8c806
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Fix crafting CPU name comparision and implement ITextComponent container sync.
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2020-06-19 00:08:17 +02:00 |
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Sebastian Hartte
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3faa3db2b6
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Fix QuartzKnife GUI input text-field interaction.
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2020-06-19 00:08:02 +02:00 |
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Sebastian Hartte
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608e3a020c
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Fix cancel button of crafting confirm UI.
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2020-06-18 21:57:52 +02:00 |
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Sebastian Hartte
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f63adf1eca
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Fix interaction with the search field in interface terminals.
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2020-06-18 21:43:49 +02:00 |
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Sebastian Hartte
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749742a8aa
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Fix interface terminal spamming update packets due to matching the wrong name.
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2020-06-18 21:32:44 +02:00 |
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Sebastian Hartte
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fa1ea8582d
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Formatting fixes
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2020-06-18 17:21:07 +02:00 |
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Sebastian Hartte
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98d6740bb2
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Redo rendering of the molecular assembler and it's animation
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2020-06-18 17:15:08 +02:00 |
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Sebastian Hartte
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c6437465b7
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Notify the parent container of a lot more thoroughly when the slot is changed (i.e. items taken from it).
And then make use of that to invalidate the validation state of the crafting pattern in the Molecular Assembler when the pattern is changed.
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2020-06-17 00:23:46 +02:00 |
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Sebastian Hartte
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e9e06fa7ee
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Renamed MAC -> Molecular Assembler
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2020-06-16 23:17:29 +02:00 |
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yueh
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5225ea426b
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pick 97420a31d The big reformat of 2020
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2020-06-16 21:45:35 +02:00 |
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Sebastian Hartte
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8cc1cab725
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Fix lighting of drive model when rotated (being opaque).
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2020-06-16 20:55:41 +02:00 |
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Sebastian Hartte
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d1622afa38
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Re-enabled the encoded pattern rendering hack that shows the crafting/processing output's item model when the player is holding shift (but only in the GUI).
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2020-06-16 17:39:53 +02:00 |
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Sebastian Hartte
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f6f8ac20e8
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Fix the pattern terminal's processing output / crafting result slots not being disabled when switching modes by putting back the old code that simply moves them offscreen.
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2020-06-16 17:35:47 +02:00 |
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Sebastian Hartte
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a005f1c2e8
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Clear the cable bus model cache when the resource pack is reloaded (otherwise we might return stale models with incorrect texture sprite coordinates).
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2020-06-16 17:34:56 +02:00 |
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yueh
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a23b35ed63
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Remove broken and unused import statement
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2020-06-16 11:50:18 +02:00 |
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Sebastian Hartte
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d50dcc31fa
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Working on drive design.
Several particle crash fixes.
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2020-06-15 22:20:29 +02:00 |
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Sebastian Hartte
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d43e8d19dd
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Implements opening containers from items with and without a block context.
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2020-06-14 21:23:55 +02:00 |
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Sebastian Hartte
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8e8cbca57b
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Fixes transparency of tab button icons.
Fixes priority sub-gui returning to ME-chest-interface rather than storage-cell interface for ME chests.
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2020-06-14 19:26:52 +02:00 |
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Sebastian Hartte
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42651ed087
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Cleaned up a bit of the unimplemented full-width terminal mode.
And promptly disabled it by correctly filtering against the settings.
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2020-06-14 19:02:13 +02:00 |
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Sebastian Hartte
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cbbb9d1ade
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More warning fixes and cleanup.
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2020-06-14 18:13:42 +02:00 |
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Sebastian Hartte
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20e9eb66b2
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Docs for AESubGui
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2020-06-14 18:02:39 +02:00 |
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Sebastian Hartte
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fd7ed5bbf0
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GUI Refactoring and consolidation
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2020-06-14 18:00:02 +02:00 |
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Sebastian Hartte
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9b19f5b0e2
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Enum-Ify ISortSource since it always uses the same enum types
Reactivate JEI integration
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2020-06-14 14:30:41 +02:00 |
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Sebastian Hartte
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048c2d0b46
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Fix item stack rendering and consolidate it for fluids+items.
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2020-06-14 14:19:15 +02:00 |
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Sebastian Hartte
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f5a56682dd
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Improved TESR rendering for inscriber again:
- Use storage block tag to determine if the larger transform should be used to show it in the inscriber.
- Use an easing function to retract the stamp
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2020-06-14 13:40:22 +02:00 |
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Sebastian Hartte
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2003506fd1
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Simplified Inscriber TESR.
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2020-06-14 12:56:23 +02:00 |
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Sebastian Hartte
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9599a31893
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Removed Inscriber Recipe Registry
Fixed Inscriber TESR rendering and added a small easing function
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2020-06-14 11:27:24 +02:00 |
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Sebastian Hartte
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2e41d44964
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Fix default block properties.
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2020-06-13 22:46:13 +02:00 |
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Sebastian Hartte
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a4b16c21a3
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Spatial Sky Renderer fixed
Changed Tooltips for Spatial Cells
Updated forge + mcp
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2020-06-13 15:51:04 +02:00 |
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Sebastian Hartte
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94226f3219
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Working spatial dimensions teleport.
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2020-06-13 01:11:31 +02:00 |
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yueh
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e83429e1bb
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Updated ids to better match vanilla conventions (#4412)
Also changed related textures, models and recipes.
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2020-06-12 19:05:29 +02:00 |
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Eutro
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65482357f7
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Meteor world gen (#4409)
Start doing meteor world gen things
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2020-06-12 11:36:45 +02:00 |
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Sebastian Hartte
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bd16641638
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Fixed formation planes.
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2020-06-10 00:25:44 +02:00 |
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Sebastian Hartte
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3e206ee544
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Temporary fix for quad rotator.
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2020-06-09 19:22:45 +02:00 |
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Sebastian Hartte
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97e065ea1f
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Part models
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2020-06-09 00:53:40 +02:00 |
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Sebastian Hartte
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4b11b8857b
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Start of part registration.
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2020-06-08 21:27:22 +02:00 |
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Sebastian Hartte
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b2afa0398c
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More Rendering fixes
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2020-06-08 18:36:03 +02:00 |
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Sebastian Hartte
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679ea1c332
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UVLightMap loader now works again (needs another pass).
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2020-06-07 18:58:31 +02:00 |
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Sebastian Hartte
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e2c62f0e27
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Fixed seeds, materials and other things
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2020-06-07 17:30:43 +02:00 |
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yueh
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23b6e195ac
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Revert using internal API
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2020-06-07 17:21:20 +02:00 |
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Sebastian Hartte
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1c7a28c606
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More Rendering Fixes
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2020-06-07 15:57:07 +02:00 |
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Sebastian Hartte
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53fc345e88
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Fix button rendering
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2020-06-07 12:30:00 +02:00 |
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Sebastian Hartte
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46b1d1ffdc
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GUI Rendering and various fixes
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2020-06-07 03:29:57 +02:00 |
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Sebastian Hartte
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70418b0bb2
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GUI Registration
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2020-06-06 21:54:09 +02:00 |
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Sebastian Hartte
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ff042a394b
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All GUI compile errors fixed, switched to excludes over includes in gradle build and lots, LOTS of more fixes.
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2020-06-06 21:16:05 +02:00 |
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Sebastian Hartte
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476c310de6
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Fixed Auto Rotating Model (reverted to old code for now, fix later)
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2020-06-05 14:23:28 +02:00 |
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Sebastian Hartte
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d0b8a5f33f
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Working on Inscriber TESR
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2020-06-05 00:58:11 +02:00 |
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