Commit Graph

15 Commits

Author SHA1 Message Date
Sebastian Hartte fb31fab2cc Fix crafting and storage monitor display. 2020-06-19 00:30:52 +02:00
yueh 5225ea426b pick 97420a31d The big reformat of 2020 2020-06-16 21:45:35 +02:00
Sebastian Hartte b2afa0398c More Rendering fixes 2020-06-08 18:36:03 +02:00
Sebastian Hartte 237463dd94 Lots of compile fixes 2020-06-04 03:02:48 +02:00
covers1624 d32dbfd3c8 Some models and render stuff compiles 2020-06-02 11:59:29 +09:30
Sebastian Hartte ec3b464655 Some additional fixes from other branch. 2020-05-31 16:13:07 +02:00
yueh 16d6d55d7f 1.15 port 2020-05-18 14:02:45 +02:00
fscan 1e15b23506 Rework AEItemStack (#3091)
* Use itemstack as itemdef
* HIGH_TAG/LOW_TAG should be compared both directions
* Remove getTagCompound
* Make Itemlist implementation independent
* Cache item id for performance reasons
* Add preconditions to saveguard against external meddling
* Chache itemDamage
* Remove IAEStackSearchKey for now, rename getDisplayStack
2017-09-30 17:18:30 +02:00
Florian Scandella 53f5724657 Set stack size to 1 for rendering 2017-09-02 01:06:25 +02:00
yueh 406013142e Superfluous whitespace removal 2017-07-20 21:23:01 +02:00
Gunther De Wachter 890eef1803 Update MCP Mappings to stable_32
Some mapping updates are just straight up weird. 20170516 -> isBlockSolid, 20170517 -> causesDownwardCurrent
2017-07-03 06:54:45 +02:00
Gunther De Wachter 61b81fc802 Fix facade recipes. Hopefully the last null check fix. 2017-06-27 20:39:06 +02:00
Sebastian Hartte 2ab1fc0adf Removed usage of GL11 in favor of using GlStateManager. 2016-10-03 00:23:45 +02:00
yueh 93145750c0 Added missing file headers 2016-09-17 16:00:37 +02:00
Sebastian Hartte 7584d00681 Added crafting monitor item TESR (refactored out item rendering of that kind into a shared class).
Fixes server startup issues due to sidedness.
2016-09-14 00:50:02 +02:00