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Author SHA1 Message Date
PrototypeTrousers e09f74cb5f 2 2021-08-14 00:09:32 -03:00
PrototypeTrousers facc1b4ef4 prevent crafting job to be fired if its a pattern failed previously till
the lack of ingredient that caused the failure is satisfied
2021-08-13 22:50:14 -03:00
1523 changed files with 110907 additions and 105771 deletions
-23
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@@ -1,23 +0,0 @@
name: Build
on: [push]
jobs:
build:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v4
- name: Set up OpenJDK 17
uses: actions/setup-java@v4
with:
java-version: '17'
distribution: 'adopt' # You can choose other OpenJDK distributions.
- name: Update Build Script (Before Build)
run: ./gradlew updateBuildScript
- name: Build with Gradle
run: ./gradlew build
- name: Upload Artifact
uses: actions/upload-artifact@v4
with:
name: AE2-UEL
path: build/libs/*.jar # Make sure this path matches the location of your build artifacts
+15
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@@ -0,0 +1,15 @@
name: 'Lock threads'
on:
schedule:
- cron: '0 0 * * *'
jobs:
lock:
runs-on: ubuntu-latest
steps:
- uses: dessant/lock-threads@v2
with:
github-token: ${{ github.token }}
issue-lock-inactive-days: '180'
pr-lock-inactive-days: '180'
-82
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@@ -1,82 +0,0 @@
# Publishes built jars to distribution platforms
name: Publish
on:
push:
tags:
- 'v[0-9]+.[0-9]+.[0-9]+' # any semver tag, e.g. 1.2.3
env:
# type of release
RELEASE_TYPE: "release"
jobs:
Publish:
runs-on: ubuntu-latest
permissions:
contents: write # needed to create GitHub releases
steps:
- name: Checkout Repository
uses: actions/checkout@v3
- name: Check for Duplicate Tags
run: |
if git rev-parse -q --verify "refs/tags/${{ github.ref }}" >/dev/null; then
echo "Tag already exists. A version bump is required."
exit 1
fi
- name: Setup Java
uses: actions/setup-java@v3
with:
distribution: 'zulu'
java-version: '17'
- name: Build Project
uses: gradle/gradle-build-action@v2
with:
arguments: 'build --build-cache --daemon' # use the daemon here so the rest of the process is faster
generate-job-summary: false
gradle-home-cache-includes: |
caches
jdks
notifications
wrapper
- name: Publish to GitHub
uses: softprops/action-gh-release@v1
with:
files: "build/libs/*.jar"
generate_release_notes: true
fail_on_unmatched_files: true
- name: Publish to Maven
uses: gradle/gradle-build-action@v2
env:
MAVEN_USER: "${{secrets.MAVEN_USER}}"
MAVEN_PASSWORD: "${{secrets.MAVEN_PASSWORD}}"
with:
arguments: 'publish --daemon'
generate-job-summary: false
gradle-home-cache-includes: |
caches
jdks
notifications
wrapper
- name: Publish to Curseforge
uses: gradle/gradle-build-action@v2
env:
CURSEFORGE_API_KEY: "${{secrets.CURSEFORGE_API_KEY}}"
CURSEFORGE_PROJECT_ID: "${{secrets.CURSEFORGE_PROJECT_ID}}"
RELEASE_TYPE: "${{env.RELEASE_TYPE}}"
with:
arguments: 'curseforge --daemon'
generate-job-summary: false
gradle-home-cache-includes: |
caches
jdks
notifications
wrapper
-39
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@@ -1,39 +0,0 @@
# Updates the Gradle Cache when relevant files change
name: Update Gradle Cache
on:
workflow_dispatch:
push:
branches:
- master
paths:
- "gradle**" # covers gradle folder, gradle.properties, gradlew
- "build.gradle*"
- "settings.gradle*"
- "src/main/resources/*_at.cfg" # access transformers
jobs:
Update_Cache:
runs-on: ubuntu-latest
steps:
- name: Checkout Repository
uses: actions/checkout@v3
- name: Setup Java
uses: actions/setup-java@v3
with:
distribution: 'zulu'
java-version: '17'
- name: Update Cache
uses: gradle/gradle-build-action@v2
with:
arguments: 'test --build-cache --no-daemon' # disable daemon since only one gradle operation will happen
generate-job-summary: false
gradle-home-cache-includes: |
caches
jdks
notifications
wrapper
cache-write-only: true
+24 -76
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@@ -1,83 +1,31 @@
.nopublish
# exclude all
/*
### Windows ###
# include important folders
# need gradle
!gradle/
!gradlew
!gradlew.bat
!build.gradle
!gradle.properties
!.travis.yml
thumbs.db
*.db
# include markdowns
!README.md
!LICENSE
### Java ###
# include sourcecode
!src/
*.class
# include git important files
!.gitmodules
!.gitignore
# Mobile Tools for Java (J2ME)
.mtj.tmp/
# code format to reduce noise in git commits
!codeformat/
# Package Files #
*.war
*.ear
*.txt
# Github specific files and directories
!.github/
# virtual machine crash logs, see http://www.java.com/en/download/help/error_hotspot.xml
hs_err_pid*
### Eclipse ###
*.pydevproject
.metadata
.gradle
bin/
tmp/
*.tmp
*.bak
*.swp
*~.nib
local.properties
.settings/
.loadpath
/eclipse
# Eclipse Core
.project
# External tool builders
.externalToolBuilders/
# Locally stored "Eclipse launch configurations"
*.launch
# CDT-specific
.cproject
# JDT-specific (Eclipse Java Development Tools)
.classpath
# Java annotation processor (APT)
.factorypath
# PDT-specific
.buildpath
# sbteclipse plugin
.target
# TeXlipse plugin
.texlipse
### Intellij IDEA ###
*.iml
*.ipr
*.iws
.idea/
.idea_modules/
/classes/
/out/
/build/
# Linux
*~
run/
logs/
# Explicit ignores
Thumbs.db
+33
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@@ -0,0 +1,33 @@
sudo: required
dist: trusty
language: java
jdk:
- oraclejdk8
- openjdk8
before_cache:
- rm -f $HOME/.gradle/caches/modules-2/modules-2.lock
- rm -fr $HOME/.gradle/caches/*/plugin-resolution/
- rm -f $HOME/.gradle/caches/minecraft/ForgeVersion.json
- rm -f $HOME/.gradle/caches/minecraft/ForgeVersion.json.etag
- rm -fr $HOME/.gradle/caches/minecraft/deobfedDeps
- rm -f $HOME/.gradle/caches/*/fileHashes/fileHashes.bin
- rm -f $HOME/.gradle/caches/*/fileHashes/fileHashes.lock
cache:
directories:
- '$HOME/.m2/repository'
- '$HOME/.sonar/cache'
- '$HOME/.gradle/wrapper'
- '$HOME/.gradle/caches'
addons:
sonarcloud:
organization: "appliedenergistics"
install: "./gradlew setupCIWorkspace"
script:
- "./gradlew build"
- "./gradlew test"
- "./gradlew sonarqube"
+8 -19
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@@ -1,27 +1,17 @@
# Applied Energistics 2 Unofficial Extended Life
This is a fork of AE2 i made for trying to solve issues for the [Omnifactory](https://www.curseforge.com/minecraft/modpacks/omnifactory) modpack.
[![Downloads](http://cf.way2muchnoise.eu/570458.svg)](https://www.curseforge.com/minecraft/mc-mods/ae2-extended-life) [![MCVersion](http://cf.way2muchnoise.eu/versions/570458.svg)](https://www.curseforge.com/minecraft/mc-mods/ae2-extended-life) [![GitHub issues](https://img.shields.io/github/issues/AE2-UEL/Applied-Energistics-2.svg)](https://github.com/AE2-UEL/Applied-Energistics-2/issues) [![GitHub pull requests](https://img.shields.io/github/issues-pr/AE2-UEL/Applied-Energistics-2.svg)](https://github.com/AE2-UEL/Applied-Energistics-2/pulls)
See https://github.com/PrototypeTrousers/Applied-Energistics-2/tree/AE2-Omnifactory branch for commits
and
https://github.com/PrototypeTrousers/Applied-Energistics-2/releases for the compiled jars.
---
# Applied Energistics 2 (PrototypeTrousers fork for Omnifactory)
## About
A maintained fork of a Mod about Matter, Energy and using them to conquer the world.
This project started as a fork of [Applied Energistics 2](https://github.com/AppliedEnergistics/Applied-Energistics-2) by [PrototypeTrousers](https://github.com/PrototypeTrousers), initially addressing issues related to the [Nomifactory](https://www.curseforge.com/minecraft/modpacks/nomifactory) modpack. It is now being maintained by the [AE2 Unofficial Extended Life Team](https://github.com/AE2-UEL).
See [Releases](https://github.com/PrototypeTrousers/Applied-Energistics-2/releases) for the compiled jars.
## RecipeStages
You need to add the following into a CraftTweaker script:
```
mods.recipestages.Recipes.setPackageStage("appeng", allStages);
```
The second argument allows you to customize which stages exactly you want to be craftable with AE2. Not sure why you would do that, but we support that nonetheless!
A Mod about Matter, Energy and using them to conquer the world..
## License
* Applied Energistics 2 API
- (c) 2013 - 2018 AlgorithmX2 et al
- [![License](https://img.shields.io/badge/License-MIT-red.svg?style=flat-square)](http://opensource.org/licenses/MIT)
@@ -36,9 +26,8 @@ The second argument allows you to customize which stages exactly you want to be
## Credits
Special thanks to:
Thanks to
* PrototypeTrousers for the initial fork
* Notch et al for Minecraft
* Lex et al for MinecraftForge
* AlgorithmX2 for AppliedEnergistics2
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//file:noinspection DependencyNotationArgument
// TODO remove when fixed in RFG ^
/*
* Add your dependencies here. Common configurations:
* - implementation("group:name:version:classifier"): if you need this for internal implementation details of the mod.
* Available at compiletime and runtime for your environment.
*
* - compileOnlyApi("g:n:v:c"): if you need this for internal implementation details of the mod.
* Available at compiletime but not runtime for your environment.
*
* - annotationProcessor("g:n:v:c"): mostly for java compiler plugins, if you know you need this, use it, otherwise don't worry
*
* - testCONFIG("g:n:v:c"): replace CONFIG by one of the above, same as above but for the test sources instead of main
*
* You can exclude transitive dependencies (dependencies of the chosen dependency) by appending { transitive = false } if needed.
*
* To add a mod with CurseMaven, replace '("g:n:v:c")' in the above with 'rfg.deobf("curse.maven:project_slug-project_id:file_id")'
* Example: implementation rfg.deobf("curse.maven:gregtech-ce-unofficial-557242:4527757")
*
* To shadow a dependency, use 'shadowImplementation'. For more info, see https://github.com/GregTechCEu/Buildscripts/blob/master/docs/shadow.md
*
* For more details, see https://docs.gradle.org/8.0.1/userguide/java_library_plugin.html#sec:java_library_configurations_graph
*/
dependencies {
// Mods always in-game
implementation rfg.deobf("curse.maven:gregtechceu-557242:4429261") // GTCEu
implementation rfg.deobf("curse.maven:codechicken-lib-1-8-242818:2779848") // CCL 3.2.3.358
implementation rfg.deobf("curse.maven:baubles-227083:2518667") // Baubles
implementation rfg.deobf("curse.maven:industrial-craft-242638:2547175") // IC2
implementation rfg.deobf("curse.maven:forestry-59751:2684780") // Forestry
// Mods only in code by default
compileOnly "curse.maven:chisel-235279:2915375"
compileOnly "curse.maven:hwyla-253449:2568751"
compileOnly "curse.maven:recipe-stages-280554:3405072"
compileOnly "curse.maven:item-stages-280316:2696769"
compileOnly "curse.maven:game-stages-268655:2951844"
compileOnly "net.darkhax.tesla:Tesla-1.12.2:1.0.63"
compileOnly "curse.maven:CoFHCore-69162:2920433"
compileOnly "CraftTweaker2:CraftTweaker2-API:4.1.20.684"
compileOnly "curse.maven:inventory-tweaks-223094:2482482"
compileOnly "curse.maven:inventory-bogo-sorter-632327:4399738"
compileOnly rfg.deobf("curse.maven:ctm-267602:2915363") // CTM 1.0.2.31
compileOnly rfg.deobf("curse.maven:actually-additions-228404:3117927") // ActuallyAdditions r152
}
minecraft {
injectedTags.put('AEVERSION', aeversion)
injectedTags.put('AECHANNEL', aechannel)
injectedTags.put('AEBUILD', aebuild)
}
+29 -177
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@@ -1,184 +1,36 @@
modName = AE2 Unofficial Extended Life
# This is a case-sensitive string to identify your mod. Convention is to use lower case.
modId = appliedenergistics2
modGroup = appeng
# Version of your mod.
# This field can be left empty if you want your mod's version to be determined by the latest git tag instead.
modVersion =
# AE2 Specific Version Settings
aeversion=rv6
aechannel=stable
aebuild=7
aegroup=appeng
aebasename=appliedenergistics2
trousers=omni-fixes-v47
# Whether to use the old jar naming structure (modid-mcversion-version) instead of the new version (modid-version)
includeMCVersionJar = false
#########################################################
# Versions #
#########################################################
minecraft_version=1.12.2
mcp_mappings=snapshot_20171003
forge_version=14.23.5.2847
# The name of your jar when you produce builds, not including any versioning info
modArchivesBaseName = ae2-uel
#########################################################
# Installable #
#########################################################
hwyla_version=1.8.26-B41_1.12.2
# Will update your build.gradle automatically whenever an update is available
autoUpdateBuildScript = false
#########################################################
# Provided APIs #
#########################################################
jei_version=4.16.1.302
tesla_version=1.0.63
ic2_version=2.8.73-ex112
top_version=1.12-1.4.23-16
cofhcore_version=1.12.2-4.5.2.19
crafttweaker_version=4.1.8.9
inventorytweaks_version=1.63
ctm_version=MC1.12.2-0.3.1.16
minecraftVersion = 1.12.2
# Select a username for testing your mod with breakpoints. You may leave this empty for a random username each time you
# restart Minecraft in development. Choose this dependent on your mod:
# Do you need consistent player progressing (for example Thaumcraft)? -> Select a name
# Do you need to test how your custom blocks interacts with a player that is not the owner? -> leave name empty
# Alternatively this can be set with the 'DEV_USERNAME' environment variable.
developmentEnvironmentUserName = Developer
# Enables using modern java syntax (up to version 17) via Jabel, while still targeting JVM 8.
# See https://github.com/bsideup/jabel for details on how this works.
# Using this requires that you use a Java 17 JDK for development.
enableModernJavaSyntax = true
# Generate a class with String fields for the mod id, name and version named with the fields below
generateGradleTokenClass = appeng.Tags
gradleTokenModId = MODID
gradleTokenModName = MODNAME
gradleTokenVersion = VERSION
# In case your mod provides an API for other mods to implement you may declare its package here. Otherwise, you can
# leave this property empty.
# Example value: apiPackage = api + modGroup = com.myname.mymodid -> com.myname.mymodid.api
apiPackage = api
# If you want to keep your API code in src/api instead of src/main
useSrcApiPath = true
# Specify the configuration file for Forge's access transformers here. It must be placed into /src/main/resources/
# There can be multiple files in a comma-separated list.
# Example value: mymodid_at.cfg,jei_at.cfg
accessTransformersFile = appliedenergistics2_at.cfg
# Provides setup for Mixins if enabled. If you don't know what mixins are: Keep it disabled!
usesMixins = false
# Specify the package that contains all of your Mixins. You may only place Mixins in this package or the build will fail!
mixinsPackage =
# Automatically generates a mixin config json if enabled, with the name mixins.modid.json
generateMixinConfig = false
# Specify the core mod entry class if you use a core mod. This class must implement IFMLLoadingPlugin!
# Example value: coreModClass = asm.FMLPlugin + modGroup = com.myname.mymodid -> com.myname.mymodid.asm.FMLPlugin
coreModClass = core.AE2ELCore
# If your project is only a consolidation of mixins or a core mod and does NOT contain a 'normal' mod (meaning that
# there is no class annotated with @Mod) you want this to be true. When in doubt: leave it on false!
containsMixinsAndOrCoreModOnly = false
# Enables Mixins even if this mod doesn't use them, useful if one of the dependencies uses mixins.
forceEnableMixins = false
# Outputs pre-transformed and post-transformed loaded classes to run/CLASSLOADER_TEMP. Can be used in combination with
# diff to see exactly what your ASM or Mixins are changing in the target file.
# Optionally can be specified with the 'CORE_MOD_DEBUG' env var. Will output a lot of files!
enableCoreModDebug = false
# Adds CurseMaven, Modrinth Maven, BlameJared maven, and some more well-known 1.12.2 repositories
includeWellKnownRepositories = true
# Adds JEI and TheOneProbe to your development environment. Adds them as 'implementation', meaning they will
# be available at compiletime and runtime for your mod (in-game and in-code).
# Overrides the above setting to be always true, as these repositories are needed to fetch the mods
includeCommonDevEnvMods = true
# If enabled, you may use 'shadowCompile' for dependencies. They will be integrated in your jar. It is your
# responsibility check the licence and request permission for distribution, if required.
usesShadowedDependencies = false
# If disabled, won't remove unused classes from shaded dependencies. Some libraries use reflection to access
# their own classes, making the minimization unreliable.
minimizeShadowedDependencies = true
# If disabled, won't rename the shadowed classes.
relocateShadowedDependencies = true
# Separate run directories into "run/client" for runClient task, and "run/server" for runServer task.
# Useful for debugging a server and client simultaneously. If not enabled, it will be in the standard location "run/"
separateRunDirectories = false
# The display name format of versions published to Curse and Modrinth. $MOD_NAME and $VERSION are available variables.
# Default: $MOD_NAME \u2212 $VERSION. \u2212 is the minus character which looks much better than the hyphen minus on Curse.
versionDisplayFormat = $MOD_NAME \u2212 $VERSION
# Publishing to modrinth requires you to set the MODRINTH_API_KEY environment variable to your current modrinth API token.
# The project's ID on Modrinth. Can be either the slug or the ID.
# Leave this empty if you don't want to publish on Modrinth.
# Alternatively this can be set with the 'MODRINTH_PROJECT_ID' environment variable.
modrinthProjectId =
# The project's relations on Modrinth. You can use this to refer to other projects on Modrinth.
# Syntax: scope1-type1:name1;scope2-type2:name2;...
# Where scope can be one of [required, optional, incompatible, embedded],
# type can be one of [project, version],
# and the name is the Modrinth project or version slug/id of the other mod.
# Example: required-project:jei;optional-project:top;incompatible-project:gregtech
modrinthRelations =
# Publishing to CurseForge requires you to set the CURSEFORGE_API_KEY environment variable to one of your CurseForge API tokens.
# The project's numeric ID on CurseForge. You can find this in the About Project box.
# Leave this empty if you don't want to publish on CurseForge.
# Alternatively this can be set with the 'CURSEFORGE_PROJECT_ID' environment variable.
curseForgeProjectId =
# The project's relations on CurseForge. You can use this to refer to other projects on CurseForge.
# Syntax: type1:name1;type2:name2;...
# Where type can be one of [requiredDependency, embeddedLibrary, optionalDependency, tool, incompatible],
# and the name is the CurseForge project slug of the other mod.
# Example: requiredDependency:railcraft;embeddedLibrary:cofhlib;incompatible:buildcraft
curseForgeRelations =
# This project's release type on CurseForge and/or Modrinth
# Alternatively this can be set with the 'RELEASE_TYPE' environment variable.
# Allowed types: release, beta, alpha
releaseType = release
# Generate a default changelog for releases. Requires git to be installed, as it uses it to generate a changelog of
# commits since the last tagged release.
generateDefaultChangelog = false
# Prevent the source code from being published
noPublishedSources = false
# Publish to a custom maven location. Follows a few rules:
# Group ID can be set with the 'ARTIFACT_GROUP_ID' environment variable, default to 'project.group'
# Artifact ID can be set with the 'ARTIFACT_ID' environment variable, default to 'project.name'
# Version can be set with the 'RELEASE_VERSION' environment variable, default to 'modVersion'
# For maven credentials:
# Username is set with the 'MAVEN_USER' environment variable, default to "NONE"
# Password is set with the 'MAVEN_PASSWORD' environment variable, default to "NONE"
customMavenPublishUrl = https://maven.gtceu.com
# The group for maven artifacts. Defaults to the 'project.modGroup' until the last '.' (if any).
# So 'mymod' becomes 'mymod' and 'com.myname.mymodid' 'becomes com.myname'
mavenArtifactGroup =
# Enable spotless checks
# Enforces code formatting on your source code
# By default this will use the files found here: https://github.com/GregTechCEu/Buildscripts/tree/master/spotless
# to format your code. However, you can create your own version of these files and place them in your project's
# root directory to apply your own formatting options instead.
enableSpotless = false
# Enable JUnit testing platform used for testing your code.
# Uses JUnit 5. See guide and documentation here: https://junit.org/junit5/docs/current/user-guide/
enableJUnit = true
# Deployment debug setting
# Uncomment this to test deployments to CurseForge and Modrinth
# Alternatively, you can set the 'DEPLOYMENT_DEBUG' environment variable.
deploymentDebug = false
# Gradle Settings
# Effectively applies the '--stacktrace' flag by default
org.gradle.logging.stacktrace = all
# Sets default memory used for gradle commands. Can be overridden by user or command line properties.
# This is required to provide enough memory for the Minecraft decompilation process.
org.gradle.jvmargs = -Xmx3G
#########################################################
# Deployment #
#########################################################
website_version=1.12.2
curse_versions=1.12.2
+67
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@@ -0,0 +1,67 @@
/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
// Suppresses warnings/errors when building javadocs
allprojects {
tasks.withType(Javadoc) {
options.addStringOption('Xdoclint:none', '-quiet')
}
}
javadoc {
options.encoding = 'UTF-8'
options.charSet = 'UTF-8'
}
task javadocs(type: Javadoc) {
source = sourceSets.api.java
include "appeng/api/**"
// Due to ForgeGradle having to be a special snowflake,
// we have to add some custom configurations to the normal compile configuration and hope it does not break.
classpath = configurations.compile + configurations.forgeGradleMc + configurations.forgeGradleMcDeps
}
task javadocJar(type: Jar, dependsOn: javadocs) {
from javadoc.destinationDir
classifier = 'javadoc'
}
task apiJar(type: Jar) {
from sourceSets.api.java
include "appeng/api/**"
from sourceSets.api.output
include "appeng/api/**"
classifier = 'api'
}
task sourceJar(type: Jar, overwrite: true) {
from sourceSets.api.allSource
from sourceSets.main.allSource
classifier = 'sources'
}
artifacts {
archives apiJar
archives javadocJar
archives sourceJar
}
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@@ -0,0 +1,107 @@
/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
repositories {
mavenLocal()
maven {
name "Mobius"
url "http://mobiusstrip.eu/maven"
}
maven {
name = "JEI repo"
url "http://dvs1.progwml6.com/files/maven"
}
maven {
name = "Tesla repo"
url "http://maven.mcmoddev.com"
}
maven {
name "Ellpeck"
url "https://maven.ellpeck.de"
}
maven {
name = "IC2 repo"
url = "http://maven.ic2.player.to"
}
maven {
name = "CoFH Maven"
url = "http://maven.covers1624.net"
}
maven { // TheOneProbe
name 'tterrag maven'
url "http://maven.tterrag.com/"
}
maven { // McJtyLib
name 'mcjty'
url "http://maven.k-4u.nl/"
}
maven { // CraftTweaker
name 'jared maven'
url "http://maven.blamejared.com/"
}
//maven { // modmaven, maven proxy
// name 'modmaven'
// url "https://modmaven.k-4u.nl/"
//}
maven {
name = "CurseForge"
url = "https://minecraft.curseforge.com/api/maven/"
}
}
configurations {
mods
}
dependencies {
compileOnly "gregtechce:gregtech:1.12.2:1.15.1.735"
// installable runtime dependencies
mods "mcp.mobius.waila:Hwyla:${hwyla_version}"
mods "net.industrial-craft:industrialcraft-2:${ic2_version}:dev"
mods "mcjty.theoneprobe:TheOneProbe-${minecraft_version}:${top_version}"
// compile against provided APIs
compileOnly "mezz.jei:jei_${minecraft_version}:${jei_version}:api"
compileOnly "mcp.mobius.waila:Hwyla:${hwyla_version}"
compileOnly "net.darkhax.tesla:Tesla-1.12.2:${tesla_version}"
compileOnly "net.industrial-craft:industrialcraft-2:${ic2_version}:api"
compileOnly "mcjty.theoneprobe:TheOneProbe-1.12:${top_version}:api"
compileOnly "cofh:CoFHCore:${cofhcore_version}:deobf"
compileOnly "CraftTweaker2:CraftTweaker2-API:${crafttweaker_version}"
compileOnly "inventory-tweaks:InventoryTweaks:${inventorytweaks_version}:api"
compileOnly "team.chisel.ctm:CTM:${ctm_version}"
compileOnly "de.ellpeck.actuallyadditions:ActuallyAdditions:1.12.2-r152.16:api"
// at runtime, use the full JEI jar
runtime "mezz.jei:jei_${minecraft_version}:${jei_version}"
// unit test dependencies
testCompile "junit:junit:4.12"
}
+55
View File
@@ -0,0 +1,55 @@
/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
task wrapper(type: Wrapper) {
gradleVersion = "2.14"
}
// HWYLA
task installHwyla(type: Copy, dependsOn: "deinstallHwyla") {
from { configurations.mods }
include "**/*Hwyla*.jar"
into file(minecraft.runDir + "/mods")
}
task deinstallHwyla(type: Delete) {
delete fileTree(dir: minecraft.runDir + "/mods", include: "*Hwyla*.jar")
}
// IC2
task installIC2(type: Copy, dependsOn: "deinstallIC2") {
from { configurations.mods }
include "**/*industrialcraft-2*.jar"
into file(minecraft.runDir + "/mods")
}
task deinstallIC2(type: Delete) {
delete fileTree(dir: minecraft.runDir + "/mods", include: "*industrialcraft-2*.jar")
}
// TOP
task installTop(type: Copy, dependsOn: ["deinstallTop"]) {
from { configurations.mods }
include "**/*TheOneProbe*.jar"
into file(minecraft.runDir + "/mods")
}
task deinstallTop(type: Delete) {
delete fileTree(dir: minecraft.runDir + "/mods", include: "*TheOneProbe*.jar")
}
Binary file not shown.
+1 -3
View File
@@ -1,7 +1,5 @@
distributionBase=GRADLE_USER_HOME
distributionPath=wrapper/dists
distributionUrl=https\://services.gradle.org/distributions/gradle-8.5-bin.zip
networkTimeout=10000
validateDistributionUrl=true
zipStoreBase=GRADLE_USER_HOME
zipStorePath=wrapper/dists
distributionUrl=https\://services.gradle.org/distributions/gradle-4.8-bin.zip
Vendored
+115 -191
View File
@@ -1,126 +1,78 @@
#!/bin/sh
#
# Copyright © 2015-2021 the original authors.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# https://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
#
#!/usr/bin/env sh
##############################################################################
#
# Gradle start up script for POSIX generated by Gradle.
#
# Important for running:
#
# (1) You need a POSIX-compliant shell to run this script. If your /bin/sh is
# noncompliant, but you have some other compliant shell such as ksh or
# bash, then to run this script, type that shell name before the whole
# command line, like:
#
# ksh Gradle
#
# Busybox and similar reduced shells will NOT work, because this script
# requires all of these POSIX shell features:
# * functions;
# * expansions «$var», «${var}», «${var:-default}», «${var+SET}»,
# «${var#prefix}», «${var%suffix}», and «$( cmd )»;
# * compound commands having a testable exit status, especially «case»;
# * various built-in commands including «command», «set», and «ulimit».
#
# Important for patching:
#
# (2) This script targets any POSIX shell, so it avoids extensions provided
# by Bash, Ksh, etc; in particular arrays are avoided.
#
# The "traditional" practice of packing multiple parameters into a
# space-separated string is a well documented source of bugs and security
# problems, so this is (mostly) avoided, by progressively accumulating
# options in "$@", and eventually passing that to Java.
#
# Where the inherited environment variables (DEFAULT_JVM_OPTS, JAVA_OPTS,
# and GRADLE_OPTS) rely on word-splitting, this is performed explicitly;
# see the in-line comments for details.
#
# There are tweaks for specific operating systems such as AIX, CygWin,
# Darwin, MinGW, and NonStop.
#
# (3) This script is generated from the Groovy template
# https://github.com/gradle/gradle/blob/HEAD/subprojects/plugins/src/main/resources/org/gradle/api/internal/plugins/unixStartScript.txt
# within the Gradle project.
#
# You can find Gradle at https://github.com/gradle/gradle/.
#
##
## Gradle start up script for UN*X
##
##############################################################################
# Attempt to set APP_HOME
# Resolve links: $0 may be a link
app_path=$0
# Need this for daisy-chained symlinks.
while
APP_HOME=${app_path%"${app_path##*/}"} # leaves a trailing /; empty if no leading path
[ -h "$app_path" ]
do
ls=$( ls -ld "$app_path" )
link=${ls#*' -> '}
case $link in #(
/*) app_path=$link ;; #(
*) app_path=$APP_HOME$link ;;
esac
PRG="$0"
# Need this for relative symlinks.
while [ -h "$PRG" ] ; do
ls=`ls -ld "$PRG"`
link=`expr "$ls" : '.*-> \(.*\)$'`
if expr "$link" : '/.*' > /dev/null; then
PRG="$link"
else
PRG=`dirname "$PRG"`"/$link"
fi
done
SAVED="`pwd`"
cd "`dirname \"$PRG\"`/" >/dev/null
APP_HOME="`pwd -P`"
cd "$SAVED" >/dev/null
# This is normally unused
# shellcheck disable=SC2034
APP_BASE_NAME=${0##*/}
APP_HOME=$( cd "${APP_HOME:-./}" && pwd -P ) || exit
APP_NAME="Gradle"
APP_BASE_NAME=`basename "$0"`
# Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
DEFAULT_JVM_OPTS=""
# Use the maximum available, or set MAX_FD != -1 to use that value.
MAX_FD=maximum
MAX_FD="maximum"
warn () {
echo "$*"
} >&2
}
die () {
echo
echo "$*"
echo
exit 1
} >&2
}
# OS specific support (must be 'true' or 'false').
cygwin=false
msys=false
darwin=false
nonstop=false
case "$( uname )" in #(
CYGWIN* ) cygwin=true ;; #(
Darwin* ) darwin=true ;; #(
MSYS* | MINGW* ) msys=true ;; #(
NONSTOP* ) nonstop=true ;;
case "`uname`" in
CYGWIN* )
cygwin=true
;;
Darwin* )
darwin=true
;;
MINGW* )
msys=true
;;
NONSTOP* )
nonstop=true
;;
esac
CLASSPATH=$APP_HOME/gradle/wrapper/gradle-wrapper.jar
# Determine the Java command to use to start the JVM.
if [ -n "$JAVA_HOME" ] ; then
if [ -x "$JAVA_HOME/jre/sh/java" ] ; then
# IBM's JDK on AIX uses strange locations for the executables
JAVACMD=$JAVA_HOME/jre/sh/java
JAVACMD="$JAVA_HOME/jre/sh/java"
else
JAVACMD=$JAVA_HOME/bin/java
JAVACMD="$JAVA_HOME/bin/java"
fi
if [ ! -x "$JAVACMD" ] ; then
die "ERROR: JAVA_HOME is set to an invalid directory: $JAVA_HOME
@@ -129,120 +81,92 @@ Please set the JAVA_HOME variable in your environment to match the
location of your Java installation."
fi
else
JAVACMD=java
if ! command -v java >/dev/null 2>&1
then
die "ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
JAVACMD="java"
which java >/dev/null 2>&1 || die "ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
Please set the JAVA_HOME variable in your environment to match the
location of your Java installation."
fi
fi
# Increase the maximum file descriptors if we can.
if ! "$cygwin" && ! "$darwin" && ! "$nonstop" ; then
case $MAX_FD in #(
max*)
# In POSIX sh, ulimit -H is undefined. That's why the result is checked to see if it worked.
# shellcheck disable=SC3045
MAX_FD=$( ulimit -H -n ) ||
warn "Could not query maximum file descriptor limit"
esac
case $MAX_FD in #(
'' | soft) :;; #(
*)
# In POSIX sh, ulimit -n is undefined. That's why the result is checked to see if it worked.
# shellcheck disable=SC3045
ulimit -n "$MAX_FD" ||
warn "Could not set maximum file descriptor limit to $MAX_FD"
esac
fi
# Collect all arguments for the java command, stacking in reverse order:
# * args from the command line
# * the main class name
# * -classpath
# * -D...appname settings
# * --module-path (only if needed)
# * DEFAULT_JVM_OPTS, JAVA_OPTS, and GRADLE_OPTS environment variables.
# For Cygwin or MSYS, switch paths to Windows format before running java
if "$cygwin" || "$msys" ; then
APP_HOME=$( cygpath --path --mixed "$APP_HOME" )
CLASSPATH=$( cygpath --path --mixed "$CLASSPATH" )
JAVACMD=$( cygpath --unix "$JAVACMD" )
# Now convert the arguments - kludge to limit ourselves to /bin/sh
for arg do
if
case $arg in #(
-*) false ;; # don't mess with options #(
/?*) t=${arg#/} t=/${t%%/*} # looks like a POSIX filepath
[ -e "$t" ] ;; #(
*) false ;;
esac
then
arg=$( cygpath --path --ignore --mixed "$arg" )
if [ "$cygwin" = "false" -a "$darwin" = "false" -a "$nonstop" = "false" ] ; then
MAX_FD_LIMIT=`ulimit -H -n`
if [ $? -eq 0 ] ; then
if [ "$MAX_FD" = "maximum" -o "$MAX_FD" = "max" ] ; then
MAX_FD="$MAX_FD_LIMIT"
fi
# Roll the args list around exactly as many times as the number of
# args, so each arg winds up back in the position where it started, but
# possibly modified.
#
# NB: a `for` loop captures its iteration list before it begins, so
# changing the positional parameters here affects neither the number of
# iterations, nor the values presented in `arg`.
shift # remove old arg
set -- "$@" "$arg" # push replacement arg
ulimit -n $MAX_FD
if [ $? -ne 0 ] ; then
warn "Could not set maximum file descriptor limit: $MAX_FD"
fi
else
warn "Could not query maximum file descriptor limit: $MAX_FD_LIMIT"
fi
fi
# For Darwin, add options to specify how the application appears in the dock
if $darwin; then
GRADLE_OPTS="$GRADLE_OPTS \"-Xdock:name=$APP_NAME\" \"-Xdock:icon=$APP_HOME/media/gradle.icns\""
fi
# For Cygwin, switch paths to Windows format before running java
if $cygwin ; then
APP_HOME=`cygpath --path --mixed "$APP_HOME"`
CLASSPATH=`cygpath --path --mixed "$CLASSPATH"`
JAVACMD=`cygpath --unix "$JAVACMD"`
# We build the pattern for arguments to be converted via cygpath
ROOTDIRSRAW=`find -L / -maxdepth 1 -mindepth 1 -type d 2>/dev/null`
SEP=""
for dir in $ROOTDIRSRAW ; do
ROOTDIRS="$ROOTDIRS$SEP$dir"
SEP="|"
done
OURCYGPATTERN="(^($ROOTDIRS))"
# Add a user-defined pattern to the cygpath arguments
if [ "$GRADLE_CYGPATTERN" != "" ] ; then
OURCYGPATTERN="$OURCYGPATTERN|($GRADLE_CYGPATTERN)"
fi
# Now convert the arguments - kludge to limit ourselves to /bin/sh
i=0
for arg in "$@" ; do
CHECK=`echo "$arg"|egrep -c "$OURCYGPATTERN" -`
CHECK2=`echo "$arg"|egrep -c "^-"` ### Determine if an option
if [ $CHECK -ne 0 ] && [ $CHECK2 -eq 0 ] ; then ### Added a condition
eval `echo args$i`=`cygpath --path --ignore --mixed "$arg"`
else
eval `echo args$i`="\"$arg\""
fi
i=$((i+1))
done
case $i in
(0) set -- ;;
(1) set -- "$args0" ;;
(2) set -- "$args0" "$args1" ;;
(3) set -- "$args0" "$args1" "$args2" ;;
(4) set -- "$args0" "$args1" "$args2" "$args3" ;;
(5) set -- "$args0" "$args1" "$args2" "$args3" "$args4" ;;
(6) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" ;;
(7) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" ;;
(8) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" ;;
(9) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" "$args8" ;;
esac
fi
# Escape application args
save () {
for i do printf %s\\n "$i" | sed "s/'/'\\\\''/g;1s/^/'/;\$s/\$/' \\\\/" ; done
echo " "
}
APP_ARGS=$(save "$@")
# Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
DEFAULT_JVM_OPTS='"-Xmx64m" "-Xms64m"'
# Collect all arguments for the java command, following the shell quoting and substitution rules
eval set -- $DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS "\"-Dorg.gradle.appname=$APP_BASE_NAME\"" -classpath "\"$CLASSPATH\"" org.gradle.wrapper.GradleWrapperMain "$APP_ARGS"
# Collect all arguments for the java command;
# * $DEFAULT_JVM_OPTS, $JAVA_OPTS, and $GRADLE_OPTS can contain fragments of
# shell script including quotes and variable substitutions, so put them in
# double quotes to make sure that they get re-expanded; and
# * put everything else in single quotes, so that it's not re-expanded.
set -- \
"-Dorg.gradle.appname=$APP_BASE_NAME" \
-classpath "$CLASSPATH" \
org.gradle.wrapper.GradleWrapperMain \
"$@"
# Stop when "xargs" is not available.
if ! command -v xargs >/dev/null 2>&1
then
die "xargs is not available"
# by default we should be in the correct project dir, but when run from Finder on Mac, the cwd is wrong
if [ "$(uname)" = "Darwin" ] && [ "$HOME" = "$PWD" ]; then
cd "$(dirname "$0")"
fi
# Use "xargs" to parse quoted args.
#
# With -n1 it outputs one arg per line, with the quotes and backslashes removed.
#
# In Bash we could simply go:
#
# readarray ARGS < <( xargs -n1 <<<"$var" ) &&
# set -- "${ARGS[@]}" "$@"
#
# but POSIX shell has neither arrays nor command substitution, so instead we
# post-process each arg (as a line of input to sed) to backslash-escape any
# character that might be a shell metacharacter, then use eval to reverse
# that process (while maintaining the separation between arguments), and wrap
# the whole thing up as a single "set" statement.
#
# This will of course break if any of these variables contains a newline or
# an unmatched quote.
#
eval "set -- $(
printf '%s\n' "$DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS" |
xargs -n1 |
sed ' s~[^-[:alnum:]+,./:=@_]~\\&~g; ' |
tr '\n' ' '
)" '"$@"'
exec "$JAVACMD" "$@"
Vendored
+24 -32
View File
@@ -1,20 +1,4 @@
@rem
@rem Copyright 2015 the original author or authors.
@rem
@rem Licensed under the Apache License, Version 2.0 (the "License");
@rem you may not use this file except in compliance with the License.
@rem You may obtain a copy of the License at
@rem
@rem https://www.apache.org/licenses/LICENSE-2.0
@rem
@rem Unless required by applicable law or agreed to in writing, software
@rem distributed under the License is distributed on an "AS IS" BASIS,
@rem WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
@rem See the License for the specific language governing permissions and
@rem limitations under the License.
@rem
@if "%DEBUG%"=="" @echo off
@if "%DEBUG%" == "" @echo off
@rem ##########################################################################
@rem
@rem Gradle startup script for Windows
@@ -25,23 +9,19 @@
if "%OS%"=="Windows_NT" setlocal
set DIRNAME=%~dp0
if "%DIRNAME%"=="" set DIRNAME=.
@rem This is normally unused
if "%DIRNAME%" == "" set DIRNAME=.
set APP_BASE_NAME=%~n0
set APP_HOME=%DIRNAME%
@rem Resolve any "." and ".." in APP_HOME to make it shorter.
for %%i in ("%APP_HOME%") do set APP_HOME=%%~fi
@rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
set DEFAULT_JVM_OPTS="-Xmx64m" "-Xms64m"
set DEFAULT_JVM_OPTS=
@rem Find java.exe
if defined JAVA_HOME goto findJavaFromJavaHome
set JAVA_EXE=java.exe
%JAVA_EXE% -version >NUL 2>&1
if %ERRORLEVEL% equ 0 goto execute
if "%ERRORLEVEL%" == "0" goto init
echo.
echo ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
@@ -55,7 +35,7 @@ goto fail
set JAVA_HOME=%JAVA_HOME:"=%
set JAVA_EXE=%JAVA_HOME%/bin/java.exe
if exist "%JAVA_EXE%" goto execute
if exist "%JAVA_EXE%" goto init
echo.
echo ERROR: JAVA_HOME is set to an invalid directory: %JAVA_HOME%
@@ -65,26 +45,38 @@ echo location of your Java installation.
goto fail
:init
@rem Get command-line arguments, handling Windows variants
if not "%OS%" == "Windows_NT" goto win9xME_args
:win9xME_args
@rem Slurp the command line arguments.
set CMD_LINE_ARGS=
set _SKIP=2
:win9xME_args_slurp
if "x%~1" == "x" goto execute
set CMD_LINE_ARGS=%*
:execute
@rem Setup the command line
set CLASSPATH=%APP_HOME%\gradle\wrapper\gradle-wrapper.jar
@rem Execute Gradle
"%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -classpath "%CLASSPATH%" org.gradle.wrapper.GradleWrapperMain %*
"%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -classpath "%CLASSPATH%" org.gradle.wrapper.GradleWrapperMain %CMD_LINE_ARGS%
:end
@rem End local scope for the variables with windows NT shell
if %ERRORLEVEL% equ 0 goto mainEnd
if "%ERRORLEVEL%"=="0" goto mainEnd
:fail
rem Set variable GRADLE_EXIT_CONSOLE if you need the _script_ return code instead of
rem the _cmd.exe /c_ return code!
set EXIT_CODE=%ERRORLEVEL%
if %EXIT_CODE% equ 0 set EXIT_CODE=1
if not ""=="%GRADLE_EXIT_CONSOLE%" exit %EXIT_CODE%
exit /b %EXIT_CODE%
if not "" == "%GRADLE_EXIT_CONSOLE%" exit 1
exit /b 1
:mainEnd
if "%OS%"=="Windows_NT" endlocal
-30
View File
@@ -1,30 +0,0 @@
pluginManagement {
repositories {
maven {
// RetroFuturaGradle
name 'GTNH Maven'
url 'https://nexus.gtnewhorizons.com/repository/public/'
//noinspection GroovyAssignabilityCheck
mavenContent {
includeGroup 'com.gtnewhorizons'
includeGroup 'com.gtnewhorizons.retrofuturagradle'
}
}
gradlePluginPortal()
mavenCentral()
mavenLocal()
}
}
plugins {
id 'com.diffplug.blowdryerSetup' version '1.7.0'
// Automatic toolchain provisioning
id 'org.gradle.toolchains.foojay-resolver-convention' version '0.7.0'
}
blowdryerSetup {
repoSubfolder 'spotless'
github 'GregTechCEu/Buildscripts', 'tag', 'v1.0.7'
}
rootProject.name = rootProject.projectDir.getName()
@@ -38,12 +38,8 @@ public enum ActionItems
DIVIDE_BY_THREE,
DECREASE_BY_ONE,
MAX_COUNT,
MOLECULAR_ASSEMBLERS_ON,
MOLECULAR_ASSEMBLERS_OFF,
FREE_MOLECULAR_SLOT_SHORTCUT,
TOGGLE_SHOW_FULL_INTERFACES_ON,
TOGGLE_SHOW_FULL_INTERFACES_OFF,
TOGGLE_SHOW_ONLY_INVALID_PATTERNS_ON,
TOGGLE_SHOW_ONLY_INVALID_PATTERNS_OFF,
HIGHLIGHT_INTERFACE,
CONFIGURE_INTERFACE
HIGHLIGHT_INTERFACE
}
@@ -1,26 +0,0 @@
package appeng.api.config;
public enum LockCraftingMode {
/**
* Crafting is never locked.
*/
NONE,
/**
* After pushing a pattern to an adjacent machine, the interface will not accept further crafts until a
* redstone pulse is received.
*/
LOCK_UNTIL_PULSE,
/**
* Crafting is locked while the interface is receiving a redstone signal.
*/
LOCK_WHILE_HIGH,
/**
* Crafting is locked while the interface is not receiving a redstone signal.
*/
LOCK_WHILE_LOW,
/**
* After pushing a pattern to an adjacent machine, the interface will not accept further crafts until the
* primary pattern result is returned to the network through the interface.
*/
LOCK_UNTIL_RESULT
}
@@ -28,8 +28,7 @@ public enum PowerUnits
{
AE( "gui.appliedenergistics2.units.appliedenergstics" ), // Native Units - AE Energy
EU( "gui.appliedenergistics2.units.ic2" ), // IndustrialCraft 2 - Energy Units
RF( "gui.appliedenergistics2.units.rf" ), // RF - Redstone Flux
GTEU( "gui.appliedenergistics2.units.gteu" ); // RF - Redstone Flux
RF( "gui.appliedenergistics2.units.rf" ); // RF - Redstone Flux
/**
* unlocalized name for the power unit.
@@ -47,13 +46,14 @@ public enum PowerUnits
/**
* do power conversion using AE's conversion rates.
* <p>
*
* Example: PowerUnits.EU.convertTo( PowerUnits.AE, 32 );
* <p>
*
* will normally returns 64, as it will convert the EU, to AE with AE's power settings.
*
* @param target target power unit
* @param value value
*
* @return value converted to target units, from this units.
*/
public double convertTo( final PowerUnits target, final double value )
+1 -7
View File
@@ -57,8 +57,6 @@ public enum Settings
IO_DIRECTION( EnumSet.of( RelativeDirection.LEFT, RelativeDirection.RIGHT ) ),
UNLOCK(EnumSet.allOf(LockCraftingMode.class)),
BLOCK( EnumSet.of( YesNo.YES, YesNo.NO ) ),
OPERATION_MODE( EnumSet.allOf( OperationMode.class ) ),
@@ -83,11 +81,7 @@ public enum Settings
PLACE_BLOCK( EnumSet.of( YesNo.YES, YesNo.NO ) ),
SCHEDULING_MODE( EnumSet.allOf( SchedulingMode.class ) ),
STICKY_MODE( EnumSet.of( YesNo.YES, YesNo.NO ) ),
;
SCHEDULING_MODE( EnumSet.allOf( SchedulingMode.class ) );
private final EnumSet<? extends Enum<?>> values;
+11 -61
View File
@@ -24,65 +24,15 @@
package appeng.api.config;
import appeng.api.AEApi;
import appeng.api.definitions.IItemDefinition;
import appeng.api.definitions.IParts;
import appeng.api.parts.IPartItem;
import com.google.common.base.Preconditions;
import net.minecraft.item.ItemStack;
import net.minecraftforge.common.util.EnumHelper;
import javax.annotation.Nonnull;
import java.util.function.Function;
import java.util.function.Supplier;
public enum TunnelType {
ME(tryPartStack(IParts::p2PTunnelME)),
IC2_POWER(tryPartStack(IParts::p2PTunnelEU)),
FE_POWER(tryPartStack(IParts::p2PTunnelFE)),
GTEU_POWER(tryPartStack(IParts::p2PTunnelGTEU)),
REDSTONE(tryPartStack(IParts::p2PTunnelRedstone)),
FLUID(tryPartStack(IParts::p2PTunnelFE)),
ITEM(tryPartStack(IParts::p2PTunnelItems)),
LIGHT(tryPartStack(IParts::p2PTunnelLight));
private ItemStack partItemStack;
private Supplier<ItemStack> partItemStackSupplier;
@Deprecated
TunnelType() {
this.partItemStack = ItemStack.EMPTY;
this.partItemStackSupplier = null;
}
// Public facing.
TunnelType(ItemStack partItemStack) {
this.partItemStack = partItemStack;
this.partItemStackSupplier = null;
}
// Work around things instantiating this class too early.
TunnelType(Supplier<ItemStack> supplier) {
this.partItemStack = null;
this.partItemStackSupplier = supplier;
}
private static Supplier<ItemStack> tryPartStack(Function<IParts, IItemDefinition> supplier) {
return () -> supplier.apply(AEApi.instance().definitions().parts()).maybeStack(1).orElse(ItemStack.EMPTY);
}
public static TunnelType registerTunnelType(@Nonnull String name, @Nonnull ItemStack partItemStack) {
Preconditions.checkArgument(partItemStack.isEmpty() || partItemStack.getItem() instanceof IPartItem<?>,
"Part item must be an instance of IPartItem");
return EnumHelper.addEnum(TunnelType.class, name, new Class[]{ItemStack.class}, partItemStack);
}
public ItemStack getPartItemStack() {
if (this.partItemStackSupplier != null) {
this.partItemStack = this.partItemStackSupplier.get();
this.partItemStackSupplier = null;
}
return partItemStack;
}
public enum TunnelType
{
ME, // Network Tunnel
IC2_POWER, // EU Tunnel
FE_POWER, // Forge Energy tunnel
REDSTONE, // Redstone Tunnel
FLUID, // Fluid Tunnel
ITEM, // Item Tunnel
LIGHT, // Light Tunnel
BUNDLED_REDSTONE, // Bundled Redstone Tunnel
COMPUTER_MESSAGE // Computer Message Tunnel
}
+23 -19
View File
@@ -32,36 +32,36 @@ import net.minecraft.item.ItemStack;
import appeng.api.definitions.IItemDefinition;
public enum Upgrades {
public enum Upgrades
{
/**
* Gold Tier Upgrades.
*/
CAPACITY(0),
REDSTONE(0),
CRAFTING(0),
MAGNET(0),
STICKY(0),
CAPACITY( 0 ),
REDSTONE( 0 ),
CRAFTING( 0 ),
/**
* Diamond Tier Upgrades.
*/
FUZZY(1),
SPEED(1),
INVERTER(1),
PATTERN_EXPANSION(1),
QUANTUM_LINK(1);
FUZZY( 1 ),
SPEED( 1 ),
INVERTER( 1 ),
PATTERN_EXPANSION(1);
private final int tier;
private final Map<ItemStack, Integer> supportedMax = new HashMap<>();
Upgrades(final int tier) {
Upgrades( final int tier )
{
this.tier = tier;
}
/**
* @return list of Items/Blocks that support this upgrade, and how many it supports.
*/
public Map<ItemStack, Integer> getSupported() {
public Map<ItemStack, Integer> getSupported()
{
return this.supportedMax;
}
@@ -71,8 +71,9 @@ public enum Upgrades {
* @param item machine in which this upgrade can be installed
* @param maxSupported amount how many upgrades can be installed
*/
public void registerItem(final IItemDefinition item, final int maxSupported) {
item.maybeStack(1).ifPresent(is -> this.registerItem(is, maxSupported));
public void registerItem( final IItemDefinition item, final int maxSupported )
{
item.maybeStack( 1 ).ifPresent( is -> this.registerItem( is, maxSupported ) );
}
/**
@@ -81,13 +82,16 @@ public enum Upgrades {
* @param stack machine in which this upgrade can be installed
* @param maxSupported amount how many upgrades can be installed
*/
public void registerItem(final ItemStack stack, final int maxSupported) {
if (stack != null) {
this.supportedMax.put(stack, maxSupported);
public void registerItem( final ItemStack stack, final int maxSupported )
{
if( stack != null )
{
this.supportedMax.put( stack, maxSupported );
}
}
public int getTier() {
public int getTier()
{
return this.tier;
}
}
@@ -30,7 +30,8 @@ import appeng.api.util.AEColoredItemDefinition;
/**
* A list of all items in AE
*/
public interface IItems {
public interface IItems
{
IItemDefinition certusQuartzAxe();
IItemDefinition certusQuartzHoe();
@@ -63,14 +64,6 @@ public interface IItems {
IItemDefinition wirelessTerminal();
IItemDefinition wirelessCraftingTerminal();
IItemDefinition wirelessPatternTerminal();
IItemDefinition wirelessInterfaceTerminal();
IItemDefinition wirelessFluidTerminal();
IItemDefinition biometricCard();
IItemDefinition chargedStaff();
@@ -27,7 +27,8 @@ package appeng.api.definitions;
/**
* A list of all materials in AE
*/
public interface IMaterials {
public interface IMaterials
{
IItemDefinition cell2SpatialPart();
IItemDefinition cell16SpatialPart();
@@ -90,18 +91,12 @@ public interface IMaterials {
IItemDefinition cardPatternExpansion();
IItemDefinition cardQuantumLink();
IItemDefinition cardMagnet();
IItemDefinition cardFuzzy();
IItemDefinition cardInverter();
IItemDefinition cardCrafting();
IItemDefinition cardSticky();
IItemDefinition enderDust();
IItemDefinition flour();
@@ -30,7 +30,8 @@ import appeng.api.util.AEColoredItemDefinition;
/**
* A list of all parts in AE
*/
public interface IParts {
public interface IParts
{
AEColoredItemDefinition cableSmart();
AEColoredItemDefinition cableCovered();
@@ -57,8 +58,6 @@ public interface IParts {
IItemDefinition storageBus();
IItemDefinition oreDictStorageBus();
IItemDefinition importBus();
IItemDefinition exportBus();
@@ -87,8 +86,6 @@ public interface IParts {
IItemDefinition p2PTunnelFE();
IItemDefinition p2PTunnelGTEU();
IItemDefinition p2PTunnelLight();
// IItemDefinition p2PTunnelOpenComputers();
@@ -105,12 +102,6 @@ public interface IParts {
IItemDefinition patternTerminal();
IItemDefinition expandedProcessingPatternTerminal();
IItemDefinition interfaceConfigurationTerminal();
IItemDefinition fluidInterfaceConfigurationTerminal();
IItemDefinition craftingTerminal();
IItemDefinition terminal();
@@ -19,12 +19,13 @@
package appeng.api.features;
import net.minecraft.item.ItemStack;
import javax.annotation.Nonnull;
import java.util.List;
import java.util.Optional;
import javax.annotation.Nonnull;
import net.minecraft.item.ItemStack;
/**
* Registration Records for {@link IInscriberRegistry}
@@ -56,35 +57,21 @@ public interface IInscriberRecipe
@Nonnull
ItemStack getOutput();
@Nonnull
List<ItemStack> getTopInputs();
/**
* gets the top optional
*
* @return item which is used top
*/
@Deprecated
@Nonnull
default Optional<ItemStack> getTopOptional(){
return getTopInputs().isEmpty() ? Optional.empty() : Optional.of(getTopInputs().get(0));
}
@Nonnull
List<ItemStack> getBottomInputs();
Optional<ItemStack> getTopOptional();
/**
* gets the bottom optional
*
* @return item which is used bottom
*/
@Deprecated
@Nonnull
default Optional<ItemStack> getBottomOptional() {
return getBottomInputs().isEmpty() ? Optional.empty() : Optional.of(getBottomInputs().get(0));
}
Optional<ItemStack> getBottomOptional();
/**
* type of inscriber process
@@ -19,11 +19,11 @@
package appeng.api.features;
import net.minecraft.item.ItemStack;
import java.util.Collection;
import javax.annotation.Nonnull;
import java.util.Collection;
import java.util.Collections;
import net.minecraft.item.ItemStack;
/**
@@ -66,7 +66,7 @@ public interface IInscriberRecipeBuilder
* @return currently used builder
*/
@Nonnull
IInscriberRecipeBuilder withTopOptional(@Nonnull Collection<ItemStack> topOptional );
IInscriberRecipeBuilder withTopOptional( @Nonnull ItemStack topOptional );
/**
* Creates an inscriber recipe with bot.
@@ -77,7 +77,7 @@ public interface IInscriberRecipeBuilder
* @return currently used builder
*/
@Nonnull
IInscriberRecipeBuilder withBottomOptional( @Nonnull Collection<ItemStack> bottomOptional );
IInscriberRecipeBuilder withBottomOptional( @Nonnull ItemStack bottomOptional );
/**
* Creates an inscriber recipe with type.
@@ -104,14 +104,4 @@ public interface IInscriberRecipeBuilder
*/
@Nonnull
IInscriberRecipe build();
@Deprecated
default IInscriberRecipeBuilder withTopOptional(@Nonnull ItemStack topOptional){
return withTopOptional(Collections.singleton(topOptional));
}
@Deprecated
default IInscriberRecipeBuilder withBottomOptional(@Nonnull ItemStack bottomOptional){
return withBottomOptional(Collections.singleton(bottomOptional));
}
}
@@ -24,12 +24,13 @@
package appeng.api.features;
import appeng.api.config.TunnelType;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
import net.minecraft.item.ItemStack;
import net.minecraftforge.common.capabilities.Capability;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
import appeng.api.config.TunnelType;
/**
@@ -58,8 +59,6 @@ public interface IP2PTunnelRegistry
*
* @return null if no attunement can be found or attunement
*/
@Nullable
@Nonnull
TunnelType getTunnelTypeByItem( ItemStack trigger );
TunnelType registerTunnelType( @Nonnull String enumName, @Nonnull ItemStack partStack );
}
@@ -28,19 +28,20 @@ import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import appeng.api.util.IConfigManager;
import net.minecraftforge.fml.common.network.IGuiHandler;
/**
* A handler for a wireless terminal.
*/
public interface IWirelessTermHandler extends INetworkEncodable {
public interface IWirelessTermHandler extends INetworkEncodable
{
/**
* @param is wireless terminal
*
* @return true, if usePower, hasPower, etc... can be called for the provided item
*/
boolean canHandle(ItemStack is);
boolean canHandle( ItemStack is );
/**
* use an amount of power, in AE units
@@ -48,25 +49,26 @@ public interface IWirelessTermHandler extends INetworkEncodable {
* @param amount is in AE units ( 5 per MJ ), if you return false, the item should be dead and return false for
* hasPower
* @param is wireless terminal
*
* @return true if wireless terminal uses power
*/
boolean usePower(EntityPlayer player, double amount, ItemStack is);
boolean usePower( EntityPlayer player, double amount, ItemStack is );
/**
* gets the power status of the item.
*
* @param is wireless terminal
*
* @return returns true if there is any power left.
*/
boolean hasPower(EntityPlayer player, double amount, ItemStack is);
boolean hasPower( EntityPlayer player, double amount, ItemStack is );
/**
* Return the config manager for the wireless terminal.
*
* @param is wireless terminal
*
* @return config manager of wireless terminal
*/
IConfigManager getConfigManager(ItemStack is);
IGuiHandler getGuiHandler(ItemStack is);
IConfigManager getConfigManager( ItemStack is );
}
@@ -1,7 +0,0 @@
package appeng.api.implementations;
public interface IUpgradeableCellContainer {
int availableUpgrades();
void setupUpgrades();
}
@@ -40,13 +40,11 @@ public interface IChestOrDrive extends ICellContainer, IGridHost, IOrientable
/**
* 0 - cell is missing.
*
* 1 - green, the cell is present and partially empty
* 1 - green,
*
* 2 - orange, the cell is present and full on types
* 2 - orange,
*
* 3 - red, the cell is present and full on bytes
*
* 4 - blue, the cell is present but totally empty
* 3 - red
*
* @param slot slot index
*
@@ -28,8 +28,6 @@ import appeng.api.networking.security.IActionSource;
import appeng.api.networking.storage.IBaseMonitor;
import appeng.api.storage.data.IAEItemStack;
import javax.annotation.Nullable;
public interface ICraftingCPU extends IBaseMonitor<IAEItemStack>
{
@@ -58,30 +56,4 @@ public interface ICraftingCPU extends IBaseMonitor<IAEItemStack>
* @return an empty string or the name of the cpu.
*/
String getName();
/**
* @return final output of the current crafting operation, or null if not crafting
*/
@Nullable
default IAEItemStack getFinalOutput()
{
return null;
}
/**
* @return remaining count of items (or other units of processing) for the current crafting job
*/
default long getRemainingItemCount()
{
return 0;
}
/**
* @return total count of items (or other units of processing) for the current crafting job
*/
default long getStartItemCount()
{
return 0;
}
}
@@ -77,14 +77,6 @@ public interface ICraftingPatternDetails
*/
IAEItemStack[] getCondensedOutputs();
/**
* The primary output of this pattern. The pattern will only be used to craft the primary output; the others are
* just byproducts.
*/
default IAEItemStack getPrimaryOutput() {
return getOutputs()[0];
}
/**
* @return a list of the outputs, will include nulls.
*/
+1 -1
View File
@@ -22,7 +22,7 @@
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
@API(apiVersion = "rv6", owner = "appliedenergistics2", provides = "appliedenergistics2|API")
@API( apiVersion = "@aeversion@", owner = "appliedenergistics2", provides = "appliedenergistics2|API" )
package appeng.api;
@@ -41,13 +41,6 @@ import appeng.api.util.AEPartLocation;
public interface IFacadeContainer
{
/**
* Checks if the {@link IFacadePart} can be added to the given side.
*
* @return true if the facade can be successfully added
*/
boolean canAddFacade( IFacadePart a );
/**
* Attempts to add the {@link IFacadePart} to the given side.
*
+26 -50
View File
@@ -24,7 +24,6 @@
package appeng.api.parts;
import appeng.api.util.AEPartLocation;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.util.EnumActionResult;
@@ -33,11 +32,35 @@ import net.minecraft.util.EnumHand;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
import javax.annotation.Nullable;
public interface IPartHelper
{
/**
* Register a new layer with the part layer system, this allows you to write an in between between tile entities and
* parts.
*
* AE By Default includes,
*
* 1. ISidedInventory ( and by extension IInventory. )
*
* 2. IFluidHandler Forge Fluids
*
* 3. IPowerEmitter BC Power output.
*
* 4. IPowerReceptor BC Power input.
*
* 5. IEnergySink IC2 Power input.
*
* 6. IEnergySource IC2 Power output.
*
* 7. IPipeConnection BC Pipe Connections
*
* As long as a valid layer is registered for a interface you can simply implement that interface on a part get
* implement it.
*
* @return true on success, false on failure, usually a error will be logged as well.
*/
boolean registerNewLayer( String string, String layerInterface );
/**
* use in use item, to try and place a IBusItem
@@ -56,51 +79,4 @@ public interface IPartHelper
* @return the render mode
*/
CableRenderMode getCableRenderMode();
/**
* Try to get a part at a specific place in the world.
*
* @param w world the part is in
* @param pos pos of the part host
* @param side side to test for a part on.
*
* @return the part if it exists, null otherwise
*/
@Nullable
IPart getPart( World w, BlockPos pos, AEPartLocation side );
/**
* Try to get a part host at a specific place in the world.
*
* @param w world the part host is in
* @param pos pos of the part host
*
* @return the part host if it exists, null otherwise
*/
@Nullable
IPartHost getPartHost( World w, BlockPos pos );
/**
* Get a part host if it exists, or place one if it doesn't.
*
* @param w world the part host is in
* @param pos pos to get or place the part host
* @param force whether to skip permission and existing block checks and forcibly place the part host here.
* @param p the placing player, or null if none
*
* @return the existing or created part host, or null if it didn't already exist and part host is unable to be placed.
*/
@Nullable
IPartHost getOrPlacePartHost( World w, BlockPos pos, boolean force, @Nullable EntityPlayer p );
/**
* Test if a part host can be successfully placed at a given position by the provided player.
*
* @param w world the part host is in
* @param pos pos to test for part host placement
* @param p the placing player, or null if none
*
* @return if the part can be placed at the provided world and position
*/
boolean canPlacePartHost( World w, BlockPos pos, @Nullable EntityPlayer p );
}
+6 -12
View File
@@ -145,24 +145,13 @@ public interface IPartHost extends ICustomCableConnection
*/
SelectedPart selectPart( Vec3d pos );
/**
* Same as {@link #selectPart(Vec3d)}, but with global instead of local coordinates.
*/
default SelectedPart selectPartGlobal( Vec3d pos ) {
DimensionalCoord globalPos = getLocation();
return selectPart(pos.subtract(
globalPos.getPos().getX(),
globalPos.getPos().getY(),
globalPos.getPos().getZ()));
}
/**
* can be used by parts to trigger the tile or part to save.
*/
void markForSave();
/**
* called when parts are added or removed
* part of the {@link LayerBase}
*/
void partChanged();
@@ -180,6 +169,11 @@ public interface IPartHost extends ICustomCableConnection
*/
boolean isEmpty();
/**
* @return a mutable list of flags you can adjust to track state.
*/
Set<LayerFlags> getLayerFlags();
/**
* remove host from world...
*/
@@ -0,0 +1,98 @@
/*
* The MIT License (MIT)
*
* Copyright (c) 2013 AlgorithmX2
*
* Permission is hereby granted, free of charge, to any person obtaining a copy of
* this software and associated documentation files (the "Software"), to deal in
* the Software without restriction, including without limitation the rights to
* use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
* the Software, and to permit persons to whom the Software is furnished to do so,
* subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
* FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
* COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
* IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
package appeng.api.parts;
import java.util.Set;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.EnumFacing;
import appeng.api.util.AEPartLocation;
/**
* All Layers must extends this, this get part implementation is provided to interface with the parts, however a real
* implementation will be used at runtime.
*
* TODO: Consider removing and replacing with capabilities.
*/
public abstract class LayerBase extends TileEntity // implements IPartHost
{
/**
* Grants access for the layer to the parts of the host.
*
* This Method looks silly, that is because its not used at runtime, a real implementation will be used instead.
*
* @param side side of part
*
* @return the part for the requested side.
*/
public IPart getPart( final AEPartLocation side )
{
return null; // place holder.
}
/**
* Grants access for the layer to the parts of the host.
*
* This Method looks silly, that is because its not used at runtime, a real implementation will be used instead.
*
* @param side side of part
*
* @return the part for the requested side.
*/
public IPart getPart( final EnumFacing side )
{
return null; // place holder.
}
/**
* called when the parts change in the container, YOU MUST CALL super.PartChanged();
*/
public void notifyNeighbors()
{
}
/**
* called when the parts change in the container, YOU MUST CALL super.PartChanged();
*/
public void partChanged()
{
}
/**
* @return a mutable list of flags you can adjust to track state.
*/
public Set<LayerFlags> getLayerFlags()
{
return null; // place holder.
}
public void markForSave()
{
// something!
}
}
@@ -21,21 +21,15 @@
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
package appeng.api.implementations;
package appeng.api.parts;
import appeng.api.config.Upgrades;
import appeng.api.implementations.tiles.ISegmentedInventory;
import appeng.api.util.IConfigurableObject;
public interface IUpgradeableCellHost extends IConfigurableObject, ISegmentedInventory {
/**
* determine how many of an upgrade are installed.
/**
* TODO: Consider removing and replacing with capabilities.
*/
default int getInstalledUpgrades(Upgrades u) {
return 0;
}
public enum LayerFlags
{
IC2_ENET
}
@@ -123,8 +123,6 @@ public interface ICellInventory<T extends IAEStack<T>> extends IMEInventory<T>
*
* 3 - red, ( usually means the cell is 100% full )
*
* 4 - blue, ( usually means the cell is available and completely empty. )
*
* @return get the status of the cell based on its contents.
*/
int getStatusForCell();
@@ -89,12 +89,4 @@ public interface IMEInventoryHandler<T extends IAEStack<T>> extends IMEInventory
* @return true, if this inventory is valid for this pass.
*/
boolean validForPass( int i );
/**
* Gets whether an inventory is "Sticky" i.e. only it and other sticky storages that have partitions with certain
* items are allowed to be put into sticky storages.
*/
default boolean isSticky() {
return false;
}
}
@@ -119,10 +119,6 @@ public interface IAEItemStack extends IAEStack<IAEItemStack>
*
* @param is An item stack
*/
boolean equals( ItemStack is );
ItemStack getCachedItemStack( long stackSize );
void setCachedItemStack( ItemStack is );
boolean equals(ItemStack is);
}
@@ -1,11 +0,0 @@
package com.enderio.core.common.interfaces;
import net.minecraft.item.ItemStack;
import javax.annotation.Nonnull;
public interface IOverlayRenderAware {
public void renderItemOverlayIntoGUI(@Nonnull ItemStack stack, int xPosition, int yPosition);
}
@@ -62,11 +62,11 @@ public interface IMTModGuiContainer2 {
* This method is called every frame (render tick), which is after all mouseClicked / mouseClickMove / mouseReleased
* events are handled (although note these events are handled every game tick, which is far less frequent than every
* render tick).<br><br>
* <p>
*
* If true is returned from this method, Mouse Tweaks (after checking other conditions like isIgnored) will click
* the slot on which the right mouse button was initially pressed (in most cases this is the slot currently under
* mouse). This is needed because the vanilla RMB dragging functionality prevents the initial slot click.<br><br>
* <p>
*
* For vanilla containers this method looks like this:
* <pre>
* this.ignoreMouseUp = true;
+225 -140
View File
@@ -19,12 +19,11 @@
package appeng.block;
import appeng.api.util.IOrientable;
import appeng.api.util.IOrientableBlock;
import appeng.helpers.AEGlassMaterial;
import appeng.helpers.ICustomCollision;
import appeng.util.LookDirection;
import appeng.util.Platform;
import java.util.ArrayList;
import java.util.List;
import javax.annotation.Nullable;
import net.minecraft.block.Block;
import net.minecraft.block.SoundType;
import net.minecraft.block.material.Material;
@@ -47,12 +46,16 @@ import net.minecraft.world.World;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import javax.annotation.Nullable;
import java.util.ArrayList;
import java.util.List;
import appeng.api.util.IOrientable;
import appeng.api.util.IOrientableBlock;
import appeng.helpers.AEGlassMaterial;
import appeng.helpers.ICustomCollision;
import appeng.util.LookDirection;
import appeng.util.Platform;
public abstract class AEBaseBlock extends Block {
public abstract class AEBaseBlock extends Block
{
private boolean isOpaque = true;
private boolean isFullSize = true;
@@ -61,238 +64,292 @@ public abstract class AEBaseBlock extends Block {
protected AxisAlignedBB boundingBox = FULL_BLOCK_AABB;
protected AEBaseBlock(final Material mat) {
super(mat);
protected AEBaseBlock( final Material mat )
{
super( mat );
if (mat == AEGlassMaterial.INSTANCE || mat == Material.GLASS) {
this.setSoundType(SoundType.GLASS);
} else if (mat == Material.ROCK) {
this.setSoundType(SoundType.STONE);
} else if (mat == Material.WOOD) {
this.setSoundType(SoundType.WOOD);
} else {
this.setSoundType(SoundType.METAL);
if( mat == AEGlassMaterial.INSTANCE || mat == Material.GLASS )
{
this.setSoundType( SoundType.GLASS );
}
else if( mat == Material.ROCK )
{
this.setSoundType( SoundType.STONE );
}
else if( mat == Material.WOOD )
{
this.setSoundType( SoundType.WOOD );
}
else
{
this.setSoundType( SoundType.METAL );
}
this.setLightOpacity(255);
this.setLightLevel(0);
this.setHardness(2.2F);
this.setHarvestLevel("pickaxe", 0);
this.setLightOpacity( 255 );
this.setLightLevel( 0 );
this.setHardness( 2.2F );
this.setHarvestLevel( "pickaxe", 0 );
// Workaround as vanilla sets it way too early.
this.fullBlock = this.isFullSize();
}
@Override
protected BlockStateContainer createBlockState() {
return new BlockStateContainer(this, this.getAEStates());
protected BlockStateContainer createBlockState()
{
return new BlockStateContainer( this, this.getAEStates() );
}
@Override
public final boolean isNormalCube(IBlockState state) {
public final boolean isNormalCube( IBlockState state )
{
return this.isFullSize() && this.isOpaque();
}
@Override
public AxisAlignedBB getBoundingBox(IBlockState state, IBlockAccess source, BlockPos pos) {
public AxisAlignedBB getBoundingBox( IBlockState state, IBlockAccess source, BlockPos pos )
{
return this.boundingBox;
}
@SuppressWarnings("deprecation")
@SuppressWarnings( "deprecation" )
@Override
public void addCollisionBoxToList(final IBlockState state, final World w, final BlockPos pos, final AxisAlignedBB bb, final List<AxisAlignedBB> out, @Nullable final Entity e, boolean p_185477_7_) {
final ICustomCollision collisionHandler = this.getCustomCollision(w, pos);
public void addCollisionBoxToList( final IBlockState state, final World w, final BlockPos pos, final AxisAlignedBB bb, final List<AxisAlignedBB> out, @Nullable final Entity e, boolean p_185477_7_ )
{
final ICustomCollision collisionHandler = this.getCustomCollision( w, pos );
if (collisionHandler != null && bb != null) {
if( collisionHandler != null && bb != null )
{
final List<AxisAlignedBB> tmp = new ArrayList<>();
collisionHandler.addCollidingBlockToList(w, pos, bb, tmp, e);
for (final AxisAlignedBB b : tmp) {
final AxisAlignedBB offset = b.offset(pos.getX(), pos.getY(), pos.getZ());
if (bb.intersects(offset)) {
out.add(offset);
collisionHandler.addCollidingBlockToList( w, pos, bb, tmp, e );
for( final AxisAlignedBB b : tmp )
{
final AxisAlignedBB offset = b.offset( pos.getX(), pos.getY(), pos.getZ() );
if( bb.intersects( offset ) )
{
out.add( offset );
}
}
} else {
super.addCollisionBoxToList(state, w, pos, bb, out, e, p_185477_7_);
}
else
{
super.addCollisionBoxToList( state, w, pos, bb, out, e, p_185477_7_ );
}
}
@SuppressWarnings("deprecation")
@SuppressWarnings( "deprecation" )
@Override
@SideOnly(Side.CLIENT)
public AxisAlignedBB getSelectedBoundingBox(IBlockState state, final World w, final BlockPos pos) {
final ICustomCollision collisionHandler = this.getCustomCollision(w, pos);
@SideOnly( Side.CLIENT )
public AxisAlignedBB getSelectedBoundingBox( IBlockState state, final World w, final BlockPos pos )
{
final ICustomCollision collisionHandler = this.getCustomCollision( w, pos );
if (collisionHandler != null) {
if (Platform.isClient()) {
if( collisionHandler != null )
{
if( Platform.isClient() )
{
final EntityPlayer player = Minecraft.getMinecraft().player;
final LookDirection ld = Platform.getPlayerRay(player, Platform.getEyeOffset(player));
final LookDirection ld = Platform.getPlayerRay( player, Platform.getEyeOffset( player ) );
final Iterable<AxisAlignedBB> bbs = collisionHandler.getSelectedBoundingBoxesFromPool(w, pos, Minecraft.getMinecraft().player, true);
final Iterable<AxisAlignedBB> bbs = collisionHandler.getSelectedBoundingBoxesFromPool( w, pos, Minecraft.getMinecraft().player, true );
AxisAlignedBB br = null;
double lastDist = 0;
for (final AxisAlignedBB bb : bbs) {
for( final AxisAlignedBB bb : bbs )
{
this.boundingBox = bb;
final RayTraceResult r = super.collisionRayTrace(state, w, pos, ld.getA(), ld.getB());
final RayTraceResult r = super.collisionRayTrace( state, w, pos, ld.getA(), ld.getB() );
this.boundingBox = FULL_BLOCK_AABB;
if (r != null) {
final double xLen = (ld.getA().x - r.hitVec.x);
final double yLen = (ld.getA().y - r.hitVec.y);
final double zLen = (ld.getA().z - r.hitVec.z);
if( r != null )
{
final double xLen = ( ld.getA().x - r.hitVec.x );
final double yLen = ( ld.getA().y - r.hitVec.y );
final double zLen = ( ld.getA().z - r.hitVec.z );
final double thisDist = xLen * xLen + yLen * yLen + zLen * zLen;
if (br == null || lastDist > thisDist) {
if( br == null || lastDist > thisDist )
{
lastDist = thisDist;
br = bb;
}
}
}
if (br != null) {
br = new AxisAlignedBB(br.minX + pos.getX(), br.minY + pos.getY(), br.minZ + pos.getZ(), br.maxX + pos.getX(), br.maxY + pos
.getY(), br.maxZ + pos.getZ());
if( br != null )
{
br = new AxisAlignedBB( br.minX + pos.getX(), br.minY + pos.getY(), br.minZ + pos.getZ(), br.maxX + pos.getX(), br.maxY + pos
.getY(), br.maxZ + pos.getZ() );
return br;
}
}
AxisAlignedBB b = null; // new AxisAlignedBB( 16d, 16d, 16d, 0d, 0d, 0d );
for (final AxisAlignedBB bx : collisionHandler.getSelectedBoundingBoxesFromPool(w, pos, null, false)) {
if (b == null) {
for( final AxisAlignedBB bx : collisionHandler.getSelectedBoundingBoxesFromPool( w, pos, null, false ) )
{
if( b == null )
{
b = bx;
continue;
}
final double minX = Math.min(b.minX, bx.minX);
final double minY = Math.min(b.minY, bx.minY);
final double minZ = Math.min(b.minZ, bx.minZ);
final double maxX = Math.max(b.maxX, bx.maxX);
final double maxY = Math.max(b.maxY, bx.maxY);
final double maxZ = Math.max(b.maxZ, bx.maxZ);
final double minX = Math.min( b.minX, bx.minX );
final double minY = Math.min( b.minY, bx.minY );
final double minZ = Math.min( b.minZ, bx.minZ );
final double maxX = Math.max( b.maxX, bx.maxX );
final double maxY = Math.max( b.maxY, bx.maxY );
final double maxZ = Math.max( b.maxZ, bx.maxZ );
b = new AxisAlignedBB(minX, minY, minZ, maxX, maxY, maxZ);
b = new AxisAlignedBB( minX, minY, minZ, maxX, maxY, maxZ );
}
if (b == null) {
b = new AxisAlignedBB(16d, 16d, 16d, 0d, 0d, 0d);
} else {
b = new AxisAlignedBB(b.minX + pos.getX(), b.minY + pos.getY(), b.minZ + pos.getZ(), b.maxX + pos.getX(), b.maxY + pos.getY(), b.maxZ + pos
.getZ());
if( b == null )
{
b = new AxisAlignedBB( 16d, 16d, 16d, 0d, 0d, 0d );
}
else
{
b = new AxisAlignedBB( b.minX + pos.getX(), b.minY + pos.getY(), b.minZ + pos.getZ(), b.maxX + pos.getX(), b.maxY + pos.getY(), b.maxZ + pos
.getZ() );
}
return b;
}
return super.getSelectedBoundingBox(state, w, pos);
return super.getSelectedBoundingBox( state, w, pos );
}
@Override
public final boolean isOpaqueCube(IBlockState state) {
public final boolean isOpaqueCube( IBlockState state )
{
return this.isOpaque();
}
@SuppressWarnings("deprecation")
@SuppressWarnings( "deprecation" )
@Override
public RayTraceResult collisionRayTrace(final IBlockState state, final World w, final BlockPos pos, final Vec3d a, final Vec3d b) {
final ICustomCollision collisionHandler = this.getCustomCollision(w, pos);
public RayTraceResult collisionRayTrace( final IBlockState state, final World w, final BlockPos pos, final Vec3d a, final Vec3d b )
{
final ICustomCollision collisionHandler = this.getCustomCollision( w, pos );
if (collisionHandler != null) {
final Iterable<AxisAlignedBB> bbs = collisionHandler.getSelectedBoundingBoxesFromPool(w, pos, null, true);
if( collisionHandler != null )
{
final Iterable<AxisAlignedBB> bbs = collisionHandler.getSelectedBoundingBoxesFromPool( w, pos, null, true );
RayTraceResult br = null;
double lastDist = 0;
for (final AxisAlignedBB bb : bbs) {
for( final AxisAlignedBB bb : bbs )
{
this.boundingBox = bb;
final RayTraceResult r = super.collisionRayTrace(state, w, pos, a, b);
final RayTraceResult r = super.collisionRayTrace( state, w, pos, a, b );
this.boundingBox = FULL_BLOCK_AABB;
if (r != null) {
final double xLen = (a.x - r.hitVec.x);
final double yLen = (a.y - r.hitVec.y);
final double zLen = (a.z - r.hitVec.z);
if( r != null )
{
final double xLen = ( a.x - r.hitVec.x );
final double yLen = ( a.y - r.hitVec.y );
final double zLen = ( a.z - r.hitVec.z );
final double thisDist = xLen * xLen + yLen * yLen + zLen * zLen;
if (br == null || lastDist > thisDist) {
if( br == null || lastDist > thisDist )
{
lastDist = thisDist;
br = r;
}
}
}
if( br != null )
{
return br;
}
return null;
}
this.boundingBox = FULL_BLOCK_AABB;
return super.collisionRayTrace(state, w, pos, a, b);
return super.collisionRayTrace( state, w, pos, a, b );
}
@Override
public boolean hasComparatorInputOverride(IBlockState state) {
public boolean hasComparatorInputOverride( IBlockState state )
{
return this.isInventory();
}
@Override
public int getComparatorInputOverride(IBlockState state, final World worldIn, final BlockPos pos) {
public int getComparatorInputOverride( IBlockState state, final World worldIn, final BlockPos pos )
{
return 0;
}
@Override
public final boolean isNormalCube(IBlockState state, final IBlockAccess world, final BlockPos pos) {
public final boolean isNormalCube( IBlockState state, final IBlockAccess world, final BlockPos pos )
{
return this.isFullSize();
}
@Override
public boolean rotateBlock(final World w, final BlockPos pos, final EnumFacing axis) {
final IOrientable rotatable = this.getOrientable(w, pos);
public boolean rotateBlock( final World w, final BlockPos pos, final EnumFacing axis )
{
final IOrientable rotatable = this.getOrientable( w, pos );
if (rotatable != null && rotatable.canBeRotated()) {
if (this.hasCustomRotation()) {
this.customRotateBlock(rotatable, axis);
if( rotatable != null && rotatable.canBeRotated() )
{
if( this.hasCustomRotation() )
{
this.customRotateBlock( rotatable, axis );
return true;
} else {
}
else
{
EnumFacing forward = rotatable.getForward();
EnumFacing up = rotatable.getUp();
for (int rs = 0; rs < 4; rs++) {
forward = Platform.rotateAround(forward, axis);
up = Platform.rotateAround(up, axis);
for( int rs = 0; rs < 4; rs++ )
{
forward = Platform.rotateAround( forward, axis );
up = Platform.rotateAround( up, axis );
if (this.isValidOrientation(w, pos, forward, up)) {
rotatable.setOrientation(forward, up);
if( this.isValidOrientation( w, pos, forward, up ) )
{
rotatable.setOrientation( forward, up );
return true;
}
}
}
}
return super.rotateBlock(w, pos, axis);
return super.rotateBlock( w, pos, axis );
}
@Override
public EnumFacing[] getValidRotations(final World w, final BlockPos pos) {
public EnumFacing[] getValidRotations( final World w, final BlockPos pos )
{
return new EnumFacing[0];
}
@SideOnly(Side.CLIENT)
@SideOnly( Side.CLIENT )
@Override
public void addInformation(final ItemStack is, final World world, final List<String> lines, final ITooltipFlag advancedItemTooltips) {
public void addInformation( final ItemStack is, final World world, final List<String> lines, final ITooltipFlag advancedItemTooltips )
{
}
public boolean onActivated(final World w, final BlockPos pos, final EntityPlayer player, final EnumHand hand, final @Nullable ItemStack heldItem, final EnumFacing side, final float hitX, final float hitY, final float hitZ) {
public boolean onActivated( final World w, final BlockPos pos, final EntityPlayer player, final EnumHand hand, final @Nullable ItemStack heldItem, final EnumFacing side, final float hitX, final float hitY, final float hitZ )
{
return false;
}
public final EnumFacing mapRotation(final IOrientable ori, final EnumFacing dir) {
public final EnumFacing mapRotation( final IOrientable ori, final EnumFacing dir )
{
// case DOWN: return bottomIcon;
// case UP: return blockIcon;
// case NORTH: return northIcon;
@@ -303,43 +360,53 @@ public abstract class AEBaseBlock extends Block {
final EnumFacing forward = ori.getForward();
final EnumFacing up = ori.getUp();
if (forward == null || up == null) {
if( forward == null || up == null )
{
return dir;
}
final int west_x = forward.getYOffset() * up.getZOffset() - forward.getZOffset() * up.getYOffset();
final int west_y = forward.getZOffset() * up.getYOffset() - forward.getXOffset() * up.getZOffset();
final int west_z = forward.getXOffset() * up.getYOffset() - forward.getYOffset() * up.getXOffset();
final int west_x = forward.getFrontOffsetY() * up.getFrontOffsetZ() - forward.getFrontOffsetZ() * up.getFrontOffsetY();
final int west_y = forward.getFrontOffsetZ() * up.getFrontOffsetX() - forward.getFrontOffsetX() * up.getFrontOffsetZ();
final int west_z = forward.getFrontOffsetX() * up.getFrontOffsetY() - forward.getFrontOffsetY() * up.getFrontOffsetX();
EnumFacing west = null;
for (final EnumFacing dx : EnumFacing.VALUES) {
if (dx.getXOffset() == west_x && dx.getYOffset() == west_y && dx.getZOffset() == west_z) {
for( final EnumFacing dx : EnumFacing.VALUES )
{
if( dx.getFrontOffsetX() == west_x && dx.getFrontOffsetY() == west_y && dx.getFrontOffsetZ() == west_z )
{
west = dx;
}
}
if (west == null) {
if( west == null )
{
return dir;
}
if (dir == forward) {
if( dir == forward )
{
return EnumFacing.SOUTH;
}
if (dir == forward.getOpposite()) {
if( dir == forward.getOpposite() )
{
return EnumFacing.NORTH;
}
if (dir == up) {
if( dir == up )
{
return EnumFacing.UP;
}
if (dir == up.getOpposite()) {
if( dir == up.getOpposite() )
{
return EnumFacing.DOWN;
}
if (dir == west) {
if( dir == west )
{
return EnumFacing.WEST;
}
if (dir == west.getOpposite()) {
if( dir == west.getOpposite() )
{
return EnumFacing.EAST;
}
@@ -347,77 +414,95 @@ public abstract class AEBaseBlock extends Block {
}
@Override
public String toString() {
String regName = this.getRegistryName() != null ? this.getRegistryName().getPath() : "unregistered";
public String toString()
{
String regName = this.getRegistryName() != null ? this.getRegistryName().getResourcePath() : "unregistered";
return this.getClass().getSimpleName() + "[" + regName + "]";
}
protected String getTranslationKey(final ItemStack is) {
return this.getTranslationKey();
protected String getUnlocalizedName( final ItemStack is )
{
return this.getUnlocalizedName();
}
protected boolean hasCustomRotation() {
protected boolean hasCustomRotation()
{
return false;
}
protected void customRotateBlock(final IOrientable rotatable, final EnumFacing axis) {
protected void customRotateBlock( final IOrientable rotatable, final EnumFacing axis )
{
}
protected IOrientable getOrientable(final IBlockAccess w, final BlockPos pos) {
if (this instanceof IOrientableBlock) {
protected IOrientable getOrientable( final IBlockAccess w, final BlockPos pos )
{
if( this instanceof IOrientableBlock )
{
IOrientableBlock orientable = (IOrientableBlock) this;
return orientable.getOrientable(w, pos);
return orientable.getOrientable( w, pos );
}
return null;
}
protected boolean isValidOrientation(final World w, final BlockPos pos, final EnumFacing forward, final EnumFacing up) {
protected boolean isValidOrientation( final World w, final BlockPos pos, final EnumFacing forward, final EnumFacing up )
{
return true;
}
protected ICustomCollision getCustomCollision(final World w, final BlockPos pos) {
if (this instanceof ICustomCollision) {
protected ICustomCollision getCustomCollision( final World w, final BlockPos pos )
{
if( this instanceof ICustomCollision )
{
return (ICustomCollision) this;
}
return null;
}
protected IProperty[] getAEStates() {
protected IProperty[] getAEStates()
{
return new IProperty[0];
}
protected boolean isOpaque() {
protected boolean isOpaque()
{
return this.isOpaque;
}
protected boolean setOpaque(final boolean isOpaque) {
protected boolean setOpaque( final boolean isOpaque )
{
this.isOpaque = isOpaque;
return isOpaque;
}
protected boolean hasSubtypes() {
protected boolean hasSubtypes()
{
return this.hasSubtypes;
}
protected void setHasSubtypes(final boolean hasSubtypes) {
protected void setHasSubtypes( final boolean hasSubtypes )
{
this.hasSubtypes = hasSubtypes;
}
protected boolean isFullSize() {
protected boolean isFullSize()
{
return this.isFullSize;
}
protected boolean setFullSize(final boolean isFullSize) {
protected boolean setFullSize( final boolean isFullSize )
{
this.isFullSize = isFullSize;
return isFullSize;
}
protected boolean isInventory() {
protected boolean isInventory()
{
return this.isInventory;
}
protected void setInventory(final boolean isInventory) {
protected void setInventory( final boolean isInventory )
{
this.isInventory = isInventory;
}
+86 -52
View File
@@ -19,13 +19,8 @@
package appeng.block;
import appeng.api.util.IOrientable;
import appeng.api.util.IOrientableBlock;
import appeng.block.misc.BlockLightDetector;
import appeng.block.misc.BlockSkyCompass;
import appeng.block.networking.BlockWireless;
import appeng.me.helpers.IGridProxyable;
import appeng.tile.AEBaseTile;
import java.util.List;
import net.minecraft.block.Block;
import net.minecraft.block.state.IBlockState;
import net.minecraft.client.util.ITooltipFlag;
@@ -38,77 +33,103 @@ import net.minecraft.util.math.MathHelper;
import net.minecraft.world.World;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import org.jetbrains.annotations.NotNull;
import java.util.List;
import appeng.api.util.IOrientable;
import appeng.api.util.IOrientableBlock;
import appeng.block.misc.BlockLightDetector;
import appeng.block.misc.BlockSkyCompass;
import appeng.block.networking.BlockWireless;
import appeng.me.helpers.IGridProxyable;
import appeng.tile.AEBaseTile;
public class AEBaseItemBlock extends ItemBlock {
public class AEBaseItemBlock extends ItemBlock
{
private final AEBaseBlock blockType;
public AEBaseItemBlock(final Block id) {
super(id);
public AEBaseItemBlock( final Block id )
{
super( id );
this.blockType = (AEBaseBlock) id;
this.hasSubtypes = this.blockType.hasSubtypes();
}
@Override
public int getMetadata(final int dmg) {
if (this.hasSubtypes) {
public int getMetadata( final int dmg )
{
if( this.hasSubtypes )
{
return dmg;
}
return 0;
}
@Override
@SideOnly(Side.CLIENT)
public final void addInformation(final ItemStack itemStack, final World world, final List<String> toolTip, final ITooltipFlag advancedTooltips) {
this.addCheckedInformation(itemStack, world, toolTip, advancedTooltips);
@SideOnly( Side.CLIENT )
public final void addInformation( final ItemStack itemStack, final World world, final List<String> toolTip, final ITooltipFlag advancedTooltips )
{
this.addCheckedInformation( itemStack, world, toolTip, advancedTooltips );
}
@SideOnly(Side.CLIENT)
public void addCheckedInformation(final ItemStack itemStack, final World world, final List<String> toolTip, final ITooltipFlag advancedTooltips) {
this.blockType.addInformation(itemStack, world, toolTip, advancedTooltips);
@SideOnly( Side.CLIENT )
public void addCheckedInformation( final ItemStack itemStack, final World world, final List<String> toolTip, final ITooltipFlag advancedTooltips )
{
this.blockType.addInformation( itemStack, world, toolTip, advancedTooltips );
}
@Override
public boolean isBookEnchantable(final ItemStack itemstack1, final ItemStack itemstack2) {
public boolean isBookEnchantable( final ItemStack itemstack1, final ItemStack itemstack2 )
{
return false;
}
@Override
@NotNull
public String getTranslationKey(final ItemStack is) {
return this.blockType.getTranslationKey(is);
public String getUnlocalizedName( final ItemStack is )
{
return this.blockType.getUnlocalizedName( is );
}
@Override
public boolean placeBlockAt(final ItemStack stack, final EntityPlayer player, final World w, final BlockPos pos, final EnumFacing side, final float hitX, final float hitY, final float hitZ, final IBlockState newState) {
public boolean placeBlockAt( final ItemStack stack, final EntityPlayer player, final World w, final BlockPos pos, final EnumFacing side, final float hitX, final float hitY, final float hitZ, final IBlockState newState )
{
EnumFacing up = null;
EnumFacing forward = null;
if (this.blockType instanceof AEBaseTileBlock) {
if (this.blockType instanceof BlockLightDetector) {
if( this.blockType instanceof AEBaseTileBlock )
{
if( this.blockType instanceof BlockLightDetector )
{
up = side;
if (up == EnumFacing.UP || up == EnumFacing.DOWN) {
if( up == EnumFacing.UP || up == EnumFacing.DOWN )
{
forward = EnumFacing.SOUTH;
} else {
}
else
{
forward = EnumFacing.UP;
}
} else if (this.blockType instanceof BlockWireless || this.blockType instanceof BlockSkyCompass) {
}
else if( this.blockType instanceof BlockWireless || this.blockType instanceof BlockSkyCompass )
{
forward = side;
if (forward == EnumFacing.UP || forward == EnumFacing.DOWN) {
if( forward == EnumFacing.UP || forward == EnumFacing.DOWN )
{
up = EnumFacing.SOUTH;
} else {
}
else
{
up = EnumFacing.UP;
}
} else {
}
else
{
up = EnumFacing.UP;
final byte rotation = (byte) (MathHelper.floor((player.rotationYaw * 4F) / 360F + 2.5D) & 3);
final byte rotation = (byte) ( MathHelper.floor( ( player.rotationYaw * 4F ) / 360F + 2.5D ) & 3 );
switch (rotation) {
switch( rotation )
{
default:
case 0:
forward = EnumFacing.SOUTH;
@@ -124,10 +145,13 @@ public class AEBaseItemBlock extends ItemBlock {
break;
}
if (player.rotationPitch > 65) {
if( player.rotationPitch > 65 )
{
up = forward.getOpposite();
forward = EnumFacing.UP;
} else if (player.rotationPitch < -65) {
}
else if( player.rotationPitch < -65 )
{
up = forward.getOpposite();
forward = EnumFacing.DOWN;
}
@@ -135,39 +159,49 @@ public class AEBaseItemBlock extends ItemBlock {
}
IOrientable ori = null;
if (this.blockType instanceof IOrientableBlock) {
ori = ((IOrientableBlock) this.blockType).getOrientable(w, pos);
if( this.blockType instanceof IOrientableBlock )
{
ori = ( (IOrientableBlock) this.blockType ).getOrientable( w, pos );
up = side;
forward = EnumFacing.SOUTH;
if (up.getYOffset() == 0) {
if( up.getFrontOffsetY() == 0 )
{
forward = EnumFacing.UP;
}
}
if (!this.blockType.isValidOrientation(w, pos, forward, up)) {
if( !this.blockType.isValidOrientation( w, pos, forward, up ) )
{
return false;
}
if (super.placeBlockAt(stack, player, w, pos, side, hitX, hitY, hitZ, newState)) {
if (this.blockType instanceof AEBaseTileBlock && !(this.blockType instanceof BlockLightDetector)) {
final AEBaseTile tile = ((AEBaseTileBlock) this.blockType).getTileEntity(w, pos);
if( super.placeBlockAt( stack, player, w, pos, side, hitX, hitY, hitZ, newState ) )
{
if( this.blockType instanceof AEBaseTileBlock && !( this.blockType instanceof BlockLightDetector ) )
{
final AEBaseTile tile = ( (AEBaseTileBlock) this.blockType ).getTileEntity( w, pos );
ori = tile;
if (tile == null) {
if( tile == null )
{
return true;
}
if (ori.canBeRotated() && !this.blockType.hasCustomRotation()) {
ori.setOrientation(forward, up);
if( ori.canBeRotated() && !this.blockType.hasCustomRotation() )
{
ori.setOrientation( forward, up );
}
if (tile instanceof IGridProxyable) {
((IGridProxyable) tile).getProxy().setOwner(player);
if( tile instanceof IGridProxyable )
{
( (IGridProxyable) tile ).getProxy().setOwner( player );
}
tile.onPlacement(stack, player, side);
} else if (this.blockType instanceof IOrientableBlock) {
ori.setOrientation(forward, up);
tile.onPlacement( stack, player, side );
}
else if( this.blockType instanceof IOrientableBlock )
{
ori.setOrientation( forward, up );
}
return true;
@@ -19,13 +19,9 @@
package appeng.block;
import appeng.api.config.AccessRestriction;
import appeng.api.config.Actionable;
import appeng.api.definitions.IBlockDefinition;
import appeng.api.implementations.items.IAEItemPowerStorage;
import appeng.core.Api;
import appeng.core.localization.Tooltips;
import appeng.util.Platform;
import java.text.MessageFormat;
import java.util.List;
import net.minecraft.block.Block;
import net.minecraft.client.util.ITooltipFlag;
import net.minecraft.item.ItemStack;
@@ -34,98 +30,126 @@ import net.minecraft.world.World;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import java.util.List;
import appeng.api.config.AccessRestriction;
import appeng.api.config.Actionable;
import appeng.api.config.PowerUnits;
import appeng.api.definitions.IBlockDefinition;
import appeng.api.implementations.items.IAEItemPowerStorage;
import appeng.core.Api;
import appeng.core.localization.GuiText;
import appeng.util.Platform;
public class AEBaseItemBlockChargeable extends AEBaseItemBlock implements IAEItemPowerStorage {
public class AEBaseItemBlockChargeable extends AEBaseItemBlock implements IAEItemPowerStorage
{
public AEBaseItemBlockChargeable(final Block id) {
super(id);
public AEBaseItemBlockChargeable( final Block id )
{
super( id );
}
@Override
@SideOnly(Side.CLIENT)
public void addCheckedInformation(final ItemStack stack, final World world, final List<String> lines, final ITooltipFlag advancedTooltips) {
@SideOnly( Side.CLIENT )
public void addCheckedInformation( final ItemStack stack, final World world, final List<String> lines, final ITooltipFlag advancedTooltips )
{
final NBTTagCompound tag = stack.getTagCompound();
double internalCurrentPower = 0;
final double internalMaxPower = this.getMaxEnergyCapacity();
if (internalMaxPower > 0) {
if (tag != null) {
internalCurrentPower = tag.getDouble("internalCurrentPower");
if( internalMaxPower > 0 )
{
if( tag != null )
{
internalCurrentPower = tag.getDouble( "internalCurrentPower" );
}
lines.add(Tooltips.energyStorageComponent(internalCurrentPower, internalMaxPower).getFormattedText());
final double percent = internalCurrentPower / internalMaxPower;
lines.add( GuiText.StoredEnergy.getLocal() + ':' + MessageFormat.format( " {0,number,#} ", internalCurrentPower ) + Platform
.gui_localize( PowerUnits.AE.unlocalizedName ) + " - " + MessageFormat.format( " {0,number,#.##%} ", percent ) );
}
}
@Override
public double injectAEPower(final ItemStack is, double amount, Actionable mode) {
final double internalCurrentPower = this.getInternal(is);
final double internalMaxPower = this.getAEMaxPower(is);
public double injectAEPower( final ItemStack is, double amount, Actionable mode )
{
final double internalCurrentPower = this.getInternal( is );
final double internalMaxPower = this.getAEMaxPower( is );
final double required = internalMaxPower - internalCurrentPower;
final double overflow = Math.max(0, amount - required);
final double overflow = Math.max( 0, amount - required );
if (mode == Actionable.MODULATE) {
final double toAdd = Math.min(required, amount);
if( mode == Actionable.MODULATE )
{
final double toAdd = Math.min( required, amount );
final double newPowerStored = internalCurrentPower + toAdd;
this.setInternal(is, newPowerStored);
this.setInternal( is, newPowerStored );
}
return overflow;
}
@Override
public double extractAEPower(final ItemStack is, double amount, Actionable mode) {
final double internalCurrentPower = this.getInternal(is);
final double fulfillable = Math.min(amount, internalCurrentPower);
public double extractAEPower( final ItemStack is, double amount, Actionable mode )
{
final double internalCurrentPower = this.getInternal( is );
final double fulfillable = Math.min( amount, internalCurrentPower );
if (mode == Actionable.MODULATE) {
if( mode == Actionable.MODULATE )
{
final double newPowerStored = internalCurrentPower - fulfillable;
this.setInternal(is, newPowerStored);
this.setInternal( is, newPowerStored );
}
return fulfillable;
}
@Override
public double getAEMaxPower(final ItemStack is) {
public double getAEMaxPower( final ItemStack is )
{
return this.getMaxEnergyCapacity();
}
@Override
public double getAECurrentPower(final ItemStack is) {
return this.getInternal(is);
public double getAECurrentPower( final ItemStack is )
{
return this.getInternal( is );
}
@Override
public AccessRestriction getPowerFlow(final ItemStack is) {
public AccessRestriction getPowerFlow( final ItemStack is )
{
return AccessRestriction.WRITE;
}
private double getMaxEnergyCapacity() {
final Block blockID = Block.getBlockFromItem(this);
private double getMaxEnergyCapacity()
{
final Block blockID = Block.getBlockFromItem( this );
final IBlockDefinition energyCell = Api.INSTANCE.definitions().blocks().energyCell();
return energyCell.maybeBlock().map(block ->
return energyCell.maybeBlock().map( block ->
{
if( blockID == block )
{
if (blockID == block) {
return 200000;
} else {
}
else
{
return 8 * 200000;
}
}).orElse(0);
} ).orElse( 0 );
}
private double getInternal(final ItemStack is) {
final NBTTagCompound nbt = Platform.openNbtData(is);
return nbt.getDouble("internalCurrentPower");
private double getInternal( final ItemStack is )
{
final NBTTagCompound nbt = Platform.openNbtData( is );
return nbt.getDouble( "internalCurrentPower" );
}
private void setInternal(final ItemStack is, final double amt) {
final NBTTagCompound nbt = Platform.openNbtData(is);
nbt.setDouble("internalCurrentPower", amt);
private void setInternal( final ItemStack is, final double amt )
{
final NBTTagCompound nbt = Platform.openNbtData( is );
nbt.setDouble( "internalCurrentPower", amt );
}
}
@@ -20,38 +20,31 @@ package appeng.block;
import com.google.common.base.Preconditions;
import net.minecraft.block.Block;
import net.minecraft.block.BlockStairs;
import net.minecraft.block.state.IBlockState;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.IBlockAccess;
import javax.annotation.Nonnull;
public abstract class AEBaseStairBlock extends BlockStairs {
public abstract class AEBaseStairBlock extends BlockStairs
{
protected AEBaseStairBlock(final Block block, final String type) {
super(block.getDefaultState());
protected AEBaseStairBlock( final Block block, final String type )
{
super( block.getDefaultState() );
Preconditions.checkNotNull(block);
Preconditions.checkNotNull(block.getTranslationKey());
Preconditions.checkArgument(block.getTranslationKey().length() > 0);
Preconditions.checkNotNull( block );
Preconditions.checkNotNull( block.getUnlocalizedName() );
Preconditions.checkArgument( block.getUnlocalizedName().length() > 0 );
this.setTranslationKey("stair." + type);
this.setLightOpacity(0);
this.setUnlocalizedName( "stair." + type );
this.setLightOpacity( 0 );
}
@Override
public String toString() {
String regName = this.getRegistryName() != null ? this.getRegistryName().getPath() : "unregistered";
public String toString()
{
String regName = this.getRegistryName() != null ? this.getRegistryName().getResourcePath() : "unregistered";
return this.getClass().getSimpleName() + "[" + regName + "]";
}
@Override
public boolean doesSideBlockChestOpening(@Nonnull IBlockState blockState, @Nonnull IBlockAccess world, @Nonnull BlockPos pos, @Nonnull EnumFacing side) {
return false;
}
}
+190 -138
View File
@@ -19,23 +19,14 @@
package appeng.block;
import appeng.api.implementations.items.IMemoryCard;
import appeng.api.implementations.items.MemoryCardMessages;
import appeng.api.implementations.tiles.IColorableTile;
import appeng.api.util.AEColor;
import appeng.api.util.AEPartLocation;
import appeng.api.util.IOrientable;
import appeng.block.networking.BlockCableBus;
import appeng.core.sync.GuiBridge;
import appeng.helpers.ICustomCollision;
import appeng.items.tools.quartz.ToolQuartzCuttingKnife;
import appeng.tile.AEBaseInvTile;
import appeng.tile.AEBaseTile;
import appeng.tile.networking.TileCableBus;
import appeng.tile.storage.TileSkyChest;
import appeng.util.Platform;
import appeng.util.SettingsFrom;
import java.util.ArrayList;
import java.util.List;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
import com.google.common.collect.Lists;
import net.minecraft.block.Block;
import net.minecraft.block.ITileEntityProvider;
import net.minecraft.block.material.Material;
@@ -55,88 +46,111 @@ import net.minecraft.world.World;
import net.minecraftforge.common.property.ExtendedBlockState;
import net.minecraftforge.common.property.IExtendedBlockState;
import net.minecraftforge.common.property.IUnlistedProperty;
import net.minecraftforge.event.ForgeEventFactory;
import net.minecraftforge.items.ItemHandlerHelper;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
import java.util.ArrayList;
import java.util.List;
import appeng.api.implementations.items.IMemoryCard;
import appeng.api.implementations.items.MemoryCardMessages;
import appeng.api.implementations.tiles.IColorableTile;
import appeng.api.util.AEColor;
import appeng.api.util.IOrientable;
import appeng.block.networking.BlockCableBus;
import appeng.helpers.ICustomCollision;
import appeng.tile.AEBaseInvTile;
import appeng.tile.AEBaseTile;
import appeng.tile.networking.TileCableBus;
import appeng.tile.storage.TileSkyChest;
import appeng.util.Platform;
import appeng.util.SettingsFrom;
public abstract class AEBaseTileBlock extends AEBaseBlock implements ITileEntityProvider {
public abstract class AEBaseTileBlock extends AEBaseBlock implements ITileEntityProvider
{
@Nonnull
private Class<? extends AEBaseTile> tileEntityType;
public AEBaseTileBlock(final Material mat) {
super(mat);
public AEBaseTileBlock( final Material mat )
{
super( mat );
}
public static final UnlistedDirection FORWARD = new UnlistedDirection("forward");
public static final UnlistedDirection UP = new UnlistedDirection("up");
public static final UnlistedDirection FORWARD = new UnlistedDirection( "forward" );
public static final UnlistedDirection UP = new UnlistedDirection( "up" );
@Override
public IBlockState getExtendedState(IBlockState state, IBlockAccess world, BlockPos pos) {
public IBlockState getExtendedState( IBlockState state, IBlockAccess world, BlockPos pos )
{
// A subclass may decide it doesn't want extended block state for whatever reason
if (!(state instanceof IExtendedBlockState)) {
if( !( state instanceof IExtendedBlockState ) )
{
return state;
}
AEBaseTile tile = this.getTileEntity(world, pos);
if (tile == null) {
AEBaseTile tile = this.getTileEntity( world, pos );
if( tile == null )
{
return state; // No info available
}
IExtendedBlockState extState = (IExtendedBlockState) state;
return extState.withProperty(FORWARD, tile.getForward()).withProperty(UP, tile.getUp());
return extState.withProperty( FORWARD, tile.getForward() ).withProperty( UP, tile.getUp() );
}
@Override
protected BlockStateContainer createBlockState() {
return new ExtendedBlockState(this, this.getAEStates(), new IUnlistedProperty[]{
protected BlockStateContainer createBlockState()
{
return new ExtendedBlockState( this, this.getAEStates(), new IUnlistedProperty[] {
FORWARD,
UP
});
} );
}
@Override
public int getMetaFromState(IBlockState state) {
public int getMetaFromState( IBlockState state )
{
return 0;
}
// TODO : Was this change needed?
public void setTileEntity(final Class<? extends AEBaseTile> c) {
public void setTileEntity( final Class<? extends AEBaseTile> c )
{
this.tileEntityType = c;
this.setInventory(AEBaseInvTile.class.isAssignableFrom(c));
this.setInventory( AEBaseInvTile.class.isAssignableFrom( c ) );
}
@Override
public boolean hasTileEntity(IBlockState state) {
public boolean hasTileEntity( IBlockState state )
{
return this.hasBlockTileEntity();
}
private boolean hasBlockTileEntity() {
private boolean hasBlockTileEntity()
{
return this.tileEntityType != null;
}
public Class<? extends AEBaseTile> getTileEntityClass() {
public Class<? extends AEBaseTile> getTileEntityClass()
{
return this.tileEntityType;
}
@Nullable
public <T extends AEBaseTile> T getTileEntity(final IBlockAccess w, final int x, final int y, final int z) {
return this.getTileEntity(w, new BlockPos(x, y, z));
public <T extends AEBaseTile> T getTileEntity( final IBlockAccess w, final int x, final int y, final int z )
{
return this.getTileEntity( w, new BlockPos( x, y, z ) );
}
@Nullable
public <T extends AEBaseTile> T getTileEntity(final IBlockAccess w, final BlockPos pos) {
if (!this.hasBlockTileEntity()) {
public <T extends AEBaseTile> T getTileEntity( final IBlockAccess w, final BlockPos pos )
{
if( !this.hasBlockTileEntity() )
{
return null;
}
final TileEntity te = w.getTileEntity(pos);
if (this.tileEntityType.isInstance(te)) {
final TileEntity te = w.getTileEntity( pos );
if( this.tileEntityType.isInstance( te ) )
{
return (T) te;
}
@@ -144,14 +158,21 @@ public abstract class AEBaseTileBlock extends AEBaseBlock implements ITileEntity
}
@Override
public final TileEntity createNewTileEntity(final World var1, final int var2) {
if (this.hasBlockTileEntity()) {
try {
public final TileEntity createNewTileEntity( final World var1, final int var2 )
{
if( this.hasBlockTileEntity() )
{
try
{
return this.tileEntityType.newInstance();
} catch (final InstantiationException e) {
throw new IllegalStateException("Failed to create a new instance of an illegal class " + this.tileEntityType, e);
} catch (final IllegalAccessException e) {
throw new IllegalStateException("Failed to create a new instance of " + this.tileEntityType + ", because lack of permissions", e);
}
catch( final InstantiationException e )
{
throw new IllegalStateException( "Failed to create a new instance of an illegal class " + this.tileEntityType, e );
}
catch( final IllegalAccessException e )
{
throw new IllegalStateException( "Failed to create a new instance of " + this.tileEntityType + ", because lack of permissions", e );
}
}
@@ -159,183 +180,214 @@ public abstract class AEBaseTileBlock extends AEBaseBlock implements ITileEntity
}
@Override
public void breakBlock(final World w, final BlockPos pos, final IBlockState state) {
final AEBaseTile te = this.getTileEntity(w, pos);
if (te != null) {
public void breakBlock( final World w, final BlockPos pos, final IBlockState state )
{
final AEBaseTile te = this.getTileEntity( w, pos );
if( te != null )
{
final ArrayList<ItemStack> drops = new ArrayList<>();
if (te.dropItems()) {
te.getDrops(w, pos, drops);
} else {
te.getNoDrops(w, pos, drops);
if( te.dropItems() )
{
te.getDrops( w, pos, drops );
}
else
{
te.getNoDrops( w, pos, drops );
}
// Cry ;_; ...
Platform.spawnDrops(w, pos, drops);
Platform.spawnDrops( w, pos, drops );
}
// super will remove the TE, as it is not an instance of BlockContainer
super.breakBlock(w, pos, state);
super.breakBlock( w, pos, state );
}
@Override
public final EnumFacing[] getValidRotations(final World w, final BlockPos pos) {
final AEBaseTile obj = this.getTileEntity(w, pos);
if (obj != null && obj.canBeRotated()) {
public final EnumFacing[] getValidRotations( final World w, final BlockPos pos )
{
final AEBaseTile obj = this.getTileEntity( w, pos );
if( obj != null && obj.canBeRotated() )
{
return EnumFacing.VALUES;
}
return super.getValidRotations(w, pos);
return super.getValidRotations( w, pos );
}
@Override
public boolean recolorBlock(final World world, final BlockPos pos, final EnumFacing side, final EnumDyeColor color) {
final TileEntity te = this.getTileEntity(world, pos);
public boolean recolorBlock( final World world, final BlockPos pos, final EnumFacing side, final EnumDyeColor color )
{
final TileEntity te = this.getTileEntity( world, pos );
if (te instanceof IColorableTile) {
if( te instanceof IColorableTile )
{
final IColorableTile ct = (IColorableTile) te;
final AEColor c = ct.getColor();
final AEColor newColor = AEColor.values()[color.getMetadata()];
if (c != newColor) {
ct.recolourBlock(side, newColor, null);
if( c != newColor )
{
ct.recolourBlock( side, newColor, null );
return true;
}
return false;
}
return super.recolorBlock(world, pos, side, color);
return super.recolorBlock( world, pos, side, color );
}
@Override
public int getComparatorInputOverride(IBlockState state, final World w, final BlockPos pos) {
final TileEntity te = this.getTileEntity(w, pos);
if (te instanceof AEBaseInvTile) {
public int getComparatorInputOverride( IBlockState state, final World w, final BlockPos pos )
{
final TileEntity te = this.getTileEntity( w, pos );
if( te instanceof AEBaseInvTile )
{
AEBaseInvTile invTile = (AEBaseInvTile) te;
if (invTile.getInternalInventory().getSlots() > 0) {
return ItemHandlerHelper.calcRedstoneFromInventory(invTile.getInternalInventory());
if( invTile.getInternalInventory().getSlots() > 0 )
{
return ItemHandlerHelper.calcRedstoneFromInventory( invTile.getInternalInventory() );
}
}
return 0;
}
@Override
public boolean eventReceived(final IBlockState state, final World worldIn, final BlockPos pos, final int eventID, final int eventParam) {
super.eventReceived(state, worldIn, pos, eventID, eventParam);
final TileEntity tileentity = worldIn.getTileEntity(pos);
return tileentity != null && tileentity.receiveClientEvent(eventID, eventParam);
public boolean eventReceived( final IBlockState state, final World worldIn, final BlockPos pos, final int eventID, final int eventParam )
{
super.eventReceived( state, worldIn, pos, eventID, eventParam );
final TileEntity tileentity = worldIn.getTileEntity( pos );
return tileentity != null ? tileentity.receiveClientEvent( eventID, eventParam ) : false;
}
@Override
public void onBlockPlacedBy(final World w, final BlockPos pos, final IBlockState state, final EntityLivingBase placer, final ItemStack is) {
if (is.hasDisplayName()) {
final TileEntity te = this.getTileEntity(w, pos);
if (te instanceof AEBaseTile) {
((AEBaseTile) w.getTileEntity(pos)).setName(is.getDisplayName());
public void onBlockPlacedBy( final World w, final BlockPos pos, final IBlockState state, final EntityLivingBase placer, final ItemStack is )
{
if( is.hasDisplayName() )
{
final TileEntity te = this.getTileEntity( w, pos );
if( te instanceof AEBaseTile )
{
( (AEBaseTile) w.getTileEntity( pos ) ).setName( is.getDisplayName() );
}
}
}
@Override
public boolean onBlockActivated(World world, BlockPos pos, IBlockState state, EntityPlayer player, EnumHand hand, EnumFacing facing, float hitX, float hitY, float hitZ) {
public boolean onBlockActivated( World world, BlockPos pos, IBlockState state, EntityPlayer player, EnumHand hand, EnumFacing facing, float hitX, float hitY, float hitZ )
{
ItemStack heldItem;
if (player != null && !player.getHeldItem(hand).isEmpty()) {
heldItem = player.getHeldItem(hand);
if( player != null && !player.getHeldItem( hand ).isEmpty() )
{
heldItem = player.getHeldItem( hand );
if (Platform.isWrench(player, heldItem, pos) && player.isSneaking()) {
final IBlockState blockState = world.getBlockState(pos);
if( Platform.isWrench( player, heldItem, pos ) && player.isSneaking() )
{
final IBlockState blockState = world.getBlockState( pos );
final Block block = blockState.getBlock();
if (block == null) {
if( block == null )
{
return false;
}
final AEBaseTile tile = this.getTileEntity(world, pos);
final AEBaseTile tile = this.getTileEntity( world, pos );
if (tile == null) {
if( tile == null )
{
return false;
}
if (tile instanceof TileCableBus || tile instanceof TileSkyChest) {
if( tile instanceof TileCableBus || tile instanceof TileSkyChest )
{
return false;
}
final ItemStack[] itemDropCandidates = Platform.getBlockDrops(world, pos);
final ItemStack op = new ItemStack(this);
final ItemStack[] itemDropCandidates = Platform.getBlockDrops( world, pos );
final ItemStack op = new ItemStack( this );
for (final ItemStack ol : itemDropCandidates) {
if (Platform.itemComparisons().isEqualItemType(ol, op)) {
final NBTTagCompound tag = tile.downloadSettings(SettingsFrom.DISMANTLE_ITEM);
if (tag != null) {
ol.setTagCompound(tag);
for( final ItemStack ol : itemDropCandidates )
{
if( Platform.itemComparisons().isEqualItemType( ol, op ) )
{
final NBTTagCompound tag = tile.downloadSettings( SettingsFrom.DISMANTLE_ITEM );
if( tag != null )
{
ol.setTagCompound( tag );
}
}
}
if (block.removedByPlayer(blockState, world, pos, player, false)) {
final List<ItemStack> itemsToDrop = Lists.newArrayList(itemDropCandidates);
Platform.spawnDrops(world, pos, itemsToDrop);
world.setBlockToAir(pos);
if( block.removedByPlayer( blockState, world, pos, player, false ) )
{
final List<ItemStack> itemsToDrop = Lists.newArrayList( itemDropCandidates );
Platform.spawnDrops( world, pos, itemsToDrop );
world.setBlockToAir( pos );
}
return false;
}
if (heldItem.getItem() instanceof IMemoryCard && !(this instanceof BlockCableBus)) {
if( heldItem.getItem() instanceof IMemoryCard && !( this instanceof BlockCableBus ) )
{
final IMemoryCard memoryCard = (IMemoryCard) heldItem.getItem();
final AEBaseTile tileEntity = this.getTileEntity(world, pos);
final AEBaseTile tileEntity = this.getTileEntity( world, pos );
if (tileEntity == null) {
if( tileEntity == null )
{
return false;
}
final String name = this.getTranslationKey();
final String name = this.getUnlocalizedName();
if (player.isSneaking()) {
final NBTTagCompound data = tileEntity.downloadSettings(SettingsFrom.MEMORY_CARD);
if (data != null) {
memoryCard.setMemoryCardContents(heldItem, name, data);
memoryCard.notifyUser(player, MemoryCardMessages.SETTINGS_SAVED);
if( player.isSneaking() )
{
final NBTTagCompound data = tileEntity.downloadSettings( SettingsFrom.MEMORY_CARD );
if( data != null )
{
memoryCard.setMemoryCardContents( heldItem, name, data );
memoryCard.notifyUser( player, MemoryCardMessages.SETTINGS_SAVED );
}
} else {
final String savedName = memoryCard.getSettingsName(heldItem);
final NBTTagCompound data = memoryCard.getData(heldItem);
}
else
{
final String savedName = memoryCard.getSettingsName( heldItem );
final NBTTagCompound data = memoryCard.getData( heldItem );
if (this.getTranslationKey().equals(savedName)) {
tileEntity.uploadSettings(SettingsFrom.MEMORY_CARD, data, player);
memoryCard.notifyUser(player, MemoryCardMessages.SETTINGS_LOADED);
} else {
memoryCard.notifyUser(player, MemoryCardMessages.INVALID_MACHINE);
if( this.getUnlocalizedName().equals( savedName ) )
{
tileEntity.uploadSettings( SettingsFrom.MEMORY_CARD, data );
memoryCard.notifyUser( player, MemoryCardMessages.SETTINGS_LOADED );
}
else
{
memoryCard.notifyUser( player, MemoryCardMessages.INVALID_MACHINE );
}
}
return true;
}
if (heldItem.getItem() instanceof ToolQuartzCuttingKnife && !(this instanceof BlockCableBus)) {
if (ForgeEventFactory.onItemUseStart(player, heldItem, 1) <= 0) return false;
final AEBaseTile tile = this.getTileEntity(world, pos);
if (tile == null) return false;
Platform.openGUI(player, tile, AEPartLocation.fromFacing(facing), GuiBridge.GUI_RENAMER);
return true;
}
}
return this.onActivated(world, pos, player, hand, player.getHeldItem(hand), facing, hitX, hitY, hitZ);
return this.onActivated( world, pos, player, hand, player.getHeldItem( hand ), facing, hitX, hitY, hitZ );
}
@Override
public IOrientable getOrientable(final IBlockAccess w, final BlockPos pos) {
return this.getTileEntity(w, pos);
public IOrientable getOrientable( final IBlockAccess w, final BlockPos pos )
{
return this.getTileEntity( w, pos );
}
@Override
public ICustomCollision getCustomCollision(final World w, final BlockPos pos) {
final AEBaseTile te = this.getTileEntity(w, pos);
if (te instanceof ICustomCollision) {
public ICustomCollision getCustomCollision( final World w, final BlockPos pos )
{
final AEBaseTile te = this.getTileEntity( w, pos );
if( te instanceof ICustomCollision )
{
return (ICustomCollision) te;
}
return super.getCustomCollision(w, pos);
return super.getCustomCollision( w, pos );
}
}
@@ -22,8 +22,10 @@ package appeng.block;
import net.minecraft.block.material.Material;
public abstract class AEDecorativeBlock extends AEBaseBlock {
public AEDecorativeBlock(final Material mat) {
super(mat);
public abstract class AEDecorativeBlock extends AEBaseBlock
{
public AEDecorativeBlock( final Material mat )
{
super( mat );
}
}
@@ -23,24 +23,29 @@ import net.minecraft.world.IBlockAccess;
import net.minecraftforge.common.property.IUnlistedProperty;
public final class UnlistedBlockAccess implements IUnlistedProperty<IBlockAccess> {
public final class UnlistedBlockAccess implements IUnlistedProperty<IBlockAccess>
{
@Override
public String getName() {
public String getName()
{
return "ba";
}
@Override
public boolean isValid(final IBlockAccess value) {
public boolean isValid( final IBlockAccess value )
{
return true;
}
@Override
public Class<IBlockAccess> getType() {
public Class<IBlockAccess> getType()
{
return IBlockAccess.class;
}
@Override
public String valueToString(final IBlockAccess value) {
public String valueToString( final IBlockAccess value )
{
return null;
}
}
@@ -23,24 +23,29 @@ import net.minecraft.util.math.BlockPos;
import net.minecraftforge.common.property.IUnlistedProperty;
public final class UnlistedBlockPos implements IUnlistedProperty<BlockPos> {
public final class UnlistedBlockPos implements IUnlistedProperty<BlockPos>
{
@Override
public String getName() {
public String getName()
{
return "pos";
}
@Override
public boolean isValid(final BlockPos value) {
public boolean isValid( final BlockPos value )
{
return true;
}
@Override
public Class<BlockPos> getType() {
public Class<BlockPos> getType()
{
return BlockPos.class;
}
@Override
public String valueToString(final BlockPos value) {
public String valueToString( final BlockPos value )
{
return null;
}
}
@@ -23,31 +23,37 @@ import net.minecraft.util.EnumFacing;
import net.minecraftforge.common.property.IUnlistedProperty;
public class UnlistedDirection implements IUnlistedProperty<EnumFacing> {
public class UnlistedDirection implements IUnlistedProperty<EnumFacing>
{
private final String name;
public UnlistedDirection(String name) {
public UnlistedDirection( String name )
{
this.name = name;
}
@Override
public String getName() {
public String getName()
{
return this.name;
}
@Override
public boolean isValid(EnumFacing value) {
public boolean isValid( EnumFacing value )
{
return value != null;
}
@Override
public Class<EnumFacing> getType() {
public Class<EnumFacing> getType()
{
return EnumFacing.class;
}
@Override
public String valueToString(EnumFacing value) {
public String valueToString( EnumFacing value )
{
return value.getName();
}
@@ -19,9 +19,6 @@
package appeng.block.crafting;
import appeng.api.util.AEColor;
import appeng.client.UnlistedProperty;
import appeng.tile.crafting.TileCraftingMonitorTile;
import net.minecraft.block.state.BlockStateContainer;
import net.minecraft.block.state.IBlockState;
import net.minecraft.creativetab.CreativeTabs;
@@ -36,47 +33,57 @@ import net.minecraftforge.common.property.IUnlistedProperty;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import appeng.api.util.AEColor;
import appeng.client.UnlistedProperty;
import appeng.tile.crafting.TileCraftingMonitorTile;
public class BlockCraftingMonitor extends BlockCraftingUnit {
public static final UnlistedProperty<AEColor> COLOR = new UnlistedProperty<>("color", AEColor.class);
public class BlockCraftingMonitor extends BlockCraftingUnit
{
public BlockCraftingMonitor() {
super(CraftingUnitType.MONITOR);
public static final UnlistedProperty<AEColor> COLOR = new UnlistedProperty<>( "color", AEColor.class );
public BlockCraftingMonitor()
{
super( CraftingUnitType.MONITOR );
}
@Override
protected BlockStateContainer createBlockState() {
return new ExtendedBlockState(this, this.getAEStates(), new IUnlistedProperty[]{
protected BlockStateContainer createBlockState()
{
return new ExtendedBlockState( this, this.getAEStates(), new IUnlistedProperty[] {
STATE,
COLOR,
FORWARD,
UP
});
} );
}
@Override
public IExtendedBlockState getExtendedState(IBlockState state, IBlockAccess world, BlockPos pos) {
public IExtendedBlockState getExtendedState( IBlockState state, IBlockAccess world, BlockPos pos )
{
AEColor color = AEColor.TRANSPARENT;
EnumFacing forward = EnumFacing.NORTH;
EnumFacing up = EnumFacing.UP;
TileCraftingMonitorTile te = this.getTileEntity(world, pos);
if (te != null) {
TileCraftingMonitorTile te = this.getTileEntity( world, pos );
if( te != null )
{
color = te.getColor();
forward = te.getForward();
up = te.getUp();
}
return super.getExtendedState(state, world, pos)
.withProperty(COLOR, color)
.withProperty(FORWARD, forward)
.withProperty(UP, up);
return super.getExtendedState( state, world, pos )
.withProperty( COLOR, color )
.withProperty( FORWARD, forward )
.withProperty( UP, up );
}
@Override
@SideOnly(Side.CLIENT)
public void getSubBlocks(final CreativeTabs tabs, final NonNullList<ItemStack> itemStacks) {
itemStacks.add(new ItemStack(this, 1, 0));
@SideOnly( Side.CLIENT )
public void getSubBlocks( final CreativeTabs tabs, final NonNullList<ItemStack> itemStacks )
{
itemStacks.add( new ItemStack( this, 1, 0 ) );
}
}
@@ -19,10 +19,12 @@
package appeng.block.crafting;
public class BlockCraftingStorage extends BlockCraftingUnit {
public class BlockCraftingStorage extends BlockCraftingUnit
{
public BlockCraftingStorage(final CraftingUnitType type) {
super(type);
public BlockCraftingStorage( final CraftingUnitType type )
{
super( type );
}
}
@@ -19,13 +19,8 @@
package appeng.block.crafting;
import appeng.api.util.AEPartLocation;
import appeng.block.AEBaseTileBlock;
import appeng.client.UnlistedProperty;
import appeng.client.render.crafting.CraftingCubeState;
import appeng.core.sync.GuiBridge;
import appeng.tile.crafting.TileCraftingTile;
import appeng.util.Platform;
import java.util.EnumSet;
import net.minecraft.block.Block;
import net.minecraft.block.material.Material;
import net.minecraft.block.properties.IProperty;
@@ -43,106 +38,130 @@ import net.minecraftforge.common.property.ExtendedBlockState;
import net.minecraftforge.common.property.IExtendedBlockState;
import net.minecraftforge.common.property.IUnlistedProperty;
import javax.annotation.Nonnull;
import java.util.EnumSet;
import appeng.api.util.AEPartLocation;
import appeng.block.AEBaseTileBlock;
import appeng.client.UnlistedProperty;
import appeng.client.render.crafting.CraftingCubeState;
import appeng.core.sync.GuiBridge;
import appeng.tile.crafting.TileCraftingTile;
import appeng.util.Platform;
public class BlockCraftingUnit extends AEBaseTileBlock {
public static final PropertyBool FORMED = PropertyBool.create("formed");
public static final PropertyBool POWERED = PropertyBool.create("powered");
public static final UnlistedProperty<CraftingCubeState> STATE = new UnlistedProperty<>("state", CraftingCubeState.class);
public class BlockCraftingUnit extends AEBaseTileBlock
{
public static final PropertyBool FORMED = PropertyBool.create( "formed" );
public static final PropertyBool POWERED = PropertyBool.create( "powered" );
public static final UnlistedProperty<CraftingCubeState> STATE = new UnlistedProperty<>( "state", CraftingCubeState.class );
public final CraftingUnitType type;
public BlockCraftingUnit(final CraftingUnitType type) {
super(Material.IRON);
public BlockCraftingUnit( final CraftingUnitType type )
{
super( Material.IRON );
this.type = type;
}
@Override
protected IProperty[] getAEStates() {
return new IProperty[]{POWERED, FORMED};
protected IProperty[] getAEStates()
{
return new IProperty[] { POWERED, FORMED };
}
@Override
public IExtendedBlockState getExtendedState(IBlockState state, IBlockAccess world, BlockPos pos) {
public IExtendedBlockState getExtendedState( IBlockState state, IBlockAccess world, BlockPos pos )
{
EnumSet<EnumFacing> connections = EnumSet.noneOf(EnumFacing.class);
EnumSet<EnumFacing> connections = EnumSet.noneOf( EnumFacing.class );
for (EnumFacing facing : EnumFacing.values()) {
if (this.isConnected(world, pos, facing)) {
connections.add(facing);
for( EnumFacing facing : EnumFacing.values() )
{
if( this.isConnected( world, pos, facing ) )
{
connections.add( facing );
}
}
IExtendedBlockState extState = (IExtendedBlockState) state;
return extState.withProperty(STATE, new CraftingCubeState(connections));
return extState.withProperty( STATE, new CraftingCubeState( connections ) );
}
private boolean isConnected(IBlockAccess world, BlockPos pos, EnumFacing side) {
BlockPos adjacentPos = pos.offset(side);
return world.getBlockState(adjacentPos).getBlock() instanceof BlockCraftingUnit;
private boolean isConnected( IBlockAccess world, BlockPos pos, EnumFacing side )
{
BlockPos adjacentPos = pos.offset( side );
return world.getBlockState( adjacentPos ).getBlock() instanceof BlockCraftingUnit;
}
@Override
protected BlockStateContainer createBlockState() {
return new ExtendedBlockState(this, this.getAEStates(), new IUnlistedProperty[]{STATE});
protected BlockStateContainer createBlockState()
{
return new ExtendedBlockState( this, this.getAEStates(), new IUnlistedProperty[] { STATE } );
}
@Override
public IBlockState getStateFromMeta(final int meta) {
return this.getDefaultState().withProperty(POWERED, (meta & 1) == 1).withProperty(FORMED, (meta & 2) == 2);
public IBlockState getStateFromMeta( final int meta )
{
return this.getDefaultState().withProperty( POWERED, ( meta & 1 ) == 1 ).withProperty( FORMED, ( meta & 2 ) == 2 );
}
@Override
public int getMetaFromState(final IBlockState state) {
boolean p = state.getValue(POWERED);
boolean f = state.getValue(FORMED);
return (p ? 1 : 0) | (f ? 2 : 0);
public int getMetaFromState( final IBlockState state )
{
boolean p = state.getValue( POWERED );
boolean f = state.getValue( FORMED );
return ( p ? 1 : 0 ) | ( f ? 2 : 0 );
}
@Override
public void neighborChanged(final IBlockState state, final World worldIn, final BlockPos pos, final Block blockIn, final BlockPos fromPos) {
final TileCraftingTile cp = this.getTileEntity(worldIn, pos);
if (cp != null) {
public void neighborChanged( final IBlockState state, final World worldIn, final BlockPos pos, final Block blockIn, final BlockPos fromPos )
{
final TileCraftingTile cp = this.getTileEntity( worldIn, pos );
if( cp != null )
{
cp.updateMultiBlock();
}
}
@Override
public BlockRenderLayer getRenderLayer() {
public BlockRenderLayer getBlockLayer()
{
return BlockRenderLayer.CUTOUT;
}
@Override
public void breakBlock(final World w, final BlockPos pos, final IBlockState state) {
final TileCraftingTile cp = this.getTileEntity(w, pos);
if (cp != null) {
public void breakBlock( final World w, final BlockPos pos, final IBlockState state )
{
final TileCraftingTile cp = this.getTileEntity( w, pos );
if( cp != null )
{
cp.breakCluster();
}
super.breakBlock(w, pos, state);
super.breakBlock( w, pos, state );
}
@Override
public boolean onBlockActivated(final World w, final BlockPos pos, final IBlockState state, final EntityPlayer p, final EnumHand hand, final EnumFacing side, final float hitX, final float hitY, final float hitZ) {
final TileCraftingTile tg = this.getTileEntity(w, pos);
public boolean onBlockActivated( final World w, final BlockPos pos, final IBlockState state, final EntityPlayer p, final EnumHand hand, final EnumFacing side, final float hitX, final float hitY, final float hitZ )
{
final TileCraftingTile tg = this.getTileEntity( w, pos );
if (tg != null && !p.isSneaking() && tg.isFormed() && tg.isActive()) {
if (Platform.isClient()) {
if( tg != null && !p.isSneaking() && tg.isFormed() && tg.isActive() )
{
if( Platform.isClient() )
{
return true;
}
Platform.openGUI(p, tg, AEPartLocation.fromFacing(side), GuiBridge.GUI_CRAFTING_CPU);
Platform.openGUI( p, tg, AEPartLocation.fromFacing( side ), GuiBridge.GUI_CRAFTING_CPU );
return true;
}
return super.onBlockActivated(w, pos, state, p, hand, side, hitX, hitY, hitZ);
return super.onBlockActivated( w, pos, state, p, hand, side, hitX, hitY, hitZ );
}
public enum CraftingUnitType {
public enum CraftingUnitType
{
UNIT, ACCELERATOR, STORAGE_1K, STORAGE_4K, STORAGE_16K, STORAGE_64K, MONITOR
}
}
@@ -19,11 +19,6 @@
package appeng.block.crafting;
import appeng.api.util.AEPartLocation;
import appeng.block.AEBaseTileBlock;
import appeng.core.sync.GuiBridge;
import appeng.tile.crafting.TileMolecularAssembler;
import appeng.util.Platform;
import net.minecraft.block.material.Material;
import net.minecraft.block.properties.IProperty;
import net.minecraft.block.properties.PropertyBool;
@@ -38,73 +33,79 @@ import net.minecraft.world.World;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import javax.annotation.Nonnull;
import appeng.api.util.AEPartLocation;
import appeng.block.AEBaseTileBlock;
import appeng.core.sync.GuiBridge;
import appeng.tile.crafting.TileMolecularAssembler;
import appeng.util.Platform;
public class BlockMolecularAssembler extends AEBaseTileBlock {
public class BlockMolecularAssembler extends AEBaseTileBlock
{
public static final PropertyBool POWERED = PropertyBool.create("powered");
public static final PropertyBool POWERED = PropertyBool.create( "powered" );
public BlockMolecularAssembler() {
super(Material.IRON);
public BlockMolecularAssembler()
{
super( Material.IRON );
this.setOpaque(false);
this.setOpaque( false );
this.lightOpacity = 1;
}
@Override
protected IProperty[] getAEStates() {
return new IProperty[]{POWERED};
protected IProperty[] getAEStates()
{
return new IProperty[] { POWERED };
}
@Override
public IBlockState getActualState(IBlockState state, IBlockAccess worldIn, BlockPos pos) {
public IBlockState getActualState( IBlockState state, IBlockAccess worldIn, BlockPos pos )
{
boolean powered = false;
TileMolecularAssembler te = this.getTileEntity(worldIn, pos);
if (te != null) {
TileMolecularAssembler te = this.getTileEntity( worldIn, pos );
if( te != null )
{
powered = te.isPowered();
}
return super.getActualState(state, worldIn, pos).withProperty(POWERED, powered);
return super.getActualState( state, worldIn, pos ).withProperty( POWERED, powered );
}
/**
* NOTE: This is only used to determine how to render an item being held in hand.
* For determining block rendering, the method below is used (canRenderInLayer).
*/
@SideOnly(Side.CLIENT)
@SideOnly( Side.CLIENT )
@Override
public BlockRenderLayer getRenderLayer() {
public BlockRenderLayer getBlockLayer()
{
return BlockRenderLayer.CUTOUT;
}
@SideOnly(Side.CLIENT)
@SideOnly( Side.CLIENT )
@Override
public boolean canRenderInLayer(IBlockState state, BlockRenderLayer layer) {
public boolean canRenderInLayer( IBlockState state, BlockRenderLayer layer )
{
return layer == BlockRenderLayer.CUTOUT || layer == BlockRenderLayer.TRANSLUCENT;
}
@Override
public boolean isFullCube(IBlockState state) {
public boolean isFullCube( IBlockState state )
{
return false;
}
@Override
public boolean onBlockActivated(final World w, final BlockPos pos, final IBlockState state, final EntityPlayer p, final EnumHand hand, final EnumFacing side, final float hitX, final float hitY, final float hitZ) {
final TileMolecularAssembler tg = this.getTileEntity(w, pos);
if (tg != null && !p.isSneaking()) {
Platform.openGUI(p, tg, AEPartLocation.fromFacing(side), GuiBridge.GUI_MAC);
public boolean onBlockActivated( final World w, final BlockPos pos, final IBlockState state, final EntityPlayer p, final EnumHand hand, final EnumFacing side, final float hitX, final float hitY, final float hitZ )
{
final TileMolecularAssembler tg = this.getTileEntity( w, pos );
if( tg != null && !p.isSneaking() )
{
Platform.openGUI( p, tg, AEPartLocation.fromFacing( side ), GuiBridge.GUI_MAC );
return true;
}
return super.onBlockActivated(w, pos, state, p, hand, side, hitX, hitY, hitZ);
}
@Override
public void onNeighborChange(IBlockAccess world, BlockPos pos, BlockPos neighbor) {
final TileMolecularAssembler tg = this.getTileEntity(world, pos);
if (tg != null) {
tg.updateNeighbors(world, pos, neighbor);
}
return super.onBlockActivated( w, pos, state, p, hand, side, hitX, hitY, hitZ );
}
}
@@ -19,27 +19,32 @@
package appeng.block.crafting;
import net.minecraft.block.Block;
import net.minecraft.item.ItemStack;
import appeng.api.AEApi;
import appeng.block.AEBaseItemBlock;
import appeng.core.AEConfig;
import appeng.core.features.AEFeature;
import net.minecraft.block.Block;
import net.minecraft.item.ItemStack;
public class ItemCraftingStorage extends AEBaseItemBlock {
public class ItemCraftingStorage extends AEBaseItemBlock
{
public ItemCraftingStorage(final Block id) {
super(id);
public ItemCraftingStorage( final Block id )
{
super( id );
}
@Override
public ItemStack getContainerItem(final ItemStack itemStack) {
return AEApi.instance().definitions().blocks().craftingUnit().maybeStack(1).orElse(ItemStack.EMPTY);
public ItemStack getContainerItem( final ItemStack itemStack )
{
return AEApi.instance().definitions().blocks().craftingUnit().maybeStack( 1 ).orElse( ItemStack.EMPTY );
}
@Override
public boolean hasContainerItem(final ItemStack stack) {
return AEConfig.instance().isFeatureEnabled(AEFeature.ENABLE_DISASSEMBLY_CRAFTING);
public boolean hasContainerItem( final ItemStack stack )
{
return AEConfig.instance().isFeatureEnabled( AEFeature.ENABLE_DISASSEMBLY_CRAFTING );
}
}
@@ -19,11 +19,8 @@
package appeng.block.grindstone;
import appeng.api.implementations.tiles.ICrankable;
import appeng.block.AEBaseTileBlock;
import appeng.core.stats.Stats;
import appeng.tile.AEBaseTile;
import appeng.tile.grindstone.TileCrank;
import javax.annotation.Nullable;
import net.minecraft.block.Block;
import net.minecraft.block.material.Material;
import net.minecraft.block.state.BlockFaceShape;
@@ -40,113 +37,144 @@ import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import net.minecraftforge.common.util.FakePlayer;
import javax.annotation.Nullable;
import appeng.api.implementations.tiles.ICrankable;
import appeng.block.AEBaseTileBlock;
import appeng.core.stats.Stats;
import appeng.tile.AEBaseTile;
import appeng.tile.grindstone.TileCrank;
public class BlockCrank extends AEBaseTileBlock {
public class BlockCrank extends AEBaseTileBlock
{
public BlockCrank() {
super(Material.WOOD);
public BlockCrank()
{
super( Material.WOOD );
this.setLightOpacity(0);
this.setHarvestLevel("axe", 0);
this.setFullSize(this.setOpaque(false));
this.setLightOpacity( 0 );
this.setHarvestLevel( "axe", 0 );
this.setFullSize( this.setOpaque( false ) );
}
@Override
public boolean onActivated(final World w, final BlockPos pos, final EntityPlayer player, final EnumHand hand, final @Nullable ItemStack heldItem, final EnumFacing side, final float hitX, final float hitY, final float hitZ) {
if (player instanceof FakePlayer || player == null) {
this.dropCrank(w, pos);
public boolean onActivated( final World w, final BlockPos pos, final EntityPlayer player, final EnumHand hand, final @Nullable ItemStack heldItem, final EnumFacing side, final float hitX, final float hitY, final float hitZ )
{
if( player instanceof FakePlayer || player == null )
{
this.dropCrank( w, pos );
return true;
}
final AEBaseTile tile = this.getTileEntity(w, pos);
if (tile instanceof TileCrank) {
if (((TileCrank) tile).power()) {
Stats.TurnedCranks.addToPlayer(player, 1);
final AEBaseTile tile = this.getTileEntity( w, pos );
if( tile instanceof TileCrank )
{
if( ( (TileCrank) tile ).power() )
{
Stats.TurnedCranks.addToPlayer( player, 1 );
}
}
return true;
}
private void dropCrank(final World world, final BlockPos pos) {
world.destroyBlock(pos, true); // w.destroyBlock( x, y, z, true );
world.notifyBlockUpdate(pos, this.getDefaultState(), world.getBlockState(pos), 3);
private void dropCrank( final World world, final BlockPos pos )
{
world.destroyBlock( pos, true ); // w.destroyBlock( x, y, z, true );
world.notifyBlockUpdate( pos, this.getDefaultState(), world.getBlockState( pos ), 3 );
}
@Override
public void onBlockPlacedBy(final World world, final BlockPos pos, final IBlockState state, final EntityLivingBase placer, final ItemStack stack) {
final AEBaseTile tile = this.getTileEntity(world, pos);
if (tile != null) {
final EnumFacing mnt = this.findCrankable(world, pos);
public void onBlockPlacedBy( final World world, final BlockPos pos, final IBlockState state, final EntityLivingBase placer, final ItemStack stack )
{
final AEBaseTile tile = this.getTileEntity( world, pos );
if( tile != null )
{
final EnumFacing mnt = this.findCrankable( world, pos );
EnumFacing forward = EnumFacing.UP;
if (mnt == EnumFacing.UP || mnt == EnumFacing.DOWN) {
if( mnt == EnumFacing.UP || mnt == EnumFacing.DOWN )
{
forward = EnumFacing.SOUTH;
}
tile.setOrientation(forward, mnt.getOpposite());
} else {
this.dropCrank(world, pos);
tile.setOrientation( forward, mnt.getOpposite() );
}
else
{
this.dropCrank( world, pos );
}
}
@Override
public boolean isValidOrientation(final World w, final BlockPos pos, final EnumFacing forward, final EnumFacing up) {
final TileEntity te = w.getTileEntity(pos);
return !(te instanceof TileCrank) || this.isCrankable(w, pos, up.getOpposite());
public boolean isValidOrientation( final World w, final BlockPos pos, final EnumFacing forward, final EnumFacing up )
{
final TileEntity te = w.getTileEntity( pos );
return !( te instanceof TileCrank ) || this.isCrankable( w, pos, up.getOpposite() );
}
private EnumFacing findCrankable(final World world, final BlockPos pos) {
for (final EnumFacing dir : EnumFacing.VALUES) {
if (this.isCrankable(world, pos, dir)) {
private EnumFacing findCrankable( final World world, final BlockPos pos )
{
for( final EnumFacing dir : EnumFacing.VALUES )
{
if( this.isCrankable( world, pos, dir ) )
{
return dir;
}
}
return null;
}
private boolean isCrankable(final World world, final BlockPos pos, final EnumFacing offset) {
final BlockPos o = pos.offset(offset);
final TileEntity te = world.getTileEntity(o);
private boolean isCrankable( final World world, final BlockPos pos, final EnumFacing offset )
{
final BlockPos o = pos.offset( offset );
final TileEntity te = world.getTileEntity( o );
return te instanceof ICrankable && ((ICrankable) te).canCrankAttach(offset.getOpposite());
return te instanceof ICrankable && ( (ICrankable) te ).canCrankAttach( offset.getOpposite() );
}
@Override
public EnumBlockRenderType getRenderType(IBlockState state) {
public EnumBlockRenderType getRenderType( IBlockState state )
{
return EnumBlockRenderType.ENTITYBLOCK_ANIMATED;
}
@Override
public void neighborChanged(IBlockState state, World world, BlockPos pos, Block blockIn, BlockPos fromPos) {
public void neighborChanged( IBlockState state, World world, BlockPos pos, Block blockIn, BlockPos fromPos )
{
final AEBaseTile tile = this.getTileEntity(world, pos);
if (tile != null) {
if (!this.isCrankable(world, pos, tile.getUp().getOpposite())) {
this.dropCrank(world, pos);
final AEBaseTile tile = this.getTileEntity( world, pos );
if( tile != null )
{
if( !this.isCrankable( world, pos, tile.getUp().getOpposite() ) )
{
this.dropCrank( world, pos );
}
} else {
this.dropCrank(world, pos);
}
else
{
this.dropCrank( world, pos );
}
}
@Override
public boolean canPlaceBlockAt(final World world, final BlockPos pos) {
return this.findCrankable(world, pos) != null;
public boolean canPlaceBlockAt( final World world, final BlockPos pos )
{
return this.findCrankable( world, pos ) != null;
}
@Override
public boolean isFullCube(IBlockState state) {
public boolean isFullCube( IBlockState state )
{
return false;
}
@Override
public boolean canPlaceTorchOnTop(IBlockState state, IBlockAccess world, BlockPos pos) {
public boolean canPlaceTorchOnTop( IBlockState state, IBlockAccess world, BlockPos pos )
{
return false;
}
@Override
public BlockFaceShape getBlockFaceShape(IBlockAccess worldIn, IBlockState state, BlockPos pos, EnumFacing face) {
public BlockFaceShape getBlockFaceShape( IBlockAccess worldIn, IBlockState state, BlockPos pos, EnumFacing face )
{
return BlockFaceShape.UNDEFINED;
}
@@ -19,11 +19,8 @@
package appeng.block.grindstone;
import appeng.api.util.AEPartLocation;
import appeng.block.AEBaseTileBlock;
import appeng.core.sync.GuiBridge;
import appeng.tile.grindstone.TileGrinder;
import appeng.util.Platform;
import javax.annotation.Nullable;
import net.minecraft.block.material.Material;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
@@ -32,22 +29,30 @@ import net.minecraft.util.EnumHand;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
import javax.annotation.Nullable;
import appeng.api.util.AEPartLocation;
import appeng.block.AEBaseTileBlock;
import appeng.core.sync.GuiBridge;
import appeng.tile.grindstone.TileGrinder;
import appeng.util.Platform;
public class BlockGrinder extends AEBaseTileBlock {
public class BlockGrinder extends AEBaseTileBlock
{
public BlockGrinder() {
super(Material.ROCK);
public BlockGrinder()
{
super( Material.ROCK );
this.setHardness(3.2F);
this.setHardness( 3.2F );
}
@Override
public boolean onActivated(final World w, final BlockPos pos, final EntityPlayer p, final EnumHand hand, final @Nullable ItemStack heldItem, final EnumFacing side, final float hitX, final float hitY, final float hitZ) {
final TileGrinder tg = this.getTileEntity(w, pos);
if (tg != null && !p.isSneaking()) {
Platform.openGUI(p, tg, AEPartLocation.fromFacing(side), GuiBridge.GUI_GRINDER);
public boolean onActivated( final World w, final BlockPos pos, final EntityPlayer p, final EnumHand hand, final @Nullable ItemStack heldItem, final EnumFacing side, final float hitX, final float hitY, final float hitZ )
{
final TileGrinder tg = this.getTileEntity( w, pos );
if( tg != null && !p.isSneaking() )
{
Platform.openGUI( p, tg, AEPartLocation.fromFacing( side ), GuiBridge.GUI_GRINDER );
return true;
}
return false;
@@ -19,19 +19,22 @@
package appeng.block.grindstone;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import appeng.bootstrap.BlockRenderingCustomizer;
import appeng.bootstrap.IBlockRendering;
import appeng.bootstrap.IItemRendering;
import appeng.client.render.tesr.CrankTESR;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
public class CrankRendering extends BlockRenderingCustomizer {
public class CrankRendering extends BlockRenderingCustomizer
{
@Override
@SideOnly(Side.CLIENT)
public void customize(IBlockRendering rendering, IItemRendering itemRendering) {
rendering.tesr(new CrankTESR());
@SideOnly( Side.CLIENT )
public void customize( IBlockRendering rendering, IItemRendering itemRendering )
{
rendering.tesr( new CrankTESR() );
}
}
@@ -19,11 +19,8 @@
package appeng.block.misc;
import appeng.api.util.AEPartLocation;
import appeng.block.AEBaseTileBlock;
import appeng.core.sync.GuiBridge;
import appeng.tile.misc.TileCellWorkbench;
import appeng.util.Platform;
import javax.annotation.Nullable;
import net.minecraft.block.material.Material;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
@@ -32,25 +29,35 @@ import net.minecraft.util.EnumHand;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
import javax.annotation.Nullable;
import appeng.api.util.AEPartLocation;
import appeng.block.AEBaseTileBlock;
import appeng.core.sync.GuiBridge;
import appeng.tile.misc.TileCellWorkbench;
import appeng.util.Platform;
public class BlockCellWorkbench extends AEBaseTileBlock {
public class BlockCellWorkbench extends AEBaseTileBlock
{
public BlockCellWorkbench() {
super(Material.IRON);
public BlockCellWorkbench()
{
super( Material.IRON );
}
@Override
public boolean onActivated(final World w, final BlockPos pos, final EntityPlayer p, final EnumHand hand, final @Nullable ItemStack heldItem, final EnumFacing side, final float hitX, final float hitY, final float hitZ) {
if (p.isSneaking()) {
public boolean onActivated( final World w, final BlockPos pos, final EntityPlayer p, final EnumHand hand, final @Nullable ItemStack heldItem, final EnumFacing side, final float hitX, final float hitY, final float hitZ )
{
if( p.isSneaking() )
{
return false;
}
final TileCellWorkbench tg = this.getTileEntity(w, pos);
if (tg != null) {
if (Platform.isServer()) {
Platform.openGUI(p, tg, AEPartLocation.fromFacing(side), GuiBridge.GUI_CELL_WORKBENCH);
final TileCellWorkbench tg = this.getTileEntity( w, pos );
if( tg != null )
{
if( Platform.isServer() )
{
Platform.openGUI( p, tg, AEPartLocation.fromFacing( side ), GuiBridge.GUI_CELL_WORKBENCH );
}
return true;
}
@@ -19,18 +19,17 @@
package appeng.block.misc;
import appeng.api.AEApi;
import appeng.api.util.AEAxisAlignedBB;
import appeng.block.AEBaseTileBlock;
import appeng.client.render.effects.LightningFX;
import appeng.client.render.renderable.ItemRenderable;
import appeng.client.render.tesr.ModularTESR;
import appeng.core.AEConfig;
import appeng.core.AppEng;
import appeng.helpers.ICustomCollision;
import appeng.tile.AEBaseTile;
import appeng.tile.misc.TileCharger;
import appeng.util.Platform;
import java.util.Collections;
import java.util.List;
import java.util.Random;
import javax.annotation.Nullable;
import org.apache.commons.lang3.tuple.ImmutablePair;
import org.apache.commons.lang3.tuple.Pair;
import org.lwjgl.util.vector.Matrix4f;
import org.lwjgl.util.vector.Vector3f;
import net.minecraft.block.material.Material;
import net.minecraft.block.state.IBlockState;
import net.minecraft.client.Minecraft;
@@ -45,36 +44,46 @@ import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import org.apache.commons.lang3.tuple.ImmutablePair;
import org.apache.commons.lang3.tuple.Pair;
import org.lwjgl.util.vector.Matrix4f;
import org.lwjgl.util.vector.Vector3f;
import javax.annotation.Nullable;
import java.util.Collections;
import java.util.List;
import java.util.Random;
import appeng.api.AEApi;
import appeng.api.util.AEAxisAlignedBB;
import appeng.block.AEBaseTileBlock;
import appeng.client.render.effects.LightningFX;
import appeng.client.render.renderable.ItemRenderable;
import appeng.client.render.tesr.ModularTESR;
import appeng.core.AEConfig;
import appeng.core.AppEng;
import appeng.helpers.ICustomCollision;
import appeng.tile.AEBaseTile;
import appeng.tile.misc.TileCharger;
import appeng.util.Platform;
public class BlockCharger extends AEBaseTileBlock implements ICustomCollision {
public class BlockCharger extends AEBaseTileBlock implements ICustomCollision
{
public BlockCharger() {
super(Material.IRON);
public BlockCharger()
{
super( Material.IRON );
this.setLightOpacity(2);
this.setFullSize(this.setOpaque(false));
this.setLightOpacity( 2 );
this.setFullSize( this.setOpaque( false ) );
}
@Override
public boolean onActivated(final World w, final BlockPos pos, final EntityPlayer player, final EnumHand hand, final @Nullable ItemStack heldItem, final EnumFacing side, final float hitX, final float hitY, final float hitZ) {
if (player.isSneaking()) {
public boolean onActivated( final World w, final BlockPos pos, final EntityPlayer player, final EnumHand hand, final @Nullable ItemStack heldItem, final EnumFacing side, final float hitX, final float hitY, final float hitZ )
{
if( player.isSneaking() )
{
return false;
}
if (Platform.isServer()) {
final TileCharger tc = this.getTileEntity(w, pos);
if (tc != null) {
tc.activate(player);
if( Platform.isServer() )
{
final TileCharger tc = this.getTileEntity( w, pos );
if( tc != null )
{
tc.activate( player );
}
}
@@ -82,30 +91,37 @@ public class BlockCharger extends AEBaseTileBlock implements ICustomCollision {
}
@Override
@SideOnly(Side.CLIENT)
public void randomDisplayTick(final IBlockState state, final World w, final BlockPos pos, final Random r) {
if (!AEConfig.instance().isEnableEffects()) {
@SideOnly( Side.CLIENT )
public void randomDisplayTick( final IBlockState state, final World w, final BlockPos pos, final Random r )
{
if( !AEConfig.instance().isEnableEffects() )
{
return;
}
if (r.nextFloat() < 0.98) {
if( r.nextFloat() < 0.98 )
{
return;
}
final AEBaseTile tile = this.getTileEntity(w, pos);
if (tile instanceof TileCharger) {
final AEBaseTile tile = this.getTileEntity( w, pos );
if( tile instanceof TileCharger )
{
final TileCharger tc = (TileCharger) tile;
if (AEApi.instance().definitions().materials().certusQuartzCrystalCharged().isSameAs(tc.getInternalInventory().getStackInSlot(0))) {
if( AEApi.instance().definitions().materials().certusQuartzCrystalCharged().isSameAs( tc.getInternalInventory().getStackInSlot( 0 ) ) )
{
final double xOff = 0.0;
final double yOff = 0.0;
final double zOff = 0.0;
for (int bolts = 0; bolts < 3; bolts++) {
if (AppEng.proxy.shouldAddParticles(r)) {
final LightningFX fx = new LightningFX(w, xOff + 0.5 + pos.getX(), yOff + 0.5 + pos.getY(), zOff + 0.5 + pos
.getZ(), 0.0D, 0.0D, 0.0D);
Minecraft.getMinecraft().effectRenderer.addEffect(fx);
for( int bolts = 0; bolts < 3; bolts++ )
{
if( AppEng.proxy.shouldAddParticles( r ) )
{
final LightningFX fx = new LightningFX( w, xOff + 0.5 + pos.getX(), yOff + 0.5 + pos.getY(), zOff + 0.5 + pos
.getZ(), 0.0D, 0.0D, 0.0D );
Minecraft.getMinecraft().effectRenderer.addEffect( fx );
}
}
}
@@ -113,28 +129,34 @@ public class BlockCharger extends AEBaseTileBlock implements ICustomCollision {
}
@Override
public Iterable<AxisAlignedBB> getSelectedBoundingBoxesFromPool(final World w, final BlockPos pos, final Entity thePlayer, final boolean b) {
final TileCharger tile = this.getTileEntity(w, pos);
if (tile != null) {
public Iterable<AxisAlignedBB> getSelectedBoundingBoxesFromPool( final World w, final BlockPos pos, final Entity thePlayer, final boolean b )
{
final TileCharger tile = this.getTileEntity( w, pos );
if( tile != null )
{
final double twoPixels = 2.0 / 16.0;
final EnumFacing up = tile.getUp();
final EnumFacing forward = tile.getForward();
final AEAxisAlignedBB bb = new AEAxisAlignedBB(twoPixels, twoPixels, twoPixels, 1.0 - twoPixels, 1.0 - twoPixels, 1.0 - twoPixels);
final AEAxisAlignedBB bb = new AEAxisAlignedBB( twoPixels, twoPixels, twoPixels, 1.0 - twoPixels, 1.0 - twoPixels, 1.0 - twoPixels );
if (up.getXOffset() != 0) {
if( up.getFrontOffsetX() != 0 )
{
bb.minX = 0;
bb.maxX = 1;
}
if (up.getYOffset() != 0) {
if( up.getFrontOffsetY() != 0 )
{
bb.minY = 0;
bb.maxY = 1;
}
if (up.getZOffset() != 0) {
if( up.getFrontOffsetZ() != 0 )
{
bb.minZ = 0;
bb.maxZ = 1;
}
switch (forward) {
switch( forward )
{
case DOWN:
bb.maxY = 1;
break;
@@ -157,26 +179,29 @@ public class BlockCharger extends AEBaseTileBlock implements ICustomCollision {
break;
}
return Collections.singletonList(bb.getBoundingBox());
return Collections.singletonList( bb.getBoundingBox() );
}
return Collections.singletonList(new AxisAlignedBB(0.0, 0, 0.0, 1.0, 1.0, 1.0));
return Collections.singletonList( new AxisAlignedBB( 0.0, 0, 0.0, 1.0, 1.0, 1.0 ) );
}
@Override
public void addCollidingBlockToList(final World w, final BlockPos pos, final AxisAlignedBB bb, final List<AxisAlignedBB> out, final Entity e) {
out.add(new AxisAlignedBB(0.0, 0.0, 0.0, 1.0, 1.0, 1.0));
public void addCollidingBlockToList( final World w, final BlockPos pos, final AxisAlignedBB bb, final List<AxisAlignedBB> out, final Entity e )
{
out.add( new AxisAlignedBB( 0.0, 0.0, 0.0, 1.0, 1.0, 1.0 ) );
}
@SideOnly(Side.CLIENT)
public static TileEntitySpecialRenderer<TileCharger> createTesr() {
return new ModularTESR<>(new ItemRenderable<>(BlockCharger::getRenderedItem));
@SideOnly( Side.CLIENT )
public static TileEntitySpecialRenderer<TileCharger> createTesr()
{
return new ModularTESR<>( new ItemRenderable<>( BlockCharger::getRenderedItem ) );
}
@SideOnly(Side.CLIENT)
private static Pair<ItemStack, Matrix4f> getRenderedItem(TileCharger tile) {
@SideOnly( Side.CLIENT )
private static Pair<ItemStack, Matrix4f> getRenderedItem( TileCharger tile )
{
Matrix4f transform = new Matrix4f();
transform.translate(new Vector3f(0.5f, 0.4f, 0.5f));
return new ImmutablePair<>(tile.getInternalInventory().getStackInSlot(0), transform);
transform.translate( new Vector3f( 0.5f, 0.4f, 0.5f ) );
return new ImmutablePair<>( tile.getInternalInventory().getStackInSlot( 0 ), transform );
}
}
@@ -19,11 +19,8 @@
package appeng.block.misc;
import appeng.api.util.AEPartLocation;
import appeng.block.AEBaseTileBlock;
import appeng.core.sync.GuiBridge;
import appeng.tile.misc.TileCondenser;
import appeng.util.Platform;
import javax.annotation.Nullable;
import net.minecraft.block.material.Material;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
@@ -32,25 +29,35 @@ import net.minecraft.util.EnumHand;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
import javax.annotation.Nullable;
import appeng.api.util.AEPartLocation;
import appeng.block.AEBaseTileBlock;
import appeng.core.sync.GuiBridge;
import appeng.tile.misc.TileCondenser;
import appeng.util.Platform;
public class BlockCondenser extends AEBaseTileBlock {
public class BlockCondenser extends AEBaseTileBlock
{
public BlockCondenser() {
super(Material.IRON);
public BlockCondenser()
{
super( Material.IRON );
}
@Override
public boolean onActivated(final World w, final BlockPos pos, final EntityPlayer player, final EnumHand hand, final @Nullable ItemStack heldItem, final EnumFacing side, final float hitX, final float hitY, final float hitZ) {
if (player.isSneaking()) {
public boolean onActivated( final World w, final BlockPos pos, final EntityPlayer player, final EnumHand hand, final @Nullable ItemStack heldItem, final EnumFacing side, final float hitX, final float hitY, final float hitZ )
{
if( player.isSneaking() )
{
return false;
}
if (Platform.isServer()) {
final TileCondenser tc = this.getTileEntity(w, pos);
if (tc != null && !player.isSneaking()) {
Platform.openGUI(player, tc, AEPartLocation.fromFacing(side), GuiBridge.GUI_CONDENSER);
if( Platform.isServer() )
{
final TileCondenser tc = this.getTileEntity( w, pos );
if( tc != null && !player.isSneaking() )
{
Platform.openGUI( player, tc, AEPartLocation.fromFacing( side ), GuiBridge.GUI_CONDENSER );
return true;
}
}
@@ -19,11 +19,8 @@
package appeng.block.misc;
import appeng.api.util.AEPartLocation;
import appeng.block.AEBaseTileBlock;
import appeng.core.sync.GuiBridge;
import appeng.tile.misc.TileInscriber;
import appeng.util.Platform;
import javax.annotation.Nullable;
import net.minecraft.block.material.Material;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.player.EntityPlayer;
@@ -34,28 +31,38 @@ import net.minecraft.util.EnumHand;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
import javax.annotation.Nullable;
import appeng.api.util.AEPartLocation;
import appeng.block.AEBaseTileBlock;
import appeng.core.sync.GuiBridge;
import appeng.tile.misc.TileInscriber;
import appeng.util.Platform;
public class BlockInscriber extends AEBaseTileBlock {
public class BlockInscriber extends AEBaseTileBlock
{
public BlockInscriber() {
super(Material.IRON);
public BlockInscriber()
{
super( Material.IRON );
this.setLightOpacity(2);
this.setFullSize(this.setOpaque(false));
this.setLightOpacity( 2 );
this.setFullSize( this.setOpaque( false ) );
}
@Override
public boolean onActivated(final World w, final BlockPos pos, final EntityPlayer p, final EnumHand hand, final @Nullable ItemStack heldItem, final EnumFacing side, final float hitX, final float hitY, final float hitZ) {
if (p.isSneaking()) {
public boolean onActivated( final World w, final BlockPos pos, final EntityPlayer p, final EnumHand hand, final @Nullable ItemStack heldItem, final EnumFacing side, final float hitX, final float hitY, final float hitZ )
{
if( p.isSneaking() )
{
return false;
}
final TileInscriber tg = this.getTileEntity(w, pos);
if (tg != null) {
if (Platform.isServer()) {
Platform.openGUI(p, tg, AEPartLocation.fromFacing(side), GuiBridge.GUI_INSCRIBER);
final TileInscriber tg = this.getTileEntity( w, pos );
if( tg != null )
{
if( Platform.isServer() )
{
Platform.openGUI( p, tg, AEPartLocation.fromFacing( side ), GuiBridge.GUI_INSCRIBER );
}
return true;
}
@@ -63,12 +70,14 @@ public class BlockInscriber extends AEBaseTileBlock {
}
@Override
public EnumBlockRenderType getRenderType(IBlockState state) {
public EnumBlockRenderType getRenderType( IBlockState state )
{
return EnumBlockRenderType.MODEL;
}
@Override
public String getTranslationKey(final ItemStack is) {
return super.getTranslationKey(is);
public String getUnlocalizedName( final ItemStack is )
{
return super.getUnlocalizedName( is );
}
}
@@ -19,65 +19,73 @@
package appeng.block.misc;
import appeng.api.util.AEPartLocation;
import appeng.api.util.IOrientable;
import appeng.block.AEBaseTileBlock;
import appeng.core.sync.GuiBridge;
import appeng.tile.misc.TileInterface;
import appeng.util.Platform;
import net.minecraft.block.Block;
import javax.annotation.Nullable;
import net.minecraft.block.material.Material;
import net.minecraft.block.properties.IProperty;
import net.minecraft.block.properties.PropertyBool;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.EnumHand;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import javax.annotation.Nullable;
import appeng.api.util.AEPartLocation;
import appeng.api.util.IOrientable;
import appeng.block.AEBaseTileBlock;
import appeng.core.sync.GuiBridge;
import appeng.tile.misc.TileInterface;
import appeng.util.Platform;
public class BlockInterface extends AEBaseTileBlock {
public class BlockInterface extends AEBaseTileBlock
{
private static final PropertyBool OMNIDIRECTIONAL = PropertyBool.create("omnidirectional");
private static final PropertyBool OMNIDIRECTIONAL = PropertyBool.create( "omnidirectional" );
public BlockInterface() {
super(Material.IRON);
public BlockInterface()
{
super( Material.IRON );
}
@Override
protected IProperty[] getAEStates() {
return new IProperty[]{OMNIDIRECTIONAL};
protected IProperty[] getAEStates()
{
return new IProperty[] { OMNIDIRECTIONAL };
}
@Override
public IBlockState getActualState(IBlockState state, IBlockAccess world, BlockPos pos) {
public IBlockState getActualState( IBlockState state, IBlockAccess world, BlockPos pos )
{
// Determine whether the interface is omni-directional or not
TileInterface te = this.getTileEntity(world, pos);
TileInterface te = this.getTileEntity( world, pos );
boolean omniDirectional = true; // The default
if (te != null) {
if( te != null )
{
omniDirectional = te.isOmniDirectional();
}
return super.getActualState(state, world, pos)
.withProperty(OMNIDIRECTIONAL, omniDirectional);
return super.getActualState( state, world, pos )
.withProperty( OMNIDIRECTIONAL, omniDirectional );
}
@Override
public boolean onActivated(final World w, final BlockPos pos, final EntityPlayer p, final EnumHand hand, final @Nullable ItemStack heldItem, final EnumFacing side, final float hitX, final float hitY, final float hitZ) {
if (p.isSneaking()) {
public boolean onActivated( final World w, final BlockPos pos, final EntityPlayer p, final EnumHand hand, final @Nullable ItemStack heldItem, final EnumFacing side, final float hitX, final float hitY, final float hitZ )
{
if( p.isSneaking() )
{
return false;
}
final TileInterface tg = this.getTileEntity(w, pos);
if (tg != null) {
if (Platform.isServer()) {
Platform.openGUI(p, tg, AEPartLocation.fromFacing(side), GuiBridge.GUI_INTERFACE);
final TileInterface tg = this.getTileEntity( w, pos );
if( tg != null )
{
if( Platform.isServer() )
{
Platform.openGUI( p, tg, AEPartLocation.fromFacing( side ), GuiBridge.GUI_INTERFACE );
}
return true;
}
@@ -85,22 +93,17 @@ public class BlockInterface extends AEBaseTileBlock {
}
@Override
protected boolean hasCustomRotation() {
protected boolean hasCustomRotation()
{
return true;
}
@Override
protected void customRotateBlock(final IOrientable rotatable, final EnumFacing axis) {
if (rotatable instanceof TileInterface) {
((TileInterface) rotatable).setSide(axis);
}
}
@Override
public void neighborChanged(IBlockState state, World worldIn, BlockPos pos, Block blockIn, BlockPos fromPos) {
TileEntity tileEntity = this.getTileEntity(worldIn, pos);
if (tileEntity != null) {
((TileInterface) tileEntity).updateRedstoneState();
protected void customRotateBlock( final IOrientable rotatable, final EnumFacing axis )
{
if( rotatable instanceof TileInterface )
{
( (TileInterface) rotatable ).setSide( axis );
}
}
}
@@ -19,12 +19,10 @@
package appeng.block.misc;
import appeng.api.util.IOrientable;
import appeng.api.util.IOrientableBlock;
import appeng.block.AEBaseTileBlock;
import appeng.helpers.ICustomCollision;
import appeng.helpers.MetaRotation;
import appeng.tile.misc.TileLightDetector;
import java.util.Collections;
import java.util.List;
import java.util.Random;
import net.minecraft.block.Block;
import net.minecraft.block.material.Material;
import net.minecraft.block.properties.IProperty;
@@ -41,89 +39,105 @@ import net.minecraft.world.World;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import javax.annotation.Nonnull;
import java.util.Collections;
import java.util.List;
import java.util.Random;
import appeng.api.util.IOrientable;
import appeng.api.util.IOrientableBlock;
import appeng.block.AEBaseTileBlock;
import appeng.helpers.ICustomCollision;
import appeng.helpers.MetaRotation;
import appeng.tile.misc.TileLightDetector;
public class BlockLightDetector extends AEBaseTileBlock implements IOrientableBlock, ICustomCollision {
public class BlockLightDetector extends AEBaseTileBlock implements IOrientableBlock, ICustomCollision
{
// Cannot use the vanilla FACING property here because it excludes facing DOWN
public static final PropertyDirection FACING = PropertyDirection.create("facing");
public static final PropertyDirection FACING = PropertyDirection.create( "facing" );
// Used to alternate between two variants of the fixture on adjacent blocks
public static final PropertyBool ODD = PropertyBool.create("odd");
public static final PropertyBool ODD = PropertyBool.create( "odd" );
public BlockLightDetector() {
super(Material.CIRCUITS);
public BlockLightDetector()
{
super( Material.CIRCUITS );
this.setDefaultState(this.blockState.getBaseState().withProperty(FACING, EnumFacing.UP).withProperty(ODD, false));
this.setLightOpacity(0);
this.setFullSize(false);
this.setOpaque(false);
this.setDefaultState( this.blockState.getBaseState().withProperty( FACING, EnumFacing.UP ).withProperty( ODD, false ) );
this.setLightOpacity( 0 );
this.setFullSize( false );
this.setOpaque( false );
}
@Override
public int getMetaFromState(final IBlockState state) {
return state.getValue(FACING).ordinal();
public int getMetaFromState( final IBlockState state )
{
return state.getValue( FACING ).ordinal();
}
@Override
public IBlockState getStateFromMeta(final int meta) {
public IBlockState getStateFromMeta( final int meta )
{
EnumFacing facing = EnumFacing.values()[meta];
return this.getDefaultState().withProperty(FACING, facing);
return this.getDefaultState().withProperty( FACING, facing );
}
@Override
protected IProperty[] getAEStates() {
return new IProperty[]{FACING, ODD};
protected IProperty[] getAEStates()
{
return new IProperty[] { FACING, ODD };
}
@Override
public int getWeakPower(final IBlockState state, final IBlockAccess w, final BlockPos pos, final EnumFacing side) {
if (w instanceof World && ((TileLightDetector) this.getTileEntity(w, pos)).isReady()) {
return ((World) w).getLightFromNeighbors(pos) - 6;
public int getWeakPower( final IBlockState state, final IBlockAccess w, final BlockPos pos, final EnumFacing side )
{
if( w instanceof World && ( (TileLightDetector) this.getTileEntity( w, pos ) ).isReady() )
{
return ( (World) w ).getLightFromNeighbors( pos ) - 6;
}
return 0;
}
@Override
public void onNeighborChange(final IBlockAccess world, final BlockPos pos, final BlockPos neighbor) {
super.onNeighborChange(world, pos, neighbor);
public void onNeighborChange( final IBlockAccess world, final BlockPos pos, final BlockPos neighbor )
{
super.onNeighborChange( world, pos, neighbor );
final TileLightDetector tld = this.getTileEntity(world, pos);
if (tld != null) {
final TileLightDetector tld = this.getTileEntity( world, pos );
if( tld != null )
{
tld.updateLight();
}
}
@Override
public void randomDisplayTick(final IBlockState state, final World worldIn, final BlockPos pos, final Random rand) {
public void randomDisplayTick( final IBlockState state, final World worldIn, final BlockPos pos, final Random rand )
{
// cancel out lightning
}
@Override
public boolean isValidOrientation(final World w, final BlockPos pos, final EnumFacing forward, final EnumFacing up) {
return this.canPlaceAt(w, pos, up.getOpposite());
public boolean isValidOrientation( final World w, final BlockPos pos, final EnumFacing forward, final EnumFacing up )
{
return this.canPlaceAt( w, pos, up.getOpposite() );
}
private boolean canPlaceAt(final World w, final BlockPos pos, final EnumFacing dir) {
return w.isSideSolid(pos.offset(dir), dir.getOpposite(), false);
private boolean canPlaceAt( final World w, final BlockPos pos, final EnumFacing dir )
{
return w.isSideSolid( pos.offset( dir ), dir.getOpposite(), false );
}
@Override
public Iterable<AxisAlignedBB> getSelectedBoundingBoxesFromPool(final World w, final BlockPos pos, final Entity thePlayer, final boolean b) {
final EnumFacing up = this.getOrientable(w, pos).getUp();
final double xOff = -0.3 * up.getXOffset();
final double yOff = -0.3 * up.getYOffset();
final double zOff = -0.3 * up.getZOffset();
return Collections.singletonList(new AxisAlignedBB(xOff + 0.3, yOff + 0.3, zOff + 0.3, xOff + 0.7, yOff + 0.7, zOff + 0.7));
public Iterable<AxisAlignedBB> getSelectedBoundingBoxesFromPool( final World w, final BlockPos pos, final Entity thePlayer, final boolean b )
{
final EnumFacing up = this.getOrientable( w, pos ).getUp();
final double xOff = -0.3 * up.getFrontOffsetX();
final double yOff = -0.3 * up.getFrontOffsetY();
final double zOff = -0.3 * up.getFrontOffsetZ();
return Collections.singletonList( new AxisAlignedBB( xOff + 0.3, yOff + 0.3, zOff + 0.3, xOff + 0.7, yOff + 0.7, zOff + 0.7 ) );
}
@Override
public void addCollidingBlockToList(final World w, final BlockPos pos, final AxisAlignedBB bb, final List<AxisAlignedBB> out, final Entity e) {/*
public void addCollidingBlockToList( final World w, final BlockPos pos, final AxisAlignedBB bb, final List<AxisAlignedBB> out, final Entity e )
{/*
* double xOff = -0.15 * getUp().offsetX; double yOff = -0.15 *
* getUp().offsetY; double zOff = -0.15 * getUp().offsetZ; out.add(
* AxisAlignedBB.getBoundingBox( xOff + (double) x + 0.15, yOff +
@@ -133,23 +147,29 @@ public class BlockLightDetector extends AEBaseTileBlock implements IOrientableBl
}
@Override
public void neighborChanged(IBlockState state, World world, BlockPos pos, Block blockIn, BlockPos fromPos) {
final EnumFacing up = this.getOrientable(world, pos).getUp();
if (!this.canPlaceAt(world, pos, up.getOpposite())) {
this.dropTorch(world, pos);
public void neighborChanged( IBlockState state, World world, BlockPos pos, Block blockIn, BlockPos fromPos )
{
final EnumFacing up = this.getOrientable( world, pos ).getUp();
if( !this.canPlaceAt( world, pos, up.getOpposite() ) )
{
this.dropTorch( world, pos );
}
}
private void dropTorch(final World w, final BlockPos pos) {
final IBlockState prev = w.getBlockState(pos);
w.destroyBlock(pos, true);
w.notifyBlockUpdate(pos, prev, w.getBlockState(pos), 3);
private void dropTorch( final World w, final BlockPos pos )
{
final IBlockState prev = w.getBlockState( pos );
w.destroyBlock( pos, true );
w.notifyBlockUpdate( pos, prev, w.getBlockState( pos ), 3 );
}
@Override
public boolean canPlaceBlockAt(final World w, final BlockPos pos) {
for (final EnumFacing dir : EnumFacing.VALUES) {
if (this.canPlaceAt(w, pos, dir)) {
public boolean canPlaceBlockAt( final World w, final BlockPos pos )
{
for( final EnumFacing dir : EnumFacing.VALUES )
{
if( this.canPlaceAt( w, pos, dir ) )
{
return true;
}
}
@@ -157,24 +177,28 @@ public class BlockLightDetector extends AEBaseTileBlock implements IOrientableBl
}
@Override
public boolean usesMetadata() {
public boolean usesMetadata()
{
return false;
}
@Override
public boolean isFullCube(IBlockState state) {
public boolean isFullCube( IBlockState state )
{
return false;
}
@Override
@SideOnly(Side.CLIENT)
public BlockRenderLayer getRenderLayer() {
@SideOnly( Side.CLIENT )
public BlockRenderLayer getBlockLayer()
{
return BlockRenderLayer.CUTOUT;
}
@Override
public IOrientable getOrientable(final IBlockAccess w, final BlockPos pos) {
return new MetaRotation(w, pos, FACING);
public IOrientable getOrientable( final IBlockAccess w, final BlockPos pos )
{
return new MetaRotation( w, pos, FACING );
}
}
@@ -19,14 +19,10 @@
package appeng.block.misc;
import appeng.api.util.IOrientable;
import appeng.api.util.IOrientableBlock;
import appeng.block.AEBaseBlock;
import appeng.client.render.effects.LightningFX;
import appeng.core.AEConfig;
import appeng.core.AppEng;
import appeng.helpers.ICustomCollision;
import appeng.helpers.MetaRotation;
import java.util.Collections;
import java.util.List;
import java.util.Random;
import net.minecraft.block.Block;
import net.minecraft.block.material.Material;
import net.minecraft.block.properties.IProperty;
@@ -44,78 +40,92 @@ import net.minecraft.world.World;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import javax.annotation.Nonnull;
import java.util.Collections;
import java.util.List;
import java.util.Random;
import appeng.api.util.IOrientable;
import appeng.api.util.IOrientableBlock;
import appeng.block.AEBaseBlock;
import appeng.client.render.effects.LightningFX;
import appeng.core.AEConfig;
import appeng.core.AppEng;
import appeng.helpers.ICustomCollision;
import appeng.helpers.MetaRotation;
public class BlockQuartzFixture extends AEBaseBlock implements IOrientableBlock, ICustomCollision {
public class BlockQuartzFixture extends AEBaseBlock implements IOrientableBlock, ICustomCollision
{
// Cannot use the vanilla FACING property here because it excludes facing DOWN
public static final PropertyDirection FACING = PropertyDirection.create("facing");
public static final PropertyDirection FACING = PropertyDirection.create( "facing" );
// Used to alternate between two variants of the fixture on adjacent blocks
public static final PropertyBool ODD = PropertyBool.create("odd");
public static final PropertyBool ODD = PropertyBool.create( "odd" );
public BlockQuartzFixture() {
super(Material.CIRCUITS);
public BlockQuartzFixture()
{
super( Material.CIRCUITS );
this.setDefaultState(this.blockState.getBaseState().withProperty(FACING, EnumFacing.UP).withProperty(ODD, false));
this.setLightLevel(0.9375F);
this.setLightOpacity(0);
this.setFullSize(false);
this.setOpaque(false);
this.setDefaultState( this.blockState.getBaseState().withProperty( FACING, EnumFacing.UP ).withProperty( ODD, false ) );
this.setLightLevel( 0.9375F );
this.setLightOpacity( 0 );
this.setFullSize( false );
this.setOpaque( false );
}
/**
* Sets the "ODD" property of the block state according to the placement of the block.
*/
@Override
public IBlockState getActualState(IBlockState state, IBlockAccess worldIn, BlockPos pos) {
boolean oddPlacement = ((pos.getX() + pos.getY() + pos.getZ()) % 2) != 0;
public IBlockState getActualState( IBlockState state, IBlockAccess worldIn, BlockPos pos )
{
boolean oddPlacement = ( ( pos.getX() + pos.getY() + pos.getZ() ) % 2 ) != 0;
return super.getActualState(state, worldIn, pos)
.withProperty(ODD, oddPlacement);
return super.getActualState( state, worldIn, pos )
.withProperty( ODD, oddPlacement );
}
@Override
public int getMetaFromState(final IBlockState state) {
return state.getValue(FACING).ordinal();
public int getMetaFromState( final IBlockState state )
{
return state.getValue( FACING ).ordinal();
}
@Override
public IBlockState getStateFromMeta(final int meta) {
public IBlockState getStateFromMeta( final int meta )
{
EnumFacing facing = EnumFacing.values()[meta];
return this.getDefaultState().withProperty(FACING, facing);
return this.getDefaultState().withProperty( FACING, facing );
}
@Override
protected IProperty[] getAEStates() {
return new IProperty[]{FACING, ODD};
protected IProperty[] getAEStates()
{
return new IProperty[] { FACING, ODD };
}
@Override
public boolean isValidOrientation(final World w, final BlockPos pos, final EnumFacing forward, final EnumFacing up) {
return this.canPlaceAt(w, pos, up.getOpposite());
public boolean isValidOrientation( final World w, final BlockPos pos, final EnumFacing forward, final EnumFacing up )
{
return this.canPlaceAt( w, pos, up.getOpposite() );
}
private boolean canPlaceAt(final World w, final BlockPos pos, final EnumFacing dir) {
final BlockPos test = pos.offset(dir);
return w.isSideSolid(test, dir.getOpposite(), false);
private boolean canPlaceAt( final World w, final BlockPos pos, final EnumFacing dir )
{
final BlockPos test = pos.offset( dir );
return w.isSideSolid( test, dir.getOpposite(), false );
}
@Override
public Iterable<AxisAlignedBB> getSelectedBoundingBoxesFromPool(final World w, final BlockPos pos, final Entity e, final boolean isVisual) {
final EnumFacing up = this.getOrientable(w, pos).getUp();
final double xOff = -0.3 * up.getXOffset();
final double yOff = -0.3 * up.getYOffset();
final double zOff = -0.3 * up.getZOffset();
return Collections.singletonList(new AxisAlignedBB(xOff + 0.3, yOff + 0.3, zOff + 0.3, xOff + 0.7, yOff + 0.7, zOff + 0.7));
public Iterable<AxisAlignedBB> getSelectedBoundingBoxesFromPool( final World w, final BlockPos pos, final Entity e, final boolean isVisual )
{
final EnumFacing up = this.getOrientable( w, pos ).getUp();
final double xOff = -0.3 * up.getFrontOffsetX();
final double yOff = -0.3 * up.getFrontOffsetY();
final double zOff = -0.3 * up.getFrontOffsetZ();
return Collections.singletonList( new AxisAlignedBB( xOff + 0.3, yOff + 0.3, zOff + 0.3, xOff + 0.7, yOff + 0.7, zOff + 0.7 ) );
}
@Override
public void addCollidingBlockToList(final World w, final BlockPos pos, final AxisAlignedBB bb, final List out, final Entity e) {/*
public void addCollidingBlockToList( final World w, final BlockPos pos, final AxisAlignedBB bb, final List out, final Entity e )
{/*
* double xOff = -0.15 * getUp().offsetX; double yOff = -0.15 * getUp().offsetY; double zOff = -0.15 *
* getUp().offsetZ; out.add( AxisAlignedBB.getBoundingBox( xOff + (double) x + 0.15, yOff + (double) y + 0.15,
* zOff
@@ -124,47 +134,58 @@ public class BlockQuartzFixture extends AEBaseBlock implements IOrientableBlock,
}
@Override
@SideOnly(Side.CLIENT)
public void randomDisplayTick(final IBlockState state, final World w, final BlockPos pos, final Random r) {
if (!AEConfig.instance().isEnableEffects()) {
@SideOnly( Side.CLIENT )
public void randomDisplayTick( final IBlockState state, final World w, final BlockPos pos, final Random r )
{
if( !AEConfig.instance().isEnableEffects() )
{
return;
}
if (r.nextFloat() < 0.98) {
if( r.nextFloat() < 0.98 )
{
return;
}
final EnumFacing up = this.getOrientable(w, pos).getUp();
final double xOff = -0.3 * up.getXOffset();
final double yOff = -0.3 * up.getYOffset();
final double zOff = -0.3 * up.getZOffset();
for (int bolts = 0; bolts < 3; bolts++) {
if (AppEng.proxy.shouldAddParticles(r)) {
final LightningFX fx = new LightningFX(w, xOff + 0.5 + pos.getX(), yOff + 0.5 + pos.getY(), zOff + 0.5 + pos.getZ(), 0.0D, 0.0D, 0.0D);
final EnumFacing up = this.getOrientable( w, pos ).getUp();
final double xOff = -0.3 * up.getFrontOffsetX();
final double yOff = -0.3 * up.getFrontOffsetY();
final double zOff = -0.3 * up.getFrontOffsetZ();
for( int bolts = 0; bolts < 3; bolts++ )
{
if( AppEng.proxy.shouldAddParticles( r ) )
{
final LightningFX fx = new LightningFX( w, xOff + 0.5 + pos.getX(), yOff + 0.5 + pos.getY(), zOff + 0.5 + pos.getZ(), 0.0D, 0.0D, 0.0D );
Minecraft.getMinecraft().effectRenderer.addEffect(fx);
Minecraft.getMinecraft().effectRenderer.addEffect( fx );
}
}
}
@Override
public void neighborChanged(IBlockState state, World world, BlockPos pos, Block blockIn, BlockPos fromPos) {
final EnumFacing up = this.getOrientable(world, pos).getUp();
if (!this.canPlaceAt(world, pos, up.getOpposite())) {
this.dropTorch(world, pos);
public void neighborChanged( IBlockState state, World world, BlockPos pos, Block blockIn, BlockPos fromPos )
{
final EnumFacing up = this.getOrientable( world, pos ).getUp();
if( !this.canPlaceAt( world, pos, up.getOpposite() ) )
{
this.dropTorch( world, pos );
}
}
private void dropTorch(final World w, final BlockPos pos) {
final IBlockState prev = w.getBlockState(pos);
w.destroyBlock(pos, true);
w.notifyBlockUpdate(pos, prev, w.getBlockState(pos), 3);
private void dropTorch( final World w, final BlockPos pos )
{
final IBlockState prev = w.getBlockState( pos );
w.destroyBlock( pos, true );
w.notifyBlockUpdate( pos, prev, w.getBlockState( pos ), 3 );
}
@Override
public boolean canPlaceBlockAt(final World w, final BlockPos pos) {
for (final EnumFacing dir : EnumFacing.VALUES) {
if (this.canPlaceAt(w, pos, dir)) {
public boolean canPlaceBlockAt( final World w, final BlockPos pos )
{
for( final EnumFacing dir : EnumFacing.VALUES )
{
if( this.canPlaceAt( w, pos, dir ) )
{
return true;
}
}
@@ -172,28 +193,33 @@ public class BlockQuartzFixture extends AEBaseBlock implements IOrientableBlock,
}
@Override
public boolean usesMetadata() {
public boolean usesMetadata()
{
return true;
}
@Override
public IOrientable getOrientable(final IBlockAccess w, final BlockPos pos) {
return new MetaRotation(w, pos, FACING);
public IOrientable getOrientable( final IBlockAccess w, final BlockPos pos )
{
return new MetaRotation( w, pos, FACING );
}
@Override
public boolean isOpaque() {
public boolean isOpaque()
{
return false;
}
@Override
public boolean isFullCube(IBlockState state) {
public boolean isFullCube( IBlockState state )
{
return false;
}
@Override
@SideOnly(Side.CLIENT)
public BlockRenderLayer getRenderLayer() {
@SideOnly( Side.CLIENT )
public BlockRenderLayer getBlockLayer()
{
return BlockRenderLayer.CUTOUT;
}
@@ -19,13 +19,8 @@
package appeng.block.misc;
import appeng.api.util.IOrientableBlock;
import appeng.block.AEBaseTileBlock;
import appeng.client.render.effects.LightningFX;
import appeng.core.AEConfig;
import appeng.core.AppEng;
import appeng.tile.misc.TileQuartzGrowthAccelerator;
import appeng.util.Platform;
import java.util.Random;
import net.minecraft.block.SoundType;
import net.minecraft.block.material.Material;
import net.minecraft.block.properties.IProperty;
@@ -39,57 +34,70 @@ import net.minecraft.world.World;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import java.util.Random;
import appeng.api.util.IOrientableBlock;
import appeng.block.AEBaseTileBlock;
import appeng.client.render.effects.LightningFX;
import appeng.core.AEConfig;
import appeng.core.AppEng;
import appeng.tile.misc.TileQuartzGrowthAccelerator;
import appeng.util.Platform;
public class BlockQuartzGrowthAccelerator extends AEBaseTileBlock implements IOrientableBlock {
public class BlockQuartzGrowthAccelerator extends AEBaseTileBlock implements IOrientableBlock
{
private static final PropertyBool POWERED = PropertyBool.create("powered");
private static final PropertyBool POWERED = PropertyBool.create( "powered" );
public BlockQuartzGrowthAccelerator() {
super(Material.ROCK);
this.setSoundType(SoundType.METAL);
this.setDefaultState(this.getDefaultState().withProperty(POWERED, false));
public BlockQuartzGrowthAccelerator()
{
super( Material.ROCK );
this.setSoundType( SoundType.METAL );
this.setDefaultState( this.getDefaultState().withProperty( POWERED, false ) );
}
@Override
public IBlockState getActualState(IBlockState state, IBlockAccess world, BlockPos pos) {
TileQuartzGrowthAccelerator te = this.getTileEntity(world, pos);
public IBlockState getActualState( IBlockState state, IBlockAccess world, BlockPos pos )
{
TileQuartzGrowthAccelerator te = this.getTileEntity( world, pos );
boolean powered = te != null && te.isPowered();
return super.getActualState(state, world, pos)
.withProperty(POWERED, powered);
return super.getActualState( state, world, pos )
.withProperty( POWERED, powered );
}
@Override
protected IProperty[] getAEStates() {
return new IProperty[]{POWERED};
protected IProperty[] getAEStates()
{
return new IProperty[] { POWERED };
}
@SideOnly(Side.CLIENT)
@SideOnly( Side.CLIENT )
@Override
public void randomDisplayTick(final IBlockState state, final World w, final BlockPos pos, final Random r) {
if (!AEConfig.instance().isEnableEffects()) {
public void randomDisplayTick( final IBlockState state, final World w, final BlockPos pos, final Random r )
{
if( !AEConfig.instance().isEnableEffects() )
{
return;
}
final TileQuartzGrowthAccelerator cga = this.getTileEntity(w, pos);
final TileQuartzGrowthAccelerator cga = this.getTileEntity( w, pos );
if (cga != null && cga.isPowered() && AppEng.proxy.shouldAddParticles(r)) {
if( cga != null && cga.isPowered() && AppEng.proxy.shouldAddParticles( r ) )
{
final double d0 = r.nextFloat() - 0.5F;
final double d1 = r.nextFloat() - 0.5F;
final EnumFacing up = cga.getUp();
final EnumFacing forward = cga.getForward();
final EnumFacing west = Platform.crossProduct(forward, up);
final EnumFacing west = Platform.crossProduct( forward, up );
double rx = 0.5 + pos.getX();
double ry = 0.5 + pos.getY();
double rz = 0.5 + pos.getZ();
rx += up.getXOffset() * d0;
ry += up.getYOffset() * d0;
rz += up.getZOffset() * d0;
rx += up.getFrontOffsetX() * d0;
ry += up.getFrontOffsetY() * d0;
rz += up.getFrontOffsetZ() * d0;
final int x = pos.getX();
final int y = pos.getY();
@@ -99,52 +107,55 @@ public class BlockQuartzGrowthAccelerator extends AEBaseTileBlock implements IOr
double dx = 0;
BlockPos pt = null;
switch (r.nextInt(4)) {
switch( r.nextInt( 4 ) )
{
case 0:
dx = 0.6;
dz = d1;
pt = new BlockPos(x + west.getXOffset(), y + west.getYOffset(), z + west.getZOffset());
pt = new BlockPos( x + west.getFrontOffsetX(), y + west.getFrontOffsetY(), z + west.getFrontOffsetZ() );
break;
case 1:
dx = d1;
dz += 0.6;
pt = new BlockPos(x + forward.getXOffset(), y + forward.getYOffset(), z + forward.getZOffset());
pt = new BlockPos( x + forward.getFrontOffsetX(), y + forward.getFrontOffsetY(), z + forward.getFrontOffsetZ() );
break;
case 2:
dx = d1;
dz = -0.6;
pt = new BlockPos(x - forward.getXOffset(), y - forward.getYOffset(), z - forward.getZOffset());
pt = new BlockPos( x - forward.getFrontOffsetX(), y - forward.getFrontOffsetY(), z - forward.getFrontOffsetZ() );
break;
case 3:
dx = -0.6;
dz = d1;
pt = new BlockPos(x - west.getXOffset(), y - west.getYOffset(), z - west.getZOffset());
pt = new BlockPos( x - west.getFrontOffsetX(), y - west.getFrontOffsetY(), z - west.getFrontOffsetZ() );
break;
}
if (!w.getBlockState(pt).getBlock().isAir(w.getBlockState(pt), w, pt)) {
if( !w.getBlockState( pt ).getBlock().isAir( w.getBlockState( pt ), w, pt ) )
{
return;
}
rx += dx * west.getXOffset();
ry += dx * west.getYOffset();
rz += dx * west.getZOffset();
rx += dx * west.getFrontOffsetX();
ry += dx * west.getFrontOffsetY();
rz += dx * west.getFrontOffsetZ();
rx += dz * forward.getXOffset();
ry += dz * forward.getYOffset();
rz += dz * forward.getZOffset();
rx += dz * forward.getFrontOffsetX();
ry += dz * forward.getFrontOffsetY();
rz += dz * forward.getFrontOffsetZ();
final LightningFX fx = new LightningFX(w, rx, ry, rz, 0.0D, 0.0D, 0.0D);
Minecraft.getMinecraft().effectRenderer.addEffect(fx);
final LightningFX fx = new LightningFX( w, rx, ry, rz, 0.0D, 0.0D, 0.0D );
Minecraft.getMinecraft().effectRenderer.addEffect( fx );
}
}
@Override
public boolean usesMetadata() {
public boolean usesMetadata()
{
return false;
}
@@ -19,11 +19,8 @@
package appeng.block.misc;
import appeng.api.util.AEPartLocation;
import appeng.block.AEBaseTileBlock;
import appeng.core.sync.GuiBridge;
import appeng.tile.misc.TileSecurityStation;
import appeng.util.Platform;
import javax.annotation.Nullable;
import net.minecraft.block.material.Material;
import net.minecraft.block.properties.IProperty;
import net.minecraft.block.properties.PropertyBool;
@@ -37,55 +34,68 @@ import net.minecraft.util.math.BlockPos;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
import appeng.api.util.AEPartLocation;
import appeng.block.AEBaseTileBlock;
import appeng.core.sync.GuiBridge;
import appeng.tile.misc.TileSecurityStation;
import appeng.util.Platform;
public class BlockSecurityStation extends AEBaseTileBlock {
public class BlockSecurityStation extends AEBaseTileBlock
{
private static final PropertyBool POWERED = PropertyBool.create("powered");
private static final PropertyBool POWERED = PropertyBool.create( "powered" );
public BlockSecurityStation() {
super(Material.IRON);
public BlockSecurityStation()
{
super( Material.IRON );
this.setDefaultState(this.getDefaultState().withProperty(POWERED, false));
this.setDefaultState( this.getDefaultState().withProperty( POWERED, false ) );
}
@Override
protected IProperty[] getAEStates() {
return new IProperty[]{POWERED};
protected IProperty[] getAEStates()
{
return new IProperty[] { POWERED };
}
@Override
public BlockRenderLayer getRenderLayer() {
public BlockRenderLayer getBlockLayer()
{
return BlockRenderLayer.CUTOUT;
}
@Override
public IBlockState getActualState(IBlockState state, IBlockAccess world, BlockPos pos) {
public IBlockState getActualState( IBlockState state, IBlockAccess world, BlockPos pos )
{
boolean powered = false;
TileSecurityStation te = this.getTileEntity(world, pos);
if (te != null) {
TileSecurityStation te = this.getTileEntity( world, pos );
if( te != null )
{
powered = te.isActive();
}
return super.getActualState(state, world, pos)
.withProperty(POWERED, powered);
return super.getActualState( state, world, pos )
.withProperty( POWERED, powered );
}
@Override
public boolean onActivated(final World w, final BlockPos pos, final EntityPlayer p, final EnumHand hand, final @Nullable ItemStack heldItem, final EnumFacing side, final float hitX, final float hitY, final float hitZ) {
if (p.isSneaking()) {
public boolean onActivated( final World w, final BlockPos pos, final EntityPlayer p, final EnumHand hand, final @Nullable ItemStack heldItem, final EnumFacing side, final float hitX, final float hitY, final float hitZ )
{
if( p.isSneaking() )
{
return false;
}
final TileSecurityStation tg = this.getTileEntity(w, pos);
if (tg != null) {
if (Platform.isClient()) {
final TileSecurityStation tg = this.getTileEntity( w, pos );
if( tg != null )
{
if( Platform.isClient() )
{
return true;
}
Platform.openGUI(p, tg, AEPartLocation.fromFacing(side), GuiBridge.GUI_SECURITY);
Platform.openGUI( p, tg, AEPartLocation.fromFacing( side ), GuiBridge.GUI_SECURITY );
return true;
}
return false;
@@ -19,9 +19,9 @@
package appeng.block.misc;
import appeng.block.AEBaseTileBlock;
import appeng.helpers.ICustomCollision;
import appeng.tile.misc.TileSkyCompass;
import java.util.Collections;
import java.util.List;
import net.minecraft.block.Block;
import net.minecraft.block.material.Material;
import net.minecraft.block.state.BlockStateContainer;
@@ -36,59 +36,72 @@ import net.minecraftforge.common.property.ExtendedBlockState;
import net.minecraftforge.common.property.IUnlistedProperty;
import net.minecraftforge.common.property.PropertyFloat;
import java.util.Collections;
import java.util.List;
import appeng.block.AEBaseTileBlock;
import appeng.helpers.ICustomCollision;
import appeng.tile.misc.TileSkyCompass;
public class BlockSkyCompass extends AEBaseTileBlock implements ICustomCollision {
public class BlockSkyCompass extends AEBaseTileBlock implements ICustomCollision
{
// Rotation is expressed as radians
public static final PropertyFloat ROTATION = new PropertyFloat("rotation");
public static final PropertyFloat ROTATION = new PropertyFloat( "rotation" );
public BlockSkyCompass() {
super(Material.CIRCUITS);
this.setLightOpacity(0);
this.setFullSize(false);
this.setOpaque(false);
public BlockSkyCompass()
{
super( Material.CIRCUITS );
this.setLightOpacity( 0 );
this.setFullSize( false );
this.setOpaque( false );
}
@Override
protected BlockStateContainer createBlockState() {
return new ExtendedBlockState(this, this.getAEStates(), new IUnlistedProperty[]{FORWARD, UP, ROTATION});
protected BlockStateContainer createBlockState()
{
return new ExtendedBlockState( this, this.getAEStates(), new IUnlistedProperty[] { FORWARD, UP, ROTATION } );
}
@Override
public boolean isValidOrientation(final World w, final BlockPos pos, final EnumFacing forward, final EnumFacing up) {
final TileSkyCompass sc = this.getTileEntity(w, pos);
if (sc != null) {
public boolean isValidOrientation( final World w, final BlockPos pos, final EnumFacing forward, final EnumFacing up )
{
final TileSkyCompass sc = this.getTileEntity( w, pos );
if( sc != null )
{
return false;
}
return this.canPlaceAt(w, pos, forward.getOpposite());
return this.canPlaceAt( w, pos, forward.getOpposite() );
}
private boolean canPlaceAt(final World w, final BlockPos pos, final EnumFacing dir) {
return w.isSideSolid(pos.offset(dir), dir.getOpposite(), false);
private boolean canPlaceAt( final World w, final BlockPos pos, final EnumFacing dir )
{
return w.isSideSolid( pos.offset( dir ), dir.getOpposite(), false );
}
@Override
public void neighborChanged(IBlockState state, World world, BlockPos pos, Block blockIn, BlockPos fromPos) {
final TileSkyCompass sc = this.getTileEntity(world, pos);
public void neighborChanged( IBlockState state, World world, BlockPos pos, Block blockIn, BlockPos fromPos )
{
final TileSkyCompass sc = this.getTileEntity( world, pos );
final EnumFacing forward = sc.getForward();
if (!this.canPlaceAt(world, pos, forward.getOpposite())) {
this.dropTorch(world, pos);
if( !this.canPlaceAt( world, pos, forward.getOpposite() ) )
{
this.dropTorch( world, pos );
}
}
private void dropTorch(final World w, final BlockPos pos) {
final IBlockState prev = w.getBlockState(pos);
w.destroyBlock(pos, true);
w.notifyBlockUpdate(pos, prev, w.getBlockState(pos), 3);
private void dropTorch( final World w, final BlockPos pos )
{
final IBlockState prev = w.getBlockState( pos );
w.destroyBlock( pos, true );
w.notifyBlockUpdate( pos, prev, w.getBlockState( pos ), 3 );
}
@Override
public boolean canPlaceBlockAt(final World w, final BlockPos pos) {
for (final EnumFacing dir : EnumFacing.VALUES) {
if (this.canPlaceAt(w, pos, dir)) {
public boolean canPlaceBlockAt( final World w, final BlockPos pos )
{
for( final EnumFacing dir : EnumFacing.VALUES )
{
if( this.canPlaceAt( w, pos, dir ) )
{
return true;
}
}
@@ -96,9 +109,11 @@ public class BlockSkyCompass extends AEBaseTileBlock implements ICustomCollision
}
@Override
public Iterable<AxisAlignedBB> getSelectedBoundingBoxesFromPool(final World w, final BlockPos pos, final Entity thePlayer, final boolean b) {
final TileSkyCompass tile = this.getTileEntity(w, pos);
if (tile != null) {
public Iterable<AxisAlignedBB> getSelectedBoundingBoxesFromPool( final World w, final BlockPos pos, final Entity thePlayer, final boolean b )
{
final TileSkyCompass tile = this.getTileEntity( w, pos );
if( tile != null )
{
final EnumFacing forward = tile.getForward();
double minX = 0;
@@ -108,7 +123,8 @@ public class BlockSkyCompass extends AEBaseTileBlock implements ICustomCollision
double maxY = 1;
double maxZ = 1;
switch (forward) {
switch( forward )
{
case DOWN:
minZ = minX = 5.0 / 16.0;
maxZ = maxX = 11.0 / 16.0;
@@ -149,23 +165,26 @@ public class BlockSkyCompass extends AEBaseTileBlock implements ICustomCollision
break;
}
return Collections.singletonList(new AxisAlignedBB(minX, minY, minZ, maxX, maxY, maxZ));
return Collections.singletonList( new AxisAlignedBB( minX, minY, minZ, maxX, maxY, maxZ ) );
}
return Collections.singletonList(new AxisAlignedBB(0.0, 0, 0.0, 1.0, 1.0, 1.0));
return Collections.singletonList( new AxisAlignedBB( 0.0, 0, 0.0, 1.0, 1.0, 1.0 ) );
}
@Override
public void addCollidingBlockToList(final World w, final BlockPos pos, final AxisAlignedBB bb, final List<AxisAlignedBB> out, final Entity e) {
public void addCollidingBlockToList( final World w, final BlockPos pos, final AxisAlignedBB bb, final List<AxisAlignedBB> out, final Entity e )
{
}
@Override
public EnumBlockRenderType getRenderType(IBlockState state) {
public EnumBlockRenderType getRenderType( IBlockState state )
{
return EnumBlockRenderType.ENTITYBLOCK_ANIMATED;
}
@Override
public boolean isFullBlock(IBlockState state) {
public boolean isFullBlock( IBlockState state )
{
return false;
}
@@ -19,9 +19,11 @@
package appeng.block.misc;
import appeng.block.AEBaseBlock;
import appeng.entity.EntityTinyTNTPrimed;
import appeng.helpers.ICustomCollision;
import java.util.Collections;
import java.util.List;
import javax.annotation.Nullable;
import net.minecraft.block.Block;
import net.minecraft.block.SoundType;
import net.minecraft.block.material.Material;
@@ -41,105 +43,126 @@ import net.minecraft.util.math.BlockPos;
import net.minecraft.world.Explosion;
import net.minecraft.world.World;
import javax.annotation.Nullable;
import java.util.Collections;
import java.util.List;
import appeng.block.AEBaseBlock;
import appeng.entity.EntityTinyTNTPrimed;
import appeng.helpers.ICustomCollision;
public class BlockTinyTNT extends AEBaseBlock implements ICustomCollision {
public class BlockTinyTNT extends AEBaseBlock implements ICustomCollision
{
public BlockTinyTNT() {
super(Material.TNT);
public BlockTinyTNT()
{
super( Material.TNT );
this.boundingBox = new AxisAlignedBB(0.25f, 0.0f, 0.25f, 0.75f, 0.5f, 0.75f);
this.boundingBox = new AxisAlignedBB( 0.25f, 0.0f, 0.25f, 0.75f, 0.5f, 0.75f );
this.setLightOpacity(2);
this.setFullSize(false);
this.setOpaque(false);
this.setLightOpacity( 2 );
this.setFullSize( false );
this.setOpaque( false );
this.setSoundType(SoundType.GROUND);
this.setHardness(0F);
this.setSoundType( SoundType.GROUND );
this.setHardness( 0F );
}
@Override
public boolean isFullCube(IBlockState state) {
public boolean isFullCube( IBlockState state )
{
return false;
}
@Override
public boolean onActivated(final World w, final BlockPos pos, final EntityPlayer player, final EnumHand hand, final @Nullable ItemStack heldItem, final EnumFacing side, final float hitX, final float hitY, final float hitZ) {
if (heldItem != null && heldItem.getItem() == Items.FLINT_AND_STEEL) {
this.startFuse(w, pos, player);
w.setBlockToAir(pos);
heldItem.damageItem(1, player);
public boolean onActivated( final World w, final BlockPos pos, final EntityPlayer player, final EnumHand hand, final @Nullable ItemStack heldItem, final EnumFacing side, final float hitX, final float hitY, final float hitZ )
{
if( heldItem != null && heldItem.getItem() == Items.FLINT_AND_STEEL )
{
this.startFuse( w, pos, player );
w.setBlockToAir( pos );
heldItem.damageItem( 1, player );
return true;
} else {
return super.onActivated(w, pos, player, hand, heldItem, side, hitX, hitY, hitZ);
}
else
{
return super.onActivated( w, pos, player, hand, heldItem, side, hitX, hitY, hitZ );
}
}
public void startFuse(final World w, final BlockPos pos, final EntityLivingBase igniter) {
if (!w.isRemote) {
final EntityTinyTNTPrimed primedTinyTNTEntity = new EntityTinyTNTPrimed(w, pos.getX() + 0.5F, pos.getY() + 0.5F, pos.getZ() + 0.5F, igniter);
w.spawnEntity(primedTinyTNTEntity);
w.playSound(null, primedTinyTNTEntity.posX, primedTinyTNTEntity.posY, primedTinyTNTEntity.posZ, SoundEvents.ENTITY_TNT_PRIMED,
SoundCategory.BLOCKS, 1, 1);
public void startFuse( final World w, final BlockPos pos, final EntityLivingBase igniter )
{
if( !w.isRemote )
{
final EntityTinyTNTPrimed primedTinyTNTEntity = new EntityTinyTNTPrimed( w, pos.getX() + 0.5F, pos.getY() + 0.5F, pos.getZ() + 0.5F, igniter );
w.spawnEntity( primedTinyTNTEntity );
w.playSound( null, primedTinyTNTEntity.posX, primedTinyTNTEntity.posY, primedTinyTNTEntity.posZ, SoundEvents.ENTITY_TNT_PRIMED,
SoundCategory.BLOCKS, 1, 1 );
}
}
@Override
public void neighborChanged(IBlockState state, World world, BlockPos pos, Block blockIn, BlockPos fromPos) {
if (world.getRedstonePowerFromNeighbors(pos) > 0) {
this.startFuse(world, pos, null);
world.setBlockToAir(pos);
public void neighborChanged( IBlockState state, World world, BlockPos pos, Block blockIn, BlockPos fromPos )
{
if( world.isBlockIndirectlyGettingPowered( pos ) > 0 )
{
this.startFuse( world, pos, null );
world.setBlockToAir( pos );
}
}
@Override
public void onBlockAdded(final World w, final BlockPos pos, final IBlockState state) {
super.onBlockAdded(w, pos, state);
public void onBlockAdded( final World w, final BlockPos pos, final IBlockState state )
{
super.onBlockAdded( w, pos, state );
if (w.getRedstonePowerFromNeighbors(pos) > 0) {
this.startFuse(w, pos, null);
w.setBlockToAir(pos);
if( w.isBlockIndirectlyGettingPowered( pos ) > 0 )
{
this.startFuse( w, pos, null );
w.setBlockToAir( pos );
}
}
@Override
public void onEntityWalk(final World w, final BlockPos pos, final Entity entity) {
if (entity instanceof EntityArrow && !w.isRemote) {
public void onEntityWalk( final World w, final BlockPos pos, final Entity entity )
{
if( entity instanceof EntityArrow && !w.isRemote )
{
final EntityArrow entityarrow = (EntityArrow) entity;
if (entityarrow.isBurning()) {
this.startFuse(w, pos, entityarrow.shootingEntity instanceof EntityLivingBase ? (EntityLivingBase) entityarrow.shootingEntity : null);
w.setBlockToAir(pos);
if( entityarrow.isBurning() )
{
this.startFuse( w, pos, entityarrow.shootingEntity instanceof EntityLivingBase ? (EntityLivingBase) entityarrow.shootingEntity : null );
w.setBlockToAir( pos );
}
}
}
@Override
public boolean canDropFromExplosion(final Explosion exp) {
public boolean canDropFromExplosion( final Explosion exp )
{
return false;
}
@Override
public void onBlockExploded(final World w, final BlockPos pos, final Explosion exp) {
super.onBlockExploded(w, pos, exp);
if (!w.isRemote) {
final EntityTinyTNTPrimed primedTinyTNTEntity = new EntityTinyTNTPrimed(w, pos.getX() + 0.5F, pos.getY() + 0.5F, pos.getZ() + 0.5F, exp
.getExplosivePlacedBy());
primedTinyTNTEntity.setFuse(w.rand.nextInt(primedTinyTNTEntity.getFuse() / 4) + primedTinyTNTEntity.getFuse() / 8);
w.spawnEntity(primedTinyTNTEntity);
public void onBlockExploded( final World w, final BlockPos pos, final Explosion exp )
{
super.onBlockExploded( w, pos, exp );
if( !w.isRemote )
{
final EntityTinyTNTPrimed primedTinyTNTEntity = new EntityTinyTNTPrimed( w, pos.getX() + 0.5F, pos.getY() + 0.5F, pos.getZ() + 0.5F, exp
.getExplosivePlacedBy() );
primedTinyTNTEntity.setFuse( w.rand.nextInt( primedTinyTNTEntity.getFuse() / 4 ) + primedTinyTNTEntity.getFuse() / 8 );
w.spawnEntity( primedTinyTNTEntity );
}
}
@Override
public Iterable<AxisAlignedBB> getSelectedBoundingBoxesFromPool(final World w, final BlockPos pos, final Entity thePlayer, final boolean b) {
return Collections.singletonList(new AxisAlignedBB(0.25, 0, 0.25, 0.75, 0.5, 0.75));
public Iterable<AxisAlignedBB> getSelectedBoundingBoxesFromPool( final World w, final BlockPos pos, final Entity thePlayer, final boolean b )
{
return Collections.singletonList( new AxisAlignedBB( 0.25, 0, 0.25, 0.75, 0.5, 0.75 ) );
}
@Override
public void addCollidingBlockToList(final World w, final BlockPos pos, final AxisAlignedBB bb, final List<AxisAlignedBB> out, final Entity e) {
out.add(new AxisAlignedBB(0.25, 0, 0.25, 0.75, 0.5, 0.75));
public void addCollidingBlockToList( final World w, final BlockPos pos, final AxisAlignedBB bb, final List<AxisAlignedBB> out, final Entity e )
{
out.add( new AxisAlignedBB( 0.25, 0, 0.25, 0.75, 0.5, 0.75 ) );
}
}
@@ -19,13 +19,10 @@
package appeng.block.misc;
import appeng.api.util.AEPartLocation;
import appeng.block.AEBaseTileBlock;
import appeng.core.AEConfig;
import appeng.core.sync.GuiBridge;
import appeng.tile.AEBaseTile;
import appeng.tile.misc.TileVibrationChamber;
import appeng.util.Platform;
import java.util.Random;
import javax.annotation.Nullable;
import net.minecraft.block.material.Material;
import net.minecraft.block.properties.IProperty;
import net.minecraft.block.properties.PropertyBool;
@@ -39,45 +36,58 @@ import net.minecraft.util.math.BlockPos;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import javax.annotation.Nullable;
import java.util.Random;
import appeng.api.util.AEPartLocation;
import appeng.block.AEBaseTileBlock;
import appeng.core.AEConfig;
import appeng.core.sync.GuiBridge;
import appeng.tile.AEBaseTile;
import appeng.tile.misc.TileVibrationChamber;
import appeng.util.Platform;
public final class BlockVibrationChamber extends AEBaseTileBlock {
public final class BlockVibrationChamber extends AEBaseTileBlock
{
// Indicates that the vibration chamber is currently working
private static final PropertyBool ACTIVE = PropertyBool.create("active");
private static final PropertyBool ACTIVE = PropertyBool.create( "active" );
public BlockVibrationChamber() {
super(Material.IRON);
this.setHardness(4.2F);
this.setDefaultState(this.getDefaultState().withProperty(ACTIVE, false));
public BlockVibrationChamber()
{
super( Material.IRON );
this.setHardness( 4.2F );
this.setDefaultState( this.getDefaultState().withProperty( ACTIVE, false ) );
}
@Override
public IBlockState getActualState(IBlockState state, IBlockAccess world, BlockPos pos) {
TileVibrationChamber te = this.getTileEntity(world, pos);
public IBlockState getActualState( IBlockState state, IBlockAccess world, BlockPos pos )
{
TileVibrationChamber te = this.getTileEntity( world, pos );
boolean active = te != null && te.isOn;
return super.getActualState(state, world, pos)
.withProperty(ACTIVE, active);
return super.getActualState( state, world, pos )
.withProperty( ACTIVE, active );
}
@Override
protected IProperty[] getAEStates() {
return new IProperty[]{ACTIVE};
protected IProperty[] getAEStates()
{
return new IProperty[] { ACTIVE };
}
@Override
public boolean onActivated(final World w, final BlockPos pos, final EntityPlayer player, final EnumHand hand, final @Nullable ItemStack heldItem, final EnumFacing side, final float hitX, final float hitY, final float hitZ) {
if (player.isSneaking()) {
public boolean onActivated( final World w, final BlockPos pos, final EntityPlayer player, final EnumHand hand, final @Nullable ItemStack heldItem, final EnumFacing side, final float hitX, final float hitY, final float hitZ )
{
if( player.isSneaking() )
{
return false;
}
if (Platform.isServer()) {
final TileVibrationChamber tc = this.getTileEntity(w, pos);
if (tc != null && !player.isSneaking()) {
Platform.openGUI(player, tc, AEPartLocation.fromFacing(side), GuiBridge.GUI_VIBRATION_CHAMBER);
if( Platform.isServer() )
{
final TileVibrationChamber tc = this.getTileEntity( w, pos );
if( tc != null && !player.isSneaking() )
{
Platform.openGUI( player, tc, AEPartLocation.fromFacing( side ), GuiBridge.GUI_VIBRATION_CHAMBER );
return true;
}
}
@@ -86,15 +96,19 @@ public final class BlockVibrationChamber extends AEBaseTileBlock {
}
@Override
public void randomDisplayTick(final IBlockState state, final World w, final BlockPos pos, final Random r) {
if (!AEConfig.instance().isEnableEffects()) {
public void randomDisplayTick( final IBlockState state, final World w, final BlockPos pos, final Random r )
{
if( !AEConfig.instance().isEnableEffects() )
{
return;
}
final AEBaseTile tile = this.getTileEntity(w, pos);
if (tile instanceof TileVibrationChamber) {
final AEBaseTile tile = this.getTileEntity( w, pos );
if( tile instanceof TileVibrationChamber )
{
final TileVibrationChamber tc = (TileVibrationChamber) tile;
if (tc.isOn) {
if( tc.isOn )
{
float f1 = pos.getX() + 0.5F;
float f2 = pos.getY() + 0.5F;
float f3 = pos.getZ() + 0.5F;
@@ -102,27 +116,27 @@ public final class BlockVibrationChamber extends AEBaseTileBlock {
final EnumFacing forward = tc.getForward();
final EnumFacing up = tc.getUp();
final int west_x = forward.getYOffset() * up.getZOffset() - forward.getZOffset() * up.getYOffset();
final int west_y = forward.getZOffset() * up.getXOffset() - forward.getXOffset() * up.getZOffset();
final int west_z = forward.getXOffset() * up.getYOffset() - forward.getYOffset() * up.getXOffset();
final int west_x = forward.getFrontOffsetY() * up.getFrontOffsetZ() - forward.getFrontOffsetZ() * up.getFrontOffsetY();
final int west_y = forward.getFrontOffsetZ() * up.getFrontOffsetX() - forward.getFrontOffsetX() * up.getFrontOffsetZ();
final int west_z = forward.getFrontOffsetX() * up.getFrontOffsetY() - forward.getFrontOffsetY() * up.getFrontOffsetX();
f1 += forward.getXOffset() * 0.6;
f2 += forward.getYOffset() * 0.6;
f3 += forward.getZOffset() * 0.6;
f1 += forward.getFrontOffsetX() * 0.6;
f2 += forward.getFrontOffsetY() * 0.6;
f3 += forward.getFrontOffsetZ() * 0.6;
final float ox = r.nextFloat();
final float oy = r.nextFloat() * 0.2f;
f1 += up.getXOffset() * (-0.3 + oy);
f2 += up.getYOffset() * (-0.3 + oy);
f3 += up.getZOffset() * (-0.3 + oy);
f1 += up.getFrontOffsetX() * ( -0.3 + oy );
f2 += up.getFrontOffsetY() * ( -0.3 + oy );
f3 += up.getFrontOffsetZ() * ( -0.3 + oy );
f1 += west_x * (0.3 * ox - 0.15);
f2 += west_y * (0.3 * ox - 0.15);
f3 += west_z * (0.3 * ox - 0.15);
f1 += west_x * ( 0.3 * ox - 0.15 );
f2 += west_y * ( 0.3 * ox - 0.15 );
f3 += west_z * ( 0.3 * ox - 0.15 );
w.spawnParticle(EnumParticleTypes.SMOKE_NORMAL, f1, f2, f3, 0.0D, 0.0D, 0.0D);
w.spawnParticle(EnumParticleTypes.FLAME, f1, f2, f3, 0.0D, 0.0D, 0.0D);
w.spawnParticle( EnumParticleTypes.SMOKE_NORMAL, f1, f2, f3, 0.0D, 0.0D, 0.0D, new int[0] );
w.spawnParticle( EnumParticleTypes.FLAME, f1, f2, f3, 0.0D, 0.0D, 0.0D, new int[0] );
}
}
}
@@ -1,20 +1,24 @@
package appeng.block.misc;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import appeng.bootstrap.BlockRenderingCustomizer;
import appeng.bootstrap.IBlockRendering;
import appeng.bootstrap.IItemRendering;
import appeng.client.render.tesr.InscriberTESR;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
public class InscriberRendering extends BlockRenderingCustomizer {
public class InscriberRendering extends BlockRenderingCustomizer
{
@SideOnly(Side.CLIENT)
@SideOnly( Side.CLIENT )
@Override
public void customize(IBlockRendering rendering, IItemRendering itemRendering) {
rendering.tesr(new InscriberTESR());
public void customize( IBlockRendering rendering, IItemRendering itemRendering )
{
rendering.tesr( new InscriberTESR() );
}
}
@@ -19,22 +19,25 @@
package appeng.block.misc;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import appeng.api.util.AEColor;
import appeng.bootstrap.BlockRenderingCustomizer;
import appeng.bootstrap.IBlockRendering;
import appeng.bootstrap.IItemRendering;
import appeng.client.render.ColorableTileBlockColor;
import appeng.client.render.StaticItemColor;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
public class SecurityStationRendering extends BlockRenderingCustomizer {
public class SecurityStationRendering extends BlockRenderingCustomizer
{
@Override
@SideOnly(Side.CLIENT)
public void customize(IBlockRendering rendering, IItemRendering itemRendering) {
rendering.blockColor(ColorableTileBlockColor.INSTANCE);
itemRendering.color(new StaticItemColor(AEColor.TRANSPARENT));
@SideOnly( Side.CLIENT )
public void customize( IBlockRendering rendering, IItemRendering itemRendering )
{
rendering.blockColor( ColorableTileBlockColor.INSTANCE );
itemRendering.color( new StaticItemColor( AEColor.TRANSPARENT ) );
}
}
@@ -19,26 +19,29 @@
package appeng.block.misc;
import net.minecraft.client.renderer.block.model.ModelResourceLocation;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import appeng.bootstrap.BlockRenderingCustomizer;
import appeng.bootstrap.IBlockRendering;
import appeng.bootstrap.IItemRendering;
import appeng.client.render.model.SkyCompassModel;
import appeng.client.render.tesr.SkyCompassTESR;
import net.minecraft.client.renderer.block.model.ModelResourceLocation;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
public class SkyCompassRendering extends BlockRenderingCustomizer {
public class SkyCompassRendering extends BlockRenderingCustomizer
{
private static final ModelResourceLocation ITEM_MODEL = new ModelResourceLocation("appliedenergistics2:sky_compass", "normal");
private static final ModelResourceLocation ITEM_MODEL = new ModelResourceLocation( "appliedenergistics2:sky_compass", "normal" );
@Override
@SideOnly(Side.CLIENT)
public void customize(IBlockRendering rendering, IItemRendering itemRendering) {
rendering.tesr(new SkyCompassTESR());
itemRendering.model(ITEM_MODEL);
itemRendering.builtInModel("models/block/builtin/sky_compass", new SkyCompassModel());
@SideOnly( Side.CLIENT )
public void customize( IBlockRendering rendering, IItemRendering itemRendering )
{
rendering.tesr( new SkyCompassTESR() );
itemRendering.model( ITEM_MODEL );
itemRendering.builtInModel( "models/block/builtin/sky_compass", new SkyCompassModel() );
}
}
@@ -19,33 +19,14 @@
package appeng.block.networking;
import appeng.api.parts.IFacadeContainer;
import appeng.api.parts.IFacadePart;
import appeng.api.parts.PartItemStack;
import appeng.api.parts.SelectedPart;
import appeng.api.util.AEColor;
import appeng.api.util.AEPartLocation;
import appeng.block.AEBaseTileBlock;
import appeng.client.UnlistedProperty;
import appeng.client.render.cablebus.CableBusBakedModel;
import appeng.client.render.cablebus.CableBusRenderState;
import appeng.client.render.cablebus.FacadeRenderState;
import appeng.core.AppEng;
import appeng.core.sync.network.NetworkHandler;
import appeng.core.sync.packets.PacketCableBusLandingParticle;
import appeng.core.sync.packets.PacketClick;
import appeng.helpers.AEGlassMaterial;
import appeng.integration.abstraction.IAEFacade;
import appeng.parts.ICableBusContainer;
import appeng.parts.NullCableBusContainer;
import appeng.tile.AEBaseTile;
import appeng.tile.networking.CableBusTESR;
import appeng.tile.networking.TileCableBus;
import appeng.tile.networking.TileCableBusTESR;
import appeng.util.Platform;
import java.util.EnumSet;
import java.util.List;
import java.util.Random;
import javax.annotation.Nullable;
import net.minecraft.block.Block;
import net.minecraft.block.properties.IProperty;
import net.minecraft.block.state.BlockFaceShape;
import net.minecraft.block.state.BlockStateContainer;
import net.minecraft.block.state.IBlockState;
import net.minecraft.client.Minecraft;
@@ -72,148 +53,195 @@ import net.minecraft.util.math.RayTraceResult.Type;
import net.minecraft.util.math.Vec3d;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import net.minecraft.world.WorldServer;
import net.minecraftforge.common.property.ExtendedBlockState;
import net.minecraftforge.common.property.IExtendedBlockState;
import net.minecraftforge.common.property.IUnlistedProperty;
import net.minecraftforge.fml.client.registry.ClientRegistry;
import net.minecraftforge.fml.common.network.NetworkRegistry;
import net.minecraftforge.fml.common.registry.GameRegistry;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import javax.annotation.Nullable;
import java.util.EnumSet;
import java.util.List;
import java.util.Random;
import appeng.api.parts.IFacadeContainer;
import appeng.api.parts.IFacadePart;
import appeng.api.parts.PartItemStack;
import appeng.api.parts.SelectedPart;
import appeng.api.util.AEColor;
import appeng.api.util.AEPartLocation;
import appeng.block.AEBaseTileBlock;
import appeng.client.UnlistedProperty;
import appeng.client.render.cablebus.CableBusBakedModel;
import appeng.client.render.cablebus.CableBusRenderState;
import appeng.core.Api;
import appeng.core.AppEng;
import appeng.core.sync.network.NetworkHandler;
import appeng.core.sync.packets.PacketClick;
import appeng.helpers.AEGlassMaterial;
import appeng.integration.abstraction.IAEFacade;
import appeng.parts.ICableBusContainer;
import appeng.parts.NullCableBusContainer;
import appeng.tile.AEBaseTile;
import appeng.tile.networking.CableBusTESR;
import appeng.tile.networking.TileCableBus;
import appeng.tile.networking.TileCableBusTESR;
import appeng.util.Platform;
public class BlockCableBus extends AEBaseTileBlock implements IAEFacade {
public class BlockCableBus extends AEBaseTileBlock implements IAEFacade
{
public static final UnlistedProperty<CableBusRenderState> RENDER_STATE_PROPERTY = new UnlistedProperty<>("cable_bus_render_state", CableBusRenderState.class);
public static final UnlistedProperty<CableBusRenderState> RENDER_STATE_PROPERTY = new UnlistedProperty<>( "cable_bus_render_state", CableBusRenderState.class );
private static final ICableBusContainer NULL_CABLE_BUS = new NullCableBusContainer();
public BlockCableBus() {
super(AEGlassMaterial.INSTANCE);
this.setLightOpacity(0);
this.setFullSize(false);
this.setOpaque(false);
private static Class<? extends AEBaseTile> noTesrTile;
private static Class<? extends AEBaseTile> tesrTile;
public BlockCableBus()
{
super( AEGlassMaterial.INSTANCE );
this.setLightOpacity( 0 );
this.setFullSize( false );
this.setOpaque( false );
// this will actually be overwritten later through setupTile and the
// combined layers
this.setTileEntity(TileCableBus.class);
this.setTileEntity( TileCableBus.class );
}
@Override
public boolean isFullCube(IBlockState state) {
public boolean isFullCube( IBlockState state )
{
return false;
}
@Override
protected BlockStateContainer createBlockState() {
return new ExtendedBlockState(this, new IProperty[0], new IUnlistedProperty[]{RENDER_STATE_PROPERTY});
protected BlockStateContainer createBlockState()
{
return new ExtendedBlockState( this, new IProperty[0], new IUnlistedProperty[] { RENDER_STATE_PROPERTY } );
}
@Override
public IBlockState getExtendedState(IBlockState state, IBlockAccess world, BlockPos pos) {
CableBusRenderState renderState = this.cb(world, pos).getRenderState();
renderState.setWorld(world);
renderState.setPos(pos);
return ((IExtendedBlockState) state).withProperty(RENDER_STATE_PROPERTY, renderState);
public IBlockState getExtendedState( IBlockState state, IBlockAccess world, BlockPos pos )
{
CableBusRenderState renderState = this.cb( world, pos ).getRenderState();
renderState.setWorld( world );
renderState.setPos( pos );
return ( (IExtendedBlockState) state ).withProperty( RENDER_STATE_PROPERTY, renderState );
}
@Override
public void randomDisplayTick(final IBlockState state, final World worldIn, final BlockPos pos, final Random rand) {
this.cb(worldIn, pos).randomDisplayTick(worldIn, pos, rand);
public void randomDisplayTick( final IBlockState state, final World worldIn, final BlockPos pos, final Random rand )
{
this.cb( worldIn, pos ).randomDisplayTick( worldIn, pos, rand );
}
@Override
public void onNeighborChange(final IBlockAccess w, final BlockPos pos, final BlockPos neighbor) {
this.cb(w, pos).onNeighborChanged(w, pos, neighbor);
public void onNeighborChange( final IBlockAccess w, final BlockPos pos, final BlockPos neighbor )
{
this.cb( w, pos ).onNeighborChanged( w, pos, neighbor );
}
@Override
public Item getItemDropped(final IBlockState state, final Random rand, final int fortune) {
public Item getItemDropped( final IBlockState state, final Random rand, final int fortune )
{
return null;
}
@Override
public int getWeakPower(final IBlockState state, final IBlockAccess w, final BlockPos pos, final EnumFacing side) {
return this.cb(w, pos).isProvidingWeakPower(side.getOpposite()); // TODO:
public int getWeakPower( final IBlockState state, final IBlockAccess w, final BlockPos pos, final EnumFacing side )
{
return this.cb( w, pos ).isProvidingWeakPower( side.getOpposite() ); // TODO:
// IS
// OPPOSITE!?
}
@Override
public boolean canProvidePower(final IBlockState state) {
public boolean canProvidePower( final IBlockState state )
{
return true;
}
@Override
public void onEntityCollision(final World w, final BlockPos pos, final IBlockState state, final Entity entityIn) {
this.cb(w, pos).onEntityCollision(entityIn);
public void onEntityCollidedWithBlock( final World w, final BlockPos pos, final IBlockState state, final Entity entityIn )
{
this.cb( w, pos ).onEntityCollision( entityIn );
}
@Override
public int getStrongPower(final IBlockState state, final IBlockAccess w, final BlockPos pos, final EnumFacing side) {
return this.cb(w, pos).isProvidingStrongPower(side.getOpposite()); // TODO:
public int getStrongPower( final IBlockState state, final IBlockAccess w, final BlockPos pos, final EnumFacing side )
{
return this.cb( w, pos ).isProvidingStrongPower( side.getOpposite() ); // TODO:
// IS
// OPPOSITE!?
}
@Override
public int getLightValue(final IBlockState state, final IBlockAccess world, final BlockPos pos) {
if (state.getBlock() != this) {
return state.getBlock().getLightValue(state, world, pos);
public int getLightValue( final IBlockState state, final IBlockAccess world, final BlockPos pos )
{
if( state.getBlock() != this )
{
return state.getBlock().getLightValue( state, world, pos );
}
return this.cb(world, pos).getLightValue();
return this.cb( world, pos ).getLightValue();
}
@Override
public boolean isLadder(final IBlockState state, final IBlockAccess world, final BlockPos pos, final EntityLivingBase entity) {
return this.cb(world, pos).isLadder(entity);
public boolean isLadder( final IBlockState state, final IBlockAccess world, final BlockPos pos, final EntityLivingBase entity )
{
return this.cb( world, pos ).isLadder( entity );
}
@Override
public boolean isSideSolid(final IBlockState state, final IBlockAccess w, final BlockPos pos, final EnumFacing side) {
return this.cb(w, pos).isSolidOnSide(side);
public boolean isSideSolid( final IBlockState state, final IBlockAccess w, final BlockPos pos, final EnumFacing side )
{
return this.cb( w, pos ).isSolidOnSide( side );
}
@Override
public boolean isReplaceable(final IBlockAccess w, final BlockPos pos) {
return this.cb(w, pos).isEmpty();
public boolean isReplaceable( final IBlockAccess w, final BlockPos pos )
{
return this.cb( w, pos ).isEmpty();
}
@Override
public boolean removedByPlayer(final IBlockState state, final World world, final BlockPos pos, final EntityPlayer player, final boolean willHarvest) {
if (player.capabilities.isCreativeMode) {
final AEBaseTile tile = this.getTileEntity(world, pos);
if (tile != null) {
public boolean removedByPlayer( final IBlockState state, final World world, final BlockPos pos, final EntityPlayer player, final boolean willHarvest )
{
if( player.capabilities.isCreativeMode )
{
final AEBaseTile tile = this.getTileEntity( world, pos );
if( tile != null )
{
tile.disableDrops();
}
// maybe ray trace?
}
return super.removedByPlayer(state, world, pos, player, willHarvest);
return super.removedByPlayer( state, world, pos, player, willHarvest );
}
@Override
public boolean canConnectRedstone(final IBlockState state, final IBlockAccess w, final BlockPos pos, EnumFacing side) {
if (side == null) {
public boolean canConnectRedstone( final IBlockState state, final IBlockAccess w, final BlockPos pos, EnumFacing side )
{
if( side == null )
{
side = EnumFacing.UP;
}
return this.cb(w, pos).canConnectRedstone(EnumSet.of(side));
return this.cb( w, pos ).canConnectRedstone( EnumSet.of( side ) );
}
@Override
public ItemStack getPickBlock(final IBlockState state, final RayTraceResult target, final World world, final BlockPos pos, final EntityPlayer player) {
final Vec3d v3 = target.hitVec.subtract(pos.getX(), pos.getY(), pos.getZ());
final SelectedPart sp = this.cb(world, pos).selectPart(v3);
public ItemStack getPickBlock( final IBlockState state, final RayTraceResult target, final World world, final BlockPos pos, final EntityPlayer player )
{
final Vec3d v3 = target.hitVec.subtract( pos.getX(), pos.getY(), pos.getZ() );
final SelectedPart sp = this.cb( world, pos ).selectPart( v3 );
if (sp.part != null) {
return sp.part.getItemStack(PartItemStack.PICK);
} else if (sp.facade != null) {
if( sp.part != null )
{
return sp.part.getItemStack( PartItemStack.PICK );
}
else if( sp.facade != null )
{
return sp.facade.getItemStack();
}
@@ -221,22 +249,25 @@ public class BlockCableBus extends AEBaseTileBlock implements IAEFacade {
}
@Override
@SideOnly(Side.CLIENT)
public boolean addHitEffects(final IBlockState state, final World world, final RayTraceResult target, final ParticleManager effectRenderer) {
@SideOnly( Side.CLIENT )
public boolean addHitEffects( final IBlockState state, final World world, final RayTraceResult target, final ParticleManager effectRenderer )
{
// Half the particle rate. Since we're spawning concentrated on a specific spot,
// our particle effect otherwise looks too strong
if (Platform.getRandom().nextBoolean()) {
if( Platform.getRandom().nextBoolean() )
{
return true;
}
ICableBusContainer cb = this.cb(world, target.getBlockPos());
ICableBusContainer cb = this.cb( world, target.getBlockPos() );
// Our built-in model has the actual baked sprites we need
IBakedModel model = Minecraft.getMinecraft().getBlockRendererDispatcher().getModelForState(this.getDefaultState());
IBakedModel model = Minecraft.getMinecraft().getBlockRendererDispatcher().getModelForState( this.getDefaultState() );
// We cannot add the effect if we don't have the model
if (!(model instanceof CableBusBakedModel)) {
if( !( model instanceof CableBusBakedModel ) )
{
return true;
}
@@ -245,30 +276,33 @@ public class BlockCableBus extends AEBaseTileBlock implements IAEFacade {
CableBusRenderState renderState = cb.getRenderState();
// Spawn a particle for one of the particle textures
TextureAtlasSprite texture = Platform.pickRandom(cableBusModel.getParticleTextures(renderState));
if (texture != null) {
TextureAtlasSprite texture = Platform.pickRandom( cableBusModel.getParticleTextures( renderState ) );
if( texture != null )
{
double x = target.hitVec.x;
double y = target.hitVec.y;
double z = target.hitVec.z;
Particle fx = new DestroyFX(world, x, y, z, 0.0D, 0.0D, 0.0D, state).setBlockPos(target.getBlockPos()).multipleParticleScaleBy(0.8F);
fx.setParticleTexture(texture);
effectRenderer.addEffect(fx);
Particle fx = new DestroyFX( world, x, y, z, 0.0D, 0.0D, 0.0D, state ).setBlockPos( target.getBlockPos() ).multipleParticleScaleBy( 0.8F );
fx.setParticleTexture( texture );
effectRenderer.addEffect( fx );
}
return true;
}
@Override
@SideOnly(Side.CLIENT)
public boolean addDestroyEffects(final World world, final BlockPos pos, final ParticleManager effectRenderer) {
ICableBusContainer cb = this.cb(world, pos);
@SideOnly( Side.CLIENT )
public boolean addDestroyEffects( final World world, final BlockPos pos, final ParticleManager effectRenderer )
{
ICableBusContainer cb = this.cb( world, pos );
// Our built-in model has the actual baked sprites we need
IBakedModel model = Minecraft.getMinecraft().getBlockRendererDispatcher().getModelForState(this.getDefaultState());
IBakedModel model = Minecraft.getMinecraft().getBlockRendererDispatcher().getModelForState( this.getDefaultState() );
// We cannot add the effect if we dont have the model
if (!(model instanceof CableBusBakedModel)) {
if( !( model instanceof CableBusBakedModel ) )
{
return true;
}
@@ -276,24 +310,28 @@ public class BlockCableBus extends AEBaseTileBlock implements IAEFacade {
CableBusRenderState renderState = cb.getRenderState();
List<TextureAtlasSprite> textures = cableBusModel.getParticleTextures(renderState);
List<TextureAtlasSprite> textures = cableBusModel.getParticleTextures( renderState );
if (!textures.isEmpty()) {
if( !textures.isEmpty() )
{
// Shamelessly inspired by ParticleManager.addBlockDestroyEffects
for (int j = 0; j < 4; ++j) {
for (int k = 0; k < 4; ++k) {
for (int l = 0; l < 4; ++l) {
for( int j = 0; j < 4; ++j )
{
for( int k = 0; k < 4; ++k )
{
for( int l = 0; l < 4; ++l )
{
// Randomly select one of the textures if the cable bus has more than just one possibility here
final TextureAtlasSprite texture = Platform.pickRandom(textures);
final TextureAtlasSprite texture = Platform.pickRandom( textures );
final double d0 = pos.getX() + (j + 0.5D) / 4.0D;
final double d1 = pos.getY() + (k + 0.5D) / 4.0D;
final double d2 = pos.getZ() + (l + 0.5D) / 4.0D;
final ParticleDigging particle = new DestroyFX(world, d0, d1, d2, d0 - pos.getX() - 0.5D, d1 - pos
.getY() - 0.5D, d2 - pos.getZ() - 0.5D, this.getDefaultState()).setBlockPos(pos);
final double d0 = pos.getX() + ( j + 0.5D ) / 4.0D;
final double d1 = pos.getY() + ( k + 0.5D ) / 4.0D;
final double d2 = pos.getZ() + ( l + 0.5D ) / 4.0D;
final ParticleDigging particle = new DestroyFX( world, d0, d1, d2, d0 - pos.getX() - 0.5D, d1 - pos
.getY() - 0.5D, d2 - pos.getZ() - 0.5D, this.getDefaultState() ).setBlockPos( pos );
particle.setParticleTexture(texture);
effectRenderer.addEffect(particle);
particle.setParticleTexture( texture );
effectRenderer.addEffect( particle );
}
}
}
@@ -303,227 +341,159 @@ public class BlockCableBus extends AEBaseTileBlock implements IAEFacade {
}
@Override
public boolean addRunningEffects(IBlockState state, World world, BlockPos pos, Entity entity) {
if (world.isRemote) {
addRunningParticle(world, pos, entity);
}
return true;
}
@SideOnly(Side.CLIENT)
private void addRunningParticle(World world, BlockPos pos, Entity entity) {
final ICableBusContainer cb = this.cb(world, pos);
final IBakedModel model = Minecraft.getMinecraft().getBlockRendererDispatcher().getModelForState(this.getDefaultState());
if (!(model instanceof CableBusBakedModel cableBusModel)) {
return;
}
final CableBusRenderState renderState = cb.getRenderState();
final TextureAtlasSprite texture = getSpriteForParticle(renderState, cableBusModel);
if (texture != null) {
final double d0 = entity.posX + (world.rand.nextFloat() - 0.5f) * entity.width;
final double d1 = entity.getEntityBoundingBox().minY + 0.1f;
final double d2 = entity.posZ + (world.rand.nextFloat() - 0.5f) * entity.width;
final ParticleDigging particle = new DestroyFX(world, d0, d1, d2, -entity.motionX * 4.0f, 1.5f, -entity.motionZ * 4.0f, this.getDefaultState()).setBlockPos(pos);
particle.setParticleTexture(texture);
Minecraft.getMinecraft().effectRenderer.addEffect(particle);
public void neighborChanged( IBlockState state, World world, BlockPos pos, Block blockIn, BlockPos fromPos )
{
if( Platform.isServer() )
{
this.cb( world, pos ).onNeighborChanged( world, pos, fromPos );
}
}
@Override
public boolean addLandingEffects(IBlockState state, WorldServer world, BlockPos pos, IBlockState iblockstate, EntityLivingBase entity, int numberOfParticles) {
// for reasons only notch can explain, this method is only called on the server, so we have to sync
// a packet to all tracking players for landing particle effects
if (!world.isRemote) {
final PacketCableBusLandingParticle packet = new PacketCableBusLandingParticle(pos, entity, numberOfParticles);
final NetworkRegistry.TargetPoint point = new NetworkRegistry.TargetPoint(world.provider.getDimension(), pos.getX() + 0.5, pos.getY() + 0.5, pos.getZ() + 0.5, 32);
NetworkHandler.instance().sendToAllTracking(packet, point);
}
return true;
}
@SideOnly(Side.CLIENT)
public void addLandingParticle(BlockPos pos, double entityX, double entityY, double entityZ, int numberOfParticles) {
final World world = Minecraft.getMinecraft().world;
final ICableBusContainer cb = this.cb(world, pos);
final IBakedModel model = Minecraft.getMinecraft().getBlockRendererDispatcher().getModelForState(this.getDefaultState());
if (!(model instanceof CableBusBakedModel cableBusModel)) {
return;
}
final TextureAtlasSprite texture = getSpriteForParticle(cb.getRenderState(), cableBusModel);
if (texture != null) {
final Vec3d startVec = new Vec3d(entityX, entityY, entityZ);
final Vec3d endVec = startVec.add(0.0f, -4.0f, 0.0f);
RayTraceResult result = world.rayTraceBlocks(startVec, endVec, true, false, true);
final double speed = 0.15f;
if (result != null && result.typeOfHit == Type.BLOCK && numberOfParticles != 0) {
for (int i = 0; i < numberOfParticles; i++) {
final double d0 = world.rand.nextGaussian() * speed;
final double d1 = world.rand.nextGaussian() * speed;
final double d2 = world.rand.nextGaussian() * speed;
final ParticleDigging particle = new DestroyFX(world, entityX, entityY, entityZ, d0, d1, d2, this.getDefaultState()).setBlockPos(pos);
particle.setParticleTexture(texture);
Minecraft.getMinecraft().effectRenderer.addEffect(particle);
}
}
}
}
@SideOnly(Side.CLIENT)
private TextureAtlasSprite getSpriteForParticle(CableBusRenderState renderState, CableBusBakedModel cableBusModel) {
final FacadeRenderState frs = renderState.getFacades().get(EnumFacing.UP);
if (frs != null) {
final IBlockState state = frs.getSourceBlock();
final IBakedModel model = Minecraft.getMinecraft().getBlockRendererDispatcher().getModelForState(state);
return model.getParticleTexture();
}
return Platform.pickRandom(cableBusModel.getParticleTextures(renderState));
}
@Override
public void neighborChanged(IBlockState state, World world, BlockPos pos, Block blockIn, BlockPos fromPos) {
if (Platform.isServer()) {
this.cb(world, pos).onNeighborChanged(world, pos, fromPos);
}
}
private ICableBusContainer cb(final IBlockAccess w, final BlockPos pos) {
final TileEntity te = w.getTileEntity(pos);
private ICableBusContainer cb( final IBlockAccess w, final BlockPos pos )
{
final TileEntity te = w.getTileEntity( pos );
ICableBusContainer out = null;
if (te instanceof TileCableBus) {
out = ((TileCableBus) te).getCableBus();
if( te instanceof TileCableBus )
{
out = ( (TileCableBus) te ).getCableBus();
}
return out == null ? NULL_CABLE_BUS : out;
}
@Nullable
private IFacadeContainer fc(final IBlockAccess w, final BlockPos pos) {
final TileEntity te = w.getTileEntity(pos);
private IFacadeContainer fc( final IBlockAccess w, final BlockPos pos )
{
final TileEntity te = w.getTileEntity( pos );
IFacadeContainer out = null;
if (te instanceof TileCableBus) {
out = ((TileCableBus) te).getCableBus().getFacadeContainer();
if( te instanceof TileCableBus )
{
out = ( (TileCableBus) te ).getCableBus().getFacadeContainer();
}
return out;
}
@Override
public void onBlockClicked(World worldIn, BlockPos pos, EntityPlayer playerIn) {
if (Platform.isClient()) {
public void onBlockClicked( World worldIn, BlockPos pos, EntityPlayer playerIn )
{
if( Platform.isClient() )
{
final RayTraceResult rtr = Minecraft.getMinecraft().objectMouseOver;
if (rtr != null && rtr.typeOfHit == Type.BLOCK && pos.equals(rtr.getBlockPos())) {
final Vec3d hitVec = rtr.hitVec.subtract(new Vec3d(pos));
if( rtr != null && rtr.typeOfHit == Type.BLOCK && pos.equals( rtr.getBlockPos() ) )
{
final Vec3d hitVec = rtr.hitVec.subtract( new Vec3d( pos ) );
if (this.cb(worldIn, pos).clicked(playerIn, EnumHand.MAIN_HAND, hitVec)) {
if( this.cb( worldIn, pos ).clicked( playerIn, EnumHand.MAIN_HAND, hitVec ) )
{
NetworkHandler.instance()
.sendToServer(
new PacketClick(pos, rtr.sideHit, (float) hitVec.x, (float) hitVec.y, (float) hitVec.z, EnumHand.MAIN_HAND, true));
new PacketClick( pos, rtr.sideHit, (float) hitVec.x, (float) hitVec.y, (float) hitVec.z, EnumHand.MAIN_HAND, true ) );
}
}
}
}
public void onBlockClickPacket(World worldIn, BlockPos pos, EntityPlayer playerIn, EnumHand hand, Vec3d hitVec) {
this.cb(worldIn, pos).clicked(playerIn, hand, hitVec);
public void onBlockClickPacket( World worldIn, BlockPos pos, EntityPlayer playerIn, EnumHand hand, Vec3d hitVec )
{
this.cb( worldIn, pos ).clicked( playerIn, hand, hitVec );
}
@Override
public boolean onActivated(final World w, final BlockPos pos, final EntityPlayer player, final EnumHand hand, final @Nullable ItemStack heldItem, final EnumFacing side, final float hitX, final float hitY, final float hitZ) {
return this.cb(w, pos).activate(player, hand, new Vec3d(hitX, hitY, hitZ));
public boolean onActivated( final World w, final BlockPos pos, final EntityPlayer player, final EnumHand hand, final @Nullable ItemStack heldItem, final EnumFacing side, final float hitX, final float hitY, final float hitZ )
{
return this.cb( w, pos ).activate( player, hand, new Vec3d( hitX, hitY, hitZ ) );
}
@Override
public boolean recolorBlock(final World world, final BlockPos pos, final EnumFacing side, final EnumDyeColor color) {
return this.recolorBlock(world, pos, side, color, null);
public boolean recolorBlock( final World world, final BlockPos pos, final EnumFacing side, final EnumDyeColor color )
{
return this.recolorBlock( world, pos, side, color, null );
}
public boolean recolorBlock(final World world, final BlockPos pos, final EnumFacing side, final EnumDyeColor color, final EntityPlayer who) {
try {
return this.cb(world, pos).recolourBlock(side, AEColor.values()[color.ordinal()], who);
} catch (final Throwable ignored) {
public boolean recolorBlock( final World world, final BlockPos pos, final EnumFacing side, final EnumDyeColor color, final EntityPlayer who )
{
try
{
return this.cb( world, pos ).recolourBlock( side, AEColor.values()[color.ordinal()], who );
}
catch( final Throwable ignored )
{
}
return false;
}
@Override
@SideOnly(Side.CLIENT)
public void getSubBlocks(final CreativeTabs tabs, final NonNullList<ItemStack> itemStacks) {
@SideOnly( Side.CLIENT )
public void getSubBlocks( final CreativeTabs tabs, final NonNullList<ItemStack> itemStacks )
{
// do nothing
}
public void setupTile() {
this.setTileEntity(TileCableBus.class);
public void setupTile()
{
noTesrTile = Api.INSTANCE.partHelper().getCombinedInstance( TileCableBus.class );
this.setTileEntity( noTesrTile );
GameRegistry.registerTileEntity(TileCableBus.class, AppEng.MOD_ID.toLowerCase() + ":" + "BlockCableBus");
GameRegistry.registerTileEntity( noTesrTile, AppEng.MOD_ID.toLowerCase() + ":" + "BlockCableBus" );
if (Platform.isClient()) {
if( Platform.isClient() )
{
setupTesr();
}
}
@SideOnly(Side.CLIENT)
private static void setupTesr() {
GameRegistry.registerTileEntity(TileCableBusTESR.class, AppEng.MOD_ID.toLowerCase() + ":" + "ClientOnly_TESR_CableBus");
ClientRegistry.bindTileEntitySpecialRenderer(TileCableBusTESR.class, new CableBusTESR());
@SideOnly( Side.CLIENT )
private static void setupTesr()
{
tesrTile = Api.INSTANCE.partHelper().getCombinedInstance( TileCableBusTESR.class );
GameRegistry.registerTileEntity( tesrTile, AppEng.MOD_ID.toLowerCase() + ":" + "ClientOnly_TESR_CableBus" );
ClientRegistry.bindTileEntitySpecialRenderer( BlockCableBus.getTesrTile(), new CableBusTESR() );
}
@Override
public boolean canRenderInLayer(IBlockState state, BlockRenderLayer layer) {
public boolean canRenderInLayer( IBlockState state, BlockRenderLayer layer )
{
return true;
}
@Override
public IBlockState getFacadeState(IBlockAccess world, BlockPos pos, EnumFacing side) {
if (side != null) {
IFacadeContainer container = this.fc(world, pos);
if (container != null) {
IFacadePart facade = container.getFacade(AEPartLocation.fromFacing(side));
if (facade != null) {
public IBlockState getFacadeState( IBlockAccess world, BlockPos pos, EnumFacing side )
{
if( side != null )
{
IFacadeContainer container = this.fc( world, pos );
if( container != null )
{
IFacadePart facade = container.getFacade( AEPartLocation.fromFacing( side ) );
if( facade != null )
{
return facade.getBlockState();
}
}
}
return world.getBlockState(pos);
return world.getBlockState( pos );
}
@Override
public BlockFaceShape getBlockFaceShape(IBlockAccess world, IBlockState state, BlockPos pos, EnumFacing side) {
IFacadeContainer container = this.fc(world, pos);
if (container != null) {
IFacadePart facade = container.getFacade(AEPartLocation.fromFacing(side));
if (facade != null) {
return BlockFaceShape.SOLID;
}
}
return BlockFaceShape.UNDEFINED;
public static Class<? extends AEBaseTile> getNoTesrTile()
{
return noTesrTile;
}
@Override
public void onEntityWalk(World world, BlockPos pos, Entity entityIn) {
IFacadeContainer container = this.fc(world, pos);
if (container != null) {
IFacadePart facade = container.getFacade(AEPartLocation.fromFacing(EnumFacing.UP));
if (facade != null) {
facade.getBlockState().getBlock().onEntityWalk(world, pos, entityIn);
}
}
super.onEntityWalk(world, pos, entityIn);
public static Class<? extends AEBaseTile> getTesrTile()
{
return tesrTile;
}
// Helper to get access to the protected constructor
@SideOnly(Side.CLIENT)
private static class DestroyFX extends ParticleDigging {
DestroyFX(World worldIn, double xCoordIn, double yCoordIn, double zCoordIn, double xSpeedIn, double ySpeedIn, double zSpeedIn, IBlockState state) {
super(worldIn, xCoordIn, yCoordIn, zCoordIn, xSpeedIn, ySpeedIn, zSpeedIn, state);
@SideOnly( Side.CLIENT )
private static class DestroyFX extends ParticleDigging
{
DestroyFX( World worldIn, double xCoordIn, double yCoordIn, double zCoordIn, double xSpeedIn, double ySpeedIn, double zSpeedIn, IBlockState state )
{
super( worldIn, xCoordIn, yCoordIn, zCoordIn, xSpeedIn, ySpeedIn, zSpeedIn, state );
}
}
}
@@ -19,8 +19,6 @@
package appeng.block.networking;
import appeng.block.AEBaseTileBlock;
import appeng.tile.networking.TileController;
import net.minecraft.block.Block;
import net.minecraft.block.material.Material;
import net.minecraft.block.properties.IProperty;
@@ -33,16 +31,20 @@ import net.minecraft.util.math.BlockPos;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import javax.annotation.Nonnull;
import appeng.block.AEBaseTileBlock;
import appeng.tile.networking.TileController;
public class BlockController extends AEBaseTileBlock {
public class BlockController extends AEBaseTileBlock
{
public enum ControllerBlockState implements IStringSerializable {
public enum ControllerBlockState implements IStringSerializable
{
offline, online, conflicted;
@Override
public String getName() {
public String getName()
{
return this.name();
}
@@ -53,36 +55,41 @@ public class BlockController extends AEBaseTileBlock {
* inside_a and inside_b are alternating patterns for a controller that is enclosed by other controllers,
* and since they are always offline, they do not have the usual sub-states.
*/
public enum ControllerRenderType implements IStringSerializable {
public enum ControllerRenderType implements IStringSerializable
{
block, column_x, column_y, column_z, inside_a, inside_b;
@Override
public String getName() {
public String getName()
{
return this.name();
}
}
public static final PropertyEnum<ControllerBlockState> CONTROLLER_STATE = PropertyEnum.create("state", ControllerBlockState.class);
public static final PropertyEnum<ControllerBlockState> CONTROLLER_STATE = PropertyEnum.create( "state", ControllerBlockState.class );
public static final PropertyEnum<ControllerRenderType> CONTROLLER_TYPE = PropertyEnum.create("type", ControllerRenderType.class);
public static final PropertyEnum<ControllerRenderType> CONTROLLER_TYPE = PropertyEnum.create( "type", ControllerRenderType.class );
public BlockController() {
super(Material.IRON);
this.setHardness(6);
this.setDefaultState(this.getDefaultState()
.withProperty(CONTROLLER_STATE, ControllerBlockState.offline)
.withProperty(CONTROLLER_TYPE, ControllerRenderType.block));
public BlockController()
{
super( Material.IRON );
this.setHardness( 6 );
this.setDefaultState( this.getDefaultState()
.withProperty( CONTROLLER_STATE, ControllerBlockState.offline )
.withProperty( CONTROLLER_TYPE, ControllerRenderType.block ) );
}
@Override
protected IProperty[] getAEStates() {
return new IProperty[]{CONTROLLER_STATE, CONTROLLER_TYPE};
protected IProperty[] getAEStates()
{
return new IProperty[] { CONTROLLER_STATE, CONTROLLER_TYPE };
}
@Override
protected BlockStateContainer createBlockState() {
return new BlockStateContainer(this, this.getAEStates());
protected BlockStateContainer createBlockState()
{
return new BlockStateContainer( this, this.getAEStates() );
}
/**
@@ -91,7 +98,8 @@ public class BlockController extends AEBaseTileBlock {
* get a rudimentary connected texture feel for the controller based on how it is placed.
*/
@Override
public IBlockState getActualState(IBlockState state, IBlockAccess world, BlockPos pos) {
public IBlockState getActualState( IBlockState state, IBlockAccess world, BlockPos pos )
{
// Only used for columns, really
ControllerRenderType type = ControllerRenderType.block;
@@ -101,60 +109,76 @@ public class BlockController extends AEBaseTileBlock {
int z = pos.getZ();
// Detect whether controllers are on both sides of the x, y, and z axes
final boolean xx = this.getTileEntity(world, x - 1, y, z) instanceof TileController && this.getTileEntity(world, x + 1, y,
z) instanceof TileController;
final boolean yy = this.getTileEntity(world, x, y - 1, z) instanceof TileController && this.getTileEntity(world, x, y + 1,
z) instanceof TileController;
final boolean zz = this.getTileEntity(world, x, y, z - 1) instanceof TileController && this.getTileEntity(world, x, y,
z + 1) instanceof TileController;
final boolean xx = this.getTileEntity( world, x - 1, y, z ) instanceof TileController && this.getTileEntity( world, x + 1, y,
z ) instanceof TileController;
final boolean yy = this.getTileEntity( world, x, y - 1, z ) instanceof TileController && this.getTileEntity( world, x, y + 1,
z ) instanceof TileController;
final boolean zz = this.getTileEntity( world, x, y, z - 1 ) instanceof TileController && this.getTileEntity( world, x, y,
z + 1 ) instanceof TileController;
if (xx && !yy && !zz) {
if( xx && !yy && !zz )
{
type = ControllerRenderType.column_x;
} else if (!xx && yy && !zz) {
}
else if( !xx && yy && !zz )
{
type = ControllerRenderType.column_y;
} else if (!xx && !yy && zz) {
}
else if( !xx && !yy && zz )
{
type = ControllerRenderType.column_z;
} else if ((xx ? 1 : 0) + (yy ? 1 : 0) + (zz ? 1 : 0) >= 2) {
final int v = (Math.abs(x) + Math.abs(y) + Math.abs(z)) % 2;
}
else if( ( xx ? 1 : 0 ) + ( yy ? 1 : 0 ) + ( zz ? 1 : 0 ) >= 2 )
{
final int v = ( Math.abs( x ) + Math.abs( y ) + Math.abs( z ) ) % 2;
// While i'd like this to be based on the blockstate randomization feature, this generates
// an alternating pattern based on world position, so this is not 100% doable with blockstates.
if (v == 0) {
if( v == 0 )
{
type = ControllerRenderType.inside_a;
} else {
}
else
{
type = ControllerRenderType.inside_b;
}
}
return state.withProperty(CONTROLLER_TYPE, type);
return state.withProperty( CONTROLLER_TYPE, type );
}
@Override
public IBlockState getExtendedState(IBlockState state, IBlockAccess world, BlockPos pos) {
public IBlockState getExtendedState( IBlockState state, IBlockAccess world, BlockPos pos )
{
return state;
}
@Override
public int getMetaFromState(final IBlockState state) {
return state.getValue(CONTROLLER_STATE).ordinal();
public int getMetaFromState( final IBlockState state )
{
return state.getValue( CONTROLLER_STATE ).ordinal();
}
@Override
public IBlockState getStateFromMeta(final int meta) {
public IBlockState getStateFromMeta( final int meta )
{
ControllerBlockState state = ControllerBlockState.values()[meta];
return this.getDefaultState().withProperty(CONTROLLER_STATE, state);
return this.getDefaultState().withProperty( CONTROLLER_STATE, state );
}
@Override
public BlockRenderLayer getRenderLayer() {
public BlockRenderLayer getBlockLayer()
{
return BlockRenderLayer.CUTOUT;
}
@Override
public void neighborChanged(IBlockState state, World world, BlockPos pos, Block blockIn, BlockPos fromPos) {
final TileController tc = this.getTileEntity(world, pos);
if (tc != null) {
tc.onNeighborChange(false);
public void neighborChanged( IBlockState state, World world, BlockPos pos, Block blockIn, BlockPos fromPos )
{
final TileController tc = this.getTileEntity( world, pos );
if( tc != null )
{
tc.onNeighborChange( false );
}
}
}
@@ -23,9 +23,11 @@ import appeng.block.AEBaseTileBlock;
import appeng.helpers.AEGlassMaterial;
public class BlockCreativeEnergyCell extends AEBaseTileBlock {
public class BlockCreativeEnergyCell extends AEBaseTileBlock
{
public BlockCreativeEnergyCell() {
super(AEGlassMaterial.INSTANCE);
public BlockCreativeEnergyCell()
{
super( AEGlassMaterial.INSTANCE );
}
}
@@ -19,14 +19,17 @@
package appeng.block.networking;
public class BlockDenseEnergyCell extends BlockEnergyCell {
public class BlockDenseEnergyCell extends BlockEnergyCell
{
public BlockDenseEnergyCell() {
public BlockDenseEnergyCell()
{
}
@Override
public double getMaxPower() {
public double getMaxPower()
{
return 200000.0 * 8.0;
}
}
@@ -19,13 +19,16 @@
package appeng.block.networking;
import appeng.block.AEBaseTileBlock;
import net.minecraft.block.material.Material;
import appeng.block.AEBaseTileBlock;
public class BlockEnergyAcceptor extends AEBaseTileBlock {
public BlockEnergyAcceptor() {
super(Material.IRON);
public class BlockEnergyAcceptor extends AEBaseTileBlock
{
public BlockEnergyAcceptor()
{
super( Material.IRON );
}
}
@@ -19,9 +19,6 @@
package appeng.block.networking;
import appeng.block.AEBaseTileBlock;
import appeng.helpers.AEGlassMaterial;
import appeng.util.Platform;
import net.minecraft.block.properties.IProperty;
import net.minecraft.block.properties.PropertyInteger;
import net.minecraft.block.state.IBlockState;
@@ -32,45 +29,56 @@ import net.minecraft.util.NonNullList;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import appeng.block.AEBaseTileBlock;
import appeng.helpers.AEGlassMaterial;
import appeng.util.Platform;
public class BlockEnergyCell extends AEBaseTileBlock {
public static final PropertyInteger ENERGY_STORAGE = PropertyInteger.create("fullness", 0, 7);
public class BlockEnergyCell extends AEBaseTileBlock
{
public static final PropertyInteger ENERGY_STORAGE = PropertyInteger.create( "fullness", 0, 7 );
@Override
public int getMetaFromState(final IBlockState state) {
return state.getValue(ENERGY_STORAGE);
public int getMetaFromState( final IBlockState state )
{
return state.getValue( ENERGY_STORAGE );
}
@Override
public IBlockState getStateFromMeta(final int meta) {
return this.getDefaultState().withProperty(ENERGY_STORAGE, Math.min(7, Math.max(0, meta)));
public IBlockState getStateFromMeta( final int meta )
{
return this.getDefaultState().withProperty( ENERGY_STORAGE, Math.min( 7, Math.max( 0, meta ) ) );
}
public BlockEnergyCell() {
super(AEGlassMaterial.INSTANCE);
public BlockEnergyCell()
{
super( AEGlassMaterial.INSTANCE );
}
@Override
@SideOnly(Side.CLIENT)
public void getSubBlocks(final CreativeTabs tabs, final NonNullList<ItemStack> itemStacks) {
super.getSubBlocks(tabs, itemStacks);
@SideOnly( Side.CLIENT )
public void getSubBlocks( final CreativeTabs tabs, final NonNullList<ItemStack> itemStacks )
{
super.getSubBlocks( tabs, itemStacks );
final ItemStack charged = new ItemStack(this, 1);
final NBTTagCompound tag = Platform.openNbtData(charged);
tag.setDouble("internalCurrentPower", this.getMaxPower());
tag.setDouble("internalMaxPower", this.getMaxPower());
final ItemStack charged = new ItemStack( this, 1 );
final NBTTagCompound tag = Platform.openNbtData( charged );
tag.setDouble( "internalCurrentPower", this.getMaxPower() );
tag.setDouble( "internalMaxPower", this.getMaxPower() );
itemStacks.add(charged);
itemStacks.add( charged );
}
public double getMaxPower() {
public double getMaxPower()
{
return 200000.0;
}
@Override
protected IProperty[] getAEStates() {
return new IProperty[]{ENERGY_STORAGE};
protected IProperty[] getAEStates()
{
return new IProperty[] { ENERGY_STORAGE };
}
}
@@ -19,28 +19,32 @@
package appeng.block.networking;
import net.minecraft.client.renderer.block.model.ModelResourceLocation;
import net.minecraft.item.ItemStack;
import net.minecraft.util.ResourceLocation;
import appeng.api.implementations.items.IAEItemPowerStorage;
import appeng.block.AEBaseItemBlockChargeable;
import appeng.bootstrap.BlockRenderingCustomizer;
import appeng.bootstrap.IBlockRendering;
import appeng.bootstrap.IItemRendering;
import appeng.tile.networking.TileEnergyCell;
import net.minecraft.client.renderer.block.model.ModelResourceLocation;
import net.minecraft.item.ItemStack;
import net.minecraft.util.ResourceLocation;
public class BlockEnergyCellRendering extends BlockRenderingCustomizer {
public class BlockEnergyCellRendering extends BlockRenderingCustomizer
{
private final ResourceLocation baseModel;
public BlockEnergyCellRendering(ResourceLocation baseModel) {
public BlockEnergyCellRendering( ResourceLocation baseModel )
{
this.baseModel = baseModel;
}
@Override
public void customize(IBlockRendering rendering, IItemRendering itemRendering) {
itemRendering.meshDefinition(this::getItemModel);
public void customize( IBlockRendering rendering, IItemRendering itemRendering )
{
itemRendering.meshDefinition( this::getItemModel );
// Note: Since we use the block models, we dont need to register custom variants
}
@@ -48,25 +52,28 @@ public class BlockEnergyCellRendering extends BlockRenderingCustomizer {
* Determines which version of the energy cell model should be used depending on the fill factor
* of the item stack.
*/
private ModelResourceLocation getItemModel(ItemStack is) {
double fillFactor = getFillFactor(is);
private ModelResourceLocation getItemModel( ItemStack is )
{
double fillFactor = getFillFactor( is );
int storageLevel = TileEnergyCell.getStorageLevelFromFillFactor(fillFactor);
return new ModelResourceLocation(this.baseModel, "fullness=" + storageLevel);
int storageLevel = TileEnergyCell.getStorageLevelFromFillFactor( fillFactor );
return new ModelResourceLocation( this.baseModel, "fullness=" + storageLevel );
}
/**
* Helper method that returns the energy fill factor (between 0 and 1) of a given item stack.
* Returns 0 if the item stack has no fill factor.
*/
private static double getFillFactor(ItemStack is) {
if (!(is.getItem() instanceof IAEItemPowerStorage)) {
private static double getFillFactor( ItemStack is )
{
if( !( is.getItem() instanceof IAEItemPowerStorage ) )
{
return 0;
}
AEBaseItemBlockChargeable itemChargeable = (AEBaseItemBlockChargeable) is.getItem();
double curPower = itemChargeable.getAECurrentPower(is);
double maxPower = itemChargeable.getAEMaxPower(is);
double curPower = itemChargeable.getAECurrentPower( is );
double maxPower = itemChargeable.getAEMaxPower( is );
return curPower / maxPower;
}
@@ -19,13 +19,9 @@
package appeng.block.networking;
import appeng.api.util.AEPartLocation;
import appeng.block.AEBaseTileBlock;
import appeng.core.sync.GuiBridge;
import appeng.helpers.AEGlassMaterial;
import appeng.helpers.ICustomCollision;
import appeng.tile.networking.TileWireless;
import appeng.util.Platform;
import java.util.Collections;
import java.util.List;
import net.minecraft.block.properties.IProperty;
import net.minecraft.block.properties.PropertyEnum;
import net.minecraft.block.state.IBlockState;
@@ -40,79 +36,99 @@ import net.minecraft.util.math.BlockPos;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import javax.annotation.Nonnull;
import java.util.Collections;
import java.util.List;
import appeng.api.util.AEPartLocation;
import appeng.block.AEBaseTileBlock;
import appeng.core.sync.GuiBridge;
import appeng.helpers.AEGlassMaterial;
import appeng.helpers.ICustomCollision;
import appeng.tile.networking.TileWireless;
import appeng.util.Platform;
public class BlockWireless extends AEBaseTileBlock implements ICustomCollision {
public class BlockWireless extends AEBaseTileBlock implements ICustomCollision
{
enum State implements IStringSerializable {
enum State implements IStringSerializable
{
OFF,
ON,
HAS_CHANNEL;
@Override
public String getName() {
public String getName()
{
return this.name().toLowerCase();
}
}
public static final PropertyEnum<State> STATE = PropertyEnum.create("state", State.class);
public static final PropertyEnum<State> STATE = PropertyEnum.create( "state", State.class );
public BlockWireless() {
super(AEGlassMaterial.INSTANCE);
this.setLightOpacity(0);
this.setFullSize(false);
this.setOpaque(false);
this.setDefaultState(this.getDefaultState().withProperty(STATE, State.OFF));
public BlockWireless()
{
super( AEGlassMaterial.INSTANCE );
this.setLightOpacity( 0 );
this.setFullSize( false );
this.setOpaque( false );
this.setDefaultState( this.getDefaultState().withProperty( STATE, State.OFF ) );
}
@Override
public BlockRenderLayer getRenderLayer() {
public BlockRenderLayer getBlockLayer()
{
return BlockRenderLayer.CUTOUT;
}
@Override
public IBlockState getActualState(IBlockState state, IBlockAccess worldIn, BlockPos pos) {
public IBlockState getActualState( IBlockState state, IBlockAccess worldIn, BlockPos pos )
{
State teState = State.OFF;
TileWireless te = this.getTileEntity(worldIn, pos);
if (te != null) {
if (te.isActive()) {
TileWireless te = this.getTileEntity( worldIn, pos );
if( te != null )
{
if( te.isActive() )
{
teState = State.HAS_CHANNEL;
} else if (te.isPowered()) {
}
else if( te.isPowered() )
{
teState = State.ON;
}
}
return super.getActualState(state, worldIn, pos)
.withProperty(STATE, teState);
return super.getActualState( state, worldIn, pos )
.withProperty( STATE, teState );
}
@Override
protected IProperty[] getAEStates() {
return new IProperty[]{STATE};
protected IProperty[] getAEStates()
{
return new IProperty[] { STATE };
}
@Override
public boolean onBlockActivated(final World w, final BlockPos pos, final IBlockState state, final EntityPlayer player, final EnumHand hand, final EnumFacing side, final float hitX, final float hitY, final float hitZ) {
final TileWireless tg = this.getTileEntity(w, pos);
public boolean onBlockActivated( final World w, final BlockPos pos, final IBlockState state, final EntityPlayer player, final EnumHand hand, final EnumFacing side, final float hitX, final float hitY, final float hitZ )
{
final TileWireless tg = this.getTileEntity( w, pos );
if (tg != null && !player.isSneaking()) {
if (Platform.isServer()) {
Platform.openGUI(player, tg, AEPartLocation.fromFacing(side), GuiBridge.GUI_WIRELESS);
if( tg != null && !player.isSneaking() )
{
if( Platform.isServer() )
{
Platform.openGUI( player, tg, AEPartLocation.fromFacing( side ), GuiBridge.GUI_WIRELESS );
}
return true;
}
return super.onBlockActivated(w, pos, state, player, hand, side, hitX, hitY, hitZ);
return super.onBlockActivated( w, pos, state, player, hand, side, hitX, hitY, hitZ );
}
@Override
public Iterable<AxisAlignedBB> getSelectedBoundingBoxesFromPool(final World w, final BlockPos pos, final Entity thePlayer, final boolean b) {
final TileWireless tile = this.getTileEntity(w, pos);
if (tile != null) {
public Iterable<AxisAlignedBB> getSelectedBoundingBoxesFromPool( final World w, final BlockPos pos, final Entity thePlayer, final boolean b )
{
final TileWireless tile = this.getTileEntity( w, pos );
if( tile != null )
{
final EnumFacing forward = tile.getForward();
double minX = 0;
@@ -122,7 +138,8 @@ public class BlockWireless extends AEBaseTileBlock implements ICustomCollision {
double maxY = 1;
double maxZ = 1;
switch (forward) {
switch( forward )
{
case DOWN:
minZ = minX = 3.0 / 16.0;
maxZ = maxX = 13.0 / 16.0;
@@ -163,15 +180,17 @@ public class BlockWireless extends AEBaseTileBlock implements ICustomCollision {
break;
}
return Collections.singletonList(new AxisAlignedBB(minX, minY, minZ, maxX, maxY, maxZ));
return Collections.singletonList( new AxisAlignedBB( minX, minY, minZ, maxX, maxY, maxZ ) );
}
return Collections.singletonList(new AxisAlignedBB(0.0, 0, 0.0, 1.0, 1.0, 1.0));
return Collections.singletonList( new AxisAlignedBB( 0.0, 0, 0.0, 1.0, 1.0, 1.0 ) );
}
@Override
public void addCollidingBlockToList(final World w, final BlockPos pos, final AxisAlignedBB bb, final List<AxisAlignedBB> out, final Entity e) {
final TileWireless tile = this.getTileEntity(w, pos);
if (tile != null) {
public void addCollidingBlockToList( final World w, final BlockPos pos, final AxisAlignedBB bb, final List<AxisAlignedBB> out, final Entity e )
{
final TileWireless tile = this.getTileEntity( w, pos );
if( tile != null )
{
final EnumFacing forward = tile.getForward();
double minX = 0;
@@ -181,7 +200,8 @@ public class BlockWireless extends AEBaseTileBlock implements ICustomCollision {
double maxY = 1;
double maxZ = 1;
switch (forward) {
switch( forward )
{
case DOWN:
minZ = minX = 3.0 / 16.0;
maxZ = maxX = 13.0 / 16.0;
@@ -222,14 +242,17 @@ public class BlockWireless extends AEBaseTileBlock implements ICustomCollision {
break;
}
out.add(new AxisAlignedBB(minX, minY, minZ, maxX, maxY, maxZ));
} else {
out.add(new AxisAlignedBB(0.0, 0.0, 0.0, 1.0, 1.0, 1.0));
out.add( new AxisAlignedBB( minX, minY, minZ, maxX, maxY, maxZ ) );
}
else
{
out.add( new AxisAlignedBB( 0.0, 0.0, 0.0, 1.0, 1.0, 1.0 ) );
}
}
@Override
public boolean isFullCube(IBlockState state) {
public boolean isFullCube( IBlockState state )
{
return false;
}
@@ -19,8 +19,6 @@
package appeng.block.networking;
import appeng.api.util.AEColor;
import appeng.client.render.cablebus.CableBusRenderState;
import net.minecraft.block.state.IBlockState;
import net.minecraft.client.renderer.color.IBlockColor;
import net.minecraft.util.math.BlockPos;
@@ -29,26 +27,33 @@ import net.minecraftforge.common.property.IExtendedBlockState;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import appeng.api.util.AEColor;
import appeng.client.render.cablebus.CableBusRenderState;
/**
* Exposes the cable bus color as tint indices 0 (dark variant), 1 (medium variant) and 2 (bright variant).
*/
@SideOnly(Side.CLIENT)
public class CableBusColor implements IBlockColor {
@SideOnly( Side.CLIENT )
public class CableBusColor implements IBlockColor
{
@Override
public int colorMultiplier(IBlockState state, IBlockAccess worldIn, BlockPos pos, int color) {
public int colorMultiplier( IBlockState state, IBlockAccess worldIn, BlockPos pos, int color )
{
AEColor busColor = AEColor.TRANSPARENT;
if (state instanceof IExtendedBlockState) {
CableBusRenderState renderState = ((IExtendedBlockState) state).getValue(BlockCableBus.RENDER_STATE_PROPERTY);
if (renderState != null) {
if( state instanceof IExtendedBlockState )
{
CableBusRenderState renderState = ( (IExtendedBlockState) state ).getValue( BlockCableBus.RENDER_STATE_PROPERTY );
if( renderState != null )
{
busColor = renderState.getCableColor();
}
}
return busColor.getVariantByTintIndex(color);
return busColor.getVariantByTintIndex( color );
}
}
@@ -19,30 +19,34 @@
package appeng.block.networking;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import appeng.bootstrap.BlockRenderingCustomizer;
import appeng.bootstrap.IBlockRendering;
import appeng.bootstrap.IItemRendering;
import appeng.client.render.cablebus.CableBusModel;
import appeng.core.features.registries.PartModels;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
/**
* Customizes the rendering behavior for cable busses, which are the biggest multipart of AE2.
*/
public class CableBusRendering extends BlockRenderingCustomizer {
public class CableBusRendering extends BlockRenderingCustomizer
{
private final PartModels partModels;
public CableBusRendering(PartModels partModels) {
public CableBusRendering( PartModels partModels )
{
this.partModels = partModels;
}
@Override
@SideOnly(Side.CLIENT)
public void customize(IBlockRendering rendering, IItemRendering itemRendering) {
rendering.builtInModel("models/block/builtin/cable_bus", new CableBusModel(this.partModels));
rendering.blockColor(new CableBusColor());
rendering.modelCustomizer((loc, model) -> model);
@SideOnly( Side.CLIENT )
public void customize( IBlockRendering rendering, IItemRendering itemRendering )
{
rendering.builtInModel( "models/block/builtin/cable_bus", new CableBusModel( this.partModels ) );
rendering.blockColor( new CableBusColor() );
rendering.modelCustomizer( ( loc, model ) -> model );
}
}
@@ -24,10 +24,12 @@ import appeng.bootstrap.IBlockRendering;
import appeng.bootstrap.IItemRendering;
public class ControllerRendering extends BlockRenderingCustomizer {
public class ControllerRendering extends BlockRenderingCustomizer
{
@Override
public void customize(IBlockRendering rendering, IItemRendering itemRendering) {
public void customize( IBlockRendering rendering, IItemRendering itemRendering )
{
// Disables the default model rotator
rendering.modelCustomizer((loc, model) -> model);
rendering.modelCustomizer( ( loc, model ) -> model );
}
}
@@ -1,19 +1,23 @@
package appeng.block.networking;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import appeng.api.util.AEColor;
import appeng.bootstrap.BlockRenderingCustomizer;
import appeng.bootstrap.IBlockRendering;
import appeng.bootstrap.IItemRendering;
import appeng.client.render.StaticBlockColor;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
public class WirelessRendering extends BlockRenderingCustomizer {
public class WirelessRendering extends BlockRenderingCustomizer
{
@Override
@SideOnly(Side.CLIENT)
public void customize(IBlockRendering rendering, IItemRendering itemRendering) {
rendering.blockColor(new StaticBlockColor(AEColor.TRANSPARENT));
@SideOnly( Side.CLIENT )
public void customize( IBlockRendering rendering, IItemRendering itemRendering )
{
rendering.blockColor( new StaticBlockColor( AEColor.TRANSPARENT ) );
}
}
@@ -19,10 +19,10 @@
package appeng.block.paint;
import appeng.block.AEBaseTileBlock;
import appeng.helpers.Splotch;
import appeng.tile.misc.TilePaint;
import appeng.util.Platform;
import java.util.Collection;
import java.util.Collections;
import java.util.Random;
import net.minecraft.block.Block;
import net.minecraft.block.material.MapColor;
import net.minecraft.block.material.MaterialLiquid;
@@ -44,95 +44,112 @@ import net.minecraftforge.common.property.IUnlistedProperty;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import javax.annotation.Nonnull;
import java.util.Collection;
import java.util.Collections;
import java.util.Random;
import appeng.block.AEBaseTileBlock;
import appeng.helpers.Splotch;
import appeng.tile.misc.TilePaint;
import appeng.util.Platform;
public class BlockPaint extends AEBaseTileBlock {
public class BlockPaint extends AEBaseTileBlock
{
static final PaintSplotchesProperty SPLOTCHES = new PaintSplotchesProperty();
public BlockPaint() {
super(new MaterialLiquid(MapColor.AIR));
public BlockPaint()
{
super( new MaterialLiquid( MapColor.AIR ) );
this.setLightOpacity(0);
this.setFullSize(false);
this.setOpaque(false);
this.setLightOpacity( 0 );
this.setFullSize( false );
this.setOpaque( false );
}
@Override
protected BlockStateContainer createBlockState() {
return new ExtendedBlockState(this, new IProperty[0], new IUnlistedProperty[]{SPLOTCHES});
protected BlockStateContainer createBlockState()
{
return new ExtendedBlockState( this, new IProperty[0], new IUnlistedProperty[] { SPLOTCHES } );
}
@Override
public IBlockState getExtendedState(IBlockState state, IBlockAccess world, BlockPos pos) {
public IBlockState getExtendedState( IBlockState state, IBlockAccess world, BlockPos pos )
{
IExtendedBlockState extState = (IExtendedBlockState) state;
TilePaint te = this.getTileEntity(world, pos);
TilePaint te = this.getTileEntity( world, pos );
Collection<Splotch> splotches = Collections.emptyList();
if (te != null) {
if( te != null )
{
splotches = te.getDots();
}
return extState.withProperty(SPLOTCHES, new PaintSplotches(splotches));
return extState.withProperty( SPLOTCHES, new PaintSplotches( splotches ) );
}
@Override
public BlockRenderLayer getRenderLayer() {
public BlockRenderLayer getBlockLayer()
{
return BlockRenderLayer.CUTOUT;
}
@Override
@SideOnly(Side.CLIENT)
public void getSubBlocks(final CreativeTabs tabs, final NonNullList<ItemStack> itemStacks) {
@SideOnly( Side.CLIENT )
public void getSubBlocks( final CreativeTabs tabs, final NonNullList<ItemStack> itemStacks )
{
// do nothing
}
@Override
public AxisAlignedBB getCollisionBoundingBox(IBlockState blockState, IBlockAccess worldIn, BlockPos pos) {
public AxisAlignedBB getCollisionBoundingBox( IBlockState blockState, IBlockAccess worldIn, BlockPos pos )
{
return null;
}
@Override
public boolean canCollideCheck(final IBlockState state, final boolean hitIfLiquid) {
public boolean canCollideCheck( final IBlockState state, final boolean hitIfLiquid )
{
return false;
}
@Override
public void neighborChanged(IBlockState state, World world, BlockPos pos, Block blockIn, BlockPos fromPos) {
final TilePaint tp = this.getTileEntity(world, pos);
public void neighborChanged( IBlockState state, World world, BlockPos pos, Block blockIn, BlockPos fromPos )
{
final TilePaint tp = this.getTileEntity( world, pos );
if (tp != null) {
if( tp != null )
{
tp.neighborChanged();
}
}
@Override
public Item getItemDropped(final IBlockState state, final Random rand, final int fortune) {
public Item getItemDropped( final IBlockState state, final Random rand, final int fortune )
{
return null;
}
@Override
public void dropBlockAsItemWithChance(final World worldIn, final BlockPos pos, final IBlockState state, final float chance, final int fortune) {
public void dropBlockAsItemWithChance( final World worldIn, final BlockPos pos, final IBlockState state, final float chance, final int fortune )
{
}
@Override
public void fillWithRain(final World w, final BlockPos pos) {
if (Platform.isServer()) {
w.setBlockToAir(pos);
public void fillWithRain( final World w, final BlockPos pos )
{
if( Platform.isServer() )
{
w.setBlockToAir( pos );
}
}
@Override
public int getLightValue(final IBlockState state, final IBlockAccess w, final BlockPos pos) {
final TilePaint tp = this.getTileEntity(w, pos);
public int getLightValue( final IBlockState state, final IBlockAccess w, final BlockPos pos )
{
final TilePaint tp = this.getTileEntity( w, pos );
if (tp != null) {
if( tp != null )
{
return tp.getLightLevel();
}
@@ -140,12 +157,14 @@ public class BlockPaint extends AEBaseTileBlock {
}
@Override
public boolean isAir(final IBlockState state, final IBlockAccess world, final BlockPos pos) {
public boolean isAir( final IBlockState state, final IBlockAccess world, final BlockPos pos )
{
return true;
}
@Override
public boolean isReplaceable(final IBlockAccess worldIn, final BlockPos pos) {
public boolean isReplaceable( final IBlockAccess worldIn, final BlockPos pos )
{
return true;
}
@@ -1,10 +1,16 @@
package appeng.block.paint;
import appeng.client.render.cablebus.CubeBuilder;
import appeng.core.AppEng;
import appeng.helpers.Splotch;
import java.util.ArrayList;
import java.util.Collections;
import java.util.List;
import java.util.function.Function;
import javax.annotation.Nullable;
import com.google.common.collect.ImmutableList;
import net.minecraft.block.state.IBlockState;
import net.minecraft.client.renderer.block.model.BakedQuad;
import net.minecraft.client.renderer.block.model.IBakedModel;
@@ -16,11 +22,9 @@ import net.minecraft.util.EnumFacing;
import net.minecraft.util.ResourceLocation;
import net.minecraftforge.common.property.IExtendedBlockState;
import javax.annotation.Nullable;
import java.util.ArrayList;
import java.util.Collections;
import java.util.List;
import java.util.function.Function;
import appeng.client.render.cablebus.CubeBuilder;
import appeng.core.AppEng;
import appeng.helpers.Splotch;
/**
@@ -28,60 +32,70 @@ import java.util.function.Function;
* a
* matter cannon with paint balls.
*/
class PaintBakedModel implements IBakedModel {
class PaintBakedModel implements IBakedModel
{
private static final ResourceLocation TEXTURE_PAINT1 = new ResourceLocation(AppEng.MOD_ID, "blocks/paint1");
private static final ResourceLocation TEXTURE_PAINT2 = new ResourceLocation(AppEng.MOD_ID, "blocks/paint2");
private static final ResourceLocation TEXTURE_PAINT3 = new ResourceLocation(AppEng.MOD_ID, "blocks/paint3");
private static final ResourceLocation TEXTURE_PAINT1 = new ResourceLocation( AppEng.MOD_ID, "blocks/paint1" );
private static final ResourceLocation TEXTURE_PAINT2 = new ResourceLocation( AppEng.MOD_ID, "blocks/paint2" );
private static final ResourceLocation TEXTURE_PAINT3 = new ResourceLocation( AppEng.MOD_ID, "blocks/paint3" );
private final VertexFormat vertexFormat;
private final TextureAtlasSprite[] textures;
PaintBakedModel(VertexFormat vertexFormat, Function<ResourceLocation, TextureAtlasSprite> bakedTextureGetter) {
PaintBakedModel( VertexFormat vertexFormat, Function<ResourceLocation, TextureAtlasSprite> bakedTextureGetter )
{
this.vertexFormat = vertexFormat;
this.textures = new TextureAtlasSprite[]{
bakedTextureGetter.apply(TEXTURE_PAINT1),
bakedTextureGetter.apply(TEXTURE_PAINT2),
bakedTextureGetter.apply(TEXTURE_PAINT3)
this.textures = new TextureAtlasSprite[] {
bakedTextureGetter.apply( TEXTURE_PAINT1 ),
bakedTextureGetter.apply( TEXTURE_PAINT2 ),
bakedTextureGetter.apply( TEXTURE_PAINT3 )
};
}
@Override
public List<BakedQuad> getQuads(@Nullable IBlockState state, @Nullable EnumFacing side, long rand) {
if (side != null) {
public List<BakedQuad> getQuads( @Nullable IBlockState state, @Nullable EnumFacing side, long rand )
{
if( side != null )
{
return Collections.emptyList();
}
if (!(state instanceof IExtendedBlockState)) {
if( !( state instanceof IExtendedBlockState ) )
{
// This is the inventory model which should usually not be used other than in special cases
List<BakedQuad> quads = new ArrayList<>(1);
CubeBuilder builder = new CubeBuilder(this.vertexFormat, quads);
builder.setTexture(this.textures[0]);
builder.addCube(0, 0, 0, 16, 16, 16);
List<BakedQuad> quads = new ArrayList<>( 1 );
CubeBuilder builder = new CubeBuilder( this.vertexFormat, quads );
builder.setTexture( this.textures[0] );
builder.addCube( 0, 0, 0, 16, 16, 16 );
return quads;
}
IExtendedBlockState extendedBlockState = (IExtendedBlockState) state;
PaintSplotches splotchesState = extendedBlockState.getValue(BlockPaint.SPLOTCHES);
PaintSplotches splotchesState = extendedBlockState.getValue( BlockPaint.SPLOTCHES );
if (splotchesState == null) {
if( splotchesState == null )
{
return Collections.emptyList();
}
List<Splotch> splotches = splotchesState.getSplotches();
CubeBuilder builder = new CubeBuilder(this.vertexFormat);
CubeBuilder builder = new CubeBuilder( this.vertexFormat );
float offsetConstant = 0.001f;
for (final Splotch s : splotches) {
for( final Splotch s : splotches )
{
if (s.isLumen()) {
builder.setColorRGB(s.getColor().whiteVariant);
builder.setRenderFullBright(true);
} else {
builder.setColorRGB(s.getColor().mediumVariant);
builder.setRenderFullBright(false);
if( s.isLumen() )
{
builder.setColorRGB( s.getColor().whiteVariant );
builder.setRenderFullBright( true );
}
else
{
builder.setColorRGB( s.getColor().mediumVariant );
builder.setRenderFullBright( false );
}
float offset = offsetConstant;
@@ -92,45 +106,46 @@ class PaintBakedModel implements IBakedModel {
float pos_x = s.x();
float pos_y = s.y();
pos_x = Math.max(buffer, Math.min(1.0f - buffer, pos_x));
pos_y = Math.max(buffer, Math.min(1.0f - buffer, pos_y));
pos_x = Math.max( buffer, Math.min( 1.0f - buffer, pos_x ) );
pos_y = Math.max( buffer, Math.min( 1.0f - buffer, pos_y ) );
TextureAtlasSprite ico = this.textures[s.getSeed() % this.textures.length];
builder.setTexture(ico);
builder.setCustomUv(s.getSide().getOpposite(), 0, 0, 16, 16);
builder.setTexture( ico );
builder.setCustomUv( s.getSide().getOpposite(), 0, 0, 16, 16 );
switch (s.getSide()) {
switch( s.getSide() )
{
case UP:
offset = 1.0f - offset;
builder.addQuad(EnumFacing.DOWN, pos_x - buffer, offset, pos_y - buffer,
pos_x + buffer, offset, pos_y + buffer);
builder.addQuad( EnumFacing.DOWN, pos_x - buffer, offset, pos_y - buffer,
pos_x + buffer, offset, pos_y + buffer );
break;
case DOWN:
builder.addQuad(EnumFacing.UP, pos_x - buffer, offset, pos_y - buffer,
pos_x + buffer, offset, pos_y + buffer);
builder.addQuad( EnumFacing.UP, pos_x - buffer, offset, pos_y - buffer,
pos_x + buffer, offset, pos_y + buffer );
break;
case EAST:
offset = 1.0f - offset;
builder.addQuad(EnumFacing.WEST, offset, pos_x - buffer, pos_y - buffer,
offset, pos_x + buffer, pos_y + buffer);
builder.addQuad( EnumFacing.WEST, offset, pos_x - buffer, pos_y - buffer,
offset, pos_x + buffer, pos_y + buffer );
break;
case WEST:
builder.addQuad(EnumFacing.EAST, offset, pos_x - buffer, pos_y - buffer,
offset, pos_x + buffer, pos_y + buffer);
builder.addQuad( EnumFacing.EAST, offset, pos_x - buffer, pos_y - buffer,
offset, pos_x + buffer, pos_y + buffer );
break;
case SOUTH:
offset = 1.0f - offset;
builder.addQuad(EnumFacing.NORTH, pos_x - buffer, pos_y - buffer, offset,
pos_x + buffer, pos_y + buffer, offset);
builder.addQuad( EnumFacing.NORTH, pos_x - buffer, pos_y - buffer, offset,
pos_x + buffer, pos_y + buffer, offset );
break;
case NORTH:
builder.addQuad(EnumFacing.SOUTH, pos_x - buffer, pos_y - buffer, offset,
pos_x + buffer, pos_y + buffer, offset);
builder.addQuad( EnumFacing.SOUTH, pos_x - buffer, pos_y - buffer, offset,
pos_x + buffer, pos_y + buffer, offset );
break;
default:
@@ -141,37 +156,44 @@ class PaintBakedModel implements IBakedModel {
}
@Override
public boolean isAmbientOcclusion() {
public boolean isAmbientOcclusion()
{
return false;
}
@Override
public boolean isGui3d() {
public boolean isGui3d()
{
return true;
}
@Override
public boolean isBuiltInRenderer() {
public boolean isBuiltInRenderer()
{
return false;
}
@Override
public TextureAtlasSprite getParticleTexture() {
public TextureAtlasSprite getParticleTexture()
{
return this.textures[0];
}
@Override
public ItemCameraTransforms getItemCameraTransforms() {
public ItemCameraTransforms getItemCameraTransforms()
{
return ItemCameraTransforms.DEFAULT;
}
@Override
public ItemOverrideList getOverrides() {
public ItemOverrideList getOverrides()
{
return ItemOverrideList.NONE;
}
static List<ResourceLocation> getRequiredTextures() {
static List<ResourceLocation> getRequiredTextures()
{
return ImmutableList.of(
TEXTURE_PAINT1, TEXTURE_PAINT2, TEXTURE_PAINT3);
TEXTURE_PAINT1, TEXTURE_PAINT2, TEXTURE_PAINT3 );
}
}
@@ -1,6 +1,11 @@
package appeng.block.paint;
import java.util.Collection;
import java.util.Collections;
import java.util.function.Function;
import net.minecraft.client.renderer.block.model.IBakedModel;
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
import net.minecraft.client.renderer.vertex.VertexFormat;
@@ -9,30 +14,31 @@ import net.minecraftforge.client.model.IModel;
import net.minecraftforge.common.model.IModelState;
import net.minecraftforge.common.model.TRSRTransformation;
import java.util.Collection;
import java.util.Collections;
import java.util.function.Function;
class PaintModel implements IModel {
class PaintModel implements IModel
{
@Override
public Collection<ResourceLocation> getDependencies() {
public Collection<ResourceLocation> getDependencies()
{
return Collections.emptyList();
}
@Override
public Collection<ResourceLocation> getTextures() {
public Collection<ResourceLocation> getTextures()
{
return PaintBakedModel.getRequiredTextures();
}
@Override
public IBakedModel bake(IModelState state, VertexFormat format, Function<ResourceLocation, TextureAtlasSprite> bakedTextureGetter) {
return new PaintBakedModel(format, bakedTextureGetter);
public IBakedModel bake( IModelState state, VertexFormat format, Function<ResourceLocation, TextureAtlasSprite> bakedTextureGetter )
{
return new PaintBakedModel( format, bakedTextureGetter );
}
@Override
public IModelState getDefaultState() {
public IModelState getDefaultState()
{
return TRSRTransformation.identity();
}
@@ -1,20 +1,24 @@
package appeng.block.paint;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import appeng.bootstrap.BlockRenderingCustomizer;
import appeng.bootstrap.IBlockRendering;
import appeng.bootstrap.IItemRendering;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
public class PaintRendering extends BlockRenderingCustomizer {
public class PaintRendering extends BlockRenderingCustomizer
{
@Override
@SideOnly(Side.CLIENT)
public void customize(IBlockRendering rendering, IItemRendering itemRendering) {
rendering.builtInModel("models/block/paint", new PaintModel());
@SideOnly( Side.CLIENT )
public void customize( IBlockRendering rendering, IItemRendering itemRendering )
{
rendering.builtInModel( "models/block/paint", new PaintModel() );
// Disable auto rotation
rendering.modelCustomizer((location, model) -> model);
rendering.modelCustomizer( ( location, model ) -> model );
}
}
@@ -1,25 +1,30 @@
package appeng.block.paint;
import appeng.helpers.Splotch;
import com.google.common.collect.ImmutableList;
import java.util.Collection;
import java.util.List;
import com.google.common.collect.ImmutableList;
import appeng.helpers.Splotch;
/**
* Used to transfer the state about paint splotches from the game thread to the render thread.
*/
class PaintSplotches {
class PaintSplotches
{
private final List<Splotch> splotches;
PaintSplotches(Collection<Splotch> splotches) {
this.splotches = ImmutableList.copyOf(splotches);
PaintSplotches( Collection<Splotch> splotches )
{
this.splotches = ImmutableList.copyOf( splotches );
}
List<Splotch> getSplotches() {
List<Splotch> getSplotches()
{
return this.splotches;
}
@@ -1,28 +1,34 @@
package appeng.block.paint;
import net.minecraftforge.common.property.IUnlistedProperty;
class PaintSplotchesProperty implements IUnlistedProperty<PaintSplotches> {
class PaintSplotchesProperty implements IUnlistedProperty<PaintSplotches>
{
@Override
public String getName() {
public String getName()
{
return "paint_splots";
}
@Override
public boolean isValid(PaintSplotches value) {
public boolean isValid( PaintSplotches value )
{
return value != null;
}
@Override
public Class<PaintSplotches> getType() {
public Class<PaintSplotches> getType()
{
return PaintSplotches.class;
}
@Override
public String valueToString(PaintSplotches value) {
public String valueToString( PaintSplotches value )
{
return null;
}
}
@@ -19,9 +19,6 @@
package appeng.block.qnb;
import appeng.block.AEBaseTileBlock;
import appeng.helpers.ICustomCollision;
import appeng.tile.qnb.TileQuantumBridge;
import net.minecraft.block.Block;
import net.minecraft.block.material.Material;
import net.minecraft.block.properties.IProperty;
@@ -37,81 +34,97 @@ import net.minecraftforge.common.property.ExtendedBlockState;
import net.minecraftforge.common.property.IExtendedBlockState;
import net.minecraftforge.common.property.IUnlistedProperty;
import javax.annotation.Nonnull;
import appeng.block.AEBaseTileBlock;
import appeng.helpers.ICustomCollision;
import appeng.tile.qnb.TileQuantumBridge;
public abstract class BlockQuantumBase extends AEBaseTileBlock implements ICustomCollision {
public abstract class BlockQuantumBase extends AEBaseTileBlock implements ICustomCollision
{
public static final PropertyBool FORMED = PropertyBool.create("formed");
public static final PropertyBool FORMED = PropertyBool.create( "formed" );
public static final QnbFormedStateProperty FORMED_STATE = new QnbFormedStateProperty();
public BlockQuantumBase(final Material mat) {
super(mat);
public BlockQuantumBase( final Material mat )
{
super( mat );
final float shave = 2.0f / 16.0f;
this.boundingBox = new AxisAlignedBB(shave, shave, shave, 1.0f - shave, 1.0f - shave, 1.0f - shave);
this.setLightOpacity(0);
this.setFullSize(this.setOpaque(false));
this.setDefaultState(this.getDefaultState().withProperty(FORMED, false));
this.boundingBox = new AxisAlignedBB( shave, shave, shave, 1.0f - shave, 1.0f - shave, 1.0f - shave );
this.setLightOpacity( 0 );
this.setFullSize( this.setOpaque( false ) );
this.setDefaultState( this.getDefaultState().withProperty( FORMED, false ) );
}
@Override
protected IProperty[] getAEStates() {
return new IProperty[]{FORMED};
protected IProperty[] getAEStates()
{
return new IProperty[] { FORMED };
}
@Override
protected BlockStateContainer createBlockState() {
return new ExtendedBlockState(this, this.getAEStates(), new IUnlistedProperty[]{FORMED_STATE});
protected BlockStateContainer createBlockState()
{
return new ExtendedBlockState( this, this.getAEStates(), new IUnlistedProperty[] { FORMED_STATE } );
}
@Override
public IBlockState getExtendedState(IBlockState state, IBlockAccess world, BlockPos pos) {
public IBlockState getExtendedState( IBlockState state, IBlockAccess world, BlockPos pos )
{
IExtendedBlockState extState = (IExtendedBlockState) state;
TileQuantumBridge bridge = this.getTileEntity(world, pos);
if (bridge != null) {
QnbFormedState formedState = new QnbFormedState(bridge.getAdjacentQuantumBridges(), bridge.isCorner(), bridge.isPowered());
extState = extState.withProperty(FORMED_STATE, formedState);
TileQuantumBridge bridge = this.getTileEntity( world, pos );
if( bridge != null )
{
QnbFormedState formedState = new QnbFormedState( bridge.getAdjacentQuantumBridges(), bridge.isCorner(), bridge.isPowered() );
extState = extState.withProperty( FORMED_STATE, formedState );
}
return extState;
}
@Override
public IBlockState getActualState(IBlockState state, IBlockAccess worldIn, BlockPos pos) {
TileQuantumBridge bridge = this.getTileEntity(worldIn, pos);
if (bridge != null) {
state = state.withProperty(FORMED, bridge.isFormed());
public IBlockState getActualState( IBlockState state, IBlockAccess worldIn, BlockPos pos )
{
TileQuantumBridge bridge = this.getTileEntity( worldIn, pos );
if( bridge != null )
{
state = state.withProperty( FORMED, bridge.isFormed() );
}
return state;
}
@Override
public BlockRenderLayer getRenderLayer() {
public BlockRenderLayer getBlockLayer()
{
return BlockRenderLayer.CUTOUT;
}
@Override
public void neighborChanged(IBlockState state, World world, BlockPos pos, Block blockIn, BlockPos fromPos) {
final TileQuantumBridge bridge = this.getTileEntity(world, pos);
if (bridge != null) {
public void neighborChanged( IBlockState state, World world, BlockPos pos, Block blockIn, BlockPos fromPos )
{
final TileQuantumBridge bridge = this.getTileEntity( world, pos );
if( bridge != null )
{
bridge.neighborUpdate();
}
}
@Override
public void breakBlock(final World w, final BlockPos pos, final IBlockState state) {
final TileQuantumBridge bridge = this.getTileEntity(w, pos);
if (bridge != null) {
public void breakBlock( final World w, final BlockPos pos, final IBlockState state )
{
final TileQuantumBridge bridge = this.getTileEntity( w, pos );
if( bridge != null )
{
bridge.breakCluster();
}
super.breakBlock(w, pos, state);
super.breakBlock( w, pos, state );
}
@Override
public boolean isFullCube(IBlockState state) {
public boolean isFullCube( IBlockState state )
{
return false;
}
}
@@ -19,13 +19,12 @@
package appeng.block.qnb;
import appeng.api.util.AEPartLocation;
import appeng.client.EffectType;
import appeng.core.AppEng;
import appeng.core.sync.GuiBridge;
import appeng.helpers.AEGlassMaterial;
import appeng.tile.qnb.TileQuantumBridge;
import appeng.util.Platform;
import java.util.Collections;
import java.util.List;
import java.util.Random;
import javax.annotation.Nullable;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.Entity;
import net.minecraft.entity.player.EntityPlayer;
@@ -36,40 +35,53 @@ import net.minecraft.util.math.AxisAlignedBB;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
import javax.annotation.Nullable;
import java.util.Collections;
import java.util.List;
import java.util.Random;
import appeng.api.util.AEPartLocation;
import appeng.client.EffectType;
import appeng.core.AppEng;
import appeng.core.sync.GuiBridge;
import appeng.helpers.AEGlassMaterial;
import appeng.tile.qnb.TileQuantumBridge;
import appeng.util.Platform;
public class BlockQuantumLinkChamber extends BlockQuantumBase {
public class BlockQuantumLinkChamber extends BlockQuantumBase
{
public BlockQuantumLinkChamber() {
super(AEGlassMaterial.INSTANCE);
public BlockQuantumLinkChamber()
{
super( AEGlassMaterial.INSTANCE );
}
@Override
public void randomDisplayTick(final IBlockState state, final World w, final BlockPos pos, final Random rand) {
final TileQuantumBridge bridge = this.getTileEntity(w, pos);
if (bridge != null) {
if (bridge.hasQES()) {
if (AppEng.proxy.shouldAddParticles(rand)) {
AppEng.proxy.spawnEffect(EffectType.Energy, w, pos.getX() + 0.5, pos.getY() + 0.5, pos.getZ() + 0.5, null);
public void randomDisplayTick( final IBlockState state, final World w, final BlockPos pos, final Random rand )
{
final TileQuantumBridge bridge = this.getTileEntity( w, pos );
if( bridge != null )
{
if( bridge.hasQES() )
{
if( AppEng.proxy.shouldAddParticles( rand ) )
{
AppEng.proxy.spawnEffect( EffectType.Energy, w, pos.getX() + 0.5, pos.getY() + 0.5, pos.getZ() + 0.5, null );
}
}
}
}
@Override
public boolean onActivated(final World w, final BlockPos pos, final EntityPlayer p, final EnumHand hand, final @Nullable ItemStack heldItem, final EnumFacing side, final float hitX, final float hitY, final float hitZ) {
if (p.isSneaking()) {
public boolean onActivated( final World w, final BlockPos pos, final EntityPlayer p, final EnumHand hand, final @Nullable ItemStack heldItem, final EnumFacing side, final float hitX, final float hitY, final float hitZ )
{
if( p.isSneaking() )
{
return false;
}
final TileQuantumBridge tg = this.getTileEntity(w, pos);
if (tg != null) {
if (Platform.isServer()) {
Platform.openGUI(p, tg, AEPartLocation.fromFacing(side), GuiBridge.GUI_QNB);
final TileQuantumBridge tg = this.getTileEntity( w, pos );
if( tg != null )
{
if( Platform.isServer() )
{
Platform.openGUI( p, tg, AEPartLocation.fromFacing( side ), GuiBridge.GUI_QNB );
}
return true;
}
@@ -77,14 +89,16 @@ public class BlockQuantumLinkChamber extends BlockQuantumBase {
}
@Override
public Iterable<AxisAlignedBB> getSelectedBoundingBoxesFromPool(final World w, final BlockPos pos, final Entity thePlayer, final boolean b) {
public Iterable<AxisAlignedBB> getSelectedBoundingBoxesFromPool( final World w, final BlockPos pos, final Entity thePlayer, final boolean b )
{
final double onePixel = 2.0 / 16.0;
return Collections.singletonList(new AxisAlignedBB(onePixel, onePixel, onePixel, 1.0 - onePixel, 1.0 - onePixel, 1.0 - onePixel));
return Collections.singletonList( new AxisAlignedBB( onePixel, onePixel, onePixel, 1.0 - onePixel, 1.0 - onePixel, 1.0 - onePixel ) );
}
@Override
public void addCollidingBlockToList(final World w, final BlockPos pos, final AxisAlignedBB bb, final List<AxisAlignedBB> out, final Entity e) {
public void addCollidingBlockToList( final World w, final BlockPos pos, final AxisAlignedBB bb, final List<AxisAlignedBB> out, final Entity e )
{
final double onePixel = 2.0 / 16.0;
out.add(new AxisAlignedBB(onePixel, onePixel, onePixel, 1.0 - onePixel, 1.0 - onePixel, 1.0 - onePixel));
out.add( new AxisAlignedBB( onePixel, onePixel, onePixel, 1.0 - onePixel, 1.0 - onePixel, 1.0 - onePixel ) );
}
}
@@ -19,44 +19,55 @@
package appeng.block.qnb;
import appeng.tile.qnb.TileQuantumBridge;
import java.util.Collections;
import java.util.List;
import net.minecraft.block.material.Material;
import net.minecraft.entity.Entity;
import net.minecraft.util.math.AxisAlignedBB;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
import java.util.Collections;
import java.util.List;
import appeng.tile.qnb.TileQuantumBridge;
public class BlockQuantumRing extends BlockQuantumBase {
public class BlockQuantumRing extends BlockQuantumBase
{
public BlockQuantumRing() {
super(Material.IRON);
public BlockQuantumRing()
{
super( Material.IRON );
}
@Override
public Iterable<AxisAlignedBB> getSelectedBoundingBoxesFromPool(final World w, final BlockPos pos, final Entity thePlayer, final boolean b) {
public Iterable<AxisAlignedBB> getSelectedBoundingBoxesFromPool( final World w, final BlockPos pos, final Entity thePlayer, final boolean b )
{
double onePixel = 2.0 / 16.0;
final TileQuantumBridge bridge = this.getTileEntity(w, pos);
if (bridge != null && bridge.isCorner()) {
final TileQuantumBridge bridge = this.getTileEntity( w, pos );
if( bridge != null && bridge.isCorner() )
{
onePixel = 4.0 / 16.0;
} else if (bridge != null && bridge.isFormed()) {
}
else if( bridge != null && bridge.isFormed() )
{
onePixel = 1.0 / 16.0;
}
return Collections.singletonList(new AxisAlignedBB(onePixel, onePixel, onePixel, 1.0 - onePixel, 1.0 - onePixel, 1.0 - onePixel));
return Collections.singletonList( new AxisAlignedBB( onePixel, onePixel, onePixel, 1.0 - onePixel, 1.0 - onePixel, 1.0 - onePixel ) );
}
@Override
public void addCollidingBlockToList(final World w, final BlockPos pos, final AxisAlignedBB bb, final List<AxisAlignedBB> out, final Entity e) {
public void addCollidingBlockToList( final World w, final BlockPos pos, final AxisAlignedBB bb, final List<AxisAlignedBB> out, final Entity e )
{
double onePixel = 2.0 / 16.0;
final TileQuantumBridge bridge = this.getTileEntity(w, pos);
if (bridge != null && bridge.isCorner()) {
final TileQuantumBridge bridge = this.getTileEntity( w, pos );
if( bridge != null && bridge.isCorner() )
{
onePixel = 4.0 / 16.0;
} else if (bridge != null && bridge.isFormed()) {
}
else if( bridge != null && bridge.isFormed() )
{
onePixel = 1.0 / 16.0;
}
out.add(new AxisAlignedBB(onePixel, onePixel, onePixel, 1.0 - onePixel, 1.0 - onePixel, 1.0 - onePixel));
out.add( new AxisAlignedBB( onePixel, onePixel, onePixel, 1.0 - onePixel, 1.0 - onePixel, 1.0 - onePixel ) );
}
}
@@ -1,10 +1,16 @@
package appeng.block.qnb;
import appeng.api.AEApi;
import appeng.client.render.cablebus.CubeBuilder;
import appeng.core.AppEng;
import java.util.EnumSet;
import java.util.List;
import java.util.Set;
import java.util.function.Function;
import javax.annotation.Nullable;
import com.google.common.collect.ImmutableList;
import net.minecraft.block.Block;
import net.minecraft.block.state.IBlockState;
import net.minecraft.client.renderer.block.model.BakedQuad;
@@ -17,21 +23,20 @@ import net.minecraft.util.EnumFacing;
import net.minecraft.util.ResourceLocation;
import net.minecraftforge.common.property.IExtendedBlockState;
import javax.annotation.Nullable;
import java.util.EnumSet;
import java.util.List;
import java.util.Set;
import java.util.function.Function;
import appeng.api.AEApi;
import appeng.client.render.cablebus.CubeBuilder;
import appeng.core.AppEng;
class QnbFormedBakedModel implements IBakedModel {
class QnbFormedBakedModel implements IBakedModel
{
private static final ResourceLocation TEXTURE_LINK = new ResourceLocation(AppEng.MOD_ID, "blocks/quantum_link");
private static final ResourceLocation TEXTURE_RING = new ResourceLocation(AppEng.MOD_ID, "blocks/quantum_ring");
private static final ResourceLocation TEXTURE_RING_LIGHT = new ResourceLocation(AppEng.MOD_ID, "blocks/quantum_ring_light");
private static final ResourceLocation TEXTURE_RING_LIGHT_CORNER = new ResourceLocation(AppEng.MOD_ID, "blocks/quantum_ring_light_corner");
private static final ResourceLocation TEXTURE_CABLE_GLASS = new ResourceLocation(AppEng.MOD_ID, "parts/cable/glass/transparent");
private static final ResourceLocation TEXTURE_COVERED_CABLE = new ResourceLocation(AppEng.MOD_ID, "parts/cable/covered/transparent");
private static final ResourceLocation TEXTURE_LINK = new ResourceLocation( AppEng.MOD_ID, "blocks/quantum_link" );
private static final ResourceLocation TEXTURE_RING = new ResourceLocation( AppEng.MOD_ID, "blocks/quantum_ring" );
private static final ResourceLocation TEXTURE_RING_LIGHT = new ResourceLocation( AppEng.MOD_ID, "blocks/quantum_ring_light" );
private static final ResourceLocation TEXTURE_RING_LIGHT_CORNER = new ResourceLocation( AppEng.MOD_ID, "blocks/quantum_ring_light_corner" );
private static final ResourceLocation TEXTURE_CABLE_GLASS = new ResourceLocation( AppEng.MOD_ID, "parts/cable/glass/transparent" );
private static final ResourceLocation TEXTURE_COVERED_CABLE = new ResourceLocation( AppEng.MOD_ID, "parts/cable/covered/transparent" );
private static final float DEFAULT_RENDER_MIN = 2.0f;
private static final float DEFAULT_RENDER_MAX = 14.0f;
@@ -55,89 +60,103 @@ class QnbFormedBakedModel implements IBakedModel {
private final TextureAtlasSprite lightTexture;
private final TextureAtlasSprite lightCornerTexture;
public QnbFormedBakedModel(VertexFormat vertexFormat, IBakedModel baseModel, Function<ResourceLocation, TextureAtlasSprite> bakedTextureGetter) {
public QnbFormedBakedModel( VertexFormat vertexFormat, IBakedModel baseModel, Function<ResourceLocation, TextureAtlasSprite> bakedTextureGetter )
{
this.vertexFormat = vertexFormat;
this.baseModel = baseModel;
this.linkTexture = bakedTextureGetter.apply(TEXTURE_LINK);
this.ringTexture = bakedTextureGetter.apply(TEXTURE_RING);
this.glassCableTexture = bakedTextureGetter.apply(TEXTURE_CABLE_GLASS);
this.coveredCableTexture = bakedTextureGetter.apply(TEXTURE_COVERED_CABLE);
this.lightTexture = bakedTextureGetter.apply(TEXTURE_RING_LIGHT);
this.lightCornerTexture = bakedTextureGetter.apply(TEXTURE_RING_LIGHT_CORNER);
this.linkBlock = AEApi.instance().definitions().blocks().quantumLink().maybeBlock().orElse(null);
this.linkTexture = bakedTextureGetter.apply( TEXTURE_LINK );
this.ringTexture = bakedTextureGetter.apply( TEXTURE_RING );
this.glassCableTexture = bakedTextureGetter.apply( TEXTURE_CABLE_GLASS );
this.coveredCableTexture = bakedTextureGetter.apply( TEXTURE_COVERED_CABLE );
this.lightTexture = bakedTextureGetter.apply( TEXTURE_RING_LIGHT );
this.lightCornerTexture = bakedTextureGetter.apply( TEXTURE_RING_LIGHT_CORNER );
this.linkBlock = AEApi.instance().definitions().blocks().quantumLink().maybeBlock().orElse( null );
}
@Override
public List<BakedQuad> getQuads(@Nullable IBlockState state, @Nullable EnumFacing side, long rand) {
public List<BakedQuad> getQuads( @Nullable IBlockState state, @Nullable EnumFacing side, long rand )
{
// Get the correct base model
if (!(state instanceof IExtendedBlockState)) {
return this.baseModel.getQuads(state, side, rand);
if( !( state instanceof IExtendedBlockState ) )
{
return this.baseModel.getQuads( state, side, rand );
}
IExtendedBlockState extendedBlockState = (IExtendedBlockState) state;
QnbFormedState formedState = extendedBlockState.getValue(BlockQuantumBase.FORMED_STATE);
QnbFormedState formedState = extendedBlockState.getValue( BlockQuantumBase.FORMED_STATE );
return this.getQuads(formedState, state, side, rand);
return this.getQuads( formedState, state, side, rand );
}
private List<BakedQuad> getQuads(QnbFormedState formedState, IBlockState state, EnumFacing side, long rand) {
CubeBuilder builder = new CubeBuilder(this.vertexFormat);
private List<BakedQuad> getQuads( QnbFormedState formedState, IBlockState state, EnumFacing side, long rand )
{
CubeBuilder builder = new CubeBuilder( this.vertexFormat );
if (state.getBlock() == this.linkBlock) {
if( state.getBlock() == this.linkBlock )
{
Set<EnumFacing> sides = formedState.getAdjacentQuantumBridges();
this.renderCableAt(builder, 0.11f * 16, this.glassCableTexture, 0.141f * 16, sides);
this.renderCableAt( builder, 0.11f * 16, this.glassCableTexture, 0.141f * 16, sides );
this.renderCableAt(builder, 0.188f * 16, this.coveredCableTexture, 0.1875f * 16, sides);
this.renderCableAt( builder, 0.188f * 16, this.coveredCableTexture, 0.1875f * 16, sides );
builder.setTexture(this.linkTexture);
builder.addCube(DEFAULT_RENDER_MIN, DEFAULT_RENDER_MIN, DEFAULT_RENDER_MIN, DEFAULT_RENDER_MAX, DEFAULT_RENDER_MAX, DEFAULT_RENDER_MAX);
} else {
if (formedState.isCorner()) {
this.renderCableAt(builder, 0.188f * 16, this.coveredCableTexture, 0.05f * 16, formedState.getAdjacentQuantumBridges());
builder.setTexture( this.linkTexture );
builder.addCube( DEFAULT_RENDER_MIN, DEFAULT_RENDER_MIN, DEFAULT_RENDER_MIN, DEFAULT_RENDER_MAX, DEFAULT_RENDER_MAX, DEFAULT_RENDER_MAX );
}
else
{
if( formedState.isCorner() )
{
this.renderCableAt( builder, 0.188f * 16, this.coveredCableTexture, 0.05f * 16, formedState.getAdjacentQuantumBridges() );
builder.setTexture(this.ringTexture);
builder.addCube(DEFAULT_RENDER_MIN, DEFAULT_RENDER_MIN, DEFAULT_RENDER_MIN, DEFAULT_RENDER_MAX, DEFAULT_RENDER_MAX, DEFAULT_RENDER_MAX);
builder.setTexture( this.ringTexture );
builder.addCube( DEFAULT_RENDER_MIN, DEFAULT_RENDER_MIN, DEFAULT_RENDER_MIN, DEFAULT_RENDER_MAX, DEFAULT_RENDER_MAX, DEFAULT_RENDER_MAX );
if (formedState.isPowered()) {
builder.setTexture(this.lightCornerTexture);
builder.setRenderFullBright(true);
for (EnumFacing facing : EnumFacing.values()) {
if( formedState.isPowered() )
{
builder.setTexture( this.lightCornerTexture );
builder.setRenderFullBright( true );
for( EnumFacing facing : EnumFacing.values() )
{
// Offset the face by a slight amount so that it is drawn over the already drawn ring texture
// (avoids z-fighting)
float xOffset = Math.abs(facing.getXOffset() * 0.01f);
float yOffset = Math.abs(facing.getYOffset() * 0.01f);
float zOffset = Math.abs(facing.getZOffset() * 0.01f);
float xOffset = Math.abs( facing.getFrontOffsetX() * 0.01f );
float yOffset = Math.abs( facing.getFrontOffsetY() * 0.01f );
float zOffset = Math.abs( facing.getFrontOffsetZ() * 0.01f );
builder.setDrawFaces(EnumSet.of(facing));
builder.setDrawFaces( EnumSet.of( facing ) );
builder.addCube(
DEFAULT_RENDER_MIN - xOffset, DEFAULT_RENDER_MIN - yOffset, DEFAULT_RENDER_MIN - zOffset,
DEFAULT_RENDER_MAX + xOffset, DEFAULT_RENDER_MAX + yOffset, DEFAULT_RENDER_MAX + zOffset);
DEFAULT_RENDER_MAX + xOffset, DEFAULT_RENDER_MAX + yOffset, DEFAULT_RENDER_MAX + zOffset );
}
}
} else {
builder.setTexture(this.ringTexture);
}
else
{
builder.setTexture( this.ringTexture );
builder.addCube(0, DEFAULT_RENDER_MIN, DEFAULT_RENDER_MIN, 16, DEFAULT_RENDER_MAX, DEFAULT_RENDER_MAX);
builder.addCube( 0, DEFAULT_RENDER_MIN, DEFAULT_RENDER_MIN, 16, DEFAULT_RENDER_MAX, DEFAULT_RENDER_MAX );
builder.addCube(DEFAULT_RENDER_MIN, 0, DEFAULT_RENDER_MIN, DEFAULT_RENDER_MAX, 16, DEFAULT_RENDER_MAX);
builder.addCube( DEFAULT_RENDER_MIN, 0, DEFAULT_RENDER_MIN, DEFAULT_RENDER_MAX, 16, DEFAULT_RENDER_MAX );
builder.addCube(DEFAULT_RENDER_MIN, DEFAULT_RENDER_MIN, 0, DEFAULT_RENDER_MAX, DEFAULT_RENDER_MAX, 16);
builder.addCube( DEFAULT_RENDER_MIN, DEFAULT_RENDER_MIN, 0, DEFAULT_RENDER_MAX, DEFAULT_RENDER_MAX, 16 );
if (formedState.isPowered()) {
builder.setTexture(this.lightTexture);
builder.setRenderFullBright(true);
for (EnumFacing facing : EnumFacing.values()) {
if( formedState.isPowered() )
{
builder.setTexture( this.lightTexture );
builder.setRenderFullBright( true );
for( EnumFacing facing : EnumFacing.values() )
{
// Offset the face by a slight amount so that it is drawn over the already drawn ring texture
// (avoids z-fighting)
float xOffset = Math.abs(facing.getXOffset() * 0.01f);
float yOffset = Math.abs(facing.getYOffset() * 0.01f);
float zOffset = Math.abs(facing.getZOffset() * 0.01f);
float xOffset = Math.abs( facing.getFrontOffsetX() * 0.01f );
float yOffset = Math.abs( facing.getFrontOffsetY() * 0.01f );
float zOffset = Math.abs( facing.getFrontOffsetZ() * 0.01f );
builder.setDrawFaces(EnumSet.of(facing));
builder.setDrawFaces( EnumSet.of( facing ) );
builder.addCube(
-xOffset, -yOffset, -zOffset,
16 + xOffset, 16 + yOffset, 16 + zOffset);
16 + xOffset, 16 + yOffset, 16 + zOffset );
}
}
}
@@ -146,66 +165,80 @@ class QnbFormedBakedModel implements IBakedModel {
return builder.getOutput();
}
private void renderCableAt(CubeBuilder builder, float thickness, TextureAtlasSprite texture, float pull, Set<EnumFacing> connections) {
builder.setTexture(texture);
private void renderCableAt( CubeBuilder builder, float thickness, TextureAtlasSprite texture, float pull, Set<EnumFacing> connections )
{
builder.setTexture( texture );
if (connections.contains(EnumFacing.WEST)) {
builder.addCube(0, 8 - thickness, 8 - thickness, 8 - thickness - pull, 8 + thickness, 8 + thickness);
if( connections.contains( EnumFacing.WEST ) )
{
builder.addCube( 0, 8 - thickness, 8 - thickness, 8 - thickness - pull, 8 + thickness, 8 + thickness );
}
if (connections.contains(EnumFacing.EAST)) {
builder.addCube(8 + thickness + pull, 8 - thickness, 8 - thickness, 16, 8 + thickness, 8 + thickness);
if( connections.contains( EnumFacing.EAST ) )
{
builder.addCube( 8 + thickness + pull, 8 - thickness, 8 - thickness, 16, 8 + thickness, 8 + thickness );
}
if (connections.contains(EnumFacing.NORTH)) {
builder.addCube(8 - thickness, 8 - thickness, 0, 8 + thickness, 8 + thickness, 8 - thickness - pull);
if( connections.contains( EnumFacing.NORTH ) )
{
builder.addCube( 8 - thickness, 8 - thickness, 0, 8 + thickness, 8 + thickness, 8 - thickness - pull );
}
if (connections.contains(EnumFacing.SOUTH)) {
builder.addCube(8 - thickness, 8 - thickness, 8 + thickness + pull, 8 + thickness, 8 + thickness, 16);
if( connections.contains( EnumFacing.SOUTH ) )
{
builder.addCube( 8 - thickness, 8 - thickness, 8 + thickness + pull, 8 + thickness, 8 + thickness, 16 );
}
if (connections.contains(EnumFacing.DOWN)) {
builder.addCube(8 - thickness, 0, 8 - thickness, 8 + thickness, 8 - thickness - pull, 8 + thickness);
if( connections.contains( EnumFacing.DOWN ) )
{
builder.addCube( 8 - thickness, 0, 8 - thickness, 8 + thickness, 8 - thickness - pull, 8 + thickness );
}
if (connections.contains(EnumFacing.UP)) {
builder.addCube(8 - thickness, 8 + thickness + pull, 8 - thickness, 8 + thickness, 16, 8 + thickness);
if( connections.contains( EnumFacing.UP ) )
{
builder.addCube( 8 - thickness, 8 + thickness + pull, 8 - thickness, 8 + thickness, 16, 8 + thickness );
}
}
@Override
public boolean isAmbientOcclusion() {
public boolean isAmbientOcclusion()
{
return this.baseModel.isAmbientOcclusion();
}
@Override
public boolean isGui3d() {
public boolean isGui3d()
{
return true;
}
@Override
public boolean isBuiltInRenderer() {
public boolean isBuiltInRenderer()
{
return false;
}
@Override
public TextureAtlasSprite getParticleTexture() {
public TextureAtlasSprite getParticleTexture()
{
return this.baseModel.getParticleTexture();
}
@Override
public ItemCameraTransforms getItemCameraTransforms() {
public ItemCameraTransforms getItemCameraTransforms()
{
return this.baseModel.getItemCameraTransforms();
}
@Override
public ItemOverrideList getOverrides() {
public ItemOverrideList getOverrides()
{
return this.baseModel.getOverrides();
}
public static List<ResourceLocation> getRequiredTextures() {
public static List<ResourceLocation> getRequiredTextures()
{
return ImmutableList.of(
TEXTURE_LINK, TEXTURE_RING, TEXTURE_CABLE_GLASS, TEXTURE_COVERED_CABLE, TEXTURE_RING_LIGHT, TEXTURE_RING_LIGHT_CORNER);
TEXTURE_LINK, TEXTURE_RING, TEXTURE_CABLE_GLASS, TEXTURE_COVERED_CABLE, TEXTURE_RING_LIGHT, TEXTURE_RING_LIGHT_CORNER );
}
}

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