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Author SHA1 Message Date
PrototypeTrousers e09f74cb5f 2 2021-08-14 00:09:32 -03:00
PrototypeTrousers facc1b4ef4 prevent crafting job to be fired if its a pattern failed previously till
the lack of ingredient that caused the failure is satisfied
2021-08-13 22:50:14 -03:00
1123 changed files with 107065 additions and 92662 deletions
+1 -1
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@@ -57,7 +57,7 @@ tasks.withType(JavaCompile) {
options.encoding = 'UTF-8' options.encoding = 'UTF-8'
} }
version = aeversion + "-" + aechannel + "-" + aebuild + "-" + extended + "-" + extendedversion version = aeversion + "-" + aechannel + "-" + aebuild + " " + trousers
group = aegroup group = aegroup
archivesBaseName = aebasename archivesBaseName = aebasename
+5 -4
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@@ -3,18 +3,20 @@ aechannel=stable
aebuild=7 aebuild=7
aegroup=appeng aegroup=appeng
aebasename=appliedenergistics2 aebasename=appliedenergistics2
extended=extended_life trousers=omni-fixes-v47
extendedversion=v0.53.8
######################################################### #########################################################
# Versions # # Versions #
######################################################### #########################################################
minecraft_version=1.12.2 minecraft_version=1.12.2
mcp_mappings=snapshot_20171003 mcp_mappings=snapshot_20171003
forge_version=14.23.5.2847 forge_version=14.23.5.2847
######################################################### #########################################################
# Installable # # Installable #
######################################################### #########################################################
hwyla_version=1.8.26-B41_1.12.2 hwyla_version=1.8.26-B41_1.12.2
######################################################### #########################################################
# Provided APIs # # Provided APIs #
######################################################### #########################################################
@@ -25,9 +27,8 @@ top_version=1.12-1.4.23-16
cofhcore_version=1.12.2-4.5.2.19 cofhcore_version=1.12.2-4.5.2.19
crafttweaker_version=4.1.8.9 crafttweaker_version=4.1.8.9
inventorytweaks_version=1.63 inventorytweaks_version=1.63
bogosorter_version=1.1.0
ctm_version=MC1.12.2-0.3.1.16 ctm_version=MC1.12.2-0.3.1.16
forestry_version=5.8.2.387
######################################################### #########################################################
# Deployment # # Deployment #
######################################################### #########################################################
+3 -5
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@@ -31,7 +31,7 @@ repositories {
maven { maven {
name = "Tesla repo" name = "Tesla repo"
url "https://maven.mcmoddev.com" url "http://maven.mcmoddev.com"
} }
maven { maven {
@@ -80,7 +80,8 @@ configurations {
} }
dependencies { dependencies {
deobfCompile "gregtechce:gregtech:1.12.2:1.15.1.735" compileOnly "gregtechce:gregtech:1.12.2:1.15.1.735"
// installable runtime dependencies // installable runtime dependencies
mods "mcp.mobius.waila:Hwyla:${hwyla_version}" mods "mcp.mobius.waila:Hwyla:${hwyla_version}"
mods "net.industrial-craft:industrialcraft-2:${ic2_version}:dev" mods "net.industrial-craft:industrialcraft-2:${ic2_version}:dev"
@@ -95,11 +96,8 @@ dependencies {
compileOnly "cofh:CoFHCore:${cofhcore_version}:deobf" compileOnly "cofh:CoFHCore:${cofhcore_version}:deobf"
compileOnly "CraftTweaker2:CraftTweaker2-API:${crafttweaker_version}" compileOnly "CraftTweaker2:CraftTweaker2-API:${crafttweaker_version}"
compileOnly "inventory-tweaks:InventoryTweaks:${inventorytweaks_version}:api" compileOnly "inventory-tweaks:InventoryTweaks:${inventorytweaks_version}:api"
compileOnly "inventory-bogo-sorter:bogosorter:${bogosorter_version}"
compileOnly "team.chisel.ctm:CTM:${ctm_version}" compileOnly "team.chisel.ctm:CTM:${ctm_version}"
compileOnly "de.ellpeck.actuallyadditions:ActuallyAdditions:1.12.2-r152.16:api" compileOnly "de.ellpeck.actuallyadditions:ActuallyAdditions:1.12.2-r152.16:api"
deobfCompile "net.sengir.forestry:forestry_${minecraft_version}:$forestry_version"
// at runtime, use the full JEI jar // at runtime, use the full JEI jar
runtime "mezz.jei:jei_${minecraft_version}:${jei_version}" runtime "mezz.jei:jei_${minecraft_version}:${jei_version}"
@@ -28,8 +28,7 @@ public enum PowerUnits
{ {
AE( "gui.appliedenergistics2.units.appliedenergstics" ), // Native Units - AE Energy AE( "gui.appliedenergistics2.units.appliedenergstics" ), // Native Units - AE Energy
EU( "gui.appliedenergistics2.units.ic2" ), // IndustrialCraft 2 - Energy Units EU( "gui.appliedenergistics2.units.ic2" ), // IndustrialCraft 2 - Energy Units
RF( "gui.appliedenergistics2.units.rf" ), // RF - Redstone Flux RF( "gui.appliedenergistics2.units.rf" ); // RF - Redstone Flux
GTEU( "gui.appliedenergistics2.units.gteu" ); // RF - Redstone Flux
/** /**
* unlocalized name for the power unit. * unlocalized name for the power unit.
@@ -47,13 +46,14 @@ public enum PowerUnits
/** /**
* do power conversion using AE's conversion rates. * do power conversion using AE's conversion rates.
* <p> *
* Example: PowerUnits.EU.convertTo( PowerUnits.AE, 32 ); * Example: PowerUnits.EU.convertTo( PowerUnits.AE, 32 );
* <p> *
* will normally returns 64, as it will convert the EU, to AE with AE's power settings. * will normally returns 64, as it will convert the EU, to AE with AE's power settings.
* *
* @param target target power unit * @param target target power unit
* @param value value * @param value value
*
* @return value converted to target units, from this units. * @return value converted to target units, from this units.
*/ */
public double convertTo( final PowerUnits target, final double value ) public double convertTo( final PowerUnits target, final double value )
@@ -29,7 +29,6 @@ public enum TunnelType
ME, // Network Tunnel ME, // Network Tunnel
IC2_POWER, // EU Tunnel IC2_POWER, // EU Tunnel
FE_POWER, // Forge Energy tunnel FE_POWER, // Forge Energy tunnel
GTEU_POWER, // Forge Energy tunnel
REDSTONE, // Redstone Tunnel REDSTONE, // Redstone Tunnel
FLUID, // Fluid Tunnel FLUID, // Fluid Tunnel
ITEM, // Item Tunnel ITEM, // Item Tunnel
@@ -30,7 +30,8 @@ import appeng.api.util.AEColoredItemDefinition;
/** /**
* A list of all parts in AE * A list of all parts in AE
*/ */
public interface IParts { public interface IParts
{
AEColoredItemDefinition cableSmart(); AEColoredItemDefinition cableSmart();
AEColoredItemDefinition cableCovered(); AEColoredItemDefinition cableCovered();
@@ -57,8 +58,6 @@ public interface IParts {
IItemDefinition storageBus(); IItemDefinition storageBus();
IItemDefinition oreDictStorageBus();
IItemDefinition importBus(); IItemDefinition importBus();
IItemDefinition exportBus(); IItemDefinition exportBus();
@@ -87,8 +86,6 @@ public interface IParts {
IItemDefinition p2PTunnelFE(); IItemDefinition p2PTunnelFE();
IItemDefinition p2PTunnelGTEU();
IItemDefinition p2PTunnelLight(); IItemDefinition p2PTunnelLight();
// IItemDefinition p2PTunnelOpenComputers(); // IItemDefinition p2PTunnelOpenComputers();
@@ -105,12 +102,6 @@ public interface IParts {
IItemDefinition patternTerminal(); IItemDefinition patternTerminal();
IItemDefinition expandedProcessingPatternTerminal();
IItemDefinition interfaceConfigurationTerminal();
IItemDefinition fluidInterfaceConfigurationTerminal();
IItemDefinition craftingTerminal(); IItemDefinition craftingTerminal();
IItemDefinition terminal(); IItemDefinition terminal();
@@ -28,8 +28,6 @@ import appeng.api.networking.security.IActionSource;
import appeng.api.networking.storage.IBaseMonitor; import appeng.api.networking.storage.IBaseMonitor;
import appeng.api.storage.data.IAEItemStack; import appeng.api.storage.data.IAEItemStack;
import javax.annotation.Nullable;
public interface ICraftingCPU extends IBaseMonitor<IAEItemStack> public interface ICraftingCPU extends IBaseMonitor<IAEItemStack>
{ {
@@ -58,30 +56,4 @@ public interface ICraftingCPU extends IBaseMonitor<IAEItemStack>
* @return an empty string or the name of the cpu. * @return an empty string or the name of the cpu.
*/ */
String getName(); String getName();
/**
* @return final output of the current crafting operation, or null if not crafting
*/
@Nullable
default IAEItemStack getFinalOutput()
{
return null;
}
/**
* @return remaining count of items (or other units of processing) for the current crafting job
*/
default long getRemainingItemCount()
{
return 0;
}
/**
* @return total count of items (or other units of processing) for the current crafting job
*/
default long getStartItemCount()
{
return 0;
}
} }
@@ -119,10 +119,6 @@ public interface IAEItemStack extends IAEStack<IAEItemStack>
* *
* @param is An item stack * @param is An item stack
*/ */
boolean equals( ItemStack is ); boolean equals(ItemStack is);
ItemStack getCachedItemStack( long stackSize );
void setCachedItemStack( ItemStack is );
} }
@@ -39,7 +39,7 @@ import appeng.api.storage.IStorageChannel;
* - For fluids: AEApi.instance().storage().getStorageChannel( IFluidStorageChannel.class).createList() * - For fluids: AEApi.instance().storage().getStorageChannel( IFluidStorageChannel.class).createList()
* - Replace with the corresponding {@link IStorageChannel} type for non native channels * - Replace with the corresponding {@link IStorageChannel} type for non native channels
*/ */
public interface IItemList<T extends IAEStack<T>> extends IItemContainer<T>, Iterable<T>, Cloneable public interface IItemList<T extends IAEStack<T>> extends IItemContainer<T>, Iterable<T>
{ {
/** /**
@@ -85,9 +85,4 @@ public interface IItemList<T extends IAEStack<T>> extends IItemContainer<T>, Ite
* resets stack sizes to 0. * resets stack sizes to 0.
*/ */
void resetStatus(); void resetStatus();
/**
* create a copy of this list.
*/
IItemList<T> clone();
} }
+220 -135
View File
@@ -19,12 +19,11 @@
package appeng.block; package appeng.block;
import appeng.api.util.IOrientable; import java.util.ArrayList;
import appeng.api.util.IOrientableBlock; import java.util.List;
import appeng.helpers.AEGlassMaterial;
import appeng.helpers.ICustomCollision; import javax.annotation.Nullable;
import appeng.util.LookDirection;
import appeng.util.Platform;
import net.minecraft.block.Block; import net.minecraft.block.Block;
import net.minecraft.block.SoundType; import net.minecraft.block.SoundType;
import net.minecraft.block.material.Material; import net.minecraft.block.material.Material;
@@ -47,12 +46,16 @@ import net.minecraft.world.World;
import net.minecraftforge.fml.relauncher.Side; import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly; import net.minecraftforge.fml.relauncher.SideOnly;
import javax.annotation.Nullable; import appeng.api.util.IOrientable;
import java.util.ArrayList; import appeng.api.util.IOrientableBlock;
import java.util.List; import appeng.helpers.AEGlassMaterial;
import appeng.helpers.ICustomCollision;
import appeng.util.LookDirection;
import appeng.util.Platform;
public abstract class AEBaseBlock extends Block { public abstract class AEBaseBlock extends Block
{
private boolean isOpaque = true; private boolean isOpaque = true;
private boolean isFullSize = true; private boolean isFullSize = true;
@@ -61,238 +64,292 @@ public abstract class AEBaseBlock extends Block {
protected AxisAlignedBB boundingBox = FULL_BLOCK_AABB; protected AxisAlignedBB boundingBox = FULL_BLOCK_AABB;
protected AEBaseBlock(final Material mat) { protected AEBaseBlock( final Material mat )
super(mat); {
super( mat );
if (mat == AEGlassMaterial.INSTANCE || mat == Material.GLASS) { if( mat == AEGlassMaterial.INSTANCE || mat == Material.GLASS )
this.setSoundType(SoundType.GLASS); {
} else if (mat == Material.ROCK) { this.setSoundType( SoundType.GLASS );
this.setSoundType(SoundType.STONE); }
} else if (mat == Material.WOOD) { else if( mat == Material.ROCK )
this.setSoundType(SoundType.WOOD); {
} else { this.setSoundType( SoundType.STONE );
this.setSoundType(SoundType.METAL); }
else if( mat == Material.WOOD )
{
this.setSoundType( SoundType.WOOD );
}
else
{
this.setSoundType( SoundType.METAL );
} }
this.setLightOpacity(255); this.setLightOpacity( 255 );
this.setLightLevel(0); this.setLightLevel( 0 );
this.setHardness(2.2F); this.setHardness( 2.2F );
this.setHarvestLevel("pickaxe", 0); this.setHarvestLevel( "pickaxe", 0 );
// Workaround as vanilla sets it way too early. // Workaround as vanilla sets it way too early.
this.fullBlock = this.isFullSize(); this.fullBlock = this.isFullSize();
} }
@Override @Override
protected BlockStateContainer createBlockState() { protected BlockStateContainer createBlockState()
return new BlockStateContainer(this, this.getAEStates()); {
return new BlockStateContainer( this, this.getAEStates() );
} }
@Override @Override
public final boolean isNormalCube(IBlockState state) { public final boolean isNormalCube( IBlockState state )
{
return this.isFullSize() && this.isOpaque(); return this.isFullSize() && this.isOpaque();
} }
@Override @Override
public AxisAlignedBB getBoundingBox(IBlockState state, IBlockAccess source, BlockPos pos) { public AxisAlignedBB getBoundingBox( IBlockState state, IBlockAccess source, BlockPos pos )
{
return this.boundingBox; return this.boundingBox;
} }
@SuppressWarnings("deprecation") @SuppressWarnings( "deprecation" )
@Override @Override
public void addCollisionBoxToList(final IBlockState state, final World w, final BlockPos pos, final AxisAlignedBB bb, final List<AxisAlignedBB> out, @Nullable final Entity e, boolean p_185477_7_) { public void addCollisionBoxToList( final IBlockState state, final World w, final BlockPos pos, final AxisAlignedBB bb, final List<AxisAlignedBB> out, @Nullable final Entity e, boolean p_185477_7_ )
final ICustomCollision collisionHandler = this.getCustomCollision(w, pos); {
final ICustomCollision collisionHandler = this.getCustomCollision( w, pos );
if (collisionHandler != null && bb != null) { if( collisionHandler != null && bb != null )
{
final List<AxisAlignedBB> tmp = new ArrayList<>(); final List<AxisAlignedBB> tmp = new ArrayList<>();
collisionHandler.addCollidingBlockToList(w, pos, bb, tmp, e); collisionHandler.addCollidingBlockToList( w, pos, bb, tmp, e );
for (final AxisAlignedBB b : tmp) { for( final AxisAlignedBB b : tmp )
final AxisAlignedBB offset = b.offset(pos.getX(), pos.getY(), pos.getZ()); {
if (bb.intersects(offset)) { final AxisAlignedBB offset = b.offset( pos.getX(), pos.getY(), pos.getZ() );
out.add(offset); if( bb.intersects( offset ) )
{
out.add( offset );
} }
} }
} else { }
super.addCollisionBoxToList(state, w, pos, bb, out, e, p_185477_7_); else
{
super.addCollisionBoxToList( state, w, pos, bb, out, e, p_185477_7_ );
} }
} }
@SuppressWarnings("deprecation") @SuppressWarnings( "deprecation" )
@Override @Override
@SideOnly(Side.CLIENT) @SideOnly( Side.CLIENT )
public AxisAlignedBB getSelectedBoundingBox(IBlockState state, final World w, final BlockPos pos) { public AxisAlignedBB getSelectedBoundingBox( IBlockState state, final World w, final BlockPos pos )
final ICustomCollision collisionHandler = this.getCustomCollision(w, pos); {
final ICustomCollision collisionHandler = this.getCustomCollision( w, pos );
if (collisionHandler != null) { if( collisionHandler != null )
if (Platform.isClient()) { {
if( Platform.isClient() )
{
final EntityPlayer player = Minecraft.getMinecraft().player; final EntityPlayer player = Minecraft.getMinecraft().player;
final LookDirection ld = Platform.getPlayerRay(player, Platform.getEyeOffset(player)); final LookDirection ld = Platform.getPlayerRay( player, Platform.getEyeOffset( player ) );
final Iterable<AxisAlignedBB> bbs = collisionHandler.getSelectedBoundingBoxesFromPool(w, pos, Minecraft.getMinecraft().player, true); final Iterable<AxisAlignedBB> bbs = collisionHandler.getSelectedBoundingBoxesFromPool( w, pos, Minecraft.getMinecraft().player, true );
AxisAlignedBB br = null; AxisAlignedBB br = null;
double lastDist = 0; double lastDist = 0;
for (final AxisAlignedBB bb : bbs) { for( final AxisAlignedBB bb : bbs )
{
this.boundingBox = bb; this.boundingBox = bb;
final RayTraceResult r = super.collisionRayTrace(state, w, pos, ld.getA(), ld.getB()); final RayTraceResult r = super.collisionRayTrace( state, w, pos, ld.getA(), ld.getB() );
this.boundingBox = FULL_BLOCK_AABB; this.boundingBox = FULL_BLOCK_AABB;
if (r != null) { if( r != null )
final double xLen = (ld.getA().x - r.hitVec.x); {
final double yLen = (ld.getA().y - r.hitVec.y); final double xLen = ( ld.getA().x - r.hitVec.x );
final double zLen = (ld.getA().z - r.hitVec.z); final double yLen = ( ld.getA().y - r.hitVec.y );
final double zLen = ( ld.getA().z - r.hitVec.z );
final double thisDist = xLen * xLen + yLen * yLen + zLen * zLen; final double thisDist = xLen * xLen + yLen * yLen + zLen * zLen;
if (br == null || lastDist > thisDist) { if( br == null || lastDist > thisDist )
{
lastDist = thisDist; lastDist = thisDist;
br = bb; br = bb;
} }
} }
} }
if (br != null) { if( br != null )
br = new AxisAlignedBB(br.minX + pos.getX(), br.minY + pos.getY(), br.minZ + pos.getZ(), br.maxX + pos.getX(), br.maxY + pos {
.getY(), br.maxZ + pos.getZ()); br = new AxisAlignedBB( br.minX + pos.getX(), br.minY + pos.getY(), br.minZ + pos.getZ(), br.maxX + pos.getX(), br.maxY + pos
.getY(), br.maxZ + pos.getZ() );
return br; return br;
} }
} }
AxisAlignedBB b = null; // new AxisAlignedBB( 16d, 16d, 16d, 0d, 0d, 0d ); AxisAlignedBB b = null; // new AxisAlignedBB( 16d, 16d, 16d, 0d, 0d, 0d );
for (final AxisAlignedBB bx : collisionHandler.getSelectedBoundingBoxesFromPool(w, pos, null, false)) { for( final AxisAlignedBB bx : collisionHandler.getSelectedBoundingBoxesFromPool( w, pos, null, false ) )
if (b == null) { {
if( b == null )
{
b = bx; b = bx;
continue; continue;
} }
final double minX = Math.min(b.minX, bx.minX); final double minX = Math.min( b.minX, bx.minX );
final double minY = Math.min(b.minY, bx.minY); final double minY = Math.min( b.minY, bx.minY );
final double minZ = Math.min(b.minZ, bx.minZ); final double minZ = Math.min( b.minZ, bx.minZ );
final double maxX = Math.max(b.maxX, bx.maxX); final double maxX = Math.max( b.maxX, bx.maxX );
final double maxY = Math.max(b.maxY, bx.maxY); final double maxY = Math.max( b.maxY, bx.maxY );
final double maxZ = Math.max(b.maxZ, bx.maxZ); final double maxZ = Math.max( b.maxZ, bx.maxZ );
b = new AxisAlignedBB(minX, minY, minZ, maxX, maxY, maxZ); b = new AxisAlignedBB( minX, minY, minZ, maxX, maxY, maxZ );
} }
if (b == null) { if( b == null )
b = new AxisAlignedBB(16d, 16d, 16d, 0d, 0d, 0d); {
} else { b = new AxisAlignedBB( 16d, 16d, 16d, 0d, 0d, 0d );
b = new AxisAlignedBB(b.minX + pos.getX(), b.minY + pos.getY(), b.minZ + pos.getZ(), b.maxX + pos.getX(), b.maxY + pos.getY(), b.maxZ + pos }
.getZ()); else
{
b = new AxisAlignedBB( b.minX + pos.getX(), b.minY + pos.getY(), b.minZ + pos.getZ(), b.maxX + pos.getX(), b.maxY + pos.getY(), b.maxZ + pos
.getZ() );
} }
return b; return b;
} }
return super.getSelectedBoundingBox(state, w, pos); return super.getSelectedBoundingBox( state, w, pos );
} }
@Override @Override
public final boolean isOpaqueCube(IBlockState state) { public final boolean isOpaqueCube( IBlockState state )
{
return this.isOpaque(); return this.isOpaque();
} }
@SuppressWarnings("deprecation") @SuppressWarnings( "deprecation" )
@Override @Override
public RayTraceResult collisionRayTrace(final IBlockState state, final World w, final BlockPos pos, final Vec3d a, final Vec3d b) { public RayTraceResult collisionRayTrace( final IBlockState state, final World w, final BlockPos pos, final Vec3d a, final Vec3d b )
final ICustomCollision collisionHandler = this.getCustomCollision(w, pos); {
final ICustomCollision collisionHandler = this.getCustomCollision( w, pos );
if (collisionHandler != null) { if( collisionHandler != null )
final Iterable<AxisAlignedBB> bbs = collisionHandler.getSelectedBoundingBoxesFromPool(w, pos, null, true); {
final Iterable<AxisAlignedBB> bbs = collisionHandler.getSelectedBoundingBoxesFromPool( w, pos, null, true );
RayTraceResult br = null; RayTraceResult br = null;
double lastDist = 0; double lastDist = 0;
for (final AxisAlignedBB bb : bbs) { for( final AxisAlignedBB bb : bbs )
{
this.boundingBox = bb; this.boundingBox = bb;
final RayTraceResult r = super.collisionRayTrace(state, w, pos, a, b); final RayTraceResult r = super.collisionRayTrace( state, w, pos, a, b );
this.boundingBox = FULL_BLOCK_AABB; this.boundingBox = FULL_BLOCK_AABB;
if (r != null) { if( r != null )
final double xLen = (a.x - r.hitVec.x); {
final double yLen = (a.y - r.hitVec.y); final double xLen = ( a.x - r.hitVec.x );
final double zLen = (a.z - r.hitVec.z); final double yLen = ( a.y - r.hitVec.y );
final double zLen = ( a.z - r.hitVec.z );
final double thisDist = xLen * xLen + yLen * yLen + zLen * zLen; final double thisDist = xLen * xLen + yLen * yLen + zLen * zLen;
if (br == null || lastDist > thisDist) { if( br == null || lastDist > thisDist )
{
lastDist = thisDist; lastDist = thisDist;
br = r; br = r;
} }
} }
} }
if( br != null )
{
return br; return br;
} }
return null;
}
this.boundingBox = FULL_BLOCK_AABB; this.boundingBox = FULL_BLOCK_AABB;
return super.collisionRayTrace(state, w, pos, a, b); return super.collisionRayTrace( state, w, pos, a, b );
} }
@Override @Override
public boolean hasComparatorInputOverride(IBlockState state) { public boolean hasComparatorInputOverride( IBlockState state )
{
return this.isInventory(); return this.isInventory();
} }
@Override @Override
public int getComparatorInputOverride(IBlockState state, final World worldIn, final BlockPos pos) { public int getComparatorInputOverride( IBlockState state, final World worldIn, final BlockPos pos )
{
return 0; return 0;
} }
@Override @Override
public final boolean isNormalCube(IBlockState state, final IBlockAccess world, final BlockPos pos) { public final boolean isNormalCube( IBlockState state, final IBlockAccess world, final BlockPos pos )
{
return this.isFullSize(); return this.isFullSize();
} }
@Override @Override
public boolean rotateBlock(final World w, final BlockPos pos, final EnumFacing axis) { public boolean rotateBlock( final World w, final BlockPos pos, final EnumFacing axis )
final IOrientable rotatable = this.getOrientable(w, pos); {
final IOrientable rotatable = this.getOrientable( w, pos );
if (rotatable != null && rotatable.canBeRotated()) { if( rotatable != null && rotatable.canBeRotated() )
if (this.hasCustomRotation()) { {
this.customRotateBlock(rotatable, axis); if( this.hasCustomRotation() )
{
this.customRotateBlock( rotatable, axis );
return true; return true;
} else { }
else
{
EnumFacing forward = rotatable.getForward(); EnumFacing forward = rotatable.getForward();
EnumFacing up = rotatable.getUp(); EnumFacing up = rotatable.getUp();
for (int rs = 0; rs < 4; rs++) { for( int rs = 0; rs < 4; rs++ )
forward = Platform.rotateAround(forward, axis); {
up = Platform.rotateAround(up, axis); forward = Platform.rotateAround( forward, axis );
up = Platform.rotateAround( up, axis );
if (this.isValidOrientation(w, pos, forward, up)) { if( this.isValidOrientation( w, pos, forward, up ) )
rotatable.setOrientation(forward, up); {
rotatable.setOrientation( forward, up );
return true; return true;
} }
} }
} }
} }
return super.rotateBlock(w, pos, axis); return super.rotateBlock( w, pos, axis );
} }
@Override @Override
public EnumFacing[] getValidRotations(final World w, final BlockPos pos) { public EnumFacing[] getValidRotations( final World w, final BlockPos pos )
{
return new EnumFacing[0]; return new EnumFacing[0];
} }
@SideOnly(Side.CLIENT) @SideOnly( Side.CLIENT )
@Override @Override
public void addInformation(final ItemStack is, final World world, final List<String> lines, final ITooltipFlag advancedItemTooltips) { public void addInformation( final ItemStack is, final World world, final List<String> lines, final ITooltipFlag advancedItemTooltips )
{
} }
public boolean onActivated(final World w, final BlockPos pos, final EntityPlayer player, final EnumHand hand, final @Nullable ItemStack heldItem, final EnumFacing side, final float hitX, final float hitY, final float hitZ) { public boolean onActivated( final World w, final BlockPos pos, final EntityPlayer player, final EnumHand hand, final @Nullable ItemStack heldItem, final EnumFacing side, final float hitX, final float hitY, final float hitZ )
{
return false; return false;
} }
public final EnumFacing mapRotation(final IOrientable ori, final EnumFacing dir) { public final EnumFacing mapRotation( final IOrientable ori, final EnumFacing dir )
{
// case DOWN: return bottomIcon; // case DOWN: return bottomIcon;
// case UP: return blockIcon; // case UP: return blockIcon;
// case NORTH: return northIcon; // case NORTH: return northIcon;
@@ -303,7 +360,8 @@ public abstract class AEBaseBlock extends Block {
final EnumFacing forward = ori.getForward(); final EnumFacing forward = ori.getForward();
final EnumFacing up = ori.getUp(); final EnumFacing up = ori.getUp();
if (forward == null || up == null) { if( forward == null || up == null )
{
return dir; return dir;
} }
@@ -312,34 +370,43 @@ public abstract class AEBaseBlock extends Block {
final int west_z = forward.getFrontOffsetX() * up.getFrontOffsetY() - forward.getFrontOffsetY() * up.getFrontOffsetX(); final int west_z = forward.getFrontOffsetX() * up.getFrontOffsetY() - forward.getFrontOffsetY() * up.getFrontOffsetX();
EnumFacing west = null; EnumFacing west = null;
for (final EnumFacing dx : EnumFacing.VALUES) { for( final EnumFacing dx : EnumFacing.VALUES )
if (dx.getFrontOffsetX() == west_x && dx.getFrontOffsetY() == west_y && dx.getFrontOffsetZ() == west_z) { {
if( dx.getFrontOffsetX() == west_x && dx.getFrontOffsetY() == west_y && dx.getFrontOffsetZ() == west_z )
{
west = dx; west = dx;
} }
} }
if (west == null) { if( west == null )
{
return dir; return dir;
} }
if (dir == forward) { if( dir == forward )
{
return EnumFacing.SOUTH; return EnumFacing.SOUTH;
} }
if (dir == forward.getOpposite()) { if( dir == forward.getOpposite() )
{
return EnumFacing.NORTH; return EnumFacing.NORTH;
} }
if (dir == up) { if( dir == up )
{
return EnumFacing.UP; return EnumFacing.UP;
} }
if (dir == up.getOpposite()) { if( dir == up.getOpposite() )
{
return EnumFacing.DOWN; return EnumFacing.DOWN;
} }
if (dir == west) { if( dir == west )
{
return EnumFacing.WEST; return EnumFacing.WEST;
} }
if (dir == west.getOpposite()) { if( dir == west.getOpposite() )
{
return EnumFacing.EAST; return EnumFacing.EAST;
} }
@@ -347,77 +414,95 @@ public abstract class AEBaseBlock extends Block {
} }
@Override @Override
public String toString() { public String toString()
{
String regName = this.getRegistryName() != null ? this.getRegistryName().getResourcePath() : "unregistered"; String regName = this.getRegistryName() != null ? this.getRegistryName().getResourcePath() : "unregistered";
return this.getClass().getSimpleName() + "[" + regName + "]"; return this.getClass().getSimpleName() + "[" + regName + "]";
} }
protected String getUnlocalizedName(final ItemStack is) { protected String getUnlocalizedName( final ItemStack is )
{
return this.getUnlocalizedName(); return this.getUnlocalizedName();
} }
protected boolean hasCustomRotation() { protected boolean hasCustomRotation()
{
return false; return false;
} }
protected void customRotateBlock(final IOrientable rotatable, final EnumFacing axis) { protected void customRotateBlock( final IOrientable rotatable, final EnumFacing axis )
{
} }
protected IOrientable getOrientable(final IBlockAccess w, final BlockPos pos) { protected IOrientable getOrientable( final IBlockAccess w, final BlockPos pos )
if (this instanceof IOrientableBlock) { {
if( this instanceof IOrientableBlock )
{
IOrientableBlock orientable = (IOrientableBlock) this; IOrientableBlock orientable = (IOrientableBlock) this;
return orientable.getOrientable(w, pos); return orientable.getOrientable( w, pos );
} }
return null; return null;
} }
protected boolean isValidOrientation(final World w, final BlockPos pos, final EnumFacing forward, final EnumFacing up) { protected boolean isValidOrientation( final World w, final BlockPos pos, final EnumFacing forward, final EnumFacing up )
{
return true; return true;
} }
protected ICustomCollision getCustomCollision(final World w, final BlockPos pos) { protected ICustomCollision getCustomCollision( final World w, final BlockPos pos )
if (this instanceof ICustomCollision) { {
if( this instanceof ICustomCollision )
{
return (ICustomCollision) this; return (ICustomCollision) this;
} }
return null; return null;
} }
protected IProperty[] getAEStates() { protected IProperty[] getAEStates()
{
return new IProperty[0]; return new IProperty[0];
} }
protected boolean isOpaque() { protected boolean isOpaque()
{
return this.isOpaque; return this.isOpaque;
} }
protected boolean setOpaque(final boolean isOpaque) { protected boolean setOpaque( final boolean isOpaque )
{
this.isOpaque = isOpaque; this.isOpaque = isOpaque;
return isOpaque; return isOpaque;
} }
protected boolean hasSubtypes() { protected boolean hasSubtypes()
{
return this.hasSubtypes; return this.hasSubtypes;
} }
protected void setHasSubtypes(final boolean hasSubtypes) { protected void setHasSubtypes( final boolean hasSubtypes )
{
this.hasSubtypes = hasSubtypes; this.hasSubtypes = hasSubtypes;
} }
protected boolean isFullSize() { protected boolean isFullSize()
{
return this.isFullSize; return this.isFullSize;
} }
protected boolean setFullSize(final boolean isFullSize) { protected boolean setFullSize( final boolean isFullSize )
{
this.isFullSize = isFullSize; this.isFullSize = isFullSize;
return isFullSize; return isFullSize;
} }
protected boolean isInventory() { protected boolean isInventory()
{
return this.isInventory; return this.isInventory;
} }
protected void setInventory(final boolean isInventory) { protected void setInventory( final boolean isInventory )
{
this.isInventory = isInventory; this.isInventory = isInventory;
} }
+86 -50
View File
@@ -19,13 +19,8 @@
package appeng.block; package appeng.block;
import appeng.api.util.IOrientable; import java.util.List;
import appeng.api.util.IOrientableBlock;
import appeng.block.misc.BlockLightDetector;
import appeng.block.misc.BlockSkyCompass;
import appeng.block.networking.BlockWireless;
import appeng.me.helpers.IGridProxyable;
import appeng.tile.AEBaseTile;
import net.minecraft.block.Block; import net.minecraft.block.Block;
import net.minecraft.block.state.IBlockState; import net.minecraft.block.state.IBlockState;
import net.minecraft.client.util.ITooltipFlag; import net.minecraft.client.util.ITooltipFlag;
@@ -39,74 +34,102 @@ import net.minecraft.world.World;
import net.minecraftforge.fml.relauncher.Side; import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly; import net.minecraftforge.fml.relauncher.SideOnly;
import java.util.List; import appeng.api.util.IOrientable;
import appeng.api.util.IOrientableBlock;
import appeng.block.misc.BlockLightDetector;
import appeng.block.misc.BlockSkyCompass;
import appeng.block.networking.BlockWireless;
import appeng.me.helpers.IGridProxyable;
import appeng.tile.AEBaseTile;
public class AEBaseItemBlock extends ItemBlock { public class AEBaseItemBlock extends ItemBlock
{
private final AEBaseBlock blockType; private final AEBaseBlock blockType;
public AEBaseItemBlock(final Block id) { public AEBaseItemBlock( final Block id )
super(id); {
super( id );
this.blockType = (AEBaseBlock) id; this.blockType = (AEBaseBlock) id;
this.hasSubtypes = this.blockType.hasSubtypes(); this.hasSubtypes = this.blockType.hasSubtypes();
} }
@Override @Override
public int getMetadata(final int dmg) { public int getMetadata( final int dmg )
if (this.hasSubtypes) { {
if( this.hasSubtypes )
{
return dmg; return dmg;
} }
return 0; return 0;
} }
@Override @Override
@SideOnly(Side.CLIENT) @SideOnly( Side.CLIENT )
public final void addInformation(final ItemStack itemStack, final World world, final List<String> toolTip, final ITooltipFlag advancedTooltips) { public final void addInformation( final ItemStack itemStack, final World world, final List<String> toolTip, final ITooltipFlag advancedTooltips )
this.addCheckedInformation(itemStack, world, toolTip, advancedTooltips); {
this.addCheckedInformation( itemStack, world, toolTip, advancedTooltips );
} }
@SideOnly(Side.CLIENT) @SideOnly( Side.CLIENT )
public void addCheckedInformation(final ItemStack itemStack, final World world, final List<String> toolTip, final ITooltipFlag advancedTooltips) { public void addCheckedInformation( final ItemStack itemStack, final World world, final List<String> toolTip, final ITooltipFlag advancedTooltips )
this.blockType.addInformation(itemStack, world, toolTip, advancedTooltips); {
this.blockType.addInformation( itemStack, world, toolTip, advancedTooltips );
} }
@Override @Override
public boolean isBookEnchantable(final ItemStack itemstack1, final ItemStack itemstack2) { public boolean isBookEnchantable( final ItemStack itemstack1, final ItemStack itemstack2 )
{
return false; return false;
} }
@Override @Override
public String getUnlocalizedName(final ItemStack is) { public String getUnlocalizedName( final ItemStack is )
return this.blockType.getUnlocalizedName(is); {
return this.blockType.getUnlocalizedName( is );
} }
@Override @Override
public boolean placeBlockAt(final ItemStack stack, final EntityPlayer player, final World w, final BlockPos pos, final EnumFacing side, final float hitX, final float hitY, final float hitZ, final IBlockState newState) { public boolean placeBlockAt( final ItemStack stack, final EntityPlayer player, final World w, final BlockPos pos, final EnumFacing side, final float hitX, final float hitY, final float hitZ, final IBlockState newState )
{
EnumFacing up = null; EnumFacing up = null;
EnumFacing forward = null; EnumFacing forward = null;
if (this.blockType instanceof AEBaseTileBlock) { if( this.blockType instanceof AEBaseTileBlock )
if (this.blockType instanceof BlockLightDetector) { {
if( this.blockType instanceof BlockLightDetector )
{
up = side; up = side;
if (up == EnumFacing.UP || up == EnumFacing.DOWN) { if( up == EnumFacing.UP || up == EnumFacing.DOWN )
{
forward = EnumFacing.SOUTH; forward = EnumFacing.SOUTH;
} else { }
else
{
forward = EnumFacing.UP; forward = EnumFacing.UP;
} }
} else if (this.blockType instanceof BlockWireless || this.blockType instanceof BlockSkyCompass) { }
else if( this.blockType instanceof BlockWireless || this.blockType instanceof BlockSkyCompass )
{
forward = side; forward = side;
if (forward == EnumFacing.UP || forward == EnumFacing.DOWN) { if( forward == EnumFacing.UP || forward == EnumFacing.DOWN )
{
up = EnumFacing.SOUTH; up = EnumFacing.SOUTH;
} else { }
else
{
up = EnumFacing.UP; up = EnumFacing.UP;
} }
} else { }
else
{
up = EnumFacing.UP; up = EnumFacing.UP;
final byte rotation = (byte) (MathHelper.floor((player.rotationYaw * 4F) / 360F + 2.5D) & 3); final byte rotation = (byte) ( MathHelper.floor( ( player.rotationYaw * 4F ) / 360F + 2.5D ) & 3 );
switch (rotation) { switch( rotation )
{
default: default:
case 0: case 0:
forward = EnumFacing.SOUTH; forward = EnumFacing.SOUTH;
@@ -122,10 +145,13 @@ public class AEBaseItemBlock extends ItemBlock {
break; break;
} }
if (player.rotationPitch > 65) { if( player.rotationPitch > 65 )
{
up = forward.getOpposite(); up = forward.getOpposite();
forward = EnumFacing.UP; forward = EnumFacing.UP;
} else if (player.rotationPitch < -65) { }
else if( player.rotationPitch < -65 )
{
up = forward.getOpposite(); up = forward.getOpposite();
forward = EnumFacing.DOWN; forward = EnumFacing.DOWN;
} }
@@ -133,39 +159,49 @@ public class AEBaseItemBlock extends ItemBlock {
} }
IOrientable ori = null; IOrientable ori = null;
if (this.blockType instanceof IOrientableBlock) { if( this.blockType instanceof IOrientableBlock )
ori = ((IOrientableBlock) this.blockType).getOrientable(w, pos); {
ori = ( (IOrientableBlock) this.blockType ).getOrientable( w, pos );
up = side; up = side;
forward = EnumFacing.SOUTH; forward = EnumFacing.SOUTH;
if (up.getFrontOffsetY() == 0) { if( up.getFrontOffsetY() == 0 )
{
forward = EnumFacing.UP; forward = EnumFacing.UP;
} }
} }
if (!this.blockType.isValidOrientation(w, pos, forward, up)) { if( !this.blockType.isValidOrientation( w, pos, forward, up ) )
{
return false; return false;
} }
if (super.placeBlockAt(stack, player, w, pos, side, hitX, hitY, hitZ, newState)) { if( super.placeBlockAt( stack, player, w, pos, side, hitX, hitY, hitZ, newState ) )
if (this.blockType instanceof AEBaseTileBlock && !(this.blockType instanceof BlockLightDetector)) { {
final AEBaseTile tile = ((AEBaseTileBlock) this.blockType).getTileEntity(w, pos); if( this.blockType instanceof AEBaseTileBlock && !( this.blockType instanceof BlockLightDetector ) )
{
final AEBaseTile tile = ( (AEBaseTileBlock) this.blockType ).getTileEntity( w, pos );
ori = tile; ori = tile;
if (tile == null) { if( tile == null )
{
return true; return true;
} }
if (ori.canBeRotated() && !this.blockType.hasCustomRotation()) { if( ori.canBeRotated() && !this.blockType.hasCustomRotation() )
ori.setOrientation(forward, up); {
ori.setOrientation( forward, up );
} }
if (tile instanceof IGridProxyable) { if( tile instanceof IGridProxyable )
((IGridProxyable) tile).getProxy().setOwner(player); {
( (IGridProxyable) tile ).getProxy().setOwner( player );
} }
tile.onPlacement(stack, player, side); tile.onPlacement( stack, player, side );
} else if (this.blockType instanceof IOrientableBlock) { }
ori.setOrientation(forward, up); else if( this.blockType instanceof IOrientableBlock )
{
ori.setOrientation( forward, up );
} }
return true; return true;
@@ -19,14 +19,9 @@
package appeng.block; package appeng.block;
import appeng.api.config.AccessRestriction; import java.text.MessageFormat;
import appeng.api.config.Actionable; import java.util.List;
import appeng.api.config.PowerUnits;
import appeng.api.definitions.IBlockDefinition;
import appeng.api.implementations.items.IAEItemPowerStorage;
import appeng.core.Api;
import appeng.core.localization.GuiText;
import appeng.util.Platform;
import net.minecraft.block.Block; import net.minecraft.block.Block;
import net.minecraft.client.util.ITooltipFlag; import net.minecraft.client.util.ITooltipFlag;
import net.minecraft.item.ItemStack; import net.minecraft.item.ItemStack;
@@ -35,102 +30,126 @@ import net.minecraft.world.World;
import net.minecraftforge.fml.relauncher.Side; import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly; import net.minecraftforge.fml.relauncher.SideOnly;
import java.text.MessageFormat; import appeng.api.config.AccessRestriction;
import java.util.List; import appeng.api.config.Actionable;
import appeng.api.config.PowerUnits;
import appeng.api.definitions.IBlockDefinition;
import appeng.api.implementations.items.IAEItemPowerStorage;
import appeng.core.Api;
import appeng.core.localization.GuiText;
import appeng.util.Platform;
public class AEBaseItemBlockChargeable extends AEBaseItemBlock implements IAEItemPowerStorage { public class AEBaseItemBlockChargeable extends AEBaseItemBlock implements IAEItemPowerStorage
{
public AEBaseItemBlockChargeable(final Block id) { public AEBaseItemBlockChargeable( final Block id )
super(id); {
super( id );
} }
@Override @Override
@SideOnly(Side.CLIENT) @SideOnly( Side.CLIENT )
public void addCheckedInformation(final ItemStack stack, final World world, final List<String> lines, final ITooltipFlag advancedTooltips) { public void addCheckedInformation( final ItemStack stack, final World world, final List<String> lines, final ITooltipFlag advancedTooltips )
{
final NBTTagCompound tag = stack.getTagCompound(); final NBTTagCompound tag = stack.getTagCompound();
double internalCurrentPower = 0; double internalCurrentPower = 0;
final double internalMaxPower = this.getMaxEnergyCapacity(); final double internalMaxPower = this.getMaxEnergyCapacity();
if (internalMaxPower > 0) { if( internalMaxPower > 0 )
if (tag != null) { {
internalCurrentPower = tag.getDouble("internalCurrentPower"); if( tag != null )
{
internalCurrentPower = tag.getDouble( "internalCurrentPower" );
} }
final double percent = internalCurrentPower / internalMaxPower; final double percent = internalCurrentPower / internalMaxPower;
lines.add(GuiText.StoredEnergy.getLocal() + ':' + MessageFormat.format(" {0,number,#} ", internalCurrentPower) + Platform lines.add( GuiText.StoredEnergy.getLocal() + ':' + MessageFormat.format( " {0,number,#} ", internalCurrentPower ) + Platform
.gui_localize(PowerUnits.AE.unlocalizedName) + " - " + MessageFormat.format(" {0,number,#.##%} ", percent)); .gui_localize( PowerUnits.AE.unlocalizedName ) + " - " + MessageFormat.format( " {0,number,#.##%} ", percent ) );
} }
} }
@Override @Override
public double injectAEPower(final ItemStack is, double amount, Actionable mode) { public double injectAEPower( final ItemStack is, double amount, Actionable mode )
final double internalCurrentPower = this.getInternal(is); {
final double internalMaxPower = this.getAEMaxPower(is); final double internalCurrentPower = this.getInternal( is );
final double internalMaxPower = this.getAEMaxPower( is );
final double required = internalMaxPower - internalCurrentPower; final double required = internalMaxPower - internalCurrentPower;
final double overflow = Math.max(0, amount - required); final double overflow = Math.max( 0, amount - required );
if (mode == Actionable.MODULATE) { if( mode == Actionable.MODULATE )
final double toAdd = Math.min(required, amount); {
final double toAdd = Math.min( required, amount );
final double newPowerStored = internalCurrentPower + toAdd; final double newPowerStored = internalCurrentPower + toAdd;
this.setInternal(is, newPowerStored); this.setInternal( is, newPowerStored );
} }
return overflow; return overflow;
} }
@Override @Override
public double extractAEPower(final ItemStack is, double amount, Actionable mode) { public double extractAEPower( final ItemStack is, double amount, Actionable mode )
final double internalCurrentPower = this.getInternal(is); {
final double fulfillable = Math.min(amount, internalCurrentPower); final double internalCurrentPower = this.getInternal( is );
final double fulfillable = Math.min( amount, internalCurrentPower );
if (mode == Actionable.MODULATE) { if( mode == Actionable.MODULATE )
{
final double newPowerStored = internalCurrentPower - fulfillable; final double newPowerStored = internalCurrentPower - fulfillable;
this.setInternal(is, newPowerStored); this.setInternal( is, newPowerStored );
} }
return fulfillable; return fulfillable;
} }
@Override @Override
public double getAEMaxPower(final ItemStack is) { public double getAEMaxPower( final ItemStack is )
{
return this.getMaxEnergyCapacity(); return this.getMaxEnergyCapacity();
} }
@Override @Override
public double getAECurrentPower(final ItemStack is) { public double getAECurrentPower( final ItemStack is )
return this.getInternal(is); {
return this.getInternal( is );
} }
@Override @Override
public AccessRestriction getPowerFlow(final ItemStack is) { public AccessRestriction getPowerFlow( final ItemStack is )
{
return AccessRestriction.WRITE; return AccessRestriction.WRITE;
} }
private double getMaxEnergyCapacity() { private double getMaxEnergyCapacity()
final Block blockID = Block.getBlockFromItem(this); {
final Block blockID = Block.getBlockFromItem( this );
final IBlockDefinition energyCell = Api.INSTANCE.definitions().blocks().energyCell(); final IBlockDefinition energyCell = Api.INSTANCE.definitions().blocks().energyCell();
return energyCell.maybeBlock().map(block -> return energyCell.maybeBlock().map( block ->
{
if( blockID == block )
{ {
if (blockID == block) {
return 200000; return 200000;
} else { }
else
{
return 8 * 200000; return 8 * 200000;
} }
}).orElse(0); } ).orElse( 0 );
} }
private double getInternal(final ItemStack is) { private double getInternal( final ItemStack is )
final NBTTagCompound nbt = Platform.openNbtData(is); {
return nbt.getDouble("internalCurrentPower"); final NBTTagCompound nbt = Platform.openNbtData( is );
return nbt.getDouble( "internalCurrentPower" );
} }
private void setInternal(final ItemStack is, final double amt) { private void setInternal( final ItemStack is, final double amt )
final NBTTagCompound nbt = Platform.openNbtData(is); {
nbt.setDouble("internalCurrentPower", amt); final NBTTagCompound nbt = Platform.openNbtData( is );
nbt.setDouble( "internalCurrentPower", amt );
} }
} }
@@ -20,25 +20,29 @@ package appeng.block;
import com.google.common.base.Preconditions; import com.google.common.base.Preconditions;
import net.minecraft.block.Block; import net.minecraft.block.Block;
import net.minecraft.block.BlockStairs; import net.minecraft.block.BlockStairs;
public abstract class AEBaseStairBlock extends BlockStairs { public abstract class AEBaseStairBlock extends BlockStairs
{
protected AEBaseStairBlock(final Block block, final String type) { protected AEBaseStairBlock( final Block block, final String type )
super(block.getDefaultState()); {
super( block.getDefaultState() );
Preconditions.checkNotNull(block); Preconditions.checkNotNull( block );
Preconditions.checkNotNull(block.getUnlocalizedName()); Preconditions.checkNotNull( block.getUnlocalizedName() );
Preconditions.checkArgument(block.getUnlocalizedName().length() > 0); Preconditions.checkArgument( block.getUnlocalizedName().length() > 0 );
this.setUnlocalizedName("stair." + type); this.setUnlocalizedName( "stair." + type );
this.setLightOpacity(0); this.setLightOpacity( 0 );
} }
@Override @Override
public String toString() { public String toString()
{
String regName = this.getRegistryName() != null ? this.getRegistryName().getResourcePath() : "unregistered"; String regName = this.getRegistryName() != null ? this.getRegistryName().getResourcePath() : "unregistered";
return this.getClass().getSimpleName() + "[" + regName + "]"; return this.getClass().getSimpleName() + "[" + regName + "]";
} }
+189 -137
View File
@@ -19,23 +19,14 @@
package appeng.block; package appeng.block;
import appeng.api.implementations.items.IMemoryCard; import java.util.ArrayList;
import appeng.api.implementations.items.MemoryCardMessages; import java.util.List;
import appeng.api.implementations.tiles.IColorableTile;
import appeng.api.util.AEColor; import javax.annotation.Nonnull;
import appeng.api.util.AEPartLocation; import javax.annotation.Nullable;
import appeng.api.util.IOrientable;
import appeng.block.networking.BlockCableBus;
import appeng.core.sync.GuiBridge;
import appeng.helpers.ICustomCollision;
import appeng.items.tools.quartz.ToolQuartzCuttingKnife;
import appeng.tile.AEBaseInvTile;
import appeng.tile.AEBaseTile;
import appeng.tile.networking.TileCableBus;
import appeng.tile.storage.TileSkyChest;
import appeng.util.Platform;
import appeng.util.SettingsFrom;
import com.google.common.collect.Lists; import com.google.common.collect.Lists;
import net.minecraft.block.Block; import net.minecraft.block.Block;
import net.minecraft.block.ITileEntityProvider; import net.minecraft.block.ITileEntityProvider;
import net.minecraft.block.material.Material; import net.minecraft.block.material.Material;
@@ -55,88 +46,111 @@ import net.minecraft.world.World;
import net.minecraftforge.common.property.ExtendedBlockState; import net.minecraftforge.common.property.ExtendedBlockState;
import net.minecraftforge.common.property.IExtendedBlockState; import net.minecraftforge.common.property.IExtendedBlockState;
import net.minecraftforge.common.property.IUnlistedProperty; import net.minecraftforge.common.property.IUnlistedProperty;
import net.minecraftforge.event.ForgeEventFactory;
import net.minecraftforge.items.ItemHandlerHelper; import net.minecraftforge.items.ItemHandlerHelper;
import javax.annotation.Nonnull; import appeng.api.implementations.items.IMemoryCard;
import javax.annotation.Nullable; import appeng.api.implementations.items.MemoryCardMessages;
import java.util.ArrayList; import appeng.api.implementations.tiles.IColorableTile;
import java.util.List; import appeng.api.util.AEColor;
import appeng.api.util.IOrientable;
import appeng.block.networking.BlockCableBus;
import appeng.helpers.ICustomCollision;
import appeng.tile.AEBaseInvTile;
import appeng.tile.AEBaseTile;
import appeng.tile.networking.TileCableBus;
import appeng.tile.storage.TileSkyChest;
import appeng.util.Platform;
import appeng.util.SettingsFrom;
public abstract class AEBaseTileBlock extends AEBaseBlock implements ITileEntityProvider { public abstract class AEBaseTileBlock extends AEBaseBlock implements ITileEntityProvider
{
@Nonnull @Nonnull
private Class<? extends AEBaseTile> tileEntityType; private Class<? extends AEBaseTile> tileEntityType;
public AEBaseTileBlock(final Material mat) { public AEBaseTileBlock( final Material mat )
super(mat); {
super( mat );
} }
public static final UnlistedDirection FORWARD = new UnlistedDirection("forward"); public static final UnlistedDirection FORWARD = new UnlistedDirection( "forward" );
public static final UnlistedDirection UP = new UnlistedDirection("up"); public static final UnlistedDirection UP = new UnlistedDirection( "up" );
@Override @Override
public IBlockState getExtendedState(IBlockState state, IBlockAccess world, BlockPos pos) { public IBlockState getExtendedState( IBlockState state, IBlockAccess world, BlockPos pos )
{
// A subclass may decide it doesn't want extended block state for whatever reason // A subclass may decide it doesn't want extended block state for whatever reason
if (!(state instanceof IExtendedBlockState)) { if( !( state instanceof IExtendedBlockState ) )
{
return state; return state;
} }
AEBaseTile tile = this.getTileEntity(world, pos); AEBaseTile tile = this.getTileEntity( world, pos );
if (tile == null) { if( tile == null )
{
return state; // No info available return state; // No info available
} }
IExtendedBlockState extState = (IExtendedBlockState) state; IExtendedBlockState extState = (IExtendedBlockState) state;
return extState.withProperty(FORWARD, tile.getForward()).withProperty(UP, tile.getUp()); return extState.withProperty( FORWARD, tile.getForward() ).withProperty( UP, tile.getUp() );
} }
@Override @Override
protected BlockStateContainer createBlockState() { protected BlockStateContainer createBlockState()
return new ExtendedBlockState(this, this.getAEStates(), new IUnlistedProperty[]{ {
return new ExtendedBlockState( this, this.getAEStates(), new IUnlistedProperty[] {
FORWARD, FORWARD,
UP UP
}); } );
} }
@Override @Override
public int getMetaFromState(IBlockState state) { public int getMetaFromState( IBlockState state )
{
return 0; return 0;
} }
// TODO : Was this change needed? // TODO : Was this change needed?
public void setTileEntity(final Class<? extends AEBaseTile> c) { public void setTileEntity( final Class<? extends AEBaseTile> c )
{
this.tileEntityType = c; this.tileEntityType = c;
this.setInventory(AEBaseInvTile.class.isAssignableFrom(c)); this.setInventory( AEBaseInvTile.class.isAssignableFrom( c ) );
} }
@Override @Override
public boolean hasTileEntity(IBlockState state) { public boolean hasTileEntity( IBlockState state )
{
return this.hasBlockTileEntity(); return this.hasBlockTileEntity();
} }
private boolean hasBlockTileEntity() { private boolean hasBlockTileEntity()
{
return this.tileEntityType != null; return this.tileEntityType != null;
} }
public Class<? extends AEBaseTile> getTileEntityClass() { public Class<? extends AEBaseTile> getTileEntityClass()
{
return this.tileEntityType; return this.tileEntityType;
} }
@Nullable @Nullable
public <T extends AEBaseTile> T getTileEntity(final IBlockAccess w, final int x, final int y, final int z) { public <T extends AEBaseTile> T getTileEntity( final IBlockAccess w, final int x, final int y, final int z )
return this.getTileEntity(w, new BlockPos(x, y, z)); {
return this.getTileEntity( w, new BlockPos( x, y, z ) );
} }
@Nullable @Nullable
public <T extends AEBaseTile> T getTileEntity(final IBlockAccess w, final BlockPos pos) { public <T extends AEBaseTile> T getTileEntity( final IBlockAccess w, final BlockPos pos )
if (!this.hasBlockTileEntity()) { {
if( !this.hasBlockTileEntity() )
{
return null; return null;
} }
final TileEntity te = w.getTileEntity(pos); final TileEntity te = w.getTileEntity( pos );
if (this.tileEntityType.isInstance(te)) { if( this.tileEntityType.isInstance( te ) )
{
return (T) te; return (T) te;
} }
@@ -144,14 +158,21 @@ public abstract class AEBaseTileBlock extends AEBaseBlock implements ITileEntity
} }
@Override @Override
public final TileEntity createNewTileEntity(final World var1, final int var2) { public final TileEntity createNewTileEntity( final World var1, final int var2 )
if (this.hasBlockTileEntity()) { {
try { if( this.hasBlockTileEntity() )
{
try
{
return this.tileEntityType.newInstance(); return this.tileEntityType.newInstance();
} catch (final InstantiationException e) { }
throw new IllegalStateException("Failed to create a new instance of an illegal class " + this.tileEntityType, e); catch( final InstantiationException e )
} catch (final IllegalAccessException e) { {
throw new IllegalStateException("Failed to create a new instance of " + this.tileEntityType + ", because lack of permissions", e); throw new IllegalStateException( "Failed to create a new instance of an illegal class " + this.tileEntityType, e );
}
catch( final IllegalAccessException e )
{
throw new IllegalStateException( "Failed to create a new instance of " + this.tileEntityType + ", because lack of permissions", e );
} }
} }
@@ -159,183 +180,214 @@ public abstract class AEBaseTileBlock extends AEBaseBlock implements ITileEntity
} }
@Override @Override
public void breakBlock(final World w, final BlockPos pos, final IBlockState state) { public void breakBlock( final World w, final BlockPos pos, final IBlockState state )
final AEBaseTile te = this.getTileEntity(w, pos); {
if (te != null) { final AEBaseTile te = this.getTileEntity( w, pos );
if( te != null )
{
final ArrayList<ItemStack> drops = new ArrayList<>(); final ArrayList<ItemStack> drops = new ArrayList<>();
if (te.dropItems()) { if( te.dropItems() )
te.getDrops(w, pos, drops); {
} else { te.getDrops( w, pos, drops );
te.getNoDrops(w, pos, drops); }
else
{
te.getNoDrops( w, pos, drops );
} }
// Cry ;_; ... // Cry ;_; ...
Platform.spawnDrops(w, pos, drops); Platform.spawnDrops( w, pos, drops );
} }
// super will remove the TE, as it is not an instance of BlockContainer // super will remove the TE, as it is not an instance of BlockContainer
super.breakBlock(w, pos, state); super.breakBlock( w, pos, state );
} }
@Override @Override
public final EnumFacing[] getValidRotations(final World w, final BlockPos pos) { public final EnumFacing[] getValidRotations( final World w, final BlockPos pos )
final AEBaseTile obj = this.getTileEntity(w, pos); {
if (obj != null && obj.canBeRotated()) { final AEBaseTile obj = this.getTileEntity( w, pos );
if( obj != null && obj.canBeRotated() )
{
return EnumFacing.VALUES; return EnumFacing.VALUES;
} }
return super.getValidRotations(w, pos); return super.getValidRotations( w, pos );
} }
@Override @Override
public boolean recolorBlock(final World world, final BlockPos pos, final EnumFacing side, final EnumDyeColor color) { public boolean recolorBlock( final World world, final BlockPos pos, final EnumFacing side, final EnumDyeColor color )
final TileEntity te = this.getTileEntity(world, pos); {
final TileEntity te = this.getTileEntity( world, pos );
if (te instanceof IColorableTile) { if( te instanceof IColorableTile )
{
final IColorableTile ct = (IColorableTile) te; final IColorableTile ct = (IColorableTile) te;
final AEColor c = ct.getColor(); final AEColor c = ct.getColor();
final AEColor newColor = AEColor.values()[color.getMetadata()]; final AEColor newColor = AEColor.values()[color.getMetadata()];
if (c != newColor) { if( c != newColor )
ct.recolourBlock(side, newColor, null); {
ct.recolourBlock( side, newColor, null );
return true; return true;
} }
return false; return false;
} }
return super.recolorBlock(world, pos, side, color); return super.recolorBlock( world, pos, side, color );
} }
@Override @Override
public int getComparatorInputOverride(IBlockState state, final World w, final BlockPos pos) { public int getComparatorInputOverride( IBlockState state, final World w, final BlockPos pos )
final TileEntity te = this.getTileEntity(w, pos); {
if (te instanceof AEBaseInvTile) { final TileEntity te = this.getTileEntity( w, pos );
if( te instanceof AEBaseInvTile )
{
AEBaseInvTile invTile = (AEBaseInvTile) te; AEBaseInvTile invTile = (AEBaseInvTile) te;
if (invTile.getInternalInventory().getSlots() > 0) { if( invTile.getInternalInventory().getSlots() > 0 )
return ItemHandlerHelper.calcRedstoneFromInventory(invTile.getInternalInventory()); {
return ItemHandlerHelper.calcRedstoneFromInventory( invTile.getInternalInventory() );
} }
} }
return 0; return 0;
} }
@Override @Override
public boolean eventReceived(final IBlockState state, final World worldIn, final BlockPos pos, final int eventID, final int eventParam) { public boolean eventReceived( final IBlockState state, final World worldIn, final BlockPos pos, final int eventID, final int eventParam )
super.eventReceived(state, worldIn, pos, eventID, eventParam); {
final TileEntity tileentity = worldIn.getTileEntity(pos); super.eventReceived( state, worldIn, pos, eventID, eventParam );
return tileentity != null && tileentity.receiveClientEvent(eventID, eventParam); final TileEntity tileentity = worldIn.getTileEntity( pos );
return tileentity != null ? tileentity.receiveClientEvent( eventID, eventParam ) : false;
} }
@Override @Override
public void onBlockPlacedBy(final World w, final BlockPos pos, final IBlockState state, final EntityLivingBase placer, final ItemStack is) { public void onBlockPlacedBy( final World w, final BlockPos pos, final IBlockState state, final EntityLivingBase placer, final ItemStack is )
if (is.hasDisplayName()) { {
final TileEntity te = this.getTileEntity(w, pos); if( is.hasDisplayName() )
if (te instanceof AEBaseTile) { {
((AEBaseTile) w.getTileEntity(pos)).setName(is.getDisplayName()); final TileEntity te = this.getTileEntity( w, pos );
if( te instanceof AEBaseTile )
{
( (AEBaseTile) w.getTileEntity( pos ) ).setName( is.getDisplayName() );
} }
} }
} }
@Override @Override
public boolean onBlockActivated(World world, BlockPos pos, IBlockState state, EntityPlayer player, EnumHand hand, EnumFacing facing, float hitX, float hitY, float hitZ) { public boolean onBlockActivated( World world, BlockPos pos, IBlockState state, EntityPlayer player, EnumHand hand, EnumFacing facing, float hitX, float hitY, float hitZ )
{
ItemStack heldItem; ItemStack heldItem;
if (player != null && !player.getHeldItem(hand).isEmpty()) { if( player != null && !player.getHeldItem( hand ).isEmpty() )
heldItem = player.getHeldItem(hand); {
heldItem = player.getHeldItem( hand );
if (Platform.isWrench(player, heldItem, pos) && player.isSneaking()) { if( Platform.isWrench( player, heldItem, pos ) && player.isSneaking() )
final IBlockState blockState = world.getBlockState(pos); {
final IBlockState blockState = world.getBlockState( pos );
final Block block = blockState.getBlock(); final Block block = blockState.getBlock();
if (block == null) { if( block == null )
{
return false; return false;
} }
final AEBaseTile tile = this.getTileEntity(world, pos); final AEBaseTile tile = this.getTileEntity( world, pos );
if (tile == null) { if( tile == null )
{
return false; return false;
} }
if (tile instanceof TileCableBus || tile instanceof TileSkyChest) { if( tile instanceof TileCableBus || tile instanceof TileSkyChest )
{
return false; return false;
} }
final ItemStack[] itemDropCandidates = Platform.getBlockDrops(world, pos); final ItemStack[] itemDropCandidates = Platform.getBlockDrops( world, pos );
final ItemStack op = new ItemStack(this); final ItemStack op = new ItemStack( this );
for (final ItemStack ol : itemDropCandidates) { for( final ItemStack ol : itemDropCandidates )
if (Platform.itemComparisons().isEqualItemType(ol, op)) { {
final NBTTagCompound tag = tile.downloadSettings(SettingsFrom.DISMANTLE_ITEM); if( Platform.itemComparisons().isEqualItemType( ol, op ) )
if (tag != null) { {
ol.setTagCompound(tag); final NBTTagCompound tag = tile.downloadSettings( SettingsFrom.DISMANTLE_ITEM );
if( tag != null )
{
ol.setTagCompound( tag );
} }
} }
} }
if (block.removedByPlayer(blockState, world, pos, player, false)) { if( block.removedByPlayer( blockState, world, pos, player, false ) )
final List<ItemStack> itemsToDrop = Lists.newArrayList(itemDropCandidates); {
Platform.spawnDrops(world, pos, itemsToDrop); final List<ItemStack> itemsToDrop = Lists.newArrayList( itemDropCandidates );
world.setBlockToAir(pos); Platform.spawnDrops( world, pos, itemsToDrop );
world.setBlockToAir( pos );
} }
return false; return false;
} }
if (heldItem.getItem() instanceof IMemoryCard && !(this instanceof BlockCableBus)) { if( heldItem.getItem() instanceof IMemoryCard && !( this instanceof BlockCableBus ) )
{
final IMemoryCard memoryCard = (IMemoryCard) heldItem.getItem(); final IMemoryCard memoryCard = (IMemoryCard) heldItem.getItem();
final AEBaseTile tileEntity = this.getTileEntity(world, pos); final AEBaseTile tileEntity = this.getTileEntity( world, pos );
if (tileEntity == null) { if( tileEntity == null )
{
return false; return false;
} }
final String name = this.getUnlocalizedName(); final String name = this.getUnlocalizedName();
if (player.isSneaking()) { if( player.isSneaking() )
final NBTTagCompound data = tileEntity.downloadSettings(SettingsFrom.MEMORY_CARD); {
if (data != null) { final NBTTagCompound data = tileEntity.downloadSettings( SettingsFrom.MEMORY_CARD );
memoryCard.setMemoryCardContents(heldItem, name, data); if( data != null )
memoryCard.notifyUser(player, MemoryCardMessages.SETTINGS_SAVED); {
memoryCard.setMemoryCardContents( heldItem, name, data );
memoryCard.notifyUser( player, MemoryCardMessages.SETTINGS_SAVED );
} }
} else { }
final String savedName = memoryCard.getSettingsName(heldItem); else
final NBTTagCompound data = memoryCard.getData(heldItem); {
final String savedName = memoryCard.getSettingsName( heldItem );
final NBTTagCompound data = memoryCard.getData( heldItem );
if (this.getUnlocalizedName().equals(savedName)) { if( this.getUnlocalizedName().equals( savedName ) )
tileEntity.uploadSettings(SettingsFrom.MEMORY_CARD, data); {
memoryCard.notifyUser(player, MemoryCardMessages.SETTINGS_LOADED); tileEntity.uploadSettings( SettingsFrom.MEMORY_CARD, data );
} else { memoryCard.notifyUser( player, MemoryCardMessages.SETTINGS_LOADED );
memoryCard.notifyUser(player, MemoryCardMessages.INVALID_MACHINE); }
else
{
memoryCard.notifyUser( player, MemoryCardMessages.INVALID_MACHINE );
} }
} }
return true; return true;
} }
if (heldItem.getItem() instanceof ToolQuartzCuttingKnife && !(this instanceof BlockCableBus)) {
if (ForgeEventFactory.onItemUseStart(player, heldItem, 1) <= 0) return false;
final AEBaseTile tile = this.getTileEntity(world, pos);
if (tile == null) return false;
Platform.openGUI(player, tile, AEPartLocation.fromFacing(facing), GuiBridge.GUI_RENAMER);
return true;
}
} }
return this.onActivated(world, pos, player, hand, player.getHeldItem(hand), facing, hitX, hitY, hitZ); return this.onActivated( world, pos, player, hand, player.getHeldItem( hand ), facing, hitX, hitY, hitZ );
} }
@Override @Override
public IOrientable getOrientable(final IBlockAccess w, final BlockPos pos) { public IOrientable getOrientable( final IBlockAccess w, final BlockPos pos )
return this.getTileEntity(w, pos); {
return this.getTileEntity( w, pos );
} }
@Override @Override
public ICustomCollision getCustomCollision(final World w, final BlockPos pos) { public ICustomCollision getCustomCollision( final World w, final BlockPos pos )
final AEBaseTile te = this.getTileEntity(w, pos); {
if (te instanceof ICustomCollision) { final AEBaseTile te = this.getTileEntity( w, pos );
if( te instanceof ICustomCollision )
{
return (ICustomCollision) te; return (ICustomCollision) te;
} }
return super.getCustomCollision(w, pos); return super.getCustomCollision( w, pos );
} }
} }
@@ -22,8 +22,10 @@ package appeng.block;
import net.minecraft.block.material.Material; import net.minecraft.block.material.Material;
public abstract class AEDecorativeBlock extends AEBaseBlock { public abstract class AEDecorativeBlock extends AEBaseBlock
public AEDecorativeBlock(final Material mat) { {
super(mat); public AEDecorativeBlock( final Material mat )
{
super( mat );
} }
} }
@@ -23,24 +23,29 @@ import net.minecraft.world.IBlockAccess;
import net.minecraftforge.common.property.IUnlistedProperty; import net.minecraftforge.common.property.IUnlistedProperty;
public final class UnlistedBlockAccess implements IUnlistedProperty<IBlockAccess> { public final class UnlistedBlockAccess implements IUnlistedProperty<IBlockAccess>
{
@Override @Override
public String getName() { public String getName()
{
return "ba"; return "ba";
} }
@Override @Override
public boolean isValid(final IBlockAccess value) { public boolean isValid( final IBlockAccess value )
{
return true; return true;
} }
@Override @Override
public Class<IBlockAccess> getType() { public Class<IBlockAccess> getType()
{
return IBlockAccess.class; return IBlockAccess.class;
} }
@Override @Override
public String valueToString(final IBlockAccess value) { public String valueToString( final IBlockAccess value )
{
return null; return null;
} }
} }
@@ -23,24 +23,29 @@ import net.minecraft.util.math.BlockPos;
import net.minecraftforge.common.property.IUnlistedProperty; import net.minecraftforge.common.property.IUnlistedProperty;
public final class UnlistedBlockPos implements IUnlistedProperty<BlockPos> { public final class UnlistedBlockPos implements IUnlistedProperty<BlockPos>
{
@Override @Override
public String getName() { public String getName()
{
return "pos"; return "pos";
} }
@Override @Override
public boolean isValid(final BlockPos value) { public boolean isValid( final BlockPos value )
{
return true; return true;
} }
@Override @Override
public Class<BlockPos> getType() { public Class<BlockPos> getType()
{
return BlockPos.class; return BlockPos.class;
} }
@Override @Override
public String valueToString(final BlockPos value) { public String valueToString( final BlockPos value )
{
return null; return null;
} }
} }
@@ -23,31 +23,37 @@ import net.minecraft.util.EnumFacing;
import net.minecraftforge.common.property.IUnlistedProperty; import net.minecraftforge.common.property.IUnlistedProperty;
public class UnlistedDirection implements IUnlistedProperty<EnumFacing> { public class UnlistedDirection implements IUnlistedProperty<EnumFacing>
{
private final String name; private final String name;
public UnlistedDirection(String name) { public UnlistedDirection( String name )
{
this.name = name; this.name = name;
} }
@Override @Override
public String getName() { public String getName()
{
return this.name; return this.name;
} }
@Override @Override
public boolean isValid(EnumFacing value) { public boolean isValid( EnumFacing value )
{
return value != null; return value != null;
} }
@Override @Override
public Class<EnumFacing> getType() { public Class<EnumFacing> getType()
{
return EnumFacing.class; return EnumFacing.class;
} }
@Override @Override
public String valueToString(EnumFacing value) { public String valueToString( EnumFacing value )
{
return value.getName(); return value.getName();
} }
@@ -19,9 +19,6 @@
package appeng.block.crafting; package appeng.block.crafting;
import appeng.api.util.AEColor;
import appeng.client.UnlistedProperty;
import appeng.tile.crafting.TileCraftingMonitorTile;
import net.minecraft.block.state.BlockStateContainer; import net.minecraft.block.state.BlockStateContainer;
import net.minecraft.block.state.IBlockState; import net.minecraft.block.state.IBlockState;
import net.minecraft.creativetab.CreativeTabs; import net.minecraft.creativetab.CreativeTabs;
@@ -36,47 +33,57 @@ import net.minecraftforge.common.property.IUnlistedProperty;
import net.minecraftforge.fml.relauncher.Side; import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly; import net.minecraftforge.fml.relauncher.SideOnly;
import appeng.api.util.AEColor;
import appeng.client.UnlistedProperty;
import appeng.tile.crafting.TileCraftingMonitorTile;
public class BlockCraftingMonitor extends BlockCraftingUnit {
public static final UnlistedProperty<AEColor> COLOR = new UnlistedProperty<>("color", AEColor.class); public class BlockCraftingMonitor extends BlockCraftingUnit
{
public BlockCraftingMonitor() { public static final UnlistedProperty<AEColor> COLOR = new UnlistedProperty<>( "color", AEColor.class );
super(CraftingUnitType.MONITOR);
public BlockCraftingMonitor()
{
super( CraftingUnitType.MONITOR );
} }
@Override @Override
protected BlockStateContainer createBlockState() { protected BlockStateContainer createBlockState()
return new ExtendedBlockState(this, this.getAEStates(), new IUnlistedProperty[]{ {
return new ExtendedBlockState( this, this.getAEStates(), new IUnlistedProperty[] {
STATE, STATE,
COLOR, COLOR,
FORWARD, FORWARD,
UP UP
}); } );
} }
@Override @Override
public IExtendedBlockState getExtendedState(IBlockState state, IBlockAccess world, BlockPos pos) { public IExtendedBlockState getExtendedState( IBlockState state, IBlockAccess world, BlockPos pos )
{
AEColor color = AEColor.TRANSPARENT; AEColor color = AEColor.TRANSPARENT;
EnumFacing forward = EnumFacing.NORTH; EnumFacing forward = EnumFacing.NORTH;
EnumFacing up = EnumFacing.UP; EnumFacing up = EnumFacing.UP;
TileCraftingMonitorTile te = this.getTileEntity(world, pos); TileCraftingMonitorTile te = this.getTileEntity( world, pos );
if (te != null) { if( te != null )
{
color = te.getColor(); color = te.getColor();
forward = te.getForward(); forward = te.getForward();
up = te.getUp(); up = te.getUp();
} }
return super.getExtendedState(state, world, pos) return super.getExtendedState( state, world, pos )
.withProperty(COLOR, color) .withProperty( COLOR, color )
.withProperty(FORWARD, forward) .withProperty( FORWARD, forward )
.withProperty(UP, up); .withProperty( UP, up );
} }
@Override @Override
@SideOnly(Side.CLIENT) @SideOnly( Side.CLIENT )
public void getSubBlocks(final CreativeTabs tabs, final NonNullList<ItemStack> itemStacks) { public void getSubBlocks( final CreativeTabs tabs, final NonNullList<ItemStack> itemStacks )
itemStacks.add(new ItemStack(this, 1, 0)); {
itemStacks.add( new ItemStack( this, 1, 0 ) );
} }
} }
@@ -19,10 +19,12 @@
package appeng.block.crafting; package appeng.block.crafting;
public class BlockCraftingStorage extends BlockCraftingUnit { public class BlockCraftingStorage extends BlockCraftingUnit
{
public BlockCraftingStorage(final CraftingUnitType type) { public BlockCraftingStorage( final CraftingUnitType type )
super(type); {
super( type );
} }
} }
@@ -19,13 +19,8 @@
package appeng.block.crafting; package appeng.block.crafting;
import appeng.api.util.AEPartLocation; import java.util.EnumSet;
import appeng.block.AEBaseTileBlock;
import appeng.client.UnlistedProperty;
import appeng.client.render.crafting.CraftingCubeState;
import appeng.core.sync.GuiBridge;
import appeng.tile.crafting.TileCraftingTile;
import appeng.util.Platform;
import net.minecraft.block.Block; import net.minecraft.block.Block;
import net.minecraft.block.material.Material; import net.minecraft.block.material.Material;
import net.minecraft.block.properties.IProperty; import net.minecraft.block.properties.IProperty;
@@ -43,105 +38,130 @@ import net.minecraftforge.common.property.ExtendedBlockState;
import net.minecraftforge.common.property.IExtendedBlockState; import net.minecraftforge.common.property.IExtendedBlockState;
import net.minecraftforge.common.property.IUnlistedProperty; import net.minecraftforge.common.property.IUnlistedProperty;
import java.util.EnumSet; import appeng.api.util.AEPartLocation;
import appeng.block.AEBaseTileBlock;
import appeng.client.UnlistedProperty;
import appeng.client.render.crafting.CraftingCubeState;
import appeng.core.sync.GuiBridge;
import appeng.tile.crafting.TileCraftingTile;
import appeng.util.Platform;
public class BlockCraftingUnit extends AEBaseTileBlock { public class BlockCraftingUnit extends AEBaseTileBlock
public static final PropertyBool FORMED = PropertyBool.create("formed"); {
public static final PropertyBool POWERED = PropertyBool.create("powered"); public static final PropertyBool FORMED = PropertyBool.create( "formed" );
public static final UnlistedProperty<CraftingCubeState> STATE = new UnlistedProperty<>("state", CraftingCubeState.class); public static final PropertyBool POWERED = PropertyBool.create( "powered" );
public static final UnlistedProperty<CraftingCubeState> STATE = new UnlistedProperty<>( "state", CraftingCubeState.class );
public final CraftingUnitType type; public final CraftingUnitType type;
public BlockCraftingUnit(final CraftingUnitType type) { public BlockCraftingUnit( final CraftingUnitType type )
super(Material.IRON); {
super( Material.IRON );
this.type = type; this.type = type;
} }
@Override @Override
protected IProperty[] getAEStates() { protected IProperty[] getAEStates()
return new IProperty[]{POWERED, FORMED}; {
return new IProperty[] { POWERED, FORMED };
} }
@Override @Override
public IExtendedBlockState getExtendedState(IBlockState state, IBlockAccess world, BlockPos pos) { public IExtendedBlockState getExtendedState( IBlockState state, IBlockAccess world, BlockPos pos )
{
EnumSet<EnumFacing> connections = EnumSet.noneOf(EnumFacing.class); EnumSet<EnumFacing> connections = EnumSet.noneOf( EnumFacing.class );
for (EnumFacing facing : EnumFacing.values()) { for( EnumFacing facing : EnumFacing.values() )
if (this.isConnected(world, pos, facing)) { {
connections.add(facing); if( this.isConnected( world, pos, facing ) )
{
connections.add( facing );
} }
} }
IExtendedBlockState extState = (IExtendedBlockState) state; IExtendedBlockState extState = (IExtendedBlockState) state;
return extState.withProperty(STATE, new CraftingCubeState(connections)); return extState.withProperty( STATE, new CraftingCubeState( connections ) );
} }
private boolean isConnected(IBlockAccess world, BlockPos pos, EnumFacing side) { private boolean isConnected( IBlockAccess world, BlockPos pos, EnumFacing side )
BlockPos adjacentPos = pos.offset(side); {
return world.getBlockState(adjacentPos).getBlock() instanceof BlockCraftingUnit; BlockPos adjacentPos = pos.offset( side );
return world.getBlockState( adjacentPos ).getBlock() instanceof BlockCraftingUnit;
} }
@Override @Override
protected BlockStateContainer createBlockState() { protected BlockStateContainer createBlockState()
return new ExtendedBlockState(this, this.getAEStates(), new IUnlistedProperty[]{STATE}); {
return new ExtendedBlockState( this, this.getAEStates(), new IUnlistedProperty[] { STATE } );
} }
@Override @Override
public IBlockState getStateFromMeta(final int meta) { public IBlockState getStateFromMeta( final int meta )
return this.getDefaultState().withProperty(POWERED, (meta & 1) == 1).withProperty(FORMED, (meta & 2) == 2); {
return this.getDefaultState().withProperty( POWERED, ( meta & 1 ) == 1 ).withProperty( FORMED, ( meta & 2 ) == 2 );
} }
@Override @Override
public int getMetaFromState(final IBlockState state) { public int getMetaFromState( final IBlockState state )
boolean p = state.getValue(POWERED); {
boolean f = state.getValue(FORMED); boolean p = state.getValue( POWERED );
return (p ? 1 : 0) | (f ? 2 : 0); boolean f = state.getValue( FORMED );
return ( p ? 1 : 0 ) | ( f ? 2 : 0 );
} }
@Override @Override
public void neighborChanged(final IBlockState state, final World worldIn, final BlockPos pos, final Block blockIn, final BlockPos fromPos) { public void neighborChanged( final IBlockState state, final World worldIn, final BlockPos pos, final Block blockIn, final BlockPos fromPos )
final TileCraftingTile cp = this.getTileEntity(worldIn, pos); {
if (cp != null) { final TileCraftingTile cp = this.getTileEntity( worldIn, pos );
if( cp != null )
{
cp.updateMultiBlock(); cp.updateMultiBlock();
} }
} }
@Override @Override
public BlockRenderLayer getBlockLayer() { public BlockRenderLayer getBlockLayer()
{
return BlockRenderLayer.CUTOUT; return BlockRenderLayer.CUTOUT;
} }
@Override @Override
public void breakBlock(final World w, final BlockPos pos, final IBlockState state) { public void breakBlock( final World w, final BlockPos pos, final IBlockState state )
final TileCraftingTile cp = this.getTileEntity(w, pos); {
if (cp != null) { final TileCraftingTile cp = this.getTileEntity( w, pos );
if( cp != null )
{
cp.breakCluster(); cp.breakCluster();
} }
super.breakBlock(w, pos, state); super.breakBlock( w, pos, state );
} }
@Override @Override
public boolean onBlockActivated(final World w, final BlockPos pos, final IBlockState state, final EntityPlayer p, final EnumHand hand, final EnumFacing side, final float hitX, final float hitY, final float hitZ) { public boolean onBlockActivated( final World w, final BlockPos pos, final IBlockState state, final EntityPlayer p, final EnumHand hand, final EnumFacing side, final float hitX, final float hitY, final float hitZ )
final TileCraftingTile tg = this.getTileEntity(w, pos); {
final TileCraftingTile tg = this.getTileEntity( w, pos );
if (tg != null && !p.isSneaking() && tg.isFormed() && tg.isActive()) { if( tg != null && !p.isSneaking() && tg.isFormed() && tg.isActive() )
if (Platform.isClient()) { {
if( Platform.isClient() )
{
return true; return true;
} }
Platform.openGUI(p, tg, AEPartLocation.fromFacing(side), GuiBridge.GUI_CRAFTING_CPU); Platform.openGUI( p, tg, AEPartLocation.fromFacing( side ), GuiBridge.GUI_CRAFTING_CPU );
return true; return true;
} }
return super.onBlockActivated(w, pos, state, p, hand, side, hitX, hitY, hitZ); return super.onBlockActivated( w, pos, state, p, hand, side, hitX, hitY, hitZ );
} }
public enum CraftingUnitType { public enum CraftingUnitType
{
UNIT, ACCELERATOR, STORAGE_1K, STORAGE_4K, STORAGE_16K, STORAGE_64K, MONITOR UNIT, ACCELERATOR, STORAGE_1K, STORAGE_4K, STORAGE_16K, STORAGE_64K, MONITOR
} }
} }
@@ -19,11 +19,6 @@
package appeng.block.crafting; package appeng.block.crafting;
import appeng.api.util.AEPartLocation;
import appeng.block.AEBaseTileBlock;
import appeng.core.sync.GuiBridge;
import appeng.tile.crafting.TileMolecularAssembler;
import appeng.util.Platform;
import net.minecraft.block.material.Material; import net.minecraft.block.material.Material;
import net.minecraft.block.properties.IProperty; import net.minecraft.block.properties.IProperty;
import net.minecraft.block.properties.PropertyBool; import net.minecraft.block.properties.PropertyBool;
@@ -38,71 +33,79 @@ import net.minecraft.world.World;
import net.minecraftforge.fml.relauncher.Side; import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly; import net.minecraftforge.fml.relauncher.SideOnly;
import appeng.api.util.AEPartLocation;
import appeng.block.AEBaseTileBlock;
import appeng.core.sync.GuiBridge;
import appeng.tile.crafting.TileMolecularAssembler;
import appeng.util.Platform;
public class BlockMolecularAssembler extends AEBaseTileBlock {
public static final PropertyBool POWERED = PropertyBool.create("powered"); public class BlockMolecularAssembler extends AEBaseTileBlock
{
public BlockMolecularAssembler() { public static final PropertyBool POWERED = PropertyBool.create( "powered" );
super(Material.IRON);
this.setOpaque(false); public BlockMolecularAssembler()
{
super( Material.IRON );
this.setOpaque( false );
this.lightOpacity = 1; this.lightOpacity = 1;
} }
@Override @Override
protected IProperty[] getAEStates() { protected IProperty[] getAEStates()
return new IProperty[]{POWERED}; {
return new IProperty[] { POWERED };
} }
@Override @Override
public IBlockState getActualState(IBlockState state, IBlockAccess worldIn, BlockPos pos) { public IBlockState getActualState( IBlockState state, IBlockAccess worldIn, BlockPos pos )
{
boolean powered = false; boolean powered = false;
TileMolecularAssembler te = this.getTileEntity(worldIn, pos); TileMolecularAssembler te = this.getTileEntity( worldIn, pos );
if (te != null) { if( te != null )
{
powered = te.isPowered(); powered = te.isPowered();
} }
return super.getActualState(state, worldIn, pos).withProperty(POWERED, powered); return super.getActualState( state, worldIn, pos ).withProperty( POWERED, powered );
} }
/** /**
* NOTE: This is only used to determine how to render an item being held in hand. * NOTE: This is only used to determine how to render an item being held in hand.
* For determining block rendering, the method below is used (canRenderInLayer). * For determining block rendering, the method below is used (canRenderInLayer).
*/ */
@SideOnly(Side.CLIENT) @SideOnly( Side.CLIENT )
@Override @Override
public BlockRenderLayer getBlockLayer() { public BlockRenderLayer getBlockLayer()
{
return BlockRenderLayer.CUTOUT; return BlockRenderLayer.CUTOUT;
} }
@SideOnly(Side.CLIENT) @SideOnly( Side.CLIENT )
@Override @Override
public boolean canRenderInLayer(IBlockState state, BlockRenderLayer layer) { public boolean canRenderInLayer( IBlockState state, BlockRenderLayer layer )
{
return layer == BlockRenderLayer.CUTOUT || layer == BlockRenderLayer.TRANSLUCENT; return layer == BlockRenderLayer.CUTOUT || layer == BlockRenderLayer.TRANSLUCENT;
} }
@Override @Override
public boolean isFullCube(IBlockState state) { public boolean isFullCube( IBlockState state )
{
return false; return false;
} }
@Override @Override
public boolean onBlockActivated(final World w, final BlockPos pos, final IBlockState state, final EntityPlayer p, final EnumHand hand, final EnumFacing side, final float hitX, final float hitY, final float hitZ) { public boolean onBlockActivated( final World w, final BlockPos pos, final IBlockState state, final EntityPlayer p, final EnumHand hand, final EnumFacing side, final float hitX, final float hitY, final float hitZ )
final TileMolecularAssembler tg = this.getTileEntity(w, pos); {
if (tg != null && !p.isSneaking()) { final TileMolecularAssembler tg = this.getTileEntity( w, pos );
Platform.openGUI(p, tg, AEPartLocation.fromFacing(side), GuiBridge.GUI_MAC); if( tg != null && !p.isSneaking() )
{
Platform.openGUI( p, tg, AEPartLocation.fromFacing( side ), GuiBridge.GUI_MAC );
return true; return true;
} }
return super.onBlockActivated(w, pos, state, p, hand, side, hitX, hitY, hitZ); return super.onBlockActivated( w, pos, state, p, hand, side, hitX, hitY, hitZ );
}
@Override
public void onNeighborChange(IBlockAccess world, BlockPos pos, BlockPos neighbor) {
final TileMolecularAssembler tg = this.getTileEntity(world, pos);
if (tg != null) {
tg.updateNeighbors(world, pos, neighbor);
}
} }
} }
@@ -19,27 +19,32 @@
package appeng.block.crafting; package appeng.block.crafting;
import net.minecraft.block.Block;
import net.minecraft.item.ItemStack;
import appeng.api.AEApi; import appeng.api.AEApi;
import appeng.block.AEBaseItemBlock; import appeng.block.AEBaseItemBlock;
import appeng.core.AEConfig; import appeng.core.AEConfig;
import appeng.core.features.AEFeature; import appeng.core.features.AEFeature;
import net.minecraft.block.Block;
import net.minecraft.item.ItemStack;
public class ItemCraftingStorage extends AEBaseItemBlock { public class ItemCraftingStorage extends AEBaseItemBlock
{
public ItemCraftingStorage(final Block id) { public ItemCraftingStorage( final Block id )
super(id); {
super( id );
} }
@Override @Override
public ItemStack getContainerItem(final ItemStack itemStack) { public ItemStack getContainerItem( final ItemStack itemStack )
return AEApi.instance().definitions().blocks().craftingUnit().maybeStack(1).orElse(ItemStack.EMPTY); {
return AEApi.instance().definitions().blocks().craftingUnit().maybeStack( 1 ).orElse( ItemStack.EMPTY );
} }
@Override @Override
public boolean hasContainerItem(final ItemStack stack) { public boolean hasContainerItem( final ItemStack stack )
return AEConfig.instance().isFeatureEnabled(AEFeature.ENABLE_DISASSEMBLY_CRAFTING); {
return AEConfig.instance().isFeatureEnabled( AEFeature.ENABLE_DISASSEMBLY_CRAFTING );
} }
} }
@@ -19,11 +19,8 @@
package appeng.block.grindstone; package appeng.block.grindstone;
import appeng.api.implementations.tiles.ICrankable; import javax.annotation.Nullable;
import appeng.block.AEBaseTileBlock;
import appeng.core.stats.Stats;
import appeng.tile.AEBaseTile;
import appeng.tile.grindstone.TileCrank;
import net.minecraft.block.Block; import net.minecraft.block.Block;
import net.minecraft.block.material.Material; import net.minecraft.block.material.Material;
import net.minecraft.block.state.BlockFaceShape; import net.minecraft.block.state.BlockFaceShape;
@@ -40,113 +37,144 @@ import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World; import net.minecraft.world.World;
import net.minecraftforge.common.util.FakePlayer; import net.minecraftforge.common.util.FakePlayer;
import javax.annotation.Nullable; import appeng.api.implementations.tiles.ICrankable;
import appeng.block.AEBaseTileBlock;
import appeng.core.stats.Stats;
import appeng.tile.AEBaseTile;
import appeng.tile.grindstone.TileCrank;
public class BlockCrank extends AEBaseTileBlock { public class BlockCrank extends AEBaseTileBlock
{
public BlockCrank() { public BlockCrank()
super(Material.WOOD); {
super( Material.WOOD );
this.setLightOpacity(0); this.setLightOpacity( 0 );
this.setHarvestLevel("axe", 0); this.setHarvestLevel( "axe", 0 );
this.setFullSize(this.setOpaque(false)); this.setFullSize( this.setOpaque( false ) );
} }
@Override @Override
public boolean onActivated(final World w, final BlockPos pos, final EntityPlayer player, final EnumHand hand, final @Nullable ItemStack heldItem, final EnumFacing side, final float hitX, final float hitY, final float hitZ) { public boolean onActivated( final World w, final BlockPos pos, final EntityPlayer player, final EnumHand hand, final @Nullable ItemStack heldItem, final EnumFacing side, final float hitX, final float hitY, final float hitZ )
if (player instanceof FakePlayer || player == null) { {
this.dropCrank(w, pos); if( player instanceof FakePlayer || player == null )
{
this.dropCrank( w, pos );
return true; return true;
} }
final AEBaseTile tile = this.getTileEntity(w, pos); final AEBaseTile tile = this.getTileEntity( w, pos );
if (tile instanceof TileCrank) { if( tile instanceof TileCrank )
if (((TileCrank) tile).power()) { {
Stats.TurnedCranks.addToPlayer(player, 1); if( ( (TileCrank) tile ).power() )
{
Stats.TurnedCranks.addToPlayer( player, 1 );
} }
} }
return true; return true;
} }
private void dropCrank(final World world, final BlockPos pos) { private void dropCrank( final World world, final BlockPos pos )
world.destroyBlock(pos, true); // w.destroyBlock( x, y, z, true ); {
world.notifyBlockUpdate(pos, this.getDefaultState(), world.getBlockState(pos), 3); world.destroyBlock( pos, true ); // w.destroyBlock( x, y, z, true );
world.notifyBlockUpdate( pos, this.getDefaultState(), world.getBlockState( pos ), 3 );
} }
@Override @Override
public void onBlockPlacedBy(final World world, final BlockPos pos, final IBlockState state, final EntityLivingBase placer, final ItemStack stack) { public void onBlockPlacedBy( final World world, final BlockPos pos, final IBlockState state, final EntityLivingBase placer, final ItemStack stack )
final AEBaseTile tile = this.getTileEntity(world, pos); {
if (tile != null) { final AEBaseTile tile = this.getTileEntity( world, pos );
final EnumFacing mnt = this.findCrankable(world, pos); if( tile != null )
{
final EnumFacing mnt = this.findCrankable( world, pos );
EnumFacing forward = EnumFacing.UP; EnumFacing forward = EnumFacing.UP;
if (mnt == EnumFacing.UP || mnt == EnumFacing.DOWN) { if( mnt == EnumFacing.UP || mnt == EnumFacing.DOWN )
{
forward = EnumFacing.SOUTH; forward = EnumFacing.SOUTH;
} }
tile.setOrientation(forward, mnt.getOpposite()); tile.setOrientation( forward, mnt.getOpposite() );
} else { }
this.dropCrank(world, pos); else
{
this.dropCrank( world, pos );
} }
} }
@Override @Override
public boolean isValidOrientation(final World w, final BlockPos pos, final EnumFacing forward, final EnumFacing up) { public boolean isValidOrientation( final World w, final BlockPos pos, final EnumFacing forward, final EnumFacing up )
final TileEntity te = w.getTileEntity(pos); {
return !(te instanceof TileCrank) || this.isCrankable(w, pos, up.getOpposite()); final TileEntity te = w.getTileEntity( pos );
return !( te instanceof TileCrank ) || this.isCrankable( w, pos, up.getOpposite() );
} }
private EnumFacing findCrankable(final World world, final BlockPos pos) { private EnumFacing findCrankable( final World world, final BlockPos pos )
for (final EnumFacing dir : EnumFacing.VALUES) { {
if (this.isCrankable(world, pos, dir)) { for( final EnumFacing dir : EnumFacing.VALUES )
{
if( this.isCrankable( world, pos, dir ) )
{
return dir; return dir;
} }
} }
return null; return null;
} }
private boolean isCrankable(final World world, final BlockPos pos, final EnumFacing offset) { private boolean isCrankable( final World world, final BlockPos pos, final EnumFacing offset )
final BlockPos o = pos.offset(offset); {
final TileEntity te = world.getTileEntity(o); final BlockPos o = pos.offset( offset );
final TileEntity te = world.getTileEntity( o );
return te instanceof ICrankable && ((ICrankable) te).canCrankAttach(offset.getOpposite()); return te instanceof ICrankable && ( (ICrankable) te ).canCrankAttach( offset.getOpposite() );
} }
@Override @Override
public EnumBlockRenderType getRenderType(IBlockState state) { public EnumBlockRenderType getRenderType( IBlockState state )
{
return EnumBlockRenderType.ENTITYBLOCK_ANIMATED; return EnumBlockRenderType.ENTITYBLOCK_ANIMATED;
} }
@Override @Override
public void neighborChanged(IBlockState state, World world, BlockPos pos, Block blockIn, BlockPos fromPos) { public void neighborChanged( IBlockState state, World world, BlockPos pos, Block blockIn, BlockPos fromPos )
{
final AEBaseTile tile = this.getTileEntity(world, pos); final AEBaseTile tile = this.getTileEntity( world, pos );
if (tile != null) { if( tile != null )
if (!this.isCrankable(world, pos, tile.getUp().getOpposite())) { {
this.dropCrank(world, pos); if( !this.isCrankable( world, pos, tile.getUp().getOpposite() ) )
{
this.dropCrank( world, pos );
} }
} else { }
this.dropCrank(world, pos); else
{
this.dropCrank( world, pos );
} }
} }
@Override @Override
public boolean canPlaceBlockAt(final World world, final BlockPos pos) { public boolean canPlaceBlockAt( final World world, final BlockPos pos )
return this.findCrankable(world, pos) != null; {
return this.findCrankable( world, pos ) != null;
} }
@Override @Override
public boolean isFullCube(IBlockState state) { public boolean isFullCube( IBlockState state )
{
return false; return false;
} }
@Override @Override
public boolean canPlaceTorchOnTop(IBlockState state, IBlockAccess world, BlockPos pos) { public boolean canPlaceTorchOnTop( IBlockState state, IBlockAccess world, BlockPos pos )
{
return false; return false;
} }
@Override @Override
public BlockFaceShape getBlockFaceShape(IBlockAccess worldIn, IBlockState state, BlockPos pos, EnumFacing face) { public BlockFaceShape getBlockFaceShape( IBlockAccess worldIn, IBlockState state, BlockPos pos, EnumFacing face )
{
return BlockFaceShape.UNDEFINED; return BlockFaceShape.UNDEFINED;
} }
@@ -19,11 +19,8 @@
package appeng.block.grindstone; package appeng.block.grindstone;
import appeng.api.util.AEPartLocation; import javax.annotation.Nullable;
import appeng.block.AEBaseTileBlock;
import appeng.core.sync.GuiBridge;
import appeng.tile.grindstone.TileGrinder;
import appeng.util.Platform;
import net.minecraft.block.material.Material; import net.minecraft.block.material.Material;
import net.minecraft.entity.player.EntityPlayer; import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack; import net.minecraft.item.ItemStack;
@@ -32,22 +29,30 @@ import net.minecraft.util.EnumHand;
import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World; import net.minecraft.world.World;
import javax.annotation.Nullable; import appeng.api.util.AEPartLocation;
import appeng.block.AEBaseTileBlock;
import appeng.core.sync.GuiBridge;
import appeng.tile.grindstone.TileGrinder;
import appeng.util.Platform;
public class BlockGrinder extends AEBaseTileBlock { public class BlockGrinder extends AEBaseTileBlock
{
public BlockGrinder() { public BlockGrinder()
super(Material.ROCK); {
super( Material.ROCK );
this.setHardness(3.2F); this.setHardness( 3.2F );
} }
@Override @Override
public boolean onActivated(final World w, final BlockPos pos, final EntityPlayer p, final EnumHand hand, final @Nullable ItemStack heldItem, final EnumFacing side, final float hitX, final float hitY, final float hitZ) { public boolean onActivated( final World w, final BlockPos pos, final EntityPlayer p, final EnumHand hand, final @Nullable ItemStack heldItem, final EnumFacing side, final float hitX, final float hitY, final float hitZ )
final TileGrinder tg = this.getTileEntity(w, pos); {
if (tg != null && !p.isSneaking()) { final TileGrinder tg = this.getTileEntity( w, pos );
Platform.openGUI(p, tg, AEPartLocation.fromFacing(side), GuiBridge.GUI_GRINDER); if( tg != null && !p.isSneaking() )
{
Platform.openGUI( p, tg, AEPartLocation.fromFacing( side ), GuiBridge.GUI_GRINDER );
return true; return true;
} }
return false; return false;
@@ -19,19 +19,22 @@
package appeng.block.grindstone; package appeng.block.grindstone;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import appeng.bootstrap.BlockRenderingCustomizer; import appeng.bootstrap.BlockRenderingCustomizer;
import appeng.bootstrap.IBlockRendering; import appeng.bootstrap.IBlockRendering;
import appeng.bootstrap.IItemRendering; import appeng.bootstrap.IItemRendering;
import appeng.client.render.tesr.CrankTESR; import appeng.client.render.tesr.CrankTESR;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
public class CrankRendering extends BlockRenderingCustomizer { public class CrankRendering extends BlockRenderingCustomizer
{
@Override @Override
@SideOnly(Side.CLIENT) @SideOnly( Side.CLIENT )
public void customize(IBlockRendering rendering, IItemRendering itemRendering) { public void customize( IBlockRendering rendering, IItemRendering itemRendering )
rendering.tesr(new CrankTESR()); {
rendering.tesr( new CrankTESR() );
} }
} }
@@ -19,11 +19,8 @@
package appeng.block.misc; package appeng.block.misc;
import appeng.api.util.AEPartLocation; import javax.annotation.Nullable;
import appeng.block.AEBaseTileBlock;
import appeng.core.sync.GuiBridge;
import appeng.tile.misc.TileCellWorkbench;
import appeng.util.Platform;
import net.minecraft.block.material.Material; import net.minecraft.block.material.Material;
import net.minecraft.entity.player.EntityPlayer; import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack; import net.minecraft.item.ItemStack;
@@ -32,25 +29,35 @@ import net.minecraft.util.EnumHand;
import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World; import net.minecraft.world.World;
import javax.annotation.Nullable; import appeng.api.util.AEPartLocation;
import appeng.block.AEBaseTileBlock;
import appeng.core.sync.GuiBridge;
import appeng.tile.misc.TileCellWorkbench;
import appeng.util.Platform;
public class BlockCellWorkbench extends AEBaseTileBlock { public class BlockCellWorkbench extends AEBaseTileBlock
{
public BlockCellWorkbench() { public BlockCellWorkbench()
super(Material.IRON); {
super( Material.IRON );
} }
@Override @Override
public boolean onActivated(final World w, final BlockPos pos, final EntityPlayer p, final EnumHand hand, final @Nullable ItemStack heldItem, final EnumFacing side, final float hitX, final float hitY, final float hitZ) { public boolean onActivated( final World w, final BlockPos pos, final EntityPlayer p, final EnumHand hand, final @Nullable ItemStack heldItem, final EnumFacing side, final float hitX, final float hitY, final float hitZ )
if (p.isSneaking()) { {
if( p.isSneaking() )
{
return false; return false;
} }
final TileCellWorkbench tg = this.getTileEntity(w, pos); final TileCellWorkbench tg = this.getTileEntity( w, pos );
if (tg != null) { if( tg != null )
if (Platform.isServer()) { {
Platform.openGUI(p, tg, AEPartLocation.fromFacing(side), GuiBridge.GUI_CELL_WORKBENCH); if( Platform.isServer() )
{
Platform.openGUI( p, tg, AEPartLocation.fromFacing( side ), GuiBridge.GUI_CELL_WORKBENCH );
} }
return true; return true;
} }
@@ -19,18 +19,17 @@
package appeng.block.misc; package appeng.block.misc;
import appeng.api.AEApi; import java.util.Collections;
import appeng.api.util.AEAxisAlignedBB; import java.util.List;
import appeng.block.AEBaseTileBlock; import java.util.Random;
import appeng.client.render.effects.LightningFX;
import appeng.client.render.renderable.ItemRenderable; import javax.annotation.Nullable;
import appeng.client.render.tesr.ModularTESR;
import appeng.core.AEConfig; import org.apache.commons.lang3.tuple.ImmutablePair;
import appeng.core.AppEng; import org.apache.commons.lang3.tuple.Pair;
import appeng.helpers.ICustomCollision; import org.lwjgl.util.vector.Matrix4f;
import appeng.tile.AEBaseTile; import org.lwjgl.util.vector.Vector3f;
import appeng.tile.misc.TileCharger;
import appeng.util.Platform;
import net.minecraft.block.material.Material; import net.minecraft.block.material.Material;
import net.minecraft.block.state.IBlockState; import net.minecraft.block.state.IBlockState;
import net.minecraft.client.Minecraft; import net.minecraft.client.Minecraft;
@@ -45,36 +44,46 @@ import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World; import net.minecraft.world.World;
import net.minecraftforge.fml.relauncher.Side; import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly; import net.minecraftforge.fml.relauncher.SideOnly;
import org.apache.commons.lang3.tuple.ImmutablePair;
import org.apache.commons.lang3.tuple.Pair;
import org.lwjgl.util.vector.Matrix4f;
import org.lwjgl.util.vector.Vector3f;
import javax.annotation.Nullable; import appeng.api.AEApi;
import java.util.Collections; import appeng.api.util.AEAxisAlignedBB;
import java.util.List; import appeng.block.AEBaseTileBlock;
import java.util.Random; import appeng.client.render.effects.LightningFX;
import appeng.client.render.renderable.ItemRenderable;
import appeng.client.render.tesr.ModularTESR;
import appeng.core.AEConfig;
import appeng.core.AppEng;
import appeng.helpers.ICustomCollision;
import appeng.tile.AEBaseTile;
import appeng.tile.misc.TileCharger;
import appeng.util.Platform;
public class BlockCharger extends AEBaseTileBlock implements ICustomCollision { public class BlockCharger extends AEBaseTileBlock implements ICustomCollision
{
public BlockCharger() { public BlockCharger()
super(Material.IRON); {
super( Material.IRON );
this.setLightOpacity(2); this.setLightOpacity( 2 );
this.setFullSize(this.setOpaque(false)); this.setFullSize( this.setOpaque( false ) );
} }
@Override @Override
public boolean onActivated(final World w, final BlockPos pos, final EntityPlayer player, final EnumHand hand, final @Nullable ItemStack heldItem, final EnumFacing side, final float hitX, final float hitY, final float hitZ) { public boolean onActivated( final World w, final BlockPos pos, final EntityPlayer player, final EnumHand hand, final @Nullable ItemStack heldItem, final EnumFacing side, final float hitX, final float hitY, final float hitZ )
if (player.isSneaking()) { {
if( player.isSneaking() )
{
return false; return false;
} }
if (Platform.isServer()) { if( Platform.isServer() )
final TileCharger tc = this.getTileEntity(w, pos); {
if (tc != null) { final TileCharger tc = this.getTileEntity( w, pos );
tc.activate(player); if( tc != null )
{
tc.activate( player );
} }
} }
@@ -82,30 +91,37 @@ public class BlockCharger extends AEBaseTileBlock implements ICustomCollision {
} }
@Override @Override
@SideOnly(Side.CLIENT) @SideOnly( Side.CLIENT )
public void randomDisplayTick(final IBlockState state, final World w, final BlockPos pos, final Random r) { public void randomDisplayTick( final IBlockState state, final World w, final BlockPos pos, final Random r )
if (!AEConfig.instance().isEnableEffects()) { {
if( !AEConfig.instance().isEnableEffects() )
{
return; return;
} }
if (r.nextFloat() < 0.98) { if( r.nextFloat() < 0.98 )
{
return; return;
} }
final AEBaseTile tile = this.getTileEntity(w, pos); final AEBaseTile tile = this.getTileEntity( w, pos );
if (tile instanceof TileCharger) { if( tile instanceof TileCharger )
{
final TileCharger tc = (TileCharger) tile; final TileCharger tc = (TileCharger) tile;
if (AEApi.instance().definitions().materials().certusQuartzCrystalCharged().isSameAs(tc.getInternalInventory().getStackInSlot(0))) { if( AEApi.instance().definitions().materials().certusQuartzCrystalCharged().isSameAs( tc.getInternalInventory().getStackInSlot( 0 ) ) )
{
final double xOff = 0.0; final double xOff = 0.0;
final double yOff = 0.0; final double yOff = 0.0;
final double zOff = 0.0; final double zOff = 0.0;
for (int bolts = 0; bolts < 3; bolts++) { for( int bolts = 0; bolts < 3; bolts++ )
if (AppEng.proxy.shouldAddParticles(r)) { {
final LightningFX fx = new LightningFX(w, xOff + 0.5 + pos.getX(), yOff + 0.5 + pos.getY(), zOff + 0.5 + pos if( AppEng.proxy.shouldAddParticles( r ) )
.getZ(), 0.0D, 0.0D, 0.0D); {
Minecraft.getMinecraft().effectRenderer.addEffect(fx); final LightningFX fx = new LightningFX( w, xOff + 0.5 + pos.getX(), yOff + 0.5 + pos.getY(), zOff + 0.5 + pos
.getZ(), 0.0D, 0.0D, 0.0D );
Minecraft.getMinecraft().effectRenderer.addEffect( fx );
} }
} }
} }
@@ -113,28 +129,34 @@ public class BlockCharger extends AEBaseTileBlock implements ICustomCollision {
} }
@Override @Override
public Iterable<AxisAlignedBB> getSelectedBoundingBoxesFromPool(final World w, final BlockPos pos, final Entity thePlayer, final boolean b) { public Iterable<AxisAlignedBB> getSelectedBoundingBoxesFromPool( final World w, final BlockPos pos, final Entity thePlayer, final boolean b )
final TileCharger tile = this.getTileEntity(w, pos); {
if (tile != null) { final TileCharger tile = this.getTileEntity( w, pos );
if( tile != null )
{
final double twoPixels = 2.0 / 16.0; final double twoPixels = 2.0 / 16.0;
final EnumFacing up = tile.getUp(); final EnumFacing up = tile.getUp();
final EnumFacing forward = tile.getForward(); final EnumFacing forward = tile.getForward();
final AEAxisAlignedBB bb = new AEAxisAlignedBB(twoPixels, twoPixels, twoPixels, 1.0 - twoPixels, 1.0 - twoPixels, 1.0 - twoPixels); final AEAxisAlignedBB bb = new AEAxisAlignedBB( twoPixels, twoPixels, twoPixels, 1.0 - twoPixels, 1.0 - twoPixels, 1.0 - twoPixels );
if (up.getFrontOffsetX() != 0) { if( up.getFrontOffsetX() != 0 )
{
bb.minX = 0; bb.minX = 0;
bb.maxX = 1; bb.maxX = 1;
} }
if (up.getFrontOffsetY() != 0) { if( up.getFrontOffsetY() != 0 )
{
bb.minY = 0; bb.minY = 0;
bb.maxY = 1; bb.maxY = 1;
} }
if (up.getFrontOffsetZ() != 0) { if( up.getFrontOffsetZ() != 0 )
{
bb.minZ = 0; bb.minZ = 0;
bb.maxZ = 1; bb.maxZ = 1;
} }
switch (forward) { switch( forward )
{
case DOWN: case DOWN:
bb.maxY = 1; bb.maxY = 1;
break; break;
@@ -157,26 +179,29 @@ public class BlockCharger extends AEBaseTileBlock implements ICustomCollision {
break; break;
} }
return Collections.singletonList(bb.getBoundingBox()); return Collections.singletonList( bb.getBoundingBox() );
} }
return Collections.singletonList(new AxisAlignedBB(0.0, 0, 0.0, 1.0, 1.0, 1.0)); return Collections.singletonList( new AxisAlignedBB( 0.0, 0, 0.0, 1.0, 1.0, 1.0 ) );
} }
@Override @Override
public void addCollidingBlockToList(final World w, final BlockPos pos, final AxisAlignedBB bb, final List<AxisAlignedBB> out, final Entity e) { public void addCollidingBlockToList( final World w, final BlockPos pos, final AxisAlignedBB bb, final List<AxisAlignedBB> out, final Entity e )
out.add(new AxisAlignedBB(0.0, 0.0, 0.0, 1.0, 1.0, 1.0)); {
out.add( new AxisAlignedBB( 0.0, 0.0, 0.0, 1.0, 1.0, 1.0 ) );
} }
@SideOnly(Side.CLIENT) @SideOnly( Side.CLIENT )
public static TileEntitySpecialRenderer<TileCharger> createTesr() { public static TileEntitySpecialRenderer<TileCharger> createTesr()
return new ModularTESR<>(new ItemRenderable<>(BlockCharger::getRenderedItem)); {
return new ModularTESR<>( new ItemRenderable<>( BlockCharger::getRenderedItem ) );
} }
@SideOnly(Side.CLIENT) @SideOnly( Side.CLIENT )
private static Pair<ItemStack, Matrix4f> getRenderedItem(TileCharger tile) { private static Pair<ItemStack, Matrix4f> getRenderedItem( TileCharger tile )
{
Matrix4f transform = new Matrix4f(); Matrix4f transform = new Matrix4f();
transform.translate(new Vector3f(0.5f, 0.4f, 0.5f)); transform.translate( new Vector3f( 0.5f, 0.4f, 0.5f ) );
return new ImmutablePair<>(tile.getInternalInventory().getStackInSlot(0), transform); return new ImmutablePair<>( tile.getInternalInventory().getStackInSlot( 0 ), transform );
} }
} }
@@ -19,11 +19,8 @@
package appeng.block.misc; package appeng.block.misc;
import appeng.api.util.AEPartLocation; import javax.annotation.Nullable;
import appeng.block.AEBaseTileBlock;
import appeng.core.sync.GuiBridge;
import appeng.tile.misc.TileCondenser;
import appeng.util.Platform;
import net.minecraft.block.material.Material; import net.minecraft.block.material.Material;
import net.minecraft.entity.player.EntityPlayer; import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack; import net.minecraft.item.ItemStack;
@@ -32,25 +29,35 @@ import net.minecraft.util.EnumHand;
import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World; import net.minecraft.world.World;
import javax.annotation.Nullable; import appeng.api.util.AEPartLocation;
import appeng.block.AEBaseTileBlock;
import appeng.core.sync.GuiBridge;
import appeng.tile.misc.TileCondenser;
import appeng.util.Platform;
public class BlockCondenser extends AEBaseTileBlock { public class BlockCondenser extends AEBaseTileBlock
{
public BlockCondenser() { public BlockCondenser()
super(Material.IRON); {
super( Material.IRON );
} }
@Override @Override
public boolean onActivated(final World w, final BlockPos pos, final EntityPlayer player, final EnumHand hand, final @Nullable ItemStack heldItem, final EnumFacing side, final float hitX, final float hitY, final float hitZ) { public boolean onActivated( final World w, final BlockPos pos, final EntityPlayer player, final EnumHand hand, final @Nullable ItemStack heldItem, final EnumFacing side, final float hitX, final float hitY, final float hitZ )
if (player.isSneaking()) { {
if( player.isSneaking() )
{
return false; return false;
} }
if (Platform.isServer()) { if( Platform.isServer() )
final TileCondenser tc = this.getTileEntity(w, pos); {
if (tc != null && !player.isSneaking()) { final TileCondenser tc = this.getTileEntity( w, pos );
Platform.openGUI(player, tc, AEPartLocation.fromFacing(side), GuiBridge.GUI_CONDENSER); if( tc != null && !player.isSneaking() )
{
Platform.openGUI( player, tc, AEPartLocation.fromFacing( side ), GuiBridge.GUI_CONDENSER );
return true; return true;
} }
} }
@@ -19,11 +19,8 @@
package appeng.block.misc; package appeng.block.misc;
import appeng.api.util.AEPartLocation; import javax.annotation.Nullable;
import appeng.block.AEBaseTileBlock;
import appeng.core.sync.GuiBridge;
import appeng.tile.misc.TileInscriber;
import appeng.util.Platform;
import net.minecraft.block.material.Material; import net.minecraft.block.material.Material;
import net.minecraft.block.state.IBlockState; import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.player.EntityPlayer; import net.minecraft.entity.player.EntityPlayer;
@@ -34,28 +31,38 @@ import net.minecraft.util.EnumHand;
import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World; import net.minecraft.world.World;
import javax.annotation.Nullable; import appeng.api.util.AEPartLocation;
import appeng.block.AEBaseTileBlock;
import appeng.core.sync.GuiBridge;
import appeng.tile.misc.TileInscriber;
import appeng.util.Platform;
public class BlockInscriber extends AEBaseTileBlock { public class BlockInscriber extends AEBaseTileBlock
{
public BlockInscriber() { public BlockInscriber()
super(Material.IRON); {
super( Material.IRON );
this.setLightOpacity(2); this.setLightOpacity( 2 );
this.setFullSize(this.setOpaque(false)); this.setFullSize( this.setOpaque( false ) );
} }
@Override @Override
public boolean onActivated(final World w, final BlockPos pos, final EntityPlayer p, final EnumHand hand, final @Nullable ItemStack heldItem, final EnumFacing side, final float hitX, final float hitY, final float hitZ) { public boolean onActivated( final World w, final BlockPos pos, final EntityPlayer p, final EnumHand hand, final @Nullable ItemStack heldItem, final EnumFacing side, final float hitX, final float hitY, final float hitZ )
if (p.isSneaking()) { {
if( p.isSneaking() )
{
return false; return false;
} }
final TileInscriber tg = this.getTileEntity(w, pos); final TileInscriber tg = this.getTileEntity( w, pos );
if (tg != null) { if( tg != null )
if (Platform.isServer()) { {
Platform.openGUI(p, tg, AEPartLocation.fromFacing(side), GuiBridge.GUI_INSCRIBER); if( Platform.isServer() )
{
Platform.openGUI( p, tg, AEPartLocation.fromFacing( side ), GuiBridge.GUI_INSCRIBER );
} }
return true; return true;
} }
@@ -63,12 +70,14 @@ public class BlockInscriber extends AEBaseTileBlock {
} }
@Override @Override
public EnumBlockRenderType getRenderType(IBlockState state) { public EnumBlockRenderType getRenderType( IBlockState state )
{
return EnumBlockRenderType.MODEL; return EnumBlockRenderType.MODEL;
} }
@Override @Override
public String getUnlocalizedName(final ItemStack is) { public String getUnlocalizedName( final ItemStack is )
return super.getUnlocalizedName(is); {
return super.getUnlocalizedName( is );
} }
} }
@@ -19,12 +19,8 @@
package appeng.block.misc; package appeng.block.misc;
import appeng.api.util.AEPartLocation; import javax.annotation.Nullable;
import appeng.api.util.IOrientable;
import appeng.block.AEBaseTileBlock;
import appeng.core.sync.GuiBridge;
import appeng.tile.misc.TileInterface;
import appeng.util.Platform;
import net.minecraft.block.material.Material; import net.minecraft.block.material.Material;
import net.minecraft.block.properties.IProperty; import net.minecraft.block.properties.IProperty;
import net.minecraft.block.properties.PropertyBool; import net.minecraft.block.properties.PropertyBool;
@@ -37,45 +33,59 @@ import net.minecraft.util.math.BlockPos;
import net.minecraft.world.IBlockAccess; import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World; import net.minecraft.world.World;
import javax.annotation.Nullable; import appeng.api.util.AEPartLocation;
import appeng.api.util.IOrientable;
import appeng.block.AEBaseTileBlock;
import appeng.core.sync.GuiBridge;
import appeng.tile.misc.TileInterface;
import appeng.util.Platform;
public class BlockInterface extends AEBaseTileBlock { public class BlockInterface extends AEBaseTileBlock
{
private static final PropertyBool OMNIDIRECTIONAL = PropertyBool.create("omnidirectional"); private static final PropertyBool OMNIDIRECTIONAL = PropertyBool.create( "omnidirectional" );
public BlockInterface() { public BlockInterface()
super(Material.IRON); {
super( Material.IRON );
} }
@Override @Override
protected IProperty[] getAEStates() { protected IProperty[] getAEStates()
return new IProperty[]{OMNIDIRECTIONAL}; {
return new IProperty[] { OMNIDIRECTIONAL };
} }
@Override @Override
public IBlockState getActualState(IBlockState state, IBlockAccess world, BlockPos pos) { public IBlockState getActualState( IBlockState state, IBlockAccess world, BlockPos pos )
{
// Determine whether the interface is omni-directional or not // Determine whether the interface is omni-directional or not
TileInterface te = this.getTileEntity(world, pos); TileInterface te = this.getTileEntity( world, pos );
boolean omniDirectional = true; // The default boolean omniDirectional = true; // The default
if (te != null) { if( te != null )
{
omniDirectional = te.isOmniDirectional(); omniDirectional = te.isOmniDirectional();
} }
return super.getActualState(state, world, pos) return super.getActualState( state, world, pos )
.withProperty(OMNIDIRECTIONAL, omniDirectional); .withProperty( OMNIDIRECTIONAL, omniDirectional );
} }
@Override @Override
public boolean onActivated(final World w, final BlockPos pos, final EntityPlayer p, final EnumHand hand, final @Nullable ItemStack heldItem, final EnumFacing side, final float hitX, final float hitY, final float hitZ) { public boolean onActivated( final World w, final BlockPos pos, final EntityPlayer p, final EnumHand hand, final @Nullable ItemStack heldItem, final EnumFacing side, final float hitX, final float hitY, final float hitZ )
if (p.isSneaking()) { {
if( p.isSneaking() )
{
return false; return false;
} }
final TileInterface tg = this.getTileEntity(w, pos); final TileInterface tg = this.getTileEntity( w, pos );
if (tg != null) { if( tg != null )
if (Platform.isServer()) { {
Platform.openGUI(p, tg, AEPartLocation.fromFacing(side), GuiBridge.GUI_INTERFACE); if( Platform.isServer() )
{
Platform.openGUI( p, tg, AEPartLocation.fromFacing( side ), GuiBridge.GUI_INTERFACE );
} }
return true; return true;
} }
@@ -83,14 +93,17 @@ public class BlockInterface extends AEBaseTileBlock {
} }
@Override @Override
protected boolean hasCustomRotation() { protected boolean hasCustomRotation()
{
return true; return true;
} }
@Override @Override
protected void customRotateBlock(final IOrientable rotatable, final EnumFacing axis) { protected void customRotateBlock( final IOrientable rotatable, final EnumFacing axis )
if (rotatable instanceof TileInterface) { {
((TileInterface) rotatable).setSide(axis); if( rotatable instanceof TileInterface )
{
( (TileInterface) rotatable ).setSide( axis );
} }
} }
} }
@@ -19,12 +19,10 @@
package appeng.block.misc; package appeng.block.misc;
import appeng.api.util.IOrientable; import java.util.Collections;
import appeng.api.util.IOrientableBlock; import java.util.List;
import appeng.block.AEBaseTileBlock; import java.util.Random;
import appeng.helpers.ICustomCollision;
import appeng.helpers.MetaRotation;
import appeng.tile.misc.TileLightDetector;
import net.minecraft.block.Block; import net.minecraft.block.Block;
import net.minecraft.block.material.Material; import net.minecraft.block.material.Material;
import net.minecraft.block.properties.IProperty; import net.minecraft.block.properties.IProperty;
@@ -41,88 +39,105 @@ import net.minecraft.world.World;
import net.minecraftforge.fml.relauncher.Side; import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly; import net.minecraftforge.fml.relauncher.SideOnly;
import java.util.Collections; import appeng.api.util.IOrientable;
import java.util.List; import appeng.api.util.IOrientableBlock;
import java.util.Random; import appeng.block.AEBaseTileBlock;
import appeng.helpers.ICustomCollision;
import appeng.helpers.MetaRotation;
import appeng.tile.misc.TileLightDetector;
public class BlockLightDetector extends AEBaseTileBlock implements IOrientableBlock, ICustomCollision { public class BlockLightDetector extends AEBaseTileBlock implements IOrientableBlock, ICustomCollision
{
// Cannot use the vanilla FACING property here because it excludes facing DOWN // Cannot use the vanilla FACING property here because it excludes facing DOWN
public static final PropertyDirection FACING = PropertyDirection.create("facing"); public static final PropertyDirection FACING = PropertyDirection.create( "facing" );
// Used to alternate between two variants of the fixture on adjacent blocks // Used to alternate between two variants of the fixture on adjacent blocks
public static final PropertyBool ODD = PropertyBool.create("odd"); public static final PropertyBool ODD = PropertyBool.create( "odd" );
public BlockLightDetector() { public BlockLightDetector()
super(Material.CIRCUITS); {
super( Material.CIRCUITS );
this.setDefaultState(this.blockState.getBaseState().withProperty(FACING, EnumFacing.UP).withProperty(ODD, false)); this.setDefaultState( this.blockState.getBaseState().withProperty( FACING, EnumFacing.UP ).withProperty( ODD, false ) );
this.setLightOpacity(0); this.setLightOpacity( 0 );
this.setFullSize(false); this.setFullSize( false );
this.setOpaque(false); this.setOpaque( false );
} }
@Override @Override
public int getMetaFromState(final IBlockState state) { public int getMetaFromState( final IBlockState state )
return state.getValue(FACING).ordinal(); {
return state.getValue( FACING ).ordinal();
} }
@Override @Override
public IBlockState getStateFromMeta(final int meta) { public IBlockState getStateFromMeta( final int meta )
{
EnumFacing facing = EnumFacing.values()[meta]; EnumFacing facing = EnumFacing.values()[meta];
return this.getDefaultState().withProperty(FACING, facing); return this.getDefaultState().withProperty( FACING, facing );
} }
@Override @Override
protected IProperty[] getAEStates() { protected IProperty[] getAEStates()
return new IProperty[]{FACING, ODD}; {
return new IProperty[] { FACING, ODD };
} }
@Override @Override
public int getWeakPower(final IBlockState state, final IBlockAccess w, final BlockPos pos, final EnumFacing side) { public int getWeakPower( final IBlockState state, final IBlockAccess w, final BlockPos pos, final EnumFacing side )
if (w instanceof World && ((TileLightDetector) this.getTileEntity(w, pos)).isReady()) { {
return ((World) w).getLightFromNeighbors(pos) - 6; if( w instanceof World && ( (TileLightDetector) this.getTileEntity( w, pos ) ).isReady() )
{
return ( (World) w ).getLightFromNeighbors( pos ) - 6;
} }
return 0; return 0;
} }
@Override @Override
public void onNeighborChange(final IBlockAccess world, final BlockPos pos, final BlockPos neighbor) { public void onNeighborChange( final IBlockAccess world, final BlockPos pos, final BlockPos neighbor )
super.onNeighborChange(world, pos, neighbor); {
super.onNeighborChange( world, pos, neighbor );
final TileLightDetector tld = this.getTileEntity(world, pos); final TileLightDetector tld = this.getTileEntity( world, pos );
if (tld != null) { if( tld != null )
{
tld.updateLight(); tld.updateLight();
} }
} }
@Override @Override
public void randomDisplayTick(final IBlockState state, final World worldIn, final BlockPos pos, final Random rand) { public void randomDisplayTick( final IBlockState state, final World worldIn, final BlockPos pos, final Random rand )
{
// cancel out lightning // cancel out lightning
} }
@Override @Override
public boolean isValidOrientation(final World w, final BlockPos pos, final EnumFacing forward, final EnumFacing up) { public boolean isValidOrientation( final World w, final BlockPos pos, final EnumFacing forward, final EnumFacing up )
return this.canPlaceAt(w, pos, up.getOpposite()); {
return this.canPlaceAt( w, pos, up.getOpposite() );
} }
private boolean canPlaceAt(final World w, final BlockPos pos, final EnumFacing dir) { private boolean canPlaceAt( final World w, final BlockPos pos, final EnumFacing dir )
return w.isSideSolid(pos.offset(dir), dir.getOpposite(), false); {
return w.isSideSolid( pos.offset( dir ), dir.getOpposite(), false );
} }
@Override @Override
public Iterable<AxisAlignedBB> getSelectedBoundingBoxesFromPool(final World w, final BlockPos pos, final Entity thePlayer, final boolean b) { public Iterable<AxisAlignedBB> getSelectedBoundingBoxesFromPool( final World w, final BlockPos pos, final Entity thePlayer, final boolean b )
final EnumFacing up = this.getOrientable(w, pos).getUp(); {
final EnumFacing up = this.getOrientable( w, pos ).getUp();
final double xOff = -0.3 * up.getFrontOffsetX(); final double xOff = -0.3 * up.getFrontOffsetX();
final double yOff = -0.3 * up.getFrontOffsetY(); final double yOff = -0.3 * up.getFrontOffsetY();
final double zOff = -0.3 * up.getFrontOffsetZ(); final double zOff = -0.3 * up.getFrontOffsetZ();
return Collections.singletonList(new AxisAlignedBB(xOff + 0.3, yOff + 0.3, zOff + 0.3, xOff + 0.7, yOff + 0.7, zOff + 0.7)); return Collections.singletonList( new AxisAlignedBB( xOff + 0.3, yOff + 0.3, zOff + 0.3, xOff + 0.7, yOff + 0.7, zOff + 0.7 ) );
} }
@Override @Override
public void addCollidingBlockToList(final World w, final BlockPos pos, final AxisAlignedBB bb, final List<AxisAlignedBB> out, final Entity e) {/* public void addCollidingBlockToList( final World w, final BlockPos pos, final AxisAlignedBB bb, final List<AxisAlignedBB> out, final Entity e )
{/*
* double xOff = -0.15 * getUp().offsetX; double yOff = -0.15 * * double xOff = -0.15 * getUp().offsetX; double yOff = -0.15 *
* getUp().offsetY; double zOff = -0.15 * getUp().offsetZ; out.add( * getUp().offsetY; double zOff = -0.15 * getUp().offsetZ; out.add(
* AxisAlignedBB.getBoundingBox( xOff + (double) x + 0.15, yOff + * AxisAlignedBB.getBoundingBox( xOff + (double) x + 0.15, yOff +
@@ -132,23 +147,29 @@ public class BlockLightDetector extends AEBaseTileBlock implements IOrientableBl
} }
@Override @Override
public void neighborChanged(IBlockState state, World world, BlockPos pos, Block blockIn, BlockPos fromPos) { public void neighborChanged( IBlockState state, World world, BlockPos pos, Block blockIn, BlockPos fromPos )
final EnumFacing up = this.getOrientable(world, pos).getUp(); {
if (!this.canPlaceAt(world, pos, up.getOpposite())) { final EnumFacing up = this.getOrientable( world, pos ).getUp();
this.dropTorch(world, pos); if( !this.canPlaceAt( world, pos, up.getOpposite() ) )
{
this.dropTorch( world, pos );
} }
} }
private void dropTorch(final World w, final BlockPos pos) { private void dropTorch( final World w, final BlockPos pos )
final IBlockState prev = w.getBlockState(pos); {
w.destroyBlock(pos, true); final IBlockState prev = w.getBlockState( pos );
w.notifyBlockUpdate(pos, prev, w.getBlockState(pos), 3); w.destroyBlock( pos, true );
w.notifyBlockUpdate( pos, prev, w.getBlockState( pos ), 3 );
} }
@Override @Override
public boolean canPlaceBlockAt(final World w, final BlockPos pos) { public boolean canPlaceBlockAt( final World w, final BlockPos pos )
for (final EnumFacing dir : EnumFacing.VALUES) { {
if (this.canPlaceAt(w, pos, dir)) { for( final EnumFacing dir : EnumFacing.VALUES )
{
if( this.canPlaceAt( w, pos, dir ) )
{
return true; return true;
} }
} }
@@ -156,24 +177,28 @@ public class BlockLightDetector extends AEBaseTileBlock implements IOrientableBl
} }
@Override @Override
public boolean usesMetadata() { public boolean usesMetadata()
{
return false; return false;
} }
@Override @Override
public boolean isFullCube(IBlockState state) { public boolean isFullCube( IBlockState state )
{
return false; return false;
} }
@Override @Override
@SideOnly(Side.CLIENT) @SideOnly( Side.CLIENT )
public BlockRenderLayer getBlockLayer() { public BlockRenderLayer getBlockLayer()
{
return BlockRenderLayer.CUTOUT; return BlockRenderLayer.CUTOUT;
} }
@Override @Override
public IOrientable getOrientable(final IBlockAccess w, final BlockPos pos) { public IOrientable getOrientable( final IBlockAccess w, final BlockPos pos )
return new MetaRotation(w, pos, FACING); {
return new MetaRotation( w, pos, FACING );
} }
} }
@@ -19,14 +19,10 @@
package appeng.block.misc; package appeng.block.misc;
import appeng.api.util.IOrientable; import java.util.Collections;
import appeng.api.util.IOrientableBlock; import java.util.List;
import appeng.block.AEBaseBlock; import java.util.Random;
import appeng.client.render.effects.LightningFX;
import appeng.core.AEConfig;
import appeng.core.AppEng;
import appeng.helpers.ICustomCollision;
import appeng.helpers.MetaRotation;
import net.minecraft.block.Block; import net.minecraft.block.Block;
import net.minecraft.block.material.Material; import net.minecraft.block.material.Material;
import net.minecraft.block.properties.IProperty; import net.minecraft.block.properties.IProperty;
@@ -44,77 +40,92 @@ import net.minecraft.world.World;
import net.minecraftforge.fml.relauncher.Side; import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly; import net.minecraftforge.fml.relauncher.SideOnly;
import java.util.Collections; import appeng.api.util.IOrientable;
import java.util.List; import appeng.api.util.IOrientableBlock;
import java.util.Random; import appeng.block.AEBaseBlock;
import appeng.client.render.effects.LightningFX;
import appeng.core.AEConfig;
import appeng.core.AppEng;
import appeng.helpers.ICustomCollision;
import appeng.helpers.MetaRotation;
public class BlockQuartzFixture extends AEBaseBlock implements IOrientableBlock, ICustomCollision { public class BlockQuartzFixture extends AEBaseBlock implements IOrientableBlock, ICustomCollision
{
// Cannot use the vanilla FACING property here because it excludes facing DOWN // Cannot use the vanilla FACING property here because it excludes facing DOWN
public static final PropertyDirection FACING = PropertyDirection.create("facing"); public static final PropertyDirection FACING = PropertyDirection.create( "facing" );
// Used to alternate between two variants of the fixture on adjacent blocks // Used to alternate between two variants of the fixture on adjacent blocks
public static final PropertyBool ODD = PropertyBool.create("odd"); public static final PropertyBool ODD = PropertyBool.create( "odd" );
public BlockQuartzFixture() { public BlockQuartzFixture()
super(Material.CIRCUITS); {
super( Material.CIRCUITS );
this.setDefaultState(this.blockState.getBaseState().withProperty(FACING, EnumFacing.UP).withProperty(ODD, false)); this.setDefaultState( this.blockState.getBaseState().withProperty( FACING, EnumFacing.UP ).withProperty( ODD, false ) );
this.setLightLevel(0.9375F); this.setLightLevel( 0.9375F );
this.setLightOpacity(0); this.setLightOpacity( 0 );
this.setFullSize(false); this.setFullSize( false );
this.setOpaque(false); this.setOpaque( false );
} }
/** /**
* Sets the "ODD" property of the block state according to the placement of the block. * Sets the "ODD" property of the block state according to the placement of the block.
*/ */
@Override @Override
public IBlockState getActualState(IBlockState state, IBlockAccess worldIn, BlockPos pos) { public IBlockState getActualState( IBlockState state, IBlockAccess worldIn, BlockPos pos )
boolean oddPlacement = ((pos.getX() + pos.getY() + pos.getZ()) % 2) != 0; {
boolean oddPlacement = ( ( pos.getX() + pos.getY() + pos.getZ() ) % 2 ) != 0;
return super.getActualState(state, worldIn, pos) return super.getActualState( state, worldIn, pos )
.withProperty(ODD, oddPlacement); .withProperty( ODD, oddPlacement );
} }
@Override @Override
public int getMetaFromState(final IBlockState state) { public int getMetaFromState( final IBlockState state )
return state.getValue(FACING).ordinal(); {
return state.getValue( FACING ).ordinal();
} }
@Override @Override
public IBlockState getStateFromMeta(final int meta) { public IBlockState getStateFromMeta( final int meta )
{
EnumFacing facing = EnumFacing.values()[meta]; EnumFacing facing = EnumFacing.values()[meta];
return this.getDefaultState().withProperty(FACING, facing); return this.getDefaultState().withProperty( FACING, facing );
} }
@Override @Override
protected IProperty[] getAEStates() { protected IProperty[] getAEStates()
return new IProperty[]{FACING, ODD}; {
return new IProperty[] { FACING, ODD };
} }
@Override @Override
public boolean isValidOrientation(final World w, final BlockPos pos, final EnumFacing forward, final EnumFacing up) { public boolean isValidOrientation( final World w, final BlockPos pos, final EnumFacing forward, final EnumFacing up )
return this.canPlaceAt(w, pos, up.getOpposite()); {
return this.canPlaceAt( w, pos, up.getOpposite() );
} }
private boolean canPlaceAt(final World w, final BlockPos pos, final EnumFacing dir) { private boolean canPlaceAt( final World w, final BlockPos pos, final EnumFacing dir )
final BlockPos test = pos.offset(dir); {
return w.isSideSolid(test, dir.getOpposite(), false); final BlockPos test = pos.offset( dir );
return w.isSideSolid( test, dir.getOpposite(), false );
} }
@Override @Override
public Iterable<AxisAlignedBB> getSelectedBoundingBoxesFromPool(final World w, final BlockPos pos, final Entity e, final boolean isVisual) { public Iterable<AxisAlignedBB> getSelectedBoundingBoxesFromPool( final World w, final BlockPos pos, final Entity e, final boolean isVisual )
final EnumFacing up = this.getOrientable(w, pos).getUp(); {
final EnumFacing up = this.getOrientable( w, pos ).getUp();
final double xOff = -0.3 * up.getFrontOffsetX(); final double xOff = -0.3 * up.getFrontOffsetX();
final double yOff = -0.3 * up.getFrontOffsetY(); final double yOff = -0.3 * up.getFrontOffsetY();
final double zOff = -0.3 * up.getFrontOffsetZ(); final double zOff = -0.3 * up.getFrontOffsetZ();
return Collections.singletonList(new AxisAlignedBB(xOff + 0.3, yOff + 0.3, zOff + 0.3, xOff + 0.7, yOff + 0.7, zOff + 0.7)); return Collections.singletonList( new AxisAlignedBB( xOff + 0.3, yOff + 0.3, zOff + 0.3, xOff + 0.7, yOff + 0.7, zOff + 0.7 ) );
} }
@Override @Override
public void addCollidingBlockToList(final World w, final BlockPos pos, final AxisAlignedBB bb, final List out, final Entity e) {/* public void addCollidingBlockToList( final World w, final BlockPos pos, final AxisAlignedBB bb, final List out, final Entity e )
{/*
* double xOff = -0.15 * getUp().offsetX; double yOff = -0.15 * getUp().offsetY; double zOff = -0.15 * * double xOff = -0.15 * getUp().offsetX; double yOff = -0.15 * getUp().offsetY; double zOff = -0.15 *
* getUp().offsetZ; out.add( AxisAlignedBB.getBoundingBox( xOff + (double) x + 0.15, yOff + (double) y + 0.15, * getUp().offsetZ; out.add( AxisAlignedBB.getBoundingBox( xOff + (double) x + 0.15, yOff + (double) y + 0.15,
* zOff * zOff
@@ -123,47 +134,58 @@ public class BlockQuartzFixture extends AEBaseBlock implements IOrientableBlock,
} }
@Override @Override
@SideOnly(Side.CLIENT) @SideOnly( Side.CLIENT )
public void randomDisplayTick(final IBlockState state, final World w, final BlockPos pos, final Random r) { public void randomDisplayTick( final IBlockState state, final World w, final BlockPos pos, final Random r )
if (!AEConfig.instance().isEnableEffects()) { {
if( !AEConfig.instance().isEnableEffects() )
{
return; return;
} }
if (r.nextFloat() < 0.98) { if( r.nextFloat() < 0.98 )
{
return; return;
} }
final EnumFacing up = this.getOrientable(w, pos).getUp(); final EnumFacing up = this.getOrientable( w, pos ).getUp();
final double xOff = -0.3 * up.getFrontOffsetX(); final double xOff = -0.3 * up.getFrontOffsetX();
final double yOff = -0.3 * up.getFrontOffsetY(); final double yOff = -0.3 * up.getFrontOffsetY();
final double zOff = -0.3 * up.getFrontOffsetZ(); final double zOff = -0.3 * up.getFrontOffsetZ();
for (int bolts = 0; bolts < 3; bolts++) { for( int bolts = 0; bolts < 3; bolts++ )
if (AppEng.proxy.shouldAddParticles(r)) { {
final LightningFX fx = new LightningFX(w, xOff + 0.5 + pos.getX(), yOff + 0.5 + pos.getY(), zOff + 0.5 + pos.getZ(), 0.0D, 0.0D, 0.0D); if( AppEng.proxy.shouldAddParticles( r ) )
{
final LightningFX fx = new LightningFX( w, xOff + 0.5 + pos.getX(), yOff + 0.5 + pos.getY(), zOff + 0.5 + pos.getZ(), 0.0D, 0.0D, 0.0D );
Minecraft.getMinecraft().effectRenderer.addEffect(fx); Minecraft.getMinecraft().effectRenderer.addEffect( fx );
} }
} }
} }
@Override @Override
public void neighborChanged(IBlockState state, World world, BlockPos pos, Block blockIn, BlockPos fromPos) { public void neighborChanged( IBlockState state, World world, BlockPos pos, Block blockIn, BlockPos fromPos )
final EnumFacing up = this.getOrientable(world, pos).getUp(); {
if (!this.canPlaceAt(world, pos, up.getOpposite())) { final EnumFacing up = this.getOrientable( world, pos ).getUp();
this.dropTorch(world, pos); if( !this.canPlaceAt( world, pos, up.getOpposite() ) )
{
this.dropTorch( world, pos );
} }
} }
private void dropTorch(final World w, final BlockPos pos) { private void dropTorch( final World w, final BlockPos pos )
final IBlockState prev = w.getBlockState(pos); {
w.destroyBlock(pos, true); final IBlockState prev = w.getBlockState( pos );
w.notifyBlockUpdate(pos, prev, w.getBlockState(pos), 3); w.destroyBlock( pos, true );
w.notifyBlockUpdate( pos, prev, w.getBlockState( pos ), 3 );
} }
@Override @Override
public boolean canPlaceBlockAt(final World w, final BlockPos pos) { public boolean canPlaceBlockAt( final World w, final BlockPos pos )
for (final EnumFacing dir : EnumFacing.VALUES) { {
if (this.canPlaceAt(w, pos, dir)) { for( final EnumFacing dir : EnumFacing.VALUES )
{
if( this.canPlaceAt( w, pos, dir ) )
{
return true; return true;
} }
} }
@@ -171,28 +193,33 @@ public class BlockQuartzFixture extends AEBaseBlock implements IOrientableBlock,
} }
@Override @Override
public boolean usesMetadata() { public boolean usesMetadata()
{
return true; return true;
} }
@Override @Override
public IOrientable getOrientable(final IBlockAccess w, final BlockPos pos) { public IOrientable getOrientable( final IBlockAccess w, final BlockPos pos )
return new MetaRotation(w, pos, FACING); {
return new MetaRotation( w, pos, FACING );
} }
@Override @Override
public boolean isOpaque() { public boolean isOpaque()
{
return false; return false;
} }
@Override @Override
public boolean isFullCube(IBlockState state) { public boolean isFullCube( IBlockState state )
{
return false; return false;
} }
@Override @Override
@SideOnly(Side.CLIENT) @SideOnly( Side.CLIENT )
public BlockRenderLayer getBlockLayer() { public BlockRenderLayer getBlockLayer()
{
return BlockRenderLayer.CUTOUT; return BlockRenderLayer.CUTOUT;
} }
@@ -19,13 +19,8 @@
package appeng.block.misc; package appeng.block.misc;
import appeng.api.util.IOrientableBlock; import java.util.Random;
import appeng.block.AEBaseTileBlock;
import appeng.client.render.effects.LightningFX;
import appeng.core.AEConfig;
import appeng.core.AppEng;
import appeng.tile.misc.TileQuartzGrowthAccelerator;
import appeng.util.Platform;
import net.minecraft.block.SoundType; import net.minecraft.block.SoundType;
import net.minecraft.block.material.Material; import net.minecraft.block.material.Material;
import net.minecraft.block.properties.IProperty; import net.minecraft.block.properties.IProperty;
@@ -39,49 +34,62 @@ import net.minecraft.world.World;
import net.minecraftforge.fml.relauncher.Side; import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly; import net.minecraftforge.fml.relauncher.SideOnly;
import java.util.Random; import appeng.api.util.IOrientableBlock;
import appeng.block.AEBaseTileBlock;
import appeng.client.render.effects.LightningFX;
import appeng.core.AEConfig;
import appeng.core.AppEng;
import appeng.tile.misc.TileQuartzGrowthAccelerator;
import appeng.util.Platform;
public class BlockQuartzGrowthAccelerator extends AEBaseTileBlock implements IOrientableBlock { public class BlockQuartzGrowthAccelerator extends AEBaseTileBlock implements IOrientableBlock
{
private static final PropertyBool POWERED = PropertyBool.create("powered"); private static final PropertyBool POWERED = PropertyBool.create( "powered" );
public BlockQuartzGrowthAccelerator() { public BlockQuartzGrowthAccelerator()
super(Material.ROCK); {
this.setSoundType(SoundType.METAL); super( Material.ROCK );
this.setDefaultState(this.getDefaultState().withProperty(POWERED, false)); this.setSoundType( SoundType.METAL );
this.setDefaultState( this.getDefaultState().withProperty( POWERED, false ) );
} }
@Override @Override
public IBlockState getActualState(IBlockState state, IBlockAccess world, BlockPos pos) { public IBlockState getActualState( IBlockState state, IBlockAccess world, BlockPos pos )
TileQuartzGrowthAccelerator te = this.getTileEntity(world, pos); {
TileQuartzGrowthAccelerator te = this.getTileEntity( world, pos );
boolean powered = te != null && te.isPowered(); boolean powered = te != null && te.isPowered();
return super.getActualState(state, world, pos) return super.getActualState( state, world, pos )
.withProperty(POWERED, powered); .withProperty( POWERED, powered );
} }
@Override @Override
protected IProperty[] getAEStates() { protected IProperty[] getAEStates()
return new IProperty[]{POWERED}; {
return new IProperty[] { POWERED };
} }
@SideOnly(Side.CLIENT) @SideOnly( Side.CLIENT )
@Override @Override
public void randomDisplayTick(final IBlockState state, final World w, final BlockPos pos, final Random r) { public void randomDisplayTick( final IBlockState state, final World w, final BlockPos pos, final Random r )
if (!AEConfig.instance().isEnableEffects()) { {
if( !AEConfig.instance().isEnableEffects() )
{
return; return;
} }
final TileQuartzGrowthAccelerator cga = this.getTileEntity(w, pos); final TileQuartzGrowthAccelerator cga = this.getTileEntity( w, pos );
if (cga != null && cga.isPowered() && AppEng.proxy.shouldAddParticles(r)) { if( cga != null && cga.isPowered() && AppEng.proxy.shouldAddParticles( r ) )
{
final double d0 = r.nextFloat() - 0.5F; final double d0 = r.nextFloat() - 0.5F;
final double d1 = r.nextFloat() - 0.5F; final double d1 = r.nextFloat() - 0.5F;
final EnumFacing up = cga.getUp(); final EnumFacing up = cga.getUp();
final EnumFacing forward = cga.getForward(); final EnumFacing forward = cga.getForward();
final EnumFacing west = Platform.crossProduct(forward, up); final EnumFacing west = Platform.crossProduct( forward, up );
double rx = 0.5 + pos.getX(); double rx = 0.5 + pos.getX();
double ry = 0.5 + pos.getY(); double ry = 0.5 + pos.getY();
@@ -99,34 +107,36 @@ public class BlockQuartzGrowthAccelerator extends AEBaseTileBlock implements IOr
double dx = 0; double dx = 0;
BlockPos pt = null; BlockPos pt = null;
switch (r.nextInt(4)) { switch( r.nextInt( 4 ) )
{
case 0: case 0:
dx = 0.6; dx = 0.6;
dz = d1; dz = d1;
pt = new BlockPos(x + west.getFrontOffsetX(), y + west.getFrontOffsetY(), z + west.getFrontOffsetZ()); pt = new BlockPos( x + west.getFrontOffsetX(), y + west.getFrontOffsetY(), z + west.getFrontOffsetZ() );
break; break;
case 1: case 1:
dx = d1; dx = d1;
dz += 0.6; dz += 0.6;
pt = new BlockPos(x + forward.getFrontOffsetX(), y + forward.getFrontOffsetY(), z + forward.getFrontOffsetZ()); pt = new BlockPos( x + forward.getFrontOffsetX(), y + forward.getFrontOffsetY(), z + forward.getFrontOffsetZ() );
break; break;
case 2: case 2:
dx = d1; dx = d1;
dz = -0.6; dz = -0.6;
pt = new BlockPos(x - forward.getFrontOffsetX(), y - forward.getFrontOffsetY(), z - forward.getFrontOffsetZ()); pt = new BlockPos( x - forward.getFrontOffsetX(), y - forward.getFrontOffsetY(), z - forward.getFrontOffsetZ() );
break; break;
case 3: case 3:
dx = -0.6; dx = -0.6;
dz = d1; dz = d1;
pt = new BlockPos(x - west.getFrontOffsetX(), y - west.getFrontOffsetY(), z - west.getFrontOffsetZ()); pt = new BlockPos( x - west.getFrontOffsetX(), y - west.getFrontOffsetY(), z - west.getFrontOffsetZ() );
break; break;
} }
if (!w.getBlockState(pt).getBlock().isAir(w.getBlockState(pt), w, pt)) { if( !w.getBlockState( pt ).getBlock().isAir( w.getBlockState( pt ), w, pt ) )
{
return; return;
} }
@@ -138,13 +148,14 @@ public class BlockQuartzGrowthAccelerator extends AEBaseTileBlock implements IOr
ry += dz * forward.getFrontOffsetY(); ry += dz * forward.getFrontOffsetY();
rz += dz * forward.getFrontOffsetZ(); rz += dz * forward.getFrontOffsetZ();
final LightningFX fx = new LightningFX(w, rx, ry, rz, 0.0D, 0.0D, 0.0D); final LightningFX fx = new LightningFX( w, rx, ry, rz, 0.0D, 0.0D, 0.0D );
Minecraft.getMinecraft().effectRenderer.addEffect(fx); Minecraft.getMinecraft().effectRenderer.addEffect( fx );
} }
} }
@Override @Override
public boolean usesMetadata() { public boolean usesMetadata()
{
return false; return false;
} }
@@ -19,11 +19,8 @@
package appeng.block.misc; package appeng.block.misc;
import appeng.api.util.AEPartLocation; import javax.annotation.Nullable;
import appeng.block.AEBaseTileBlock;
import appeng.core.sync.GuiBridge;
import appeng.tile.misc.TileSecurityStation;
import appeng.util.Platform;
import net.minecraft.block.material.Material; import net.minecraft.block.material.Material;
import net.minecraft.block.properties.IProperty; import net.minecraft.block.properties.IProperty;
import net.minecraft.block.properties.PropertyBool; import net.minecraft.block.properties.PropertyBool;
@@ -37,54 +34,68 @@ import net.minecraft.util.math.BlockPos;
import net.minecraft.world.IBlockAccess; import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World; import net.minecraft.world.World;
import javax.annotation.Nullable; import appeng.api.util.AEPartLocation;
import appeng.block.AEBaseTileBlock;
import appeng.core.sync.GuiBridge;
import appeng.tile.misc.TileSecurityStation;
import appeng.util.Platform;
public class BlockSecurityStation extends AEBaseTileBlock { public class BlockSecurityStation extends AEBaseTileBlock
{
private static final PropertyBool POWERED = PropertyBool.create("powered"); private static final PropertyBool POWERED = PropertyBool.create( "powered" );
public BlockSecurityStation() { public BlockSecurityStation()
super(Material.IRON); {
super( Material.IRON );
this.setDefaultState(this.getDefaultState().withProperty(POWERED, false)); this.setDefaultState( this.getDefaultState().withProperty( POWERED, false ) );
} }
@Override @Override
protected IProperty[] getAEStates() { protected IProperty[] getAEStates()
return new IProperty[]{POWERED}; {
return new IProperty[] { POWERED };
} }
@Override @Override
public BlockRenderLayer getBlockLayer() { public BlockRenderLayer getBlockLayer()
{
return BlockRenderLayer.CUTOUT; return BlockRenderLayer.CUTOUT;
} }
@Override @Override
public IBlockState getActualState(IBlockState state, IBlockAccess world, BlockPos pos) { public IBlockState getActualState( IBlockState state, IBlockAccess world, BlockPos pos )
{
boolean powered = false; boolean powered = false;
TileSecurityStation te = this.getTileEntity(world, pos); TileSecurityStation te = this.getTileEntity( world, pos );
if (te != null) { if( te != null )
{
powered = te.isActive(); powered = te.isActive();
} }
return super.getActualState(state, world, pos) return super.getActualState( state, world, pos )
.withProperty(POWERED, powered); .withProperty( POWERED, powered );
} }
@Override @Override
public boolean onActivated(final World w, final BlockPos pos, final EntityPlayer p, final EnumHand hand, final @Nullable ItemStack heldItem, final EnumFacing side, final float hitX, final float hitY, final float hitZ) { public boolean onActivated( final World w, final BlockPos pos, final EntityPlayer p, final EnumHand hand, final @Nullable ItemStack heldItem, final EnumFacing side, final float hitX, final float hitY, final float hitZ )
if (p.isSneaking()) { {
if( p.isSneaking() )
{
return false; return false;
} }
final TileSecurityStation tg = this.getTileEntity(w, pos); final TileSecurityStation tg = this.getTileEntity( w, pos );
if (tg != null) { if( tg != null )
if (Platform.isClient()) { {
if( Platform.isClient() )
{
return true; return true;
} }
Platform.openGUI(p, tg, AEPartLocation.fromFacing(side), GuiBridge.GUI_SECURITY); Platform.openGUI( p, tg, AEPartLocation.fromFacing( side ), GuiBridge.GUI_SECURITY );
return true; return true;
} }
return false; return false;
@@ -19,9 +19,9 @@
package appeng.block.misc; package appeng.block.misc;
import appeng.block.AEBaseTileBlock; import java.util.Collections;
import appeng.helpers.ICustomCollision; import java.util.List;
import appeng.tile.misc.TileSkyCompass;
import net.minecraft.block.Block; import net.minecraft.block.Block;
import net.minecraft.block.material.Material; import net.minecraft.block.material.Material;
import net.minecraft.block.state.BlockStateContainer; import net.minecraft.block.state.BlockStateContainer;
@@ -36,59 +36,72 @@ import net.minecraftforge.common.property.ExtendedBlockState;
import net.minecraftforge.common.property.IUnlistedProperty; import net.minecraftforge.common.property.IUnlistedProperty;
import net.minecraftforge.common.property.PropertyFloat; import net.minecraftforge.common.property.PropertyFloat;
import java.util.Collections; import appeng.block.AEBaseTileBlock;
import java.util.List; import appeng.helpers.ICustomCollision;
import appeng.tile.misc.TileSkyCompass;
public class BlockSkyCompass extends AEBaseTileBlock implements ICustomCollision { public class BlockSkyCompass extends AEBaseTileBlock implements ICustomCollision
{
// Rotation is expressed as radians // Rotation is expressed as radians
public static final PropertyFloat ROTATION = new PropertyFloat("rotation"); public static final PropertyFloat ROTATION = new PropertyFloat( "rotation" );
public BlockSkyCompass() { public BlockSkyCompass()
super(Material.CIRCUITS); {
this.setLightOpacity(0); super( Material.CIRCUITS );
this.setFullSize(false); this.setLightOpacity( 0 );
this.setOpaque(false); this.setFullSize( false );
this.setOpaque( false );
} }
@Override @Override
protected BlockStateContainer createBlockState() { protected BlockStateContainer createBlockState()
return new ExtendedBlockState(this, this.getAEStates(), new IUnlistedProperty[]{FORWARD, UP, ROTATION}); {
return new ExtendedBlockState( this, this.getAEStates(), new IUnlistedProperty[] { FORWARD, UP, ROTATION } );
} }
@Override @Override
public boolean isValidOrientation(final World w, final BlockPos pos, final EnumFacing forward, final EnumFacing up) { public boolean isValidOrientation( final World w, final BlockPos pos, final EnumFacing forward, final EnumFacing up )
final TileSkyCompass sc = this.getTileEntity(w, pos); {
if (sc != null) { final TileSkyCompass sc = this.getTileEntity( w, pos );
if( sc != null )
{
return false; return false;
} }
return this.canPlaceAt(w, pos, forward.getOpposite()); return this.canPlaceAt( w, pos, forward.getOpposite() );
} }
private boolean canPlaceAt(final World w, final BlockPos pos, final EnumFacing dir) { private boolean canPlaceAt( final World w, final BlockPos pos, final EnumFacing dir )
return w.isSideSolid(pos.offset(dir), dir.getOpposite(), false); {
return w.isSideSolid( pos.offset( dir ), dir.getOpposite(), false );
} }
@Override @Override
public void neighborChanged(IBlockState state, World world, BlockPos pos, Block blockIn, BlockPos fromPos) { public void neighborChanged( IBlockState state, World world, BlockPos pos, Block blockIn, BlockPos fromPos )
final TileSkyCompass sc = this.getTileEntity(world, pos); {
final TileSkyCompass sc = this.getTileEntity( world, pos );
final EnumFacing forward = sc.getForward(); final EnumFacing forward = sc.getForward();
if (!this.canPlaceAt(world, pos, forward.getOpposite())) { if( !this.canPlaceAt( world, pos, forward.getOpposite() ) )
this.dropTorch(world, pos); {
this.dropTorch( world, pos );
} }
} }
private void dropTorch(final World w, final BlockPos pos) { private void dropTorch( final World w, final BlockPos pos )
final IBlockState prev = w.getBlockState(pos); {
w.destroyBlock(pos, true); final IBlockState prev = w.getBlockState( pos );
w.notifyBlockUpdate(pos, prev, w.getBlockState(pos), 3); w.destroyBlock( pos, true );
w.notifyBlockUpdate( pos, prev, w.getBlockState( pos ), 3 );
} }
@Override @Override
public boolean canPlaceBlockAt(final World w, final BlockPos pos) { public boolean canPlaceBlockAt( final World w, final BlockPos pos )
for (final EnumFacing dir : EnumFacing.VALUES) { {
if (this.canPlaceAt(w, pos, dir)) { for( final EnumFacing dir : EnumFacing.VALUES )
{
if( this.canPlaceAt( w, pos, dir ) )
{
return true; return true;
} }
} }
@@ -96,9 +109,11 @@ public class BlockSkyCompass extends AEBaseTileBlock implements ICustomCollision
} }
@Override @Override
public Iterable<AxisAlignedBB> getSelectedBoundingBoxesFromPool(final World w, final BlockPos pos, final Entity thePlayer, final boolean b) { public Iterable<AxisAlignedBB> getSelectedBoundingBoxesFromPool( final World w, final BlockPos pos, final Entity thePlayer, final boolean b )
final TileSkyCompass tile = this.getTileEntity(w, pos); {
if (tile != null) { final TileSkyCompass tile = this.getTileEntity( w, pos );
if( tile != null )
{
final EnumFacing forward = tile.getForward(); final EnumFacing forward = tile.getForward();
double minX = 0; double minX = 0;
@@ -108,7 +123,8 @@ public class BlockSkyCompass extends AEBaseTileBlock implements ICustomCollision
double maxY = 1; double maxY = 1;
double maxZ = 1; double maxZ = 1;
switch (forward) { switch( forward )
{
case DOWN: case DOWN:
minZ = minX = 5.0 / 16.0; minZ = minX = 5.0 / 16.0;
maxZ = maxX = 11.0 / 16.0; maxZ = maxX = 11.0 / 16.0;
@@ -149,23 +165,26 @@ public class BlockSkyCompass extends AEBaseTileBlock implements ICustomCollision
break; break;
} }
return Collections.singletonList(new AxisAlignedBB(minX, minY, minZ, maxX, maxY, maxZ)); return Collections.singletonList( new AxisAlignedBB( minX, minY, minZ, maxX, maxY, maxZ ) );
} }
return Collections.singletonList(new AxisAlignedBB(0.0, 0, 0.0, 1.0, 1.0, 1.0)); return Collections.singletonList( new AxisAlignedBB( 0.0, 0, 0.0, 1.0, 1.0, 1.0 ) );
} }
@Override @Override
public void addCollidingBlockToList(final World w, final BlockPos pos, final AxisAlignedBB bb, final List<AxisAlignedBB> out, final Entity e) { public void addCollidingBlockToList( final World w, final BlockPos pos, final AxisAlignedBB bb, final List<AxisAlignedBB> out, final Entity e )
{
} }
@Override @Override
public EnumBlockRenderType getRenderType(IBlockState state) { public EnumBlockRenderType getRenderType( IBlockState state )
{
return EnumBlockRenderType.ENTITYBLOCK_ANIMATED; return EnumBlockRenderType.ENTITYBLOCK_ANIMATED;
} }
@Override @Override
public boolean isFullBlock(IBlockState state) { public boolean isFullBlock( IBlockState state )
{
return false; return false;
} }
@@ -19,9 +19,11 @@
package appeng.block.misc; package appeng.block.misc;
import appeng.block.AEBaseBlock; import java.util.Collections;
import appeng.entity.EntityTinyTNTPrimed; import java.util.List;
import appeng.helpers.ICustomCollision;
import javax.annotation.Nullable;
import net.minecraft.block.Block; import net.minecraft.block.Block;
import net.minecraft.block.SoundType; import net.minecraft.block.SoundType;
import net.minecraft.block.material.Material; import net.minecraft.block.material.Material;
@@ -41,105 +43,126 @@ import net.minecraft.util.math.BlockPos;
import net.minecraft.world.Explosion; import net.minecraft.world.Explosion;
import net.minecraft.world.World; import net.minecraft.world.World;
import javax.annotation.Nullable; import appeng.block.AEBaseBlock;
import java.util.Collections; import appeng.entity.EntityTinyTNTPrimed;
import java.util.List; import appeng.helpers.ICustomCollision;
public class BlockTinyTNT extends AEBaseBlock implements ICustomCollision { public class BlockTinyTNT extends AEBaseBlock implements ICustomCollision
{
public BlockTinyTNT() { public BlockTinyTNT()
super(Material.TNT); {
super( Material.TNT );
this.boundingBox = new AxisAlignedBB(0.25f, 0.0f, 0.25f, 0.75f, 0.5f, 0.75f); this.boundingBox = new AxisAlignedBB( 0.25f, 0.0f, 0.25f, 0.75f, 0.5f, 0.75f );
this.setLightOpacity(2); this.setLightOpacity( 2 );
this.setFullSize(false); this.setFullSize( false );
this.setOpaque(false); this.setOpaque( false );
this.setSoundType(SoundType.GROUND); this.setSoundType( SoundType.GROUND );
this.setHardness(0F); this.setHardness( 0F );
} }
@Override @Override
public boolean isFullCube(IBlockState state) { public boolean isFullCube( IBlockState state )
{
return false; return false;
} }
@Override @Override
public boolean onActivated(final World w, final BlockPos pos, final EntityPlayer player, final EnumHand hand, final @Nullable ItemStack heldItem, final EnumFacing side, final float hitX, final float hitY, final float hitZ) { public boolean onActivated( final World w, final BlockPos pos, final EntityPlayer player, final EnumHand hand, final @Nullable ItemStack heldItem, final EnumFacing side, final float hitX, final float hitY, final float hitZ )
if (heldItem != null && heldItem.getItem() == Items.FLINT_AND_STEEL) { {
this.startFuse(w, pos, player); if( heldItem != null && heldItem.getItem() == Items.FLINT_AND_STEEL )
w.setBlockToAir(pos); {
heldItem.damageItem(1, player); this.startFuse( w, pos, player );
w.setBlockToAir( pos );
heldItem.damageItem( 1, player );
return true; return true;
} else { }
return super.onActivated(w, pos, player, hand, heldItem, side, hitX, hitY, hitZ); else
{
return super.onActivated( w, pos, player, hand, heldItem, side, hitX, hitY, hitZ );
} }
} }
public void startFuse(final World w, final BlockPos pos, final EntityLivingBase igniter) { public void startFuse( final World w, final BlockPos pos, final EntityLivingBase igniter )
if (!w.isRemote) { {
final EntityTinyTNTPrimed primedTinyTNTEntity = new EntityTinyTNTPrimed(w, pos.getX() + 0.5F, pos.getY() + 0.5F, pos.getZ() + 0.5F, igniter); if( !w.isRemote )
w.spawnEntity(primedTinyTNTEntity); {
w.playSound(null, primedTinyTNTEntity.posX, primedTinyTNTEntity.posY, primedTinyTNTEntity.posZ, SoundEvents.ENTITY_TNT_PRIMED, final EntityTinyTNTPrimed primedTinyTNTEntity = new EntityTinyTNTPrimed( w, pos.getX() + 0.5F, pos.getY() + 0.5F, pos.getZ() + 0.5F, igniter );
SoundCategory.BLOCKS, 1, 1); w.spawnEntity( primedTinyTNTEntity );
w.playSound( null, primedTinyTNTEntity.posX, primedTinyTNTEntity.posY, primedTinyTNTEntity.posZ, SoundEvents.ENTITY_TNT_PRIMED,
SoundCategory.BLOCKS, 1, 1 );
} }
} }
@Override @Override
public void neighborChanged(IBlockState state, World world, BlockPos pos, Block blockIn, BlockPos fromPos) { public void neighborChanged( IBlockState state, World world, BlockPos pos, Block blockIn, BlockPos fromPos )
if (world.isBlockIndirectlyGettingPowered(pos) > 0) { {
this.startFuse(world, pos, null); if( world.isBlockIndirectlyGettingPowered( pos ) > 0 )
world.setBlockToAir(pos); {
this.startFuse( world, pos, null );
world.setBlockToAir( pos );
} }
} }
@Override @Override
public void onBlockAdded(final World w, final BlockPos pos, final IBlockState state) { public void onBlockAdded( final World w, final BlockPos pos, final IBlockState state )
super.onBlockAdded(w, pos, state); {
super.onBlockAdded( w, pos, state );
if (w.isBlockIndirectlyGettingPowered(pos) > 0) { if( w.isBlockIndirectlyGettingPowered( pos ) > 0 )
this.startFuse(w, pos, null); {
w.setBlockToAir(pos); this.startFuse( w, pos, null );
w.setBlockToAir( pos );
} }
} }
@Override @Override
public void onEntityWalk(final World w, final BlockPos pos, final Entity entity) { public void onEntityWalk( final World w, final BlockPos pos, final Entity entity )
if (entity instanceof EntityArrow && !w.isRemote) { {
if( entity instanceof EntityArrow && !w.isRemote )
{
final EntityArrow entityarrow = (EntityArrow) entity; final EntityArrow entityarrow = (EntityArrow) entity;
if (entityarrow.isBurning()) { if( entityarrow.isBurning() )
this.startFuse(w, pos, entityarrow.shootingEntity instanceof EntityLivingBase ? (EntityLivingBase) entityarrow.shootingEntity : null); {
w.setBlockToAir(pos); this.startFuse( w, pos, entityarrow.shootingEntity instanceof EntityLivingBase ? (EntityLivingBase) entityarrow.shootingEntity : null );
w.setBlockToAir( pos );
} }
} }
} }
@Override @Override
public boolean canDropFromExplosion(final Explosion exp) { public boolean canDropFromExplosion( final Explosion exp )
{
return false; return false;
} }
@Override @Override
public void onBlockExploded(final World w, final BlockPos pos, final Explosion exp) { public void onBlockExploded( final World w, final BlockPos pos, final Explosion exp )
super.onBlockExploded(w, pos, exp); {
if (!w.isRemote) { super.onBlockExploded( w, pos, exp );
final EntityTinyTNTPrimed primedTinyTNTEntity = new EntityTinyTNTPrimed(w, pos.getX() + 0.5F, pos.getY() + 0.5F, pos.getZ() + 0.5F, exp if( !w.isRemote )
.getExplosivePlacedBy()); {
primedTinyTNTEntity.setFuse(w.rand.nextInt(primedTinyTNTEntity.getFuse() / 4) + primedTinyTNTEntity.getFuse() / 8); final EntityTinyTNTPrimed primedTinyTNTEntity = new EntityTinyTNTPrimed( w, pos.getX() + 0.5F, pos.getY() + 0.5F, pos.getZ() + 0.5F, exp
w.spawnEntity(primedTinyTNTEntity); .getExplosivePlacedBy() );
primedTinyTNTEntity.setFuse( w.rand.nextInt( primedTinyTNTEntity.getFuse() / 4 ) + primedTinyTNTEntity.getFuse() / 8 );
w.spawnEntity( primedTinyTNTEntity );
} }
} }
@Override @Override
public Iterable<AxisAlignedBB> getSelectedBoundingBoxesFromPool(final World w, final BlockPos pos, final Entity thePlayer, final boolean b) { public Iterable<AxisAlignedBB> getSelectedBoundingBoxesFromPool( final World w, final BlockPos pos, final Entity thePlayer, final boolean b )
return Collections.singletonList(new AxisAlignedBB(0.25, 0, 0.25, 0.75, 0.5, 0.75)); {
return Collections.singletonList( new AxisAlignedBB( 0.25, 0, 0.25, 0.75, 0.5, 0.75 ) );
} }
@Override @Override
public void addCollidingBlockToList(final World w, final BlockPos pos, final AxisAlignedBB bb, final List<AxisAlignedBB> out, final Entity e) { public void addCollidingBlockToList( final World w, final BlockPos pos, final AxisAlignedBB bb, final List<AxisAlignedBB> out, final Entity e )
out.add(new AxisAlignedBB(0.25, 0, 0.25, 0.75, 0.5, 0.75)); {
out.add( new AxisAlignedBB( 0.25, 0, 0.25, 0.75, 0.5, 0.75 ) );
} }
} }
@@ -19,13 +19,10 @@
package appeng.block.misc; package appeng.block.misc;
import appeng.api.util.AEPartLocation; import java.util.Random;
import appeng.block.AEBaseTileBlock;
import appeng.core.AEConfig; import javax.annotation.Nullable;
import appeng.core.sync.GuiBridge;
import appeng.tile.AEBaseTile;
import appeng.tile.misc.TileVibrationChamber;
import appeng.util.Platform;
import net.minecraft.block.material.Material; import net.minecraft.block.material.Material;
import net.minecraft.block.properties.IProperty; import net.minecraft.block.properties.IProperty;
import net.minecraft.block.properties.PropertyBool; import net.minecraft.block.properties.PropertyBool;
@@ -39,45 +36,58 @@ import net.minecraft.util.math.BlockPos;
import net.minecraft.world.IBlockAccess; import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World; import net.minecraft.world.World;
import javax.annotation.Nullable; import appeng.api.util.AEPartLocation;
import java.util.Random; import appeng.block.AEBaseTileBlock;
import appeng.core.AEConfig;
import appeng.core.sync.GuiBridge;
import appeng.tile.AEBaseTile;
import appeng.tile.misc.TileVibrationChamber;
import appeng.util.Platform;
public final class BlockVibrationChamber extends AEBaseTileBlock { public final class BlockVibrationChamber extends AEBaseTileBlock
{
// Indicates that the vibration chamber is currently working // Indicates that the vibration chamber is currently working
private static final PropertyBool ACTIVE = PropertyBool.create("active"); private static final PropertyBool ACTIVE = PropertyBool.create( "active" );
public BlockVibrationChamber() { public BlockVibrationChamber()
super(Material.IRON); {
this.setHardness(4.2F); super( Material.IRON );
this.setDefaultState(this.getDefaultState().withProperty(ACTIVE, false)); this.setHardness( 4.2F );
this.setDefaultState( this.getDefaultState().withProperty( ACTIVE, false ) );
} }
@Override @Override
public IBlockState getActualState(IBlockState state, IBlockAccess world, BlockPos pos) { public IBlockState getActualState( IBlockState state, IBlockAccess world, BlockPos pos )
TileVibrationChamber te = this.getTileEntity(world, pos); {
TileVibrationChamber te = this.getTileEntity( world, pos );
boolean active = te != null && te.isOn; boolean active = te != null && te.isOn;
return super.getActualState(state, world, pos) return super.getActualState( state, world, pos )
.withProperty(ACTIVE, active); .withProperty( ACTIVE, active );
} }
@Override @Override
protected IProperty[] getAEStates() { protected IProperty[] getAEStates()
return new IProperty[]{ACTIVE}; {
return new IProperty[] { ACTIVE };
} }
@Override @Override
public boolean onActivated(final World w, final BlockPos pos, final EntityPlayer player, final EnumHand hand, final @Nullable ItemStack heldItem, final EnumFacing side, final float hitX, final float hitY, final float hitZ) { public boolean onActivated( final World w, final BlockPos pos, final EntityPlayer player, final EnumHand hand, final @Nullable ItemStack heldItem, final EnumFacing side, final float hitX, final float hitY, final float hitZ )
if (player.isSneaking()) { {
if( player.isSneaking() )
{
return false; return false;
} }
if (Platform.isServer()) { if( Platform.isServer() )
final TileVibrationChamber tc = this.getTileEntity(w, pos); {
if (tc != null && !player.isSneaking()) { final TileVibrationChamber tc = this.getTileEntity( w, pos );
Platform.openGUI(player, tc, AEPartLocation.fromFacing(side), GuiBridge.GUI_VIBRATION_CHAMBER); if( tc != null && !player.isSneaking() )
{
Platform.openGUI( player, tc, AEPartLocation.fromFacing( side ), GuiBridge.GUI_VIBRATION_CHAMBER );
return true; return true;
} }
} }
@@ -86,15 +96,19 @@ public final class BlockVibrationChamber extends AEBaseTileBlock {
} }
@Override @Override
public void randomDisplayTick(final IBlockState state, final World w, final BlockPos pos, final Random r) { public void randomDisplayTick( final IBlockState state, final World w, final BlockPos pos, final Random r )
if (!AEConfig.instance().isEnableEffects()) { {
if( !AEConfig.instance().isEnableEffects() )
{
return; return;
} }
final AEBaseTile tile = this.getTileEntity(w, pos); final AEBaseTile tile = this.getTileEntity( w, pos );
if (tile instanceof TileVibrationChamber) { if( tile instanceof TileVibrationChamber )
{
final TileVibrationChamber tc = (TileVibrationChamber) tile; final TileVibrationChamber tc = (TileVibrationChamber) tile;
if (tc.isOn) { if( tc.isOn )
{
float f1 = pos.getX() + 0.5F; float f1 = pos.getX() + 0.5F;
float f2 = pos.getY() + 0.5F; float f2 = pos.getY() + 0.5F;
float f3 = pos.getZ() + 0.5F; float f3 = pos.getZ() + 0.5F;
@@ -113,16 +127,16 @@ public final class BlockVibrationChamber extends AEBaseTileBlock {
final float ox = r.nextFloat(); final float ox = r.nextFloat();
final float oy = r.nextFloat() * 0.2f; final float oy = r.nextFloat() * 0.2f;
f1 += up.getFrontOffsetX() * (-0.3 + oy); f1 += up.getFrontOffsetX() * ( -0.3 + oy );
f2 += up.getFrontOffsetY() * (-0.3 + oy); f2 += up.getFrontOffsetY() * ( -0.3 + oy );
f3 += up.getFrontOffsetZ() * (-0.3 + oy); f3 += up.getFrontOffsetZ() * ( -0.3 + oy );
f1 += west_x * (0.3 * ox - 0.15); f1 += west_x * ( 0.3 * ox - 0.15 );
f2 += west_y * (0.3 * ox - 0.15); f2 += west_y * ( 0.3 * ox - 0.15 );
f3 += west_z * (0.3 * ox - 0.15); f3 += west_z * ( 0.3 * ox - 0.15 );
w.spawnParticle(EnumParticleTypes.SMOKE_NORMAL, f1, f2, f3, 0.0D, 0.0D, 0.0D); w.spawnParticle( EnumParticleTypes.SMOKE_NORMAL, f1, f2, f3, 0.0D, 0.0D, 0.0D, new int[0] );
w.spawnParticle(EnumParticleTypes.FLAME, f1, f2, f3, 0.0D, 0.0D, 0.0D); w.spawnParticle( EnumParticleTypes.FLAME, f1, f2, f3, 0.0D, 0.0D, 0.0D, new int[0] );
} }
} }
} }
@@ -1,20 +1,24 @@
package appeng.block.misc; package appeng.block.misc;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import appeng.bootstrap.BlockRenderingCustomizer; import appeng.bootstrap.BlockRenderingCustomizer;
import appeng.bootstrap.IBlockRendering; import appeng.bootstrap.IBlockRendering;
import appeng.bootstrap.IItemRendering; import appeng.bootstrap.IItemRendering;
import appeng.client.render.tesr.InscriberTESR; import appeng.client.render.tesr.InscriberTESR;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
public class InscriberRendering extends BlockRenderingCustomizer { public class InscriberRendering extends BlockRenderingCustomizer
{
@SideOnly(Side.CLIENT) @SideOnly( Side.CLIENT )
@Override @Override
public void customize(IBlockRendering rendering, IItemRendering itemRendering) { public void customize( IBlockRendering rendering, IItemRendering itemRendering )
rendering.tesr(new InscriberTESR()); {
rendering.tesr( new InscriberTESR() );
} }
} }
@@ -19,22 +19,25 @@
package appeng.block.misc; package appeng.block.misc;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import appeng.api.util.AEColor; import appeng.api.util.AEColor;
import appeng.bootstrap.BlockRenderingCustomizer; import appeng.bootstrap.BlockRenderingCustomizer;
import appeng.bootstrap.IBlockRendering; import appeng.bootstrap.IBlockRendering;
import appeng.bootstrap.IItemRendering; import appeng.bootstrap.IItemRendering;
import appeng.client.render.ColorableTileBlockColor; import appeng.client.render.ColorableTileBlockColor;
import appeng.client.render.StaticItemColor; import appeng.client.render.StaticItemColor;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
public class SecurityStationRendering extends BlockRenderingCustomizer { public class SecurityStationRendering extends BlockRenderingCustomizer
{
@Override @Override
@SideOnly(Side.CLIENT) @SideOnly( Side.CLIENT )
public void customize(IBlockRendering rendering, IItemRendering itemRendering) { public void customize( IBlockRendering rendering, IItemRendering itemRendering )
rendering.blockColor(ColorableTileBlockColor.INSTANCE); {
itemRendering.color(new StaticItemColor(AEColor.TRANSPARENT)); rendering.blockColor( ColorableTileBlockColor.INSTANCE );
itemRendering.color( new StaticItemColor( AEColor.TRANSPARENT ) );
} }
} }
@@ -19,26 +19,29 @@
package appeng.block.misc; package appeng.block.misc;
import net.minecraft.client.renderer.block.model.ModelResourceLocation;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import appeng.bootstrap.BlockRenderingCustomizer; import appeng.bootstrap.BlockRenderingCustomizer;
import appeng.bootstrap.IBlockRendering; import appeng.bootstrap.IBlockRendering;
import appeng.bootstrap.IItemRendering; import appeng.bootstrap.IItemRendering;
import appeng.client.render.model.SkyCompassModel; import appeng.client.render.model.SkyCompassModel;
import appeng.client.render.tesr.SkyCompassTESR; import appeng.client.render.tesr.SkyCompassTESR;
import net.minecraft.client.renderer.block.model.ModelResourceLocation;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
public class SkyCompassRendering extends BlockRenderingCustomizer { public class SkyCompassRendering extends BlockRenderingCustomizer
{
private static final ModelResourceLocation ITEM_MODEL = new ModelResourceLocation("appliedenergistics2:sky_compass", "normal"); private static final ModelResourceLocation ITEM_MODEL = new ModelResourceLocation( "appliedenergistics2:sky_compass", "normal" );
@Override @Override
@SideOnly(Side.CLIENT) @SideOnly( Side.CLIENT )
public void customize(IBlockRendering rendering, IItemRendering itemRendering) { public void customize( IBlockRendering rendering, IItemRendering itemRendering )
rendering.tesr(new SkyCompassTESR()); {
itemRendering.model(ITEM_MODEL); rendering.tesr( new SkyCompassTESR() );
itemRendering.builtInModel("models/block/builtin/sky_compass", new SkyCompassModel()); itemRendering.model( ITEM_MODEL );
itemRendering.builtInModel( "models/block/builtin/sky_compass", new SkyCompassModel() );
} }
} }
@@ -19,29 +19,12 @@
package appeng.block.networking; package appeng.block.networking;
import appeng.api.parts.IFacadeContainer; import java.util.EnumSet;
import appeng.api.parts.IFacadePart; import java.util.List;
import appeng.api.parts.PartItemStack; import java.util.Random;
import appeng.api.parts.SelectedPart;
import appeng.api.util.AEColor; import javax.annotation.Nullable;
import appeng.api.util.AEPartLocation;
import appeng.block.AEBaseTileBlock;
import appeng.client.UnlistedProperty;
import appeng.client.render.cablebus.CableBusBakedModel;
import appeng.client.render.cablebus.CableBusRenderState;
import appeng.core.Api;
import appeng.core.AppEng;
import appeng.core.sync.network.NetworkHandler;
import appeng.core.sync.packets.PacketClick;
import appeng.helpers.AEGlassMaterial;
import appeng.integration.abstraction.IAEFacade;
import appeng.parts.ICableBusContainer;
import appeng.parts.NullCableBusContainer;
import appeng.tile.AEBaseTile;
import appeng.tile.networking.CableBusTESR;
import appeng.tile.networking.TileCableBus;
import appeng.tile.networking.TileCableBusTESR;
import appeng.util.Platform;
import net.minecraft.block.Block; import net.minecraft.block.Block;
import net.minecraft.block.properties.IProperty; import net.minecraft.block.properties.IProperty;
import net.minecraft.block.state.BlockStateContainer; import net.minecraft.block.state.BlockStateContainer;
@@ -78,15 +61,35 @@ import net.minecraftforge.fml.common.registry.GameRegistry;
import net.minecraftforge.fml.relauncher.Side; import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly; import net.minecraftforge.fml.relauncher.SideOnly;
import javax.annotation.Nullable; import appeng.api.parts.IFacadeContainer;
import java.util.EnumSet; import appeng.api.parts.IFacadePart;
import java.util.List; import appeng.api.parts.PartItemStack;
import java.util.Random; import appeng.api.parts.SelectedPart;
import appeng.api.util.AEColor;
import appeng.api.util.AEPartLocation;
import appeng.block.AEBaseTileBlock;
import appeng.client.UnlistedProperty;
import appeng.client.render.cablebus.CableBusBakedModel;
import appeng.client.render.cablebus.CableBusRenderState;
import appeng.core.Api;
import appeng.core.AppEng;
import appeng.core.sync.network.NetworkHandler;
import appeng.core.sync.packets.PacketClick;
import appeng.helpers.AEGlassMaterial;
import appeng.integration.abstraction.IAEFacade;
import appeng.parts.ICableBusContainer;
import appeng.parts.NullCableBusContainer;
import appeng.tile.AEBaseTile;
import appeng.tile.networking.CableBusTESR;
import appeng.tile.networking.TileCableBus;
import appeng.tile.networking.TileCableBusTESR;
import appeng.util.Platform;
public class BlockCableBus extends AEBaseTileBlock implements IAEFacade { public class BlockCableBus extends AEBaseTileBlock implements IAEFacade
{
public static final UnlistedProperty<CableBusRenderState> RENDER_STATE_PROPERTY = new UnlistedProperty<>("cable_bus_render_state", CableBusRenderState.class); public static final UnlistedProperty<CableBusRenderState> RENDER_STATE_PROPERTY = new UnlistedProperty<>( "cable_bus_render_state", CableBusRenderState.class );
private static final ICableBusContainer NULL_CABLE_BUS = new NullCableBusContainer(); private static final ICableBusContainer NULL_CABLE_BUS = new NullCableBusContainer();
@@ -94,126 +97,151 @@ public class BlockCableBus extends AEBaseTileBlock implements IAEFacade {
private static Class<? extends AEBaseTile> tesrTile; private static Class<? extends AEBaseTile> tesrTile;
public BlockCableBus() { public BlockCableBus()
super(AEGlassMaterial.INSTANCE); {
this.setLightOpacity(0); super( AEGlassMaterial.INSTANCE );
this.setFullSize(false); this.setLightOpacity( 0 );
this.setOpaque(false); this.setFullSize( false );
this.setOpaque( false );
// this will actually be overwritten later through setupTile and the // this will actually be overwritten later through setupTile and the
// combined layers // combined layers
this.setTileEntity(TileCableBus.class); this.setTileEntity( TileCableBus.class );
} }
@Override @Override
public boolean isFullCube(IBlockState state) { public boolean isFullCube( IBlockState state )
{
return false; return false;
} }
@Override @Override
protected BlockStateContainer createBlockState() { protected BlockStateContainer createBlockState()
return new ExtendedBlockState(this, new IProperty[0], new IUnlistedProperty[]{RENDER_STATE_PROPERTY}); {
return new ExtendedBlockState( this, new IProperty[0], new IUnlistedProperty[] { RENDER_STATE_PROPERTY } );
} }
@Override @Override
public IBlockState getExtendedState(IBlockState state, IBlockAccess world, BlockPos pos) { public IBlockState getExtendedState( IBlockState state, IBlockAccess world, BlockPos pos )
CableBusRenderState renderState = this.cb(world, pos).getRenderState(); {
renderState.setWorld(world); CableBusRenderState renderState = this.cb( world, pos ).getRenderState();
renderState.setPos(pos); renderState.setWorld( world );
return ((IExtendedBlockState) state).withProperty(RENDER_STATE_PROPERTY, renderState); renderState.setPos( pos );
return ( (IExtendedBlockState) state ).withProperty( RENDER_STATE_PROPERTY, renderState );
} }
@Override @Override
public void randomDisplayTick(final IBlockState state, final World worldIn, final BlockPos pos, final Random rand) { public void randomDisplayTick( final IBlockState state, final World worldIn, final BlockPos pos, final Random rand )
this.cb(worldIn, pos).randomDisplayTick(worldIn, pos, rand); {
this.cb( worldIn, pos ).randomDisplayTick( worldIn, pos, rand );
} }
@Override @Override
public void onNeighborChange(final IBlockAccess w, final BlockPos pos, final BlockPos neighbor) { public void onNeighborChange( final IBlockAccess w, final BlockPos pos, final BlockPos neighbor )
this.cb(w, pos).onNeighborChanged(w, pos, neighbor); {
this.cb( w, pos ).onNeighborChanged( w, pos, neighbor );
} }
@Override @Override
public Item getItemDropped(final IBlockState state, final Random rand, final int fortune) { public Item getItemDropped( final IBlockState state, final Random rand, final int fortune )
{
return null; return null;
} }
@Override @Override
public int getWeakPower(final IBlockState state, final IBlockAccess w, final BlockPos pos, final EnumFacing side) { public int getWeakPower( final IBlockState state, final IBlockAccess w, final BlockPos pos, final EnumFacing side )
return this.cb(w, pos).isProvidingWeakPower(side.getOpposite()); // TODO: {
return this.cb( w, pos ).isProvidingWeakPower( side.getOpposite() ); // TODO:
// IS // IS
// OPPOSITE!? // OPPOSITE!?
} }
@Override @Override
public boolean canProvidePower(final IBlockState state) { public boolean canProvidePower( final IBlockState state )
{
return true; return true;
} }
@Override @Override
public void onEntityCollidedWithBlock(final World w, final BlockPos pos, final IBlockState state, final Entity entityIn) { public void onEntityCollidedWithBlock( final World w, final BlockPos pos, final IBlockState state, final Entity entityIn )
this.cb(w, pos).onEntityCollision(entityIn); {
this.cb( w, pos ).onEntityCollision( entityIn );
} }
@Override @Override
public int getStrongPower(final IBlockState state, final IBlockAccess w, final BlockPos pos, final EnumFacing side) { public int getStrongPower( final IBlockState state, final IBlockAccess w, final BlockPos pos, final EnumFacing side )
return this.cb(w, pos).isProvidingStrongPower(side.getOpposite()); // TODO: {
return this.cb( w, pos ).isProvidingStrongPower( side.getOpposite() ); // TODO:
// IS // IS
// OPPOSITE!? // OPPOSITE!?
} }
@Override @Override
public int getLightValue(final IBlockState state, final IBlockAccess world, final BlockPos pos) { public int getLightValue( final IBlockState state, final IBlockAccess world, final BlockPos pos )
if (state.getBlock() != this) { {
return state.getBlock().getLightValue(state, world, pos); if( state.getBlock() != this )
{
return state.getBlock().getLightValue( state, world, pos );
} }
return this.cb(world, pos).getLightValue(); return this.cb( world, pos ).getLightValue();
} }
@Override @Override
public boolean isLadder(final IBlockState state, final IBlockAccess world, final BlockPos pos, final EntityLivingBase entity) { public boolean isLadder( final IBlockState state, final IBlockAccess world, final BlockPos pos, final EntityLivingBase entity )
return this.cb(world, pos).isLadder(entity); {
return this.cb( world, pos ).isLadder( entity );
} }
@Override @Override
public boolean isSideSolid(final IBlockState state, final IBlockAccess w, final BlockPos pos, final EnumFacing side) { public boolean isSideSolid( final IBlockState state, final IBlockAccess w, final BlockPos pos, final EnumFacing side )
return this.cb(w, pos).isSolidOnSide(side); {
return this.cb( w, pos ).isSolidOnSide( side );
} }
@Override @Override
public boolean isReplaceable(final IBlockAccess w, final BlockPos pos) { public boolean isReplaceable( final IBlockAccess w, final BlockPos pos )
return this.cb(w, pos).isEmpty(); {
return this.cb( w, pos ).isEmpty();
} }
@Override @Override
public boolean removedByPlayer(final IBlockState state, final World world, final BlockPos pos, final EntityPlayer player, final boolean willHarvest) { public boolean removedByPlayer( final IBlockState state, final World world, final BlockPos pos, final EntityPlayer player, final boolean willHarvest )
if (player.capabilities.isCreativeMode) { {
final AEBaseTile tile = this.getTileEntity(world, pos); if( player.capabilities.isCreativeMode )
if (tile != null) { {
final AEBaseTile tile = this.getTileEntity( world, pos );
if( tile != null )
{
tile.disableDrops(); tile.disableDrops();
} }
// maybe ray trace? // maybe ray trace?
} }
return super.removedByPlayer(state, world, pos, player, willHarvest); return super.removedByPlayer( state, world, pos, player, willHarvest );
} }
@Override @Override
public boolean canConnectRedstone(final IBlockState state, final IBlockAccess w, final BlockPos pos, EnumFacing side) { public boolean canConnectRedstone( final IBlockState state, final IBlockAccess w, final BlockPos pos, EnumFacing side )
if (side == null) { {
if( side == null )
{
side = EnumFacing.UP; side = EnumFacing.UP;
} }
return this.cb(w, pos).canConnectRedstone(EnumSet.of(side)); return this.cb( w, pos ).canConnectRedstone( EnumSet.of( side ) );
} }
@Override @Override
public ItemStack getPickBlock(final IBlockState state, final RayTraceResult target, final World world, final BlockPos pos, final EntityPlayer player) { public ItemStack getPickBlock( final IBlockState state, final RayTraceResult target, final World world, final BlockPos pos, final EntityPlayer player )
final Vec3d v3 = target.hitVec.subtract(pos.getX(), pos.getY(), pos.getZ()); {
final SelectedPart sp = this.cb(world, pos).selectPart(v3); final Vec3d v3 = target.hitVec.subtract( pos.getX(), pos.getY(), pos.getZ() );
final SelectedPart sp = this.cb( world, pos ).selectPart( v3 );
if (sp.part != null) { if( sp.part != null )
return sp.part.getItemStack(PartItemStack.PICK); {
} else if (sp.facade != null) { return sp.part.getItemStack( PartItemStack.PICK );
}
else if( sp.facade != null )
{
return sp.facade.getItemStack(); return sp.facade.getItemStack();
} }
@@ -221,22 +249,25 @@ public class BlockCableBus extends AEBaseTileBlock implements IAEFacade {
} }
@Override @Override
@SideOnly(Side.CLIENT) @SideOnly( Side.CLIENT )
public boolean addHitEffects(final IBlockState state, final World world, final RayTraceResult target, final ParticleManager effectRenderer) { public boolean addHitEffects( final IBlockState state, final World world, final RayTraceResult target, final ParticleManager effectRenderer )
{
// Half the particle rate. Since we're spawning concentrated on a specific spot, // Half the particle rate. Since we're spawning concentrated on a specific spot,
// our particle effect otherwise looks too strong // our particle effect otherwise looks too strong
if (Platform.getRandom().nextBoolean()) { if( Platform.getRandom().nextBoolean() )
{
return true; return true;
} }
ICableBusContainer cb = this.cb(world, target.getBlockPos()); ICableBusContainer cb = this.cb( world, target.getBlockPos() );
// Our built-in model has the actual baked sprites we need // Our built-in model has the actual baked sprites we need
IBakedModel model = Minecraft.getMinecraft().getBlockRendererDispatcher().getModelForState(this.getDefaultState()); IBakedModel model = Minecraft.getMinecraft().getBlockRendererDispatcher().getModelForState( this.getDefaultState() );
// We cannot add the effect if we don't have the model // We cannot add the effect if we don't have the model
if (!(model instanceof CableBusBakedModel)) { if( !( model instanceof CableBusBakedModel ) )
{
return true; return true;
} }
@@ -245,30 +276,33 @@ public class BlockCableBus extends AEBaseTileBlock implements IAEFacade {
CableBusRenderState renderState = cb.getRenderState(); CableBusRenderState renderState = cb.getRenderState();
// Spawn a particle for one of the particle textures // Spawn a particle for one of the particle textures
TextureAtlasSprite texture = Platform.pickRandom(cableBusModel.getParticleTextures(renderState)); TextureAtlasSprite texture = Platform.pickRandom( cableBusModel.getParticleTextures( renderState ) );
if (texture != null) { if( texture != null )
{
double x = target.hitVec.x; double x = target.hitVec.x;
double y = target.hitVec.y; double y = target.hitVec.y;
double z = target.hitVec.z; double z = target.hitVec.z;
Particle fx = new DestroyFX(world, x, y, z, 0.0D, 0.0D, 0.0D, state).setBlockPos(target.getBlockPos()).multipleParticleScaleBy(0.8F); Particle fx = new DestroyFX( world, x, y, z, 0.0D, 0.0D, 0.0D, state ).setBlockPos( target.getBlockPos() ).multipleParticleScaleBy( 0.8F );
fx.setParticleTexture(texture); fx.setParticleTexture( texture );
effectRenderer.addEffect(fx); effectRenderer.addEffect( fx );
} }
return true; return true;
} }
@Override @Override
@SideOnly(Side.CLIENT) @SideOnly( Side.CLIENT )
public boolean addDestroyEffects(final World world, final BlockPos pos, final ParticleManager effectRenderer) { public boolean addDestroyEffects( final World world, final BlockPos pos, final ParticleManager effectRenderer )
ICableBusContainer cb = this.cb(world, pos); {
ICableBusContainer cb = this.cb( world, pos );
// Our built-in model has the actual baked sprites we need // Our built-in model has the actual baked sprites we need
IBakedModel model = Minecraft.getMinecraft().getBlockRendererDispatcher().getModelForState(this.getDefaultState()); IBakedModel model = Minecraft.getMinecraft().getBlockRendererDispatcher().getModelForState( this.getDefaultState() );
// We cannot add the effect if we dont have the model // We cannot add the effect if we dont have the model
if (!(model instanceof CableBusBakedModel)) { if( !( model instanceof CableBusBakedModel ) )
{
return true; return true;
} }
@@ -276,24 +310,28 @@ public class BlockCableBus extends AEBaseTileBlock implements IAEFacade {
CableBusRenderState renderState = cb.getRenderState(); CableBusRenderState renderState = cb.getRenderState();
List<TextureAtlasSprite> textures = cableBusModel.getParticleTextures(renderState); List<TextureAtlasSprite> textures = cableBusModel.getParticleTextures( renderState );
if (!textures.isEmpty()) { if( !textures.isEmpty() )
{
// Shamelessly inspired by ParticleManager.addBlockDestroyEffects // Shamelessly inspired by ParticleManager.addBlockDestroyEffects
for (int j = 0; j < 4; ++j) { for( int j = 0; j < 4; ++j )
for (int k = 0; k < 4; ++k) { {
for (int l = 0; l < 4; ++l) { for( int k = 0; k < 4; ++k )
{
for( int l = 0; l < 4; ++l )
{
// Randomly select one of the textures if the cable bus has more than just one possibility here // Randomly select one of the textures if the cable bus has more than just one possibility here
final TextureAtlasSprite texture = Platform.pickRandom(textures); final TextureAtlasSprite texture = Platform.pickRandom( textures );
final double d0 = pos.getX() + (j + 0.5D) / 4.0D; final double d0 = pos.getX() + ( j + 0.5D ) / 4.0D;
final double d1 = pos.getY() + (k + 0.5D) / 4.0D; final double d1 = pos.getY() + ( k + 0.5D ) / 4.0D;
final double d2 = pos.getZ() + (l + 0.5D) / 4.0D; final double d2 = pos.getZ() + ( l + 0.5D ) / 4.0D;
final ParticleDigging particle = new DestroyFX(world, d0, d1, d2, d0 - pos.getX() - 0.5D, d1 - pos final ParticleDigging particle = new DestroyFX( world, d0, d1, d2, d0 - pos.getX() - 0.5D, d1 - pos
.getY() - 0.5D, d2 - pos.getZ() - 0.5D, this.getDefaultState()).setBlockPos(pos); .getY() - 0.5D, d2 - pos.getZ() - 0.5D, this.getDefaultState() ).setBlockPos( pos );
particle.setParticleTexture(texture); particle.setParticleTexture( texture );
effectRenderer.addEffect(particle); effectRenderer.addEffect( particle );
} }
} }
} }
@@ -303,129 +341,159 @@ public class BlockCableBus extends AEBaseTileBlock implements IAEFacade {
} }
@Override @Override
public void neighborChanged(IBlockState state, World world, BlockPos pos, Block blockIn, BlockPos fromPos) { public void neighborChanged( IBlockState state, World world, BlockPos pos, Block blockIn, BlockPos fromPos )
if (Platform.isServer()) { {
this.cb(world, pos).onNeighborChanged(world, pos, fromPos); if( Platform.isServer() )
{
this.cb( world, pos ).onNeighborChanged( world, pos, fromPos );
} }
} }
private ICableBusContainer cb(final IBlockAccess w, final BlockPos pos) { private ICableBusContainer cb( final IBlockAccess w, final BlockPos pos )
final TileEntity te = w.getTileEntity(pos); {
final TileEntity te = w.getTileEntity( pos );
ICableBusContainer out = null; ICableBusContainer out = null;
if (te instanceof TileCableBus) { if( te instanceof TileCableBus )
out = ((TileCableBus) te).getCableBus(); {
out = ( (TileCableBus) te ).getCableBus();
} }
return out == null ? NULL_CABLE_BUS : out; return out == null ? NULL_CABLE_BUS : out;
} }
@Nullable @Nullable
private IFacadeContainer fc(final IBlockAccess w, final BlockPos pos) { private IFacadeContainer fc( final IBlockAccess w, final BlockPos pos )
final TileEntity te = w.getTileEntity(pos); {
final TileEntity te = w.getTileEntity( pos );
IFacadeContainer out = null; IFacadeContainer out = null;
if (te instanceof TileCableBus) { if( te instanceof TileCableBus )
out = ((TileCableBus) te).getCableBus().getFacadeContainer(); {
out = ( (TileCableBus) te ).getCableBus().getFacadeContainer();
} }
return out; return out;
} }
@Override @Override
public void onBlockClicked(World worldIn, BlockPos pos, EntityPlayer playerIn) { public void onBlockClicked( World worldIn, BlockPos pos, EntityPlayer playerIn )
if (Platform.isClient()) { {
if( Platform.isClient() )
{
final RayTraceResult rtr = Minecraft.getMinecraft().objectMouseOver; final RayTraceResult rtr = Minecraft.getMinecraft().objectMouseOver;
if (rtr != null && rtr.typeOfHit == Type.BLOCK && pos.equals(rtr.getBlockPos())) { if( rtr != null && rtr.typeOfHit == Type.BLOCK && pos.equals( rtr.getBlockPos() ) )
final Vec3d hitVec = rtr.hitVec.subtract(new Vec3d(pos)); {
final Vec3d hitVec = rtr.hitVec.subtract( new Vec3d( pos ) );
if (this.cb(worldIn, pos).clicked(playerIn, EnumHand.MAIN_HAND, hitVec)) { if( this.cb( worldIn, pos ).clicked( playerIn, EnumHand.MAIN_HAND, hitVec ) )
{
NetworkHandler.instance() NetworkHandler.instance()
.sendToServer( .sendToServer(
new PacketClick(pos, rtr.sideHit, (float) hitVec.x, (float) hitVec.y, (float) hitVec.z, EnumHand.MAIN_HAND, true)); new PacketClick( pos, rtr.sideHit, (float) hitVec.x, (float) hitVec.y, (float) hitVec.z, EnumHand.MAIN_HAND, true ) );
} }
} }
} }
} }
public void onBlockClickPacket(World worldIn, BlockPos pos, EntityPlayer playerIn, EnumHand hand, Vec3d hitVec) { public void onBlockClickPacket( World worldIn, BlockPos pos, EntityPlayer playerIn, EnumHand hand, Vec3d hitVec )
this.cb(worldIn, pos).clicked(playerIn, hand, hitVec); {
this.cb( worldIn, pos ).clicked( playerIn, hand, hitVec );
} }
@Override @Override
public boolean onActivated(final World w, final BlockPos pos, final EntityPlayer player, final EnumHand hand, final @Nullable ItemStack heldItem, final EnumFacing side, final float hitX, final float hitY, final float hitZ) { public boolean onActivated( final World w, final BlockPos pos, final EntityPlayer player, final EnumHand hand, final @Nullable ItemStack heldItem, final EnumFacing side, final float hitX, final float hitY, final float hitZ )
return this.cb(w, pos).activate(player, hand, new Vec3d(hitX, hitY, hitZ)); {
return this.cb( w, pos ).activate( player, hand, new Vec3d( hitX, hitY, hitZ ) );
} }
@Override @Override
public boolean recolorBlock(final World world, final BlockPos pos, final EnumFacing side, final EnumDyeColor color) { public boolean recolorBlock( final World world, final BlockPos pos, final EnumFacing side, final EnumDyeColor color )
return this.recolorBlock(world, pos, side, color, null); {
return this.recolorBlock( world, pos, side, color, null );
} }
public boolean recolorBlock(final World world, final BlockPos pos, final EnumFacing side, final EnumDyeColor color, final EntityPlayer who) { public boolean recolorBlock( final World world, final BlockPos pos, final EnumFacing side, final EnumDyeColor color, final EntityPlayer who )
try { {
return this.cb(world, pos).recolourBlock(side, AEColor.values()[color.ordinal()], who); try
} catch (final Throwable ignored) { {
return this.cb( world, pos ).recolourBlock( side, AEColor.values()[color.ordinal()], who );
}
catch( final Throwable ignored )
{
} }
return false; return false;
} }
@Override @Override
@SideOnly(Side.CLIENT) @SideOnly( Side.CLIENT )
public void getSubBlocks(final CreativeTabs tabs, final NonNullList<ItemStack> itemStacks) { public void getSubBlocks( final CreativeTabs tabs, final NonNullList<ItemStack> itemStacks )
{
// do nothing // do nothing
} }
public void setupTile() { public void setupTile()
noTesrTile = Api.INSTANCE.partHelper().getCombinedInstance(TileCableBus.class); {
this.setTileEntity(noTesrTile); noTesrTile = Api.INSTANCE.partHelper().getCombinedInstance( TileCableBus.class );
this.setTileEntity( noTesrTile );
GameRegistry.registerTileEntity(noTesrTile, AppEng.MOD_ID.toLowerCase() + ":" + "BlockCableBus"); GameRegistry.registerTileEntity( noTesrTile, AppEng.MOD_ID.toLowerCase() + ":" + "BlockCableBus" );
if (Platform.isClient()) { if( Platform.isClient() )
{
setupTesr(); setupTesr();
} }
} }
@SideOnly(Side.CLIENT) @SideOnly( Side.CLIENT )
private static void setupTesr() { private static void setupTesr()
tesrTile = Api.INSTANCE.partHelper().getCombinedInstance(TileCableBusTESR.class); {
GameRegistry.registerTileEntity(tesrTile, AppEng.MOD_ID.toLowerCase() + ":" + "ClientOnly_TESR_CableBus"); tesrTile = Api.INSTANCE.partHelper().getCombinedInstance( TileCableBusTESR.class );
ClientRegistry.bindTileEntitySpecialRenderer(BlockCableBus.getTesrTile(), new CableBusTESR()); GameRegistry.registerTileEntity( tesrTile, AppEng.MOD_ID.toLowerCase() + ":" + "ClientOnly_TESR_CableBus" );
ClientRegistry.bindTileEntitySpecialRenderer( BlockCableBus.getTesrTile(), new CableBusTESR() );
} }
@Override @Override
public boolean canRenderInLayer(IBlockState state, BlockRenderLayer layer) { public boolean canRenderInLayer( IBlockState state, BlockRenderLayer layer )
{
return true; return true;
} }
@Override @Override
public IBlockState getFacadeState(IBlockAccess world, BlockPos pos, EnumFacing side) { public IBlockState getFacadeState( IBlockAccess world, BlockPos pos, EnumFacing side )
if (side != null) { {
IFacadeContainer container = this.fc(world, pos); if( side != null )
if (container != null) { {
IFacadePart facade = container.getFacade(AEPartLocation.fromFacing(side)); IFacadeContainer container = this.fc( world, pos );
if (facade != null) { if( container != null )
{
IFacadePart facade = container.getFacade( AEPartLocation.fromFacing( side ) );
if( facade != null )
{
return facade.getBlockState(); return facade.getBlockState();
} }
} }
} }
return world.getBlockState(pos); return world.getBlockState( pos );
} }
public static Class<? extends AEBaseTile> getNoTesrTile() { public static Class<? extends AEBaseTile> getNoTesrTile()
{
return noTesrTile; return noTesrTile;
} }
public static Class<? extends AEBaseTile> getTesrTile() { public static Class<? extends AEBaseTile> getTesrTile()
{
return tesrTile; return tesrTile;
} }
// Helper to get access to the protected constructor // Helper to get access to the protected constructor
@SideOnly(Side.CLIENT) @SideOnly( Side.CLIENT )
private static class DestroyFX extends ParticleDigging { private static class DestroyFX extends ParticleDigging
DestroyFX(World worldIn, double xCoordIn, double yCoordIn, double zCoordIn, double xSpeedIn, double ySpeedIn, double zSpeedIn, IBlockState state) { {
super(worldIn, xCoordIn, yCoordIn, zCoordIn, xSpeedIn, ySpeedIn, zSpeedIn, state); DestroyFX( World worldIn, double xCoordIn, double yCoordIn, double zCoordIn, double xSpeedIn, double ySpeedIn, double zSpeedIn, IBlockState state )
{
super( worldIn, xCoordIn, yCoordIn, zCoordIn, xSpeedIn, ySpeedIn, zSpeedIn, state );
} }
} }
} }
@@ -19,8 +19,6 @@
package appeng.block.networking; package appeng.block.networking;
import appeng.block.AEBaseTileBlock;
import appeng.tile.networking.TileController;
import net.minecraft.block.Block; import net.minecraft.block.Block;
import net.minecraft.block.material.Material; import net.minecraft.block.material.Material;
import net.minecraft.block.properties.IProperty; import net.minecraft.block.properties.IProperty;
@@ -33,14 +31,20 @@ import net.minecraft.util.math.BlockPos;
import net.minecraft.world.IBlockAccess; import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World; import net.minecraft.world.World;
import appeng.block.AEBaseTileBlock;
import appeng.tile.networking.TileController;
public class BlockController extends AEBaseTileBlock {
public enum ControllerBlockState implements IStringSerializable { public class BlockController extends AEBaseTileBlock
{
public enum ControllerBlockState implements IStringSerializable
{
offline, online, conflicted; offline, online, conflicted;
@Override @Override
public String getName() { public String getName()
{
return this.name(); return this.name();
} }
@@ -51,36 +55,41 @@ public class BlockController extends AEBaseTileBlock {
* inside_a and inside_b are alternating patterns for a controller that is enclosed by other controllers, * inside_a and inside_b are alternating patterns for a controller that is enclosed by other controllers,
* and since they are always offline, they do not have the usual sub-states. * and since they are always offline, they do not have the usual sub-states.
*/ */
public enum ControllerRenderType implements IStringSerializable { public enum ControllerRenderType implements IStringSerializable
{
block, column_x, column_y, column_z, inside_a, inside_b; block, column_x, column_y, column_z, inside_a, inside_b;
@Override @Override
public String getName() { public String getName()
{
return this.name(); return this.name();
} }
} }
public static final PropertyEnum<ControllerBlockState> CONTROLLER_STATE = PropertyEnum.create("state", ControllerBlockState.class); public static final PropertyEnum<ControllerBlockState> CONTROLLER_STATE = PropertyEnum.create( "state", ControllerBlockState.class );
public static final PropertyEnum<ControllerRenderType> CONTROLLER_TYPE = PropertyEnum.create("type", ControllerRenderType.class); public static final PropertyEnum<ControllerRenderType> CONTROLLER_TYPE = PropertyEnum.create( "type", ControllerRenderType.class );
public BlockController() { public BlockController()
super(Material.IRON); {
this.setHardness(6); super( Material.IRON );
this.setDefaultState(this.getDefaultState() this.setHardness( 6 );
.withProperty(CONTROLLER_STATE, ControllerBlockState.offline) this.setDefaultState( this.getDefaultState()
.withProperty(CONTROLLER_TYPE, ControllerRenderType.block)); .withProperty( CONTROLLER_STATE, ControllerBlockState.offline )
.withProperty( CONTROLLER_TYPE, ControllerRenderType.block ) );
} }
@Override @Override
protected IProperty[] getAEStates() { protected IProperty[] getAEStates()
return new IProperty[]{CONTROLLER_STATE, CONTROLLER_TYPE}; {
return new IProperty[] { CONTROLLER_STATE, CONTROLLER_TYPE };
} }
@Override @Override
protected BlockStateContainer createBlockState() { protected BlockStateContainer createBlockState()
return new BlockStateContainer(this, this.getAEStates()); {
return new BlockStateContainer( this, this.getAEStates() );
} }
/** /**
@@ -89,7 +98,8 @@ public class BlockController extends AEBaseTileBlock {
* get a rudimentary connected texture feel for the controller based on how it is placed. * get a rudimentary connected texture feel for the controller based on how it is placed.
*/ */
@Override @Override
public IBlockState getActualState(IBlockState state, IBlockAccess world, BlockPos pos) { public IBlockState getActualState( IBlockState state, IBlockAccess world, BlockPos pos )
{
// Only used for columns, really // Only used for columns, really
ControllerRenderType type = ControllerRenderType.block; ControllerRenderType type = ControllerRenderType.block;
@@ -99,60 +109,76 @@ public class BlockController extends AEBaseTileBlock {
int z = pos.getZ(); int z = pos.getZ();
// Detect whether controllers are on both sides of the x, y, and z axes // Detect whether controllers are on both sides of the x, y, and z axes
final boolean xx = this.getTileEntity(world, x - 1, y, z) instanceof TileController && this.getTileEntity(world, x + 1, y, final boolean xx = this.getTileEntity( world, x - 1, y, z ) instanceof TileController && this.getTileEntity( world, x + 1, y,
z) instanceof TileController; z ) instanceof TileController;
final boolean yy = this.getTileEntity(world, x, y - 1, z) instanceof TileController && this.getTileEntity(world, x, y + 1, final boolean yy = this.getTileEntity( world, x, y - 1, z ) instanceof TileController && this.getTileEntity( world, x, y + 1,
z) instanceof TileController; z ) instanceof TileController;
final boolean zz = this.getTileEntity(world, x, y, z - 1) instanceof TileController && this.getTileEntity(world, x, y, final boolean zz = this.getTileEntity( world, x, y, z - 1 ) instanceof TileController && this.getTileEntity( world, x, y,
z + 1) instanceof TileController; z + 1 ) instanceof TileController;
if (xx && !yy && !zz) { if( xx && !yy && !zz )
{
type = ControllerRenderType.column_x; type = ControllerRenderType.column_x;
} else if (!xx && yy && !zz) { }
else if( !xx && yy && !zz )
{
type = ControllerRenderType.column_y; type = ControllerRenderType.column_y;
} else if (!xx && !yy && zz) { }
else if( !xx && !yy && zz )
{
type = ControllerRenderType.column_z; type = ControllerRenderType.column_z;
} else if ((xx ? 1 : 0) + (yy ? 1 : 0) + (zz ? 1 : 0) >= 2) { }
final int v = (Math.abs(x) + Math.abs(y) + Math.abs(z)) % 2; else if( ( xx ? 1 : 0 ) + ( yy ? 1 : 0 ) + ( zz ? 1 : 0 ) >= 2 )
{
final int v = ( Math.abs( x ) + Math.abs( y ) + Math.abs( z ) ) % 2;
// While i'd like this to be based on the blockstate randomization feature, this generates // While i'd like this to be based on the blockstate randomization feature, this generates
// an alternating pattern based on world position, so this is not 100% doable with blockstates. // an alternating pattern based on world position, so this is not 100% doable with blockstates.
if (v == 0) { if( v == 0 )
{
type = ControllerRenderType.inside_a; type = ControllerRenderType.inside_a;
} else { }
else
{
type = ControllerRenderType.inside_b; type = ControllerRenderType.inside_b;
} }
} }
return state.withProperty(CONTROLLER_TYPE, type); return state.withProperty( CONTROLLER_TYPE, type );
} }
@Override @Override
public IBlockState getExtendedState(IBlockState state, IBlockAccess world, BlockPos pos) { public IBlockState getExtendedState( IBlockState state, IBlockAccess world, BlockPos pos )
{
return state; return state;
} }
@Override @Override
public int getMetaFromState(final IBlockState state) { public int getMetaFromState( final IBlockState state )
return state.getValue(CONTROLLER_STATE).ordinal(); {
return state.getValue( CONTROLLER_STATE ).ordinal();
} }
@Override @Override
public IBlockState getStateFromMeta(final int meta) { public IBlockState getStateFromMeta( final int meta )
{
ControllerBlockState state = ControllerBlockState.values()[meta]; ControllerBlockState state = ControllerBlockState.values()[meta];
return this.getDefaultState().withProperty(CONTROLLER_STATE, state); return this.getDefaultState().withProperty( CONTROLLER_STATE, state );
} }
@Override @Override
public BlockRenderLayer getBlockLayer() { public BlockRenderLayer getBlockLayer()
{
return BlockRenderLayer.CUTOUT; return BlockRenderLayer.CUTOUT;
} }
@Override @Override
public void neighborChanged(IBlockState state, World world, BlockPos pos, Block blockIn, BlockPos fromPos) { public void neighborChanged( IBlockState state, World world, BlockPos pos, Block blockIn, BlockPos fromPos )
final TileController tc = this.getTileEntity(world, pos); {
if (tc != null) { final TileController tc = this.getTileEntity( world, pos );
tc.onNeighborChange(false); if( tc != null )
{
tc.onNeighborChange( false );
} }
} }
} }
@@ -23,9 +23,11 @@ import appeng.block.AEBaseTileBlock;
import appeng.helpers.AEGlassMaterial; import appeng.helpers.AEGlassMaterial;
public class BlockCreativeEnergyCell extends AEBaseTileBlock { public class BlockCreativeEnergyCell extends AEBaseTileBlock
{
public BlockCreativeEnergyCell() { public BlockCreativeEnergyCell()
super(AEGlassMaterial.INSTANCE); {
super( AEGlassMaterial.INSTANCE );
} }
} }
@@ -19,14 +19,17 @@
package appeng.block.networking; package appeng.block.networking;
public class BlockDenseEnergyCell extends BlockEnergyCell { public class BlockDenseEnergyCell extends BlockEnergyCell
{
public BlockDenseEnergyCell() { public BlockDenseEnergyCell()
{
} }
@Override @Override
public double getMaxPower() { public double getMaxPower()
{
return 200000.0 * 8.0; return 200000.0 * 8.0;
} }
} }
@@ -19,13 +19,16 @@
package appeng.block.networking; package appeng.block.networking;
import appeng.block.AEBaseTileBlock;
import net.minecraft.block.material.Material; import net.minecraft.block.material.Material;
import appeng.block.AEBaseTileBlock;
public class BlockEnergyAcceptor extends AEBaseTileBlock {
public BlockEnergyAcceptor() { public class BlockEnergyAcceptor extends AEBaseTileBlock
super(Material.IRON); {
public BlockEnergyAcceptor()
{
super( Material.IRON );
} }
} }
@@ -19,9 +19,6 @@
package appeng.block.networking; package appeng.block.networking;
import appeng.block.AEBaseTileBlock;
import appeng.helpers.AEGlassMaterial;
import appeng.util.Platform;
import net.minecraft.block.properties.IProperty; import net.minecraft.block.properties.IProperty;
import net.minecraft.block.properties.PropertyInteger; import net.minecraft.block.properties.PropertyInteger;
import net.minecraft.block.state.IBlockState; import net.minecraft.block.state.IBlockState;
@@ -32,45 +29,56 @@ import net.minecraft.util.NonNullList;
import net.minecraftforge.fml.relauncher.Side; import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly; import net.minecraftforge.fml.relauncher.SideOnly;
import appeng.block.AEBaseTileBlock;
import appeng.helpers.AEGlassMaterial;
import appeng.util.Platform;
public class BlockEnergyCell extends AEBaseTileBlock {
public static final PropertyInteger ENERGY_STORAGE = PropertyInteger.create("fullness", 0, 7); public class BlockEnergyCell extends AEBaseTileBlock
{
public static final PropertyInteger ENERGY_STORAGE = PropertyInteger.create( "fullness", 0, 7 );
@Override @Override
public int getMetaFromState(final IBlockState state) { public int getMetaFromState( final IBlockState state )
return state.getValue(ENERGY_STORAGE); {
return state.getValue( ENERGY_STORAGE );
} }
@Override @Override
public IBlockState getStateFromMeta(final int meta) { public IBlockState getStateFromMeta( final int meta )
return this.getDefaultState().withProperty(ENERGY_STORAGE, Math.min(7, Math.max(0, meta))); {
return this.getDefaultState().withProperty( ENERGY_STORAGE, Math.min( 7, Math.max( 0, meta ) ) );
} }
public BlockEnergyCell() { public BlockEnergyCell()
super(AEGlassMaterial.INSTANCE); {
super( AEGlassMaterial.INSTANCE );
} }
@Override @Override
@SideOnly(Side.CLIENT) @SideOnly( Side.CLIENT )
public void getSubBlocks(final CreativeTabs tabs, final NonNullList<ItemStack> itemStacks) { public void getSubBlocks( final CreativeTabs tabs, final NonNullList<ItemStack> itemStacks )
super.getSubBlocks(tabs, itemStacks); {
super.getSubBlocks( tabs, itemStacks );
final ItemStack charged = new ItemStack(this, 1); final ItemStack charged = new ItemStack( this, 1 );
final NBTTagCompound tag = Platform.openNbtData(charged); final NBTTagCompound tag = Platform.openNbtData( charged );
tag.setDouble("internalCurrentPower", this.getMaxPower()); tag.setDouble( "internalCurrentPower", this.getMaxPower() );
tag.setDouble("internalMaxPower", this.getMaxPower()); tag.setDouble( "internalMaxPower", this.getMaxPower() );
itemStacks.add(charged); itemStacks.add( charged );
} }
public double getMaxPower() { public double getMaxPower()
{
return 200000.0; return 200000.0;
} }
@Override @Override
protected IProperty[] getAEStates() { protected IProperty[] getAEStates()
return new IProperty[]{ENERGY_STORAGE}; {
return new IProperty[] { ENERGY_STORAGE };
} }
} }
@@ -19,28 +19,32 @@
package appeng.block.networking; package appeng.block.networking;
import net.minecraft.client.renderer.block.model.ModelResourceLocation;
import net.minecraft.item.ItemStack;
import net.minecraft.util.ResourceLocation;
import appeng.api.implementations.items.IAEItemPowerStorage; import appeng.api.implementations.items.IAEItemPowerStorage;
import appeng.block.AEBaseItemBlockChargeable; import appeng.block.AEBaseItemBlockChargeable;
import appeng.bootstrap.BlockRenderingCustomizer; import appeng.bootstrap.BlockRenderingCustomizer;
import appeng.bootstrap.IBlockRendering; import appeng.bootstrap.IBlockRendering;
import appeng.bootstrap.IItemRendering; import appeng.bootstrap.IItemRendering;
import appeng.tile.networking.TileEnergyCell; import appeng.tile.networking.TileEnergyCell;
import net.minecraft.client.renderer.block.model.ModelResourceLocation;
import net.minecraft.item.ItemStack;
import net.minecraft.util.ResourceLocation;
public class BlockEnergyCellRendering extends BlockRenderingCustomizer { public class BlockEnergyCellRendering extends BlockRenderingCustomizer
{
private final ResourceLocation baseModel; private final ResourceLocation baseModel;
public BlockEnergyCellRendering(ResourceLocation baseModel) { public BlockEnergyCellRendering( ResourceLocation baseModel )
{
this.baseModel = baseModel; this.baseModel = baseModel;
} }
@Override @Override
public void customize(IBlockRendering rendering, IItemRendering itemRendering) { public void customize( IBlockRendering rendering, IItemRendering itemRendering )
itemRendering.meshDefinition(this::getItemModel); {
itemRendering.meshDefinition( this::getItemModel );
// Note: Since we use the block models, we dont need to register custom variants // Note: Since we use the block models, we dont need to register custom variants
} }
@@ -48,25 +52,28 @@ public class BlockEnergyCellRendering extends BlockRenderingCustomizer {
* Determines which version of the energy cell model should be used depending on the fill factor * Determines which version of the energy cell model should be used depending on the fill factor
* of the item stack. * of the item stack.
*/ */
private ModelResourceLocation getItemModel(ItemStack is) { private ModelResourceLocation getItemModel( ItemStack is )
double fillFactor = getFillFactor(is); {
double fillFactor = getFillFactor( is );
int storageLevel = TileEnergyCell.getStorageLevelFromFillFactor(fillFactor); int storageLevel = TileEnergyCell.getStorageLevelFromFillFactor( fillFactor );
return new ModelResourceLocation(this.baseModel, "fullness=" + storageLevel); return new ModelResourceLocation( this.baseModel, "fullness=" + storageLevel );
} }
/** /**
* Helper method that returns the energy fill factor (between 0 and 1) of a given item stack. * Helper method that returns the energy fill factor (between 0 and 1) of a given item stack.
* Returns 0 if the item stack has no fill factor. * Returns 0 if the item stack has no fill factor.
*/ */
private static double getFillFactor(ItemStack is) { private static double getFillFactor( ItemStack is )
if (!(is.getItem() instanceof IAEItemPowerStorage)) { {
if( !( is.getItem() instanceof IAEItemPowerStorage ) )
{
return 0; return 0;
} }
AEBaseItemBlockChargeable itemChargeable = (AEBaseItemBlockChargeable) is.getItem(); AEBaseItemBlockChargeable itemChargeable = (AEBaseItemBlockChargeable) is.getItem();
double curPower = itemChargeable.getAECurrentPower(is); double curPower = itemChargeable.getAECurrentPower( is );
double maxPower = itemChargeable.getAEMaxPower(is); double maxPower = itemChargeable.getAEMaxPower( is );
return curPower / maxPower; return curPower / maxPower;
} }
@@ -19,13 +19,9 @@
package appeng.block.networking; package appeng.block.networking;
import appeng.api.util.AEPartLocation; import java.util.Collections;
import appeng.block.AEBaseTileBlock; import java.util.List;
import appeng.core.sync.GuiBridge;
import appeng.helpers.AEGlassMaterial;
import appeng.helpers.ICustomCollision;
import appeng.tile.networking.TileWireless;
import appeng.util.Platform;
import net.minecraft.block.properties.IProperty; import net.minecraft.block.properties.IProperty;
import net.minecraft.block.properties.PropertyEnum; import net.minecraft.block.properties.PropertyEnum;
import net.minecraft.block.state.IBlockState; import net.minecraft.block.state.IBlockState;
@@ -40,78 +36,99 @@ import net.minecraft.util.math.BlockPos;
import net.minecraft.world.IBlockAccess; import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World; import net.minecraft.world.World;
import java.util.Collections; import appeng.api.util.AEPartLocation;
import java.util.List; import appeng.block.AEBaseTileBlock;
import appeng.core.sync.GuiBridge;
import appeng.helpers.AEGlassMaterial;
import appeng.helpers.ICustomCollision;
import appeng.tile.networking.TileWireless;
import appeng.util.Platform;
public class BlockWireless extends AEBaseTileBlock implements ICustomCollision { public class BlockWireless extends AEBaseTileBlock implements ICustomCollision
{
enum State implements IStringSerializable { enum State implements IStringSerializable
{
OFF, OFF,
ON, ON,
HAS_CHANNEL; HAS_CHANNEL;
@Override @Override
public String getName() { public String getName()
{
return this.name().toLowerCase(); return this.name().toLowerCase();
} }
} }
public static final PropertyEnum<State> STATE = PropertyEnum.create("state", State.class); public static final PropertyEnum<State> STATE = PropertyEnum.create( "state", State.class );
public BlockWireless() { public BlockWireless()
super(AEGlassMaterial.INSTANCE); {
this.setLightOpacity(0); super( AEGlassMaterial.INSTANCE );
this.setFullSize(false); this.setLightOpacity( 0 );
this.setOpaque(false); this.setFullSize( false );
this.setDefaultState(this.getDefaultState().withProperty(STATE, State.OFF)); this.setOpaque( false );
this.setDefaultState( this.getDefaultState().withProperty( STATE, State.OFF ) );
} }
@Override @Override
public BlockRenderLayer getBlockLayer() { public BlockRenderLayer getBlockLayer()
{
return BlockRenderLayer.CUTOUT; return BlockRenderLayer.CUTOUT;
} }
@Override @Override
public IBlockState getActualState(IBlockState state, IBlockAccess worldIn, BlockPos pos) { public IBlockState getActualState( IBlockState state, IBlockAccess worldIn, BlockPos pos )
{
State teState = State.OFF; State teState = State.OFF;
TileWireless te = this.getTileEntity(worldIn, pos); TileWireless te = this.getTileEntity( worldIn, pos );
if (te != null) { if( te != null )
if (te.isActive()) { {
if( te.isActive() )
{
teState = State.HAS_CHANNEL; teState = State.HAS_CHANNEL;
} else if (te.isPowered()) { }
else if( te.isPowered() )
{
teState = State.ON; teState = State.ON;
} }
} }
return super.getActualState(state, worldIn, pos) return super.getActualState( state, worldIn, pos )
.withProperty(STATE, teState); .withProperty( STATE, teState );
} }
@Override @Override
protected IProperty[] getAEStates() { protected IProperty[] getAEStates()
return new IProperty[]{STATE}; {
return new IProperty[] { STATE };
} }
@Override @Override
public boolean onBlockActivated(final World w, final BlockPos pos, final IBlockState state, final EntityPlayer player, final EnumHand hand, final EnumFacing side, final float hitX, final float hitY, final float hitZ) { public boolean onBlockActivated( final World w, final BlockPos pos, final IBlockState state, final EntityPlayer player, final EnumHand hand, final EnumFacing side, final float hitX, final float hitY, final float hitZ )
final TileWireless tg = this.getTileEntity(w, pos); {
final TileWireless tg = this.getTileEntity( w, pos );
if (tg != null && !player.isSneaking()) { if( tg != null && !player.isSneaking() )
if (Platform.isServer()) { {
Platform.openGUI(player, tg, AEPartLocation.fromFacing(side), GuiBridge.GUI_WIRELESS); if( Platform.isServer() )
{
Platform.openGUI( player, tg, AEPartLocation.fromFacing( side ), GuiBridge.GUI_WIRELESS );
} }
return true; return true;
} }
return super.onBlockActivated(w, pos, state, player, hand, side, hitX, hitY, hitZ); return super.onBlockActivated( w, pos, state, player, hand, side, hitX, hitY, hitZ );
} }
@Override @Override
public Iterable<AxisAlignedBB> getSelectedBoundingBoxesFromPool(final World w, final BlockPos pos, final Entity thePlayer, final boolean b) { public Iterable<AxisAlignedBB> getSelectedBoundingBoxesFromPool( final World w, final BlockPos pos, final Entity thePlayer, final boolean b )
final TileWireless tile = this.getTileEntity(w, pos); {
if (tile != null) { final TileWireless tile = this.getTileEntity( w, pos );
if( tile != null )
{
final EnumFacing forward = tile.getForward(); final EnumFacing forward = tile.getForward();
double minX = 0; double minX = 0;
@@ -121,7 +138,8 @@ public class BlockWireless extends AEBaseTileBlock implements ICustomCollision {
double maxY = 1; double maxY = 1;
double maxZ = 1; double maxZ = 1;
switch (forward) { switch( forward )
{
case DOWN: case DOWN:
minZ = minX = 3.0 / 16.0; minZ = minX = 3.0 / 16.0;
maxZ = maxX = 13.0 / 16.0; maxZ = maxX = 13.0 / 16.0;
@@ -162,15 +180,17 @@ public class BlockWireless extends AEBaseTileBlock implements ICustomCollision {
break; break;
} }
return Collections.singletonList(new AxisAlignedBB(minX, minY, minZ, maxX, maxY, maxZ)); return Collections.singletonList( new AxisAlignedBB( minX, minY, minZ, maxX, maxY, maxZ ) );
} }
return Collections.singletonList(new AxisAlignedBB(0.0, 0, 0.0, 1.0, 1.0, 1.0)); return Collections.singletonList( new AxisAlignedBB( 0.0, 0, 0.0, 1.0, 1.0, 1.0 ) );
} }
@Override @Override
public void addCollidingBlockToList(final World w, final BlockPos pos, final AxisAlignedBB bb, final List<AxisAlignedBB> out, final Entity e) { public void addCollidingBlockToList( final World w, final BlockPos pos, final AxisAlignedBB bb, final List<AxisAlignedBB> out, final Entity e )
final TileWireless tile = this.getTileEntity(w, pos); {
if (tile != null) { final TileWireless tile = this.getTileEntity( w, pos );
if( tile != null )
{
final EnumFacing forward = tile.getForward(); final EnumFacing forward = tile.getForward();
double minX = 0; double minX = 0;
@@ -180,7 +200,8 @@ public class BlockWireless extends AEBaseTileBlock implements ICustomCollision {
double maxY = 1; double maxY = 1;
double maxZ = 1; double maxZ = 1;
switch (forward) { switch( forward )
{
case DOWN: case DOWN:
minZ = minX = 3.0 / 16.0; minZ = minX = 3.0 / 16.0;
maxZ = maxX = 13.0 / 16.0; maxZ = maxX = 13.0 / 16.0;
@@ -221,14 +242,17 @@ public class BlockWireless extends AEBaseTileBlock implements ICustomCollision {
break; break;
} }
out.add(new AxisAlignedBB(minX, minY, minZ, maxX, maxY, maxZ)); out.add( new AxisAlignedBB( minX, minY, minZ, maxX, maxY, maxZ ) );
} else { }
out.add(new AxisAlignedBB(0.0, 0.0, 0.0, 1.0, 1.0, 1.0)); else
{
out.add( new AxisAlignedBB( 0.0, 0.0, 0.0, 1.0, 1.0, 1.0 ) );
} }
} }
@Override @Override
public boolean isFullCube(IBlockState state) { public boolean isFullCube( IBlockState state )
{
return false; return false;
} }
@@ -19,8 +19,6 @@
package appeng.block.networking; package appeng.block.networking;
import appeng.api.util.AEColor;
import appeng.client.render.cablebus.CableBusRenderState;
import net.minecraft.block.state.IBlockState; import net.minecraft.block.state.IBlockState;
import net.minecraft.client.renderer.color.IBlockColor; import net.minecraft.client.renderer.color.IBlockColor;
import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.BlockPos;
@@ -29,26 +27,33 @@ import net.minecraftforge.common.property.IExtendedBlockState;
import net.minecraftforge.fml.relauncher.Side; import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly; import net.minecraftforge.fml.relauncher.SideOnly;
import appeng.api.util.AEColor;
import appeng.client.render.cablebus.CableBusRenderState;
/** /**
* Exposes the cable bus color as tint indices 0 (dark variant), 1 (medium variant) and 2 (bright variant). * Exposes the cable bus color as tint indices 0 (dark variant), 1 (medium variant) and 2 (bright variant).
*/ */
@SideOnly(Side.CLIENT) @SideOnly( Side.CLIENT )
public class CableBusColor implements IBlockColor { public class CableBusColor implements IBlockColor
{
@Override @Override
public int colorMultiplier(IBlockState state, IBlockAccess worldIn, BlockPos pos, int color) { public int colorMultiplier( IBlockState state, IBlockAccess worldIn, BlockPos pos, int color )
{
AEColor busColor = AEColor.TRANSPARENT; AEColor busColor = AEColor.TRANSPARENT;
if (state instanceof IExtendedBlockState) { if( state instanceof IExtendedBlockState )
CableBusRenderState renderState = ((IExtendedBlockState) state).getValue(BlockCableBus.RENDER_STATE_PROPERTY); {
if (renderState != null) { CableBusRenderState renderState = ( (IExtendedBlockState) state ).getValue( BlockCableBus.RENDER_STATE_PROPERTY );
if( renderState != null )
{
busColor = renderState.getCableColor(); busColor = renderState.getCableColor();
} }
} }
return busColor.getVariantByTintIndex(color); return busColor.getVariantByTintIndex( color );
} }
} }
@@ -19,30 +19,34 @@
package appeng.block.networking; package appeng.block.networking;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import appeng.bootstrap.BlockRenderingCustomizer; import appeng.bootstrap.BlockRenderingCustomizer;
import appeng.bootstrap.IBlockRendering; import appeng.bootstrap.IBlockRendering;
import appeng.bootstrap.IItemRendering; import appeng.bootstrap.IItemRendering;
import appeng.client.render.cablebus.CableBusModel; import appeng.client.render.cablebus.CableBusModel;
import appeng.core.features.registries.PartModels; import appeng.core.features.registries.PartModels;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
/** /**
* Customizes the rendering behavior for cable busses, which are the biggest multipart of AE2. * Customizes the rendering behavior for cable busses, which are the biggest multipart of AE2.
*/ */
public class CableBusRendering extends BlockRenderingCustomizer { public class CableBusRendering extends BlockRenderingCustomizer
{
private final PartModels partModels; private final PartModels partModels;
public CableBusRendering(PartModels partModels) { public CableBusRendering( PartModels partModels )
{
this.partModels = partModels; this.partModels = partModels;
} }
@Override @Override
@SideOnly(Side.CLIENT) @SideOnly( Side.CLIENT )
public void customize(IBlockRendering rendering, IItemRendering itemRendering) { public void customize( IBlockRendering rendering, IItemRendering itemRendering )
rendering.builtInModel("models/block/builtin/cable_bus", new CableBusModel(this.partModels)); {
rendering.blockColor(new CableBusColor()); rendering.builtInModel( "models/block/builtin/cable_bus", new CableBusModel( this.partModels ) );
rendering.modelCustomizer((loc, model) -> model); rendering.blockColor( new CableBusColor() );
rendering.modelCustomizer( ( loc, model ) -> model );
} }
} }
@@ -24,10 +24,12 @@ import appeng.bootstrap.IBlockRendering;
import appeng.bootstrap.IItemRendering; import appeng.bootstrap.IItemRendering;
public class ControllerRendering extends BlockRenderingCustomizer { public class ControllerRendering extends BlockRenderingCustomizer
{
@Override @Override
public void customize(IBlockRendering rendering, IItemRendering itemRendering) { public void customize( IBlockRendering rendering, IItemRendering itemRendering )
{
// Disables the default model rotator // Disables the default model rotator
rendering.modelCustomizer((loc, model) -> model); rendering.modelCustomizer( ( loc, model ) -> model );
} }
} }
@@ -1,19 +1,23 @@
package appeng.block.networking; package appeng.block.networking;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import appeng.api.util.AEColor; import appeng.api.util.AEColor;
import appeng.bootstrap.BlockRenderingCustomizer; import appeng.bootstrap.BlockRenderingCustomizer;
import appeng.bootstrap.IBlockRendering; import appeng.bootstrap.IBlockRendering;
import appeng.bootstrap.IItemRendering; import appeng.bootstrap.IItemRendering;
import appeng.client.render.StaticBlockColor; import appeng.client.render.StaticBlockColor;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
public class WirelessRendering extends BlockRenderingCustomizer { public class WirelessRendering extends BlockRenderingCustomizer
{
@Override @Override
@SideOnly(Side.CLIENT) @SideOnly( Side.CLIENT )
public void customize(IBlockRendering rendering, IItemRendering itemRendering) { public void customize( IBlockRendering rendering, IItemRendering itemRendering )
rendering.blockColor(new StaticBlockColor(AEColor.TRANSPARENT)); {
rendering.blockColor( new StaticBlockColor( AEColor.TRANSPARENT ) );
} }
} }
@@ -19,10 +19,10 @@
package appeng.block.paint; package appeng.block.paint;
import appeng.block.AEBaseTileBlock; import java.util.Collection;
import appeng.helpers.Splotch; import java.util.Collections;
import appeng.tile.misc.TilePaint; import java.util.Random;
import appeng.util.Platform;
import net.minecraft.block.Block; import net.minecraft.block.Block;
import net.minecraft.block.material.MapColor; import net.minecraft.block.material.MapColor;
import net.minecraft.block.material.MaterialLiquid; import net.minecraft.block.material.MaterialLiquid;
@@ -44,94 +44,112 @@ import net.minecraftforge.common.property.IUnlistedProperty;
import net.minecraftforge.fml.relauncher.Side; import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly; import net.minecraftforge.fml.relauncher.SideOnly;
import java.util.Collection; import appeng.block.AEBaseTileBlock;
import java.util.Collections; import appeng.helpers.Splotch;
import java.util.Random; import appeng.tile.misc.TilePaint;
import appeng.util.Platform;
public class BlockPaint extends AEBaseTileBlock { public class BlockPaint extends AEBaseTileBlock
{
static final PaintSplotchesProperty SPLOTCHES = new PaintSplotchesProperty(); static final PaintSplotchesProperty SPLOTCHES = new PaintSplotchesProperty();
public BlockPaint() { public BlockPaint()
super(new MaterialLiquid(MapColor.AIR)); {
super( new MaterialLiquid( MapColor.AIR ) );
this.setLightOpacity(0); this.setLightOpacity( 0 );
this.setFullSize(false); this.setFullSize( false );
this.setOpaque(false); this.setOpaque( false );
} }
@Override @Override
protected BlockStateContainer createBlockState() { protected BlockStateContainer createBlockState()
return new ExtendedBlockState(this, new IProperty[0], new IUnlistedProperty[]{SPLOTCHES}); {
return new ExtendedBlockState( this, new IProperty[0], new IUnlistedProperty[] { SPLOTCHES } );
} }
@Override @Override
public IBlockState getExtendedState(IBlockState state, IBlockAccess world, BlockPos pos) { public IBlockState getExtendedState( IBlockState state, IBlockAccess world, BlockPos pos )
{
IExtendedBlockState extState = (IExtendedBlockState) state; IExtendedBlockState extState = (IExtendedBlockState) state;
TilePaint te = this.getTileEntity(world, pos); TilePaint te = this.getTileEntity( world, pos );
Collection<Splotch> splotches = Collections.emptyList(); Collection<Splotch> splotches = Collections.emptyList();
if (te != null) { if( te != null )
{
splotches = te.getDots(); splotches = te.getDots();
} }
return extState.withProperty(SPLOTCHES, new PaintSplotches(splotches)); return extState.withProperty( SPLOTCHES, new PaintSplotches( splotches ) );
} }
@Override @Override
public BlockRenderLayer getBlockLayer() { public BlockRenderLayer getBlockLayer()
{
return BlockRenderLayer.CUTOUT; return BlockRenderLayer.CUTOUT;
} }
@Override @Override
@SideOnly(Side.CLIENT) @SideOnly( Side.CLIENT )
public void getSubBlocks(final CreativeTabs tabs, final NonNullList<ItemStack> itemStacks) { public void getSubBlocks( final CreativeTabs tabs, final NonNullList<ItemStack> itemStacks )
{
// do nothing // do nothing
} }
@Override @Override
public AxisAlignedBB getCollisionBoundingBox(IBlockState blockState, IBlockAccess worldIn, BlockPos pos) { public AxisAlignedBB getCollisionBoundingBox( IBlockState blockState, IBlockAccess worldIn, BlockPos pos )
{
return null; return null;
} }
@Override @Override
public boolean canCollideCheck(final IBlockState state, final boolean hitIfLiquid) { public boolean canCollideCheck( final IBlockState state, final boolean hitIfLiquid )
{
return false; return false;
} }
@Override @Override
public void neighborChanged(IBlockState state, World world, BlockPos pos, Block blockIn, BlockPos fromPos) { public void neighborChanged( IBlockState state, World world, BlockPos pos, Block blockIn, BlockPos fromPos )
final TilePaint tp = this.getTileEntity(world, pos); {
final TilePaint tp = this.getTileEntity( world, pos );
if (tp != null) { if( tp != null )
{
tp.neighborChanged(); tp.neighborChanged();
} }
} }
@Override @Override
public Item getItemDropped(final IBlockState state, final Random rand, final int fortune) { public Item getItemDropped( final IBlockState state, final Random rand, final int fortune )
{
return null; return null;
} }
@Override @Override
public void dropBlockAsItemWithChance(final World worldIn, final BlockPos pos, final IBlockState state, final float chance, final int fortune) { public void dropBlockAsItemWithChance( final World worldIn, final BlockPos pos, final IBlockState state, final float chance, final int fortune )
{
} }
@Override @Override
public void fillWithRain(final World w, final BlockPos pos) { public void fillWithRain( final World w, final BlockPos pos )
if (Platform.isServer()) { {
w.setBlockToAir(pos); if( Platform.isServer() )
{
w.setBlockToAir( pos );
} }
} }
@Override @Override
public int getLightValue(final IBlockState state, final IBlockAccess w, final BlockPos pos) { public int getLightValue( final IBlockState state, final IBlockAccess w, final BlockPos pos )
final TilePaint tp = this.getTileEntity(w, pos); {
final TilePaint tp = this.getTileEntity( w, pos );
if (tp != null) { if( tp != null )
{
return tp.getLightLevel(); return tp.getLightLevel();
} }
@@ -139,12 +157,14 @@ public class BlockPaint extends AEBaseTileBlock {
} }
@Override @Override
public boolean isAir(final IBlockState state, final IBlockAccess world, final BlockPos pos) { public boolean isAir( final IBlockState state, final IBlockAccess world, final BlockPos pos )
{
return true; return true;
} }
@Override @Override
public boolean isReplaceable(final IBlockAccess worldIn, final BlockPos pos) { public boolean isReplaceable( final IBlockAccess worldIn, final BlockPos pos )
{
return true; return true;
} }
@@ -1,10 +1,16 @@
package appeng.block.paint; package appeng.block.paint;
import appeng.client.render.cablebus.CubeBuilder; import java.util.ArrayList;
import appeng.core.AppEng; import java.util.Collections;
import appeng.helpers.Splotch; import java.util.List;
import java.util.function.Function;
import javax.annotation.Nullable;
import com.google.common.collect.ImmutableList; import com.google.common.collect.ImmutableList;
import net.minecraft.block.state.IBlockState; import net.minecraft.block.state.IBlockState;
import net.minecraft.client.renderer.block.model.BakedQuad; import net.minecraft.client.renderer.block.model.BakedQuad;
import net.minecraft.client.renderer.block.model.IBakedModel; import net.minecraft.client.renderer.block.model.IBakedModel;
@@ -16,11 +22,9 @@ import net.minecraft.util.EnumFacing;
import net.minecraft.util.ResourceLocation; import net.minecraft.util.ResourceLocation;
import net.minecraftforge.common.property.IExtendedBlockState; import net.minecraftforge.common.property.IExtendedBlockState;
import javax.annotation.Nullable; import appeng.client.render.cablebus.CubeBuilder;
import java.util.ArrayList; import appeng.core.AppEng;
import java.util.Collections; import appeng.helpers.Splotch;
import java.util.List;
import java.util.function.Function;
/** /**
@@ -28,60 +32,70 @@ import java.util.function.Function;
* a * a
* matter cannon with paint balls. * matter cannon with paint balls.
*/ */
class PaintBakedModel implements IBakedModel { class PaintBakedModel implements IBakedModel
{
private static final ResourceLocation TEXTURE_PAINT1 = new ResourceLocation(AppEng.MOD_ID, "blocks/paint1"); private static final ResourceLocation TEXTURE_PAINT1 = new ResourceLocation( AppEng.MOD_ID, "blocks/paint1" );
private static final ResourceLocation TEXTURE_PAINT2 = new ResourceLocation(AppEng.MOD_ID, "blocks/paint2"); private static final ResourceLocation TEXTURE_PAINT2 = new ResourceLocation( AppEng.MOD_ID, "blocks/paint2" );
private static final ResourceLocation TEXTURE_PAINT3 = new ResourceLocation(AppEng.MOD_ID, "blocks/paint3"); private static final ResourceLocation TEXTURE_PAINT3 = new ResourceLocation( AppEng.MOD_ID, "blocks/paint3" );
private final VertexFormat vertexFormat; private final VertexFormat vertexFormat;
private final TextureAtlasSprite[] textures; private final TextureAtlasSprite[] textures;
PaintBakedModel(VertexFormat vertexFormat, Function<ResourceLocation, TextureAtlasSprite> bakedTextureGetter) { PaintBakedModel( VertexFormat vertexFormat, Function<ResourceLocation, TextureAtlasSprite> bakedTextureGetter )
{
this.vertexFormat = vertexFormat; this.vertexFormat = vertexFormat;
this.textures = new TextureAtlasSprite[]{ this.textures = new TextureAtlasSprite[] {
bakedTextureGetter.apply(TEXTURE_PAINT1), bakedTextureGetter.apply( TEXTURE_PAINT1 ),
bakedTextureGetter.apply(TEXTURE_PAINT2), bakedTextureGetter.apply( TEXTURE_PAINT2 ),
bakedTextureGetter.apply(TEXTURE_PAINT3) bakedTextureGetter.apply( TEXTURE_PAINT3 )
}; };
} }
@Override @Override
public List<BakedQuad> getQuads(@Nullable IBlockState state, @Nullable EnumFacing side, long rand) { public List<BakedQuad> getQuads( @Nullable IBlockState state, @Nullable EnumFacing side, long rand )
if (side != null) { {
if( side != null )
{
return Collections.emptyList(); return Collections.emptyList();
} }
if (!(state instanceof IExtendedBlockState)) { if( !( state instanceof IExtendedBlockState ) )
{
// This is the inventory model which should usually not be used other than in special cases // This is the inventory model which should usually not be used other than in special cases
List<BakedQuad> quads = new ArrayList<>(1); List<BakedQuad> quads = new ArrayList<>( 1 );
CubeBuilder builder = new CubeBuilder(this.vertexFormat, quads); CubeBuilder builder = new CubeBuilder( this.vertexFormat, quads );
builder.setTexture(this.textures[0]); builder.setTexture( this.textures[0] );
builder.addCube(0, 0, 0, 16, 16, 16); builder.addCube( 0, 0, 0, 16, 16, 16 );
return quads; return quads;
} }
IExtendedBlockState extendedBlockState = (IExtendedBlockState) state; IExtendedBlockState extendedBlockState = (IExtendedBlockState) state;
PaintSplotches splotchesState = extendedBlockState.getValue(BlockPaint.SPLOTCHES); PaintSplotches splotchesState = extendedBlockState.getValue( BlockPaint.SPLOTCHES );
if (splotchesState == null) { if( splotchesState == null )
{
return Collections.emptyList(); return Collections.emptyList();
} }
List<Splotch> splotches = splotchesState.getSplotches(); List<Splotch> splotches = splotchesState.getSplotches();
CubeBuilder builder = new CubeBuilder(this.vertexFormat); CubeBuilder builder = new CubeBuilder( this.vertexFormat );
float offsetConstant = 0.001f; float offsetConstant = 0.001f;
for (final Splotch s : splotches) { for( final Splotch s : splotches )
{
if (s.isLumen()) { if( s.isLumen() )
builder.setColorRGB(s.getColor().whiteVariant); {
builder.setRenderFullBright(true); builder.setColorRGB( s.getColor().whiteVariant );
} else { builder.setRenderFullBright( true );
builder.setColorRGB(s.getColor().mediumVariant); }
builder.setRenderFullBright(false); else
{
builder.setColorRGB( s.getColor().mediumVariant );
builder.setRenderFullBright( false );
} }
float offset = offsetConstant; float offset = offsetConstant;
@@ -92,45 +106,46 @@ class PaintBakedModel implements IBakedModel {
float pos_x = s.x(); float pos_x = s.x();
float pos_y = s.y(); float pos_y = s.y();
pos_x = Math.max(buffer, Math.min(1.0f - buffer, pos_x)); pos_x = Math.max( buffer, Math.min( 1.0f - buffer, pos_x ) );
pos_y = Math.max(buffer, Math.min(1.0f - buffer, pos_y)); pos_y = Math.max( buffer, Math.min( 1.0f - buffer, pos_y ) );
TextureAtlasSprite ico = this.textures[s.getSeed() % this.textures.length]; TextureAtlasSprite ico = this.textures[s.getSeed() % this.textures.length];
builder.setTexture(ico); builder.setTexture( ico );
builder.setCustomUv(s.getSide().getOpposite(), 0, 0, 16, 16); builder.setCustomUv( s.getSide().getOpposite(), 0, 0, 16, 16 );
switch (s.getSide()) { switch( s.getSide() )
{
case UP: case UP:
offset = 1.0f - offset; offset = 1.0f - offset;
builder.addQuad(EnumFacing.DOWN, pos_x - buffer, offset, pos_y - buffer, builder.addQuad( EnumFacing.DOWN, pos_x - buffer, offset, pos_y - buffer,
pos_x + buffer, offset, pos_y + buffer); pos_x + buffer, offset, pos_y + buffer );
break; break;
case DOWN: case DOWN:
builder.addQuad(EnumFacing.UP, pos_x - buffer, offset, pos_y - buffer, builder.addQuad( EnumFacing.UP, pos_x - buffer, offset, pos_y - buffer,
pos_x + buffer, offset, pos_y + buffer); pos_x + buffer, offset, pos_y + buffer );
break; break;
case EAST: case EAST:
offset = 1.0f - offset; offset = 1.0f - offset;
builder.addQuad(EnumFacing.WEST, offset, pos_x - buffer, pos_y - buffer, builder.addQuad( EnumFacing.WEST, offset, pos_x - buffer, pos_y - buffer,
offset, pos_x + buffer, pos_y + buffer); offset, pos_x + buffer, pos_y + buffer );
break; break;
case WEST: case WEST:
builder.addQuad(EnumFacing.EAST, offset, pos_x - buffer, pos_y - buffer, builder.addQuad( EnumFacing.EAST, offset, pos_x - buffer, pos_y - buffer,
offset, pos_x + buffer, pos_y + buffer); offset, pos_x + buffer, pos_y + buffer );
break; break;
case SOUTH: case SOUTH:
offset = 1.0f - offset; offset = 1.0f - offset;
builder.addQuad(EnumFacing.NORTH, pos_x - buffer, pos_y - buffer, offset, builder.addQuad( EnumFacing.NORTH, pos_x - buffer, pos_y - buffer, offset,
pos_x + buffer, pos_y + buffer, offset); pos_x + buffer, pos_y + buffer, offset );
break; break;
case NORTH: case NORTH:
builder.addQuad(EnumFacing.SOUTH, pos_x - buffer, pos_y - buffer, offset, builder.addQuad( EnumFacing.SOUTH, pos_x - buffer, pos_y - buffer, offset,
pos_x + buffer, pos_y + buffer, offset); pos_x + buffer, pos_y + buffer, offset );
break; break;
default: default:
@@ -141,37 +156,44 @@ class PaintBakedModel implements IBakedModel {
} }
@Override @Override
public boolean isAmbientOcclusion() { public boolean isAmbientOcclusion()
{
return false; return false;
} }
@Override @Override
public boolean isGui3d() { public boolean isGui3d()
{
return true; return true;
} }
@Override @Override
public boolean isBuiltInRenderer() { public boolean isBuiltInRenderer()
{
return false; return false;
} }
@Override @Override
public TextureAtlasSprite getParticleTexture() { public TextureAtlasSprite getParticleTexture()
{
return this.textures[0]; return this.textures[0];
} }
@Override @Override
public ItemCameraTransforms getItemCameraTransforms() { public ItemCameraTransforms getItemCameraTransforms()
{
return ItemCameraTransforms.DEFAULT; return ItemCameraTransforms.DEFAULT;
} }
@Override @Override
public ItemOverrideList getOverrides() { public ItemOverrideList getOverrides()
{
return ItemOverrideList.NONE; return ItemOverrideList.NONE;
} }
static List<ResourceLocation> getRequiredTextures() { static List<ResourceLocation> getRequiredTextures()
{
return ImmutableList.of( return ImmutableList.of(
TEXTURE_PAINT1, TEXTURE_PAINT2, TEXTURE_PAINT3); TEXTURE_PAINT1, TEXTURE_PAINT2, TEXTURE_PAINT3 );
} }
} }
@@ -1,6 +1,11 @@
package appeng.block.paint; package appeng.block.paint;
import java.util.Collection;
import java.util.Collections;
import java.util.function.Function;
import net.minecraft.client.renderer.block.model.IBakedModel; import net.minecraft.client.renderer.block.model.IBakedModel;
import net.minecraft.client.renderer.texture.TextureAtlasSprite; import net.minecraft.client.renderer.texture.TextureAtlasSprite;
import net.minecraft.client.renderer.vertex.VertexFormat; import net.minecraft.client.renderer.vertex.VertexFormat;
@@ -9,30 +14,31 @@ import net.minecraftforge.client.model.IModel;
import net.minecraftforge.common.model.IModelState; import net.minecraftforge.common.model.IModelState;
import net.minecraftforge.common.model.TRSRTransformation; import net.minecraftforge.common.model.TRSRTransformation;
import java.util.Collection;
import java.util.Collections;
import java.util.function.Function;
class PaintModel implements IModel
class PaintModel implements IModel { {
@Override @Override
public Collection<ResourceLocation> getDependencies() { public Collection<ResourceLocation> getDependencies()
{
return Collections.emptyList(); return Collections.emptyList();
} }
@Override @Override
public Collection<ResourceLocation> getTextures() { public Collection<ResourceLocation> getTextures()
{
return PaintBakedModel.getRequiredTextures(); return PaintBakedModel.getRequiredTextures();
} }
@Override @Override
public IBakedModel bake(IModelState state, VertexFormat format, Function<ResourceLocation, TextureAtlasSprite> bakedTextureGetter) { public IBakedModel bake( IModelState state, VertexFormat format, Function<ResourceLocation, TextureAtlasSprite> bakedTextureGetter )
return new PaintBakedModel(format, bakedTextureGetter); {
return new PaintBakedModel( format, bakedTextureGetter );
} }
@Override @Override
public IModelState getDefaultState() { public IModelState getDefaultState()
{
return TRSRTransformation.identity(); return TRSRTransformation.identity();
} }
@@ -1,20 +1,24 @@
package appeng.block.paint; package appeng.block.paint;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import appeng.bootstrap.BlockRenderingCustomizer; import appeng.bootstrap.BlockRenderingCustomizer;
import appeng.bootstrap.IBlockRendering; import appeng.bootstrap.IBlockRendering;
import appeng.bootstrap.IItemRendering; import appeng.bootstrap.IItemRendering;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
public class PaintRendering extends BlockRenderingCustomizer { public class PaintRendering extends BlockRenderingCustomizer
{
@Override @Override
@SideOnly(Side.CLIENT) @SideOnly( Side.CLIENT )
public void customize(IBlockRendering rendering, IItemRendering itemRendering) { public void customize( IBlockRendering rendering, IItemRendering itemRendering )
rendering.builtInModel("models/block/paint", new PaintModel()); {
rendering.builtInModel( "models/block/paint", new PaintModel() );
// Disable auto rotation // Disable auto rotation
rendering.modelCustomizer((location, model) -> model); rendering.modelCustomizer( ( location, model ) -> model );
} }
} }
@@ -1,25 +1,30 @@
package appeng.block.paint; package appeng.block.paint;
import appeng.helpers.Splotch;
import com.google.common.collect.ImmutableList;
import java.util.Collection; import java.util.Collection;
import java.util.List; import java.util.List;
import com.google.common.collect.ImmutableList;
import appeng.helpers.Splotch;
/** /**
* Used to transfer the state about paint splotches from the game thread to the render thread. * Used to transfer the state about paint splotches from the game thread to the render thread.
*/ */
class PaintSplotches { class PaintSplotches
{
private final List<Splotch> splotches; private final List<Splotch> splotches;
PaintSplotches(Collection<Splotch> splotches) { PaintSplotches( Collection<Splotch> splotches )
this.splotches = ImmutableList.copyOf(splotches); {
this.splotches = ImmutableList.copyOf( splotches );
} }
List<Splotch> getSplotches() { List<Splotch> getSplotches()
{
return this.splotches; return this.splotches;
} }
@@ -1,28 +1,34 @@
package appeng.block.paint; package appeng.block.paint;
import net.minecraftforge.common.property.IUnlistedProperty; import net.minecraftforge.common.property.IUnlistedProperty;
class PaintSplotchesProperty implements IUnlistedProperty<PaintSplotches> { class PaintSplotchesProperty implements IUnlistedProperty<PaintSplotches>
{
@Override @Override
public String getName() { public String getName()
{
return "paint_splots"; return "paint_splots";
} }
@Override @Override
public boolean isValid(PaintSplotches value) { public boolean isValid( PaintSplotches value )
{
return value != null; return value != null;
} }
@Override @Override
public Class<PaintSplotches> getType() { public Class<PaintSplotches> getType()
{
return PaintSplotches.class; return PaintSplotches.class;
} }
@Override @Override
public String valueToString(PaintSplotches value) { public String valueToString( PaintSplotches value )
{
return null; return null;
} }
} }
@@ -19,9 +19,6 @@
package appeng.block.qnb; package appeng.block.qnb;
import appeng.block.AEBaseTileBlock;
import appeng.helpers.ICustomCollision;
import appeng.tile.qnb.TileQuantumBridge;
import net.minecraft.block.Block; import net.minecraft.block.Block;
import net.minecraft.block.material.Material; import net.minecraft.block.material.Material;
import net.minecraft.block.properties.IProperty; import net.minecraft.block.properties.IProperty;
@@ -37,79 +34,97 @@ import net.minecraftforge.common.property.ExtendedBlockState;
import net.minecraftforge.common.property.IExtendedBlockState; import net.minecraftforge.common.property.IExtendedBlockState;
import net.minecraftforge.common.property.IUnlistedProperty; import net.minecraftforge.common.property.IUnlistedProperty;
import appeng.block.AEBaseTileBlock;
import appeng.helpers.ICustomCollision;
import appeng.tile.qnb.TileQuantumBridge;
public abstract class BlockQuantumBase extends AEBaseTileBlock implements ICustomCollision {
public static final PropertyBool FORMED = PropertyBool.create("formed"); public abstract class BlockQuantumBase extends AEBaseTileBlock implements ICustomCollision
{
public static final PropertyBool FORMED = PropertyBool.create( "formed" );
public static final QnbFormedStateProperty FORMED_STATE = new QnbFormedStateProperty(); public static final QnbFormedStateProperty FORMED_STATE = new QnbFormedStateProperty();
public BlockQuantumBase(final Material mat) { public BlockQuantumBase( final Material mat )
super(mat); {
super( mat );
final float shave = 2.0f / 16.0f; final float shave = 2.0f / 16.0f;
this.boundingBox = new AxisAlignedBB(shave, shave, shave, 1.0f - shave, 1.0f - shave, 1.0f - shave); this.boundingBox = new AxisAlignedBB( shave, shave, shave, 1.0f - shave, 1.0f - shave, 1.0f - shave );
this.setLightOpacity(0); this.setLightOpacity( 0 );
this.setFullSize(this.setOpaque(false)); this.setFullSize( this.setOpaque( false ) );
this.setDefaultState(this.getDefaultState().withProperty(FORMED, false)); this.setDefaultState( this.getDefaultState().withProperty( FORMED, false ) );
} }
@Override @Override
protected IProperty[] getAEStates() { protected IProperty[] getAEStates()
return new IProperty[]{FORMED}; {
return new IProperty[] { FORMED };
} }
@Override @Override
protected BlockStateContainer createBlockState() { protected BlockStateContainer createBlockState()
return new ExtendedBlockState(this, this.getAEStates(), new IUnlistedProperty[]{FORMED_STATE}); {
return new ExtendedBlockState( this, this.getAEStates(), new IUnlistedProperty[] { FORMED_STATE } );
} }
@Override @Override
public IBlockState getExtendedState(IBlockState state, IBlockAccess world, BlockPos pos) { public IBlockState getExtendedState( IBlockState state, IBlockAccess world, BlockPos pos )
{
IExtendedBlockState extState = (IExtendedBlockState) state; IExtendedBlockState extState = (IExtendedBlockState) state;
TileQuantumBridge bridge = this.getTileEntity(world, pos); TileQuantumBridge bridge = this.getTileEntity( world, pos );
if (bridge != null) { if( bridge != null )
QnbFormedState formedState = new QnbFormedState(bridge.getAdjacentQuantumBridges(), bridge.isCorner(), bridge.isPowered()); {
extState = extState.withProperty(FORMED_STATE, formedState); QnbFormedState formedState = new QnbFormedState( bridge.getAdjacentQuantumBridges(), bridge.isCorner(), bridge.isPowered() );
extState = extState.withProperty( FORMED_STATE, formedState );
} }
return extState; return extState;
} }
@Override @Override
public IBlockState getActualState(IBlockState state, IBlockAccess worldIn, BlockPos pos) { public IBlockState getActualState( IBlockState state, IBlockAccess worldIn, BlockPos pos )
TileQuantumBridge bridge = this.getTileEntity(worldIn, pos); {
if (bridge != null) { TileQuantumBridge bridge = this.getTileEntity( worldIn, pos );
state = state.withProperty(FORMED, bridge.isFormed()); if( bridge != null )
{
state = state.withProperty( FORMED, bridge.isFormed() );
} }
return state; return state;
} }
@Override @Override
public BlockRenderLayer getBlockLayer() { public BlockRenderLayer getBlockLayer()
{
return BlockRenderLayer.CUTOUT; return BlockRenderLayer.CUTOUT;
} }
@Override @Override
public void neighborChanged(IBlockState state, World world, BlockPos pos, Block blockIn, BlockPos fromPos) { public void neighborChanged( IBlockState state, World world, BlockPos pos, Block blockIn, BlockPos fromPos )
final TileQuantumBridge bridge = this.getTileEntity(world, pos); {
if (bridge != null) { final TileQuantumBridge bridge = this.getTileEntity( world, pos );
if( bridge != null )
{
bridge.neighborUpdate(); bridge.neighborUpdate();
} }
} }
@Override @Override
public void breakBlock(final World w, final BlockPos pos, final IBlockState state) { public void breakBlock( final World w, final BlockPos pos, final IBlockState state )
final TileQuantumBridge bridge = this.getTileEntity(w, pos); {
if (bridge != null) { final TileQuantumBridge bridge = this.getTileEntity( w, pos );
if( bridge != null )
{
bridge.breakCluster(); bridge.breakCluster();
} }
super.breakBlock(w, pos, state); super.breakBlock( w, pos, state );
} }
@Override @Override
public boolean isFullCube(IBlockState state) { public boolean isFullCube( IBlockState state )
{
return false; return false;
} }
} }
@@ -19,13 +19,12 @@
package appeng.block.qnb; package appeng.block.qnb;
import appeng.api.util.AEPartLocation; import java.util.Collections;
import appeng.client.EffectType; import java.util.List;
import appeng.core.AppEng; import java.util.Random;
import appeng.core.sync.GuiBridge;
import appeng.helpers.AEGlassMaterial; import javax.annotation.Nullable;
import appeng.tile.qnb.TileQuantumBridge;
import appeng.util.Platform;
import net.minecraft.block.state.IBlockState; import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.Entity; import net.minecraft.entity.Entity;
import net.minecraft.entity.player.EntityPlayer; import net.minecraft.entity.player.EntityPlayer;
@@ -36,40 +35,53 @@ import net.minecraft.util.math.AxisAlignedBB;
import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World; import net.minecraft.world.World;
import javax.annotation.Nullable; import appeng.api.util.AEPartLocation;
import java.util.Collections; import appeng.client.EffectType;
import java.util.List; import appeng.core.AppEng;
import java.util.Random; import appeng.core.sync.GuiBridge;
import appeng.helpers.AEGlassMaterial;
import appeng.tile.qnb.TileQuantumBridge;
import appeng.util.Platform;
public class BlockQuantumLinkChamber extends BlockQuantumBase { public class BlockQuantumLinkChamber extends BlockQuantumBase
{
public BlockQuantumLinkChamber() { public BlockQuantumLinkChamber()
super(AEGlassMaterial.INSTANCE); {
super( AEGlassMaterial.INSTANCE );
} }
@Override @Override
public void randomDisplayTick(final IBlockState state, final World w, final BlockPos pos, final Random rand) { public void randomDisplayTick( final IBlockState state, final World w, final BlockPos pos, final Random rand )
final TileQuantumBridge bridge = this.getTileEntity(w, pos); {
if (bridge != null) { final TileQuantumBridge bridge = this.getTileEntity( w, pos );
if (bridge.hasQES()) { if( bridge != null )
if (AppEng.proxy.shouldAddParticles(rand)) { {
AppEng.proxy.spawnEffect(EffectType.Energy, w, pos.getX() + 0.5, pos.getY() + 0.5, pos.getZ() + 0.5, null); if( bridge.hasQES() )
{
if( AppEng.proxy.shouldAddParticles( rand ) )
{
AppEng.proxy.spawnEffect( EffectType.Energy, w, pos.getX() + 0.5, pos.getY() + 0.5, pos.getZ() + 0.5, null );
} }
} }
} }
} }
@Override @Override
public boolean onActivated(final World w, final BlockPos pos, final EntityPlayer p, final EnumHand hand, final @Nullable ItemStack heldItem, final EnumFacing side, final float hitX, final float hitY, final float hitZ) { public boolean onActivated( final World w, final BlockPos pos, final EntityPlayer p, final EnumHand hand, final @Nullable ItemStack heldItem, final EnumFacing side, final float hitX, final float hitY, final float hitZ )
if (p.isSneaking()) { {
if( p.isSneaking() )
{
return false; return false;
} }
final TileQuantumBridge tg = this.getTileEntity(w, pos); final TileQuantumBridge tg = this.getTileEntity( w, pos );
if (tg != null) { if( tg != null )
if (Platform.isServer()) { {
Platform.openGUI(p, tg, AEPartLocation.fromFacing(side), GuiBridge.GUI_QNB); if( Platform.isServer() )
{
Platform.openGUI( p, tg, AEPartLocation.fromFacing( side ), GuiBridge.GUI_QNB );
} }
return true; return true;
} }
@@ -77,14 +89,16 @@ public class BlockQuantumLinkChamber extends BlockQuantumBase {
} }
@Override @Override
public Iterable<AxisAlignedBB> getSelectedBoundingBoxesFromPool(final World w, final BlockPos pos, final Entity thePlayer, final boolean b) { public Iterable<AxisAlignedBB> getSelectedBoundingBoxesFromPool( final World w, final BlockPos pos, final Entity thePlayer, final boolean b )
{
final double onePixel = 2.0 / 16.0; final double onePixel = 2.0 / 16.0;
return Collections.singletonList(new AxisAlignedBB(onePixel, onePixel, onePixel, 1.0 - onePixel, 1.0 - onePixel, 1.0 - onePixel)); return Collections.singletonList( new AxisAlignedBB( onePixel, onePixel, onePixel, 1.0 - onePixel, 1.0 - onePixel, 1.0 - onePixel ) );
} }
@Override @Override
public void addCollidingBlockToList(final World w, final BlockPos pos, final AxisAlignedBB bb, final List<AxisAlignedBB> out, final Entity e) { public void addCollidingBlockToList( final World w, final BlockPos pos, final AxisAlignedBB bb, final List<AxisAlignedBB> out, final Entity e )
{
final double onePixel = 2.0 / 16.0; final double onePixel = 2.0 / 16.0;
out.add(new AxisAlignedBB(onePixel, onePixel, onePixel, 1.0 - onePixel, 1.0 - onePixel, 1.0 - onePixel)); out.add( new AxisAlignedBB( onePixel, onePixel, onePixel, 1.0 - onePixel, 1.0 - onePixel, 1.0 - onePixel ) );
} }
} }
@@ -19,44 +19,55 @@
package appeng.block.qnb; package appeng.block.qnb;
import appeng.tile.qnb.TileQuantumBridge; import java.util.Collections;
import java.util.List;
import net.minecraft.block.material.Material; import net.minecraft.block.material.Material;
import net.minecraft.entity.Entity; import net.minecraft.entity.Entity;
import net.minecraft.util.math.AxisAlignedBB; import net.minecraft.util.math.AxisAlignedBB;
import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World; import net.minecraft.world.World;
import java.util.Collections; import appeng.tile.qnb.TileQuantumBridge;
import java.util.List;
public class BlockQuantumRing extends BlockQuantumBase { public class BlockQuantumRing extends BlockQuantumBase
{
public BlockQuantumRing() { public BlockQuantumRing()
super(Material.IRON); {
super( Material.IRON );
} }
@Override @Override
public Iterable<AxisAlignedBB> getSelectedBoundingBoxesFromPool(final World w, final BlockPos pos, final Entity thePlayer, final boolean b) { public Iterable<AxisAlignedBB> getSelectedBoundingBoxesFromPool( final World w, final BlockPos pos, final Entity thePlayer, final boolean b )
{
double onePixel = 2.0 / 16.0; double onePixel = 2.0 / 16.0;
final TileQuantumBridge bridge = this.getTileEntity(w, pos); final TileQuantumBridge bridge = this.getTileEntity( w, pos );
if (bridge != null && bridge.isCorner()) { if( bridge != null && bridge.isCorner() )
{
onePixel = 4.0 / 16.0; onePixel = 4.0 / 16.0;
} else if (bridge != null && bridge.isFormed()) { }
else if( bridge != null && bridge.isFormed() )
{
onePixel = 1.0 / 16.0; onePixel = 1.0 / 16.0;
} }
return Collections.singletonList(new AxisAlignedBB(onePixel, onePixel, onePixel, 1.0 - onePixel, 1.0 - onePixel, 1.0 - onePixel)); return Collections.singletonList( new AxisAlignedBB( onePixel, onePixel, onePixel, 1.0 - onePixel, 1.0 - onePixel, 1.0 - onePixel ) );
} }
@Override @Override
public void addCollidingBlockToList(final World w, final BlockPos pos, final AxisAlignedBB bb, final List<AxisAlignedBB> out, final Entity e) { public void addCollidingBlockToList( final World w, final BlockPos pos, final AxisAlignedBB bb, final List<AxisAlignedBB> out, final Entity e )
{
double onePixel = 2.0 / 16.0; double onePixel = 2.0 / 16.0;
final TileQuantumBridge bridge = this.getTileEntity(w, pos); final TileQuantumBridge bridge = this.getTileEntity( w, pos );
if (bridge != null && bridge.isCorner()) { if( bridge != null && bridge.isCorner() )
{
onePixel = 4.0 / 16.0; onePixel = 4.0 / 16.0;
} else if (bridge != null && bridge.isFormed()) { }
else if( bridge != null && bridge.isFormed() )
{
onePixel = 1.0 / 16.0; onePixel = 1.0 / 16.0;
} }
out.add(new AxisAlignedBB(onePixel, onePixel, onePixel, 1.0 - onePixel, 1.0 - onePixel, 1.0 - onePixel)); out.add( new AxisAlignedBB( onePixel, onePixel, onePixel, 1.0 - onePixel, 1.0 - onePixel, 1.0 - onePixel ) );
} }
} }
@@ -1,10 +1,16 @@
package appeng.block.qnb; package appeng.block.qnb;
import appeng.api.AEApi; import java.util.EnumSet;
import appeng.client.render.cablebus.CubeBuilder; import java.util.List;
import appeng.core.AppEng; import java.util.Set;
import java.util.function.Function;
import javax.annotation.Nullable;
import com.google.common.collect.ImmutableList; import com.google.common.collect.ImmutableList;
import net.minecraft.block.Block; import net.minecraft.block.Block;
import net.minecraft.block.state.IBlockState; import net.minecraft.block.state.IBlockState;
import net.minecraft.client.renderer.block.model.BakedQuad; import net.minecraft.client.renderer.block.model.BakedQuad;
@@ -17,21 +23,20 @@ import net.minecraft.util.EnumFacing;
import net.minecraft.util.ResourceLocation; import net.minecraft.util.ResourceLocation;
import net.minecraftforge.common.property.IExtendedBlockState; import net.minecraftforge.common.property.IExtendedBlockState;
import javax.annotation.Nullable; import appeng.api.AEApi;
import java.util.EnumSet; import appeng.client.render.cablebus.CubeBuilder;
import java.util.List; import appeng.core.AppEng;
import java.util.Set;
import java.util.function.Function;
class QnbFormedBakedModel implements IBakedModel { class QnbFormedBakedModel implements IBakedModel
{
private static final ResourceLocation TEXTURE_LINK = new ResourceLocation(AppEng.MOD_ID, "blocks/quantum_link"); private static final ResourceLocation TEXTURE_LINK = new ResourceLocation( AppEng.MOD_ID, "blocks/quantum_link" );
private static final ResourceLocation TEXTURE_RING = new ResourceLocation(AppEng.MOD_ID, "blocks/quantum_ring"); private static final ResourceLocation TEXTURE_RING = new ResourceLocation( AppEng.MOD_ID, "blocks/quantum_ring" );
private static final ResourceLocation TEXTURE_RING_LIGHT = new ResourceLocation(AppEng.MOD_ID, "blocks/quantum_ring_light"); private static final ResourceLocation TEXTURE_RING_LIGHT = new ResourceLocation( AppEng.MOD_ID, "blocks/quantum_ring_light" );
private static final ResourceLocation TEXTURE_RING_LIGHT_CORNER = new ResourceLocation(AppEng.MOD_ID, "blocks/quantum_ring_light_corner"); private static final ResourceLocation TEXTURE_RING_LIGHT_CORNER = new ResourceLocation( AppEng.MOD_ID, "blocks/quantum_ring_light_corner" );
private static final ResourceLocation TEXTURE_CABLE_GLASS = new ResourceLocation(AppEng.MOD_ID, "parts/cable/glass/transparent"); private static final ResourceLocation TEXTURE_CABLE_GLASS = new ResourceLocation( AppEng.MOD_ID, "parts/cable/glass/transparent" );
private static final ResourceLocation TEXTURE_COVERED_CABLE = new ResourceLocation(AppEng.MOD_ID, "parts/cable/covered/transparent"); private static final ResourceLocation TEXTURE_COVERED_CABLE = new ResourceLocation( AppEng.MOD_ID, "parts/cable/covered/transparent" );
private static final float DEFAULT_RENDER_MIN = 2.0f; private static final float DEFAULT_RENDER_MIN = 2.0f;
private static final float DEFAULT_RENDER_MAX = 14.0f; private static final float DEFAULT_RENDER_MAX = 14.0f;
@@ -55,89 +60,103 @@ class QnbFormedBakedModel implements IBakedModel {
private final TextureAtlasSprite lightTexture; private final TextureAtlasSprite lightTexture;
private final TextureAtlasSprite lightCornerTexture; private final TextureAtlasSprite lightCornerTexture;
public QnbFormedBakedModel(VertexFormat vertexFormat, IBakedModel baseModel, Function<ResourceLocation, TextureAtlasSprite> bakedTextureGetter) { public QnbFormedBakedModel( VertexFormat vertexFormat, IBakedModel baseModel, Function<ResourceLocation, TextureAtlasSprite> bakedTextureGetter )
{
this.vertexFormat = vertexFormat; this.vertexFormat = vertexFormat;
this.baseModel = baseModel; this.baseModel = baseModel;
this.linkTexture = bakedTextureGetter.apply(TEXTURE_LINK); this.linkTexture = bakedTextureGetter.apply( TEXTURE_LINK );
this.ringTexture = bakedTextureGetter.apply(TEXTURE_RING); this.ringTexture = bakedTextureGetter.apply( TEXTURE_RING );
this.glassCableTexture = bakedTextureGetter.apply(TEXTURE_CABLE_GLASS); this.glassCableTexture = bakedTextureGetter.apply( TEXTURE_CABLE_GLASS );
this.coveredCableTexture = bakedTextureGetter.apply(TEXTURE_COVERED_CABLE); this.coveredCableTexture = bakedTextureGetter.apply( TEXTURE_COVERED_CABLE );
this.lightTexture = bakedTextureGetter.apply(TEXTURE_RING_LIGHT); this.lightTexture = bakedTextureGetter.apply( TEXTURE_RING_LIGHT );
this.lightCornerTexture = bakedTextureGetter.apply(TEXTURE_RING_LIGHT_CORNER); this.lightCornerTexture = bakedTextureGetter.apply( TEXTURE_RING_LIGHT_CORNER );
this.linkBlock = AEApi.instance().definitions().blocks().quantumLink().maybeBlock().orElse(null); this.linkBlock = AEApi.instance().definitions().blocks().quantumLink().maybeBlock().orElse( null );
} }
@Override @Override
public List<BakedQuad> getQuads(@Nullable IBlockState state, @Nullable EnumFacing side, long rand) { public List<BakedQuad> getQuads( @Nullable IBlockState state, @Nullable EnumFacing side, long rand )
{
// Get the correct base model // Get the correct base model
if (!(state instanceof IExtendedBlockState)) { if( !( state instanceof IExtendedBlockState ) )
return this.baseModel.getQuads(state, side, rand); {
return this.baseModel.getQuads( state, side, rand );
} }
IExtendedBlockState extendedBlockState = (IExtendedBlockState) state; IExtendedBlockState extendedBlockState = (IExtendedBlockState) state;
QnbFormedState formedState = extendedBlockState.getValue(BlockQuantumBase.FORMED_STATE); QnbFormedState formedState = extendedBlockState.getValue( BlockQuantumBase.FORMED_STATE );
return this.getQuads(formedState, state, side, rand); return this.getQuads( formedState, state, side, rand );
} }
private List<BakedQuad> getQuads(QnbFormedState formedState, IBlockState state, EnumFacing side, long rand) { private List<BakedQuad> getQuads( QnbFormedState formedState, IBlockState state, EnumFacing side, long rand )
CubeBuilder builder = new CubeBuilder(this.vertexFormat); {
CubeBuilder builder = new CubeBuilder( this.vertexFormat );
if (state.getBlock() == this.linkBlock) { if( state.getBlock() == this.linkBlock )
{
Set<EnumFacing> sides = formedState.getAdjacentQuantumBridges(); Set<EnumFacing> sides = formedState.getAdjacentQuantumBridges();
this.renderCableAt(builder, 0.11f * 16, this.glassCableTexture, 0.141f * 16, sides); this.renderCableAt( builder, 0.11f * 16, this.glassCableTexture, 0.141f * 16, sides );
this.renderCableAt(builder, 0.188f * 16, this.coveredCableTexture, 0.1875f * 16, sides); this.renderCableAt( builder, 0.188f * 16, this.coveredCableTexture, 0.1875f * 16, sides );
builder.setTexture(this.linkTexture); builder.setTexture( this.linkTexture );
builder.addCube(DEFAULT_RENDER_MIN, DEFAULT_RENDER_MIN, DEFAULT_RENDER_MIN, DEFAULT_RENDER_MAX, DEFAULT_RENDER_MAX, DEFAULT_RENDER_MAX); builder.addCube( DEFAULT_RENDER_MIN, DEFAULT_RENDER_MIN, DEFAULT_RENDER_MIN, DEFAULT_RENDER_MAX, DEFAULT_RENDER_MAX, DEFAULT_RENDER_MAX );
} else { }
if (formedState.isCorner()) { else
this.renderCableAt(builder, 0.188f * 16, this.coveredCableTexture, 0.05f * 16, formedState.getAdjacentQuantumBridges()); {
if( formedState.isCorner() )
{
this.renderCableAt( builder, 0.188f * 16, this.coveredCableTexture, 0.05f * 16, formedState.getAdjacentQuantumBridges() );
builder.setTexture(this.ringTexture); builder.setTexture( this.ringTexture );
builder.addCube(DEFAULT_RENDER_MIN, DEFAULT_RENDER_MIN, DEFAULT_RENDER_MIN, DEFAULT_RENDER_MAX, DEFAULT_RENDER_MAX, DEFAULT_RENDER_MAX); builder.addCube( DEFAULT_RENDER_MIN, DEFAULT_RENDER_MIN, DEFAULT_RENDER_MIN, DEFAULT_RENDER_MAX, DEFAULT_RENDER_MAX, DEFAULT_RENDER_MAX );
if (formedState.isPowered()) { if( formedState.isPowered() )
builder.setTexture(this.lightCornerTexture); {
builder.setRenderFullBright(true); builder.setTexture( this.lightCornerTexture );
for (EnumFacing facing : EnumFacing.values()) { builder.setRenderFullBright( true );
for( EnumFacing facing : EnumFacing.values() )
{
// Offset the face by a slight amount so that it is drawn over the already drawn ring texture // Offset the face by a slight amount so that it is drawn over the already drawn ring texture
// (avoids z-fighting) // (avoids z-fighting)
float xOffset = Math.abs(facing.getFrontOffsetX() * 0.01f); float xOffset = Math.abs( facing.getFrontOffsetX() * 0.01f );
float yOffset = Math.abs(facing.getFrontOffsetY() * 0.01f); float yOffset = Math.abs( facing.getFrontOffsetY() * 0.01f );
float zOffset = Math.abs(facing.getFrontOffsetZ() * 0.01f); float zOffset = Math.abs( facing.getFrontOffsetZ() * 0.01f );
builder.setDrawFaces(EnumSet.of(facing)); builder.setDrawFaces( EnumSet.of( facing ) );
builder.addCube( builder.addCube(
DEFAULT_RENDER_MIN - xOffset, DEFAULT_RENDER_MIN - yOffset, DEFAULT_RENDER_MIN - zOffset, DEFAULT_RENDER_MIN - xOffset, DEFAULT_RENDER_MIN - yOffset, DEFAULT_RENDER_MIN - zOffset,
DEFAULT_RENDER_MAX + xOffset, DEFAULT_RENDER_MAX + yOffset, DEFAULT_RENDER_MAX + zOffset); DEFAULT_RENDER_MAX + xOffset, DEFAULT_RENDER_MAX + yOffset, DEFAULT_RENDER_MAX + zOffset );
} }
} }
} else { }
builder.setTexture(this.ringTexture); else
{
builder.setTexture( this.ringTexture );
builder.addCube(0, DEFAULT_RENDER_MIN, DEFAULT_RENDER_MIN, 16, DEFAULT_RENDER_MAX, DEFAULT_RENDER_MAX); builder.addCube( 0, DEFAULT_RENDER_MIN, DEFAULT_RENDER_MIN, 16, DEFAULT_RENDER_MAX, DEFAULT_RENDER_MAX );
builder.addCube(DEFAULT_RENDER_MIN, 0, DEFAULT_RENDER_MIN, DEFAULT_RENDER_MAX, 16, DEFAULT_RENDER_MAX); builder.addCube( DEFAULT_RENDER_MIN, 0, DEFAULT_RENDER_MIN, DEFAULT_RENDER_MAX, 16, DEFAULT_RENDER_MAX );
builder.addCube(DEFAULT_RENDER_MIN, DEFAULT_RENDER_MIN, 0, DEFAULT_RENDER_MAX, DEFAULT_RENDER_MAX, 16); builder.addCube( DEFAULT_RENDER_MIN, DEFAULT_RENDER_MIN, 0, DEFAULT_RENDER_MAX, DEFAULT_RENDER_MAX, 16 );
if (formedState.isPowered()) { if( formedState.isPowered() )
builder.setTexture(this.lightTexture); {
builder.setRenderFullBright(true); builder.setTexture( this.lightTexture );
for (EnumFacing facing : EnumFacing.values()) { builder.setRenderFullBright( true );
for( EnumFacing facing : EnumFacing.values() )
{
// Offset the face by a slight amount so that it is drawn over the already drawn ring texture // Offset the face by a slight amount so that it is drawn over the already drawn ring texture
// (avoids z-fighting) // (avoids z-fighting)
float xOffset = Math.abs(facing.getFrontOffsetX() * 0.01f); float xOffset = Math.abs( facing.getFrontOffsetX() * 0.01f );
float yOffset = Math.abs(facing.getFrontOffsetY() * 0.01f); float yOffset = Math.abs( facing.getFrontOffsetY() * 0.01f );
float zOffset = Math.abs(facing.getFrontOffsetZ() * 0.01f); float zOffset = Math.abs( facing.getFrontOffsetZ() * 0.01f );
builder.setDrawFaces(EnumSet.of(facing)); builder.setDrawFaces( EnumSet.of( facing ) );
builder.addCube( builder.addCube(
-xOffset, -yOffset, -zOffset, -xOffset, -yOffset, -zOffset,
16 + xOffset, 16 + yOffset, 16 + zOffset); 16 + xOffset, 16 + yOffset, 16 + zOffset );
} }
} }
} }
@@ -146,66 +165,80 @@ class QnbFormedBakedModel implements IBakedModel {
return builder.getOutput(); return builder.getOutput();
} }
private void renderCableAt(CubeBuilder builder, float thickness, TextureAtlasSprite texture, float pull, Set<EnumFacing> connections) { private void renderCableAt( CubeBuilder builder, float thickness, TextureAtlasSprite texture, float pull, Set<EnumFacing> connections )
builder.setTexture(texture); {
builder.setTexture( texture );
if (connections.contains(EnumFacing.WEST)) { if( connections.contains( EnumFacing.WEST ) )
builder.addCube(0, 8 - thickness, 8 - thickness, 8 - thickness - pull, 8 + thickness, 8 + thickness); {
builder.addCube( 0, 8 - thickness, 8 - thickness, 8 - thickness - pull, 8 + thickness, 8 + thickness );
} }
if (connections.contains(EnumFacing.EAST)) { if( connections.contains( EnumFacing.EAST ) )
builder.addCube(8 + thickness + pull, 8 - thickness, 8 - thickness, 16, 8 + thickness, 8 + thickness); {
builder.addCube( 8 + thickness + pull, 8 - thickness, 8 - thickness, 16, 8 + thickness, 8 + thickness );
} }
if (connections.contains(EnumFacing.NORTH)) { if( connections.contains( EnumFacing.NORTH ) )
builder.addCube(8 - thickness, 8 - thickness, 0, 8 + thickness, 8 + thickness, 8 - thickness - pull); {
builder.addCube( 8 - thickness, 8 - thickness, 0, 8 + thickness, 8 + thickness, 8 - thickness - pull );
} }
if (connections.contains(EnumFacing.SOUTH)) { if( connections.contains( EnumFacing.SOUTH ) )
builder.addCube(8 - thickness, 8 - thickness, 8 + thickness + pull, 8 + thickness, 8 + thickness, 16); {
builder.addCube( 8 - thickness, 8 - thickness, 8 + thickness + pull, 8 + thickness, 8 + thickness, 16 );
} }
if (connections.contains(EnumFacing.DOWN)) { if( connections.contains( EnumFacing.DOWN ) )
builder.addCube(8 - thickness, 0, 8 - thickness, 8 + thickness, 8 - thickness - pull, 8 + thickness); {
builder.addCube( 8 - thickness, 0, 8 - thickness, 8 + thickness, 8 - thickness - pull, 8 + thickness );
} }
if (connections.contains(EnumFacing.UP)) { if( connections.contains( EnumFacing.UP ) )
builder.addCube(8 - thickness, 8 + thickness + pull, 8 - thickness, 8 + thickness, 16, 8 + thickness); {
builder.addCube( 8 - thickness, 8 + thickness + pull, 8 - thickness, 8 + thickness, 16, 8 + thickness );
} }
} }
@Override @Override
public boolean isAmbientOcclusion() { public boolean isAmbientOcclusion()
{
return this.baseModel.isAmbientOcclusion(); return this.baseModel.isAmbientOcclusion();
} }
@Override @Override
public boolean isGui3d() { public boolean isGui3d()
{
return true; return true;
} }
@Override @Override
public boolean isBuiltInRenderer() { public boolean isBuiltInRenderer()
{
return false; return false;
} }
@Override @Override
public TextureAtlasSprite getParticleTexture() { public TextureAtlasSprite getParticleTexture()
{
return this.baseModel.getParticleTexture(); return this.baseModel.getParticleTexture();
} }
@Override @Override
public ItemCameraTransforms getItemCameraTransforms() { public ItemCameraTransforms getItemCameraTransforms()
{
return this.baseModel.getItemCameraTransforms(); return this.baseModel.getItemCameraTransforms();
} }
@Override @Override
public ItemOverrideList getOverrides() { public ItemOverrideList getOverrides()
{
return this.baseModel.getOverrides(); return this.baseModel.getOverrides();
} }
public static List<ResourceLocation> getRequiredTextures() { public static List<ResourceLocation> getRequiredTextures()
{
return ImmutableList.of( return ImmutableList.of(
TEXTURE_LINK, TEXTURE_RING, TEXTURE_CABLE_GLASS, TEXTURE_COVERED_CABLE, TEXTURE_RING_LIGHT, TEXTURE_RING_LIGHT_CORNER); TEXTURE_LINK, TEXTURE_RING, TEXTURE_CABLE_GLASS, TEXTURE_COVERED_CABLE, TEXTURE_RING_LIGHT, TEXTURE_RING_LIGHT_CORNER );
} }
} }
@@ -1,8 +1,12 @@
package appeng.block.qnb; package appeng.block.qnb;
import appeng.core.AppEng; import java.util.Collection;
import java.util.function.Function;
import com.google.common.collect.ImmutableList; import com.google.common.collect.ImmutableList;
import net.minecraft.client.renderer.block.model.IBakedModel; import net.minecraft.client.renderer.block.model.IBakedModel;
import net.minecraft.client.renderer.texture.TextureAtlasSprite; import net.minecraft.client.renderer.texture.TextureAtlasSprite;
import net.minecraft.client.renderer.vertex.VertexFormat; import net.minecraft.client.renderer.vertex.VertexFormat;
@@ -12,41 +16,49 @@ import net.minecraftforge.client.model.ModelLoaderRegistry;
import net.minecraftforge.common.model.IModelState; import net.minecraftforge.common.model.IModelState;
import net.minecraftforge.common.model.TRSRTransformation; import net.minecraftforge.common.model.TRSRTransformation;
import java.util.Collection; import appeng.core.AppEng;
import java.util.function.Function;
public class QnbFormedModel implements IModel { public class QnbFormedModel implements IModel
{
private static final ResourceLocation MODEL_RING = new ResourceLocation(AppEng.MOD_ID, "block/qnb/ring"); private static final ResourceLocation MODEL_RING = new ResourceLocation( AppEng.MOD_ID, "block/qnb/ring" );
@Override @Override
public Collection<ResourceLocation> getDependencies() { public Collection<ResourceLocation> getDependencies()
return ImmutableList.of(MODEL_RING); {
return ImmutableList.of( MODEL_RING );
} }
@Override @Override
public Collection<ResourceLocation> getTextures() { public Collection<ResourceLocation> getTextures()
{
return QnbFormedBakedModel.getRequiredTextures(); return QnbFormedBakedModel.getRequiredTextures();
} }
@Override @Override
public IBakedModel bake(IModelState state, VertexFormat format, Function<ResourceLocation, TextureAtlasSprite> bakedTextureGetter) { public IBakedModel bake( IModelState state, VertexFormat format, Function<ResourceLocation, TextureAtlasSprite> bakedTextureGetter )
IBakedModel ringModel = this.getBaseModel(MODEL_RING, state, format, bakedTextureGetter); {
return new QnbFormedBakedModel(format, ringModel, bakedTextureGetter); IBakedModel ringModel = this.getBaseModel( MODEL_RING, state, format, bakedTextureGetter );
return new QnbFormedBakedModel( format, ringModel, bakedTextureGetter );
} }
@Override @Override
public IModelState getDefaultState() { public IModelState getDefaultState()
{
return TRSRTransformation.identity(); return TRSRTransformation.identity();
} }
private IBakedModel getBaseModel(ResourceLocation model, IModelState state, VertexFormat format, Function<ResourceLocation, TextureAtlasSprite> bakedTextureGetter) { private IBakedModel getBaseModel( ResourceLocation model, IModelState state, VertexFormat format, Function<ResourceLocation, TextureAtlasSprite> bakedTextureGetter )
{
// Load the base model // Load the base model
try { try
return ModelLoaderRegistry.getModel(model).bake(state, format, bakedTextureGetter); {
} catch (Exception e) { return ModelLoaderRegistry.getModel( model ).bake( state, format, bakedTextureGetter );
throw new RuntimeException(e); }
catch( Exception e )
{
throw new RuntimeException( e );
} }
} }
} }
@@ -1,12 +1,14 @@
package appeng.block.qnb; package appeng.block.qnb;
import net.minecraft.util.EnumFacing;
import java.util.Set; import java.util.Set;
import net.minecraft.util.EnumFacing;
public class QnbFormedState {
public class QnbFormedState
{
private final Set<EnumFacing> adjacentQuantumBridges; private final Set<EnumFacing> adjacentQuantumBridges;
@@ -14,21 +16,25 @@ public class QnbFormedState {
private final boolean powered; private final boolean powered;
public QnbFormedState(Set<EnumFacing> adjacentQuantumBridges, boolean corner, boolean powered) { public QnbFormedState( Set<EnumFacing> adjacentQuantumBridges, boolean corner, boolean powered )
{
this.adjacentQuantumBridges = adjacentQuantumBridges; this.adjacentQuantumBridges = adjacentQuantumBridges;
this.corner = corner; this.corner = corner;
this.powered = powered; this.powered = powered;
} }
public Set<EnumFacing> getAdjacentQuantumBridges() { public Set<EnumFacing> getAdjacentQuantumBridges()
{
return this.adjacentQuantumBridges; return this.adjacentQuantumBridges;
} }
public boolean isCorner() { public boolean isCorner()
{
return this.corner; return this.corner;
} }
public boolean isPowered() { public boolean isPowered()
{
return this.powered; return this.powered;
} }
@@ -1,28 +1,34 @@
package appeng.block.qnb; package appeng.block.qnb;
import net.minecraftforge.common.property.IUnlistedProperty; import net.minecraftforge.common.property.IUnlistedProperty;
public class QnbFormedStateProperty implements IUnlistedProperty<QnbFormedState> { public class QnbFormedStateProperty implements IUnlistedProperty<QnbFormedState>
{
@Override @Override
public String getName() { public String getName()
{
return "qnb_formed"; return "qnb_formed";
} }
@Override @Override
public boolean isValid(QnbFormedState value) { public boolean isValid( QnbFormedState value )
{
return value != null; return value != null;
} }
@Override @Override
public Class<QnbFormedState> getType() { public Class<QnbFormedState> getType()
{
return QnbFormedState.class; return QnbFormedState.class;
} }
@Override @Override
public String valueToString(QnbFormedState value) { public String valueToString( QnbFormedState value )
{
return null; return null;
} }
} }
@@ -1,20 +1,24 @@
package appeng.block.qnb; package appeng.block.qnb;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import appeng.bootstrap.BlockRenderingCustomizer; import appeng.bootstrap.BlockRenderingCustomizer;
import appeng.bootstrap.IBlockRendering; import appeng.bootstrap.IBlockRendering;
import appeng.bootstrap.IItemRendering; import appeng.bootstrap.IItemRendering;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
public class QuantumBridgeRendering extends BlockRenderingCustomizer { public class QuantumBridgeRendering extends BlockRenderingCustomizer
{
@Override @Override
@SideOnly(Side.CLIENT) @SideOnly( Side.CLIENT )
public void customize(IBlockRendering rendering, IItemRendering itemRendering) { public void customize( IBlockRendering rendering, IItemRendering itemRendering )
rendering.builtInModel("models/block/qnb/qnb_formed", new QnbFormedModel()); {
rendering.builtInModel( "models/block/qnb/qnb_formed", new QnbFormedModel() );
// Disable auto rotation // Disable auto rotation
rendering.modelCustomizer((location, model) -> model); rendering.modelCustomizer( ( location, model ) -> model );
} }
} }
@@ -19,8 +19,9 @@
package appeng.block.spatial; package appeng.block.spatial;
import appeng.block.AEBaseBlock; import java.util.Arrays;
import appeng.helpers.ICustomCollision; import java.util.List;
import net.minecraft.block.material.Material; import net.minecraft.block.material.Material;
import net.minecraft.block.state.IBlockState; import net.minecraft.block.state.IBlockState;
import net.minecraft.creativetab.CreativeTabs; import net.minecraft.creativetab.CreativeTabs;
@@ -35,49 +36,57 @@ import net.minecraft.world.World;
import net.minecraftforge.fml.relauncher.Side; import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly; import net.minecraftforge.fml.relauncher.SideOnly;
import java.util.Arrays; import appeng.block.AEBaseBlock;
import java.util.List; import appeng.helpers.ICustomCollision;
public class BlockMatrixFrame extends AEBaseBlock implements ICustomCollision { public class BlockMatrixFrame extends AEBaseBlock implements ICustomCollision
{
public BlockMatrixFrame() { public BlockMatrixFrame()
super(Material.ANVIL); {
this.setResistance(6000000.0F); super( Material.ANVIL );
this.setResistance( 6000000.0F );
this.setBlockUnbreakable(); this.setBlockUnbreakable();
this.setLightOpacity(0); this.setLightOpacity( 0 );
this.setOpaque(false); this.setOpaque( false );
} }
@Override @Override
@SideOnly(Side.CLIENT) @SideOnly( Side.CLIENT )
public void getSubBlocks(final CreativeTabs tabs, final NonNullList<ItemStack> itemStacks) { public void getSubBlocks( final CreativeTabs tabs, final NonNullList<ItemStack> itemStacks )
{
// do nothing // do nothing
} }
@Override @Override
public Iterable<AxisAlignedBB> getSelectedBoundingBoxesFromPool(final World w, final BlockPos pos, final Entity thePlayer, final boolean b) { public Iterable<AxisAlignedBB> getSelectedBoundingBoxesFromPool( final World w, final BlockPos pos, final Entity thePlayer, final boolean b )
return Arrays.asList(new AxisAlignedBB[]{});// AxisAlignedBB.getBoundingBox( 0.25, 0, 0.25, 0.75, 0.5, 0.75 ) {
return Arrays.asList( new AxisAlignedBB[] {} );// AxisAlignedBB.getBoundingBox( 0.25, 0, 0.25, 0.75, 0.5, 0.75 )
// } ); // } );
} }
@Override @Override
public void addCollidingBlockToList(final World w, final BlockPos pos, final AxisAlignedBB bb, final List<AxisAlignedBB> out, final Entity e) { public void addCollidingBlockToList( final World w, final BlockPos pos, final AxisAlignedBB bb, final List<AxisAlignedBB> out, final Entity e )
out.add(new AxisAlignedBB(0.0, 0.0, 0.0, 1.0, 1.0, 1.0)); {
out.add( new AxisAlignedBB( 0.0, 0.0, 0.0, 1.0, 1.0, 1.0 ) );
} }
@Override @Override
public boolean canPlaceBlockAt(final World worldIn, final BlockPos pos) { public boolean canPlaceBlockAt( final World worldIn, final BlockPos pos )
{
return false; return false;
} }
@Override @Override
public void onBlockExploded(final World world, final BlockPos pos, final Explosion explosion) { public void onBlockExploded( final World world, final BlockPos pos, final Explosion explosion )
{
// Don't explode. // Don't explode.
} }
@Override @Override
public boolean canEntityDestroy(final IBlockState state, final IBlockAccess world, final BlockPos pos, final Entity entity) { public boolean canEntityDestroy( final IBlockState state, final IBlockAccess world, final BlockPos pos, final Entity entity )
{
return false; return false;
} }
} }
@@ -19,11 +19,8 @@
package appeng.block.spatial; package appeng.block.spatial;
import appeng.api.util.AEPartLocation; import javax.annotation.Nullable;
import appeng.block.AEBaseTileBlock;
import appeng.core.sync.GuiBridge;
import appeng.tile.spatial.TileSpatialIOPort;
import appeng.util.Platform;
import net.minecraft.block.Block; import net.minecraft.block.Block;
import net.minecraft.block.material.Material; import net.minecraft.block.material.Material;
import net.minecraft.block.state.IBlockState; import net.minecraft.block.state.IBlockState;
@@ -34,33 +31,45 @@ import net.minecraft.util.EnumHand;
import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World; import net.minecraft.world.World;
import javax.annotation.Nullable; import appeng.api.util.AEPartLocation;
import appeng.block.AEBaseTileBlock;
import appeng.core.sync.GuiBridge;
import appeng.tile.spatial.TileSpatialIOPort;
import appeng.util.Platform;
public class BlockSpatialIOPort extends AEBaseTileBlock { public class BlockSpatialIOPort extends AEBaseTileBlock
{
public BlockSpatialIOPort() { public BlockSpatialIOPort()
super(Material.IRON); {
super( Material.IRON );
} }
@Override @Override
public void neighborChanged(IBlockState state, World world, BlockPos pos, Block blockIn, BlockPos fromPos) { public void neighborChanged( IBlockState state, World world, BlockPos pos, Block blockIn, BlockPos fromPos )
final TileSpatialIOPort te = this.getTileEntity(world, pos); {
if (te != null) { final TileSpatialIOPort te = this.getTileEntity( world, pos );
if( te != null )
{
te.updateRedstoneState(); te.updateRedstoneState();
} }
} }
@Override @Override
public boolean onActivated(final World w, final BlockPos pos, final EntityPlayer p, final EnumHand hand, final @Nullable ItemStack heldItem, final EnumFacing side, final float hitX, final float hitY, final float hitZ) { public boolean onActivated( final World w, final BlockPos pos, final EntityPlayer p, final EnumHand hand, final @Nullable ItemStack heldItem, final EnumFacing side, final float hitX, final float hitY, final float hitZ )
if (p.isSneaking()) { {
if( p.isSneaking() )
{
return false; return false;
} }
final TileSpatialIOPort tg = this.getTileEntity(w, pos); final TileSpatialIOPort tg = this.getTileEntity( w, pos );
if (tg != null) { if( tg != null )
if (Platform.isServer()) { {
Platform.openGUI(p, tg, AEPartLocation.fromFacing(side), GuiBridge.GUI_SPATIAL_IO_PORT); if( Platform.isServer() )
{
Platform.openGUI( p, tg, AEPartLocation.fromFacing( side ), GuiBridge.GUI_SPATIAL_IO_PORT );
} }
return true; return true;
} }
@@ -19,10 +19,6 @@
package appeng.block.spatial; package appeng.block.spatial;
import appeng.block.AEBaseTileBlock;
import appeng.client.render.spatial.SpatialPylonStateProperty;
import appeng.helpers.AEGlassMaterial;
import appeng.tile.spatial.TileSpatialPylon;
import net.minecraft.block.Block; import net.minecraft.block.Block;
import net.minecraft.block.state.BlockStateContainer; import net.minecraft.block.state.BlockStateContainer;
import net.minecraft.block.state.IBlockState; import net.minecraft.block.state.IBlockState;
@@ -34,48 +30,63 @@ import net.minecraftforge.common.property.ExtendedBlockState;
import net.minecraftforge.common.property.IExtendedBlockState; import net.minecraftforge.common.property.IExtendedBlockState;
import net.minecraftforge.common.property.IUnlistedProperty; import net.minecraftforge.common.property.IUnlistedProperty;
import appeng.block.AEBaseTileBlock;
import appeng.client.render.spatial.SpatialPylonStateProperty;
import appeng.helpers.AEGlassMaterial;
import appeng.tile.spatial.TileSpatialPylon;
public class BlockSpatialPylon extends AEBaseTileBlock {
public class BlockSpatialPylon extends AEBaseTileBlock
{
public static final SpatialPylonStateProperty STATE = new SpatialPylonStateProperty(); public static final SpatialPylonStateProperty STATE = new SpatialPylonStateProperty();
public BlockSpatialPylon() { public BlockSpatialPylon()
super(AEGlassMaterial.INSTANCE); {
super( AEGlassMaterial.INSTANCE );
} }
@Override @Override
protected BlockStateContainer createBlockState() { protected BlockStateContainer createBlockState()
return new ExtendedBlockState(this, this.getAEStates(), new IUnlistedProperty[]{STATE}); {
return new ExtendedBlockState( this, this.getAEStates(), new IUnlistedProperty[] { STATE } );
} }
@Override @Override
public IBlockState getExtendedState(IBlockState state, IBlockAccess world, BlockPos pos) { public IBlockState getExtendedState( IBlockState state, IBlockAccess world, BlockPos pos )
{
IExtendedBlockState extState = (IExtendedBlockState) state; IExtendedBlockState extState = (IExtendedBlockState) state;
return extState.withProperty(STATE, this.getDisplayState(world, pos)); return extState.withProperty( STATE, this.getDisplayState( world, pos ) );
} }
@Override @Override
public void neighborChanged(IBlockState state, World world, BlockPos pos, Block blockIn, BlockPos fromPos) { public void neighborChanged( IBlockState state, World world, BlockPos pos, Block blockIn, BlockPos fromPos )
final TileSpatialPylon tsp = this.getTileEntity(world, pos); {
if (tsp != null) { final TileSpatialPylon tsp = this.getTileEntity( world, pos );
if( tsp != null )
{
tsp.neighborChanged(); tsp.neighborChanged();
} }
} }
@Override @Override
public int getLightValue(final IBlockState state, final IBlockAccess w, final BlockPos pos) { public int getLightValue( final IBlockState state, final IBlockAccess w, final BlockPos pos )
final TileSpatialPylon tsp = this.getTileEntity(w, pos); {
if (tsp != null) { final TileSpatialPylon tsp = this.getTileEntity( w, pos );
if( tsp != null )
{
return tsp.getLightValue(); return tsp.getLightValue();
} }
return super.getLightValue(state, w, pos); return super.getLightValue( state, w, pos );
} }
private int getDisplayState(IBlockAccess world, BlockPos pos) { private int getDisplayState( IBlockAccess world, BlockPos pos )
TileSpatialPylon te = this.getTileEntity(world, pos); {
TileSpatialPylon te = this.getTileEntity( world, pos );
if (te == null) { if( te == null )
{
return 0; return 0;
} }
@@ -83,7 +94,8 @@ public class BlockSpatialPylon extends AEBaseTileBlock {
} }
@Override @Override
public BlockRenderLayer getBlockLayer() { public BlockRenderLayer getBlockLayer()
{
return BlockRenderLayer.CUTOUT; return BlockRenderLayer.CUTOUT;
} }
@@ -19,12 +19,8 @@
package appeng.block.storage; package appeng.block.storage;
import appeng.api.util.AEPartLocation; import javax.annotation.Nullable;
import appeng.block.AEBaseTileBlock;
import appeng.core.localization.PlayerMessages;
import appeng.core.sync.GuiBridge;
import appeng.tile.storage.TileChest;
import appeng.util.Platform;
import net.minecraft.block.material.Material; import net.minecraft.block.material.Material;
import net.minecraft.block.properties.IProperty; import net.minecraft.block.properties.IProperty;
import net.minecraft.block.properties.PropertyEnum; import net.minecraft.block.properties.PropertyEnum;
@@ -38,61 +34,81 @@ import net.minecraft.util.math.BlockPos;
import net.minecraft.world.IBlockAccess; import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World; import net.minecraft.world.World;
import javax.annotation.Nullable; import appeng.api.util.AEPartLocation;
import appeng.block.AEBaseTileBlock;
import appeng.core.localization.PlayerMessages;
import appeng.core.sync.GuiBridge;
import appeng.tile.storage.TileChest;
import appeng.util.Platform;
public class BlockChest extends AEBaseTileBlock { public class BlockChest extends AEBaseTileBlock
{
private final static PropertyEnum<DriveSlotState> SLOT_STATE = PropertyEnum.create("slot_state", DriveSlotState.class); private final static PropertyEnum<DriveSlotState> SLOT_STATE = PropertyEnum.create( "slot_state", DriveSlotState.class );
public BlockChest() { public BlockChest()
super(Material.IRON); {
this.setDefaultState(this.getDefaultState().withProperty(SLOT_STATE, DriveSlotState.EMPTY)); super( Material.IRON );
this.setDefaultState( this.getDefaultState().withProperty( SLOT_STATE, DriveSlotState.EMPTY ) );
} }
@Override @Override
protected IProperty[] getAEStates() { protected IProperty[] getAEStates()
return new IProperty[]{SLOT_STATE}; {
return new IProperty[] { SLOT_STATE };
} }
@Override @Override
public BlockRenderLayer getBlockLayer() { public BlockRenderLayer getBlockLayer()
{
return BlockRenderLayer.CUTOUT; return BlockRenderLayer.CUTOUT;
} }
@Override @Override
public IBlockState getActualState(IBlockState state, IBlockAccess worldIn, BlockPos pos) { public IBlockState getActualState( IBlockState state, IBlockAccess worldIn, BlockPos pos )
{
DriveSlotState slotState = DriveSlotState.EMPTY; DriveSlotState slotState = DriveSlotState.EMPTY;
TileChest te = this.getTileEntity(worldIn, pos); TileChest te = this.getTileEntity( worldIn, pos );
if (te != null) { if( te != null )
if (te.getCellCount() >= 1) { {
slotState = DriveSlotState.fromCellStatus(te.getCellStatus(0)); if( te.getCellCount() >= 1 )
{
slotState = DriveSlotState.fromCellStatus( te.getCellStatus( 0 ) );
} }
// Power-state has to be checked separately // Power-state has to be checked separately
if (!te.isPowered() && slotState != DriveSlotState.EMPTY) { if( !te.isPowered() && slotState != DriveSlotState.EMPTY )
{
slotState = DriveSlotState.OFFLINE; slotState = DriveSlotState.OFFLINE;
} }
} }
return super.getActualState(state, worldIn, pos) return super.getActualState( state, worldIn, pos )
.withProperty(SLOT_STATE, slotState); .withProperty( SLOT_STATE, slotState );
} }
@Override @Override
public boolean onActivated(final World w, final BlockPos pos, final EntityPlayer p, final EnumHand hand, final @Nullable ItemStack heldItem, final EnumFacing side, final float hitX, final float hitY, final float hitZ) { public boolean onActivated( final World w, final BlockPos pos, final EntityPlayer p, final EnumHand hand, final @Nullable ItemStack heldItem, final EnumFacing side, final float hitX, final float hitY, final float hitZ )
final TileChest tg = this.getTileEntity(w, pos); {
if (tg != null && !p.isSneaking()) { final TileChest tg = this.getTileEntity( w, pos );
if (Platform.isClient()) { if( tg != null && !p.isSneaking() )
{
if( Platform.isClient() )
{
return true; return true;
} }
if (side != tg.getUp()) { if( side != tg.getUp() )
Platform.openGUI(p, tg, AEPartLocation.fromFacing(side), GuiBridge.GUI_CHEST); {
} else { Platform.openGUI( p, tg, AEPartLocation.fromFacing( side ), GuiBridge.GUI_CHEST );
if (!tg.openGui(p)) { }
p.sendMessage(PlayerMessages.ChestCannotReadStorageCell.get()); else
{
if( !tg.openGui( p ) )
{
p.sendMessage( PlayerMessages.ChestCannotReadStorageCell.get() );
} }
} }
@@ -19,12 +19,8 @@
package appeng.block.storage; package appeng.block.storage;
import appeng.api.util.AEPartLocation; import javax.annotation.Nullable;
import appeng.block.AEBaseTileBlock;
import appeng.client.UnlistedProperty;
import appeng.core.sync.GuiBridge;
import appeng.tile.storage.TileDrive;
import appeng.util.Platform;
import net.minecraft.block.material.Material; import net.minecraft.block.material.Material;
import net.minecraft.block.state.BlockStateContainer; import net.minecraft.block.state.BlockStateContainer;
import net.minecraft.block.state.IBlockState; import net.minecraft.block.state.IBlockState;
@@ -40,48 +36,62 @@ import net.minecraftforge.common.property.ExtendedBlockState;
import net.minecraftforge.common.property.IExtendedBlockState; import net.minecraftforge.common.property.IExtendedBlockState;
import net.minecraftforge.common.property.IUnlistedProperty; import net.minecraftforge.common.property.IUnlistedProperty;
import javax.annotation.Nullable; import appeng.api.util.AEPartLocation;
import appeng.block.AEBaseTileBlock;
import appeng.client.UnlistedProperty;
import appeng.core.sync.GuiBridge;
import appeng.tile.storage.TileDrive;
import appeng.util.Platform;
public class BlockDrive extends AEBaseTileBlock { public class BlockDrive extends AEBaseTileBlock
{
public static final UnlistedProperty<DriveSlotsState> SLOTS_STATE = new UnlistedProperty<>("drive_slots_state", DriveSlotsState.class); public static final UnlistedProperty<DriveSlotsState> SLOTS_STATE = new UnlistedProperty<>( "drive_slots_state", DriveSlotsState.class );
public BlockDrive() { public BlockDrive()
super(Material.IRON); {
super( Material.IRON );
} }
@Override @Override
public BlockRenderLayer getBlockLayer() { public BlockRenderLayer getBlockLayer()
{
return BlockRenderLayer.CUTOUT; return BlockRenderLayer.CUTOUT;
} }
@Override @Override
protected BlockStateContainer createBlockState() { protected BlockStateContainer createBlockState()
return new ExtendedBlockState(this, this.getAEStates(), new IUnlistedProperty[]{ {
return new ExtendedBlockState( this, this.getAEStates(), new IUnlistedProperty[] {
SLOTS_STATE, SLOTS_STATE,
FORWARD, FORWARD,
UP UP
}); } );
} }
@Override @Override
public IBlockState getExtendedState(IBlockState state, IBlockAccess world, BlockPos pos) { public IBlockState getExtendedState( IBlockState state, IBlockAccess world, BlockPos pos )
TileDrive te = this.getTileEntity(world, pos); {
IExtendedBlockState extState = (IExtendedBlockState) super.getExtendedState(state, world, pos); TileDrive te = this.getTileEntity( world, pos );
return extState.withProperty(SLOTS_STATE, te == null ? DriveSlotsState.createEmpty(10) : DriveSlotsState.fromChestOrDrive(te)); IExtendedBlockState extState = (IExtendedBlockState) super.getExtendedState( state, world, pos );
return extState.withProperty( SLOTS_STATE, te == null ? DriveSlotsState.createEmpty( 10 ) : DriveSlotsState.fromChestOrDrive( te ) );
} }
@Override @Override
public boolean onActivated(final World w, final BlockPos pos, final EntityPlayer p, final EnumHand hand, final @Nullable ItemStack heldItem, final EnumFacing side, final float hitX, final float hitY, final float hitZ) { public boolean onActivated( final World w, final BlockPos pos, final EntityPlayer p, final EnumHand hand, final @Nullable ItemStack heldItem, final EnumFacing side, final float hitX, final float hitY, final float hitZ )
if (p.isSneaking()) { {
if( p.isSneaking() )
{
return false; return false;
} }
final TileDrive tg = this.getTileEntity(w, pos); final TileDrive tg = this.getTileEntity( w, pos );
if (tg != null) { if( tg != null )
if (Platform.isServer()) { {
Platform.openGUI(p, tg, AEPartLocation.fromFacing(side), GuiBridge.GUI_DRIVE); if( Platform.isServer() )
{
Platform.openGUI( p, tg, AEPartLocation.fromFacing( side ), GuiBridge.GUI_DRIVE );
} }
return true; return true;
} }
@@ -19,11 +19,8 @@
package appeng.block.storage; package appeng.block.storage;
import appeng.api.util.AEPartLocation; import javax.annotation.Nullable;
import appeng.block.AEBaseTileBlock;
import appeng.core.sync.GuiBridge;
import appeng.tile.storage.TileIOPort;
import appeng.util.Platform;
import net.minecraft.block.Block; import net.minecraft.block.Block;
import net.minecraft.block.material.Material; import net.minecraft.block.material.Material;
import net.minecraft.block.state.IBlockState; import net.minecraft.block.state.IBlockState;
@@ -34,33 +31,45 @@ import net.minecraft.util.EnumHand;
import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World; import net.minecraft.world.World;
import javax.annotation.Nullable; import appeng.api.util.AEPartLocation;
import appeng.block.AEBaseTileBlock;
import appeng.core.sync.GuiBridge;
import appeng.tile.storage.TileIOPort;
import appeng.util.Platform;
public class BlockIOPort extends AEBaseTileBlock { public class BlockIOPort extends AEBaseTileBlock
{
public BlockIOPort() { public BlockIOPort()
super(Material.IRON); {
super( Material.IRON );
} }
@Override @Override
public void neighborChanged(IBlockState state, World world, BlockPos pos, Block blockIn, BlockPos fromPos) { public void neighborChanged( IBlockState state, World world, BlockPos pos, Block blockIn, BlockPos fromPos )
final TileIOPort te = this.getTileEntity(world, pos); {
if (te != null) { final TileIOPort te = this.getTileEntity( world, pos );
if( te != null )
{
te.updateRedstoneState(); te.updateRedstoneState();
} }
} }
@Override @Override
public boolean onActivated(final World w, final BlockPos pos, final EntityPlayer p, final EnumHand hand, final @Nullable ItemStack heldItem, final EnumFacing side, final float hitX, final float hitY, final float hitZ) { public boolean onActivated( final World w, final BlockPos pos, final EntityPlayer p, final EnumHand hand, final @Nullable ItemStack heldItem, final EnumFacing side, final float hitX, final float hitY, final float hitZ )
if (p.isSneaking()) { {
if( p.isSneaking() )
{
return false; return false;
} }
final TileIOPort tg = this.getTileEntity(w, pos); final TileIOPort tg = this.getTileEntity( w, pos );
if (tg != null) { if( tg != null )
if (Platform.isServer()) { {
Platform.openGUI(p, tg, AEPartLocation.fromFacing(side), GuiBridge.GUI_IOPORT); if( Platform.isServer() )
{
Platform.openGUI( p, tg, AEPartLocation.fromFacing( side ), GuiBridge.GUI_IOPORT );
} }
return true; return true;
} }
@@ -19,12 +19,11 @@
package appeng.block.storage; package appeng.block.storage;
import appeng.api.util.AEPartLocation; import java.util.Collections;
import appeng.block.AEBaseTileBlock; import java.util.List;
import appeng.core.sync.GuiBridge;
import appeng.helpers.ICustomCollision; import javax.annotation.Nullable;
import appeng.tile.storage.TileSkyChest;
import appeng.util.Platform;
import net.minecraft.block.material.Material; import net.minecraft.block.material.Material;
import net.minecraft.block.state.IBlockState; import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.Entity; import net.minecraft.entity.Entity;
@@ -37,65 +36,78 @@ import net.minecraft.util.math.AxisAlignedBB;
import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World; import net.minecraft.world.World;
import javax.annotation.Nullable; import appeng.api.util.AEPartLocation;
import java.util.Collections; import appeng.block.AEBaseTileBlock;
import java.util.List; import appeng.core.sync.GuiBridge;
import appeng.helpers.ICustomCollision;
import appeng.tile.storage.TileSkyChest;
import appeng.util.Platform;
public class BlockSkyChest extends AEBaseTileBlock implements ICustomCollision { public class BlockSkyChest extends AEBaseTileBlock implements ICustomCollision
{
private static final double AABB_OFFSET_BOTTOM = 0.00; private static final double AABB_OFFSET_BOTTOM = 0.00;
private static final double AABB_OFFSET_SIDES = 0.06; private static final double AABB_OFFSET_SIDES = 0.06;
private static final double AABB_OFFSET_TOP = 0.125; private static final double AABB_OFFSET_TOP = 0.125;
public enum SkyChestType { public enum SkyChestType
{
STONE, BLOCK STONE, BLOCK
} };
public final SkyChestType type; public final SkyChestType type;
public BlockSkyChest(final SkyChestType type) { public BlockSkyChest( final SkyChestType type )
super(Material.ROCK); {
this.setOpaque(this.setFullSize(false)); super( Material.ROCK );
this.setOpaque( this.setFullSize( false ) );
this.lightOpacity = 0; this.lightOpacity = 0;
this.setHardness(50); this.setHardness( 50 );
this.blockResistance = 150.0f; this.blockResistance = 150.0f;
this.type = type; this.type = type;
} }
@Override @Override
public EnumBlockRenderType getRenderType(IBlockState state) { public EnumBlockRenderType getRenderType( IBlockState state )
{
return EnumBlockRenderType.ENTITYBLOCK_ANIMATED; return EnumBlockRenderType.ENTITYBLOCK_ANIMATED;
} }
@Override @Override
public boolean onActivated(final World w, final BlockPos pos, final EntityPlayer player, final EnumHand hand, final @Nullable ItemStack heldItem, final EnumFacing side, final float hitX, final float hitY, final float hitZ) { public boolean onActivated( final World w, final BlockPos pos, final EntityPlayer player, final EnumHand hand, final @Nullable ItemStack heldItem, final EnumFacing side, final float hitX, final float hitY, final float hitZ )
if (Platform.isServer()) { {
Platform.openGUI(player, this.getTileEntity(w, pos), AEPartLocation.fromFacing(side), GuiBridge.GUI_SKYCHEST); if( Platform.isServer() )
{
Platform.openGUI( player, this.getTileEntity( w, pos ), AEPartLocation.fromFacing( side ), GuiBridge.GUI_SKYCHEST );
} }
return true; return true;
} }
@Override @Override
public Iterable<AxisAlignedBB> getSelectedBoundingBoxesFromPool(final World w, final BlockPos pos, final Entity thePlayer, final boolean b) { public Iterable<AxisAlignedBB> getSelectedBoundingBoxesFromPool( final World w, final BlockPos pos, final Entity thePlayer, final boolean b )
final AxisAlignedBB aabb = this.computeAABB(w, pos); {
final AxisAlignedBB aabb = this.computeAABB( w, pos );
return Collections.singletonList(aabb); return Collections.singletonList( aabb );
} }
@Override @Override
public void addCollidingBlockToList(final World w, final BlockPos pos, final AxisAlignedBB bb, final List<AxisAlignedBB> out, final Entity e) { public void addCollidingBlockToList( final World w, final BlockPos pos, final AxisAlignedBB bb, final List<AxisAlignedBB> out, final Entity e )
final AxisAlignedBB aabb = this.computeAABB(w, pos); {
final AxisAlignedBB aabb = this.computeAABB( w, pos );
out.add(aabb); out.add( aabb );
} }
private AxisAlignedBB computeAABB(final World w, final BlockPos pos) { private AxisAlignedBB computeAABB( final World w, final BlockPos pos )
final TileSkyChest sk = this.getTileEntity(w, pos); {
final TileSkyChest sk = this.getTileEntity( w, pos );
EnumFacing o = EnumFacing.UP; EnumFacing o = EnumFacing.UP;
if (sk != null) { if( sk != null )
{
o = sk.getUp(); o = sk.getUp();
} }
@@ -104,14 +116,14 @@ public class BlockSkyChest extends AEBaseTileBlock implements ICustomCollision {
final double offsetZ = o.getFrontOffsetZ() == 0 ? AABB_OFFSET_SIDES : 0.0; final double offsetZ = o.getFrontOffsetZ() == 0 ? AABB_OFFSET_SIDES : 0.0;
// for x/z top and bottom is swapped // for x/z top and bottom is swapped
final double minX = Math.max(0.0, offsetX + (o.getFrontOffsetX() < 0 ? AABB_OFFSET_BOTTOM : (o.getFrontOffsetX() * AABB_OFFSET_TOP))); final double minX = Math.max( 0.0, offsetX + ( o.getFrontOffsetX() < 0 ? AABB_OFFSET_BOTTOM : ( o.getFrontOffsetX() * AABB_OFFSET_TOP ) ) );
final double minY = Math.max(0.0, offsetY + (o.getFrontOffsetY() < 0 ? AABB_OFFSET_TOP : (o.getFrontOffsetY() * AABB_OFFSET_BOTTOM))); final double minY = Math.max( 0.0, offsetY + ( o.getFrontOffsetY() < 0 ? AABB_OFFSET_TOP : ( o.getFrontOffsetY() * AABB_OFFSET_BOTTOM ) ) );
final double minZ = Math.max(0.0, offsetZ + (o.getFrontOffsetZ() < 0 ? AABB_OFFSET_BOTTOM : (o.getFrontOffsetZ() * AABB_OFFSET_TOP))); final double minZ = Math.max( 0.0, offsetZ + ( o.getFrontOffsetZ() < 0 ? AABB_OFFSET_BOTTOM : ( o.getFrontOffsetZ() * AABB_OFFSET_TOP ) ) );
final double maxX = Math.min(1.0, 1.0 - offsetX - (o.getFrontOffsetX() < 0 ? AABB_OFFSET_TOP : (o.getFrontOffsetX() * AABB_OFFSET_BOTTOM))); final double maxX = Math.min( 1.0, 1.0 - offsetX - ( o.getFrontOffsetX() < 0 ? AABB_OFFSET_TOP : ( o.getFrontOffsetX() * AABB_OFFSET_BOTTOM ) ) );
final double maxY = Math.min(1.0, 1.0 - offsetY - (o.getFrontOffsetY() < 0 ? AABB_OFFSET_BOTTOM : (o.getFrontOffsetY() * AABB_OFFSET_TOP))); final double maxY = Math.min( 1.0, 1.0 - offsetY - ( o.getFrontOffsetY() < 0 ? AABB_OFFSET_BOTTOM : ( o.getFrontOffsetY() * AABB_OFFSET_TOP ) ) );
final double maxZ = Math.min(1.0, 1.0 - offsetZ - (o.getFrontOffsetZ() < 0 ? AABB_OFFSET_TOP : (o.getFrontOffsetZ() * AABB_OFFSET_BOTTOM))); final double maxZ = Math.min( 1.0, 1.0 - offsetZ - ( o.getFrontOffsetZ() < 0 ? AABB_OFFSET_TOP : ( o.getFrontOffsetZ() * AABB_OFFSET_BOTTOM ) ) );
return new AxisAlignedBB(minX, minY, minZ, maxX, maxY, maxZ); return new AxisAlignedBB( minX, minY, minZ, maxX, maxY, maxZ );
} }
} }
@@ -19,24 +19,27 @@
package appeng.block.storage; package appeng.block.storage;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import appeng.api.util.AEColor; import appeng.api.util.AEColor;
import appeng.bootstrap.BlockRenderingCustomizer; import appeng.bootstrap.BlockRenderingCustomizer;
import appeng.bootstrap.IBlockRendering; import appeng.bootstrap.IBlockRendering;
import appeng.bootstrap.IItemRendering; import appeng.bootstrap.IItemRendering;
import appeng.client.render.ColorableTileBlockColor; import appeng.client.render.ColorableTileBlockColor;
import appeng.client.render.StaticItemColor; import appeng.client.render.StaticItemColor;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
public class ChestRendering extends BlockRenderingCustomizer { public class ChestRendering extends BlockRenderingCustomizer
{
@Override @Override
@SideOnly(Side.CLIENT) @SideOnly( Side.CLIENT )
public void customize(IBlockRendering rendering, IItemRendering itemRendering) { public void customize( IBlockRendering rendering, IItemRendering itemRendering )
{
// I checked, the ME chest doesn't keep its color in item form // I checked, the ME chest doesn't keep its color in item form
itemRendering.color(new StaticItemColor(AEColor.TRANSPARENT)); itemRendering.color( new StaticItemColor( AEColor.TRANSPARENT ) );
rendering.blockColor(new ColorableTileBlockColor()); rendering.blockColor( new ColorableTileBlockColor() );
} }
} }
@@ -25,9 +25,11 @@ import appeng.bootstrap.IItemRendering;
import appeng.client.render.model.DriveModel; import appeng.client.render.model.DriveModel;
public class DriveRendering extends BlockRenderingCustomizer { public class DriveRendering extends BlockRenderingCustomizer
{
@Override @Override
public void customize(IBlockRendering rendering, IItemRendering itemRendering) { public void customize( IBlockRendering rendering, IItemRendering itemRendering )
rendering.builtInModel("models/block/builtin/drive", new DriveModel()); {
rendering.builtInModel( "models/block/builtin/drive", new DriveModel() );
} }
} }
@@ -25,36 +25,41 @@ import net.minecraft.util.IStringSerializable;
/** /**
* Describes the different states a single slot of a BlockDrive can be in in terms of rendering. * Describes the different states a single slot of a BlockDrive can be in in terms of rendering.
*/ */
public enum DriveSlotState implements IStringSerializable { public enum DriveSlotState implements IStringSerializable
{
// No cell in slot // No cell in slot
EMPTY("empty"), EMPTY( "empty" ),
// Cell in slot, but unpowered // Cell in slot, but unpowered
OFFLINE("offline"), OFFLINE( "offline" ),
// Online and free space // Online and free space
ONLINE("online"), ONLINE( "online" ),
// Types full, space left // Types full, space left
TYPES_FULL("types_full"), TYPES_FULL( "types_full" ),
// Completely full // Completely full
FULL("full"); FULL( "full" );
private final String name; private final String name;
DriveSlotState(String name) { DriveSlotState( String name )
{
this.name = name; this.name = name;
} }
@Override @Override
public String getName() { public String getName()
{
return this.name; return this.name;
} }
public static DriveSlotState fromCellStatus(int cellStatus) { public static DriveSlotState fromCellStatus( int cellStatus )
switch (cellStatus) { {
switch( cellStatus )
{
default: default:
case 0: case 0:
return DriveSlotState.EMPTY; return DriveSlotState.EMPTY;
@@ -25,49 +25,64 @@ import appeng.api.implementations.tiles.IChestOrDrive;
/** /**
* Contains the full information about what the state of the slots in a BlockDrive is. * Contains the full information about what the state of the slots in a BlockDrive is.
*/ */
public class DriveSlotsState { public class DriveSlotsState
{
private final DriveSlotState[] slots; private final DriveSlotState[] slots;
private DriveSlotsState(DriveSlotState[] slots) { private DriveSlotsState( DriveSlotState[] slots )
{
this.slots = slots; this.slots = slots;
} }
public DriveSlotState getState(int index) { public DriveSlotState getState( int index )
if (index >= this.slots.length) { {
if( index >= this.slots.length )
{
return DriveSlotState.EMPTY; return DriveSlotState.EMPTY;
} }
return this.slots[index]; return this.slots[index];
} }
public int getSlotCount() { public int getSlotCount()
{
return this.slots.length; return this.slots.length;
} }
/** /**
* Retrieve an array that describes the state of each slot in this drive or chest. * Retrieve an array that describes the state of each slot in this drive or chest.
*/ */
public static DriveSlotsState fromChestOrDrive(IChestOrDrive chestOrDrive) { public static DriveSlotsState fromChestOrDrive( IChestOrDrive chestOrDrive )
{
DriveSlotState[] slots = new DriveSlotState[chestOrDrive.getCellCount()]; DriveSlotState[] slots = new DriveSlotState[chestOrDrive.getCellCount()];
for (int i = 0; i < chestOrDrive.getCellCount(); i++) { for( int i = 0; i < chestOrDrive.getCellCount(); i++ )
if (!chestOrDrive.isPowered()) { {
if (chestOrDrive.getCellStatus(i) != 0) { if( !chestOrDrive.isPowered() )
{
if( chestOrDrive.getCellStatus( i ) != 0 )
{
slots[i] = DriveSlotState.OFFLINE; slots[i] = DriveSlotState.OFFLINE;
} else { }
else
{
slots[i] = DriveSlotState.EMPTY; slots[i] = DriveSlotState.EMPTY;
} }
} else { }
slots[i] = DriveSlotState.fromCellStatus(chestOrDrive.getCellStatus(i)); else
{
slots[i] = DriveSlotState.fromCellStatus( chestOrDrive.getCellStatus( i ) );
} }
} }
return new DriveSlotsState(slots); return new DriveSlotsState( slots );
} }
public static DriveSlotsState createEmpty(int slotCount) { public static DriveSlotsState createEmpty( int slotCount )
{
DriveSlotState[] slots = new DriveSlotState[slotCount]; DriveSlotState[] slots = new DriveSlotState[slotCount];
for (int i = 0; i < slotCount; i++) { for( int i = 0; i < slotCount; i++ )
{
slots[i] = DriveSlotState.EMPTY; slots[i] = DriveSlotState.EMPTY;
} }
return new DriveSlotsState(slots); return new DriveSlotsState( slots );
} }
} }
@@ -19,37 +19,43 @@
package appeng.block.storage; package appeng.block.storage;
import appeng.bootstrap.BlockRenderingCustomizer;
import appeng.bootstrap.IBlockRendering;
import appeng.bootstrap.IItemRendering;
import appeng.client.render.tesr.SkyChestTESR;
import net.minecraft.client.renderer.block.model.ModelResourceLocation; import net.minecraft.client.renderer.block.model.ModelResourceLocation;
import net.minecraftforge.fml.relauncher.Side; import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly; import net.minecraftforge.fml.relauncher.SideOnly;
import appeng.bootstrap.BlockRenderingCustomizer;
import appeng.bootstrap.IBlockRendering;
import appeng.bootstrap.IItemRendering;
import appeng.client.render.tesr.SkyChestTESR;
public class SkyChestRenderingCustomizer extends BlockRenderingCustomizer {
public class SkyChestRenderingCustomizer extends BlockRenderingCustomizer
{
private final BlockSkyChest.SkyChestType type; private final BlockSkyChest.SkyChestType type;
public SkyChestRenderingCustomizer(BlockSkyChest.SkyChestType type) { public SkyChestRenderingCustomizer( BlockSkyChest.SkyChestType type )
{
this.type = type; this.type = type;
} }
@SideOnly(Side.CLIENT) @SideOnly( Side.CLIENT )
@Override @Override
public void customize(IBlockRendering rendering, IItemRendering itemRendering) { public void customize( IBlockRendering rendering, IItemRendering itemRendering )
rendering.tesr(new SkyChestTESR()); {
rendering.tesr( new SkyChestTESR() );
// Register a custom non-tesr item model // Register a custom non-tesr item model
String modelName = this.getModelFromType(); String modelName = this.getModelFromType();
ModelResourceLocation model = new ModelResourceLocation("appliedenergistics2:" + modelName, "inventory"); ModelResourceLocation model = new ModelResourceLocation( "appliedenergistics2:" + modelName, "inventory" );
itemRendering.model(model).variants(model); itemRendering.model( model ).variants( model );
} }
private String getModelFromType() { private String getModelFromType()
{
final String modelName; final String modelName;
switch (this.type) { switch( this.type )
{
default: default:
case STONE: case STONE:
modelName = "sky_stone_chest"; modelName = "sky_stone_chest";
@@ -19,6 +19,25 @@
package appeng.bootstrap; package appeng.bootstrap;
import java.util.ArrayList;
import java.util.Collections;
import java.util.EnumSet;
import java.util.List;
import java.util.function.BiFunction;
import java.util.function.Function;
import java.util.function.Supplier;
import javax.annotation.Nullable;
import net.minecraft.block.Block;
import net.minecraft.client.renderer.block.model.ModelResourceLocation;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.item.Item;
import net.minecraft.item.ItemBlock;
import net.minecraft.util.ResourceLocation;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import appeng.api.definitions.IBlockDefinition; import appeng.api.definitions.IBlockDefinition;
import appeng.block.AEBaseBlock; import appeng.block.AEBaseBlock;
import appeng.block.AEBaseItemBlock; import appeng.block.AEBaseItemBlock;
@@ -30,29 +49,17 @@ import appeng.bootstrap.definitions.TileEntityDefinition;
import appeng.core.AEConfig; import appeng.core.AEConfig;
import appeng.core.AppEng; import appeng.core.AppEng;
import appeng.core.CreativeTab; import appeng.core.CreativeTab;
import appeng.core.features.*; import appeng.core.features.AEFeature;
import appeng.core.features.ActivityState;
import appeng.core.features.BlockDefinition;
import appeng.core.features.BlockStackSrc;
import appeng.core.features.TileDefinition;
import appeng.tile.AEBaseTile; import appeng.tile.AEBaseTile;
import appeng.util.Platform; import appeng.util.Platform;
import net.minecraft.block.Block;
import net.minecraft.client.renderer.block.model.ModelResourceLocation;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.item.Item;
import net.minecraft.item.ItemBlock;
import net.minecraft.util.ResourceLocation;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import javax.annotation.Nullable;
import java.util.ArrayList;
import java.util.Collections;
import java.util.EnumSet;
import java.util.List;
import java.util.function.BiFunction;
import java.util.function.Function;
import java.util.function.Supplier;
class BlockDefinitionBuilder implements IBlockBuilder { class BlockDefinitionBuilder implements IBlockBuilder
{
private final FeatureFactory factory; private final FeatureFactory factory;
@@ -62,9 +69,9 @@ class BlockDefinitionBuilder implements IBlockBuilder {
private final List<BiFunction<Block, Item, IBootstrapComponent>> bootstrapComponents = new ArrayList<>(); private final List<BiFunction<Block, Item, IBootstrapComponent>> bootstrapComponents = new ArrayList<>();
private final EnumSet<AEFeature> features = EnumSet.noneOf(AEFeature.class); private final EnumSet<AEFeature> features = EnumSet.noneOf( AEFeature.class );
private final CreativeTabs creativeTab = CreativeTab.instance; private CreativeTabs creativeTab = CreativeTab.instance;
private TileEntityDefinition tileEntityDefinition; private TileEntityDefinition tileEntityDefinition;
@@ -72,167 +79,203 @@ class BlockDefinitionBuilder implements IBlockBuilder {
private Function<Block, ItemBlock> itemFactory; private Function<Block, ItemBlock> itemFactory;
@SideOnly(Side.CLIENT) @SideOnly( Side.CLIENT )
private BlockRendering blockRendering; private BlockRendering blockRendering;
@SideOnly(Side.CLIENT) @SideOnly( Side.CLIENT )
private ItemRendering itemRendering; private ItemRendering itemRendering;
BlockDefinitionBuilder(FeatureFactory factory, String id, Supplier<? extends Block> blockSupplier) { BlockDefinitionBuilder( FeatureFactory factory, String id, Supplier<? extends Block> blockSupplier )
{
this.factory = factory; this.factory = factory;
this.registryName = id; this.registryName = id;
this.blockSupplier = blockSupplier; this.blockSupplier = blockSupplier;
if (Platform.isClient()) { if( Platform.isClient() )
{
this.blockRendering = new BlockRendering(); this.blockRendering = new BlockRendering();
this.itemRendering = new ItemRendering(); this.itemRendering = new ItemRendering();
} }
} }
@Override @Override
public BlockDefinitionBuilder bootstrap(BiFunction<Block, Item, IBootstrapComponent> callback) { public BlockDefinitionBuilder bootstrap( BiFunction<Block, Item, IBootstrapComponent> callback )
this.bootstrapComponents.add(callback); {
this.bootstrapComponents.add( callback );
return this; return this;
} }
@Override @Override
public IBlockBuilder features(AEFeature... features) { public IBlockBuilder features( AEFeature... features )
{
this.features.clear(); this.features.clear();
this.addFeatures(features); this.addFeatures( features );
return this; return this;
} }
@Override @Override
public IBlockBuilder addFeatures(AEFeature... features) { public IBlockBuilder addFeatures( AEFeature... features )
Collections.addAll(this.features, features); {
Collections.addAll( this.features, features );
return this; return this;
} }
@Override @Override
public BlockDefinitionBuilder rendering(BlockRenderingCustomizer callback) { public BlockDefinitionBuilder rendering( BlockRenderingCustomizer callback )
if (Platform.isClient()) { {
this.customizeForClient(callback); if( Platform.isClient() )
{
this.customizeForClient( callback );
} }
return this; return this;
} }
@Override @Override
public IBlockBuilder tileEntity(TileEntityDefinition tileEntityDefinition) { public IBlockBuilder tileEntity( TileEntityDefinition tileEntityDefinition )
{
this.tileEntityDefinition = tileEntityDefinition; this.tileEntityDefinition = tileEntityDefinition;
return this; return this;
} }
@Override @Override
public IBlockBuilder useCustomItemModel() { public IBlockBuilder useCustomItemModel()
this.rendering(new BlockRenderingCustomizer() { {
this.rendering( new BlockRenderingCustomizer()
{
@Override @Override
@SideOnly(Side.CLIENT) @SideOnly( Side.CLIENT )
public void customize(IBlockRendering rendering, IItemRendering itemRendering) { public void customize( IBlockRendering rendering, IItemRendering itemRendering )
ModelResourceLocation model = new ModelResourceLocation(new ResourceLocation(AppEng.MOD_ID, BlockDefinitionBuilder.this.registryName), "inventory"); {
itemRendering.model(model).variants(model); ModelResourceLocation model = new ModelResourceLocation( new ResourceLocation( AppEng.MOD_ID, BlockDefinitionBuilder.this.registryName ), "inventory" );
itemRendering.model( model ).variants( model );
} }
}); } );
return this; return this;
} }
@Override @Override
public IBlockBuilder item(Function<Block, ItemBlock> factory) { public IBlockBuilder item( Function<Block, ItemBlock> factory )
{
this.itemFactory = factory; this.itemFactory = factory;
return this; return this;
} }
@Override @Override
public IBlockBuilder disableItem() { public IBlockBuilder disableItem()
{
this.disableItem = true; this.disableItem = true;
return this; return this;
} }
@SideOnly(Side.CLIENT) @SideOnly( Side.CLIENT )
private void customizeForClient(BlockRenderingCustomizer callback) { private void customizeForClient( BlockRenderingCustomizer callback )
callback.customize(this.blockRendering, this.itemRendering); {
callback.customize( this.blockRendering, this.itemRendering );
} }
@SuppressWarnings("unchecked") @SuppressWarnings( "unchecked" )
@Override @Override
public <T extends IBlockDefinition> T build() { public <T extends IBlockDefinition> T build()
if (!AEConfig.instance().areFeaturesEnabled(this.features)) { {
return (T) new TileDefinition(this.registryName, null, null); if( !AEConfig.instance().areFeaturesEnabled( this.features ) )
{
return (T) new TileDefinition( this.registryName, null, null );
} }
// Create block and matching item, and set factory name of both // Create block and matching item, and set factory name of both
Block block = this.blockSupplier.get(); Block block = this.blockSupplier.get();
block.setRegistryName(AppEng.MOD_ID, this.registryName); block.setRegistryName( AppEng.MOD_ID, this.registryName );
block.setUnlocalizedName("appliedenergistics2." + this.registryName); block.setUnlocalizedName( "appliedenergistics2." + this.registryName );
ItemBlock item = this.constructItemFromBlock(block); ItemBlock item = this.constructItemFromBlock( block );
if (item != null) { if( item != null )
item.setRegistryName(AppEng.MOD_ID, this.registryName); {
item.setRegistryName( AppEng.MOD_ID, this.registryName );
} }
// Register the item and block with the game // Register the item and block with the game
this.factory.addBootstrapComponent((IBlockRegistrationComponent) (side, registry) -> registry.register(block)); this.factory.addBootstrapComponent( (IBlockRegistrationComponent) ( side, registry ) -> registry.register( block ) );
if (item != null) { if( item != null )
this.factory.addBootstrapComponent((IItemRegistrationComponent) (side, registry) -> registry.register(item)); {
this.factory.addBootstrapComponent( (IItemRegistrationComponent) ( side, registry ) -> registry.register( item ) );
} }
block.setCreativeTab(this.creativeTab); block.setCreativeTab( this.creativeTab );
// Register all extra handlers // Register all extra handlers
this.bootstrapComponents.forEach(component -> this.factory.addBootstrapComponent(component.apply(block, item))); this.bootstrapComponents.forEach( component -> this.factory.addBootstrapComponent( component.apply( block, item ) ) );
if (this.tileEntityDefinition != null && block instanceof AEBaseTileBlock) { if( this.tileEntityDefinition != null && block instanceof AEBaseTileBlock )
((AEBaseTileBlock) block).setTileEntity(this.tileEntityDefinition.getTileEntityClass()); {
if (this.tileEntityDefinition.getName() == null) { ( (AEBaseTileBlock) block ).setTileEntity( this.tileEntityDefinition.getTileEntityClass() );
this.tileEntityDefinition.setName(this.registryName); if( this.tileEntityDefinition.getName() == null )
{
this.tileEntityDefinition.setName( this.registryName );
} }
} }
if (Platform.isClient()) { if( Platform.isClient() )
if (block instanceof AEBaseTileBlock) { {
if( block instanceof AEBaseTileBlock )
{
AEBaseTileBlock tileBlock = (AEBaseTileBlock) block; AEBaseTileBlock tileBlock = (AEBaseTileBlock) block;
this.blockRendering.apply(this.factory, block, tileBlock.getTileEntityClass()); this.blockRendering.apply( this.factory, block, tileBlock.getTileEntityClass() );
} else { }
this.blockRendering.apply(this.factory, block, null); else
{
this.blockRendering.apply( this.factory, block, null );
} }
if (item != null) { if( item != null )
this.itemRendering.apply(this.factory, item); {
this.itemRendering.apply( this.factory, item );
} }
} }
if (block instanceof AEBaseTileBlock) { if( block instanceof AEBaseTileBlock )
this.factory.addBootstrapComponent((IPreInitComponent) side -> {
this.factory.addBootstrapComponent( (IPreInitComponent) side ->
{ {
AEBaseTile.registerTileItem( AEBaseTile.registerTileItem(
this.tileEntityDefinition == null ? ((AEBaseTileBlock) block).getTileEntityClass() : this.tileEntityDefinition.getTileEntityClass(), this.tileEntityDefinition == null ? ( (AEBaseTileBlock) block ).getTileEntityClass() : this.tileEntityDefinition.getTileEntityClass(),
new BlockStackSrc(block, 0, ActivityState.Enabled)); new BlockStackSrc( block, 0, ActivityState.Enabled ) );
}); } );
if (this.tileEntityDefinition != null) { if( this.tileEntityDefinition != null )
this.factory.tileEntityComponent.addTileEntity(this.tileEntityDefinition); {
this.factory.tileEntityComponent.addTileEntity( this.tileEntityDefinition );
} }
return (T) new TileDefinition(this.registryName, (AEBaseTileBlock) block, item); return (T) new TileDefinition( this.registryName, (AEBaseTileBlock) block, item );
} else { }
return (T) new BlockDefinition(this.registryName, block, item); else
{
return (T) new BlockDefinition( this.registryName, block, item );
} }
} }
@Nullable @Nullable
private ItemBlock constructItemFromBlock(Block block) { private ItemBlock constructItemFromBlock( Block block )
if (this.disableItem) { {
if( this.disableItem )
{
return null; return null;
} }
if (this.itemFactory != null) { if( this.itemFactory != null )
return this.itemFactory.apply(block); {
} else if (block instanceof AEBaseBlock) { return this.itemFactory.apply( block );
return new AEBaseItemBlock(block); }
} else { else if( block instanceof AEBaseBlock )
return new ItemBlock(block); {
return new AEBaseItemBlock( block );
}
else
{
return new ItemBlock( block );
} }
} }
} }
@@ -19,11 +19,10 @@
package appeng.bootstrap; package appeng.bootstrap;
import appeng.block.AEBaseTileBlock; import java.util.HashMap;
import appeng.bootstrap.components.BlockColorComponent; import java.util.Map;
import appeng.bootstrap.components.StateMapperComponent; import java.util.function.BiFunction;
import appeng.bootstrap.components.TesrComponent;
import appeng.client.render.model.AutoRotatingModel;
import net.minecraft.block.Block; import net.minecraft.block.Block;
import net.minecraft.client.renderer.block.model.IBakedModel; import net.minecraft.client.renderer.block.model.IBakedModel;
import net.minecraft.client.renderer.block.model.ModelResourceLocation; import net.minecraft.client.renderer.block.model.ModelResourceLocation;
@@ -34,87 +33,103 @@ import net.minecraftforge.client.model.IModel;
import net.minecraftforge.fml.relauncher.Side; import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly; import net.minecraftforge.fml.relauncher.SideOnly;
import java.util.HashMap; import appeng.block.AEBaseTileBlock;
import java.util.Map; import appeng.bootstrap.components.BlockColorComponent;
import java.util.function.BiFunction; import appeng.bootstrap.components.StateMapperComponent;
import appeng.bootstrap.components.TesrComponent;
import appeng.client.render.model.AutoRotatingModel;
class BlockRendering implements IBlockRendering { class BlockRendering implements IBlockRendering
{
@SideOnly(Side.CLIENT) @SideOnly( Side.CLIENT )
private BiFunction<ModelResourceLocation, IBakedModel, IBakedModel> modelCustomizer; private BiFunction<ModelResourceLocation, IBakedModel, IBakedModel> modelCustomizer;
@SideOnly(Side.CLIENT) @SideOnly( Side.CLIENT )
private IBlockColor blockColor; private IBlockColor blockColor;
@SideOnly(Side.CLIENT) @SideOnly( Side.CLIENT )
private TileEntitySpecialRenderer<?> tesr; private TileEntitySpecialRenderer<?> tesr;
@SideOnly(Side.CLIENT) @SideOnly( Side.CLIENT )
private IStateMapper stateMapper; private IStateMapper stateMapper;
@SideOnly(Side.CLIENT) @SideOnly( Side.CLIENT )
private final Map<String, IModel> builtInModels = new HashMap<>(); private Map<String, IModel> builtInModels = new HashMap<>();
@Override @Override
@SideOnly(Side.CLIENT) @SideOnly( Side.CLIENT )
public IBlockRendering modelCustomizer(BiFunction<ModelResourceLocation, IBakedModel, IBakedModel> customizer) { public IBlockRendering modelCustomizer( BiFunction<ModelResourceLocation, IBakedModel, IBakedModel> customizer )
{
this.modelCustomizer = customizer; this.modelCustomizer = customizer;
return this; return this;
} }
@SideOnly(Side.CLIENT) @SideOnly( Side.CLIENT )
@Override @Override
public IBlockRendering blockColor(IBlockColor blockColor) { public IBlockRendering blockColor( IBlockColor blockColor )
{
this.blockColor = blockColor; this.blockColor = blockColor;
return this; return this;
} }
@SideOnly(Side.CLIENT) @SideOnly( Side.CLIENT )
@Override @Override
public IBlockRendering tesr(TileEntitySpecialRenderer<?> tesr) { public IBlockRendering tesr( TileEntitySpecialRenderer<?> tesr )
{
this.tesr = tesr; this.tesr = tesr;
return this; return this;
} }
@Override @Override
public IBlockRendering builtInModel(String name, IModel model) { public IBlockRendering builtInModel( String name, IModel model )
this.builtInModels.put(name, model); {
this.builtInModels.put( name, model );
return this; return this;
} }
@SideOnly(Side.CLIENT) @SideOnly( Side.CLIENT )
@Override @Override
public IBlockRendering stateMapper(IStateMapper mapper) { public IBlockRendering stateMapper( IStateMapper mapper )
{
this.stateMapper = mapper; this.stateMapper = mapper;
return this; return this;
} }
void apply(FeatureFactory factory, Block block, Class<?> tileEntityClass) { void apply( FeatureFactory factory, Block block, Class<?> tileEntityClass )
if (this.tesr != null) { {
if (tileEntityClass == null) { if( this.tesr != null )
throw new IllegalStateException("Tried to register a TESR for " + block + " even though no tile entity has been specified."); {
if( tileEntityClass == null )
{
throw new IllegalStateException( "Tried to register a TESR for " + block + " even though no tile entity has been specified." );
} }
factory.addBootstrapComponent(new TesrComponent(tileEntityClass, this.tesr)); factory.addBootstrapComponent( new TesrComponent( tileEntityClass, this.tesr ) );
} }
if (this.modelCustomizer != null) { if( this.modelCustomizer != null )
factory.addModelOverride(block.getRegistryName().getResourcePath(), this.modelCustomizer); {
} else if (block instanceof AEBaseTileBlock) { factory.addModelOverride( block.getRegistryName().getResourcePath(), this.modelCustomizer );
}
else if( block instanceof AEBaseTileBlock )
{
// This is a default rotating model if the base-block uses an AE tile entity which exposes UP/FRONT as // This is a default rotating model if the base-block uses an AE tile entity which exposes UP/FRONT as
// extended props // extended props
factory.addModelOverride(block.getRegistryName().getResourcePath(), (l, m) -> new AutoRotatingModel(m)); factory.addModelOverride( block.getRegistryName().getResourcePath(), ( l, m ) -> new AutoRotatingModel( m ) );
} }
// TODO : 1.12 // TODO : 1.12
this.builtInModels.forEach(factory::addBuiltInModel); this.builtInModels.forEach( factory::addBuiltInModel );
if (this.blockColor != null) { if( this.blockColor != null )
factory.addBootstrapComponent(new BlockColorComponent(block, this.blockColor)); {
factory.addBootstrapComponent( new BlockColorComponent( block, this.blockColor ) );
} }
if (this.stateMapper != null) { if( this.stateMapper != null )
factory.addBootstrapComponent(new StateMapperComponent(block, this.stateMapper)); {
factory.addBootstrapComponent( new StateMapperComponent( block, this.stateMapper ) );
} }
} }
} }
@@ -28,9 +28,10 @@ import net.minecraftforge.fml.relauncher.SideOnly;
* used * used
* due to them not being able to be annotated with @SideOnly(CLIENT). * due to them not being able to be annotated with @SideOnly(CLIENT).
*/ */
public abstract class BlockRenderingCustomizer { public abstract class BlockRenderingCustomizer
{
@SideOnly(Side.CLIENT) @SideOnly( Side.CLIENT )
public abstract void customize(IBlockRendering rendering, IItemRendering itemRendering); public abstract void customize( IBlockRendering rendering, IItemRendering itemRendering );
} }
@@ -19,6 +19,24 @@
package appeng.bootstrap; package appeng.bootstrap;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.Collections;
import java.util.HashMap;
import java.util.Iterator;
import java.util.List;
import java.util.Map;
import java.util.function.BiFunction;
import java.util.function.Supplier;
import net.minecraft.block.Block;
import net.minecraft.client.renderer.block.model.IBakedModel;
import net.minecraft.client.renderer.block.model.ModelResourceLocation;
import net.minecraft.item.Item;
import net.minecraftforge.client.model.IModel;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import appeng.api.definitions.IItemDefinition; import appeng.api.definitions.IItemDefinition;
import appeng.api.util.AEColor; import appeng.api.util.AEColor;
import appeng.api.util.AEColoredItemDefinition; import appeng.api.util.AEColoredItemDefinition;
@@ -30,107 +48,111 @@ import appeng.core.features.ActivityState;
import appeng.core.features.ColoredItemDefinition; import appeng.core.features.ColoredItemDefinition;
import appeng.core.features.ItemStackSrc; import appeng.core.features.ItemStackSrc;
import appeng.util.Platform; import appeng.util.Platform;
import net.minecraft.block.Block;
import net.minecraft.client.renderer.block.model.IBakedModel;
import net.minecraft.client.renderer.block.model.ModelResourceLocation;
import net.minecraft.item.Item;
import net.minecraftforge.client.model.IModel;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import java.util.*;
import java.util.function.BiFunction;
import java.util.function.Supplier;
public class FeatureFactory { public class FeatureFactory
{
private final AEFeature[] defaultFeatures; private final AEFeature[] defaultFeatures;
private final Map<Class<? extends IBootstrapComponent>, List<IBootstrapComponent>> bootstrapComponents; private final Map<Class<? extends IBootstrapComponent>, List<IBootstrapComponent>> bootstrapComponents;
@SideOnly(Side.CLIENT) @SideOnly( Side.CLIENT )
private ModelOverrideComponent modelOverrideComponent; private ModelOverrideComponent modelOverrideComponent;
@SideOnly(Side.CLIENT) @SideOnly( Side.CLIENT )
private BuiltInModelComponent builtInModelComponent; private BuiltInModelComponent builtInModelComponent;
public final TileEntityComponent tileEntityComponent; public final TileEntityComponent tileEntityComponent;
public FeatureFactory() { public FeatureFactory()
this.defaultFeatures = new AEFeature[]{AEFeature.CORE}; {
this.defaultFeatures = new AEFeature[] { AEFeature.CORE };
this.bootstrapComponents = new HashMap<>(); this.bootstrapComponents = new HashMap<>();
this.tileEntityComponent = new TileEntityComponent(); this.tileEntityComponent = new TileEntityComponent();
this.addBootstrapComponent(this.tileEntityComponent); this.addBootstrapComponent( this.tileEntityComponent );
if (Platform.isClient()) { if( Platform.isClient() )
{
this.modelOverrideComponent = new ModelOverrideComponent(); this.modelOverrideComponent = new ModelOverrideComponent();
this.addBootstrapComponent(this.modelOverrideComponent); this.addBootstrapComponent( this.modelOverrideComponent );
this.builtInModelComponent = new BuiltInModelComponent(); this.builtInModelComponent = new BuiltInModelComponent();
this.addBootstrapComponent(this.builtInModelComponent); this.addBootstrapComponent( this.builtInModelComponent );
} }
} }
private FeatureFactory(FeatureFactory parent, AEFeature... defaultFeatures) { private FeatureFactory( FeatureFactory parent, AEFeature... defaultFeatures )
{
this.defaultFeatures = defaultFeatures.clone(); this.defaultFeatures = defaultFeatures.clone();
this.bootstrapComponents = parent.bootstrapComponents; this.bootstrapComponents = parent.bootstrapComponents;
this.tileEntityComponent = parent.tileEntityComponent; this.tileEntityComponent = parent.tileEntityComponent;
if (Platform.isClient()) { if( Platform.isClient() )
{
this.modelOverrideComponent = parent.modelOverrideComponent; this.modelOverrideComponent = parent.modelOverrideComponent;
this.builtInModelComponent = parent.builtInModelComponent; this.builtInModelComponent = parent.builtInModelComponent;
} }
} }
public IBlockBuilder block(String id, Supplier<Block> block) { public IBlockBuilder block( String id, Supplier<Block> block )
return new BlockDefinitionBuilder(this, id, block).features(this.defaultFeatures); {
return new BlockDefinitionBuilder( this, id, block ).features( this.defaultFeatures );
} }
public IItemBuilder item(String id, Supplier<Item> item) { public IItemBuilder item( String id, Supplier<Item> item )
return new ItemDefinitionBuilder(this, id, item).features(this.defaultFeatures); {
return new ItemDefinitionBuilder( this, id, item ).features( this.defaultFeatures );
} }
public AEColoredItemDefinition colored(IItemDefinition target, int offset) { public AEColoredItemDefinition colored( IItemDefinition target, int offset )
{
ColoredItemDefinition definition = new ColoredItemDefinition(); ColoredItemDefinition definition = new ColoredItemDefinition();
target.maybeItem().ifPresent(targetItem -> target.maybeItem().ifPresent( targetItem ->
{ {
for (final AEColor color : AEColor.VALID_COLORS) { for( final AEColor color : AEColor.VALID_COLORS )
final ActivityState state = ActivityState.from(target.isEnabled()); {
final ActivityState state = ActivityState.from( target.isEnabled() );
definition.add(color, new ItemStackSrc(targetItem, offset + color.ordinal(), state)); definition.add( color, new ItemStackSrc( targetItem, offset + color.ordinal(), state ) );
} }
}); } );
return definition; return definition;
} }
public FeatureFactory features(AEFeature... features) { public FeatureFactory features( AEFeature... features )
return new FeatureFactory(this, features); {
return new FeatureFactory( this, features );
} }
public void addBootstrapComponent(IBootstrapComponent component) { public void addBootstrapComponent( IBootstrapComponent component )
Arrays.stream(component.getClass().getInterfaces()) {
.filter(i -> IBootstrapComponent.class.isAssignableFrom(i)) Arrays.stream( component.getClass().getInterfaces() )
.forEach(i -> this.addBootstrapComponent((Class<? extends IBootstrapComponent>) i, component)); .filter( i -> IBootstrapComponent.class.isAssignableFrom( i ) )
.forEach( i -> this.addBootstrapComponent( (Class<? extends IBootstrapComponent>) i, component ) );
} }
private <T extends IBootstrapComponent> void addBootstrapComponent(Class<? extends IBootstrapComponent> eventType, T component) { private <T extends IBootstrapComponent> void addBootstrapComponent( Class<? extends IBootstrapComponent> eventType, T component )
this.bootstrapComponents.computeIfAbsent(eventType, c -> new ArrayList<IBootstrapComponent>()).add(component); {
this.bootstrapComponents.computeIfAbsent( eventType, c -> new ArrayList<IBootstrapComponent>() ).add( component );
} }
@SideOnly(Side.CLIENT) @SideOnly( Side.CLIENT )
void addBuiltInModel(String path, IModel model) { void addBuiltInModel( String path, IModel model )
this.builtInModelComponent.addModel(path, model); {
this.builtInModelComponent.addModel( path, model );
} }
@SideOnly(Side.CLIENT) @SideOnly( Side.CLIENT )
void addModelOverride(String resourcePath, BiFunction<ModelResourceLocation, IBakedModel, IBakedModel> customizer) { void addModelOverride( String resourcePath, BiFunction<ModelResourceLocation, IBakedModel, IBakedModel> customizer )
this.modelOverrideComponent.addOverride(resourcePath, customizer); {
this.modelOverrideComponent.addOverride( resourcePath, customizer );
} }
public <T extends IBootstrapComponent> Iterator<T> getBootstrapComponents(Class<T> eventType) { public <T extends IBootstrapComponent> Iterator<T> getBootstrapComponents( Class<T> eventType )
return (Iterator<T>) this.bootstrapComponents.getOrDefault(eventType, Collections.emptyList()).iterator(); {
return (Iterator<T>) this.bootstrapComponents.getOrDefault( eventType, Collections.emptyList() ).iterator();
} }
} }
@@ -19,27 +19,29 @@
package appeng.bootstrap; package appeng.bootstrap;
import appeng.api.definitions.IBlockDefinition; import java.util.function.BiFunction;
import appeng.bootstrap.definitions.TileEntityDefinition; import java.util.function.Function;
import appeng.core.features.AEFeature;
import net.minecraft.block.Block; import net.minecraft.block.Block;
import net.minecraft.item.Item; import net.minecraft.item.Item;
import net.minecraft.item.ItemBlock; import net.minecraft.item.ItemBlock;
import java.util.function.BiFunction; import appeng.api.definitions.IBlockDefinition;
import java.util.function.Function; import appeng.bootstrap.definitions.TileEntityDefinition;
import appeng.core.features.AEFeature;
public interface IBlockBuilder { public interface IBlockBuilder
IBlockBuilder bootstrap(BiFunction<Block, Item, IBootstrapComponent> component); {
IBlockBuilder bootstrap( BiFunction<Block, Item, IBootstrapComponent> component );
IBlockBuilder features(AEFeature... features); IBlockBuilder features( AEFeature... features );
IBlockBuilder addFeatures(AEFeature... features); IBlockBuilder addFeatures( AEFeature... features );
IBlockBuilder rendering(BlockRenderingCustomizer callback); IBlockBuilder rendering( BlockRenderingCustomizer callback );
IBlockBuilder tileEntity(TileEntityDefinition tileEntityDefinition); IBlockBuilder tileEntity( TileEntityDefinition tileEntityDefinition );
/** /**
* Don't register an item for this block. * Don't register an item for this block.
@@ -52,7 +54,7 @@ public interface IBlockBuilder {
*/ */
IBlockBuilder useCustomItemModel(); IBlockBuilder useCustomItemModel();
IBlockBuilder item(Function<Block, ItemBlock> factory); IBlockBuilder item( Function<Block, ItemBlock> factory );
<T extends IBlockDefinition> T build(); <T extends IBlockDefinition> T build();
} }
@@ -19,6 +19,8 @@
package appeng.bootstrap; package appeng.bootstrap;
import java.util.function.BiFunction;
import net.minecraft.client.renderer.block.model.IBakedModel; import net.minecraft.client.renderer.block.model.IBakedModel;
import net.minecraft.client.renderer.block.model.ModelResourceLocation; import net.minecraft.client.renderer.block.model.ModelResourceLocation;
import net.minecraft.client.renderer.block.statemap.IStateMapper; import net.minecraft.client.renderer.block.statemap.IStateMapper;
@@ -28,30 +30,29 @@ import net.minecraftforge.client.model.IModel;
import net.minecraftforge.fml.relauncher.Side; import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly; import net.minecraftforge.fml.relauncher.SideOnly;
import java.util.function.BiFunction;
/** /**
* Allows for client-side rendering to be customized in the context of block/item registration. * Allows for client-side rendering to be customized in the context of block/item registration.
*/ */
public interface IBlockRendering { public interface IBlockRendering
{
@SideOnly(Side.CLIENT) @SideOnly( Side.CLIENT )
IBlockRendering modelCustomizer(BiFunction<ModelResourceLocation, IBakedModel, IBakedModel> customizer); IBlockRendering modelCustomizer( BiFunction<ModelResourceLocation, IBakedModel, IBakedModel> customizer );
@SideOnly(Side.CLIENT) @SideOnly( Side.CLIENT )
IBlockRendering blockColor(IBlockColor blockColor); IBlockRendering blockColor( IBlockColor blockColor );
@SideOnly(Side.CLIENT) @SideOnly( Side.CLIENT )
IBlockRendering stateMapper(IStateMapper mapper); IBlockRendering stateMapper( IStateMapper mapper );
@SideOnly(Side.CLIENT) @SideOnly( Side.CLIENT )
IBlockRendering tesr(TileEntitySpecialRenderer<?> tesr); IBlockRendering tesr( TileEntitySpecialRenderer<?> tesr );
/** /**
* Registers a built-in model under the given resource path. * Registers a built-in model under the given resource path.
*/ */
@SideOnly(Side.CLIENT) @SideOnly( Side.CLIENT )
IBlockRendering builtInModel(String name, IModel model); IBlockRendering builtInModel( String name, IModel model );
} }
@@ -23,5 +23,6 @@ package appeng.bootstrap;
* Bootstrap components can be registered to take part in the various initialization phases of Forge. * Bootstrap components can be registered to take part in the various initialization phases of Forge.
* See the individual subclasses for a specific forge initalization event. * See the individual subclasses for a specific forge initalization event.
*/ */
public interface IBootstrapComponent { public interface IBootstrapComponent
{
} }
@@ -24,6 +24,7 @@ import net.minecraft.advancements.ICriterionTrigger;
@FunctionalInterface @FunctionalInterface
public interface ICriterionTriggerRegistry { public interface ICriterionTriggerRegistry
void register(ICriterionTrigger<? extends ICriterionInstance> trigger); {
void register( ICriterionTrigger<? extends ICriterionInstance> trigger );
} }
@@ -19,35 +19,37 @@
package appeng.bootstrap; package appeng.bootstrap;
import appeng.core.features.AEFeature; import java.util.function.Function;
import appeng.core.features.ItemDefinition; import java.util.function.Supplier;
import net.minecraft.creativetab.CreativeTabs; import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.dispenser.IBehaviorDispenseItem; import net.minecraft.dispenser.IBehaviorDispenseItem;
import net.minecraft.item.Item; import net.minecraft.item.Item;
import java.util.function.Function; import appeng.core.features.AEFeature;
import java.util.function.Supplier; import appeng.core.features.ItemDefinition;
/** /**
* Allows an item to be defined and registered with the game. * Allows an item to be defined and registered with the game.
* The item is only registered once build is called. * The item is only registered once build is called.
*/ */
public interface IItemBuilder { public interface IItemBuilder
IItemBuilder bootstrap(Function<Item, IBootstrapComponent> component); {
IItemBuilder bootstrap( Function<Item, IBootstrapComponent> component );
IItemBuilder features(AEFeature... features); IItemBuilder features( AEFeature... features );
IItemBuilder addFeatures(AEFeature... features); IItemBuilder addFeatures( AEFeature... features );
IItemBuilder creativeTab(CreativeTabs tab); IItemBuilder creativeTab( CreativeTabs tab );
IItemBuilder rendering(ItemRenderingCustomizer callback); IItemBuilder rendering( ItemRenderingCustomizer callback );
/** /**
* Registers a custom dispenser behavior for this item. * Registers a custom dispenser behavior for this item.
*/ */
IItemBuilder dispenserBehavior(Supplier<IBehaviorDispenseItem> behavior); IItemBuilder dispenserBehavior( Supplier<IBehaviorDispenseItem> behavior );
ItemDefinition build(); ItemDefinition build();
} }
@@ -19,6 +19,9 @@
package appeng.bootstrap; package appeng.bootstrap;
import java.util.Arrays;
import java.util.Collection;
import net.minecraft.client.renderer.ItemMeshDefinition; import net.minecraft.client.renderer.ItemMeshDefinition;
import net.minecraft.client.renderer.block.model.ModelResourceLocation; import net.minecraft.client.renderer.block.model.ModelResourceLocation;
import net.minecraft.client.renderer.color.IItemColor; import net.minecraft.client.renderer.color.IItemColor;
@@ -27,66 +30,66 @@ import net.minecraftforge.client.model.IModel;
import net.minecraftforge.fml.relauncher.Side; import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly; import net.minecraftforge.fml.relauncher.SideOnly;
import java.util.Arrays;
import java.util.Collection;
/** /**
* Allows the rendering of an item to be customized. * Allows the rendering of an item to be customized.
*/ */
public interface IItemRendering { public interface IItemRendering
{
/** /**
* Registers a custom item mesh definition that will be used to dynamically determine the * Registers a custom item mesh definition that will be used to dynamically determine the
* item model to be used for rendering by inspecting the item stack (i.e. for NBT data). * item model to be used for rendering by inspecting the item stack (i.e. for NBT data).
* Please * Please
*/ */
@SideOnly(Side.CLIENT) @SideOnly( Side.CLIENT )
IItemRendering meshDefinition(ItemMeshDefinition meshDefinition); IItemRendering meshDefinition( ItemMeshDefinition meshDefinition );
/** /**
* Registers an item model for meta=0, see {@link #model(int, ModelResourceLocation)}. * Registers an item model for meta=0, see {@link #model(int, ModelResourceLocation)}.
*/ */
@SideOnly(Side.CLIENT) @SideOnly( Side.CLIENT )
default IItemRendering model(ModelResourceLocation model) { default IItemRendering model( ModelResourceLocation model )
return model(0, model); {
return model( 0, model );
} }
/** /**
* Registers an item model for a given meta. * Registers an item model for a given meta.
*/ */
@SideOnly(Side.CLIENT) @SideOnly( Side.CLIENT )
IItemRendering model(int meta, ModelResourceLocation model); IItemRendering model( int meta, ModelResourceLocation model );
/** /**
* Convenient override for {@link #variants(Collection)}. * Convenient override for {@link #variants(Collection)}.
*/ */
@SideOnly(Side.CLIENT) @SideOnly( Side.CLIENT )
default IItemRendering variants(ResourceLocation... resources) { default IItemRendering variants( ResourceLocation... resources )
return variants(Arrays.asList(resources)); {
return variants( Arrays.asList( resources ) );
} }
/** /**
* Registers the item variants of this item. This are all models that need to be loaded for this item. * Registers the item variants of this item. This are all models that need to be loaded for this item.
* This has no direct effect on rendering, but is used to load models that are used for example by * This has no direct effect on rendering, but is used to load models that are used for example by
* the ItemMeshDefinition. * the ItemMeshDefinition.
* <p> *
* Models registered via {@link #model(int, ModelResourceLocation)} are automatically added here. * Models registered via {@link #model(int, ModelResourceLocation)} are automatically added here.
*/ */
@SideOnly(Side.CLIENT) @SideOnly( Side.CLIENT )
IItemRendering variants(Collection<ResourceLocation> resources); IItemRendering variants( Collection<ResourceLocation> resources );
/** /**
* Registers a custom item color definition that inspects an item stack and tint and * Registers a custom item color definition that inspects an item stack and tint and
* returns a color multiplier. * returns a color multiplier.
*/ */
@SideOnly(Side.CLIENT) @SideOnly( Side.CLIENT )
IItemRendering color(IItemColor itemColor); IItemRendering color( IItemColor itemColor );
/** /**
* Registers a built-in model under the given resource path. * Registers a built-in model under the given resource path.
*/ */
@SideOnly(Side.CLIENT) @SideOnly( Side.CLIENT )
IItemRendering builtInModel(String name, IModel model); IItemRendering builtInModel( String name, IModel model );
} }
@@ -27,12 +27,13 @@ import net.minecraft.item.Item;
import net.minecraft.util.ResourceLocation; import net.minecraft.util.ResourceLocation;
public interface IModelRegistry { public interface IModelRegistry
void registerItemVariants(Item item, ResourceLocation... names); {
void registerItemVariants( Item item, ResourceLocation... names );
void setCustomModelResourceLocation(Item item, int metadata, ModelResourceLocation model); void setCustomModelResourceLocation( Item item, int metadata, ModelResourceLocation model );
void setCustomMeshDefinition(Item item, ItemMeshDefinition meshDefinition); void setCustomMeshDefinition( Item item, ItemMeshDefinition meshDefinition );
void setCustomStateMapper(Block block, IStateMapper mapper); void setCustomStateMapper( Block block, IStateMapper mapper );
} }
@@ -19,6 +19,20 @@
package appeng.bootstrap; package appeng.bootstrap;
import java.util.ArrayList;
import java.util.Collections;
import java.util.EnumSet;
import java.util.List;
import java.util.function.Function;
import java.util.function.Supplier;
import net.minecraft.block.BlockDispenser;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.dispenser.IBehaviorDispenseItem;
import net.minecraft.item.Item;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import appeng.bootstrap.components.IItemRegistrationComponent; import appeng.bootstrap.components.IItemRegistrationComponent;
import appeng.bootstrap.components.IPostInitComponent; import appeng.bootstrap.components.IPostInitComponent;
import appeng.core.AEConfig; import appeng.core.AEConfig;
@@ -27,22 +41,10 @@ import appeng.core.CreativeTab;
import appeng.core.features.AEFeature; import appeng.core.features.AEFeature;
import appeng.core.features.ItemDefinition; import appeng.core.features.ItemDefinition;
import appeng.util.Platform; import appeng.util.Platform;
import net.minecraft.block.BlockDispenser;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.dispenser.IBehaviorDispenseItem;
import net.minecraft.item.Item;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import java.util.ArrayList;
import java.util.Collections;
import java.util.EnumSet;
import java.util.List;
import java.util.function.Function;
import java.util.function.Supplier;
class ItemDefinitionBuilder implements IItemBuilder { class ItemDefinitionBuilder implements IItemBuilder
{
private final FeatureFactory factory; private final FeatureFactory factory;
@@ -50,101 +52,115 @@ class ItemDefinitionBuilder implements IItemBuilder {
private final Supplier<Item> itemSupplier; private final Supplier<Item> itemSupplier;
private final EnumSet<AEFeature> features = EnumSet.noneOf(AEFeature.class); private final EnumSet<AEFeature> features = EnumSet.noneOf( AEFeature.class );
private final List<Function<Item, IBootstrapComponent>> boostrapComponents = new ArrayList<>(); private final List<Function<Item, IBootstrapComponent>> boostrapComponents = new ArrayList<>();
private Supplier<IBehaviorDispenseItem> dispenserBehaviorSupplier; private Supplier<IBehaviorDispenseItem> dispenserBehaviorSupplier;
@SideOnly(Side.CLIENT) @SideOnly( Side.CLIENT )
private ItemRendering itemRendering; private ItemRendering itemRendering;
private CreativeTabs creativeTab = CreativeTab.instance; private CreativeTabs creativeTab = CreativeTab.instance;
ItemDefinitionBuilder(FeatureFactory factory, String registryName, Supplier<Item> itemSupplier) { ItemDefinitionBuilder( FeatureFactory factory, String registryName, Supplier<Item> itemSupplier )
{
this.factory = factory; this.factory = factory;
this.registryName = registryName; this.registryName = registryName;
this.itemSupplier = itemSupplier; this.itemSupplier = itemSupplier;
if (Platform.isClient()) { if( Platform.isClient() )
{
this.itemRendering = new ItemRendering(); this.itemRendering = new ItemRendering();
} }
} }
@Override @Override
public IItemBuilder bootstrap(Function<Item, IBootstrapComponent> component) { public IItemBuilder bootstrap( Function<Item, IBootstrapComponent> component )
this.boostrapComponents.add(component); {
this.boostrapComponents.add( component );
return this; return this;
} }
@Override @Override
public IItemBuilder features(AEFeature... features) { public IItemBuilder features( AEFeature... features )
{
this.features.clear(); this.features.clear();
this.addFeatures(features); this.addFeatures( features );
return this; return this;
} }
@Override @Override
public IItemBuilder addFeatures(AEFeature... features) { public IItemBuilder addFeatures( AEFeature... features )
Collections.addAll(this.features, features); {
Collections.addAll( this.features, features );
return this; return this;
} }
@Override @Override
public IItemBuilder creativeTab(CreativeTabs tab) { public IItemBuilder creativeTab( CreativeTabs tab )
{
this.creativeTab = tab; this.creativeTab = tab;
return this; return this;
} }
@Override @Override
public IItemBuilder rendering(ItemRenderingCustomizer callback) { public IItemBuilder rendering( ItemRenderingCustomizer callback )
if (Platform.isClient()) { {
this.customizeForClient(callback); if( Platform.isClient() )
{
this.customizeForClient( callback );
} }
return this; return this;
} }
@Override @Override
public IItemBuilder dispenserBehavior(Supplier<IBehaviorDispenseItem> behavior) { public IItemBuilder dispenserBehavior( Supplier<IBehaviorDispenseItem> behavior )
{
this.dispenserBehaviorSupplier = behavior; this.dispenserBehaviorSupplier = behavior;
return this; return this;
} }
@SideOnly(Side.CLIENT) @SideOnly( Side.CLIENT )
private void customizeForClient(ItemRenderingCustomizer callback) { private void customizeForClient( ItemRenderingCustomizer callback )
callback.customize(this.itemRendering); {
callback.customize( this.itemRendering );
} }
@Override @Override
public ItemDefinition build() { public ItemDefinition build()
if (!AEConfig.instance().areFeaturesEnabled(this.features)) { {
return new ItemDefinition(this.registryName, null); if( !AEConfig.instance().areFeaturesEnabled( this.features ) )
{
return new ItemDefinition( this.registryName, null );
} }
Item item = this.itemSupplier.get(); Item item = this.itemSupplier.get();
item.setRegistryName(AppEng.MOD_ID, this.registryName); item.setRegistryName( AppEng.MOD_ID, this.registryName );
ItemDefinition definition = new ItemDefinition(this.registryName, item); ItemDefinition definition = new ItemDefinition( this.registryName, item );
item.setUnlocalizedName("appliedenergistics2." + this.registryName); item.setUnlocalizedName( "appliedenergistics2." + this.registryName );
item.setCreativeTab(this.creativeTab); item.setCreativeTab( this.creativeTab );
// Register all extra handlers // Register all extra handlers
this.boostrapComponents.forEach(component -> this.factory.addBootstrapComponent(component.apply(item))); this.boostrapComponents.forEach( component -> this.factory.addBootstrapComponent( component.apply( item ) ) );
// Register custom dispenser behavior if requested // Register custom dispenser behavior if requested
if (this.dispenserBehaviorSupplier != null) { if( this.dispenserBehaviorSupplier != null )
this.factory.addBootstrapComponent((IPostInitComponent) side -> {
this.factory.addBootstrapComponent( (IPostInitComponent) side ->
{ {
IBehaviorDispenseItem behavior = this.dispenserBehaviorSupplier.get(); IBehaviorDispenseItem behavior = this.dispenserBehaviorSupplier.get();
BlockDispenser.DISPENSE_BEHAVIOR_REGISTRY.putObject(item, behavior); BlockDispenser.DISPENSE_BEHAVIOR_REGISTRY.putObject( item, behavior );
}); } );
} }
this.factory.addBootstrapComponent((IItemRegistrationComponent) (side, reg) -> reg.register(item)); this.factory.addBootstrapComponent( (IItemRegistrationComponent) ( side, reg ) -> reg.register( item ) );
if (Platform.isClient()) { if( Platform.isClient() )
this.itemRendering.apply(this.factory, item); {
this.itemRendering.apply( this.factory, item );
} }
return definition; return definition;
@@ -19,11 +19,15 @@
package appeng.bootstrap; package appeng.bootstrap;
import appeng.bootstrap.components.ItemColorComponent; import java.util.Collection;
import appeng.bootstrap.components.ItemMeshDefinitionComponent; import java.util.Collections;
import appeng.bootstrap.components.ItemModelComponent; import java.util.HashMap;
import appeng.bootstrap.components.ItemVariantsComponent; import java.util.HashSet;
import java.util.Map;
import java.util.Set;
import com.google.common.collect.ImmutableMap; import com.google.common.collect.ImmutableMap;
import net.minecraft.block.Block; import net.minecraft.block.Block;
import net.minecraft.block.state.IBlockState; import net.minecraft.block.state.IBlockState;
import net.minecraft.client.renderer.ItemMeshDefinition; import net.minecraft.client.renderer.ItemMeshDefinition;
@@ -37,114 +41,137 @@ import net.minecraftforge.client.model.IModel;
import net.minecraftforge.fml.relauncher.Side; import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly; import net.minecraftforge.fml.relauncher.SideOnly;
import java.util.*; import appeng.bootstrap.components.ItemColorComponent;
import appeng.bootstrap.components.ItemMeshDefinitionComponent;
import appeng.bootstrap.components.ItemModelComponent;
import appeng.bootstrap.components.ItemVariantsComponent;
class ItemRendering implements IItemRendering { class ItemRendering implements IItemRendering
{
@SideOnly(Side.CLIENT) @SideOnly( Side.CLIENT )
private IItemColor itemColor; private IItemColor itemColor;
@SideOnly(Side.CLIENT) @SideOnly( Side.CLIENT )
private ItemMeshDefinition itemMeshDefinition; private ItemMeshDefinition itemMeshDefinition;
@SideOnly(Side.CLIENT) @SideOnly( Side.CLIENT )
private final Map<Integer, ModelResourceLocation> itemModels = new HashMap<>(); private Map<Integer, ModelResourceLocation> itemModels = new HashMap<>();
@SideOnly(Side.CLIENT) @SideOnly( Side.CLIENT )
private final Set<ResourceLocation> variants = new HashSet<>(); private Set<ResourceLocation> variants = new HashSet<>();
@SideOnly(Side.CLIENT) @SideOnly( Side.CLIENT )
private final Map<String, IModel> builtInModels = new HashMap<>(); private Map<String, IModel> builtInModels = new HashMap<>();
@Override @Override
@SideOnly(Side.CLIENT) @SideOnly( Side.CLIENT )
public IItemRendering meshDefinition(ItemMeshDefinition meshDefinition) { public IItemRendering meshDefinition( ItemMeshDefinition meshDefinition )
{
this.itemMeshDefinition = meshDefinition; this.itemMeshDefinition = meshDefinition;
return this; return this;
} }
@Override @Override
@SideOnly(Side.CLIENT) @SideOnly( Side.CLIENT )
public IItemRendering model(int meta, ModelResourceLocation model) { public IItemRendering model( int meta, ModelResourceLocation model )
this.itemModels.put(meta, model); {
this.itemModels.put( meta, model );
return this; return this;
} }
@Override @Override
public IItemRendering variants(Collection<ResourceLocation> resources) { public IItemRendering variants( Collection<ResourceLocation> resources )
this.variants.addAll(resources); {
this.variants.addAll( resources );
return this; return this;
} }
@Override @Override
@SideOnly(Side.CLIENT) @SideOnly( Side.CLIENT )
public IItemRendering color(IItemColor itemColor) { public IItemRendering color( IItemColor itemColor )
{
this.itemColor = itemColor; this.itemColor = itemColor;
return this; return this;
} }
@Override @Override
public IItemRendering builtInModel(String name, IModel model) { public IItemRendering builtInModel( String name, IModel model )
this.builtInModels.put(name, model); {
this.builtInModels.put( name, model );
return this; return this;
} }
void apply(FeatureFactory factory, Item item) { void apply( FeatureFactory factory, Item item )
if (this.itemMeshDefinition != null) { {
factory.addBootstrapComponent(new ItemMeshDefinitionComponent(item, this.itemMeshDefinition)); if( this.itemMeshDefinition != null )
{
factory.addBootstrapComponent( new ItemMeshDefinitionComponent( item, this.itemMeshDefinition ) );
} }
if (!this.itemModels.isEmpty()) { if( !this.itemModels.isEmpty() )
factory.addBootstrapComponent(new ItemModelComponent(item, this.itemModels)); {
factory.addBootstrapComponent( new ItemModelComponent( item, this.itemModels ) );
} }
Set<ResourceLocation> resources = new HashSet<>(this.variants); Set<ResourceLocation> resources = new HashSet<>( this.variants );
// Register a default item model if neither items by meta nor an item mesh definition exist // Register a default item model if neither items by meta nor an item mesh definition exist
if (this.itemMeshDefinition == null && this.itemModels.isEmpty()) { if( this.itemMeshDefinition == null && this.itemModels.isEmpty() )
{
ModelResourceLocation model; ModelResourceLocation model;
// For block items, the default will try to use the default state of the associated block // For block items, the default will try to use the default state of the associated block
if (item instanceof ItemBlock) { if( item instanceof ItemBlock )
Block block = ((ItemBlock) item).getBlock(); {
Block block = ( (ItemBlock) item ).getBlock();
// We can only do this once the blocks are actually registered... // We can only do this once the blocks are actually registered...
StateMapperHelper helper = new StateMapperHelper(item.getRegistryName()); StateMapperHelper helper = new StateMapperHelper( item.getRegistryName() );
model = helper.getModelResourceLocation(block.getDefaultState()); model = helper.getModelResourceLocation( block.getDefaultState() );
} else {
model = new ModelResourceLocation(item.getRegistryName(), "inventory");
} }
factory.addBootstrapComponent(new ItemModelComponent(item, ImmutableMap.of(0, model))); else
{
model = new ModelResourceLocation( item.getRegistryName(), "inventory" );
}
factory.addBootstrapComponent( new ItemModelComponent( item, ImmutableMap.of( 0, model ) ) );
} }
// TODO : 1.12 // TODO : 1.12
this.builtInModels.forEach(factory::addBuiltInModel); this.builtInModels.forEach( factory::addBuiltInModel );
if (!resources.isEmpty()) { if( !resources.isEmpty() )
factory.addBootstrapComponent(new ItemVariantsComponent(item, resources)); {
} else if (this.itemMeshDefinition != null) { factory.addBootstrapComponent( new ItemVariantsComponent( item, resources ) );
}
else if( this.itemMeshDefinition != null )
{
// Adding an empty variant list here will prevent Vanilla from trying to load the default item model in this // Adding an empty variant list here will prevent Vanilla from trying to load the default item model in this
// case // case
factory.addBootstrapComponent(new ItemVariantsComponent(item, Collections.emptyList())); factory.addBootstrapComponent( new ItemVariantsComponent( item, Collections.emptyList() ) );
} }
if (this.itemColor != null) { if( this.itemColor != null )
factory.addBootstrapComponent(new ItemColorComponent(item, this.itemColor)); {
factory.addBootstrapComponent( new ItemColorComponent( item, this.itemColor ) );
} }
} }
private static class StateMapperHelper extends StateMapperBase { private static class StateMapperHelper extends StateMapperBase
{
private final ResourceLocation registryName; private final ResourceLocation registryName;
public StateMapperHelper(ResourceLocation registryName) { public StateMapperHelper( ResourceLocation registryName )
{
this.registryName = registryName; this.registryName = registryName;
} }
@Override @Override
protected ModelResourceLocation getModelResourceLocation(IBlockState state) { protected ModelResourceLocation getModelResourceLocation( IBlockState state )
return new ModelResourceLocation(this.registryName, this.getPropertyString(state.getProperties())); {
return new ModelResourceLocation( this.registryName, this.getPropertyString( state.getProperties() ) );
} }
} }
} }
@@ -28,8 +28,9 @@ import net.minecraftforge.fml.relauncher.SideOnly;
* used * used
* due to them not being able to be annotated with @SideOnly(CLIENT). * due to them not being able to be annotated with @SideOnly(CLIENT).
*/ */
public abstract class ItemRenderingCustomizer { public abstract class ItemRenderingCustomizer
{
@SideOnly(Side.CLIENT) @SideOnly( Side.CLIENT )
public abstract void customize(IItemRendering rendering); public abstract void customize( IItemRendering rendering );
} }
@@ -25,20 +25,23 @@ import net.minecraft.client.renderer.color.IBlockColor;
import net.minecraftforge.fml.relauncher.Side; import net.minecraftforge.fml.relauncher.Side;
public class BlockColorComponent implements IInitComponent { public class BlockColorComponent implements IInitComponent
{
private final Block block; private final Block block;
private final IBlockColor blockColor; private final IBlockColor blockColor;
public BlockColorComponent(Block block, IBlockColor blockColor) { public BlockColorComponent( Block block, IBlockColor blockColor )
{
this.block = block; this.block = block;
this.blockColor = blockColor; this.blockColor = blockColor;
} }
@Override @Override
public void initialize(Side side) { public void initialize( Side side )
Minecraft.getMinecraft().getBlockColors().registerBlockColorHandler(this.blockColor, this.block); {
Minecraft.getMinecraft().getBlockColors().registerBlockColorHandler( this.blockColor, this.block );
} }
} }
@@ -19,34 +19,39 @@
package appeng.bootstrap.components; package appeng.bootstrap.components;
import appeng.client.render.model.BuiltInModelLoader; import java.util.HashMap;
import java.util.Map;
import com.google.common.base.Preconditions; import com.google.common.base.Preconditions;
import net.minecraftforge.client.model.IModel; import net.minecraftforge.client.model.IModel;
import net.minecraftforge.client.model.ModelLoaderRegistry; import net.minecraftforge.client.model.ModelLoaderRegistry;
import net.minecraftforge.fml.relauncher.Side; import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly; import net.minecraftforge.fml.relauncher.SideOnly;
import java.util.HashMap; import appeng.client.render.model.BuiltInModelLoader;
import java.util.Map;
@SideOnly(Side.CLIENT) @SideOnly( Side.CLIENT )
public class BuiltInModelComponent implements IPreInitComponent { public class BuiltInModelComponent implements IPreInitComponent
{
private final Map<String, IModel> builtInModels = new HashMap<>(); private final Map<String, IModel> builtInModels = new HashMap<>();
private boolean hasInitialized = false; private boolean hasInitialized = false;
public void addModel(String path, IModel model) { public void addModel( String path, IModel model )
Preconditions.checkState(!this.hasInitialized); {
this.builtInModels.put(path, model); Preconditions.checkState( !this.hasInitialized );
this.builtInModels.put( path, model );
} }
@Override @Override
public void preInitialize(Side side) { public void preInitialize( Side side )
{
this.hasInitialized = true; this.hasInitialized = true;
BuiltInModelLoader loader = new BuiltInModelLoader(this.builtInModels); BuiltInModelLoader loader = new BuiltInModelLoader( this.builtInModels );
ModelLoaderRegistry.registerLoader(loader); ModelLoaderRegistry.registerLoader( loader );
} }
} }
@@ -1,13 +1,16 @@
package appeng.bootstrap.components; package appeng.bootstrap.components;
import appeng.bootstrap.IBootstrapComponent;
import net.minecraft.block.Block; import net.minecraft.block.Block;
import net.minecraftforge.fml.relauncher.Side; import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.registries.IForgeRegistry; import net.minecraftforge.registries.IForgeRegistry;
import appeng.bootstrap.IBootstrapComponent;
@FunctionalInterface @FunctionalInterface
public interface IBlockRegistrationComponent extends IBootstrapComponent { public interface IBlockRegistrationComponent extends IBootstrapComponent
void blockRegistration(Side side, IForgeRegistry<Block> blockRegistry); {
void blockRegistration( Side side, IForgeRegistry<Block> blockRegistry );
} }
@@ -1,12 +1,15 @@
package appeng.bootstrap.components; package appeng.bootstrap.components;
import appeng.bootstrap.IBootstrapComponent;
import net.minecraftforge.fml.common.registry.EntityEntry; import net.minecraftforge.fml.common.registry.EntityEntry;
import net.minecraftforge.registries.IForgeRegistry; import net.minecraftforge.registries.IForgeRegistry;
import appeng.bootstrap.IBootstrapComponent;
@FunctionalInterface @FunctionalInterface
public interface IEntityRegistrationComponent extends IBootstrapComponent { public interface IEntityRegistrationComponent extends IBootstrapComponent
void entityRegistration(IForgeRegistry<EntityEntry> entityRegistry); {
void entityRegistration( IForgeRegistry<EntityEntry> entityRegistry );
} }
@@ -19,11 +19,13 @@
package appeng.bootstrap.components; package appeng.bootstrap.components;
import appeng.bootstrap.IBootstrapComponent;
import net.minecraftforge.fml.relauncher.Side; import net.minecraftforge.fml.relauncher.Side;
import appeng.bootstrap.IBootstrapComponent;
@FunctionalInterface @FunctionalInterface
public interface IInitComponent extends IBootstrapComponent { public interface IInitComponent extends IBootstrapComponent
void initialize(Side side); {
void initialize( Side side );
} }
@@ -1,13 +1,16 @@
package appeng.bootstrap.components; package appeng.bootstrap.components;
import appeng.bootstrap.IBootstrapComponent;
import net.minecraft.item.Item; import net.minecraft.item.Item;
import net.minecraftforge.fml.relauncher.Side; import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.registries.IForgeRegistry; import net.minecraftforge.registries.IForgeRegistry;
import appeng.bootstrap.IBootstrapComponent;
@FunctionalInterface @FunctionalInterface
public interface IItemRegistrationComponent extends IBootstrapComponent { public interface IItemRegistrationComponent extends IBootstrapComponent
void itemRegistration(Side side, IForgeRegistry<Item> itemRegistry); {
void itemRegistration( Side side, IForgeRegistry<Item> itemRegistry );
} }
@@ -19,9 +19,10 @@
package appeng.bootstrap.components; package appeng.bootstrap.components;
import net.minecraftforge.fml.relauncher.Side;
import appeng.bootstrap.IBootstrapComponent; import appeng.bootstrap.IBootstrapComponent;
import appeng.bootstrap.IModelRegistry; import appeng.bootstrap.IModelRegistry;
import net.minecraftforge.fml.relauncher.Side;
/** /**
@@ -29,6 +30,7 @@ import net.minecraftforge.fml.relauncher.Side;
*/ */
@FunctionalInterface @FunctionalInterface
public interface IModelRegistrationComponent extends IBootstrapComponent { public interface IModelRegistrationComponent extends IBootstrapComponent
void modelRegistration(Side side, IModelRegistry registry); {
void modelRegistration( Side side, IModelRegistry registry );
} }

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