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Author SHA1 Message Date
PrototypeTrousers e09f74cb5f 2 2021-08-14 00:09:32 -03:00
PrototypeTrousers facc1b4ef4 prevent crafting job to be fired if its a pattern failed previously till
the lack of ingredient that caused the failure is satisfied
2021-08-13 22:50:14 -03:00
1522 changed files with 110906 additions and 105686 deletions
-23
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@@ -1,23 +0,0 @@
name: Build
on: [push]
jobs:
build:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v4
- name: Set up OpenJDK 17
uses: actions/setup-java@v4
with:
java-version: '17'
distribution: 'adopt' # You can choose other OpenJDK distributions.
- name: Update Build Script (Before Build)
run: ./gradlew updateBuildScript
- name: Build with Gradle
run: ./gradlew build
- name: Upload Artifact
uses: actions/upload-artifact@v4
with:
name: AE2-UEL
path: build/libs/*.jar # Make sure this path matches the location of your build artifacts
+15
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@@ -0,0 +1,15 @@
name: 'Lock threads'
on:
schedule:
- cron: '0 0 * * *'
jobs:
lock:
runs-on: ubuntu-latest
steps:
- uses: dessant/lock-threads@v2
with:
github-token: ${{ github.token }}
issue-lock-inactive-days: '180'
pr-lock-inactive-days: '180'
-82
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@@ -1,82 +0,0 @@
# Publishes built jars to distribution platforms
name: Publish
on:
push:
tags:
- 'v[0-9]+.[0-9]+.[0-9]+' # any semver tag, e.g. 1.2.3
env:
# type of release
RELEASE_TYPE: "release"
jobs:
Publish:
runs-on: ubuntu-latest
permissions:
contents: write # needed to create GitHub releases
steps:
- name: Checkout Repository
uses: actions/checkout@v3
- name: Check for Duplicate Tags
run: |
if git rev-parse -q --verify "refs/tags/${{ github.ref }}" >/dev/null; then
echo "Tag already exists. A version bump is required."
exit 1
fi
- name: Setup Java
uses: actions/setup-java@v3
with:
distribution: 'zulu'
java-version: '17'
- name: Build Project
uses: gradle/gradle-build-action@v2
with:
arguments: 'build --build-cache --daemon' # use the daemon here so the rest of the process is faster
generate-job-summary: false
gradle-home-cache-includes: |
caches
jdks
notifications
wrapper
- name: Publish to GitHub
uses: softprops/action-gh-release@v1
with:
files: "build/libs/*.jar"
generate_release_notes: true
fail_on_unmatched_files: true
- name: Publish to Maven
uses: gradle/gradle-build-action@v2
env:
MAVEN_USER: "${{secrets.MAVEN_USER}}"
MAVEN_PASSWORD: "${{secrets.MAVEN_PASSWORD}}"
with:
arguments: 'publish --daemon'
generate-job-summary: false
gradle-home-cache-includes: |
caches
jdks
notifications
wrapper
- name: Publish to Curseforge
uses: gradle/gradle-build-action@v2
env:
CURSEFORGE_API_KEY: "${{secrets.CURSEFORGE_API_KEY}}"
CURSEFORGE_PROJECT_ID: "${{secrets.CURSEFORGE_PROJECT_ID}}"
RELEASE_TYPE: "${{env.RELEASE_TYPE}}"
with:
arguments: 'curseforge --daemon'
generate-job-summary: false
gradle-home-cache-includes: |
caches
jdks
notifications
wrapper
-39
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@@ -1,39 +0,0 @@
# Updates the Gradle Cache when relevant files change
name: Update Gradle Cache
on:
workflow_dispatch:
push:
branches:
- master
paths:
- "gradle**" # covers gradle folder, gradle.properties, gradlew
- "build.gradle*"
- "settings.gradle*"
- "src/main/resources/*_at.cfg" # access transformers
jobs:
Update_Cache:
runs-on: ubuntu-latest
steps:
- name: Checkout Repository
uses: actions/checkout@v3
- name: Setup Java
uses: actions/setup-java@v3
with:
distribution: 'zulu'
java-version: '17'
- name: Update Cache
uses: gradle/gradle-build-action@v2
with:
arguments: 'test --build-cache --no-daemon' # disable daemon since only one gradle operation will happen
generate-job-summary: false
gradle-home-cache-includes: |
caches
jdks
notifications
wrapper
cache-write-only: true
+24 -76
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@@ -1,83 +1,31 @@
.nopublish # exclude all
/*
### Windows ### # include important folders
# need gradle
!gradle/
!gradlew
!gradlew.bat
!build.gradle
!gradle.properties
!.travis.yml
thumbs.db # include markdowns
*.db !README.md
!LICENSE
### Java ### # include sourcecode
!src/
*.class # include git important files
!.gitmodules
!.gitignore
# Mobile Tools for Java (J2ME) # code format to reduce noise in git commits
.mtj.tmp/ !codeformat/
# Package Files # # Github specific files and directories
*.war !.github/
*.ear
*.txt
# virtual machine crash logs, see http://www.java.com/en/download/help/error_hotspot.xml # Explicit ignores
hs_err_pid* Thumbs.db
### Eclipse ###
*.pydevproject
.metadata
.gradle
bin/
tmp/
*.tmp
*.bak
*.swp
*~.nib
local.properties
.settings/
.loadpath
/eclipse
# Eclipse Core
.project
# External tool builders
.externalToolBuilders/
# Locally stored "Eclipse launch configurations"
*.launch
# CDT-specific
.cproject
# JDT-specific (Eclipse Java Development Tools)
.classpath
# Java annotation processor (APT)
.factorypath
# PDT-specific
.buildpath
# sbteclipse plugin
.target
# TeXlipse plugin
.texlipse
### Intellij IDEA ###
*.iml
*.ipr
*.iws
.idea/
.idea_modules/
/classes/
/out/
/build/
# Linux
*~
run/
logs/
+33
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@@ -0,0 +1,33 @@
sudo: required
dist: trusty
language: java
jdk:
- oraclejdk8
- openjdk8
before_cache:
- rm -f $HOME/.gradle/caches/modules-2/modules-2.lock
- rm -fr $HOME/.gradle/caches/*/plugin-resolution/
- rm -f $HOME/.gradle/caches/minecraft/ForgeVersion.json
- rm -f $HOME/.gradle/caches/minecraft/ForgeVersion.json.etag
- rm -fr $HOME/.gradle/caches/minecraft/deobfedDeps
- rm -f $HOME/.gradle/caches/*/fileHashes/fileHashes.bin
- rm -f $HOME/.gradle/caches/*/fileHashes/fileHashes.lock
cache:
directories:
- '$HOME/.m2/repository'
- '$HOME/.sonar/cache'
- '$HOME/.gradle/wrapper'
- '$HOME/.gradle/caches'
addons:
sonarcloud:
organization: "appliedenergistics"
install: "./gradlew setupCIWorkspace"
script:
- "./gradlew build"
- "./gradlew test"
- "./gradlew sonarqube"
+9 -20
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@@ -1,27 +1,17 @@
# Applied Energistics 2 Unofficial Extended Life This is a fork of AE2 i made for trying to solve issues for the [Omnifactory](https://www.curseforge.com/minecraft/modpacks/omnifactory) modpack.
[![Downloads](http://cf.way2muchnoise.eu/570458.svg)](https://www.curseforge.com/minecraft/mc-mods/ae2-extended-life) [![MCVersion](http://cf.way2muchnoise.eu/versions/570458.svg)](https://www.curseforge.com/minecraft/mc-mods/ae2-extended-life) [![GitHub issues](https://img.shields.io/github/issues/AE2-UEL/Applied-Energistics-2.svg)](https://github.com/AE2-UEL/Applied-Energistics-2/issues) [![GitHub pull requests](https://img.shields.io/github/issues-pr/AE2-UEL/Applied-Energistics-2.svg)](https://github.com/AE2-UEL/Applied-Energistics-2/pulls) See https://github.com/PrototypeTrousers/Applied-Energistics-2/tree/AE2-Omnifactory branch for commits
and
https://github.com/PrototypeTrousers/Applied-Energistics-2/releases for the compiled jars.
--- # Applied Energistics 2 (PrototypeTrousers fork for Omnifactory)
## About ## About
A maintained fork of a Mod about Matter, Energy and using them to conquer the world. A Mod about Matter, Energy and using them to conquer the world..
This project started as a fork of [Applied Energistics 2](https://github.com/AppliedEnergistics/Applied-Energistics-2) by [PrototypeTrousers](https://github.com/PrototypeTrousers), initially addressing issues related to the [Nomifactory](https://www.curseforge.com/minecraft/modpacks/nomifactory) modpack. It is now being maintained by the [AE2 Unofficial Extended Life Team](https://github.com/AE2-UEL).
See [Releases](https://github.com/PrototypeTrousers/Applied-Energistics-2/releases) for the compiled jars.
## RecipeStages
You need to add the following into a CraftTweaker script:
```
mods.recipestages.Recipes.setPackageStage("appeng", allStages);
```
The second argument allows you to customize which stages exactly you want to be craftable with AE2. Not sure why you would do that, but we support that nonetheless!
## License ## License
* Applied Energistics 2 API * Applied Energistics 2 API
- (c) 2013 - 2018 AlgorithmX2 et al - (c) 2013 - 2018 AlgorithmX2 et al
- [![License](https://img.shields.io/badge/License-MIT-red.svg?style=flat-square)](http://opensource.org/licenses/MIT) - [![License](https://img.shields.io/badge/License-MIT-red.svg?style=flat-square)](http://opensource.org/licenses/MIT)
@@ -36,9 +26,8 @@ The second argument allows you to customize which stages exactly you want to be
## Credits ## Credits
Special thanks to: Thanks to
* PrototypeTrousers for the initial fork
* Notch et al for Minecraft * Notch et al for Minecraft
* Lex et al for MinecraftForge * Lex et al for MinecraftForge
* AlgorithmX2 for AppliedEnergistics2 * AlgorithmX2 for AppliedEnergistics2
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-52
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//file:noinspection DependencyNotationArgument
// TODO remove when fixed in RFG ^
/*
* Add your dependencies here. Common configurations:
* - implementation("group:name:version:classifier"): if you need this for internal implementation details of the mod.
* Available at compiletime and runtime for your environment.
*
* - compileOnlyApi("g:n:v:c"): if you need this for internal implementation details of the mod.
* Available at compiletime but not runtime for your environment.
*
* - annotationProcessor("g:n:v:c"): mostly for java compiler plugins, if you know you need this, use it, otherwise don't worry
*
* - testCONFIG("g:n:v:c"): replace CONFIG by one of the above, same as above but for the test sources instead of main
*
* You can exclude transitive dependencies (dependencies of the chosen dependency) by appending { transitive = false } if needed.
*
* To add a mod with CurseMaven, replace '("g:n:v:c")' in the above with 'rfg.deobf("curse.maven:project_slug-project_id:file_id")'
* Example: implementation rfg.deobf("curse.maven:gregtech-ce-unofficial-557242:4527757")
*
* To shadow a dependency, use 'shadowImplementation'. For more info, see https://github.com/GregTechCEu/Buildscripts/blob/master/docs/shadow.md
*
* For more details, see https://docs.gradle.org/8.0.1/userguide/java_library_plugin.html#sec:java_library_configurations_graph
*/
dependencies {
// Mods always in-game
implementation rfg.deobf("curse.maven:gregtechceu-557242:4429261") // GTCEu
implementation rfg.deobf("curse.maven:codechicken-lib-1-8-242818:2779848") // CCL 3.2.3.358
implementation rfg.deobf("curse.maven:baubles-227083:2518667") // Baubles
implementation rfg.deobf("curse.maven:industrial-craft-242638:2547175") // IC2
implementation rfg.deobf("curse.maven:forestry-59751:2684780") // Forestry
// Mods only in code by default
compileOnly "curse.maven:chisel-235279:2915375"
compileOnly "curse.maven:hwyla-253449:2568751"
compileOnly "curse.maven:recipe-stages-280554:3405072"
compileOnly "curse.maven:item-stages-280316:2696769"
compileOnly "curse.maven:game-stages-268655:2951844"
compileOnly "net.darkhax.tesla:Tesla-1.12.2:1.0.63"
compileOnly "curse.maven:CoFHCore-69162:2920433"
compileOnly "CraftTweaker2:CraftTweaker2-API:4.1.20.684"
compileOnly "curse.maven:inventory-tweaks-223094:2482482"
compileOnly "curse.maven:inventory-bogo-sorter-632327:4399738"
compileOnly rfg.deobf("curse.maven:ctm-267602:2915363") // CTM 1.0.2.31
compileOnly rfg.deobf("curse.maven:actually-additions-228404:3117927") // ActuallyAdditions r152
}
minecraft {
injectedTags.put('AEVERSION', aeversion)
injectedTags.put('AECHANNEL', aechannel)
injectedTags.put('AEBUILD', aebuild)
}
+29 -177
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@@ -1,184 +1,36 @@
modName = AE2 Unofficial Extended Life
# This is a case-sensitive string to identify your mod. Convention is to use lower case.
modId = appliedenergistics2
modGroup = appeng
# Version of your mod.
# This field can be left empty if you want your mod's version to be determined by the latest git tag instead.
modVersion =
# AE2 Specific Version Settings
aeversion=rv6 aeversion=rv6
aechannel=stable aechannel=stable
aebuild=7 aebuild=7
aegroup=appeng
aebasename=appliedenergistics2
trousers=omni-fixes-v47
# Whether to use the old jar naming structure (modid-mcversion-version) instead of the new version (modid-version) #########################################################
includeMCVersionJar = false # Versions #
#########################################################
minecraft_version=1.12.2
mcp_mappings=snapshot_20171003
forge_version=14.23.5.2847
# The name of your jar when you produce builds, not including any versioning info #########################################################
modArchivesBaseName = ae2-uel # Installable #
#########################################################
hwyla_version=1.8.26-B41_1.12.2
# Will update your build.gradle automatically whenever an update is available #########################################################
autoUpdateBuildScript = false # Provided APIs #
#########################################################
jei_version=4.16.1.302
tesla_version=1.0.63
ic2_version=2.8.73-ex112
top_version=1.12-1.4.23-16
cofhcore_version=1.12.2-4.5.2.19
crafttweaker_version=4.1.8.9
inventorytweaks_version=1.63
ctm_version=MC1.12.2-0.3.1.16
minecraftVersion = 1.12.2 #########################################################
# Deployment #
# Select a username for testing your mod with breakpoints. You may leave this empty for a random username each time you #########################################################
# restart Minecraft in development. Choose this dependent on your mod: website_version=1.12.2
# Do you need consistent player progressing (for example Thaumcraft)? -> Select a name curse_versions=1.12.2
# Do you need to test how your custom blocks interacts with a player that is not the owner? -> leave name empty
# Alternatively this can be set with the 'DEV_USERNAME' environment variable.
developmentEnvironmentUserName = Developer
# Enables using modern java syntax (up to version 17) via Jabel, while still targeting JVM 8.
# See https://github.com/bsideup/jabel for details on how this works.
# Using this requires that you use a Java 17 JDK for development.
enableModernJavaSyntax = true
# Generate a class with String fields for the mod id, name and version named with the fields below
generateGradleTokenClass = appeng.Tags
gradleTokenModId = MODID
gradleTokenModName = MODNAME
gradleTokenVersion = VERSION
# In case your mod provides an API for other mods to implement you may declare its package here. Otherwise, you can
# leave this property empty.
# Example value: apiPackage = api + modGroup = com.myname.mymodid -> com.myname.mymodid.api
apiPackage = api
# If you want to keep your API code in src/api instead of src/main
useSrcApiPath = true
# Specify the configuration file for Forge's access transformers here. It must be placed into /src/main/resources/
# There can be multiple files in a comma-separated list.
# Example value: mymodid_at.cfg,jei_at.cfg
accessTransformersFile = appliedenergistics2_at.cfg
# Provides setup for Mixins if enabled. If you don't know what mixins are: Keep it disabled!
usesMixins = false
# Specify the package that contains all of your Mixins. You may only place Mixins in this package or the build will fail!
mixinsPackage =
# Automatically generates a mixin config json if enabled, with the name mixins.modid.json
generateMixinConfig = false
# Specify the core mod entry class if you use a core mod. This class must implement IFMLLoadingPlugin!
# Example value: coreModClass = asm.FMLPlugin + modGroup = com.myname.mymodid -> com.myname.mymodid.asm.FMLPlugin
coreModClass = core.AE2ELCore
# If your project is only a consolidation of mixins or a core mod and does NOT contain a 'normal' mod (meaning that
# there is no class annotated with @Mod) you want this to be true. When in doubt: leave it on false!
containsMixinsAndOrCoreModOnly = false
# Enables Mixins even if this mod doesn't use them, useful if one of the dependencies uses mixins.
forceEnableMixins = false
# Outputs pre-transformed and post-transformed loaded classes to run/CLASSLOADER_TEMP. Can be used in combination with
# diff to see exactly what your ASM or Mixins are changing in the target file.
# Optionally can be specified with the 'CORE_MOD_DEBUG' env var. Will output a lot of files!
enableCoreModDebug = false
# Adds CurseMaven, Modrinth Maven, BlameJared maven, and some more well-known 1.12.2 repositories
includeWellKnownRepositories = true
# Adds JEI and TheOneProbe to your development environment. Adds them as 'implementation', meaning they will
# be available at compiletime and runtime for your mod (in-game and in-code).
# Overrides the above setting to be always true, as these repositories are needed to fetch the mods
includeCommonDevEnvMods = true
# If enabled, you may use 'shadowCompile' for dependencies. They will be integrated in your jar. It is your
# responsibility check the licence and request permission for distribution, if required.
usesShadowedDependencies = false
# If disabled, won't remove unused classes from shaded dependencies. Some libraries use reflection to access
# their own classes, making the minimization unreliable.
minimizeShadowedDependencies = true
# If disabled, won't rename the shadowed classes.
relocateShadowedDependencies = true
# Separate run directories into "run/client" for runClient task, and "run/server" for runServer task.
# Useful for debugging a server and client simultaneously. If not enabled, it will be in the standard location "run/"
separateRunDirectories = false
# The display name format of versions published to Curse and Modrinth. $MOD_NAME and $VERSION are available variables.
# Default: $MOD_NAME \u2212 $VERSION. \u2212 is the minus character which looks much better than the hyphen minus on Curse.
versionDisplayFormat = $MOD_NAME \u2212 $VERSION
# Publishing to modrinth requires you to set the MODRINTH_API_KEY environment variable to your current modrinth API token.
# The project's ID on Modrinth. Can be either the slug or the ID.
# Leave this empty if you don't want to publish on Modrinth.
# Alternatively this can be set with the 'MODRINTH_PROJECT_ID' environment variable.
modrinthProjectId =
# The project's relations on Modrinth. You can use this to refer to other projects on Modrinth.
# Syntax: scope1-type1:name1;scope2-type2:name2;...
# Where scope can be one of [required, optional, incompatible, embedded],
# type can be one of [project, version],
# and the name is the Modrinth project or version slug/id of the other mod.
# Example: required-project:jei;optional-project:top;incompatible-project:gregtech
modrinthRelations =
# Publishing to CurseForge requires you to set the CURSEFORGE_API_KEY environment variable to one of your CurseForge API tokens.
# The project's numeric ID on CurseForge. You can find this in the About Project box.
# Leave this empty if you don't want to publish on CurseForge.
# Alternatively this can be set with the 'CURSEFORGE_PROJECT_ID' environment variable.
curseForgeProjectId =
# The project's relations on CurseForge. You can use this to refer to other projects on CurseForge.
# Syntax: type1:name1;type2:name2;...
# Where type can be one of [requiredDependency, embeddedLibrary, optionalDependency, tool, incompatible],
# and the name is the CurseForge project slug of the other mod.
# Example: requiredDependency:railcraft;embeddedLibrary:cofhlib;incompatible:buildcraft
curseForgeRelations =
# This project's release type on CurseForge and/or Modrinth
# Alternatively this can be set with the 'RELEASE_TYPE' environment variable.
# Allowed types: release, beta, alpha
releaseType = release
# Generate a default changelog for releases. Requires git to be installed, as it uses it to generate a changelog of
# commits since the last tagged release.
generateDefaultChangelog = false
# Prevent the source code from being published
noPublishedSources = false
# Publish to a custom maven location. Follows a few rules:
# Group ID can be set with the 'ARTIFACT_GROUP_ID' environment variable, default to 'project.group'
# Artifact ID can be set with the 'ARTIFACT_ID' environment variable, default to 'project.name'
# Version can be set with the 'RELEASE_VERSION' environment variable, default to 'modVersion'
# For maven credentials:
# Username is set with the 'MAVEN_USER' environment variable, default to "NONE"
# Password is set with the 'MAVEN_PASSWORD' environment variable, default to "NONE"
customMavenPublishUrl = https://maven.gtceu.com
# The group for maven artifacts. Defaults to the 'project.modGroup' until the last '.' (if any).
# So 'mymod' becomes 'mymod' and 'com.myname.mymodid' 'becomes com.myname'
mavenArtifactGroup =
# Enable spotless checks
# Enforces code formatting on your source code
# By default this will use the files found here: https://github.com/GregTechCEu/Buildscripts/tree/master/spotless
# to format your code. However, you can create your own version of these files and place them in your project's
# root directory to apply your own formatting options instead.
enableSpotless = false
# Enable JUnit testing platform used for testing your code.
# Uses JUnit 5. See guide and documentation here: https://junit.org/junit5/docs/current/user-guide/
enableJUnit = true
# Deployment debug setting
# Uncomment this to test deployments to CurseForge and Modrinth
# Alternatively, you can set the 'DEPLOYMENT_DEBUG' environment variable.
deploymentDebug = false
# Gradle Settings
# Effectively applies the '--stacktrace' flag by default
org.gradle.logging.stacktrace = all
# Sets default memory used for gradle commands. Can be overridden by user or command line properties.
# This is required to provide enough memory for the Minecraft decompilation process.
org.gradle.jvmargs = -Xmx3G
+67
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@@ -0,0 +1,67 @@
/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
// Suppresses warnings/errors when building javadocs
allprojects {
tasks.withType(Javadoc) {
options.addStringOption('Xdoclint:none', '-quiet')
}
}
javadoc {
options.encoding = 'UTF-8'
options.charSet = 'UTF-8'
}
task javadocs(type: Javadoc) {
source = sourceSets.api.java
include "appeng/api/**"
// Due to ForgeGradle having to be a special snowflake,
// we have to add some custom configurations to the normal compile configuration and hope it does not break.
classpath = configurations.compile + configurations.forgeGradleMc + configurations.forgeGradleMcDeps
}
task javadocJar(type: Jar, dependsOn: javadocs) {
from javadoc.destinationDir
classifier = 'javadoc'
}
task apiJar(type: Jar) {
from sourceSets.api.java
include "appeng/api/**"
from sourceSets.api.output
include "appeng/api/**"
classifier = 'api'
}
task sourceJar(type: Jar, overwrite: true) {
from sourceSets.api.allSource
from sourceSets.main.allSource
classifier = 'sources'
}
artifacts {
archives apiJar
archives javadocJar
archives sourceJar
}
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@@ -0,0 +1,107 @@
/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
repositories {
mavenLocal()
maven {
name "Mobius"
url "http://mobiusstrip.eu/maven"
}
maven {
name = "JEI repo"
url "http://dvs1.progwml6.com/files/maven"
}
maven {
name = "Tesla repo"
url "http://maven.mcmoddev.com"
}
maven {
name "Ellpeck"
url "https://maven.ellpeck.de"
}
maven {
name = "IC2 repo"
url = "http://maven.ic2.player.to"
}
maven {
name = "CoFH Maven"
url = "http://maven.covers1624.net"
}
maven { // TheOneProbe
name 'tterrag maven'
url "http://maven.tterrag.com/"
}
maven { // McJtyLib
name 'mcjty'
url "http://maven.k-4u.nl/"
}
maven { // CraftTweaker
name 'jared maven'
url "http://maven.blamejared.com/"
}
//maven { // modmaven, maven proxy
// name 'modmaven'
// url "https://modmaven.k-4u.nl/"
//}
maven {
name = "CurseForge"
url = "https://minecraft.curseforge.com/api/maven/"
}
}
configurations {
mods
}
dependencies {
compileOnly "gregtechce:gregtech:1.12.2:1.15.1.735"
// installable runtime dependencies
mods "mcp.mobius.waila:Hwyla:${hwyla_version}"
mods "net.industrial-craft:industrialcraft-2:${ic2_version}:dev"
mods "mcjty.theoneprobe:TheOneProbe-${minecraft_version}:${top_version}"
// compile against provided APIs
compileOnly "mezz.jei:jei_${minecraft_version}:${jei_version}:api"
compileOnly "mcp.mobius.waila:Hwyla:${hwyla_version}"
compileOnly "net.darkhax.tesla:Tesla-1.12.2:${tesla_version}"
compileOnly "net.industrial-craft:industrialcraft-2:${ic2_version}:api"
compileOnly "mcjty.theoneprobe:TheOneProbe-1.12:${top_version}:api"
compileOnly "cofh:CoFHCore:${cofhcore_version}:deobf"
compileOnly "CraftTweaker2:CraftTweaker2-API:${crafttweaker_version}"
compileOnly "inventory-tweaks:InventoryTweaks:${inventorytweaks_version}:api"
compileOnly "team.chisel.ctm:CTM:${ctm_version}"
compileOnly "de.ellpeck.actuallyadditions:ActuallyAdditions:1.12.2-r152.16:api"
// at runtime, use the full JEI jar
runtime "mezz.jei:jei_${minecraft_version}:${jei_version}"
// unit test dependencies
testCompile "junit:junit:4.12"
}
+55
View File
@@ -0,0 +1,55 @@
/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
task wrapper(type: Wrapper) {
gradleVersion = "2.14"
}
// HWYLA
task installHwyla(type: Copy, dependsOn: "deinstallHwyla") {
from { configurations.mods }
include "**/*Hwyla*.jar"
into file(minecraft.runDir + "/mods")
}
task deinstallHwyla(type: Delete) {
delete fileTree(dir: minecraft.runDir + "/mods", include: "*Hwyla*.jar")
}
// IC2
task installIC2(type: Copy, dependsOn: "deinstallIC2") {
from { configurations.mods }
include "**/*industrialcraft-2*.jar"
into file(minecraft.runDir + "/mods")
}
task deinstallIC2(type: Delete) {
delete fileTree(dir: minecraft.runDir + "/mods", include: "*industrialcraft-2*.jar")
}
// TOP
task installTop(type: Copy, dependsOn: ["deinstallTop"]) {
from { configurations.mods }
include "**/*TheOneProbe*.jar"
into file(minecraft.runDir + "/mods")
}
task deinstallTop(type: Delete) {
delete fileTree(dir: minecraft.runDir + "/mods", include: "*TheOneProbe*.jar")
}
Binary file not shown.
+1 -3
View File
@@ -1,7 +1,5 @@
distributionBase=GRADLE_USER_HOME distributionBase=GRADLE_USER_HOME
distributionPath=wrapper/dists distributionPath=wrapper/dists
distributionUrl=https\://services.gradle.org/distributions/gradle-8.5-bin.zip
networkTimeout=10000
validateDistributionUrl=true
zipStoreBase=GRADLE_USER_HOME zipStoreBase=GRADLE_USER_HOME
zipStorePath=wrapper/dists zipStorePath=wrapper/dists
distributionUrl=https\://services.gradle.org/distributions/gradle-4.8-bin.zip
Vendored
+115 -191
View File
@@ -1,126 +1,78 @@
#!/bin/sh #!/usr/bin/env sh
#
# Copyright © 2015-2021 the original authors.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# https://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
#
############################################################################## ##############################################################################
# ##
# Gradle start up script for POSIX generated by Gradle. ## Gradle start up script for UN*X
# ##
# Important for running:
#
# (1) You need a POSIX-compliant shell to run this script. If your /bin/sh is
# noncompliant, but you have some other compliant shell such as ksh or
# bash, then to run this script, type that shell name before the whole
# command line, like:
#
# ksh Gradle
#
# Busybox and similar reduced shells will NOT work, because this script
# requires all of these POSIX shell features:
# * functions;
# * expansions «$var», «${var}», «${var:-default}», «${var+SET}»,
# «${var#prefix}», «${var%suffix}», and «$( cmd )»;
# * compound commands having a testable exit status, especially «case»;
# * various built-in commands including «command», «set», and «ulimit».
#
# Important for patching:
#
# (2) This script targets any POSIX shell, so it avoids extensions provided
# by Bash, Ksh, etc; in particular arrays are avoided.
#
# The "traditional" practice of packing multiple parameters into a
# space-separated string is a well documented source of bugs and security
# problems, so this is (mostly) avoided, by progressively accumulating
# options in "$@", and eventually passing that to Java.
#
# Where the inherited environment variables (DEFAULT_JVM_OPTS, JAVA_OPTS,
# and GRADLE_OPTS) rely on word-splitting, this is performed explicitly;
# see the in-line comments for details.
#
# There are tweaks for specific operating systems such as AIX, CygWin,
# Darwin, MinGW, and NonStop.
#
# (3) This script is generated from the Groovy template
# https://github.com/gradle/gradle/blob/HEAD/subprojects/plugins/src/main/resources/org/gradle/api/internal/plugins/unixStartScript.txt
# within the Gradle project.
#
# You can find Gradle at https://github.com/gradle/gradle/.
#
############################################################################## ##############################################################################
# Attempt to set APP_HOME # Attempt to set APP_HOME
# Resolve links: $0 may be a link # Resolve links: $0 may be a link
app_path=$0 PRG="$0"
# Need this for relative symlinks.
# Need this for daisy-chained symlinks. while [ -h "$PRG" ] ; do
while ls=`ls -ld "$PRG"`
APP_HOME=${app_path%"${app_path##*/}"} # leaves a trailing /; empty if no leading path link=`expr "$ls" : '.*-> \(.*\)$'`
[ -h "$app_path" ] if expr "$link" : '/.*' > /dev/null; then
do PRG="$link"
ls=$( ls -ld "$app_path" ) else
link=${ls#*' -> '} PRG=`dirname "$PRG"`"/$link"
case $link in #( fi
/*) app_path=$link ;; #(
*) app_path=$APP_HOME$link ;;
esac
done done
SAVED="`pwd`"
cd "`dirname \"$PRG\"`/" >/dev/null
APP_HOME="`pwd -P`"
cd "$SAVED" >/dev/null
# This is normally unused APP_NAME="Gradle"
# shellcheck disable=SC2034 APP_BASE_NAME=`basename "$0"`
APP_BASE_NAME=${0##*/}
APP_HOME=$( cd "${APP_HOME:-./}" && pwd -P ) || exit # Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
DEFAULT_JVM_OPTS=""
# Use the maximum available, or set MAX_FD != -1 to use that value. # Use the maximum available, or set MAX_FD != -1 to use that value.
MAX_FD=maximum MAX_FD="maximum"
warn () { warn () {
echo "$*" echo "$*"
} >&2 }
die () { die () {
echo echo
echo "$*" echo "$*"
echo echo
exit 1 exit 1
} >&2 }
# OS specific support (must be 'true' or 'false'). # OS specific support (must be 'true' or 'false').
cygwin=false cygwin=false
msys=false msys=false
darwin=false darwin=false
nonstop=false nonstop=false
case "$( uname )" in #( case "`uname`" in
CYGWIN* ) cygwin=true ;; #( CYGWIN* )
Darwin* ) darwin=true ;; #( cygwin=true
MSYS* | MINGW* ) msys=true ;; #( ;;
NONSTOP* ) nonstop=true ;; Darwin* )
darwin=true
;;
MINGW* )
msys=true
;;
NONSTOP* )
nonstop=true
;;
esac esac
CLASSPATH=$APP_HOME/gradle/wrapper/gradle-wrapper.jar CLASSPATH=$APP_HOME/gradle/wrapper/gradle-wrapper.jar
# Determine the Java command to use to start the JVM. # Determine the Java command to use to start the JVM.
if [ -n "$JAVA_HOME" ] ; then if [ -n "$JAVA_HOME" ] ; then
if [ -x "$JAVA_HOME/jre/sh/java" ] ; then if [ -x "$JAVA_HOME/jre/sh/java" ] ; then
# IBM's JDK on AIX uses strange locations for the executables # IBM's JDK on AIX uses strange locations for the executables
JAVACMD=$JAVA_HOME/jre/sh/java JAVACMD="$JAVA_HOME/jre/sh/java"
else else
JAVACMD=$JAVA_HOME/bin/java JAVACMD="$JAVA_HOME/bin/java"
fi fi
if [ ! -x "$JAVACMD" ] ; then if [ ! -x "$JAVACMD" ] ; then
die "ERROR: JAVA_HOME is set to an invalid directory: $JAVA_HOME die "ERROR: JAVA_HOME is set to an invalid directory: $JAVA_HOME
@@ -129,120 +81,92 @@ Please set the JAVA_HOME variable in your environment to match the
location of your Java installation." location of your Java installation."
fi fi
else else
JAVACMD=java JAVACMD="java"
if ! command -v java >/dev/null 2>&1 which java >/dev/null 2>&1 || die "ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
then
die "ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
Please set the JAVA_HOME variable in your environment to match the Please set the JAVA_HOME variable in your environment to match the
location of your Java installation." location of your Java installation."
fi
fi fi
# Increase the maximum file descriptors if we can. # Increase the maximum file descriptors if we can.
if ! "$cygwin" && ! "$darwin" && ! "$nonstop" ; then if [ "$cygwin" = "false" -a "$darwin" = "false" -a "$nonstop" = "false" ] ; then
case $MAX_FD in #( MAX_FD_LIMIT=`ulimit -H -n`
max*) if [ $? -eq 0 ] ; then
# In POSIX sh, ulimit -H is undefined. That's why the result is checked to see if it worked. if [ "$MAX_FD" = "maximum" -o "$MAX_FD" = "max" ] ; then
# shellcheck disable=SC3045 MAX_FD="$MAX_FD_LIMIT"
MAX_FD=$( ulimit -H -n ) ||
warn "Could not query maximum file descriptor limit"
esac
case $MAX_FD in #(
'' | soft) :;; #(
*)
# In POSIX sh, ulimit -n is undefined. That's why the result is checked to see if it worked.
# shellcheck disable=SC3045
ulimit -n "$MAX_FD" ||
warn "Could not set maximum file descriptor limit to $MAX_FD"
esac
fi
# Collect all arguments for the java command, stacking in reverse order:
# * args from the command line
# * the main class name
# * -classpath
# * -D...appname settings
# * --module-path (only if needed)
# * DEFAULT_JVM_OPTS, JAVA_OPTS, and GRADLE_OPTS environment variables.
# For Cygwin or MSYS, switch paths to Windows format before running java
if "$cygwin" || "$msys" ; then
APP_HOME=$( cygpath --path --mixed "$APP_HOME" )
CLASSPATH=$( cygpath --path --mixed "$CLASSPATH" )
JAVACMD=$( cygpath --unix "$JAVACMD" )
# Now convert the arguments - kludge to limit ourselves to /bin/sh
for arg do
if
case $arg in #(
-*) false ;; # don't mess with options #(
/?*) t=${arg#/} t=/${t%%/*} # looks like a POSIX filepath
[ -e "$t" ] ;; #(
*) false ;;
esac
then
arg=$( cygpath --path --ignore --mixed "$arg" )
fi fi
# Roll the args list around exactly as many times as the number of ulimit -n $MAX_FD
# args, so each arg winds up back in the position where it started, but if [ $? -ne 0 ] ; then
# possibly modified. warn "Could not set maximum file descriptor limit: $MAX_FD"
# fi
# NB: a `for` loop captures its iteration list before it begins, so else
# changing the positional parameters here affects neither the number of warn "Could not query maximum file descriptor limit: $MAX_FD_LIMIT"
# iterations, nor the values presented in `arg`. fi
shift # remove old arg fi
set -- "$@" "$arg" # push replacement arg
# For Darwin, add options to specify how the application appears in the dock
if $darwin; then
GRADLE_OPTS="$GRADLE_OPTS \"-Xdock:name=$APP_NAME\" \"-Xdock:icon=$APP_HOME/media/gradle.icns\""
fi
# For Cygwin, switch paths to Windows format before running java
if $cygwin ; then
APP_HOME=`cygpath --path --mixed "$APP_HOME"`
CLASSPATH=`cygpath --path --mixed "$CLASSPATH"`
JAVACMD=`cygpath --unix "$JAVACMD"`
# We build the pattern for arguments to be converted via cygpath
ROOTDIRSRAW=`find -L / -maxdepth 1 -mindepth 1 -type d 2>/dev/null`
SEP=""
for dir in $ROOTDIRSRAW ; do
ROOTDIRS="$ROOTDIRS$SEP$dir"
SEP="|"
done done
OURCYGPATTERN="(^($ROOTDIRS))"
# Add a user-defined pattern to the cygpath arguments
if [ "$GRADLE_CYGPATTERN" != "" ] ; then
OURCYGPATTERN="$OURCYGPATTERN|($GRADLE_CYGPATTERN)"
fi
# Now convert the arguments - kludge to limit ourselves to /bin/sh
i=0
for arg in "$@" ; do
CHECK=`echo "$arg"|egrep -c "$OURCYGPATTERN" -`
CHECK2=`echo "$arg"|egrep -c "^-"` ### Determine if an option
if [ $CHECK -ne 0 ] && [ $CHECK2 -eq 0 ] ; then ### Added a condition
eval `echo args$i`=`cygpath --path --ignore --mixed "$arg"`
else
eval `echo args$i`="\"$arg\""
fi
i=$((i+1))
done
case $i in
(0) set -- ;;
(1) set -- "$args0" ;;
(2) set -- "$args0" "$args1" ;;
(3) set -- "$args0" "$args1" "$args2" ;;
(4) set -- "$args0" "$args1" "$args2" "$args3" ;;
(5) set -- "$args0" "$args1" "$args2" "$args3" "$args4" ;;
(6) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" ;;
(7) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" ;;
(8) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" ;;
(9) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" "$args8" ;;
esac
fi fi
# Escape application args
save () {
for i do printf %s\\n "$i" | sed "s/'/'\\\\''/g;1s/^/'/;\$s/\$/' \\\\/" ; done
echo " "
}
APP_ARGS=$(save "$@")
# Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script. # Collect all arguments for the java command, following the shell quoting and substitution rules
DEFAULT_JVM_OPTS='"-Xmx64m" "-Xms64m"' eval set -- $DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS "\"-Dorg.gradle.appname=$APP_BASE_NAME\"" -classpath "\"$CLASSPATH\"" org.gradle.wrapper.GradleWrapperMain "$APP_ARGS"
# Collect all arguments for the java command; # by default we should be in the correct project dir, but when run from Finder on Mac, the cwd is wrong
# * $DEFAULT_JVM_OPTS, $JAVA_OPTS, and $GRADLE_OPTS can contain fragments of if [ "$(uname)" = "Darwin" ] && [ "$HOME" = "$PWD" ]; then
# shell script including quotes and variable substitutions, so put them in cd "$(dirname "$0")"
# double quotes to make sure that they get re-expanded; and
# * put everything else in single quotes, so that it's not re-expanded.
set -- \
"-Dorg.gradle.appname=$APP_BASE_NAME" \
-classpath "$CLASSPATH" \
org.gradle.wrapper.GradleWrapperMain \
"$@"
# Stop when "xargs" is not available.
if ! command -v xargs >/dev/null 2>&1
then
die "xargs is not available"
fi fi
# Use "xargs" to parse quoted args.
#
# With -n1 it outputs one arg per line, with the quotes and backslashes removed.
#
# In Bash we could simply go:
#
# readarray ARGS < <( xargs -n1 <<<"$var" ) &&
# set -- "${ARGS[@]}" "$@"
#
# but POSIX shell has neither arrays nor command substitution, so instead we
# post-process each arg (as a line of input to sed) to backslash-escape any
# character that might be a shell metacharacter, then use eval to reverse
# that process (while maintaining the separation between arguments), and wrap
# the whole thing up as a single "set" statement.
#
# This will of course break if any of these variables contains a newline or
# an unmatched quote.
#
eval "set -- $(
printf '%s\n' "$DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS" |
xargs -n1 |
sed ' s~[^-[:alnum:]+,./:=@_]~\\&~g; ' |
tr '\n' ' '
)" '"$@"'
exec "$JAVACMD" "$@" exec "$JAVACMD" "$@"
Vendored
+24 -32
View File
@@ -1,20 +1,4 @@
@rem @if "%DEBUG%" == "" @echo off
@rem Copyright 2015 the original author or authors.
@rem
@rem Licensed under the Apache License, Version 2.0 (the "License");
@rem you may not use this file except in compliance with the License.
@rem You may obtain a copy of the License at
@rem
@rem https://www.apache.org/licenses/LICENSE-2.0
@rem
@rem Unless required by applicable law or agreed to in writing, software
@rem distributed under the License is distributed on an "AS IS" BASIS,
@rem WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
@rem See the License for the specific language governing permissions and
@rem limitations under the License.
@rem
@if "%DEBUG%"=="" @echo off
@rem ########################################################################## @rem ##########################################################################
@rem @rem
@rem Gradle startup script for Windows @rem Gradle startup script for Windows
@@ -25,23 +9,19 @@
if "%OS%"=="Windows_NT" setlocal if "%OS%"=="Windows_NT" setlocal
set DIRNAME=%~dp0 set DIRNAME=%~dp0
if "%DIRNAME%"=="" set DIRNAME=. if "%DIRNAME%" == "" set DIRNAME=.
@rem This is normally unused
set APP_BASE_NAME=%~n0 set APP_BASE_NAME=%~n0
set APP_HOME=%DIRNAME% set APP_HOME=%DIRNAME%
@rem Resolve any "." and ".." in APP_HOME to make it shorter.
for %%i in ("%APP_HOME%") do set APP_HOME=%%~fi
@rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script. @rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
set DEFAULT_JVM_OPTS="-Xmx64m" "-Xms64m" set DEFAULT_JVM_OPTS=
@rem Find java.exe @rem Find java.exe
if defined JAVA_HOME goto findJavaFromJavaHome if defined JAVA_HOME goto findJavaFromJavaHome
set JAVA_EXE=java.exe set JAVA_EXE=java.exe
%JAVA_EXE% -version >NUL 2>&1 %JAVA_EXE% -version >NUL 2>&1
if %ERRORLEVEL% equ 0 goto execute if "%ERRORLEVEL%" == "0" goto init
echo. echo.
echo ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH. echo ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
@@ -55,7 +35,7 @@ goto fail
set JAVA_HOME=%JAVA_HOME:"=% set JAVA_HOME=%JAVA_HOME:"=%
set JAVA_EXE=%JAVA_HOME%/bin/java.exe set JAVA_EXE=%JAVA_HOME%/bin/java.exe
if exist "%JAVA_EXE%" goto execute if exist "%JAVA_EXE%" goto init
echo. echo.
echo ERROR: JAVA_HOME is set to an invalid directory: %JAVA_HOME% echo ERROR: JAVA_HOME is set to an invalid directory: %JAVA_HOME%
@@ -65,26 +45,38 @@ echo location of your Java installation.
goto fail goto fail
:init
@rem Get command-line arguments, handling Windows variants
if not "%OS%" == "Windows_NT" goto win9xME_args
:win9xME_args
@rem Slurp the command line arguments.
set CMD_LINE_ARGS=
set _SKIP=2
:win9xME_args_slurp
if "x%~1" == "x" goto execute
set CMD_LINE_ARGS=%*
:execute :execute
@rem Setup the command line @rem Setup the command line
set CLASSPATH=%APP_HOME%\gradle\wrapper\gradle-wrapper.jar set CLASSPATH=%APP_HOME%\gradle\wrapper\gradle-wrapper.jar
@rem Execute Gradle @rem Execute Gradle
"%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -classpath "%CLASSPATH%" org.gradle.wrapper.GradleWrapperMain %* "%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -classpath "%CLASSPATH%" org.gradle.wrapper.GradleWrapperMain %CMD_LINE_ARGS%
:end :end
@rem End local scope for the variables with windows NT shell @rem End local scope for the variables with windows NT shell
if %ERRORLEVEL% equ 0 goto mainEnd if "%ERRORLEVEL%"=="0" goto mainEnd
:fail :fail
rem Set variable GRADLE_EXIT_CONSOLE if you need the _script_ return code instead of rem Set variable GRADLE_EXIT_CONSOLE if you need the _script_ return code instead of
rem the _cmd.exe /c_ return code! rem the _cmd.exe /c_ return code!
set EXIT_CODE=%ERRORLEVEL% if not "" == "%GRADLE_EXIT_CONSOLE%" exit 1
if %EXIT_CODE% equ 0 set EXIT_CODE=1 exit /b 1
if not ""=="%GRADLE_EXIT_CONSOLE%" exit %EXIT_CODE%
exit /b %EXIT_CODE%
:mainEnd :mainEnd
if "%OS%"=="Windows_NT" endlocal if "%OS%"=="Windows_NT" endlocal
-30
View File
@@ -1,30 +0,0 @@
pluginManagement {
repositories {
maven {
// RetroFuturaGradle
name 'GTNH Maven'
url 'https://nexus.gtnewhorizons.com/repository/public/'
//noinspection GroovyAssignabilityCheck
mavenContent {
includeGroup 'com.gtnewhorizons'
includeGroup 'com.gtnewhorizons.retrofuturagradle'
}
}
gradlePluginPortal()
mavenCentral()
mavenLocal()
}
}
plugins {
id 'com.diffplug.blowdryerSetup' version '1.7.0'
// Automatic toolchain provisioning
id 'org.gradle.toolchains.foojay-resolver-convention' version '0.7.0'
}
blowdryerSetup {
repoSubfolder 'spotless'
github 'GregTechCEu/Buildscripts', 'tag', 'v1.0.7'
}
rootProject.name = rootProject.projectDir.getName()
@@ -38,11 +38,8 @@ public enum ActionItems
DIVIDE_BY_THREE, DIVIDE_BY_THREE,
DECREASE_BY_ONE, DECREASE_BY_ONE,
MAX_COUNT, MAX_COUNT,
MOLECULAR_ASSEMBLERS_ON, FREE_MOLECULAR_SLOT_SHORTCUT,
MOLECULAR_ASSEMBLERS_OFF,
TOGGLE_SHOW_FULL_INTERFACES_ON, TOGGLE_SHOW_FULL_INTERFACES_ON,
TOGGLE_SHOW_FULL_INTERFACES_OFF, TOGGLE_SHOW_FULL_INTERFACES_OFF,
TOGGLE_SHOW_ONLY_INVALID_PATTERNS_ON,
TOGGLE_SHOW_ONLY_INVALID_PATTERNS_OFF,
HIGHLIGHT_INTERFACE HIGHLIGHT_INTERFACE
} }
@@ -1,26 +0,0 @@
package appeng.api.config;
public enum LockCraftingMode {
/**
* Crafting is never locked.
*/
NONE,
/**
* After pushing a pattern to an adjacent machine, the interface will not accept further crafts until a
* redstone pulse is received.
*/
LOCK_UNTIL_PULSE,
/**
* Crafting is locked while the interface is receiving a redstone signal.
*/
LOCK_WHILE_HIGH,
/**
* Crafting is locked while the interface is not receiving a redstone signal.
*/
LOCK_WHILE_LOW,
/**
* After pushing a pattern to an adjacent machine, the interface will not accept further crafts until the
* primary pattern result is returned to the network through the interface.
*/
LOCK_UNTIL_RESULT
}
@@ -28,8 +28,7 @@ public enum PowerUnits
{ {
AE( "gui.appliedenergistics2.units.appliedenergstics" ), // Native Units - AE Energy AE( "gui.appliedenergistics2.units.appliedenergstics" ), // Native Units - AE Energy
EU( "gui.appliedenergistics2.units.ic2" ), // IndustrialCraft 2 - Energy Units EU( "gui.appliedenergistics2.units.ic2" ), // IndustrialCraft 2 - Energy Units
RF( "gui.appliedenergistics2.units.rf" ), // RF - Redstone Flux RF( "gui.appliedenergistics2.units.rf" ); // RF - Redstone Flux
GTEU( "gui.appliedenergistics2.units.gteu" ); // RF - Redstone Flux
/** /**
* unlocalized name for the power unit. * unlocalized name for the power unit.
@@ -47,13 +46,14 @@ public enum PowerUnits
/** /**
* do power conversion using AE's conversion rates. * do power conversion using AE's conversion rates.
* <p> *
* Example: PowerUnits.EU.convertTo( PowerUnits.AE, 32 ); * Example: PowerUnits.EU.convertTo( PowerUnits.AE, 32 );
* <p> *
* will normally returns 64, as it will convert the EU, to AE with AE's power settings. * will normally returns 64, as it will convert the EU, to AE with AE's power settings.
* *
* @param target target power unit * @param target target power unit
* @param value value * @param value value
*
* @return value converted to target units, from this units. * @return value converted to target units, from this units.
*/ */
public double convertTo( final PowerUnits target, final double value ) public double convertTo( final PowerUnits target, final double value )
+1 -7
View File
@@ -57,8 +57,6 @@ public enum Settings
IO_DIRECTION( EnumSet.of( RelativeDirection.LEFT, RelativeDirection.RIGHT ) ), IO_DIRECTION( EnumSet.of( RelativeDirection.LEFT, RelativeDirection.RIGHT ) ),
UNLOCK(EnumSet.allOf(LockCraftingMode.class)),
BLOCK( EnumSet.of( YesNo.YES, YesNo.NO ) ), BLOCK( EnumSet.of( YesNo.YES, YesNo.NO ) ),
OPERATION_MODE( EnumSet.allOf( OperationMode.class ) ), OPERATION_MODE( EnumSet.allOf( OperationMode.class ) ),
@@ -83,11 +81,7 @@ public enum Settings
PLACE_BLOCK( EnumSet.of( YesNo.YES, YesNo.NO ) ), PLACE_BLOCK( EnumSet.of( YesNo.YES, YesNo.NO ) ),
SCHEDULING_MODE( EnumSet.allOf( SchedulingMode.class ) ), SCHEDULING_MODE( EnumSet.allOf( SchedulingMode.class ) );
STICKY_MODE( EnumSet.of( YesNo.YES, YesNo.NO ) ),
;
private final EnumSet<? extends Enum<?>> values; private final EnumSet<? extends Enum<?>> values;
+11 -61
View File
@@ -24,65 +24,15 @@
package appeng.api.config; package appeng.api.config;
import appeng.api.AEApi; public enum TunnelType
import appeng.api.definitions.IItemDefinition; {
import appeng.api.definitions.IParts; ME, // Network Tunnel
import appeng.api.parts.IPartItem; IC2_POWER, // EU Tunnel
import com.google.common.base.Preconditions; FE_POWER, // Forge Energy tunnel
import net.minecraft.item.ItemStack; REDSTONE, // Redstone Tunnel
import net.minecraftforge.common.util.EnumHelper; FLUID, // Fluid Tunnel
ITEM, // Item Tunnel
import javax.annotation.Nonnull; LIGHT, // Light Tunnel
import java.util.function.Function; BUNDLED_REDSTONE, // Bundled Redstone Tunnel
import java.util.function.Supplier; COMPUTER_MESSAGE // Computer Message Tunnel
public enum TunnelType {
ME(tryPartStack(IParts::p2PTunnelME)),
IC2_POWER(tryPartStack(IParts::p2PTunnelEU)),
FE_POWER(tryPartStack(IParts::p2PTunnelFE)),
GTEU_POWER(tryPartStack(IParts::p2PTunnelGTEU)),
REDSTONE(tryPartStack(IParts::p2PTunnelRedstone)),
FLUID(tryPartStack(IParts::p2PTunnelFE)),
ITEM(tryPartStack(IParts::p2PTunnelItems)),
LIGHT(tryPartStack(IParts::p2PTunnelLight));
private ItemStack partItemStack;
private Supplier<ItemStack> partItemStackSupplier;
@Deprecated
TunnelType() {
this.partItemStack = ItemStack.EMPTY;
this.partItemStackSupplier = null;
}
// Public facing.
TunnelType(ItemStack partItemStack) {
this.partItemStack = partItemStack;
this.partItemStackSupplier = null;
}
// Work around things instantiating this class too early.
TunnelType(Supplier<ItemStack> supplier) {
this.partItemStack = null;
this.partItemStackSupplier = supplier;
}
private static Supplier<ItemStack> tryPartStack(Function<IParts, IItemDefinition> supplier) {
return () -> supplier.apply(AEApi.instance().definitions().parts()).maybeStack(1).orElse(ItemStack.EMPTY);
}
public static TunnelType registerTunnelType(@Nonnull String name, @Nonnull ItemStack partItemStack) {
Preconditions.checkArgument(partItemStack.isEmpty() || partItemStack.getItem() instanceof IPartItem<?>,
"Part item must be an instance of IPartItem");
return EnumHelper.addEnum(TunnelType.class, name, new Class[]{ItemStack.class}, partItemStack);
}
public ItemStack getPartItemStack() {
if (this.partItemStackSupplier != null) {
this.partItemStack = this.partItemStackSupplier.get();
this.partItemStackSupplier = null;
}
return partItemStack;
}
} }
+55 -51
View File
@@ -32,62 +32,66 @@ import net.minecraft.item.ItemStack;
import appeng.api.definitions.IItemDefinition; import appeng.api.definitions.IItemDefinition;
public enum Upgrades { public enum Upgrades
/** {
* Gold Tier Upgrades. /**
*/ * Gold Tier Upgrades.
CAPACITY(0), */
REDSTONE(0), CAPACITY( 0 ),
CRAFTING(0), REDSTONE( 0 ),
MAGNET(0), CRAFTING( 0 ),
STICKY(0),
/** /**
* Diamond Tier Upgrades. * Diamond Tier Upgrades.
*/ */
FUZZY(1), FUZZY( 1 ),
SPEED(1), SPEED( 1 ),
INVERTER(1), INVERTER( 1 ),
PATTERN_EXPANSION(1), PATTERN_EXPANSION(1);
QUANTUM_LINK(1);
private final int tier; private final int tier;
private final Map<ItemStack, Integer> supportedMax = new HashMap<>(); private final Map<ItemStack, Integer> supportedMax = new HashMap<>();
Upgrades(final int tier) { Upgrades( final int tier )
this.tier = tier; {
} this.tier = tier;
}
/** /**
* @return list of Items/Blocks that support this upgrade, and how many it supports. * @return list of Items/Blocks that support this upgrade, and how many it supports.
*/ */
public Map<ItemStack, Integer> getSupported() { public Map<ItemStack, Integer> getSupported()
return this.supportedMax; {
} return this.supportedMax;
}
/** /**
* Registers a specific amount of this upgrade into a specific machine * Registers a specific amount of this upgrade into a specific machine
* *
* @param item machine in which this upgrade can be installed * @param item machine in which this upgrade can be installed
* @param maxSupported amount how many upgrades can be installed * @param maxSupported amount how many upgrades can be installed
*/ */
public void registerItem(final IItemDefinition item, final int maxSupported) { public void registerItem( final IItemDefinition item, final int maxSupported )
item.maybeStack(1).ifPresent(is -> this.registerItem(is, maxSupported)); {
} item.maybeStack( 1 ).ifPresent( is -> this.registerItem( is, maxSupported ) );
}
/** /**
* Registers a specific amount of this upgrade into a specific machine * Registers a specific amount of this upgrade into a specific machine
* *
* @param stack machine in which this upgrade can be installed * @param stack machine in which this upgrade can be installed
* @param maxSupported amount how many upgrades can be installed * @param maxSupported amount how many upgrades can be installed
*/ */
public void registerItem(final ItemStack stack, final int maxSupported) { public void registerItem( final ItemStack stack, final int maxSupported )
if (stack != null) { {
this.supportedMax.put(stack, maxSupported); if( stack != null )
} {
} this.supportedMax.put( stack, maxSupported );
}
}
public int getTier() { public int getTier()
return this.tier; {
} return this.tier;
}
} }
@@ -30,7 +30,8 @@ import appeng.api.util.AEColoredItemDefinition;
/** /**
* A list of all items in AE * A list of all items in AE
*/ */
public interface IItems { public interface IItems
{
IItemDefinition certusQuartzAxe(); IItemDefinition certusQuartzAxe();
IItemDefinition certusQuartzHoe(); IItemDefinition certusQuartzHoe();
@@ -63,14 +64,6 @@ public interface IItems {
IItemDefinition wirelessTerminal(); IItemDefinition wirelessTerminal();
IItemDefinition wirelessCraftingTerminal();
IItemDefinition wirelessPatternTerminal();
IItemDefinition wirelessInterfaceTerminal();
IItemDefinition wirelessFluidTerminal();
IItemDefinition biometricCard(); IItemDefinition biometricCard();
IItemDefinition chargedStaff(); IItemDefinition chargedStaff();
@@ -27,126 +27,121 @@ package appeng.api.definitions;
/** /**
* A list of all materials in AE * A list of all materials in AE
*/ */
public interface IMaterials { public interface IMaterials
IItemDefinition cell2SpatialPart(); {
IItemDefinition cell2SpatialPart();
IItemDefinition cell16SpatialPart(); IItemDefinition cell16SpatialPart();
IItemDefinition cell128SpatialPart(); IItemDefinition cell128SpatialPart();
IItemDefinition silicon(); IItemDefinition silicon();
IItemDefinition skyDust(); IItemDefinition skyDust();
IItemDefinition calcProcessorPress(); IItemDefinition calcProcessorPress();
IItemDefinition engProcessorPress(); IItemDefinition engProcessorPress();
IItemDefinition logicProcessorPress(); IItemDefinition logicProcessorPress();
IItemDefinition calcProcessorPrint(); IItemDefinition calcProcessorPrint();
IItemDefinition engProcessorPrint(); IItemDefinition engProcessorPrint();
IItemDefinition logicProcessorPrint(); IItemDefinition logicProcessorPrint();
IItemDefinition siliconPress(); IItemDefinition siliconPress();
IItemDefinition siliconPrint(); IItemDefinition siliconPrint();
IItemDefinition namePress(); IItemDefinition namePress();
IItemDefinition logicProcessor(); IItemDefinition logicProcessor();
IItemDefinition calcProcessor(); IItemDefinition calcProcessor();
IItemDefinition engProcessor(); IItemDefinition engProcessor();
IItemDefinition basicCard(); IItemDefinition basicCard();
IItemDefinition advCard(); IItemDefinition advCard();
IItemDefinition purifiedCertusQuartzCrystal(); IItemDefinition purifiedCertusQuartzCrystal();
IItemDefinition purifiedNetherQuartzCrystal(); IItemDefinition purifiedNetherQuartzCrystal();
IItemDefinition purifiedFluixCrystal(); IItemDefinition purifiedFluixCrystal();
IItemDefinition cell1kPart(); IItemDefinition cell1kPart();
IItemDefinition cell4kPart(); IItemDefinition cell4kPart();
IItemDefinition cell16kPart(); IItemDefinition cell16kPart();
IItemDefinition cell64kPart(); IItemDefinition cell64kPart();
IItemDefinition emptyStorageCell(); IItemDefinition emptyStorageCell();
IItemDefinition cardRedstone(); IItemDefinition cardRedstone();
IItemDefinition cardSpeed(); IItemDefinition cardSpeed();
IItemDefinition cardCapacity(); IItemDefinition cardCapacity();
IItemDefinition cardPatternExpansion(); IItemDefinition cardPatternExpansion();
IItemDefinition cardQuantumLink(); IItemDefinition cardFuzzy();
IItemDefinition cardMagnet(); IItemDefinition cardInverter();
IItemDefinition cardFuzzy(); IItemDefinition cardCrafting();
IItemDefinition cardInverter(); IItemDefinition enderDust();
IItemDefinition cardCrafting(); IItemDefinition flour();
IItemDefinition cardSticky(); IItemDefinition goldDust();
IItemDefinition enderDust(); IItemDefinition ironDust();
IItemDefinition flour(); IItemDefinition fluixDust();
IItemDefinition goldDust(); IItemDefinition certusQuartzDust();
IItemDefinition ironDust(); IItemDefinition netherQuartzDust();
IItemDefinition fluixDust(); IItemDefinition matterBall();
IItemDefinition certusQuartzDust(); IItemDefinition certusQuartzCrystal();
IItemDefinition netherQuartzDust(); IItemDefinition certusQuartzCrystalCharged();
IItemDefinition matterBall(); IItemDefinition fluixCrystal();
IItemDefinition certusQuartzCrystal(); IItemDefinition fluixPearl();
IItemDefinition certusQuartzCrystalCharged(); IItemDefinition woodenGear();
IItemDefinition fluixCrystal(); IItemDefinition wirelessReceiver();
IItemDefinition fluixPearl(); IItemDefinition wirelessBooster();
IItemDefinition woodenGear(); IItemDefinition annihilationCore();
IItemDefinition wirelessReceiver(); IItemDefinition formationCore();
IItemDefinition wirelessBooster(); IItemDefinition singularity();
IItemDefinition annihilationCore(); IItemDefinition qESingularity();
IItemDefinition formationCore(); IItemDefinition blankPattern();
IItemDefinition singularity(); IItemDefinition fluidCell1kPart();
IItemDefinition qESingularity(); IItemDefinition fluidCell4kPart();
IItemDefinition blankPattern(); IItemDefinition fluidCell16kPart();
IItemDefinition fluidCell1kPart(); IItemDefinition fluidCell64kPart();
IItemDefinition fluidCell4kPart();
IItemDefinition fluidCell16kPart();
IItemDefinition fluidCell64kPart();
} }
+48 -57
View File
@@ -30,106 +30,97 @@ import appeng.api.util.AEColoredItemDefinition;
/** /**
* A list of all parts in AE * A list of all parts in AE
*/ */
public interface IParts { public interface IParts
AEColoredItemDefinition cableSmart(); {
AEColoredItemDefinition cableSmart();
AEColoredItemDefinition cableCovered(); AEColoredItemDefinition cableCovered();
AEColoredItemDefinition cableGlass(); AEColoredItemDefinition cableGlass();
AEColoredItemDefinition cableDenseCovered(); AEColoredItemDefinition cableDenseCovered();
AEColoredItemDefinition cableDenseSmart(); AEColoredItemDefinition cableDenseSmart();
AEColoredItemDefinition lumenCableSmart(); AEColoredItemDefinition lumenCableSmart();
AEColoredItemDefinition lumenCableCovered(); AEColoredItemDefinition lumenCableCovered();
AEColoredItemDefinition lumenCableGlass(); AEColoredItemDefinition lumenCableGlass();
AEColoredItemDefinition lumenDenseCableSmart(); AEColoredItemDefinition lumenDenseCableSmart();
IItemDefinition quartzFiber(); IItemDefinition quartzFiber();
IItemDefinition toggleBus(); IItemDefinition toggleBus();
IItemDefinition invertedToggleBus(); IItemDefinition invertedToggleBus();
IItemDefinition storageBus(); IItemDefinition storageBus();
IItemDefinition oreDictStorageBus(); IItemDefinition importBus();
IItemDefinition importBus(); IItemDefinition exportBus();
IItemDefinition exportBus(); IItemDefinition iface();
IItemDefinition iface(); IItemDefinition fluidIface();
IItemDefinition fluidIface(); IItemDefinition levelEmitter();
IItemDefinition levelEmitter(); IItemDefinition annihilationPlane();
IItemDefinition annihilationPlane(); IItemDefinition identityAnnihilationPlane();
IItemDefinition identityAnnihilationPlane(); IItemDefinition formationPlane();
IItemDefinition formationPlane(); IItemDefinition p2PTunnelME();
IItemDefinition p2PTunnelME(); IItemDefinition p2PTunnelRedstone();
IItemDefinition p2PTunnelRedstone(); IItemDefinition p2PTunnelItems();
IItemDefinition p2PTunnelItems(); IItemDefinition p2PTunnelFluids();
IItemDefinition p2PTunnelFluids(); IItemDefinition p2PTunnelEU();
IItemDefinition p2PTunnelEU(); IItemDefinition p2PTunnelFE();
IItemDefinition p2PTunnelFE(); IItemDefinition p2PTunnelLight();
IItemDefinition p2PTunnelGTEU(); // IItemDefinition p2PTunnelOpenComputers();
IItemDefinition p2PTunnelLight(); IItemDefinition cableAnchor();
// IItemDefinition p2PTunnelOpenComputers(); IItemDefinition monitor();
IItemDefinition cableAnchor(); IItemDefinition semiDarkMonitor();
IItemDefinition monitor(); IItemDefinition darkMonitor();
IItemDefinition semiDarkMonitor(); IItemDefinition interfaceTerminal();
IItemDefinition darkMonitor(); IItemDefinition patternTerminal();
IItemDefinition interfaceTerminal(); IItemDefinition craftingTerminal();
IItemDefinition patternTerminal(); IItemDefinition terminal();
IItemDefinition expandedProcessingPatternTerminal(); IItemDefinition storageMonitor();
IItemDefinition interfaceConfigurationTerminal(); IItemDefinition conversionMonitor();
IItemDefinition fluidInterfaceConfigurationTerminal(); IItemDefinition fluidTerminal();
IItemDefinition craftingTerminal(); IItemDefinition fluidImportBus();
IItemDefinition terminal(); IItemDefinition fluidExportBus();
IItemDefinition storageMonitor(); IItemDefinition fluidStorageBus();
IItemDefinition conversionMonitor(); IItemDefinition fluidLevelEmitter();
IItemDefinition fluidTerminal(); IItemDefinition fluidAnnihilationPlane();
IItemDefinition fluidImportBus(); IItemDefinition fluidFormationnPlane();
IItemDefinition fluidExportBus();
IItemDefinition fluidStorageBus();
IItemDefinition fluidLevelEmitter();
IItemDefinition fluidAnnihilationPlane();
IItemDefinition fluidFormationnPlane();
} }
@@ -19,12 +19,13 @@
package appeng.api.features; package appeng.api.features;
import net.minecraft.item.ItemStack;
import javax.annotation.Nonnull;
import java.util.List; import java.util.List;
import java.util.Optional; import java.util.Optional;
import javax.annotation.Nonnull;
import net.minecraft.item.ItemStack;
/** /**
* Registration Records for {@link IInscriberRegistry} * Registration Records for {@link IInscriberRegistry}
@@ -56,35 +57,21 @@ public interface IInscriberRecipe
@Nonnull @Nonnull
ItemStack getOutput(); ItemStack getOutput();
@Nonnull
List<ItemStack> getTopInputs();
/** /**
* gets the top optional * gets the top optional
* *
* @return item which is used top * @return item which is used top
*/ */
@Deprecated
@Nonnull @Nonnull
default Optional<ItemStack> getTopOptional(){ Optional<ItemStack> getTopOptional();
return getTopInputs().isEmpty() ? Optional.empty() : Optional.of(getTopInputs().get(0));
}
@Nonnull
List<ItemStack> getBottomInputs();
/** /**
* gets the bottom optional * gets the bottom optional
* *
* @return item which is used bottom * @return item which is used bottom
*/ */
@Deprecated
@Nonnull @Nonnull
default Optional<ItemStack> getBottomOptional() { Optional<ItemStack> getBottomOptional();
return getBottomInputs().isEmpty() ? Optional.empty() : Optional.of(getBottomInputs().get(0));
}
/** /**
* type of inscriber process * type of inscriber process
@@ -19,11 +19,11 @@
package appeng.api.features; package appeng.api.features;
import net.minecraft.item.ItemStack; import java.util.Collection;
import javax.annotation.Nonnull; import javax.annotation.Nonnull;
import java.util.Collection;
import java.util.Collections; import net.minecraft.item.ItemStack;
/** /**
@@ -66,7 +66,7 @@ public interface IInscriberRecipeBuilder
* @return currently used builder * @return currently used builder
*/ */
@Nonnull @Nonnull
IInscriberRecipeBuilder withTopOptional(@Nonnull Collection<ItemStack> topOptional ); IInscriberRecipeBuilder withTopOptional( @Nonnull ItemStack topOptional );
/** /**
* Creates an inscriber recipe with bot. * Creates an inscriber recipe with bot.
@@ -77,7 +77,7 @@ public interface IInscriberRecipeBuilder
* @return currently used builder * @return currently used builder
*/ */
@Nonnull @Nonnull
IInscriberRecipeBuilder withBottomOptional( @Nonnull Collection<ItemStack> bottomOptional ); IInscriberRecipeBuilder withBottomOptional( @Nonnull ItemStack bottomOptional );
/** /**
* Creates an inscriber recipe with type. * Creates an inscriber recipe with type.
@@ -104,14 +104,4 @@ public interface IInscriberRecipeBuilder
*/ */
@Nonnull @Nonnull
IInscriberRecipe build(); IInscriberRecipe build();
@Deprecated
default IInscriberRecipeBuilder withTopOptional(@Nonnull ItemStack topOptional){
return withTopOptional(Collections.singleton(topOptional));
}
@Deprecated
default IInscriberRecipeBuilder withBottomOptional(@Nonnull ItemStack bottomOptional){
return withBottomOptional(Collections.singleton(bottomOptional));
}
} }
@@ -24,12 +24,13 @@
package appeng.api.features; package appeng.api.features;
import appeng.api.config.TunnelType; import javax.annotation.Nonnull;
import javax.annotation.Nullable;
import net.minecraft.item.ItemStack; import net.minecraft.item.ItemStack;
import net.minecraftforge.common.capabilities.Capability; import net.minecraftforge.common.capabilities.Capability;
import javax.annotation.Nonnull; import appeng.api.config.TunnelType;
import javax.annotation.Nullable;
/** /**
@@ -58,8 +59,6 @@ public interface IP2PTunnelRegistry
* *
* @return null if no attunement can be found or attunement * @return null if no attunement can be found or attunement
*/ */
@Nullable @Nonnull
TunnelType getTunnelTypeByItem( ItemStack trigger ); TunnelType getTunnelTypeByItem( ItemStack trigger );
TunnelType registerTunnelType( @Nonnull String enumName, @Nonnull ItemStack partStack );
} }
@@ -28,45 +28,47 @@ import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack; import net.minecraft.item.ItemStack;
import appeng.api.util.IConfigManager; import appeng.api.util.IConfigManager;
import net.minecraftforge.fml.common.network.IGuiHandler;
/** /**
* A handler for a wireless terminal. * A handler for a wireless terminal.
*/ */
public interface IWirelessTermHandler extends INetworkEncodable { public interface IWirelessTermHandler extends INetworkEncodable
{
/** /**
* @param is wireless terminal * @param is wireless terminal
* @return true, if usePower, hasPower, etc... can be called for the provided item *
*/ * @return true, if usePower, hasPower, etc... can be called for the provided item
boolean canHandle(ItemStack is); */
boolean canHandle( ItemStack is );
/** /**
* use an amount of power, in AE units * use an amount of power, in AE units
* *
* @param amount is in AE units ( 5 per MJ ), if you return false, the item should be dead and return false for * @param amount is in AE units ( 5 per MJ ), if you return false, the item should be dead and return false for
* hasPower * hasPower
* @param is wireless terminal * @param is wireless terminal
* @return true if wireless terminal uses power *
*/ * @return true if wireless terminal uses power
boolean usePower(EntityPlayer player, double amount, ItemStack is); */
boolean usePower( EntityPlayer player, double amount, ItemStack is );
/** /**
* gets the power status of the item. * gets the power status of the item.
* *
* @param is wireless terminal * @param is wireless terminal
* @return returns true if there is any power left. *
*/ * @return returns true if there is any power left.
boolean hasPower(EntityPlayer player, double amount, ItemStack is); */
boolean hasPower( EntityPlayer player, double amount, ItemStack is );
/** /**
* Return the config manager for the wireless terminal. * Return the config manager for the wireless terminal.
* *
* @param is wireless terminal * @param is wireless terminal
* @return config manager of wireless terminal *
*/ * @return config manager of wireless terminal
IConfigManager getConfigManager(ItemStack is); */
IConfigManager getConfigManager( ItemStack is );
IGuiHandler getGuiHandler(ItemStack is);
} }
@@ -1,7 +0,0 @@
package appeng.api.implementations;
public interface IUpgradeableCellContainer {
int availableUpgrades();
void setupUpgrades();
}
@@ -40,13 +40,11 @@ public interface IChestOrDrive extends ICellContainer, IGridHost, IOrientable
/** /**
* 0 - cell is missing. * 0 - cell is missing.
* *
* 1 - green, the cell is present and partially empty * 1 - green,
* *
* 2 - orange, the cell is present and full on types * 2 - orange,
* *
* 3 - red, the cell is present and full on bytes * 3 - red
*
* 4 - blue, the cell is present but totally empty
* *
* @param slot slot index * @param slot slot index
* *
@@ -28,8 +28,6 @@ import appeng.api.networking.security.IActionSource;
import appeng.api.networking.storage.IBaseMonitor; import appeng.api.networking.storage.IBaseMonitor;
import appeng.api.storage.data.IAEItemStack; import appeng.api.storage.data.IAEItemStack;
import javax.annotation.Nullable;
public interface ICraftingCPU extends IBaseMonitor<IAEItemStack> public interface ICraftingCPU extends IBaseMonitor<IAEItemStack>
{ {
@@ -58,30 +56,4 @@ public interface ICraftingCPU extends IBaseMonitor<IAEItemStack>
* @return an empty string or the name of the cpu. * @return an empty string or the name of the cpu.
*/ */
String getName(); String getName();
/**
* @return final output of the current crafting operation, or null if not crafting
*/
@Nullable
default IAEItemStack getFinalOutput()
{
return null;
}
/**
* @return remaining count of items (or other units of processing) for the current crafting job
*/
default long getRemainingItemCount()
{
return 0;
}
/**
* @return total count of items (or other units of processing) for the current crafting job
*/
default long getStartItemCount()
{
return 0;
}
} }
@@ -77,14 +77,6 @@ public interface ICraftingPatternDetails
*/ */
IAEItemStack[] getCondensedOutputs(); IAEItemStack[] getCondensedOutputs();
/**
* The primary output of this pattern. The pattern will only be used to craft the primary output; the others are
* just byproducts.
*/
default IAEItemStack getPrimaryOutput() {
return getOutputs()[0];
}
/** /**
* @return a list of the outputs, will include nulls. * @return a list of the outputs, will include nulls.
*/ */
+1 -1
View File
@@ -22,7 +22,7 @@
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/ */
@API(apiVersion = "rv6", owner = "appliedenergistics2", provides = "appliedenergistics2|API") @API( apiVersion = "@aeversion@", owner = "appliedenergistics2", provides = "appliedenergistics2|API" )
package appeng.api; package appeng.api;
@@ -41,13 +41,6 @@ import appeng.api.util.AEPartLocation;
public interface IFacadeContainer public interface IFacadeContainer
{ {
/**
* Checks if the {@link IFacadePart} can be added to the given side.
*
* @return true if the facade can be successfully added
*/
boolean canAddFacade( IFacadePart a );
/** /**
* Attempts to add the {@link IFacadePart} to the given side. * Attempts to add the {@link IFacadePart} to the given side.
* *
+26 -50
View File
@@ -24,7 +24,6 @@
package appeng.api.parts; package appeng.api.parts;
import appeng.api.util.AEPartLocation;
import net.minecraft.entity.player.EntityPlayer; import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack; import net.minecraft.item.ItemStack;
import net.minecraft.util.EnumActionResult; import net.minecraft.util.EnumActionResult;
@@ -33,11 +32,35 @@ import net.minecraft.util.EnumHand;
import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World; import net.minecraft.world.World;
import javax.annotation.Nullable;
public interface IPartHelper public interface IPartHelper
{ {
/**
* Register a new layer with the part layer system, this allows you to write an in between between tile entities and
* parts.
*
* AE By Default includes,
*
* 1. ISidedInventory ( and by extension IInventory. )
*
* 2. IFluidHandler Forge Fluids
*
* 3. IPowerEmitter BC Power output.
*
* 4. IPowerReceptor BC Power input.
*
* 5. IEnergySink IC2 Power input.
*
* 6. IEnergySource IC2 Power output.
*
* 7. IPipeConnection BC Pipe Connections
*
* As long as a valid layer is registered for a interface you can simply implement that interface on a part get
* implement it.
*
* @return true on success, false on failure, usually a error will be logged as well.
*/
boolean registerNewLayer( String string, String layerInterface );
/** /**
* use in use item, to try and place a IBusItem * use in use item, to try and place a IBusItem
@@ -56,51 +79,4 @@ public interface IPartHelper
* @return the render mode * @return the render mode
*/ */
CableRenderMode getCableRenderMode(); CableRenderMode getCableRenderMode();
/**
* Try to get a part at a specific place in the world.
*
* @param w world the part is in
* @param pos pos of the part host
* @param side side to test for a part on.
*
* @return the part if it exists, null otherwise
*/
@Nullable
IPart getPart( World w, BlockPos pos, AEPartLocation side );
/**
* Try to get a part host at a specific place in the world.
*
* @param w world the part host is in
* @param pos pos of the part host
*
* @return the part host if it exists, null otherwise
*/
@Nullable
IPartHost getPartHost( World w, BlockPos pos );
/**
* Get a part host if it exists, or place one if it doesn't.
*
* @param w world the part host is in
* @param pos pos to get or place the part host
* @param force whether to skip permission and existing block checks and forcibly place the part host here.
* @param p the placing player, or null if none
*
* @return the existing or created part host, or null if it didn't already exist and part host is unable to be placed.
*/
@Nullable
IPartHost getOrPlacePartHost( World w, BlockPos pos, boolean force, @Nullable EntityPlayer p );
/**
* Test if a part host can be successfully placed at a given position by the provided player.
*
* @param w world the part host is in
* @param pos pos to test for part host placement
* @param p the placing player, or null if none
*
* @return if the part can be placed at the provided world and position
*/
boolean canPlacePartHost( World w, BlockPos pos, @Nullable EntityPlayer p );
} }
+7 -13
View File
@@ -145,24 +145,13 @@ public interface IPartHost extends ICustomCableConnection
*/ */
SelectedPart selectPart( Vec3d pos ); SelectedPart selectPart( Vec3d pos );
/**
* Same as {@link #selectPart(Vec3d)}, but with global instead of local coordinates.
*/
default SelectedPart selectPartGlobal( Vec3d pos ) {
DimensionalCoord globalPos = getLocation();
return selectPart(pos.subtract(
globalPos.getPos().getX(),
globalPos.getPos().getY(),
globalPos.getPos().getZ()));
}
/** /**
* can be used by parts to trigger the tile or part to save. * can be used by parts to trigger the tile or part to save.
*/ */
void markForSave(); void markForSave();
/** /**
* called when parts are added or removed * part of the {@link LayerBase}
*/ */
void partChanged(); void partChanged();
@@ -180,6 +169,11 @@ public interface IPartHost extends ICustomCableConnection
*/ */
boolean isEmpty(); boolean isEmpty();
/**
* @return a mutable list of flags you can adjust to track state.
*/
Set<LayerFlags> getLayerFlags();
/** /**
* remove host from world... * remove host from world...
*/ */
@@ -197,4 +191,4 @@ public interface IPartHost extends ICustomCableConnection
*/ */
boolean isInWorld(); boolean isInWorld();
} }
@@ -0,0 +1,98 @@
/*
* The MIT License (MIT)
*
* Copyright (c) 2013 AlgorithmX2
*
* Permission is hereby granted, free of charge, to any person obtaining a copy of
* this software and associated documentation files (the "Software"), to deal in
* the Software without restriction, including without limitation the rights to
* use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
* the Software, and to permit persons to whom the Software is furnished to do so,
* subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
* FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
* COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
* IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
package appeng.api.parts;
import java.util.Set;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.EnumFacing;
import appeng.api.util.AEPartLocation;
/**
* All Layers must extends this, this get part implementation is provided to interface with the parts, however a real
* implementation will be used at runtime.
*
* TODO: Consider removing and replacing with capabilities.
*/
public abstract class LayerBase extends TileEntity // implements IPartHost
{
/**
* Grants access for the layer to the parts of the host.
*
* This Method looks silly, that is because its not used at runtime, a real implementation will be used instead.
*
* @param side side of part
*
* @return the part for the requested side.
*/
public IPart getPart( final AEPartLocation side )
{
return null; // place holder.
}
/**
* Grants access for the layer to the parts of the host.
*
* This Method looks silly, that is because its not used at runtime, a real implementation will be used instead.
*
* @param side side of part
*
* @return the part for the requested side.
*/
public IPart getPart( final EnumFacing side )
{
return null; // place holder.
}
/**
* called when the parts change in the container, YOU MUST CALL super.PartChanged();
*/
public void notifyNeighbors()
{
}
/**
* called when the parts change in the container, YOU MUST CALL super.PartChanged();
*/
public void partChanged()
{
}
/**
* @return a mutable list of flags you can adjust to track state.
*/
public Set<LayerFlags> getLayerFlags()
{
return null; // place holder.
}
public void markForSave()
{
// something!
}
}
@@ -21,21 +21,15 @@
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/ */
package appeng.api.implementations; package appeng.api.parts;
import appeng.api.config.Upgrades; /**
import appeng.api.implementations.tiles.ISegmentedInventory; * TODO: Consider removing and replacing with capabilities.
import appeng.api.util.IConfigurableObject; */
public enum LayerFlags
{
IC2_ENET
public interface IUpgradeableCellHost extends IConfigurableObject, ISegmentedInventory {
/**
* determine how many of an upgrade are installed.
*/
default int getInstalledUpgrades(Upgrades u) {
return 0;
}
} }
@@ -123,8 +123,6 @@ public interface ICellInventory<T extends IAEStack<T>> extends IMEInventory<T>
* *
* 3 - red, ( usually means the cell is 100% full ) * 3 - red, ( usually means the cell is 100% full )
* *
* 4 - blue, ( usually means the cell is available and completely empty. )
*
* @return get the status of the cell based on its contents. * @return get the status of the cell based on its contents.
*/ */
int getStatusForCell(); int getStatusForCell();
@@ -89,12 +89,4 @@ public interface IMEInventoryHandler<T extends IAEStack<T>> extends IMEInventory
* @return true, if this inventory is valid for this pass. * @return true, if this inventory is valid for this pass.
*/ */
boolean validForPass( int i ); boolean validForPass( int i );
/**
* Gets whether an inventory is "Sticky" i.e. only it and other sticky storages that have partitions with certain
* items are allowed to be put into sticky storages.
*/
default boolean isSticky() {
return false;
}
} }
@@ -119,10 +119,6 @@ public interface IAEItemStack extends IAEStack<IAEItemStack>
* *
* @param is An item stack * @param is An item stack
*/ */
boolean equals( ItemStack is ); boolean equals(ItemStack is);
ItemStack getCachedItemStack( long stackSize );
void setCachedItemStack( ItemStack is );
} }
@@ -1,11 +0,0 @@
package com.enderio.core.common.interfaces;
import net.minecraft.item.ItemStack;
import javax.annotation.Nonnull;
public interface IOverlayRenderAware {
public void renderItemOverlayIntoGUI(@Nonnull ItemStack stack, int xPosition, int yPosition);
}
@@ -11,77 +11,77 @@ import net.minecraft.inventory.Slot;
* or the MouseTweaksDisableWheelTweak annotations. * or the MouseTweaksDisableWheelTweak annotations.
*/ */
public interface IMTModGuiContainer2 { public interface IMTModGuiContainer2 {
/** /**
* If you want to disable Mouse Tweaks in your GuiScreen, return true from this method. * If you want to disable Mouse Tweaks in your GuiScreen, return true from this method.
* *
* @return True if Mouse Tweaks should be disabled, false otherwise. * @return True if Mouse Tweaks should be disabled, false otherwise.
*/ */
boolean MT_isMouseTweaksDisabled(); boolean MT_isMouseTweaksDisabled();
/** /**
* If you want to disable the Wheel Tweak in your GuiScreen, return true from this method. * If you want to disable the Wheel Tweak in your GuiScreen, return true from this method.
* *
* @return True if the Wheel Tweak should be disabled, false otherwise. * @return True if the Wheel Tweak should be disabled, false otherwise.
*/ */
boolean MT_isWheelTweakDisabled(); boolean MT_isWheelTweakDisabled();
/** /**
* Returns the Container. * Returns the Container.
* *
* @return Container that is currently in use. * @return Container that is currently in use.
*/ */
Container MT_getContainer(); Container MT_getContainer();
/** /**
* Returns the Slot that is currently selected by the player, or null if no Slot is selected. * Returns the Slot that is currently selected by the player, or null if no Slot is selected.
* *
* @return Slot that is located under the mouse, or null if no Slot it currently under the mouse. * @return Slot that is located under the mouse, or null if no Slot it currently under the mouse.
*/ */
Slot MT_getSlotUnderMouse(); Slot MT_getSlotUnderMouse();
/** /**
* Return true if the given Slot behaves like the vanilla crafting output slots (inside the crafting table, * Return true if the given Slot behaves like the vanilla crafting output slots (inside the crafting table,
* or the furnace output slot, or the anvil output slot, etc.). These slots are handled differently by Mouse Tweaks. * or the furnace output slot, or the anvil output slot, etc.). These slots are handled differently by Mouse Tweaks.
* *
* @param slot the slot to check * @param slot the slot to check
* @return True if slot is a crafting output slot. * @return True if slot is a crafting output slot.
*/ */
boolean MT_isCraftingOutput(Slot slot); boolean MT_isCraftingOutput(Slot slot);
/** /**
* Return true if the given Slot should be ignored by Mouse Tweaks. Examples of ignored slots are the item select * Return true if the given Slot should be ignored by Mouse Tweaks. Examples of ignored slots are the item select
* slots and the Destroy Item slot in the vanilla creative inventory. * slots and the Destroy Item slot in the vanilla creative inventory.
* *
* @param slot the slot to check * @param slot the slot to check
* @return Tru if slot should be ignored by Mouse Tweaks. * @return Tru if slot should be ignored by Mouse Tweaks.
*/ */
boolean MT_isIgnored(Slot slot); boolean MT_isIgnored(Slot slot);
/** /**
* If your container has an RMB dragging functionality (like vanilla containers), disable it inside this method. * If your container has an RMB dragging functionality (like vanilla containers), disable it inside this method.
* This method is called every frame (render tick), which is after all mouseClicked / mouseClickMove / mouseReleased * This method is called every frame (render tick), which is after all mouseClicked / mouseClickMove / mouseReleased
* events are handled (although note these events are handled every game tick, which is far less frequent than every * events are handled (although note these events are handled every game tick, which is far less frequent than every
* render tick).<br><br> * render tick).<br><br>
* <p> *
* If true is returned from this method, Mouse Tweaks (after checking other conditions like isIgnored) will click * If true is returned from this method, Mouse Tweaks (after checking other conditions like isIgnored) will click
* the slot on which the right mouse button was initially pressed (in most cases this is the slot currently under * the slot on which the right mouse button was initially pressed (in most cases this is the slot currently under
* mouse). This is needed because the vanilla RMB dragging functionality prevents the initial slot click.<br><br> * mouse). This is needed because the vanilla RMB dragging functionality prevents the initial slot click.<br><br>
* <p> *
* For vanilla containers this method looks like this: * For vanilla containers this method looks like this:
* <pre> * <pre>
* this.ignoreMouseUp = true; * this.ignoreMouseUp = true;
* *
* if (this.dragSplitting) { * if (this.dragSplitting) {
* if (this.dragSplittingButton == 1) { * if (this.dragSplittingButton == 1) {
* this.dragSplitting = false; * this.dragSplitting = false;
* return true; * return true;
* } * }
* } * }
* *
* return false; * return false;
* </pre> * </pre>
* *
* @return True if Mouse Tweaks should click the slot on which the RMB was pressed. * @return True if Mouse Tweaks should click the slot on which the RMB was pressed.
*/ */
boolean MT_disableRMBDraggingFunctionality(); boolean MT_disableRMBDraggingFunctionality();
} }
+464 -379
View File
@@ -19,12 +19,11 @@
package appeng.block; package appeng.block;
import appeng.api.util.IOrientable; import java.util.ArrayList;
import appeng.api.util.IOrientableBlock; import java.util.List;
import appeng.helpers.AEGlassMaterial;
import appeng.helpers.ICustomCollision; import javax.annotation.Nullable;
import appeng.util.LookDirection;
import appeng.util.Platform;
import net.minecraft.block.Block; import net.minecraft.block.Block;
import net.minecraft.block.SoundType; import net.minecraft.block.SoundType;
import net.minecraft.block.material.Material; import net.minecraft.block.material.Material;
@@ -47,378 +46,464 @@ import net.minecraft.world.World;
import net.minecraftforge.fml.relauncher.Side; import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly; import net.minecraftforge.fml.relauncher.SideOnly;
import javax.annotation.Nullable; import appeng.api.util.IOrientable;
import java.util.ArrayList; import appeng.api.util.IOrientableBlock;
import java.util.List; import appeng.helpers.AEGlassMaterial;
import appeng.helpers.ICustomCollision;
import appeng.util.LookDirection;
public abstract class AEBaseBlock extends Block { import appeng.util.Platform;
private boolean isOpaque = true;
private boolean isFullSize = true; public abstract class AEBaseBlock extends Block
private boolean hasSubtypes = false; {
private boolean isInventory = false;
private boolean isOpaque = true;
protected AxisAlignedBB boundingBox = FULL_BLOCK_AABB; private boolean isFullSize = true;
private boolean hasSubtypes = false;
protected AEBaseBlock(final Material mat) { private boolean isInventory = false;
super(mat);
protected AxisAlignedBB boundingBox = FULL_BLOCK_AABB;
if (mat == AEGlassMaterial.INSTANCE || mat == Material.GLASS) {
this.setSoundType(SoundType.GLASS); protected AEBaseBlock( final Material mat )
} else if (mat == Material.ROCK) { {
this.setSoundType(SoundType.STONE); super( mat );
} else if (mat == Material.WOOD) {
this.setSoundType(SoundType.WOOD); if( mat == AEGlassMaterial.INSTANCE || mat == Material.GLASS )
} else { {
this.setSoundType(SoundType.METAL); this.setSoundType( SoundType.GLASS );
} }
else if( mat == Material.ROCK )
this.setLightOpacity(255); {
this.setLightLevel(0); this.setSoundType( SoundType.STONE );
this.setHardness(2.2F); }
this.setHarvestLevel("pickaxe", 0); else if( mat == Material.WOOD )
{
// Workaround as vanilla sets it way too early. this.setSoundType( SoundType.WOOD );
this.fullBlock = this.isFullSize(); }
} else
{
@Override this.setSoundType( SoundType.METAL );
protected BlockStateContainer createBlockState() { }
return new BlockStateContainer(this, this.getAEStates());
} this.setLightOpacity( 255 );
this.setLightLevel( 0 );
@Override this.setHardness( 2.2F );
public final boolean isNormalCube(IBlockState state) { this.setHarvestLevel( "pickaxe", 0 );
return this.isFullSize() && this.isOpaque();
} // Workaround as vanilla sets it way too early.
this.fullBlock = this.isFullSize();
@Override }
public AxisAlignedBB getBoundingBox(IBlockState state, IBlockAccess source, BlockPos pos) {
return this.boundingBox; @Override
} protected BlockStateContainer createBlockState()
{
@SuppressWarnings("deprecation") return new BlockStateContainer( this, this.getAEStates() );
@Override }
public void addCollisionBoxToList(final IBlockState state, final World w, final BlockPos pos, final AxisAlignedBB bb, final List<AxisAlignedBB> out, @Nullable final Entity e, boolean p_185477_7_) {
final ICustomCollision collisionHandler = this.getCustomCollision(w, pos); @Override
public final boolean isNormalCube( IBlockState state )
if (collisionHandler != null && bb != null) { {
final List<AxisAlignedBB> tmp = new ArrayList<>(); return this.isFullSize() && this.isOpaque();
collisionHandler.addCollidingBlockToList(w, pos, bb, tmp, e); }
for (final AxisAlignedBB b : tmp) {
final AxisAlignedBB offset = b.offset(pos.getX(), pos.getY(), pos.getZ()); @Override
if (bb.intersects(offset)) { public AxisAlignedBB getBoundingBox( IBlockState state, IBlockAccess source, BlockPos pos )
out.add(offset); {
} return this.boundingBox;
} }
} else {
super.addCollisionBoxToList(state, w, pos, bb, out, e, p_185477_7_); @SuppressWarnings( "deprecation" )
} @Override
} public void addCollisionBoxToList( final IBlockState state, final World w, final BlockPos pos, final AxisAlignedBB bb, final List<AxisAlignedBB> out, @Nullable final Entity e, boolean p_185477_7_ )
{
@SuppressWarnings("deprecation") final ICustomCollision collisionHandler = this.getCustomCollision( w, pos );
@Override
@SideOnly(Side.CLIENT) if( collisionHandler != null && bb != null )
public AxisAlignedBB getSelectedBoundingBox(IBlockState state, final World w, final BlockPos pos) { {
final ICustomCollision collisionHandler = this.getCustomCollision(w, pos); final List<AxisAlignedBB> tmp = new ArrayList<>();
collisionHandler.addCollidingBlockToList( w, pos, bb, tmp, e );
if (collisionHandler != null) { for( final AxisAlignedBB b : tmp )
if (Platform.isClient()) { {
final EntityPlayer player = Minecraft.getMinecraft().player; final AxisAlignedBB offset = b.offset( pos.getX(), pos.getY(), pos.getZ() );
final LookDirection ld = Platform.getPlayerRay(player, Platform.getEyeOffset(player)); if( bb.intersects( offset ) )
{
final Iterable<AxisAlignedBB> bbs = collisionHandler.getSelectedBoundingBoxesFromPool(w, pos, Minecraft.getMinecraft().player, true); out.add( offset );
AxisAlignedBB br = null; }
}
double lastDist = 0; }
else
for (final AxisAlignedBB bb : bbs) { {
this.boundingBox = bb; super.addCollisionBoxToList( state, w, pos, bb, out, e, p_185477_7_ );
}
final RayTraceResult r = super.collisionRayTrace(state, w, pos, ld.getA(), ld.getB()); }
this.boundingBox = FULL_BLOCK_AABB; @SuppressWarnings( "deprecation" )
@Override
if (r != null) { @SideOnly( Side.CLIENT )
final double xLen = (ld.getA().x - r.hitVec.x); public AxisAlignedBB getSelectedBoundingBox( IBlockState state, final World w, final BlockPos pos )
final double yLen = (ld.getA().y - r.hitVec.y); {
final double zLen = (ld.getA().z - r.hitVec.z); final ICustomCollision collisionHandler = this.getCustomCollision( w, pos );
final double thisDist = xLen * xLen + yLen * yLen + zLen * zLen; if( collisionHandler != null )
{
if (br == null || lastDist > thisDist) { if( Platform.isClient() )
lastDist = thisDist; {
br = bb; final EntityPlayer player = Minecraft.getMinecraft().player;
} final LookDirection ld = Platform.getPlayerRay( player, Platform.getEyeOffset( player ) );
}
} final Iterable<AxisAlignedBB> bbs = collisionHandler.getSelectedBoundingBoxesFromPool( w, pos, Minecraft.getMinecraft().player, true );
AxisAlignedBB br = null;
if (br != null) {
br = new AxisAlignedBB(br.minX + pos.getX(), br.minY + pos.getY(), br.minZ + pos.getZ(), br.maxX + pos.getX(), br.maxY + pos double lastDist = 0;
.getY(), br.maxZ + pos.getZ());
return br; for( final AxisAlignedBB bb : bbs )
} {
} this.boundingBox = bb;
AxisAlignedBB b = null; // new AxisAlignedBB( 16d, 16d, 16d, 0d, 0d, 0d ); final RayTraceResult r = super.collisionRayTrace( state, w, pos, ld.getA(), ld.getB() );
for (final AxisAlignedBB bx : collisionHandler.getSelectedBoundingBoxesFromPool(w, pos, null, false)) { this.boundingBox = FULL_BLOCK_AABB;
if (b == null) {
b = bx; if( r != null )
continue; {
} final double xLen = ( ld.getA().x - r.hitVec.x );
final double yLen = ( ld.getA().y - r.hitVec.y );
final double minX = Math.min(b.minX, bx.minX); final double zLen = ( ld.getA().z - r.hitVec.z );
final double minY = Math.min(b.minY, bx.minY);
final double minZ = Math.min(b.minZ, bx.minZ); final double thisDist = xLen * xLen + yLen * yLen + zLen * zLen;
final double maxX = Math.max(b.maxX, bx.maxX);
final double maxY = Math.max(b.maxY, bx.maxY); if( br == null || lastDist > thisDist )
final double maxZ = Math.max(b.maxZ, bx.maxZ); {
lastDist = thisDist;
b = new AxisAlignedBB(minX, minY, minZ, maxX, maxY, maxZ); br = bb;
} }
}
if (b == null) { }
b = new AxisAlignedBB(16d, 16d, 16d, 0d, 0d, 0d);
} else { if( br != null )
b = new AxisAlignedBB(b.minX + pos.getX(), b.minY + pos.getY(), b.minZ + pos.getZ(), b.maxX + pos.getX(), b.maxY + pos.getY(), b.maxZ + pos {
.getZ()); br = new AxisAlignedBB( br.minX + pos.getX(), br.minY + pos.getY(), br.minZ + pos.getZ(), br.maxX + pos.getX(), br.maxY + pos
} .getY(), br.maxZ + pos.getZ() );
return br;
return b; }
} }
return super.getSelectedBoundingBox(state, w, pos); AxisAlignedBB b = null; // new AxisAlignedBB( 16d, 16d, 16d, 0d, 0d, 0d );
}
for( final AxisAlignedBB bx : collisionHandler.getSelectedBoundingBoxesFromPool( w, pos, null, false ) )
@Override {
public final boolean isOpaqueCube(IBlockState state) { if( b == null )
return this.isOpaque(); {
} b = bx;
continue;
@SuppressWarnings("deprecation") }
@Override
public RayTraceResult collisionRayTrace(final IBlockState state, final World w, final BlockPos pos, final Vec3d a, final Vec3d b) { final double minX = Math.min( b.minX, bx.minX );
final ICustomCollision collisionHandler = this.getCustomCollision(w, pos); final double minY = Math.min( b.minY, bx.minY );
final double minZ = Math.min( b.minZ, bx.minZ );
if (collisionHandler != null) { final double maxX = Math.max( b.maxX, bx.maxX );
final Iterable<AxisAlignedBB> bbs = collisionHandler.getSelectedBoundingBoxesFromPool(w, pos, null, true); final double maxY = Math.max( b.maxY, bx.maxY );
RayTraceResult br = null; final double maxZ = Math.max( b.maxZ, bx.maxZ );
double lastDist = 0; b = new AxisAlignedBB( minX, minY, minZ, maxX, maxY, maxZ );
}
for (final AxisAlignedBB bb : bbs) {
this.boundingBox = bb; if( b == null )
{
final RayTraceResult r = super.collisionRayTrace(state, w, pos, a, b); b = new AxisAlignedBB( 16d, 16d, 16d, 0d, 0d, 0d );
}
this.boundingBox = FULL_BLOCK_AABB; else
{
if (r != null) { b = new AxisAlignedBB( b.minX + pos.getX(), b.minY + pos.getY(), b.minZ + pos.getZ(), b.maxX + pos.getX(), b.maxY + pos.getY(), b.maxZ + pos
final double xLen = (a.x - r.hitVec.x); .getZ() );
final double yLen = (a.y - r.hitVec.y); }
final double zLen = (a.z - r.hitVec.z);
return b;
final double thisDist = xLen * xLen + yLen * yLen + zLen * zLen; }
if (br == null || lastDist > thisDist) {
lastDist = thisDist; return super.getSelectedBoundingBox( state, w, pos );
br = r; }
}
} @Override
} public final boolean isOpaqueCube( IBlockState state )
{
return br; return this.isOpaque();
} }
this.boundingBox = FULL_BLOCK_AABB; @SuppressWarnings( "deprecation" )
return super.collisionRayTrace(state, w, pos, a, b); @Override
} public RayTraceResult collisionRayTrace( final IBlockState state, final World w, final BlockPos pos, final Vec3d a, final Vec3d b )
{
@Override final ICustomCollision collisionHandler = this.getCustomCollision( w, pos );
public boolean hasComparatorInputOverride(IBlockState state) {
return this.isInventory(); if( collisionHandler != null )
} {
final Iterable<AxisAlignedBB> bbs = collisionHandler.getSelectedBoundingBoxesFromPool( w, pos, null, true );
@Override RayTraceResult br = null;
public int getComparatorInputOverride(IBlockState state, final World worldIn, final BlockPos pos) {
return 0; double lastDist = 0;
}
for( final AxisAlignedBB bb : bbs )
@Override {
public final boolean isNormalCube(IBlockState state, final IBlockAccess world, final BlockPos pos) { this.boundingBox = bb;
return this.isFullSize();
} final RayTraceResult r = super.collisionRayTrace( state, w, pos, a, b );
@Override this.boundingBox = FULL_BLOCK_AABB;
public boolean rotateBlock(final World w, final BlockPos pos, final EnumFacing axis) {
final IOrientable rotatable = this.getOrientable(w, pos); if( r != null )
{
if (rotatable != null && rotatable.canBeRotated()) { final double xLen = ( a.x - r.hitVec.x );
if (this.hasCustomRotation()) { final double yLen = ( a.y - r.hitVec.y );
this.customRotateBlock(rotatable, axis); final double zLen = ( a.z - r.hitVec.z );
return true;
} else { final double thisDist = xLen * xLen + yLen * yLen + zLen * zLen;
EnumFacing forward = rotatable.getForward(); if( br == null || lastDist > thisDist )
EnumFacing up = rotatable.getUp(); {
lastDist = thisDist;
for (int rs = 0; rs < 4; rs++) { br = r;
forward = Platform.rotateAround(forward, axis); }
up = Platform.rotateAround(up, axis); }
}
if (this.isValidOrientation(w, pos, forward, up)) {
rotatable.setOrientation(forward, up); if( br != null )
return true; {
} return br;
} }
}
} return null;
}
return super.rotateBlock(w, pos, axis);
} this.boundingBox = FULL_BLOCK_AABB;
return super.collisionRayTrace( state, w, pos, a, b );
@Override }
public EnumFacing[] getValidRotations(final World w, final BlockPos pos) {
return new EnumFacing[0]; @Override
} public boolean hasComparatorInputOverride( IBlockState state )
{
@SideOnly(Side.CLIENT) return this.isInventory();
@Override }
public void addInformation(final ItemStack is, final World world, final List<String> lines, final ITooltipFlag advancedItemTooltips) {
@Override
} public int getComparatorInputOverride( IBlockState state, final World worldIn, final BlockPos pos )
{
public boolean onActivated(final World w, final BlockPos pos, final EntityPlayer player, final EnumHand hand, final @Nullable ItemStack heldItem, final EnumFacing side, final float hitX, final float hitY, final float hitZ) { return 0;
return false; }
}
@Override
public final EnumFacing mapRotation(final IOrientable ori, final EnumFacing dir) { public final boolean isNormalCube( IBlockState state, final IBlockAccess world, final BlockPos pos )
// case DOWN: return bottomIcon; {
// case UP: return blockIcon; return this.isFullSize();
// case NORTH: return northIcon; }
// case SOUTH: return southIcon;
// case WEST: return sideIcon; @Override
// case EAST: return sideIcon; public boolean rotateBlock( final World w, final BlockPos pos, final EnumFacing axis )
{
final EnumFacing forward = ori.getForward(); final IOrientable rotatable = this.getOrientable( w, pos );
final EnumFacing up = ori.getUp();
if( rotatable != null && rotatable.canBeRotated() )
if (forward == null || up == null) { {
return dir; if( this.hasCustomRotation() )
} {
this.customRotateBlock( rotatable, axis );
final int west_x = forward.getYOffset() * up.getZOffset() - forward.getZOffset() * up.getYOffset(); return true;
final int west_y = forward.getZOffset() * up.getYOffset() - forward.getXOffset() * up.getZOffset(); }
final int west_z = forward.getXOffset() * up.getYOffset() - forward.getYOffset() * up.getXOffset(); else
{
EnumFacing west = null; EnumFacing forward = rotatable.getForward();
for (final EnumFacing dx : EnumFacing.VALUES) { EnumFacing up = rotatable.getUp();
if (dx.getXOffset() == west_x && dx.getYOffset() == west_y && dx.getZOffset() == west_z) {
west = dx; for( int rs = 0; rs < 4; rs++ )
} {
} forward = Platform.rotateAround( forward, axis );
up = Platform.rotateAround( up, axis );
if (west == null) {
return dir; if( this.isValidOrientation( w, pos, forward, up ) )
} {
rotatable.setOrientation( forward, up );
if (dir == forward) { return true;
return EnumFacing.SOUTH; }
} }
if (dir == forward.getOpposite()) { }
return EnumFacing.NORTH; }
}
return super.rotateBlock( w, pos, axis );
if (dir == up) { }
return EnumFacing.UP;
} @Override
if (dir == up.getOpposite()) { public EnumFacing[] getValidRotations( final World w, final BlockPos pos )
return EnumFacing.DOWN; {
} return new EnumFacing[0];
}
if (dir == west) {
return EnumFacing.WEST; @SideOnly( Side.CLIENT )
} @Override
if (dir == west.getOpposite()) { public void addInformation( final ItemStack is, final World world, final List<String> lines, final ITooltipFlag advancedItemTooltips )
return EnumFacing.EAST; {
}
}
return null;
} public boolean onActivated( final World w, final BlockPos pos, final EntityPlayer player, final EnumHand hand, final @Nullable ItemStack heldItem, final EnumFacing side, final float hitX, final float hitY, final float hitZ )
{
@Override return false;
public String toString() { }
String regName = this.getRegistryName() != null ? this.getRegistryName().getPath() : "unregistered";
return this.getClass().getSimpleName() + "[" + regName + "]"; public final EnumFacing mapRotation( final IOrientable ori, final EnumFacing dir )
} {
// case DOWN: return bottomIcon;
protected String getTranslationKey(final ItemStack is) { // case UP: return blockIcon;
return this.getTranslationKey(); // case NORTH: return northIcon;
} // case SOUTH: return southIcon;
// case WEST: return sideIcon;
protected boolean hasCustomRotation() { // case EAST: return sideIcon;
return false;
} final EnumFacing forward = ori.getForward();
final EnumFacing up = ori.getUp();
protected void customRotateBlock(final IOrientable rotatable, final EnumFacing axis) {
if( forward == null || up == null )
} {
return dir;
protected IOrientable getOrientable(final IBlockAccess w, final BlockPos pos) { }
if (this instanceof IOrientableBlock) {
IOrientableBlock orientable = (IOrientableBlock) this; final int west_x = forward.getFrontOffsetY() * up.getFrontOffsetZ() - forward.getFrontOffsetZ() * up.getFrontOffsetY();
return orientable.getOrientable(w, pos); final int west_y = forward.getFrontOffsetZ() * up.getFrontOffsetX() - forward.getFrontOffsetX() * up.getFrontOffsetZ();
} final int west_z = forward.getFrontOffsetX() * up.getFrontOffsetY() - forward.getFrontOffsetY() * up.getFrontOffsetX();
return null;
} EnumFacing west = null;
for( final EnumFacing dx : EnumFacing.VALUES )
protected boolean isValidOrientation(final World w, final BlockPos pos, final EnumFacing forward, final EnumFacing up) { {
return true; if( dx.getFrontOffsetX() == west_x && dx.getFrontOffsetY() == west_y && dx.getFrontOffsetZ() == west_z )
} {
west = dx;
protected ICustomCollision getCustomCollision(final World w, final BlockPos pos) { }
if (this instanceof ICustomCollision) { }
return (ICustomCollision) this;
} if( west == null )
return null; {
} return dir;
}
protected IProperty[] getAEStates() {
return new IProperty[0]; if( dir == forward )
} {
return EnumFacing.SOUTH;
protected boolean isOpaque() { }
return this.isOpaque; if( dir == forward.getOpposite() )
} {
return EnumFacing.NORTH;
protected boolean setOpaque(final boolean isOpaque) { }
this.isOpaque = isOpaque;
return isOpaque; if( dir == up )
} {
return EnumFacing.UP;
protected boolean hasSubtypes() { }
return this.hasSubtypes; if( dir == up.getOpposite() )
} {
return EnumFacing.DOWN;
protected void setHasSubtypes(final boolean hasSubtypes) { }
this.hasSubtypes = hasSubtypes;
} if( dir == west )
{
protected boolean isFullSize() { return EnumFacing.WEST;
return this.isFullSize; }
} if( dir == west.getOpposite() )
{
protected boolean setFullSize(final boolean isFullSize) { return EnumFacing.EAST;
this.isFullSize = isFullSize; }
return isFullSize;
} return null;
}
protected boolean isInventory() {
return this.isInventory; @Override
} public String toString()
{
protected void setInventory(final boolean isInventory) { String regName = this.getRegistryName() != null ? this.getRegistryName().getResourcePath() : "unregistered";
this.isInventory = isInventory; return this.getClass().getSimpleName() + "[" + regName + "]";
} }
protected String getUnlocalizedName( final ItemStack is )
{
return this.getUnlocalizedName();
}
protected boolean hasCustomRotation()
{
return false;
}
protected void customRotateBlock( final IOrientable rotatable, final EnumFacing axis )
{
}
protected IOrientable getOrientable( final IBlockAccess w, final BlockPos pos )
{
if( this instanceof IOrientableBlock )
{
IOrientableBlock orientable = (IOrientableBlock) this;
return orientable.getOrientable( w, pos );
}
return null;
}
protected boolean isValidOrientation( final World w, final BlockPos pos, final EnumFacing forward, final EnumFacing up )
{
return true;
}
protected ICustomCollision getCustomCollision( final World w, final BlockPos pos )
{
if( this instanceof ICustomCollision )
{
return (ICustomCollision) this;
}
return null;
}
protected IProperty[] getAEStates()
{
return new IProperty[0];
}
protected boolean isOpaque()
{
return this.isOpaque;
}
protected boolean setOpaque( final boolean isOpaque )
{
this.isOpaque = isOpaque;
return isOpaque;
}
protected boolean hasSubtypes()
{
return this.hasSubtypes;
}
protected void setHasSubtypes( final boolean hasSubtypes )
{
this.hasSubtypes = hasSubtypes;
}
protected boolean isFullSize()
{
return this.isFullSize;
}
protected boolean setFullSize( final boolean isFullSize )
{
this.isFullSize = isFullSize;
return isFullSize;
}
protected boolean isInventory()
{
return this.isInventory;
}
protected void setInventory( final boolean isInventory )
{
this.isInventory = isInventory;
}
} }
+154 -120
View File
@@ -19,13 +19,8 @@
package appeng.block; package appeng.block;
import appeng.api.util.IOrientable; import java.util.List;
import appeng.api.util.IOrientableBlock;
import appeng.block.misc.BlockLightDetector;
import appeng.block.misc.BlockSkyCompass;
import appeng.block.networking.BlockWireless;
import appeng.me.helpers.IGridProxyable;
import appeng.tile.AEBaseTile;
import net.minecraft.block.Block; import net.minecraft.block.Block;
import net.minecraft.block.state.IBlockState; import net.minecraft.block.state.IBlockState;
import net.minecraft.client.util.ITooltipFlag; import net.minecraft.client.util.ITooltipFlag;
@@ -38,140 +33,179 @@ import net.minecraft.util.math.MathHelper;
import net.minecraft.world.World; import net.minecraft.world.World;
import net.minecraftforge.fml.relauncher.Side; import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly; import net.minecraftforge.fml.relauncher.SideOnly;
import org.jetbrains.annotations.NotNull;
import java.util.List; import appeng.api.util.IOrientable;
import appeng.api.util.IOrientableBlock;
import appeng.block.misc.BlockLightDetector;
import appeng.block.misc.BlockSkyCompass;
import appeng.block.networking.BlockWireless;
import appeng.me.helpers.IGridProxyable;
import appeng.tile.AEBaseTile;
public class AEBaseItemBlock extends ItemBlock { public class AEBaseItemBlock extends ItemBlock
{
private final AEBaseBlock blockType; private final AEBaseBlock blockType;
public AEBaseItemBlock(final Block id) { public AEBaseItemBlock( final Block id )
super(id); {
this.blockType = (AEBaseBlock) id; super( id );
this.hasSubtypes = this.blockType.hasSubtypes(); this.blockType = (AEBaseBlock) id;
} this.hasSubtypes = this.blockType.hasSubtypes();
}
@Override @Override
public int getMetadata(final int dmg) { public int getMetadata( final int dmg )
if (this.hasSubtypes) { {
return dmg; if( this.hasSubtypes )
} {
return 0; return dmg;
} }
return 0;
}
@Override @Override
@SideOnly(Side.CLIENT) @SideOnly( Side.CLIENT )
public final void addInformation(final ItemStack itemStack, final World world, final List<String> toolTip, final ITooltipFlag advancedTooltips) { public final void addInformation( final ItemStack itemStack, final World world, final List<String> toolTip, final ITooltipFlag advancedTooltips )
this.addCheckedInformation(itemStack, world, toolTip, advancedTooltips); {
} this.addCheckedInformation( itemStack, world, toolTip, advancedTooltips );
}
@SideOnly(Side.CLIENT) @SideOnly( Side.CLIENT )
public void addCheckedInformation(final ItemStack itemStack, final World world, final List<String> toolTip, final ITooltipFlag advancedTooltips) { public void addCheckedInformation( final ItemStack itemStack, final World world, final List<String> toolTip, final ITooltipFlag advancedTooltips )
this.blockType.addInformation(itemStack, world, toolTip, advancedTooltips); {
} this.blockType.addInformation( itemStack, world, toolTip, advancedTooltips );
}
@Override @Override
public boolean isBookEnchantable(final ItemStack itemstack1, final ItemStack itemstack2) { public boolean isBookEnchantable( final ItemStack itemstack1, final ItemStack itemstack2 )
return false; {
} return false;
}
@Override @Override
@NotNull public String getUnlocalizedName( final ItemStack is )
public String getTranslationKey(final ItemStack is) { {
return this.blockType.getTranslationKey(is); return this.blockType.getUnlocalizedName( is );
} }
@Override @Override
public boolean placeBlockAt(final ItemStack stack, final EntityPlayer player, final World w, final BlockPos pos, final EnumFacing side, final float hitX, final float hitY, final float hitZ, final IBlockState newState) { public boolean placeBlockAt( final ItemStack stack, final EntityPlayer player, final World w, final BlockPos pos, final EnumFacing side, final float hitX, final float hitY, final float hitZ, final IBlockState newState )
EnumFacing up = null; {
EnumFacing forward = null; EnumFacing up = null;
EnumFacing forward = null;
if (this.blockType instanceof AEBaseTileBlock) { if( this.blockType instanceof AEBaseTileBlock )
if (this.blockType instanceof BlockLightDetector) { {
up = side; if( this.blockType instanceof BlockLightDetector )
if (up == EnumFacing.UP || up == EnumFacing.DOWN) { {
forward = EnumFacing.SOUTH; up = side;
} else { if( up == EnumFacing.UP || up == EnumFacing.DOWN )
forward = EnumFacing.UP; {
} forward = EnumFacing.SOUTH;
} else if (this.blockType instanceof BlockWireless || this.blockType instanceof BlockSkyCompass) { }
forward = side; else
if (forward == EnumFacing.UP || forward == EnumFacing.DOWN) { {
up = EnumFacing.SOUTH; forward = EnumFacing.UP;
} else { }
up = EnumFacing.UP; }
} else if( this.blockType instanceof BlockWireless || this.blockType instanceof BlockSkyCompass )
} else { {
up = EnumFacing.UP; forward = side;
if( forward == EnumFacing.UP || forward == EnumFacing.DOWN )
{
up = EnumFacing.SOUTH;
}
else
{
up = EnumFacing.UP;
}
}
else
{
up = EnumFacing.UP;
final byte rotation = (byte) (MathHelper.floor((player.rotationYaw * 4F) / 360F + 2.5D) & 3); final byte rotation = (byte) ( MathHelper.floor( ( player.rotationYaw * 4F ) / 360F + 2.5D ) & 3 );
switch (rotation) { switch( rotation )
default: {
case 0: default:
forward = EnumFacing.SOUTH; case 0:
break; forward = EnumFacing.SOUTH;
case 1: break;
forward = EnumFacing.WEST; case 1:
break; forward = EnumFacing.WEST;
case 2: break;
forward = EnumFacing.NORTH; case 2:
break; forward = EnumFacing.NORTH;
case 3: break;
forward = EnumFacing.EAST; case 3:
break; forward = EnumFacing.EAST;
} break;
}
if (player.rotationPitch > 65) { if( player.rotationPitch > 65 )
up = forward.getOpposite(); {
forward = EnumFacing.UP; up = forward.getOpposite();
} else if (player.rotationPitch < -65) { forward = EnumFacing.UP;
up = forward.getOpposite(); }
forward = EnumFacing.DOWN; else if( player.rotationPitch < -65 )
} {
} up = forward.getOpposite();
} forward = EnumFacing.DOWN;
}
}
}
IOrientable ori = null; IOrientable ori = null;
if (this.blockType instanceof IOrientableBlock) { if( this.blockType instanceof IOrientableBlock )
ori = ((IOrientableBlock) this.blockType).getOrientable(w, pos); {
up = side; ori = ( (IOrientableBlock) this.blockType ).getOrientable( w, pos );
forward = EnumFacing.SOUTH; up = side;
if (up.getYOffset() == 0) { forward = EnumFacing.SOUTH;
forward = EnumFacing.UP; if( up.getFrontOffsetY() == 0 )
} {
} forward = EnumFacing.UP;
}
}
if (!this.blockType.isValidOrientation(w, pos, forward, up)) { if( !this.blockType.isValidOrientation( w, pos, forward, up ) )
return false; {
} return false;
}
if (super.placeBlockAt(stack, player, w, pos, side, hitX, hitY, hitZ, newState)) { if( super.placeBlockAt( stack, player, w, pos, side, hitX, hitY, hitZ, newState ) )
if (this.blockType instanceof AEBaseTileBlock && !(this.blockType instanceof BlockLightDetector)) { {
final AEBaseTile tile = ((AEBaseTileBlock) this.blockType).getTileEntity(w, pos); if( this.blockType instanceof AEBaseTileBlock && !( this.blockType instanceof BlockLightDetector ) )
ori = tile; {
final AEBaseTile tile = ( (AEBaseTileBlock) this.blockType ).getTileEntity( w, pos );
ori = tile;
if (tile == null) { if( tile == null )
return true; {
} return true;
}
if (ori.canBeRotated() && !this.blockType.hasCustomRotation()) { if( ori.canBeRotated() && !this.blockType.hasCustomRotation() )
ori.setOrientation(forward, up); {
} ori.setOrientation( forward, up );
}
if (tile instanceof IGridProxyable) { if( tile instanceof IGridProxyable )
((IGridProxyable) tile).getProxy().setOwner(player); {
} ( (IGridProxyable) tile ).getProxy().setOwner( player );
}
tile.onPlacement(stack, player, side); tile.onPlacement( stack, player, side );
} else if (this.blockType instanceof IOrientableBlock) { }
ori.setOrientation(forward, up); else if( this.blockType instanceof IOrientableBlock )
} {
ori.setOrientation( forward, up );
}
return true; return true;
} }
return false; return false;
} }
} }
@@ -19,13 +19,9 @@
package appeng.block; package appeng.block;
import appeng.api.config.AccessRestriction; import java.text.MessageFormat;
import appeng.api.config.Actionable; import java.util.List;
import appeng.api.definitions.IBlockDefinition;
import appeng.api.implementations.items.IAEItemPowerStorage;
import appeng.core.Api;
import appeng.core.localization.Tooltips;
import appeng.util.Platform;
import net.minecraft.block.Block; import net.minecraft.block.Block;
import net.minecraft.client.util.ITooltipFlag; import net.minecraft.client.util.ITooltipFlag;
import net.minecraft.item.ItemStack; import net.minecraft.item.ItemStack;
@@ -34,98 +30,126 @@ import net.minecraft.world.World;
import net.minecraftforge.fml.relauncher.Side; import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly; import net.minecraftforge.fml.relauncher.SideOnly;
import java.util.List; import appeng.api.config.AccessRestriction;
import appeng.api.config.Actionable;
import appeng.api.config.PowerUnits;
import appeng.api.definitions.IBlockDefinition;
import appeng.api.implementations.items.IAEItemPowerStorage;
import appeng.core.Api;
import appeng.core.localization.GuiText;
import appeng.util.Platform;
public class AEBaseItemBlockChargeable extends AEBaseItemBlock implements IAEItemPowerStorage { public class AEBaseItemBlockChargeable extends AEBaseItemBlock implements IAEItemPowerStorage
{
public AEBaseItemBlockChargeable(final Block id) { public AEBaseItemBlockChargeable( final Block id )
super(id); {
} super( id );
}
@Override @Override
@SideOnly(Side.CLIENT) @SideOnly( Side.CLIENT )
public void addCheckedInformation(final ItemStack stack, final World world, final List<String> lines, final ITooltipFlag advancedTooltips) { public void addCheckedInformation( final ItemStack stack, final World world, final List<String> lines, final ITooltipFlag advancedTooltips )
final NBTTagCompound tag = stack.getTagCompound(); {
double internalCurrentPower = 0; final NBTTagCompound tag = stack.getTagCompound();
final double internalMaxPower = this.getMaxEnergyCapacity(); double internalCurrentPower = 0;
final double internalMaxPower = this.getMaxEnergyCapacity();
if (internalMaxPower > 0) { if( internalMaxPower > 0 )
if (tag != null) { {
internalCurrentPower = tag.getDouble("internalCurrentPower"); if( tag != null )
} {
internalCurrentPower = tag.getDouble( "internalCurrentPower" );
}
lines.add(Tooltips.energyStorageComponent(internalCurrentPower, internalMaxPower).getFormattedText()); final double percent = internalCurrentPower / internalMaxPower;
}
}
@Override lines.add( GuiText.StoredEnergy.getLocal() + ':' + MessageFormat.format( " {0,number,#} ", internalCurrentPower ) + Platform
public double injectAEPower(final ItemStack is, double amount, Actionable mode) { .gui_localize( PowerUnits.AE.unlocalizedName ) + " - " + MessageFormat.format( " {0,number,#.##%} ", percent ) );
final double internalCurrentPower = this.getInternal(is); }
final double internalMaxPower = this.getAEMaxPower(is); }
final double required = internalMaxPower - internalCurrentPower;
final double overflow = Math.max(0, amount - required);
if (mode == Actionable.MODULATE) { @Override
final double toAdd = Math.min(required, amount); public double injectAEPower( final ItemStack is, double amount, Actionable mode )
final double newPowerStored = internalCurrentPower + toAdd; {
final double internalCurrentPower = this.getInternal( is );
final double internalMaxPower = this.getAEMaxPower( is );
final double required = internalMaxPower - internalCurrentPower;
final double overflow = Math.max( 0, amount - required );
this.setInternal(is, newPowerStored); if( mode == Actionable.MODULATE )
} {
final double toAdd = Math.min( required, amount );
final double newPowerStored = internalCurrentPower + toAdd;
return overflow; this.setInternal( is, newPowerStored );
} }
@Override return overflow;
public double extractAEPower(final ItemStack is, double amount, Actionable mode) { }
final double internalCurrentPower = this.getInternal(is);
final double fulfillable = Math.min(amount, internalCurrentPower);
if (mode == Actionable.MODULATE) { @Override
final double newPowerStored = internalCurrentPower - fulfillable; public double extractAEPower( final ItemStack is, double amount, Actionable mode )
{
final double internalCurrentPower = this.getInternal( is );
final double fulfillable = Math.min( amount, internalCurrentPower );
this.setInternal(is, newPowerStored); if( mode == Actionable.MODULATE )
} {
final double newPowerStored = internalCurrentPower - fulfillable;
return fulfillable; this.setInternal( is, newPowerStored );
} }
@Override return fulfillable;
public double getAEMaxPower(final ItemStack is) { }
return this.getMaxEnergyCapacity();
}
@Override @Override
public double getAECurrentPower(final ItemStack is) { public double getAEMaxPower( final ItemStack is )
return this.getInternal(is); {
} return this.getMaxEnergyCapacity();
}
@Override @Override
public AccessRestriction getPowerFlow(final ItemStack is) { public double getAECurrentPower( final ItemStack is )
return AccessRestriction.WRITE; {
} return this.getInternal( is );
}
private double getMaxEnergyCapacity() { @Override
final Block blockID = Block.getBlockFromItem(this); public AccessRestriction getPowerFlow( final ItemStack is )
final IBlockDefinition energyCell = Api.INSTANCE.definitions().blocks().energyCell(); {
return AccessRestriction.WRITE;
}
return energyCell.maybeBlock().map(block -> private double getMaxEnergyCapacity()
{ {
if (blockID == block) { final Block blockID = Block.getBlockFromItem( this );
return 200000; final IBlockDefinition energyCell = Api.INSTANCE.definitions().blocks().energyCell();
} else {
return 8 * 200000;
}
}).orElse(0);
}
private double getInternal(final ItemStack is) { return energyCell.maybeBlock().map( block ->
final NBTTagCompound nbt = Platform.openNbtData(is); {
return nbt.getDouble("internalCurrentPower"); if( blockID == block )
} {
return 200000;
}
else
{
return 8 * 200000;
}
} ).orElse( 0 );
}
private void setInternal(final ItemStack is, final double amt) { private double getInternal( final ItemStack is )
final NBTTagCompound nbt = Platform.openNbtData(is); {
nbt.setDouble("internalCurrentPower", amt); final NBTTagCompound nbt = Platform.openNbtData( is );
} return nbt.getDouble( "internalCurrentPower" );
}
private void setInternal( final ItemStack is, final double amt )
{
final NBTTagCompound nbt = Platform.openNbtData( is );
nbt.setDouble( "internalCurrentPower", amt );
}
} }
@@ -20,38 +20,31 @@ package appeng.block;
import com.google.common.base.Preconditions; import com.google.common.base.Preconditions;
import net.minecraft.block.Block; import net.minecraft.block.Block;
import net.minecraft.block.BlockStairs; import net.minecraft.block.BlockStairs;
import net.minecraft.block.state.IBlockState;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.IBlockAccess;
import javax.annotation.Nonnull;
public abstract class AEBaseStairBlock extends BlockStairs { public abstract class AEBaseStairBlock extends BlockStairs
{
protected AEBaseStairBlock(final Block block, final String type) { protected AEBaseStairBlock( final Block block, final String type )
super(block.getDefaultState()); {
super( block.getDefaultState() );
Preconditions.checkNotNull(block); Preconditions.checkNotNull( block );
Preconditions.checkNotNull(block.getTranslationKey()); Preconditions.checkNotNull( block.getUnlocalizedName() );
Preconditions.checkArgument(block.getTranslationKey().length() > 0); Preconditions.checkArgument( block.getUnlocalizedName().length() > 0 );
this.setTranslationKey("stair." + type); this.setUnlocalizedName( "stair." + type );
this.setLightOpacity(0); this.setLightOpacity( 0 );
} }
@Override @Override
public String toString() { public String toString()
String regName = this.getRegistryName() != null ? this.getRegistryName().getPath() : "unregistered"; {
return this.getClass().getSimpleName() + "[" + regName + "]"; String regName = this.getRegistryName() != null ? this.getRegistryName().getResourcePath() : "unregistered";
} return this.getClass().getSimpleName() + "[" + regName + "]";
}
@Override
public boolean doesSideBlockChestOpening(@Nonnull IBlockState blockState, @Nonnull IBlockAccess world, @Nonnull BlockPos pos, @Nonnull EnumFacing side) {
return false;
}
} }
+296 -244
View File
@@ -19,23 +19,14 @@
package appeng.block; package appeng.block;
import appeng.api.implementations.items.IMemoryCard; import java.util.ArrayList;
import appeng.api.implementations.items.MemoryCardMessages; import java.util.List;
import appeng.api.implementations.tiles.IColorableTile;
import appeng.api.util.AEColor; import javax.annotation.Nonnull;
import appeng.api.util.AEPartLocation; import javax.annotation.Nullable;
import appeng.api.util.IOrientable;
import appeng.block.networking.BlockCableBus;
import appeng.core.sync.GuiBridge;
import appeng.helpers.ICustomCollision;
import appeng.items.tools.quartz.ToolQuartzCuttingKnife;
import appeng.tile.AEBaseInvTile;
import appeng.tile.AEBaseTile;
import appeng.tile.networking.TileCableBus;
import appeng.tile.storage.TileSkyChest;
import appeng.util.Platform;
import appeng.util.SettingsFrom;
import com.google.common.collect.Lists; import com.google.common.collect.Lists;
import net.minecraft.block.Block; import net.minecraft.block.Block;
import net.minecraft.block.ITileEntityProvider; import net.minecraft.block.ITileEntityProvider;
import net.minecraft.block.material.Material; import net.minecraft.block.material.Material;
@@ -55,287 +46,348 @@ import net.minecraft.world.World;
import net.minecraftforge.common.property.ExtendedBlockState; import net.minecraftforge.common.property.ExtendedBlockState;
import net.minecraftforge.common.property.IExtendedBlockState; import net.minecraftforge.common.property.IExtendedBlockState;
import net.minecraftforge.common.property.IUnlistedProperty; import net.minecraftforge.common.property.IUnlistedProperty;
import net.minecraftforge.event.ForgeEventFactory;
import net.minecraftforge.items.ItemHandlerHelper; import net.minecraftforge.items.ItemHandlerHelper;
import javax.annotation.Nonnull; import appeng.api.implementations.items.IMemoryCard;
import javax.annotation.Nullable; import appeng.api.implementations.items.MemoryCardMessages;
import java.util.ArrayList; import appeng.api.implementations.tiles.IColorableTile;
import java.util.List; import appeng.api.util.AEColor;
import appeng.api.util.IOrientable;
import appeng.block.networking.BlockCableBus;
import appeng.helpers.ICustomCollision;
import appeng.tile.AEBaseInvTile;
import appeng.tile.AEBaseTile;
import appeng.tile.networking.TileCableBus;
import appeng.tile.storage.TileSkyChest;
import appeng.util.Platform;
import appeng.util.SettingsFrom;
public abstract class AEBaseTileBlock extends AEBaseBlock implements ITileEntityProvider { public abstract class AEBaseTileBlock extends AEBaseBlock implements ITileEntityProvider
{
@Nonnull @Nonnull
private Class<? extends AEBaseTile> tileEntityType; private Class<? extends AEBaseTile> tileEntityType;
public AEBaseTileBlock(final Material mat) { public AEBaseTileBlock( final Material mat )
super(mat); {
} super( mat );
}
public static final UnlistedDirection FORWARD = new UnlistedDirection("forward"); public static final UnlistedDirection FORWARD = new UnlistedDirection( "forward" );
public static final UnlistedDirection UP = new UnlistedDirection("up"); public static final UnlistedDirection UP = new UnlistedDirection( "up" );
@Override @Override
public IBlockState getExtendedState(IBlockState state, IBlockAccess world, BlockPos pos) { public IBlockState getExtendedState( IBlockState state, IBlockAccess world, BlockPos pos )
// A subclass may decide it doesn't want extended block state for whatever reason {
if (!(state instanceof IExtendedBlockState)) { // A subclass may decide it doesn't want extended block state for whatever reason
return state; if( !( state instanceof IExtendedBlockState ) )
} {
return state;
}
AEBaseTile tile = this.getTileEntity(world, pos); AEBaseTile tile = this.getTileEntity( world, pos );
if (tile == null) { if( tile == null )
return state; // No info available {
} return state; // No info available
}
IExtendedBlockState extState = (IExtendedBlockState) state; IExtendedBlockState extState = (IExtendedBlockState) state;
return extState.withProperty(FORWARD, tile.getForward()).withProperty(UP, tile.getUp()); return extState.withProperty( FORWARD, tile.getForward() ).withProperty( UP, tile.getUp() );
} }
@Override @Override
protected BlockStateContainer createBlockState() { protected BlockStateContainer createBlockState()
return new ExtendedBlockState(this, this.getAEStates(), new IUnlistedProperty[]{ {
FORWARD, return new ExtendedBlockState( this, this.getAEStates(), new IUnlistedProperty[] {
UP FORWARD,
}); UP
} } );
}
@Override @Override
public int getMetaFromState(IBlockState state) { public int getMetaFromState( IBlockState state )
return 0; {
} return 0;
}
// TODO : Was this change needed? // TODO : Was this change needed?
public void setTileEntity(final Class<? extends AEBaseTile> c) { public void setTileEntity( final Class<? extends AEBaseTile> c )
this.tileEntityType = c; {
this.setInventory(AEBaseInvTile.class.isAssignableFrom(c)); this.tileEntityType = c;
} this.setInventory( AEBaseInvTile.class.isAssignableFrom( c ) );
}
@Override @Override
public boolean hasTileEntity(IBlockState state) { public boolean hasTileEntity( IBlockState state )
return this.hasBlockTileEntity(); {
} return this.hasBlockTileEntity();
}
private boolean hasBlockTileEntity() { private boolean hasBlockTileEntity()
return this.tileEntityType != null; {
} return this.tileEntityType != null;
}
public Class<? extends AEBaseTile> getTileEntityClass() { public Class<? extends AEBaseTile> getTileEntityClass()
return this.tileEntityType; {
} return this.tileEntityType;
}
@Nullable @Nullable
public <T extends AEBaseTile> T getTileEntity(final IBlockAccess w, final int x, final int y, final int z) { public <T extends AEBaseTile> T getTileEntity( final IBlockAccess w, final int x, final int y, final int z )
return this.getTileEntity(w, new BlockPos(x, y, z)); {
} return this.getTileEntity( w, new BlockPos( x, y, z ) );
}
@Nullable @Nullable
public <T extends AEBaseTile> T getTileEntity(final IBlockAccess w, final BlockPos pos) { public <T extends AEBaseTile> T getTileEntity( final IBlockAccess w, final BlockPos pos )
if (!this.hasBlockTileEntity()) { {
return null; if( !this.hasBlockTileEntity() )
} {
return null;
}
final TileEntity te = w.getTileEntity(pos); final TileEntity te = w.getTileEntity( pos );
if (this.tileEntityType.isInstance(te)) { if( this.tileEntityType.isInstance( te ) )
return (T) te; {
} return (T) te;
}
return null; return null;
} }
@Override @Override
public final TileEntity createNewTileEntity(final World var1, final int var2) { public final TileEntity createNewTileEntity( final World var1, final int var2 )
if (this.hasBlockTileEntity()) { {
try { if( this.hasBlockTileEntity() )
return this.tileEntityType.newInstance(); {
} catch (final InstantiationException e) { try
throw new IllegalStateException("Failed to create a new instance of an illegal class " + this.tileEntityType, e); {
} catch (final IllegalAccessException e) { return this.tileEntityType.newInstance();
throw new IllegalStateException("Failed to create a new instance of " + this.tileEntityType + ", because lack of permissions", e); }
} catch( final InstantiationException e )
} {
throw new IllegalStateException( "Failed to create a new instance of an illegal class " + this.tileEntityType, e );
}
catch( final IllegalAccessException e )
{
throw new IllegalStateException( "Failed to create a new instance of " + this.tileEntityType + ", because lack of permissions", e );
}
}
return null; return null;
} }
@Override @Override
public void breakBlock(final World w, final BlockPos pos, final IBlockState state) { public void breakBlock( final World w, final BlockPos pos, final IBlockState state )
final AEBaseTile te = this.getTileEntity(w, pos); {
if (te != null) { final AEBaseTile te = this.getTileEntity( w, pos );
final ArrayList<ItemStack> drops = new ArrayList<>(); if( te != null )
if (te.dropItems()) { {
te.getDrops(w, pos, drops); final ArrayList<ItemStack> drops = new ArrayList<>();
} else { if( te.dropItems() )
te.getNoDrops(w, pos, drops); {
} te.getDrops( w, pos, drops );
}
else
{
te.getNoDrops( w, pos, drops );
}
// Cry ;_; ... // Cry ;_; ...
Platform.spawnDrops(w, pos, drops); Platform.spawnDrops( w, pos, drops );
} }
// super will remove the TE, as it is not an instance of BlockContainer // super will remove the TE, as it is not an instance of BlockContainer
super.breakBlock(w, pos, state); super.breakBlock( w, pos, state );
} }
@Override @Override
public final EnumFacing[] getValidRotations(final World w, final BlockPos pos) { public final EnumFacing[] getValidRotations( final World w, final BlockPos pos )
final AEBaseTile obj = this.getTileEntity(w, pos); {
if (obj != null && obj.canBeRotated()) { final AEBaseTile obj = this.getTileEntity( w, pos );
return EnumFacing.VALUES; if( obj != null && obj.canBeRotated() )
} {
return EnumFacing.VALUES;
}
return super.getValidRotations(w, pos); return super.getValidRotations( w, pos );
} }
@Override @Override
public boolean recolorBlock(final World world, final BlockPos pos, final EnumFacing side, final EnumDyeColor color) { public boolean recolorBlock( final World world, final BlockPos pos, final EnumFacing side, final EnumDyeColor color )
final TileEntity te = this.getTileEntity(world, pos); {
final TileEntity te = this.getTileEntity( world, pos );
if (te instanceof IColorableTile) { if( te instanceof IColorableTile )
final IColorableTile ct = (IColorableTile) te; {
final AEColor c = ct.getColor(); final IColorableTile ct = (IColorableTile) te;
final AEColor newColor = AEColor.values()[color.getMetadata()]; final AEColor c = ct.getColor();
final AEColor newColor = AEColor.values()[color.getMetadata()];
if (c != newColor) { if( c != newColor )
ct.recolourBlock(side, newColor, null); {
return true; ct.recolourBlock( side, newColor, null );
} return true;
return false; }
} return false;
}
return super.recolorBlock(world, pos, side, color); return super.recolorBlock( world, pos, side, color );
} }
@Override @Override
public int getComparatorInputOverride(IBlockState state, final World w, final BlockPos pos) { public int getComparatorInputOverride( IBlockState state, final World w, final BlockPos pos )
final TileEntity te = this.getTileEntity(w, pos); {
if (te instanceof AEBaseInvTile) { final TileEntity te = this.getTileEntity( w, pos );
AEBaseInvTile invTile = (AEBaseInvTile) te; if( te instanceof AEBaseInvTile )
if (invTile.getInternalInventory().getSlots() > 0) { {
return ItemHandlerHelper.calcRedstoneFromInventory(invTile.getInternalInventory()); AEBaseInvTile invTile = (AEBaseInvTile) te;
} if( invTile.getInternalInventory().getSlots() > 0 )
} {
return 0; return ItemHandlerHelper.calcRedstoneFromInventory( invTile.getInternalInventory() );
} }
}
return 0;
}
@Override @Override
public boolean eventReceived(final IBlockState state, final World worldIn, final BlockPos pos, final int eventID, final int eventParam) { public boolean eventReceived( final IBlockState state, final World worldIn, final BlockPos pos, final int eventID, final int eventParam )
super.eventReceived(state, worldIn, pos, eventID, eventParam); {
final TileEntity tileentity = worldIn.getTileEntity(pos); super.eventReceived( state, worldIn, pos, eventID, eventParam );
return tileentity != null && tileentity.receiveClientEvent(eventID, eventParam); final TileEntity tileentity = worldIn.getTileEntity( pos );
} return tileentity != null ? tileentity.receiveClientEvent( eventID, eventParam ) : false;
}
@Override @Override
public void onBlockPlacedBy(final World w, final BlockPos pos, final IBlockState state, final EntityLivingBase placer, final ItemStack is) { public void onBlockPlacedBy( final World w, final BlockPos pos, final IBlockState state, final EntityLivingBase placer, final ItemStack is )
if (is.hasDisplayName()) { {
final TileEntity te = this.getTileEntity(w, pos); if( is.hasDisplayName() )
if (te instanceof AEBaseTile) { {
((AEBaseTile) w.getTileEntity(pos)).setName(is.getDisplayName()); final TileEntity te = this.getTileEntity( w, pos );
} if( te instanceof AEBaseTile )
} {
} ( (AEBaseTile) w.getTileEntity( pos ) ).setName( is.getDisplayName() );
}
}
}
@Override @Override
public boolean onBlockActivated(World world, BlockPos pos, IBlockState state, EntityPlayer player, EnumHand hand, EnumFacing facing, float hitX, float hitY, float hitZ) { public boolean onBlockActivated( World world, BlockPos pos, IBlockState state, EntityPlayer player, EnumHand hand, EnumFacing facing, float hitX, float hitY, float hitZ )
ItemStack heldItem; {
if (player != null && !player.getHeldItem(hand).isEmpty()) { ItemStack heldItem;
heldItem = player.getHeldItem(hand); if( player != null && !player.getHeldItem( hand ).isEmpty() )
{
heldItem = player.getHeldItem( hand );
if (Platform.isWrench(player, heldItem, pos) && player.isSneaking()) { if( Platform.isWrench( player, heldItem, pos ) && player.isSneaking() )
final IBlockState blockState = world.getBlockState(pos); {
final Block block = blockState.getBlock(); final IBlockState blockState = world.getBlockState( pos );
final Block block = blockState.getBlock();
if (block == null) { if( block == null )
return false; {
} return false;
}
final AEBaseTile tile = this.getTileEntity(world, pos); final AEBaseTile tile = this.getTileEntity( world, pos );
if (tile == null) { if( tile == null )
return false; {
} return false;
}
if (tile instanceof TileCableBus || tile instanceof TileSkyChest) { if( tile instanceof TileCableBus || tile instanceof TileSkyChest )
return false; {
} return false;
}
final ItemStack[] itemDropCandidates = Platform.getBlockDrops(world, pos); final ItemStack[] itemDropCandidates = Platform.getBlockDrops( world, pos );
final ItemStack op = new ItemStack(this); final ItemStack op = new ItemStack( this );
for (final ItemStack ol : itemDropCandidates) { for( final ItemStack ol : itemDropCandidates )
if (Platform.itemComparisons().isEqualItemType(ol, op)) { {
final NBTTagCompound tag = tile.downloadSettings(SettingsFrom.DISMANTLE_ITEM); if( Platform.itemComparisons().isEqualItemType( ol, op ) )
if (tag != null) { {
ol.setTagCompound(tag); final NBTTagCompound tag = tile.downloadSettings( SettingsFrom.DISMANTLE_ITEM );
} if( tag != null )
} {
} ol.setTagCompound( tag );
}
}
}
if (block.removedByPlayer(blockState, world, pos, player, false)) { if( block.removedByPlayer( blockState, world, pos, player, false ) )
final List<ItemStack> itemsToDrop = Lists.newArrayList(itemDropCandidates); {
Platform.spawnDrops(world, pos, itemsToDrop); final List<ItemStack> itemsToDrop = Lists.newArrayList( itemDropCandidates );
world.setBlockToAir(pos); Platform.spawnDrops( world, pos, itemsToDrop );
} world.setBlockToAir( pos );
}
return false; return false;
} }
if (heldItem.getItem() instanceof IMemoryCard && !(this instanceof BlockCableBus)) { if( heldItem.getItem() instanceof IMemoryCard && !( this instanceof BlockCableBus ) )
final IMemoryCard memoryCard = (IMemoryCard) heldItem.getItem(); {
final AEBaseTile tileEntity = this.getTileEntity(world, pos); final IMemoryCard memoryCard = (IMemoryCard) heldItem.getItem();
final AEBaseTile tileEntity = this.getTileEntity( world, pos );
if (tileEntity == null) { if( tileEntity == null )
return false; {
} return false;
}
final String name = this.getTranslationKey(); final String name = this.getUnlocalizedName();
if (player.isSneaking()) { if( player.isSneaking() )
final NBTTagCompound data = tileEntity.downloadSettings(SettingsFrom.MEMORY_CARD); {
if (data != null) { final NBTTagCompound data = tileEntity.downloadSettings( SettingsFrom.MEMORY_CARD );
memoryCard.setMemoryCardContents(heldItem, name, data); if( data != null )
memoryCard.notifyUser(player, MemoryCardMessages.SETTINGS_SAVED); {
} memoryCard.setMemoryCardContents( heldItem, name, data );
} else { memoryCard.notifyUser( player, MemoryCardMessages.SETTINGS_SAVED );
final String savedName = memoryCard.getSettingsName(heldItem); }
final NBTTagCompound data = memoryCard.getData(heldItem); }
else
{
final String savedName = memoryCard.getSettingsName( heldItem );
final NBTTagCompound data = memoryCard.getData( heldItem );
if (this.getTranslationKey().equals(savedName)) { if( this.getUnlocalizedName().equals( savedName ) )
tileEntity.uploadSettings(SettingsFrom.MEMORY_CARD, data, player); {
memoryCard.notifyUser(player, MemoryCardMessages.SETTINGS_LOADED); tileEntity.uploadSettings( SettingsFrom.MEMORY_CARD, data );
} else { memoryCard.notifyUser( player, MemoryCardMessages.SETTINGS_LOADED );
memoryCard.notifyUser(player, MemoryCardMessages.INVALID_MACHINE); }
} else
} {
memoryCard.notifyUser( player, MemoryCardMessages.INVALID_MACHINE );
}
}
return true; return true;
} }
}
if (heldItem.getItem() instanceof ToolQuartzCuttingKnife && !(this instanceof BlockCableBus)) { return this.onActivated( world, pos, player, hand, player.getHeldItem( hand ), facing, hitX, hitY, hitZ );
if (ForgeEventFactory.onItemUseStart(player, heldItem, 1) <= 0) return false; }
final AEBaseTile tile = this.getTileEntity(world, pos);
if (tile == null) return false;
Platform.openGUI(player, tile, AEPartLocation.fromFacing(facing), GuiBridge.GUI_RENAMER);
return true;
}
}
return this.onActivated(world, pos, player, hand, player.getHeldItem(hand), facing, hitX, hitY, hitZ); @Override
} public IOrientable getOrientable( final IBlockAccess w, final BlockPos pos )
{
return this.getTileEntity( w, pos );
}
@Override @Override
public IOrientable getOrientable(final IBlockAccess w, final BlockPos pos) { public ICustomCollision getCustomCollision( final World w, final BlockPos pos )
return this.getTileEntity(w, pos); {
} final AEBaseTile te = this.getTileEntity( w, pos );
if( te instanceof ICustomCollision )
{
return (ICustomCollision) te;
}
@Override return super.getCustomCollision( w, pos );
public ICustomCollision getCustomCollision(final World w, final BlockPos pos) { }
final AEBaseTile te = this.getTileEntity(w, pos);
if (te instanceof ICustomCollision) {
return (ICustomCollision) te;
}
return super.getCustomCollision(w, pos);
}
} }
@@ -22,8 +22,10 @@ package appeng.block;
import net.minecraft.block.material.Material; import net.minecraft.block.material.Material;
public abstract class AEDecorativeBlock extends AEBaseBlock { public abstract class AEDecorativeBlock extends AEBaseBlock
public AEDecorativeBlock(final Material mat) { {
super(mat); public AEDecorativeBlock( final Material mat )
} {
super( mat );
}
} }
@@ -23,24 +23,29 @@ import net.minecraft.world.IBlockAccess;
import net.minecraftforge.common.property.IUnlistedProperty; import net.minecraftforge.common.property.IUnlistedProperty;
public final class UnlistedBlockAccess implements IUnlistedProperty<IBlockAccess> { public final class UnlistedBlockAccess implements IUnlistedProperty<IBlockAccess>
@Override {
public String getName() { @Override
return "ba"; public String getName()
} {
return "ba";
}
@Override @Override
public boolean isValid(final IBlockAccess value) { public boolean isValid( final IBlockAccess value )
return true; {
} return true;
}
@Override @Override
public Class<IBlockAccess> getType() { public Class<IBlockAccess> getType()
return IBlockAccess.class; {
} return IBlockAccess.class;
}
@Override @Override
public String valueToString(final IBlockAccess value) { public String valueToString( final IBlockAccess value )
return null; {
} return null;
}
} }
@@ -23,24 +23,29 @@ import net.minecraft.util.math.BlockPos;
import net.minecraftforge.common.property.IUnlistedProperty; import net.minecraftforge.common.property.IUnlistedProperty;
public final class UnlistedBlockPos implements IUnlistedProperty<BlockPos> { public final class UnlistedBlockPos implements IUnlistedProperty<BlockPos>
@Override {
public String getName() { @Override
return "pos"; public String getName()
} {
return "pos";
}
@Override @Override
public boolean isValid(final BlockPos value) { public boolean isValid( final BlockPos value )
return true; {
} return true;
}
@Override @Override
public Class<BlockPos> getType() { public Class<BlockPos> getType()
return BlockPos.class; {
} return BlockPos.class;
}
@Override @Override
public String valueToString(final BlockPos value) { public String valueToString( final BlockPos value )
return null; {
} return null;
}
} }
@@ -23,32 +23,38 @@ import net.minecraft.util.EnumFacing;
import net.minecraftforge.common.property.IUnlistedProperty; import net.minecraftforge.common.property.IUnlistedProperty;
public class UnlistedDirection implements IUnlistedProperty<EnumFacing> { public class UnlistedDirection implements IUnlistedProperty<EnumFacing>
{
private final String name; private final String name;
public UnlistedDirection(String name) { public UnlistedDirection( String name )
this.name = name; {
} this.name = name;
}
@Override @Override
public String getName() { public String getName()
return this.name; {
} return this.name;
}
@Override @Override
public boolean isValid(EnumFacing value) { public boolean isValid( EnumFacing value )
return value != null; {
} return value != null;
}
@Override @Override
public Class<EnumFacing> getType() { public Class<EnumFacing> getType()
return EnumFacing.class; {
} return EnumFacing.class;
}
@Override @Override
public String valueToString(EnumFacing value) { public String valueToString( EnumFacing value )
return value.getName(); {
} return value.getName();
}
} }
@@ -19,9 +19,6 @@
package appeng.block.crafting; package appeng.block.crafting;
import appeng.api.util.AEColor;
import appeng.client.UnlistedProperty;
import appeng.tile.crafting.TileCraftingMonitorTile;
import net.minecraft.block.state.BlockStateContainer; import net.minecraft.block.state.BlockStateContainer;
import net.minecraft.block.state.IBlockState; import net.minecraft.block.state.IBlockState;
import net.minecraft.creativetab.CreativeTabs; import net.minecraft.creativetab.CreativeTabs;
@@ -36,47 +33,57 @@ import net.minecraftforge.common.property.IUnlistedProperty;
import net.minecraftforge.fml.relauncher.Side; import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly; import net.minecraftforge.fml.relauncher.SideOnly;
import appeng.api.util.AEColor;
import appeng.client.UnlistedProperty;
import appeng.tile.crafting.TileCraftingMonitorTile;
public class BlockCraftingMonitor extends BlockCraftingUnit {
public static final UnlistedProperty<AEColor> COLOR = new UnlistedProperty<>("color", AEColor.class); public class BlockCraftingMonitor extends BlockCraftingUnit
{
public BlockCraftingMonitor() { public static final UnlistedProperty<AEColor> COLOR = new UnlistedProperty<>( "color", AEColor.class );
super(CraftingUnitType.MONITOR);
}
@Override public BlockCraftingMonitor()
protected BlockStateContainer createBlockState() { {
return new ExtendedBlockState(this, this.getAEStates(), new IUnlistedProperty[]{ super( CraftingUnitType.MONITOR );
STATE, }
COLOR,
FORWARD,
UP
});
}
@Override @Override
public IExtendedBlockState getExtendedState(IBlockState state, IBlockAccess world, BlockPos pos) { protected BlockStateContainer createBlockState()
AEColor color = AEColor.TRANSPARENT; {
EnumFacing forward = EnumFacing.NORTH; return new ExtendedBlockState( this, this.getAEStates(), new IUnlistedProperty[] {
EnumFacing up = EnumFacing.UP; STATE,
COLOR,
FORWARD,
UP
} );
}
TileCraftingMonitorTile te = this.getTileEntity(world, pos); @Override
if (te != null) { public IExtendedBlockState getExtendedState( IBlockState state, IBlockAccess world, BlockPos pos )
color = te.getColor(); {
forward = te.getForward(); AEColor color = AEColor.TRANSPARENT;
up = te.getUp(); EnumFacing forward = EnumFacing.NORTH;
} EnumFacing up = EnumFacing.UP;
return super.getExtendedState(state, world, pos) TileCraftingMonitorTile te = this.getTileEntity( world, pos );
.withProperty(COLOR, color) if( te != null )
.withProperty(FORWARD, forward) {
.withProperty(UP, up); color = te.getColor();
} forward = te.getForward();
up = te.getUp();
}
@Override return super.getExtendedState( state, world, pos )
@SideOnly(Side.CLIENT) .withProperty( COLOR, color )
public void getSubBlocks(final CreativeTabs tabs, final NonNullList<ItemStack> itemStacks) { .withProperty( FORWARD, forward )
itemStacks.add(new ItemStack(this, 1, 0)); .withProperty( UP, up );
} }
@Override
@SideOnly( Side.CLIENT )
public void getSubBlocks( final CreativeTabs tabs, final NonNullList<ItemStack> itemStacks )
{
itemStacks.add( new ItemStack( this, 1, 0 ) );
}
} }
@@ -19,10 +19,12 @@
package appeng.block.crafting; package appeng.block.crafting;
public class BlockCraftingStorage extends BlockCraftingUnit { public class BlockCraftingStorage extends BlockCraftingUnit
{
public BlockCraftingStorage(final CraftingUnitType type) { public BlockCraftingStorage( final CraftingUnitType type )
super(type); {
} super( type );
}
} }
@@ -19,13 +19,8 @@
package appeng.block.crafting; package appeng.block.crafting;
import appeng.api.util.AEPartLocation; import java.util.EnumSet;
import appeng.block.AEBaseTileBlock;
import appeng.client.UnlistedProperty;
import appeng.client.render.crafting.CraftingCubeState;
import appeng.core.sync.GuiBridge;
import appeng.tile.crafting.TileCraftingTile;
import appeng.util.Platform;
import net.minecraft.block.Block; import net.minecraft.block.Block;
import net.minecraft.block.material.Material; import net.minecraft.block.material.Material;
import net.minecraft.block.properties.IProperty; import net.minecraft.block.properties.IProperty;
@@ -43,106 +38,130 @@ import net.minecraftforge.common.property.ExtendedBlockState;
import net.minecraftforge.common.property.IExtendedBlockState; import net.minecraftforge.common.property.IExtendedBlockState;
import net.minecraftforge.common.property.IUnlistedProperty; import net.minecraftforge.common.property.IUnlistedProperty;
import javax.annotation.Nonnull; import appeng.api.util.AEPartLocation;
import java.util.EnumSet; import appeng.block.AEBaseTileBlock;
import appeng.client.UnlistedProperty;
import appeng.client.render.crafting.CraftingCubeState;
import appeng.core.sync.GuiBridge;
import appeng.tile.crafting.TileCraftingTile;
import appeng.util.Platform;
public class BlockCraftingUnit extends AEBaseTileBlock { public class BlockCraftingUnit extends AEBaseTileBlock
public static final PropertyBool FORMED = PropertyBool.create("formed"); {
public static final PropertyBool POWERED = PropertyBool.create("powered"); public static final PropertyBool FORMED = PropertyBool.create( "formed" );
public static final UnlistedProperty<CraftingCubeState> STATE = new UnlistedProperty<>("state", CraftingCubeState.class); public static final PropertyBool POWERED = PropertyBool.create( "powered" );
public static final UnlistedProperty<CraftingCubeState> STATE = new UnlistedProperty<>( "state", CraftingCubeState.class );
public final CraftingUnitType type; public final CraftingUnitType type;
public BlockCraftingUnit(final CraftingUnitType type) { public BlockCraftingUnit( final CraftingUnitType type )
super(Material.IRON); {
super( Material.IRON );
this.type = type; this.type = type;
} }
@Override @Override
protected IProperty[] getAEStates() { protected IProperty[] getAEStates()
return new IProperty[]{POWERED, FORMED}; {
} return new IProperty[] { POWERED, FORMED };
}
@Override @Override
public IExtendedBlockState getExtendedState(IBlockState state, IBlockAccess world, BlockPos pos) { public IExtendedBlockState getExtendedState( IBlockState state, IBlockAccess world, BlockPos pos )
{
EnumSet<EnumFacing> connections = EnumSet.noneOf(EnumFacing.class); EnumSet<EnumFacing> connections = EnumSet.noneOf( EnumFacing.class );
for (EnumFacing facing : EnumFacing.values()) { for( EnumFacing facing : EnumFacing.values() )
if (this.isConnected(world, pos, facing)) { {
connections.add(facing); if( this.isConnected( world, pos, facing ) )
} {
} connections.add( facing );
}
}
IExtendedBlockState extState = (IExtendedBlockState) state; IExtendedBlockState extState = (IExtendedBlockState) state;
return extState.withProperty(STATE, new CraftingCubeState(connections)); return extState.withProperty( STATE, new CraftingCubeState( connections ) );
} }
private boolean isConnected(IBlockAccess world, BlockPos pos, EnumFacing side) { private boolean isConnected( IBlockAccess world, BlockPos pos, EnumFacing side )
BlockPos adjacentPos = pos.offset(side); {
return world.getBlockState(adjacentPos).getBlock() instanceof BlockCraftingUnit; BlockPos adjacentPos = pos.offset( side );
} return world.getBlockState( adjacentPos ).getBlock() instanceof BlockCraftingUnit;
}
@Override @Override
protected BlockStateContainer createBlockState() { protected BlockStateContainer createBlockState()
return new ExtendedBlockState(this, this.getAEStates(), new IUnlistedProperty[]{STATE}); {
} return new ExtendedBlockState( this, this.getAEStates(), new IUnlistedProperty[] { STATE } );
}
@Override @Override
public IBlockState getStateFromMeta(final int meta) { public IBlockState getStateFromMeta( final int meta )
return this.getDefaultState().withProperty(POWERED, (meta & 1) == 1).withProperty(FORMED, (meta & 2) == 2); {
} return this.getDefaultState().withProperty( POWERED, ( meta & 1 ) == 1 ).withProperty( FORMED, ( meta & 2 ) == 2 );
}
@Override @Override
public int getMetaFromState(final IBlockState state) { public int getMetaFromState( final IBlockState state )
boolean p = state.getValue(POWERED); {
boolean f = state.getValue(FORMED); boolean p = state.getValue( POWERED );
return (p ? 1 : 0) | (f ? 2 : 0); boolean f = state.getValue( FORMED );
} return ( p ? 1 : 0 ) | ( f ? 2 : 0 );
}
@Override @Override
public void neighborChanged(final IBlockState state, final World worldIn, final BlockPos pos, final Block blockIn, final BlockPos fromPos) { public void neighborChanged( final IBlockState state, final World worldIn, final BlockPos pos, final Block blockIn, final BlockPos fromPos )
final TileCraftingTile cp = this.getTileEntity(worldIn, pos); {
if (cp != null) { final TileCraftingTile cp = this.getTileEntity( worldIn, pos );
cp.updateMultiBlock(); if( cp != null )
} {
} cp.updateMultiBlock();
}
}
@Override @Override
public BlockRenderLayer getRenderLayer() { public BlockRenderLayer getBlockLayer()
return BlockRenderLayer.CUTOUT; {
} return BlockRenderLayer.CUTOUT;
}
@Override @Override
public void breakBlock(final World w, final BlockPos pos, final IBlockState state) { public void breakBlock( final World w, final BlockPos pos, final IBlockState state )
final TileCraftingTile cp = this.getTileEntity(w, pos); {
if (cp != null) { final TileCraftingTile cp = this.getTileEntity( w, pos );
cp.breakCluster(); if( cp != null )
} {
cp.breakCluster();
}
super.breakBlock(w, pos, state); super.breakBlock( w, pos, state );
} }
@Override @Override
public boolean onBlockActivated(final World w, final BlockPos pos, final IBlockState state, final EntityPlayer p, final EnumHand hand, final EnumFacing side, final float hitX, final float hitY, final float hitZ) { public boolean onBlockActivated( final World w, final BlockPos pos, final IBlockState state, final EntityPlayer p, final EnumHand hand, final EnumFacing side, final float hitX, final float hitY, final float hitZ )
final TileCraftingTile tg = this.getTileEntity(w, pos); {
final TileCraftingTile tg = this.getTileEntity( w, pos );
if (tg != null && !p.isSneaking() && tg.isFormed() && tg.isActive()) { if( tg != null && !p.isSneaking() && tg.isFormed() && tg.isActive() )
if (Platform.isClient()) { {
return true; if( Platform.isClient() )
} {
return true;
}
Platform.openGUI(p, tg, AEPartLocation.fromFacing(side), GuiBridge.GUI_CRAFTING_CPU); Platform.openGUI( p, tg, AEPartLocation.fromFacing( side ), GuiBridge.GUI_CRAFTING_CPU );
return true; return true;
} }
return super.onBlockActivated(w, pos, state, p, hand, side, hitX, hitY, hitZ); return super.onBlockActivated( w, pos, state, p, hand, side, hitX, hitY, hitZ );
} }
public enum CraftingUnitType { public enum CraftingUnitType
UNIT, ACCELERATOR, STORAGE_1K, STORAGE_4K, STORAGE_16K, STORAGE_64K, MONITOR {
} UNIT, ACCELERATOR, STORAGE_1K, STORAGE_4K, STORAGE_16K, STORAGE_64K, MONITOR
}
} }
@@ -19,11 +19,6 @@
package appeng.block.crafting; package appeng.block.crafting;
import appeng.api.util.AEPartLocation;
import appeng.block.AEBaseTileBlock;
import appeng.core.sync.GuiBridge;
import appeng.tile.crafting.TileMolecularAssembler;
import appeng.util.Platform;
import net.minecraft.block.material.Material; import net.minecraft.block.material.Material;
import net.minecraft.block.properties.IProperty; import net.minecraft.block.properties.IProperty;
import net.minecraft.block.properties.PropertyBool; import net.minecraft.block.properties.PropertyBool;
@@ -38,73 +33,79 @@ import net.minecraft.world.World;
import net.minecraftforge.fml.relauncher.Side; import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly; import net.minecraftforge.fml.relauncher.SideOnly;
import javax.annotation.Nonnull; import appeng.api.util.AEPartLocation;
import appeng.block.AEBaseTileBlock;
import appeng.core.sync.GuiBridge;
import appeng.tile.crafting.TileMolecularAssembler;
import appeng.util.Platform;
public class BlockMolecularAssembler extends AEBaseTileBlock { public class BlockMolecularAssembler extends AEBaseTileBlock
{
public static final PropertyBool POWERED = PropertyBool.create("powered"); public static final PropertyBool POWERED = PropertyBool.create( "powered" );
public BlockMolecularAssembler() { public BlockMolecularAssembler()
super(Material.IRON); {
super( Material.IRON );
this.setOpaque(false); this.setOpaque( false );
this.lightOpacity = 1; this.lightOpacity = 1;
} }
@Override @Override
protected IProperty[] getAEStates() { protected IProperty[] getAEStates()
return new IProperty[]{POWERED}; {
} return new IProperty[] { POWERED };
}
@Override @Override
public IBlockState getActualState(IBlockState state, IBlockAccess worldIn, BlockPos pos) { public IBlockState getActualState( IBlockState state, IBlockAccess worldIn, BlockPos pos )
boolean powered = false; {
TileMolecularAssembler te = this.getTileEntity(worldIn, pos); boolean powered = false;
if (te != null) { TileMolecularAssembler te = this.getTileEntity( worldIn, pos );
powered = te.isPowered(); if( te != null )
} {
powered = te.isPowered();
}
return super.getActualState(state, worldIn, pos).withProperty(POWERED, powered); return super.getActualState( state, worldIn, pos ).withProperty( POWERED, powered );
} }
/** /**
* NOTE: This is only used to determine how to render an item being held in hand. * NOTE: This is only used to determine how to render an item being held in hand.
* For determining block rendering, the method below is used (canRenderInLayer). * For determining block rendering, the method below is used (canRenderInLayer).
*/ */
@SideOnly(Side.CLIENT) @SideOnly( Side.CLIENT )
@Override @Override
public BlockRenderLayer getRenderLayer() { public BlockRenderLayer getBlockLayer()
return BlockRenderLayer.CUTOUT; {
} return BlockRenderLayer.CUTOUT;
}
@SideOnly(Side.CLIENT) @SideOnly( Side.CLIENT )
@Override @Override
public boolean canRenderInLayer(IBlockState state, BlockRenderLayer layer) { public boolean canRenderInLayer( IBlockState state, BlockRenderLayer layer )
return layer == BlockRenderLayer.CUTOUT || layer == BlockRenderLayer.TRANSLUCENT; {
} return layer == BlockRenderLayer.CUTOUT || layer == BlockRenderLayer.TRANSLUCENT;
}
@Override @Override
public boolean isFullCube(IBlockState state) { public boolean isFullCube( IBlockState state )
return false; {
} return false;
}
@Override @Override
public boolean onBlockActivated(final World w, final BlockPos pos, final IBlockState state, final EntityPlayer p, final EnumHand hand, final EnumFacing side, final float hitX, final float hitY, final float hitZ) { public boolean onBlockActivated( final World w, final BlockPos pos, final IBlockState state, final EntityPlayer p, final EnumHand hand, final EnumFacing side, final float hitX, final float hitY, final float hitZ )
final TileMolecularAssembler tg = this.getTileEntity(w, pos); {
if (tg != null && !p.isSneaking()) { final TileMolecularAssembler tg = this.getTileEntity( w, pos );
Platform.openGUI(p, tg, AEPartLocation.fromFacing(side), GuiBridge.GUI_MAC); if( tg != null && !p.isSneaking() )
return true; {
} Platform.openGUI( p, tg, AEPartLocation.fromFacing( side ), GuiBridge.GUI_MAC );
return true;
}
return super.onBlockActivated(w, pos, state, p, hand, side, hitX, hitY, hitZ); return super.onBlockActivated( w, pos, state, p, hand, side, hitX, hitY, hitZ );
} }
@Override
public void onNeighborChange(IBlockAccess world, BlockPos pos, BlockPos neighbor) {
final TileMolecularAssembler tg = this.getTileEntity(world, pos);
if (tg != null) {
tg.updateNeighbors(world, pos, neighbor);
}
}
} }
@@ -19,27 +19,32 @@
package appeng.block.crafting; package appeng.block.crafting;
import net.minecraft.block.Block;
import net.minecraft.item.ItemStack;
import appeng.api.AEApi; import appeng.api.AEApi;
import appeng.block.AEBaseItemBlock; import appeng.block.AEBaseItemBlock;
import appeng.core.AEConfig; import appeng.core.AEConfig;
import appeng.core.features.AEFeature; import appeng.core.features.AEFeature;
import net.minecraft.block.Block;
import net.minecraft.item.ItemStack;
public class ItemCraftingStorage extends AEBaseItemBlock { public class ItemCraftingStorage extends AEBaseItemBlock
{
public ItemCraftingStorage(final Block id) { public ItemCraftingStorage( final Block id )
super(id); {
} super( id );
}
@Override @Override
public ItemStack getContainerItem(final ItemStack itemStack) { public ItemStack getContainerItem( final ItemStack itemStack )
return AEApi.instance().definitions().blocks().craftingUnit().maybeStack(1).orElse(ItemStack.EMPTY); {
} return AEApi.instance().definitions().blocks().craftingUnit().maybeStack( 1 ).orElse( ItemStack.EMPTY );
}
@Override @Override
public boolean hasContainerItem(final ItemStack stack) { public boolean hasContainerItem( final ItemStack stack )
return AEConfig.instance().isFeatureEnabled(AEFeature.ENABLE_DISASSEMBLY_CRAFTING); {
} return AEConfig.instance().isFeatureEnabled( AEFeature.ENABLE_DISASSEMBLY_CRAFTING );
}
} }
@@ -19,11 +19,8 @@
package appeng.block.grindstone; package appeng.block.grindstone;
import appeng.api.implementations.tiles.ICrankable; import javax.annotation.Nullable;
import appeng.block.AEBaseTileBlock;
import appeng.core.stats.Stats;
import appeng.tile.AEBaseTile;
import appeng.tile.grindstone.TileCrank;
import net.minecraft.block.Block; import net.minecraft.block.Block;
import net.minecraft.block.material.Material; import net.minecraft.block.material.Material;
import net.minecraft.block.state.BlockFaceShape; import net.minecraft.block.state.BlockFaceShape;
@@ -40,114 +37,145 @@ import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World; import net.minecraft.world.World;
import net.minecraftforge.common.util.FakePlayer; import net.minecraftforge.common.util.FakePlayer;
import javax.annotation.Nullable; import appeng.api.implementations.tiles.ICrankable;
import appeng.block.AEBaseTileBlock;
import appeng.core.stats.Stats;
import appeng.tile.AEBaseTile;
import appeng.tile.grindstone.TileCrank;
public class BlockCrank extends AEBaseTileBlock { public class BlockCrank extends AEBaseTileBlock
{
public BlockCrank() { public BlockCrank()
super(Material.WOOD); {
super( Material.WOOD );
this.setLightOpacity(0); this.setLightOpacity( 0 );
this.setHarvestLevel("axe", 0); this.setHarvestLevel( "axe", 0 );
this.setFullSize(this.setOpaque(false)); this.setFullSize( this.setOpaque( false ) );
} }
@Override @Override
public boolean onActivated(final World w, final BlockPos pos, final EntityPlayer player, final EnumHand hand, final @Nullable ItemStack heldItem, final EnumFacing side, final float hitX, final float hitY, final float hitZ) { public boolean onActivated( final World w, final BlockPos pos, final EntityPlayer player, final EnumHand hand, final @Nullable ItemStack heldItem, final EnumFacing side, final float hitX, final float hitY, final float hitZ )
if (player instanceof FakePlayer || player == null) { {
this.dropCrank(w, pos); if( player instanceof FakePlayer || player == null )
return true; {
} this.dropCrank( w, pos );
return true;
}
final AEBaseTile tile = this.getTileEntity(w, pos); final AEBaseTile tile = this.getTileEntity( w, pos );
if (tile instanceof TileCrank) { if( tile instanceof TileCrank )
if (((TileCrank) tile).power()) { {
Stats.TurnedCranks.addToPlayer(player, 1); if( ( (TileCrank) tile ).power() )
} {
} Stats.TurnedCranks.addToPlayer( player, 1 );
}
}
return true; return true;
} }
private void dropCrank(final World world, final BlockPos pos) { private void dropCrank( final World world, final BlockPos pos )
world.destroyBlock(pos, true); // w.destroyBlock( x, y, z, true ); {
world.notifyBlockUpdate(pos, this.getDefaultState(), world.getBlockState(pos), 3); world.destroyBlock( pos, true ); // w.destroyBlock( x, y, z, true );
} world.notifyBlockUpdate( pos, this.getDefaultState(), world.getBlockState( pos ), 3 );
}
@Override @Override
public void onBlockPlacedBy(final World world, final BlockPos pos, final IBlockState state, final EntityLivingBase placer, final ItemStack stack) { public void onBlockPlacedBy( final World world, final BlockPos pos, final IBlockState state, final EntityLivingBase placer, final ItemStack stack )
final AEBaseTile tile = this.getTileEntity(world, pos); {
if (tile != null) { final AEBaseTile tile = this.getTileEntity( world, pos );
final EnumFacing mnt = this.findCrankable(world, pos); if( tile != null )
EnumFacing forward = EnumFacing.UP; {
if (mnt == EnumFacing.UP || mnt == EnumFacing.DOWN) { final EnumFacing mnt = this.findCrankable( world, pos );
forward = EnumFacing.SOUTH; EnumFacing forward = EnumFacing.UP;
} if( mnt == EnumFacing.UP || mnt == EnumFacing.DOWN )
tile.setOrientation(forward, mnt.getOpposite()); {
} else { forward = EnumFacing.SOUTH;
this.dropCrank(world, pos); }
} tile.setOrientation( forward, mnt.getOpposite() );
} }
else
{
this.dropCrank( world, pos );
}
}
@Override @Override
public boolean isValidOrientation(final World w, final BlockPos pos, final EnumFacing forward, final EnumFacing up) { public boolean isValidOrientation( final World w, final BlockPos pos, final EnumFacing forward, final EnumFacing up )
final TileEntity te = w.getTileEntity(pos); {
return !(te instanceof TileCrank) || this.isCrankable(w, pos, up.getOpposite()); final TileEntity te = w.getTileEntity( pos );
} return !( te instanceof TileCrank ) || this.isCrankable( w, pos, up.getOpposite() );
}
private EnumFacing findCrankable(final World world, final BlockPos pos) { private EnumFacing findCrankable( final World world, final BlockPos pos )
for (final EnumFacing dir : EnumFacing.VALUES) { {
if (this.isCrankable(world, pos, dir)) { for( final EnumFacing dir : EnumFacing.VALUES )
return dir; {
} if( this.isCrankable( world, pos, dir ) )
} {
return null; return dir;
} }
}
return null;
}
private boolean isCrankable(final World world, final BlockPos pos, final EnumFacing offset) { private boolean isCrankable( final World world, final BlockPos pos, final EnumFacing offset )
final BlockPos o = pos.offset(offset); {
final TileEntity te = world.getTileEntity(o); final BlockPos o = pos.offset( offset );
final TileEntity te = world.getTileEntity( o );
return te instanceof ICrankable && ((ICrankable) te).canCrankAttach(offset.getOpposite()); return te instanceof ICrankable && ( (ICrankable) te ).canCrankAttach( offset.getOpposite() );
} }
@Override @Override
public EnumBlockRenderType getRenderType(IBlockState state) { public EnumBlockRenderType getRenderType( IBlockState state )
return EnumBlockRenderType.ENTITYBLOCK_ANIMATED; {
} return EnumBlockRenderType.ENTITYBLOCK_ANIMATED;
}
@Override @Override
public void neighborChanged(IBlockState state, World world, BlockPos pos, Block blockIn, BlockPos fromPos) { public void neighborChanged( IBlockState state, World world, BlockPos pos, Block blockIn, BlockPos fromPos )
{
final AEBaseTile tile = this.getTileEntity(world, pos); final AEBaseTile tile = this.getTileEntity( world, pos );
if (tile != null) { if( tile != null )
if (!this.isCrankable(world, pos, tile.getUp().getOpposite())) { {
this.dropCrank(world, pos); if( !this.isCrankable( world, pos, tile.getUp().getOpposite() ) )
} {
} else { this.dropCrank( world, pos );
this.dropCrank(world, pos); }
} }
} else
{
this.dropCrank( world, pos );
}
}
@Override @Override
public boolean canPlaceBlockAt(final World world, final BlockPos pos) { public boolean canPlaceBlockAt( final World world, final BlockPos pos )
return this.findCrankable(world, pos) != null; {
} return this.findCrankable( world, pos ) != null;
}
@Override @Override
public boolean isFullCube(IBlockState state) { public boolean isFullCube( IBlockState state )
return false; {
} return false;
}
@Override @Override
public boolean canPlaceTorchOnTop(IBlockState state, IBlockAccess world, BlockPos pos) { public boolean canPlaceTorchOnTop( IBlockState state, IBlockAccess world, BlockPos pos )
return false; {
} return false;
}
@Override @Override
public BlockFaceShape getBlockFaceShape(IBlockAccess worldIn, IBlockState state, BlockPos pos, EnumFacing face) { public BlockFaceShape getBlockFaceShape( IBlockAccess worldIn, IBlockState state, BlockPos pos, EnumFacing face )
return BlockFaceShape.UNDEFINED; {
} return BlockFaceShape.UNDEFINED;
}
} }
@@ -19,11 +19,8 @@
package appeng.block.grindstone; package appeng.block.grindstone;
import appeng.api.util.AEPartLocation; import javax.annotation.Nullable;
import appeng.block.AEBaseTileBlock;
import appeng.core.sync.GuiBridge;
import appeng.tile.grindstone.TileGrinder;
import appeng.util.Platform;
import net.minecraft.block.material.Material; import net.minecraft.block.material.Material;
import net.minecraft.entity.player.EntityPlayer; import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack; import net.minecraft.item.ItemStack;
@@ -32,24 +29,32 @@ import net.minecraft.util.EnumHand;
import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World; import net.minecraft.world.World;
import javax.annotation.Nullable; import appeng.api.util.AEPartLocation;
import appeng.block.AEBaseTileBlock;
import appeng.core.sync.GuiBridge;
import appeng.tile.grindstone.TileGrinder;
import appeng.util.Platform;
public class BlockGrinder extends AEBaseTileBlock { public class BlockGrinder extends AEBaseTileBlock
{
public BlockGrinder() { public BlockGrinder()
super(Material.ROCK); {
super( Material.ROCK );
this.setHardness(3.2F); this.setHardness( 3.2F );
} }
@Override @Override
public boolean onActivated(final World w, final BlockPos pos, final EntityPlayer p, final EnumHand hand, final @Nullable ItemStack heldItem, final EnumFacing side, final float hitX, final float hitY, final float hitZ) { public boolean onActivated( final World w, final BlockPos pos, final EntityPlayer p, final EnumHand hand, final @Nullable ItemStack heldItem, final EnumFacing side, final float hitX, final float hitY, final float hitZ )
final TileGrinder tg = this.getTileEntity(w, pos); {
if (tg != null && !p.isSneaking()) { final TileGrinder tg = this.getTileEntity( w, pos );
Platform.openGUI(p, tg, AEPartLocation.fromFacing(side), GuiBridge.GUI_GRINDER); if( tg != null && !p.isSneaking() )
return true; {
} Platform.openGUI( p, tg, AEPartLocation.fromFacing( side ), GuiBridge.GUI_GRINDER );
return false; return true;
} }
return false;
}
} }
@@ -19,19 +19,22 @@
package appeng.block.grindstone; package appeng.block.grindstone;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import appeng.bootstrap.BlockRenderingCustomizer; import appeng.bootstrap.BlockRenderingCustomizer;
import appeng.bootstrap.IBlockRendering; import appeng.bootstrap.IBlockRendering;
import appeng.bootstrap.IItemRendering; import appeng.bootstrap.IItemRendering;
import appeng.client.render.tesr.CrankTESR; import appeng.client.render.tesr.CrankTESR;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
public class CrankRendering extends BlockRenderingCustomizer { public class CrankRendering extends BlockRenderingCustomizer
{
@Override @Override
@SideOnly(Side.CLIENT) @SideOnly( Side.CLIENT )
public void customize(IBlockRendering rendering, IItemRendering itemRendering) { public void customize( IBlockRendering rendering, IItemRendering itemRendering )
rendering.tesr(new CrankTESR()); {
} rendering.tesr( new CrankTESR() );
}
} }
@@ -19,11 +19,8 @@
package appeng.block.misc; package appeng.block.misc;
import appeng.api.util.AEPartLocation; import javax.annotation.Nullable;
import appeng.block.AEBaseTileBlock;
import appeng.core.sync.GuiBridge;
import appeng.tile.misc.TileCellWorkbench;
import appeng.util.Platform;
import net.minecraft.block.material.Material; import net.minecraft.block.material.Material;
import net.minecraft.entity.player.EntityPlayer; import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack; import net.minecraft.item.ItemStack;
@@ -32,28 +29,38 @@ import net.minecraft.util.EnumHand;
import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World; import net.minecraft.world.World;
import javax.annotation.Nullable; import appeng.api.util.AEPartLocation;
import appeng.block.AEBaseTileBlock;
import appeng.core.sync.GuiBridge;
import appeng.tile.misc.TileCellWorkbench;
import appeng.util.Platform;
public class BlockCellWorkbench extends AEBaseTileBlock { public class BlockCellWorkbench extends AEBaseTileBlock
{
public BlockCellWorkbench() { public BlockCellWorkbench()
super(Material.IRON); {
} super( Material.IRON );
}
@Override @Override
public boolean onActivated(final World w, final BlockPos pos, final EntityPlayer p, final EnumHand hand, final @Nullable ItemStack heldItem, final EnumFacing side, final float hitX, final float hitY, final float hitZ) { public boolean onActivated( final World w, final BlockPos pos, final EntityPlayer p, final EnumHand hand, final @Nullable ItemStack heldItem, final EnumFacing side, final float hitX, final float hitY, final float hitZ )
if (p.isSneaking()) { {
return false; if( p.isSneaking() )
} {
return false;
}
final TileCellWorkbench tg = this.getTileEntity(w, pos); final TileCellWorkbench tg = this.getTileEntity( w, pos );
if (tg != null) { if( tg != null )
if (Platform.isServer()) { {
Platform.openGUI(p, tg, AEPartLocation.fromFacing(side), GuiBridge.GUI_CELL_WORKBENCH); if( Platform.isServer() )
} {
return true; Platform.openGUI( p, tg, AEPartLocation.fromFacing( side ), GuiBridge.GUI_CELL_WORKBENCH );
} }
return false; return true;
} }
return false;
}
} }
+150 -125
View File
@@ -19,18 +19,17 @@
package appeng.block.misc; package appeng.block.misc;
import appeng.api.AEApi; import java.util.Collections;
import appeng.api.util.AEAxisAlignedBB; import java.util.List;
import appeng.block.AEBaseTileBlock; import java.util.Random;
import appeng.client.render.effects.LightningFX;
import appeng.client.render.renderable.ItemRenderable; import javax.annotation.Nullable;
import appeng.client.render.tesr.ModularTESR;
import appeng.core.AEConfig; import org.apache.commons.lang3.tuple.ImmutablePair;
import appeng.core.AppEng; import org.apache.commons.lang3.tuple.Pair;
import appeng.helpers.ICustomCollision; import org.lwjgl.util.vector.Matrix4f;
import appeng.tile.AEBaseTile; import org.lwjgl.util.vector.Vector3f;
import appeng.tile.misc.TileCharger;
import appeng.util.Platform;
import net.minecraft.block.material.Material; import net.minecraft.block.material.Material;
import net.minecraft.block.state.IBlockState; import net.minecraft.block.state.IBlockState;
import net.minecraft.client.Minecraft; import net.minecraft.client.Minecraft;
@@ -45,138 +44,164 @@ import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World; import net.minecraft.world.World;
import net.minecraftforge.fml.relauncher.Side; import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly; import net.minecraftforge.fml.relauncher.SideOnly;
import org.apache.commons.lang3.tuple.ImmutablePair;
import org.apache.commons.lang3.tuple.Pair;
import org.lwjgl.util.vector.Matrix4f;
import org.lwjgl.util.vector.Vector3f;
import javax.annotation.Nullable; import appeng.api.AEApi;
import java.util.Collections; import appeng.api.util.AEAxisAlignedBB;
import java.util.List; import appeng.block.AEBaseTileBlock;
import java.util.Random; import appeng.client.render.effects.LightningFX;
import appeng.client.render.renderable.ItemRenderable;
import appeng.client.render.tesr.ModularTESR;
import appeng.core.AEConfig;
import appeng.core.AppEng;
import appeng.helpers.ICustomCollision;
import appeng.tile.AEBaseTile;
import appeng.tile.misc.TileCharger;
import appeng.util.Platform;
public class BlockCharger extends AEBaseTileBlock implements ICustomCollision { public class BlockCharger extends AEBaseTileBlock implements ICustomCollision
{
public BlockCharger() { public BlockCharger()
super(Material.IRON); {
super( Material.IRON );
this.setLightOpacity(2); this.setLightOpacity( 2 );
this.setFullSize(this.setOpaque(false)); this.setFullSize( this.setOpaque( false ) );
} }
@Override @Override
public boolean onActivated(final World w, final BlockPos pos, final EntityPlayer player, final EnumHand hand, final @Nullable ItemStack heldItem, final EnumFacing side, final float hitX, final float hitY, final float hitZ) { public boolean onActivated( final World w, final BlockPos pos, final EntityPlayer player, final EnumHand hand, final @Nullable ItemStack heldItem, final EnumFacing side, final float hitX, final float hitY, final float hitZ )
if (player.isSneaking()) { {
return false; if( player.isSneaking() )
} {
return false;
}
if (Platform.isServer()) { if( Platform.isServer() )
final TileCharger tc = this.getTileEntity(w, pos); {
if (tc != null) { final TileCharger tc = this.getTileEntity( w, pos );
tc.activate(player); if( tc != null )
} {
} tc.activate( player );
}
}
return true; return true;
} }
@Override @Override
@SideOnly(Side.CLIENT) @SideOnly( Side.CLIENT )
public void randomDisplayTick(final IBlockState state, final World w, final BlockPos pos, final Random r) { public void randomDisplayTick( final IBlockState state, final World w, final BlockPos pos, final Random r )
if (!AEConfig.instance().isEnableEffects()) { {
return; if( !AEConfig.instance().isEnableEffects() )
} {
return;
}
if (r.nextFloat() < 0.98) { if( r.nextFloat() < 0.98 )
return; {
} return;
}
final AEBaseTile tile = this.getTileEntity(w, pos); final AEBaseTile tile = this.getTileEntity( w, pos );
if (tile instanceof TileCharger) { if( tile instanceof TileCharger )
final TileCharger tc = (TileCharger) tile; {
final TileCharger tc = (TileCharger) tile;
if (AEApi.instance().definitions().materials().certusQuartzCrystalCharged().isSameAs(tc.getInternalInventory().getStackInSlot(0))) { if( AEApi.instance().definitions().materials().certusQuartzCrystalCharged().isSameAs( tc.getInternalInventory().getStackInSlot( 0 ) ) )
final double xOff = 0.0; {
final double yOff = 0.0; final double xOff = 0.0;
final double zOff = 0.0; final double yOff = 0.0;
final double zOff = 0.0;
for (int bolts = 0; bolts < 3; bolts++) { for( int bolts = 0; bolts < 3; bolts++ )
if (AppEng.proxy.shouldAddParticles(r)) { {
final LightningFX fx = new LightningFX(w, xOff + 0.5 + pos.getX(), yOff + 0.5 + pos.getY(), zOff + 0.5 + pos if( AppEng.proxy.shouldAddParticles( r ) )
.getZ(), 0.0D, 0.0D, 0.0D); {
Minecraft.getMinecraft().effectRenderer.addEffect(fx); final LightningFX fx = new LightningFX( w, xOff + 0.5 + pos.getX(), yOff + 0.5 + pos.getY(), zOff + 0.5 + pos
} .getZ(), 0.0D, 0.0D, 0.0D );
} Minecraft.getMinecraft().effectRenderer.addEffect( fx );
} }
} }
} }
}
}
@Override @Override
public Iterable<AxisAlignedBB> getSelectedBoundingBoxesFromPool(final World w, final BlockPos pos, final Entity thePlayer, final boolean b) { public Iterable<AxisAlignedBB> getSelectedBoundingBoxesFromPool( final World w, final BlockPos pos, final Entity thePlayer, final boolean b )
final TileCharger tile = this.getTileEntity(w, pos); {
if (tile != null) { final TileCharger tile = this.getTileEntity( w, pos );
final double twoPixels = 2.0 / 16.0; if( tile != null )
final EnumFacing up = tile.getUp(); {
final EnumFacing forward = tile.getForward(); final double twoPixels = 2.0 / 16.0;
final AEAxisAlignedBB bb = new AEAxisAlignedBB(twoPixels, twoPixels, twoPixels, 1.0 - twoPixels, 1.0 - twoPixels, 1.0 - twoPixels); final EnumFacing up = tile.getUp();
final EnumFacing forward = tile.getForward();
final AEAxisAlignedBB bb = new AEAxisAlignedBB( twoPixels, twoPixels, twoPixels, 1.0 - twoPixels, 1.0 - twoPixels, 1.0 - twoPixels );
if (up.getXOffset() != 0) { if( up.getFrontOffsetX() != 0 )
bb.minX = 0; {
bb.maxX = 1; bb.minX = 0;
} bb.maxX = 1;
if (up.getYOffset() != 0) { }
bb.minY = 0; if( up.getFrontOffsetY() != 0 )
bb.maxY = 1; {
} bb.minY = 0;
if (up.getZOffset() != 0) { bb.maxY = 1;
bb.minZ = 0; }
bb.maxZ = 1; if( up.getFrontOffsetZ() != 0 )
} {
bb.minZ = 0;
bb.maxZ = 1;
}
switch (forward) { switch( forward )
case DOWN: {
bb.maxY = 1; case DOWN:
break; bb.maxY = 1;
case UP: break;
bb.minY = 0; case UP:
break; bb.minY = 0;
case NORTH: break;
bb.maxZ = 1; case NORTH:
break; bb.maxZ = 1;
case SOUTH: break;
bb.minZ = 0; case SOUTH:
break; bb.minZ = 0;
case EAST: break;
bb.minX = 0; case EAST:
break; bb.minX = 0;
case WEST: break;
bb.maxX = 1; case WEST:
break; bb.maxX = 1;
default: break;
break; default:
} break;
}
return Collections.singletonList(bb.getBoundingBox()); return Collections.singletonList( bb.getBoundingBox() );
} }
return Collections.singletonList(new AxisAlignedBB(0.0, 0, 0.0, 1.0, 1.0, 1.0)); return Collections.singletonList( new AxisAlignedBB( 0.0, 0, 0.0, 1.0, 1.0, 1.0 ) );
} }
@Override @Override
public void addCollidingBlockToList(final World w, final BlockPos pos, final AxisAlignedBB bb, final List<AxisAlignedBB> out, final Entity e) { public void addCollidingBlockToList( final World w, final BlockPos pos, final AxisAlignedBB bb, final List<AxisAlignedBB> out, final Entity e )
out.add(new AxisAlignedBB(0.0, 0.0, 0.0, 1.0, 1.0, 1.0)); {
} out.add( new AxisAlignedBB( 0.0, 0.0, 0.0, 1.0, 1.0, 1.0 ) );
}
@SideOnly(Side.CLIENT) @SideOnly( Side.CLIENT )
public static TileEntitySpecialRenderer<TileCharger> createTesr() { public static TileEntitySpecialRenderer<TileCharger> createTesr()
return new ModularTESR<>(new ItemRenderable<>(BlockCharger::getRenderedItem)); {
} return new ModularTESR<>( new ItemRenderable<>( BlockCharger::getRenderedItem ) );
}
@SideOnly(Side.CLIENT) @SideOnly( Side.CLIENT )
private static Pair<ItemStack, Matrix4f> getRenderedItem(TileCharger tile) { private static Pair<ItemStack, Matrix4f> getRenderedItem( TileCharger tile )
Matrix4f transform = new Matrix4f(); {
transform.translate(new Vector3f(0.5f, 0.4f, 0.5f)); Matrix4f transform = new Matrix4f();
return new ImmutablePair<>(tile.getInternalInventory().getStackInSlot(0), transform); transform.translate( new Vector3f( 0.5f, 0.4f, 0.5f ) );
} return new ImmutablePair<>( tile.getInternalInventory().getStackInSlot( 0 ), transform );
}
} }
@@ -19,11 +19,8 @@
package appeng.block.misc; package appeng.block.misc;
import appeng.api.util.AEPartLocation; import javax.annotation.Nullable;
import appeng.block.AEBaseTileBlock;
import appeng.core.sync.GuiBridge;
import appeng.tile.misc.TileCondenser;
import appeng.util.Platform;
import net.minecraft.block.material.Material; import net.minecraft.block.material.Material;
import net.minecraft.entity.player.EntityPlayer; import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack; import net.minecraft.item.ItemStack;
@@ -32,29 +29,39 @@ import net.minecraft.util.EnumHand;
import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World; import net.minecraft.world.World;
import javax.annotation.Nullable; import appeng.api.util.AEPartLocation;
import appeng.block.AEBaseTileBlock;
import appeng.core.sync.GuiBridge;
import appeng.tile.misc.TileCondenser;
import appeng.util.Platform;
public class BlockCondenser extends AEBaseTileBlock { public class BlockCondenser extends AEBaseTileBlock
{
public BlockCondenser() { public BlockCondenser()
super(Material.IRON); {
} super( Material.IRON );
}
@Override @Override
public boolean onActivated(final World w, final BlockPos pos, final EntityPlayer player, final EnumHand hand, final @Nullable ItemStack heldItem, final EnumFacing side, final float hitX, final float hitY, final float hitZ) { public boolean onActivated( final World w, final BlockPos pos, final EntityPlayer player, final EnumHand hand, final @Nullable ItemStack heldItem, final EnumFacing side, final float hitX, final float hitY, final float hitZ )
if (player.isSneaking()) { {
return false; if( player.isSneaking() )
} {
return false;
}
if (Platform.isServer()) { if( Platform.isServer() )
final TileCondenser tc = this.getTileEntity(w, pos); {
if (tc != null && !player.isSneaking()) { final TileCondenser tc = this.getTileEntity( w, pos );
Platform.openGUI(player, tc, AEPartLocation.fromFacing(side), GuiBridge.GUI_CONDENSER); if( tc != null && !player.isSneaking() )
return true; {
} Platform.openGUI( player, tc, AEPartLocation.fromFacing( side ), GuiBridge.GUI_CONDENSER );
} return true;
}
}
return true; return true;
} }
} }
@@ -19,11 +19,8 @@
package appeng.block.misc; package appeng.block.misc;
import appeng.api.util.AEPartLocation; import javax.annotation.Nullable;
import appeng.block.AEBaseTileBlock;
import appeng.core.sync.GuiBridge;
import appeng.tile.misc.TileInscriber;
import appeng.util.Platform;
import net.minecraft.block.material.Material; import net.minecraft.block.material.Material;
import net.minecraft.block.state.IBlockState; import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.player.EntityPlayer; import net.minecraft.entity.player.EntityPlayer;
@@ -34,41 +31,53 @@ import net.minecraft.util.EnumHand;
import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World; import net.minecraft.world.World;
import javax.annotation.Nullable; import appeng.api.util.AEPartLocation;
import appeng.block.AEBaseTileBlock;
import appeng.core.sync.GuiBridge;
import appeng.tile.misc.TileInscriber;
import appeng.util.Platform;
public class BlockInscriber extends AEBaseTileBlock { public class BlockInscriber extends AEBaseTileBlock
{
public BlockInscriber() { public BlockInscriber()
super(Material.IRON); {
super( Material.IRON );
this.setLightOpacity(2); this.setLightOpacity( 2 );
this.setFullSize(this.setOpaque(false)); this.setFullSize( this.setOpaque( false ) );
} }
@Override @Override
public boolean onActivated(final World w, final BlockPos pos, final EntityPlayer p, final EnumHand hand, final @Nullable ItemStack heldItem, final EnumFacing side, final float hitX, final float hitY, final float hitZ) { public boolean onActivated( final World w, final BlockPos pos, final EntityPlayer p, final EnumHand hand, final @Nullable ItemStack heldItem, final EnumFacing side, final float hitX, final float hitY, final float hitZ )
if (p.isSneaking()) { {
return false; if( p.isSneaking() )
} {
return false;
}
final TileInscriber tg = this.getTileEntity(w, pos); final TileInscriber tg = this.getTileEntity( w, pos );
if (tg != null) { if( tg != null )
if (Platform.isServer()) { {
Platform.openGUI(p, tg, AEPartLocation.fromFacing(side), GuiBridge.GUI_INSCRIBER); if( Platform.isServer() )
} {
return true; Platform.openGUI( p, tg, AEPartLocation.fromFacing( side ), GuiBridge.GUI_INSCRIBER );
} }
return false; return true;
} }
return false;
}
@Override @Override
public EnumBlockRenderType getRenderType(IBlockState state) { public EnumBlockRenderType getRenderType( IBlockState state )
return EnumBlockRenderType.MODEL; {
} return EnumBlockRenderType.MODEL;
}
@Override @Override
public String getTranslationKey(final ItemStack is) { public String getUnlocalizedName( final ItemStack is )
return super.getTranslationKey(is); {
} return super.getUnlocalizedName( is );
}
} }
@@ -19,88 +19,91 @@
package appeng.block.misc; package appeng.block.misc;
import appeng.api.util.AEPartLocation; import javax.annotation.Nullable;
import appeng.api.util.IOrientable;
import appeng.block.AEBaseTileBlock;
import appeng.core.sync.GuiBridge;
import appeng.tile.misc.TileInterface;
import appeng.util.Platform;
import net.minecraft.block.Block;
import net.minecraft.block.material.Material; import net.minecraft.block.material.Material;
import net.minecraft.block.properties.IProperty; import net.minecraft.block.properties.IProperty;
import net.minecraft.block.properties.PropertyBool; import net.minecraft.block.properties.PropertyBool;
import net.minecraft.block.state.IBlockState; import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.player.EntityPlayer; import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack; import net.minecraft.item.ItemStack;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.EnumFacing; import net.minecraft.util.EnumFacing;
import net.minecraft.util.EnumHand; import net.minecraft.util.EnumHand;
import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.BlockPos;
import net.minecraft.world.IBlockAccess; import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World; import net.minecraft.world.World;
import javax.annotation.Nullable; import appeng.api.util.AEPartLocation;
import appeng.api.util.IOrientable;
import appeng.block.AEBaseTileBlock;
import appeng.core.sync.GuiBridge;
import appeng.tile.misc.TileInterface;
import appeng.util.Platform;
public class BlockInterface extends AEBaseTileBlock { public class BlockInterface extends AEBaseTileBlock
{
private static final PropertyBool OMNIDIRECTIONAL = PropertyBool.create("omnidirectional"); private static final PropertyBool OMNIDIRECTIONAL = PropertyBool.create( "omnidirectional" );
public BlockInterface() { public BlockInterface()
super(Material.IRON); {
} super( Material.IRON );
}
@Override @Override
protected IProperty[] getAEStates() { protected IProperty[] getAEStates()
return new IProperty[]{OMNIDIRECTIONAL}; {
} return new IProperty[] { OMNIDIRECTIONAL };
}
@Override @Override
public IBlockState getActualState(IBlockState state, IBlockAccess world, BlockPos pos) { public IBlockState getActualState( IBlockState state, IBlockAccess world, BlockPos pos )
// Determine whether the interface is omni-directional or not {
TileInterface te = this.getTileEntity(world, pos); // Determine whether the interface is omni-directional or not
boolean omniDirectional = true; // The default TileInterface te = this.getTileEntity( world, pos );
if (te != null) { boolean omniDirectional = true; // The default
omniDirectional = te.isOmniDirectional(); if( te != null )
} {
omniDirectional = te.isOmniDirectional();
}
return super.getActualState(state, world, pos) return super.getActualState( state, world, pos )
.withProperty(OMNIDIRECTIONAL, omniDirectional); .withProperty( OMNIDIRECTIONAL, omniDirectional );
} }
@Override @Override
public boolean onActivated(final World w, final BlockPos pos, final EntityPlayer p, final EnumHand hand, final @Nullable ItemStack heldItem, final EnumFacing side, final float hitX, final float hitY, final float hitZ) { public boolean onActivated( final World w, final BlockPos pos, final EntityPlayer p, final EnumHand hand, final @Nullable ItemStack heldItem, final EnumFacing side, final float hitX, final float hitY, final float hitZ )
if (p.isSneaking()) { {
return false; if( p.isSneaking() )
} {
return false;
}
final TileInterface tg = this.getTileEntity(w, pos); final TileInterface tg = this.getTileEntity( w, pos );
if (tg != null) { if( tg != null )
if (Platform.isServer()) { {
Platform.openGUI(p, tg, AEPartLocation.fromFacing(side), GuiBridge.GUI_INTERFACE); if( Platform.isServer() )
} {
return true; Platform.openGUI( p, tg, AEPartLocation.fromFacing( side ), GuiBridge.GUI_INTERFACE );
} }
return false; return true;
} }
return false;
}
@Override @Override
protected boolean hasCustomRotation() { protected boolean hasCustomRotation()
return true; {
} return true;
}
@Override @Override
protected void customRotateBlock(final IOrientable rotatable, final EnumFacing axis) { protected void customRotateBlock( final IOrientable rotatable, final EnumFacing axis )
if (rotatable instanceof TileInterface) { {
((TileInterface) rotatable).setSide(axis); if( rotatable instanceof TileInterface )
} {
} ( (TileInterface) rotatable ).setSide( axis );
}
@Override }
public void neighborChanged(IBlockState state, World worldIn, BlockPos pos, Block blockIn, BlockPos fromPos) {
TileEntity tileEntity = this.getTileEntity(worldIn, pos);
if (tileEntity != null) {
((TileInterface) tileEntity).updateRedstoneState();
}
}
} }
@@ -19,12 +19,10 @@
package appeng.block.misc; package appeng.block.misc;
import appeng.api.util.IOrientable; import java.util.Collections;
import appeng.api.util.IOrientableBlock; import java.util.List;
import appeng.block.AEBaseTileBlock; import java.util.Random;
import appeng.helpers.ICustomCollision;
import appeng.helpers.MetaRotation;
import appeng.tile.misc.TileLightDetector;
import net.minecraft.block.Block; import net.minecraft.block.Block;
import net.minecraft.block.material.Material; import net.minecraft.block.material.Material;
import net.minecraft.block.properties.IProperty; import net.minecraft.block.properties.IProperty;
@@ -41,140 +39,166 @@ import net.minecraft.world.World;
import net.minecraftforge.fml.relauncher.Side; import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly; import net.minecraftforge.fml.relauncher.SideOnly;
import javax.annotation.Nonnull; import appeng.api.util.IOrientable;
import java.util.Collections; import appeng.api.util.IOrientableBlock;
import java.util.List; import appeng.block.AEBaseTileBlock;
import java.util.Random; import appeng.helpers.ICustomCollision;
import appeng.helpers.MetaRotation;
import appeng.tile.misc.TileLightDetector;
public class BlockLightDetector extends AEBaseTileBlock implements IOrientableBlock, ICustomCollision { public class BlockLightDetector extends AEBaseTileBlock implements IOrientableBlock, ICustomCollision
{
// Cannot use the vanilla FACING property here because it excludes facing DOWN // Cannot use the vanilla FACING property here because it excludes facing DOWN
public static final PropertyDirection FACING = PropertyDirection.create("facing"); public static final PropertyDirection FACING = PropertyDirection.create( "facing" );
// Used to alternate between two variants of the fixture on adjacent blocks // Used to alternate between two variants of the fixture on adjacent blocks
public static final PropertyBool ODD = PropertyBool.create("odd"); public static final PropertyBool ODD = PropertyBool.create( "odd" );
public BlockLightDetector() { public BlockLightDetector()
super(Material.CIRCUITS); {
super( Material.CIRCUITS );
this.setDefaultState(this.blockState.getBaseState().withProperty(FACING, EnumFacing.UP).withProperty(ODD, false)); this.setDefaultState( this.blockState.getBaseState().withProperty( FACING, EnumFacing.UP ).withProperty( ODD, false ) );
this.setLightOpacity(0); this.setLightOpacity( 0 );
this.setFullSize(false); this.setFullSize( false );
this.setOpaque(false); this.setOpaque( false );
} }
@Override @Override
public int getMetaFromState(final IBlockState state) { public int getMetaFromState( final IBlockState state )
return state.getValue(FACING).ordinal(); {
} return state.getValue( FACING ).ordinal();
}
@Override @Override
public IBlockState getStateFromMeta(final int meta) { public IBlockState getStateFromMeta( final int meta )
EnumFacing facing = EnumFacing.values()[meta]; {
return this.getDefaultState().withProperty(FACING, facing); EnumFacing facing = EnumFacing.values()[meta];
} return this.getDefaultState().withProperty( FACING, facing );
}
@Override @Override
protected IProperty[] getAEStates() { protected IProperty[] getAEStates()
return new IProperty[]{FACING, ODD}; {
} return new IProperty[] { FACING, ODD };
}
@Override @Override
public int getWeakPower(final IBlockState state, final IBlockAccess w, final BlockPos pos, final EnumFacing side) { public int getWeakPower( final IBlockState state, final IBlockAccess w, final BlockPos pos, final EnumFacing side )
if (w instanceof World && ((TileLightDetector) this.getTileEntity(w, pos)).isReady()) { {
return ((World) w).getLightFromNeighbors(pos) - 6; if( w instanceof World && ( (TileLightDetector) this.getTileEntity( w, pos ) ).isReady() )
} {
return ( (World) w ).getLightFromNeighbors( pos ) - 6;
}
return 0; return 0;
} }
@Override @Override
public void onNeighborChange(final IBlockAccess world, final BlockPos pos, final BlockPos neighbor) { public void onNeighborChange( final IBlockAccess world, final BlockPos pos, final BlockPos neighbor )
super.onNeighborChange(world, pos, neighbor); {
super.onNeighborChange( world, pos, neighbor );
final TileLightDetector tld = this.getTileEntity(world, pos); final TileLightDetector tld = this.getTileEntity( world, pos );
if (tld != null) { if( tld != null )
tld.updateLight(); {
} tld.updateLight();
} }
}
@Override @Override
public void randomDisplayTick(final IBlockState state, final World worldIn, final BlockPos pos, final Random rand) { public void randomDisplayTick( final IBlockState state, final World worldIn, final BlockPos pos, final Random rand )
// cancel out lightning {
} // cancel out lightning
}
@Override @Override
public boolean isValidOrientation(final World w, final BlockPos pos, final EnumFacing forward, final EnumFacing up) { public boolean isValidOrientation( final World w, final BlockPos pos, final EnumFacing forward, final EnumFacing up )
return this.canPlaceAt(w, pos, up.getOpposite()); {
} return this.canPlaceAt( w, pos, up.getOpposite() );
}
private boolean canPlaceAt(final World w, final BlockPos pos, final EnumFacing dir) { private boolean canPlaceAt( final World w, final BlockPos pos, final EnumFacing dir )
return w.isSideSolid(pos.offset(dir), dir.getOpposite(), false); {
} return w.isSideSolid( pos.offset( dir ), dir.getOpposite(), false );
}
@Override @Override
public Iterable<AxisAlignedBB> getSelectedBoundingBoxesFromPool(final World w, final BlockPos pos, final Entity thePlayer, final boolean b) { public Iterable<AxisAlignedBB> getSelectedBoundingBoxesFromPool( final World w, final BlockPos pos, final Entity thePlayer, final boolean b )
final EnumFacing up = this.getOrientable(w, pos).getUp(); {
final double xOff = -0.3 * up.getXOffset(); final EnumFacing up = this.getOrientable( w, pos ).getUp();
final double yOff = -0.3 * up.getYOffset(); final double xOff = -0.3 * up.getFrontOffsetX();
final double zOff = -0.3 * up.getZOffset(); final double yOff = -0.3 * up.getFrontOffsetY();
return Collections.singletonList(new AxisAlignedBB(xOff + 0.3, yOff + 0.3, zOff + 0.3, xOff + 0.7, yOff + 0.7, zOff + 0.7)); final double zOff = -0.3 * up.getFrontOffsetZ();
} return Collections.singletonList( new AxisAlignedBB( xOff + 0.3, yOff + 0.3, zOff + 0.3, xOff + 0.7, yOff + 0.7, zOff + 0.7 ) );
}
@Override @Override
public void addCollidingBlockToList(final World w, final BlockPos pos, final AxisAlignedBB bb, final List<AxisAlignedBB> out, final Entity e) {/* public void addCollidingBlockToList( final World w, final BlockPos pos, final AxisAlignedBB bb, final List<AxisAlignedBB> out, final Entity e )
* double xOff = -0.15 * getUp().offsetX; double yOff = -0.15 * {/*
* getUp().offsetY; double zOff = -0.15 * getUp().offsetZ; out.add( * double xOff = -0.15 * getUp().offsetX; double yOff = -0.15 *
* AxisAlignedBB.getBoundingBox( xOff + (double) x + 0.15, yOff + * getUp().offsetY; double zOff = -0.15 * getUp().offsetZ; out.add(
* (double) y + 0.15, zOff + (double) z + 0.15,// ahh xOff + (double) x * AxisAlignedBB.getBoundingBox( xOff + (double) x + 0.15, yOff +
* + 0.85, yOff + (double) y + 0.85, zOff + (double) z + 0.85 ) ); * (double) y + 0.15, zOff + (double) z + 0.15,// ahh xOff + (double) x
*/ * + 0.85, yOff + (double) y + 0.85, zOff + (double) z + 0.85 ) );
} */
}
@Override @Override
public void neighborChanged(IBlockState state, World world, BlockPos pos, Block blockIn, BlockPos fromPos) { public void neighborChanged( IBlockState state, World world, BlockPos pos, Block blockIn, BlockPos fromPos )
final EnumFacing up = this.getOrientable(world, pos).getUp(); {
if (!this.canPlaceAt(world, pos, up.getOpposite())) { final EnumFacing up = this.getOrientable( world, pos ).getUp();
this.dropTorch(world, pos); if( !this.canPlaceAt( world, pos, up.getOpposite() ) )
} {
} this.dropTorch( world, pos );
}
}
private void dropTorch(final World w, final BlockPos pos) { private void dropTorch( final World w, final BlockPos pos )
final IBlockState prev = w.getBlockState(pos); {
w.destroyBlock(pos, true); final IBlockState prev = w.getBlockState( pos );
w.notifyBlockUpdate(pos, prev, w.getBlockState(pos), 3); w.destroyBlock( pos, true );
} w.notifyBlockUpdate( pos, prev, w.getBlockState( pos ), 3 );
}
@Override @Override
public boolean canPlaceBlockAt(final World w, final BlockPos pos) { public boolean canPlaceBlockAt( final World w, final BlockPos pos )
for (final EnumFacing dir : EnumFacing.VALUES) { {
if (this.canPlaceAt(w, pos, dir)) { for( final EnumFacing dir : EnumFacing.VALUES )
return true; {
} if( this.canPlaceAt( w, pos, dir ) )
} {
return false; return true;
} }
}
return false;
}
@Override @Override
public boolean usesMetadata() { public boolean usesMetadata()
return false; {
} return false;
}
@Override @Override
public boolean isFullCube(IBlockState state) { public boolean isFullCube( IBlockState state )
return false; {
} return false;
}
@Override @Override
@SideOnly(Side.CLIENT) @SideOnly( Side.CLIENT )
public BlockRenderLayer getRenderLayer() { public BlockRenderLayer getBlockLayer()
return BlockRenderLayer.CUTOUT; {
} return BlockRenderLayer.CUTOUT;
}
@Override @Override
public IOrientable getOrientable(final IBlockAccess w, final BlockPos pos) { public IOrientable getOrientable( final IBlockAccess w, final BlockPos pos )
return new MetaRotation(w, pos, FACING); {
} return new MetaRotation( w, pos, FACING );
}
} }
@@ -19,14 +19,10 @@
package appeng.block.misc; package appeng.block.misc;
import appeng.api.util.IOrientable; import java.util.Collections;
import appeng.api.util.IOrientableBlock; import java.util.List;
import appeng.block.AEBaseBlock; import java.util.Random;
import appeng.client.render.effects.LightningFX;
import appeng.core.AEConfig;
import appeng.core.AppEng;
import appeng.helpers.ICustomCollision;
import appeng.helpers.MetaRotation;
import net.minecraft.block.Block; import net.minecraft.block.Block;
import net.minecraft.block.material.Material; import net.minecraft.block.material.Material;
import net.minecraft.block.properties.IProperty; import net.minecraft.block.properties.IProperty;
@@ -44,157 +40,187 @@ import net.minecraft.world.World;
import net.minecraftforge.fml.relauncher.Side; import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly; import net.minecraftforge.fml.relauncher.SideOnly;
import javax.annotation.Nonnull; import appeng.api.util.IOrientable;
import java.util.Collections; import appeng.api.util.IOrientableBlock;
import java.util.List; import appeng.block.AEBaseBlock;
import java.util.Random; import appeng.client.render.effects.LightningFX;
import appeng.core.AEConfig;
import appeng.core.AppEng;
import appeng.helpers.ICustomCollision;
import appeng.helpers.MetaRotation;
public class BlockQuartzFixture extends AEBaseBlock implements IOrientableBlock, ICustomCollision { public class BlockQuartzFixture extends AEBaseBlock implements IOrientableBlock, ICustomCollision
{
// Cannot use the vanilla FACING property here because it excludes facing DOWN // Cannot use the vanilla FACING property here because it excludes facing DOWN
public static final PropertyDirection FACING = PropertyDirection.create("facing"); public static final PropertyDirection FACING = PropertyDirection.create( "facing" );
// Used to alternate between two variants of the fixture on adjacent blocks // Used to alternate between two variants of the fixture on adjacent blocks
public static final PropertyBool ODD = PropertyBool.create("odd"); public static final PropertyBool ODD = PropertyBool.create( "odd" );
public BlockQuartzFixture() { public BlockQuartzFixture()
super(Material.CIRCUITS); {
super( Material.CIRCUITS );
this.setDefaultState(this.blockState.getBaseState().withProperty(FACING, EnumFacing.UP).withProperty(ODD, false)); this.setDefaultState( this.blockState.getBaseState().withProperty( FACING, EnumFacing.UP ).withProperty( ODD, false ) );
this.setLightLevel(0.9375F); this.setLightLevel( 0.9375F );
this.setLightOpacity(0); this.setLightOpacity( 0 );
this.setFullSize(false); this.setFullSize( false );
this.setOpaque(false); this.setOpaque( false );
} }
/** /**
* Sets the "ODD" property of the block state according to the placement of the block. * Sets the "ODD" property of the block state according to the placement of the block.
*/ */
@Override @Override
public IBlockState getActualState(IBlockState state, IBlockAccess worldIn, BlockPos pos) { public IBlockState getActualState( IBlockState state, IBlockAccess worldIn, BlockPos pos )
boolean oddPlacement = ((pos.getX() + pos.getY() + pos.getZ()) % 2) != 0; {
boolean oddPlacement = ( ( pos.getX() + pos.getY() + pos.getZ() ) % 2 ) != 0;
return super.getActualState(state, worldIn, pos) return super.getActualState( state, worldIn, pos )
.withProperty(ODD, oddPlacement); .withProperty( ODD, oddPlacement );
} }
@Override @Override
public int getMetaFromState(final IBlockState state) { public int getMetaFromState( final IBlockState state )
return state.getValue(FACING).ordinal(); {
} return state.getValue( FACING ).ordinal();
}
@Override @Override
public IBlockState getStateFromMeta(final int meta) { public IBlockState getStateFromMeta( final int meta )
EnumFacing facing = EnumFacing.values()[meta]; {
return this.getDefaultState().withProperty(FACING, facing); EnumFacing facing = EnumFacing.values()[meta];
} return this.getDefaultState().withProperty( FACING, facing );
}
@Override @Override
protected IProperty[] getAEStates() { protected IProperty[] getAEStates()
return new IProperty[]{FACING, ODD}; {
} return new IProperty[] { FACING, ODD };
}
@Override @Override
public boolean isValidOrientation(final World w, final BlockPos pos, final EnumFacing forward, final EnumFacing up) { public boolean isValidOrientation( final World w, final BlockPos pos, final EnumFacing forward, final EnumFacing up )
return this.canPlaceAt(w, pos, up.getOpposite()); {
} return this.canPlaceAt( w, pos, up.getOpposite() );
}
private boolean canPlaceAt(final World w, final BlockPos pos, final EnumFacing dir) { private boolean canPlaceAt( final World w, final BlockPos pos, final EnumFacing dir )
final BlockPos test = pos.offset(dir); {
return w.isSideSolid(test, dir.getOpposite(), false); final BlockPos test = pos.offset( dir );
} return w.isSideSolid( test, dir.getOpposite(), false );
}
@Override @Override
public Iterable<AxisAlignedBB> getSelectedBoundingBoxesFromPool(final World w, final BlockPos pos, final Entity e, final boolean isVisual) { public Iterable<AxisAlignedBB> getSelectedBoundingBoxesFromPool( final World w, final BlockPos pos, final Entity e, final boolean isVisual )
final EnumFacing up = this.getOrientable(w, pos).getUp(); {
final double xOff = -0.3 * up.getXOffset(); final EnumFacing up = this.getOrientable( w, pos ).getUp();
final double yOff = -0.3 * up.getYOffset(); final double xOff = -0.3 * up.getFrontOffsetX();
final double zOff = -0.3 * up.getZOffset(); final double yOff = -0.3 * up.getFrontOffsetY();
return Collections.singletonList(new AxisAlignedBB(xOff + 0.3, yOff + 0.3, zOff + 0.3, xOff + 0.7, yOff + 0.7, zOff + 0.7)); final double zOff = -0.3 * up.getFrontOffsetZ();
} return Collections.singletonList( new AxisAlignedBB( xOff + 0.3, yOff + 0.3, zOff + 0.3, xOff + 0.7, yOff + 0.7, zOff + 0.7 ) );
}
@Override @Override
public void addCollidingBlockToList(final World w, final BlockPos pos, final AxisAlignedBB bb, final List out, final Entity e) {/* public void addCollidingBlockToList( final World w, final BlockPos pos, final AxisAlignedBB bb, final List out, final Entity e )
* double xOff = -0.15 * getUp().offsetX; double yOff = -0.15 * getUp().offsetY; double zOff = -0.15 * {/*
* getUp().offsetZ; out.add( AxisAlignedBB.getBoundingBox( xOff + (double) x + 0.15, yOff + (double) y + 0.15, * double xOff = -0.15 * getUp().offsetX; double yOff = -0.15 * getUp().offsetY; double zOff = -0.15 *
* zOff * getUp().offsetZ; out.add( AxisAlignedBB.getBoundingBox( xOff + (double) x + 0.15, yOff + (double) y + 0.15,
* + (double) z + 0.15,// ahh xOff + (double) x + 0.85, yOff + (double) y + 0.85, zOff + (double) z + 0.85 ) ); * zOff
*/ * + (double) z + 0.15,// ahh xOff + (double) x + 0.85, yOff + (double) y + 0.85, zOff + (double) z + 0.85 ) );
} */
}
@Override @Override
@SideOnly(Side.CLIENT) @SideOnly( Side.CLIENT )
public void randomDisplayTick(final IBlockState state, final World w, final BlockPos pos, final Random r) { public void randomDisplayTick( final IBlockState state, final World w, final BlockPos pos, final Random r )
if (!AEConfig.instance().isEnableEffects()) { {
return; if( !AEConfig.instance().isEnableEffects() )
} {
return;
}
if (r.nextFloat() < 0.98) { if( r.nextFloat() < 0.98 )
return; {
} return;
}
final EnumFacing up = this.getOrientable(w, pos).getUp(); final EnumFacing up = this.getOrientable( w, pos ).getUp();
final double xOff = -0.3 * up.getXOffset(); final double xOff = -0.3 * up.getFrontOffsetX();
final double yOff = -0.3 * up.getYOffset(); final double yOff = -0.3 * up.getFrontOffsetY();
final double zOff = -0.3 * up.getZOffset(); final double zOff = -0.3 * up.getFrontOffsetZ();
for (int bolts = 0; bolts < 3; bolts++) { for( int bolts = 0; bolts < 3; bolts++ )
if (AppEng.proxy.shouldAddParticles(r)) { {
final LightningFX fx = new LightningFX(w, xOff + 0.5 + pos.getX(), yOff + 0.5 + pos.getY(), zOff + 0.5 + pos.getZ(), 0.0D, 0.0D, 0.0D); if( AppEng.proxy.shouldAddParticles( r ) )
{
final LightningFX fx = new LightningFX( w, xOff + 0.5 + pos.getX(), yOff + 0.5 + pos.getY(), zOff + 0.5 + pos.getZ(), 0.0D, 0.0D, 0.0D );
Minecraft.getMinecraft().effectRenderer.addEffect(fx); Minecraft.getMinecraft().effectRenderer.addEffect( fx );
} }
} }
} }
@Override @Override
public void neighborChanged(IBlockState state, World world, BlockPos pos, Block blockIn, BlockPos fromPos) { public void neighborChanged( IBlockState state, World world, BlockPos pos, Block blockIn, BlockPos fromPos )
final EnumFacing up = this.getOrientable(world, pos).getUp(); {
if (!this.canPlaceAt(world, pos, up.getOpposite())) { final EnumFacing up = this.getOrientable( world, pos ).getUp();
this.dropTorch(world, pos); if( !this.canPlaceAt( world, pos, up.getOpposite() ) )
} {
} this.dropTorch( world, pos );
}
}
private void dropTorch(final World w, final BlockPos pos) { private void dropTorch( final World w, final BlockPos pos )
final IBlockState prev = w.getBlockState(pos); {
w.destroyBlock(pos, true); final IBlockState prev = w.getBlockState( pos );
w.notifyBlockUpdate(pos, prev, w.getBlockState(pos), 3); w.destroyBlock( pos, true );
} w.notifyBlockUpdate( pos, prev, w.getBlockState( pos ), 3 );
}
@Override @Override
public boolean canPlaceBlockAt(final World w, final BlockPos pos) { public boolean canPlaceBlockAt( final World w, final BlockPos pos )
for (final EnumFacing dir : EnumFacing.VALUES) { {
if (this.canPlaceAt(w, pos, dir)) { for( final EnumFacing dir : EnumFacing.VALUES )
return true; {
} if( this.canPlaceAt( w, pos, dir ) )
} {
return false; return true;
} }
}
return false;
}
@Override @Override
public boolean usesMetadata() { public boolean usesMetadata()
return true; {
} return true;
}
@Override @Override
public IOrientable getOrientable(final IBlockAccess w, final BlockPos pos) { public IOrientable getOrientable( final IBlockAccess w, final BlockPos pos )
return new MetaRotation(w, pos, FACING); {
} return new MetaRotation( w, pos, FACING );
}
@Override @Override
public boolean isOpaque() { public boolean isOpaque()
return false; {
} return false;
}
@Override @Override
public boolean isFullCube(IBlockState state) { public boolean isFullCube( IBlockState state )
return false; {
} return false;
}
@Override @Override
@SideOnly(Side.CLIENT) @SideOnly( Side.CLIENT )
public BlockRenderLayer getRenderLayer() { public BlockRenderLayer getBlockLayer()
return BlockRenderLayer.CUTOUT; {
} return BlockRenderLayer.CUTOUT;
}
} }
@@ -19,13 +19,8 @@
package appeng.block.misc; package appeng.block.misc;
import appeng.api.util.IOrientableBlock; import java.util.Random;
import appeng.block.AEBaseTileBlock;
import appeng.client.render.effects.LightningFX;
import appeng.core.AEConfig;
import appeng.core.AppEng;
import appeng.tile.misc.TileQuartzGrowthAccelerator;
import appeng.util.Platform;
import net.minecraft.block.SoundType; import net.minecraft.block.SoundType;
import net.minecraft.block.material.Material; import net.minecraft.block.material.Material;
import net.minecraft.block.properties.IProperty; import net.minecraft.block.properties.IProperty;
@@ -39,113 +34,129 @@ import net.minecraft.world.World;
import net.minecraftforge.fml.relauncher.Side; import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly; import net.minecraftforge.fml.relauncher.SideOnly;
import java.util.Random; import appeng.api.util.IOrientableBlock;
import appeng.block.AEBaseTileBlock;
import appeng.client.render.effects.LightningFX;
import appeng.core.AEConfig;
import appeng.core.AppEng;
import appeng.tile.misc.TileQuartzGrowthAccelerator;
import appeng.util.Platform;
public class BlockQuartzGrowthAccelerator extends AEBaseTileBlock implements IOrientableBlock { public class BlockQuartzGrowthAccelerator extends AEBaseTileBlock implements IOrientableBlock
{
private static final PropertyBool POWERED = PropertyBool.create("powered"); private static final PropertyBool POWERED = PropertyBool.create( "powered" );
public BlockQuartzGrowthAccelerator() { public BlockQuartzGrowthAccelerator()
super(Material.ROCK); {
this.setSoundType(SoundType.METAL); super( Material.ROCK );
this.setDefaultState(this.getDefaultState().withProperty(POWERED, false)); this.setSoundType( SoundType.METAL );
} this.setDefaultState( this.getDefaultState().withProperty( POWERED, false ) );
}
@Override @Override
public IBlockState getActualState(IBlockState state, IBlockAccess world, BlockPos pos) { public IBlockState getActualState( IBlockState state, IBlockAccess world, BlockPos pos )
TileQuartzGrowthAccelerator te = this.getTileEntity(world, pos); {
boolean powered = te != null && te.isPowered(); TileQuartzGrowthAccelerator te = this.getTileEntity( world, pos );
boolean powered = te != null && te.isPowered();
return super.getActualState(state, world, pos) return super.getActualState( state, world, pos )
.withProperty(POWERED, powered); .withProperty( POWERED, powered );
} }
@Override @Override
protected IProperty[] getAEStates() { protected IProperty[] getAEStates()
return new IProperty[]{POWERED}; {
} return new IProperty[] { POWERED };
}
@SideOnly(Side.CLIENT) @SideOnly( Side.CLIENT )
@Override @Override
public void randomDisplayTick(final IBlockState state, final World w, final BlockPos pos, final Random r) { public void randomDisplayTick( final IBlockState state, final World w, final BlockPos pos, final Random r )
if (!AEConfig.instance().isEnableEffects()) { {
return; if( !AEConfig.instance().isEnableEffects() )
} {
return;
}
final TileQuartzGrowthAccelerator cga = this.getTileEntity(w, pos); final TileQuartzGrowthAccelerator cga = this.getTileEntity( w, pos );
if (cga != null && cga.isPowered() && AppEng.proxy.shouldAddParticles(r)) { if( cga != null && cga.isPowered() && AppEng.proxy.shouldAddParticles( r ) )
final double d0 = r.nextFloat() - 0.5F; {
final double d1 = r.nextFloat() - 0.5F; final double d0 = r.nextFloat() - 0.5F;
final double d1 = r.nextFloat() - 0.5F;
final EnumFacing up = cga.getUp(); final EnumFacing up = cga.getUp();
final EnumFacing forward = cga.getForward(); final EnumFacing forward = cga.getForward();
final EnumFacing west = Platform.crossProduct(forward, up); final EnumFacing west = Platform.crossProduct( forward, up );
double rx = 0.5 + pos.getX(); double rx = 0.5 + pos.getX();
double ry = 0.5 + pos.getY(); double ry = 0.5 + pos.getY();
double rz = 0.5 + pos.getZ(); double rz = 0.5 + pos.getZ();
rx += up.getXOffset() * d0; rx += up.getFrontOffsetX() * d0;
ry += up.getYOffset() * d0; ry += up.getFrontOffsetY() * d0;
rz += up.getZOffset() * d0; rz += up.getFrontOffsetZ() * d0;
final int x = pos.getX(); final int x = pos.getX();
final int y = pos.getY(); final int y = pos.getY();
final int z = pos.getZ(); final int z = pos.getZ();
double dz = 0; double dz = 0;
double dx = 0; double dx = 0;
BlockPos pt = null; BlockPos pt = null;
switch (r.nextInt(4)) { switch( r.nextInt( 4 ) )
case 0: {
dx = 0.6; case 0:
dz = d1; dx = 0.6;
pt = new BlockPos(x + west.getXOffset(), y + west.getYOffset(), z + west.getZOffset()); dz = d1;
pt = new BlockPos( x + west.getFrontOffsetX(), y + west.getFrontOffsetY(), z + west.getFrontOffsetZ() );
break; break;
case 1: case 1:
dx = d1; dx = d1;
dz += 0.6; dz += 0.6;
pt = new BlockPos(x + forward.getXOffset(), y + forward.getYOffset(), z + forward.getZOffset()); pt = new BlockPos( x + forward.getFrontOffsetX(), y + forward.getFrontOffsetY(), z + forward.getFrontOffsetZ() );
break; break;
case 2: case 2:
dx = d1; dx = d1;
dz = -0.6; dz = -0.6;
pt = new BlockPos(x - forward.getXOffset(), y - forward.getYOffset(), z - forward.getZOffset()); pt = new BlockPos( x - forward.getFrontOffsetX(), y - forward.getFrontOffsetY(), z - forward.getFrontOffsetZ() );
break; break;
case 3: case 3:
dx = -0.6; dx = -0.6;
dz = d1; dz = d1;
pt = new BlockPos(x - west.getXOffset(), y - west.getYOffset(), z - west.getZOffset()); pt = new BlockPos( x - west.getFrontOffsetX(), y - west.getFrontOffsetY(), z - west.getFrontOffsetZ() );
break; break;
} }
if (!w.getBlockState(pt).getBlock().isAir(w.getBlockState(pt), w, pt)) { if( !w.getBlockState( pt ).getBlock().isAir( w.getBlockState( pt ), w, pt ) )
return; {
} return;
}
rx += dx * west.getXOffset(); rx += dx * west.getFrontOffsetX();
ry += dx * west.getYOffset(); ry += dx * west.getFrontOffsetY();
rz += dx * west.getZOffset(); rz += dx * west.getFrontOffsetZ();
rx += dz * forward.getXOffset(); rx += dz * forward.getFrontOffsetX();
ry += dz * forward.getYOffset(); ry += dz * forward.getFrontOffsetY();
rz += dz * forward.getZOffset(); rz += dz * forward.getFrontOffsetZ();
final LightningFX fx = new LightningFX(w, rx, ry, rz, 0.0D, 0.0D, 0.0D); final LightningFX fx = new LightningFX( w, rx, ry, rz, 0.0D, 0.0D, 0.0D );
Minecraft.getMinecraft().effectRenderer.addEffect(fx); Minecraft.getMinecraft().effectRenderer.addEffect( fx );
} }
} }
@Override @Override
public boolean usesMetadata() { public boolean usesMetadata()
return false; {
} return false;
}
} }
@@ -19,11 +19,8 @@
package appeng.block.misc; package appeng.block.misc;
import appeng.api.util.AEPartLocation; import javax.annotation.Nullable;
import appeng.block.AEBaseTileBlock;
import appeng.core.sync.GuiBridge;
import appeng.tile.misc.TileSecurityStation;
import appeng.util.Platform;
import net.minecraft.block.material.Material; import net.minecraft.block.material.Material;
import net.minecraft.block.properties.IProperty; import net.minecraft.block.properties.IProperty;
import net.minecraft.block.properties.PropertyBool; import net.minecraft.block.properties.PropertyBool;
@@ -37,57 +34,70 @@ import net.minecraft.util.math.BlockPos;
import net.minecraft.world.IBlockAccess; import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World; import net.minecraft.world.World;
import javax.annotation.Nonnull; import appeng.api.util.AEPartLocation;
import javax.annotation.Nullable; import appeng.block.AEBaseTileBlock;
import appeng.core.sync.GuiBridge;
import appeng.tile.misc.TileSecurityStation;
import appeng.util.Platform;
public class BlockSecurityStation extends AEBaseTileBlock { public class BlockSecurityStation extends AEBaseTileBlock
{
private static final PropertyBool POWERED = PropertyBool.create("powered"); private static final PropertyBool POWERED = PropertyBool.create( "powered" );
public BlockSecurityStation() { public BlockSecurityStation()
super(Material.IRON); {
super( Material.IRON );
this.setDefaultState(this.getDefaultState().withProperty(POWERED, false)); this.setDefaultState( this.getDefaultState().withProperty( POWERED, false ) );
} }
@Override @Override
protected IProperty[] getAEStates() { protected IProperty[] getAEStates()
return new IProperty[]{POWERED}; {
} return new IProperty[] { POWERED };
}
@Override @Override
public BlockRenderLayer getRenderLayer() { public BlockRenderLayer getBlockLayer()
return BlockRenderLayer.CUTOUT; {
} return BlockRenderLayer.CUTOUT;
}
@Override @Override
public IBlockState getActualState(IBlockState state, IBlockAccess world, BlockPos pos) { public IBlockState getActualState( IBlockState state, IBlockAccess world, BlockPos pos )
boolean powered = false; {
TileSecurityStation te = this.getTileEntity(world, pos); boolean powered = false;
if (te != null) { TileSecurityStation te = this.getTileEntity( world, pos );
powered = te.isActive(); if( te != null )
} {
powered = te.isActive();
}
return super.getActualState(state, world, pos) return super.getActualState( state, world, pos )
.withProperty(POWERED, powered); .withProperty( POWERED, powered );
} }
@Override @Override
public boolean onActivated(final World w, final BlockPos pos, final EntityPlayer p, final EnumHand hand, final @Nullable ItemStack heldItem, final EnumFacing side, final float hitX, final float hitY, final float hitZ) { public boolean onActivated( final World w, final BlockPos pos, final EntityPlayer p, final EnumHand hand, final @Nullable ItemStack heldItem, final EnumFacing side, final float hitX, final float hitY, final float hitZ )
if (p.isSneaking()) { {
return false; if( p.isSneaking() )
} {
return false;
}
final TileSecurityStation tg = this.getTileEntity(w, pos); final TileSecurityStation tg = this.getTileEntity( w, pos );
if (tg != null) { if( tg != null )
if (Platform.isClient()) { {
return true; if( Platform.isClient() )
} {
return true;
}
Platform.openGUI(p, tg, AEPartLocation.fromFacing(side), GuiBridge.GUI_SECURITY); Platform.openGUI( p, tg, AEPartLocation.fromFacing( side ), GuiBridge.GUI_SECURITY );
return true; return true;
} }
return false; return false;
} }
} }
@@ -19,9 +19,9 @@
package appeng.block.misc; package appeng.block.misc;
import appeng.block.AEBaseTileBlock; import java.util.Collections;
import appeng.helpers.ICustomCollision; import java.util.List;
import appeng.tile.misc.TileSkyCompass;
import net.minecraft.block.Block; import net.minecraft.block.Block;
import net.minecraft.block.material.Material; import net.minecraft.block.material.Material;
import net.minecraft.block.state.BlockStateContainer; import net.minecraft.block.state.BlockStateContainer;
@@ -36,137 +36,156 @@ import net.minecraftforge.common.property.ExtendedBlockState;
import net.minecraftforge.common.property.IUnlistedProperty; import net.minecraftforge.common.property.IUnlistedProperty;
import net.minecraftforge.common.property.PropertyFloat; import net.minecraftforge.common.property.PropertyFloat;
import java.util.Collections; import appeng.block.AEBaseTileBlock;
import java.util.List; import appeng.helpers.ICustomCollision;
import appeng.tile.misc.TileSkyCompass;
public class BlockSkyCompass extends AEBaseTileBlock implements ICustomCollision { public class BlockSkyCompass extends AEBaseTileBlock implements ICustomCollision
{
// Rotation is expressed as radians // Rotation is expressed as radians
public static final PropertyFloat ROTATION = new PropertyFloat("rotation"); public static final PropertyFloat ROTATION = new PropertyFloat( "rotation" );
public BlockSkyCompass() { public BlockSkyCompass()
super(Material.CIRCUITS); {
this.setLightOpacity(0); super( Material.CIRCUITS );
this.setFullSize(false); this.setLightOpacity( 0 );
this.setOpaque(false); this.setFullSize( false );
} this.setOpaque( false );
}
@Override @Override
protected BlockStateContainer createBlockState() { protected BlockStateContainer createBlockState()
return new ExtendedBlockState(this, this.getAEStates(), new IUnlistedProperty[]{FORWARD, UP, ROTATION}); {
} return new ExtendedBlockState( this, this.getAEStates(), new IUnlistedProperty[] { FORWARD, UP, ROTATION } );
}
@Override @Override
public boolean isValidOrientation(final World w, final BlockPos pos, final EnumFacing forward, final EnumFacing up) { public boolean isValidOrientation( final World w, final BlockPos pos, final EnumFacing forward, final EnumFacing up )
final TileSkyCompass sc = this.getTileEntity(w, pos); {
if (sc != null) { final TileSkyCompass sc = this.getTileEntity( w, pos );
return false; if( sc != null )
} {
return this.canPlaceAt(w, pos, forward.getOpposite()); return false;
} }
return this.canPlaceAt( w, pos, forward.getOpposite() );
}
private boolean canPlaceAt(final World w, final BlockPos pos, final EnumFacing dir) { private boolean canPlaceAt( final World w, final BlockPos pos, final EnumFacing dir )
return w.isSideSolid(pos.offset(dir), dir.getOpposite(), false); {
} return w.isSideSolid( pos.offset( dir ), dir.getOpposite(), false );
}
@Override @Override
public void neighborChanged(IBlockState state, World world, BlockPos pos, Block blockIn, BlockPos fromPos) { public void neighborChanged( IBlockState state, World world, BlockPos pos, Block blockIn, BlockPos fromPos )
final TileSkyCompass sc = this.getTileEntity(world, pos); {
final EnumFacing forward = sc.getForward(); final TileSkyCompass sc = this.getTileEntity( world, pos );
if (!this.canPlaceAt(world, pos, forward.getOpposite())) { final EnumFacing forward = sc.getForward();
this.dropTorch(world, pos); if( !this.canPlaceAt( world, pos, forward.getOpposite() ) )
} {
} this.dropTorch( world, pos );
}
}
private void dropTorch(final World w, final BlockPos pos) { private void dropTorch( final World w, final BlockPos pos )
final IBlockState prev = w.getBlockState(pos); {
w.destroyBlock(pos, true); final IBlockState prev = w.getBlockState( pos );
w.notifyBlockUpdate(pos, prev, w.getBlockState(pos), 3); w.destroyBlock( pos, true );
} w.notifyBlockUpdate( pos, prev, w.getBlockState( pos ), 3 );
}
@Override @Override
public boolean canPlaceBlockAt(final World w, final BlockPos pos) { public boolean canPlaceBlockAt( final World w, final BlockPos pos )
for (final EnumFacing dir : EnumFacing.VALUES) { {
if (this.canPlaceAt(w, pos, dir)) { for( final EnumFacing dir : EnumFacing.VALUES )
return true; {
} if( this.canPlaceAt( w, pos, dir ) )
} {
return false; return true;
} }
}
return false;
}
@Override @Override
public Iterable<AxisAlignedBB> getSelectedBoundingBoxesFromPool(final World w, final BlockPos pos, final Entity thePlayer, final boolean b) { public Iterable<AxisAlignedBB> getSelectedBoundingBoxesFromPool( final World w, final BlockPos pos, final Entity thePlayer, final boolean b )
final TileSkyCompass tile = this.getTileEntity(w, pos); {
if (tile != null) { final TileSkyCompass tile = this.getTileEntity( w, pos );
final EnumFacing forward = tile.getForward(); if( tile != null )
{
final EnumFacing forward = tile.getForward();
double minX = 0; double minX = 0;
double minY = 0; double minY = 0;
double minZ = 0; double minZ = 0;
double maxX = 1; double maxX = 1;
double maxY = 1; double maxY = 1;
double maxZ = 1; double maxZ = 1;
switch (forward) { switch( forward )
case DOWN: {
minZ = minX = 5.0 / 16.0; case DOWN:
maxZ = maxX = 11.0 / 16.0; minZ = minX = 5.0 / 16.0;
maxY = 1.0; maxZ = maxX = 11.0 / 16.0;
minY = 14.0 / 16.0; maxY = 1.0;
break; minY = 14.0 / 16.0;
case EAST: break;
minZ = minY = 5.0 / 16.0; case EAST:
maxZ = maxY = 11.0 / 16.0; minZ = minY = 5.0 / 16.0;
maxX = 2.0 / 16.0; maxZ = maxY = 11.0 / 16.0;
minX = 0.0; maxX = 2.0 / 16.0;
break; minX = 0.0;
case NORTH: break;
minY = minX = 5.0 / 16.0; case NORTH:
maxY = maxX = 11.0 / 16.0; minY = minX = 5.0 / 16.0;
maxZ = 1.0; maxY = maxX = 11.0 / 16.0;
minZ = 14.0 / 16.0; maxZ = 1.0;
break; minZ = 14.0 / 16.0;
case SOUTH: break;
minY = minX = 5.0 / 16.0; case SOUTH:
maxY = maxX = 11.0 / 16.0; minY = minX = 5.0 / 16.0;
maxZ = 2.0 / 16.0; maxY = maxX = 11.0 / 16.0;
minZ = 0.0; maxZ = 2.0 / 16.0;
break; minZ = 0.0;
case UP: break;
minZ = minX = 5.0 / 16.0; case UP:
maxZ = maxX = 11.0 / 16.0; minZ = minX = 5.0 / 16.0;
maxY = 2.0 / 16.0; maxZ = maxX = 11.0 / 16.0;
minY = 0.0; maxY = 2.0 / 16.0;
break; minY = 0.0;
case WEST: break;
minZ = minY = 5.0 / 16.0; case WEST:
maxZ = maxY = 11.0 / 16.0; minZ = minY = 5.0 / 16.0;
maxX = 1.0; maxZ = maxY = 11.0 / 16.0;
minX = 14.0 / 16.0; maxX = 1.0;
break; minX = 14.0 / 16.0;
default: break;
break; default:
} break;
}
return Collections.singletonList(new AxisAlignedBB(minX, minY, minZ, maxX, maxY, maxZ)); return Collections.singletonList( new AxisAlignedBB( minX, minY, minZ, maxX, maxY, maxZ ) );
} }
return Collections.singletonList(new AxisAlignedBB(0.0, 0, 0.0, 1.0, 1.0, 1.0)); return Collections.singletonList( new AxisAlignedBB( 0.0, 0, 0.0, 1.0, 1.0, 1.0 ) );
} }
@Override @Override
public void addCollidingBlockToList(final World w, final BlockPos pos, final AxisAlignedBB bb, final List<AxisAlignedBB> out, final Entity e) { public void addCollidingBlockToList( final World w, final BlockPos pos, final AxisAlignedBB bb, final List<AxisAlignedBB> out, final Entity e )
{
} }
@Override @Override
public EnumBlockRenderType getRenderType(IBlockState state) { public EnumBlockRenderType getRenderType( IBlockState state )
return EnumBlockRenderType.ENTITYBLOCK_ANIMATED; {
} return EnumBlockRenderType.ENTITYBLOCK_ANIMATED;
}
@Override @Override
public boolean isFullBlock(IBlockState state) { public boolean isFullBlock( IBlockState state )
return false; {
} return false;
}
} }
+109 -86
View File
@@ -19,9 +19,11 @@
package appeng.block.misc; package appeng.block.misc;
import appeng.block.AEBaseBlock; import java.util.Collections;
import appeng.entity.EntityTinyTNTPrimed; import java.util.List;
import appeng.helpers.ICustomCollision;
import javax.annotation.Nullable;
import net.minecraft.block.Block; import net.minecraft.block.Block;
import net.minecraft.block.SoundType; import net.minecraft.block.SoundType;
import net.minecraft.block.material.Material; import net.minecraft.block.material.Material;
@@ -41,105 +43,126 @@ import net.minecraft.util.math.BlockPos;
import net.minecraft.world.Explosion; import net.minecraft.world.Explosion;
import net.minecraft.world.World; import net.minecraft.world.World;
import javax.annotation.Nullable; import appeng.block.AEBaseBlock;
import java.util.Collections; import appeng.entity.EntityTinyTNTPrimed;
import java.util.List; import appeng.helpers.ICustomCollision;
public class BlockTinyTNT extends AEBaseBlock implements ICustomCollision { public class BlockTinyTNT extends AEBaseBlock implements ICustomCollision
{
public BlockTinyTNT() { public BlockTinyTNT()
super(Material.TNT); {
super( Material.TNT );
this.boundingBox = new AxisAlignedBB(0.25f, 0.0f, 0.25f, 0.75f, 0.5f, 0.75f); this.boundingBox = new AxisAlignedBB( 0.25f, 0.0f, 0.25f, 0.75f, 0.5f, 0.75f );
this.setLightOpacity(2); this.setLightOpacity( 2 );
this.setFullSize(false); this.setFullSize( false );
this.setOpaque(false); this.setOpaque( false );
this.setSoundType(SoundType.GROUND); this.setSoundType( SoundType.GROUND );
this.setHardness(0F); this.setHardness( 0F );
} }
@Override @Override
public boolean isFullCube(IBlockState state) { public boolean isFullCube( IBlockState state )
return false; {
} return false;
}
@Override @Override
public boolean onActivated(final World w, final BlockPos pos, final EntityPlayer player, final EnumHand hand, final @Nullable ItemStack heldItem, final EnumFacing side, final float hitX, final float hitY, final float hitZ) { public boolean onActivated( final World w, final BlockPos pos, final EntityPlayer player, final EnumHand hand, final @Nullable ItemStack heldItem, final EnumFacing side, final float hitX, final float hitY, final float hitZ )
if (heldItem != null && heldItem.getItem() == Items.FLINT_AND_STEEL) { {
this.startFuse(w, pos, player); if( heldItem != null && heldItem.getItem() == Items.FLINT_AND_STEEL )
w.setBlockToAir(pos); {
heldItem.damageItem(1, player); this.startFuse( w, pos, player );
return true; w.setBlockToAir( pos );
} else { heldItem.damageItem( 1, player );
return super.onActivated(w, pos, player, hand, heldItem, side, hitX, hitY, hitZ); return true;
} }
} else
{
return super.onActivated( w, pos, player, hand, heldItem, side, hitX, hitY, hitZ );
}
}
public void startFuse(final World w, final BlockPos pos, final EntityLivingBase igniter) { public void startFuse( final World w, final BlockPos pos, final EntityLivingBase igniter )
if (!w.isRemote) { {
final EntityTinyTNTPrimed primedTinyTNTEntity = new EntityTinyTNTPrimed(w, pos.getX() + 0.5F, pos.getY() + 0.5F, pos.getZ() + 0.5F, igniter); if( !w.isRemote )
w.spawnEntity(primedTinyTNTEntity); {
w.playSound(null, primedTinyTNTEntity.posX, primedTinyTNTEntity.posY, primedTinyTNTEntity.posZ, SoundEvents.ENTITY_TNT_PRIMED, final EntityTinyTNTPrimed primedTinyTNTEntity = new EntityTinyTNTPrimed( w, pos.getX() + 0.5F, pos.getY() + 0.5F, pos.getZ() + 0.5F, igniter );
SoundCategory.BLOCKS, 1, 1); w.spawnEntity( primedTinyTNTEntity );
} w.playSound( null, primedTinyTNTEntity.posX, primedTinyTNTEntity.posY, primedTinyTNTEntity.posZ, SoundEvents.ENTITY_TNT_PRIMED,
} SoundCategory.BLOCKS, 1, 1 );
}
}
@Override @Override
public void neighborChanged(IBlockState state, World world, BlockPos pos, Block blockIn, BlockPos fromPos) { public void neighborChanged( IBlockState state, World world, BlockPos pos, Block blockIn, BlockPos fromPos )
if (world.getRedstonePowerFromNeighbors(pos) > 0) { {
this.startFuse(world, pos, null); if( world.isBlockIndirectlyGettingPowered( pos ) > 0 )
world.setBlockToAir(pos); {
} this.startFuse( world, pos, null );
} world.setBlockToAir( pos );
}
}
@Override @Override
public void onBlockAdded(final World w, final BlockPos pos, final IBlockState state) { public void onBlockAdded( final World w, final BlockPos pos, final IBlockState state )
super.onBlockAdded(w, pos, state); {
super.onBlockAdded( w, pos, state );
if (w.getRedstonePowerFromNeighbors(pos) > 0) { if( w.isBlockIndirectlyGettingPowered( pos ) > 0 )
this.startFuse(w, pos, null); {
w.setBlockToAir(pos); this.startFuse( w, pos, null );
} w.setBlockToAir( pos );
} }
}
@Override @Override
public void onEntityWalk(final World w, final BlockPos pos, final Entity entity) { public void onEntityWalk( final World w, final BlockPos pos, final Entity entity )
if (entity instanceof EntityArrow && !w.isRemote) { {
final EntityArrow entityarrow = (EntityArrow) entity; if( entity instanceof EntityArrow && !w.isRemote )
{
final EntityArrow entityarrow = (EntityArrow) entity;
if (entityarrow.isBurning()) { if( entityarrow.isBurning() )
this.startFuse(w, pos, entityarrow.shootingEntity instanceof EntityLivingBase ? (EntityLivingBase) entityarrow.shootingEntity : null); {
w.setBlockToAir(pos); this.startFuse( w, pos, entityarrow.shootingEntity instanceof EntityLivingBase ? (EntityLivingBase) entityarrow.shootingEntity : null );
} w.setBlockToAir( pos );
} }
} }
}
@Override @Override
public boolean canDropFromExplosion(final Explosion exp) { public boolean canDropFromExplosion( final Explosion exp )
return false; {
} return false;
}
@Override @Override
public void onBlockExploded(final World w, final BlockPos pos, final Explosion exp) { public void onBlockExploded( final World w, final BlockPos pos, final Explosion exp )
super.onBlockExploded(w, pos, exp); {
if (!w.isRemote) { super.onBlockExploded( w, pos, exp );
final EntityTinyTNTPrimed primedTinyTNTEntity = new EntityTinyTNTPrimed(w, pos.getX() + 0.5F, pos.getY() + 0.5F, pos.getZ() + 0.5F, exp if( !w.isRemote )
.getExplosivePlacedBy()); {
primedTinyTNTEntity.setFuse(w.rand.nextInt(primedTinyTNTEntity.getFuse() / 4) + primedTinyTNTEntity.getFuse() / 8); final EntityTinyTNTPrimed primedTinyTNTEntity = new EntityTinyTNTPrimed( w, pos.getX() + 0.5F, pos.getY() + 0.5F, pos.getZ() + 0.5F, exp
w.spawnEntity(primedTinyTNTEntity); .getExplosivePlacedBy() );
} primedTinyTNTEntity.setFuse( w.rand.nextInt( primedTinyTNTEntity.getFuse() / 4 ) + primedTinyTNTEntity.getFuse() / 8 );
} w.spawnEntity( primedTinyTNTEntity );
}
}
@Override @Override
public Iterable<AxisAlignedBB> getSelectedBoundingBoxesFromPool(final World w, final BlockPos pos, final Entity thePlayer, final boolean b) { public Iterable<AxisAlignedBB> getSelectedBoundingBoxesFromPool( final World w, final BlockPos pos, final Entity thePlayer, final boolean b )
return Collections.singletonList(new AxisAlignedBB(0.25, 0, 0.25, 0.75, 0.5, 0.75)); {
} return Collections.singletonList( new AxisAlignedBB( 0.25, 0, 0.25, 0.75, 0.5, 0.75 ) );
}
@Override @Override
public void addCollidingBlockToList(final World w, final BlockPos pos, final AxisAlignedBB bb, final List<AxisAlignedBB> out, final Entity e) { public void addCollidingBlockToList( final World w, final BlockPos pos, final AxisAlignedBB bb, final List<AxisAlignedBB> out, final Entity e )
out.add(new AxisAlignedBB(0.25, 0, 0.25, 0.75, 0.5, 0.75)); {
} out.add( new AxisAlignedBB( 0.25, 0, 0.25, 0.75, 0.5, 0.75 ) );
}
} }
@@ -19,13 +19,10 @@
package appeng.block.misc; package appeng.block.misc;
import appeng.api.util.AEPartLocation; import java.util.Random;
import appeng.block.AEBaseTileBlock;
import appeng.core.AEConfig; import javax.annotation.Nullable;
import appeng.core.sync.GuiBridge;
import appeng.tile.AEBaseTile;
import appeng.tile.misc.TileVibrationChamber;
import appeng.util.Platform;
import net.minecraft.block.material.Material; import net.minecraft.block.material.Material;
import net.minecraft.block.properties.IProperty; import net.minecraft.block.properties.IProperty;
import net.minecraft.block.properties.PropertyBool; import net.minecraft.block.properties.PropertyBool;
@@ -39,91 +36,108 @@ import net.minecraft.util.math.BlockPos;
import net.minecraft.world.IBlockAccess; import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World; import net.minecraft.world.World;
import javax.annotation.Nullable; import appeng.api.util.AEPartLocation;
import java.util.Random; import appeng.block.AEBaseTileBlock;
import appeng.core.AEConfig;
import appeng.core.sync.GuiBridge;
import appeng.tile.AEBaseTile;
import appeng.tile.misc.TileVibrationChamber;
import appeng.util.Platform;
public final class BlockVibrationChamber extends AEBaseTileBlock { public final class BlockVibrationChamber extends AEBaseTileBlock
{
// Indicates that the vibration chamber is currently working // Indicates that the vibration chamber is currently working
private static final PropertyBool ACTIVE = PropertyBool.create("active"); private static final PropertyBool ACTIVE = PropertyBool.create( "active" );
public BlockVibrationChamber() { public BlockVibrationChamber()
super(Material.IRON); {
this.setHardness(4.2F); super( Material.IRON );
this.setDefaultState(this.getDefaultState().withProperty(ACTIVE, false)); this.setHardness( 4.2F );
} this.setDefaultState( this.getDefaultState().withProperty( ACTIVE, false ) );
}
@Override @Override
public IBlockState getActualState(IBlockState state, IBlockAccess world, BlockPos pos) { public IBlockState getActualState( IBlockState state, IBlockAccess world, BlockPos pos )
TileVibrationChamber te = this.getTileEntity(world, pos); {
boolean active = te != null && te.isOn; TileVibrationChamber te = this.getTileEntity( world, pos );
boolean active = te != null && te.isOn;
return super.getActualState(state, world, pos) return super.getActualState( state, world, pos )
.withProperty(ACTIVE, active); .withProperty( ACTIVE, active );
} }
@Override @Override
protected IProperty[] getAEStates() { protected IProperty[] getAEStates()
return new IProperty[]{ACTIVE}; {
} return new IProperty[] { ACTIVE };
}
@Override @Override
public boolean onActivated(final World w, final BlockPos pos, final EntityPlayer player, final EnumHand hand, final @Nullable ItemStack heldItem, final EnumFacing side, final float hitX, final float hitY, final float hitZ) { public boolean onActivated( final World w, final BlockPos pos, final EntityPlayer player, final EnumHand hand, final @Nullable ItemStack heldItem, final EnumFacing side, final float hitX, final float hitY, final float hitZ )
if (player.isSneaking()) { {
return false; if( player.isSneaking() )
} {
return false;
}
if (Platform.isServer()) { if( Platform.isServer() )
final TileVibrationChamber tc = this.getTileEntity(w, pos); {
if (tc != null && !player.isSneaking()) { final TileVibrationChamber tc = this.getTileEntity( w, pos );
Platform.openGUI(player, tc, AEPartLocation.fromFacing(side), GuiBridge.GUI_VIBRATION_CHAMBER); if( tc != null && !player.isSneaking() )
return true; {
} Platform.openGUI( player, tc, AEPartLocation.fromFacing( side ), GuiBridge.GUI_VIBRATION_CHAMBER );
} return true;
}
}
return true; return true;
} }
@Override @Override
public void randomDisplayTick(final IBlockState state, final World w, final BlockPos pos, final Random r) { public void randomDisplayTick( final IBlockState state, final World w, final BlockPos pos, final Random r )
if (!AEConfig.instance().isEnableEffects()) { {
return; if( !AEConfig.instance().isEnableEffects() )
} {
return;
}
final AEBaseTile tile = this.getTileEntity(w, pos); final AEBaseTile tile = this.getTileEntity( w, pos );
if (tile instanceof TileVibrationChamber) { if( tile instanceof TileVibrationChamber )
final TileVibrationChamber tc = (TileVibrationChamber) tile; {
if (tc.isOn) { final TileVibrationChamber tc = (TileVibrationChamber) tile;
float f1 = pos.getX() + 0.5F; if( tc.isOn )
float f2 = pos.getY() + 0.5F; {
float f3 = pos.getZ() + 0.5F; float f1 = pos.getX() + 0.5F;
float f2 = pos.getY() + 0.5F;
float f3 = pos.getZ() + 0.5F;
final EnumFacing forward = tc.getForward(); final EnumFacing forward = tc.getForward();
final EnumFacing up = tc.getUp(); final EnumFacing up = tc.getUp();
final int west_x = forward.getYOffset() * up.getZOffset() - forward.getZOffset() * up.getYOffset(); final int west_x = forward.getFrontOffsetY() * up.getFrontOffsetZ() - forward.getFrontOffsetZ() * up.getFrontOffsetY();
final int west_y = forward.getZOffset() * up.getXOffset() - forward.getXOffset() * up.getZOffset(); final int west_y = forward.getFrontOffsetZ() * up.getFrontOffsetX() - forward.getFrontOffsetX() * up.getFrontOffsetZ();
final int west_z = forward.getXOffset() * up.getYOffset() - forward.getYOffset() * up.getXOffset(); final int west_z = forward.getFrontOffsetX() * up.getFrontOffsetY() - forward.getFrontOffsetY() * up.getFrontOffsetX();
f1 += forward.getXOffset() * 0.6; f1 += forward.getFrontOffsetX() * 0.6;
f2 += forward.getYOffset() * 0.6; f2 += forward.getFrontOffsetY() * 0.6;
f3 += forward.getZOffset() * 0.6; f3 += forward.getFrontOffsetZ() * 0.6;
final float ox = r.nextFloat(); final float ox = r.nextFloat();
final float oy = r.nextFloat() * 0.2f; final float oy = r.nextFloat() * 0.2f;
f1 += up.getXOffset() * (-0.3 + oy); f1 += up.getFrontOffsetX() * ( -0.3 + oy );
f2 += up.getYOffset() * (-0.3 + oy); f2 += up.getFrontOffsetY() * ( -0.3 + oy );
f3 += up.getZOffset() * (-0.3 + oy); f3 += up.getFrontOffsetZ() * ( -0.3 + oy );
f1 += west_x * (0.3 * ox - 0.15); f1 += west_x * ( 0.3 * ox - 0.15 );
f2 += west_y * (0.3 * ox - 0.15); f2 += west_y * ( 0.3 * ox - 0.15 );
f3 += west_z * (0.3 * ox - 0.15); f3 += west_z * ( 0.3 * ox - 0.15 );
w.spawnParticle(EnumParticleTypes.SMOKE_NORMAL, f1, f2, f3, 0.0D, 0.0D, 0.0D); w.spawnParticle( EnumParticleTypes.SMOKE_NORMAL, f1, f2, f3, 0.0D, 0.0D, 0.0D, new int[0] );
w.spawnParticle(EnumParticleTypes.FLAME, f1, f2, f3, 0.0D, 0.0D, 0.0D); w.spawnParticle( EnumParticleTypes.FLAME, f1, f2, f3, 0.0D, 0.0D, 0.0D, new int[0] );
} }
} }
} }
} }
@@ -1,20 +1,24 @@
package appeng.block.misc; package appeng.block.misc;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import appeng.bootstrap.BlockRenderingCustomizer; import appeng.bootstrap.BlockRenderingCustomizer;
import appeng.bootstrap.IBlockRendering; import appeng.bootstrap.IBlockRendering;
import appeng.bootstrap.IItemRendering; import appeng.bootstrap.IItemRendering;
import appeng.client.render.tesr.InscriberTESR; import appeng.client.render.tesr.InscriberTESR;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
public class InscriberRendering extends BlockRenderingCustomizer { public class InscriberRendering extends BlockRenderingCustomizer
{
@SideOnly(Side.CLIENT) @SideOnly( Side.CLIENT )
@Override @Override
public void customize(IBlockRendering rendering, IItemRendering itemRendering) { public void customize( IBlockRendering rendering, IItemRendering itemRendering )
rendering.tesr(new InscriberTESR()); {
} rendering.tesr( new InscriberTESR() );
}
} }
@@ -19,22 +19,25 @@
package appeng.block.misc; package appeng.block.misc;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import appeng.api.util.AEColor; import appeng.api.util.AEColor;
import appeng.bootstrap.BlockRenderingCustomizer; import appeng.bootstrap.BlockRenderingCustomizer;
import appeng.bootstrap.IBlockRendering; import appeng.bootstrap.IBlockRendering;
import appeng.bootstrap.IItemRendering; import appeng.bootstrap.IItemRendering;
import appeng.client.render.ColorableTileBlockColor; import appeng.client.render.ColorableTileBlockColor;
import appeng.client.render.StaticItemColor; import appeng.client.render.StaticItemColor;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
public class SecurityStationRendering extends BlockRenderingCustomizer { public class SecurityStationRendering extends BlockRenderingCustomizer
{
@Override @Override
@SideOnly(Side.CLIENT) @SideOnly( Side.CLIENT )
public void customize(IBlockRendering rendering, IItemRendering itemRendering) { public void customize( IBlockRendering rendering, IItemRendering itemRendering )
rendering.blockColor(ColorableTileBlockColor.INSTANCE); {
itemRendering.color(new StaticItemColor(AEColor.TRANSPARENT)); rendering.blockColor( ColorableTileBlockColor.INSTANCE );
} itemRendering.color( new StaticItemColor( AEColor.TRANSPARENT ) );
}
} }
@@ -19,26 +19,29 @@
package appeng.block.misc; package appeng.block.misc;
import net.minecraft.client.renderer.block.model.ModelResourceLocation;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import appeng.bootstrap.BlockRenderingCustomizer; import appeng.bootstrap.BlockRenderingCustomizer;
import appeng.bootstrap.IBlockRendering; import appeng.bootstrap.IBlockRendering;
import appeng.bootstrap.IItemRendering; import appeng.bootstrap.IItemRendering;
import appeng.client.render.model.SkyCompassModel; import appeng.client.render.model.SkyCompassModel;
import appeng.client.render.tesr.SkyCompassTESR; import appeng.client.render.tesr.SkyCompassTESR;
import net.minecraft.client.renderer.block.model.ModelResourceLocation;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
public class SkyCompassRendering extends BlockRenderingCustomizer { public class SkyCompassRendering extends BlockRenderingCustomizer
{
private static final ModelResourceLocation ITEM_MODEL = new ModelResourceLocation("appliedenergistics2:sky_compass", "normal"); private static final ModelResourceLocation ITEM_MODEL = new ModelResourceLocation( "appliedenergistics2:sky_compass", "normal" );
@Override @Override
@SideOnly(Side.CLIENT) @SideOnly( Side.CLIENT )
public void customize(IBlockRendering rendering, IItemRendering itemRendering) { public void customize( IBlockRendering rendering, IItemRendering itemRendering )
rendering.tesr(new SkyCompassTESR()); {
itemRendering.model(ITEM_MODEL); rendering.tesr( new SkyCompassTESR() );
itemRendering.builtInModel("models/block/builtin/sky_compass", new SkyCompassModel()); itemRendering.model( ITEM_MODEL );
} itemRendering.builtInModel( "models/block/builtin/sky_compass", new SkyCompassModel() );
}
} }
@@ -19,33 +19,14 @@
package appeng.block.networking; package appeng.block.networking;
import appeng.api.parts.IFacadeContainer; import java.util.EnumSet;
import appeng.api.parts.IFacadePart; import java.util.List;
import appeng.api.parts.PartItemStack; import java.util.Random;
import appeng.api.parts.SelectedPart;
import appeng.api.util.AEColor; import javax.annotation.Nullable;
import appeng.api.util.AEPartLocation;
import appeng.block.AEBaseTileBlock;
import appeng.client.UnlistedProperty;
import appeng.client.render.cablebus.CableBusBakedModel;
import appeng.client.render.cablebus.CableBusRenderState;
import appeng.client.render.cablebus.FacadeRenderState;
import appeng.core.AppEng;
import appeng.core.sync.network.NetworkHandler;
import appeng.core.sync.packets.PacketCableBusLandingParticle;
import appeng.core.sync.packets.PacketClick;
import appeng.helpers.AEGlassMaterial;
import appeng.integration.abstraction.IAEFacade;
import appeng.parts.ICableBusContainer;
import appeng.parts.NullCableBusContainer;
import appeng.tile.AEBaseTile;
import appeng.tile.networking.CableBusTESR;
import appeng.tile.networking.TileCableBus;
import appeng.tile.networking.TileCableBusTESR;
import appeng.util.Platform;
import net.minecraft.block.Block; import net.minecraft.block.Block;
import net.minecraft.block.properties.IProperty; import net.minecraft.block.properties.IProperty;
import net.minecraft.block.state.BlockFaceShape;
import net.minecraft.block.state.BlockStateContainer; import net.minecraft.block.state.BlockStateContainer;
import net.minecraft.block.state.IBlockState; import net.minecraft.block.state.IBlockState;
import net.minecraft.client.Minecraft; import net.minecraft.client.Minecraft;
@@ -72,458 +53,447 @@ import net.minecraft.util.math.RayTraceResult.Type;
import net.minecraft.util.math.Vec3d; import net.minecraft.util.math.Vec3d;
import net.minecraft.world.IBlockAccess; import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World; import net.minecraft.world.World;
import net.minecraft.world.WorldServer;
import net.minecraftforge.common.property.ExtendedBlockState; import net.minecraftforge.common.property.ExtendedBlockState;
import net.minecraftforge.common.property.IExtendedBlockState; import net.minecraftforge.common.property.IExtendedBlockState;
import net.minecraftforge.common.property.IUnlistedProperty; import net.minecraftforge.common.property.IUnlistedProperty;
import net.minecraftforge.fml.client.registry.ClientRegistry; import net.minecraftforge.fml.client.registry.ClientRegistry;
import net.minecraftforge.fml.common.network.NetworkRegistry;
import net.minecraftforge.fml.common.registry.GameRegistry; import net.minecraftforge.fml.common.registry.GameRegistry;
import net.minecraftforge.fml.relauncher.Side; import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly; import net.minecraftforge.fml.relauncher.SideOnly;
import javax.annotation.Nullable; import appeng.api.parts.IFacadeContainer;
import java.util.EnumSet; import appeng.api.parts.IFacadePart;
import java.util.List; import appeng.api.parts.PartItemStack;
import java.util.Random; import appeng.api.parts.SelectedPart;
import appeng.api.util.AEColor;
import appeng.api.util.AEPartLocation;
public class BlockCableBus extends AEBaseTileBlock implements IAEFacade { import appeng.block.AEBaseTileBlock;
import appeng.client.UnlistedProperty;
public static final UnlistedProperty<CableBusRenderState> RENDER_STATE_PROPERTY = new UnlistedProperty<>("cable_bus_render_state", CableBusRenderState.class); import appeng.client.render.cablebus.CableBusBakedModel;
import appeng.client.render.cablebus.CableBusRenderState;
private static final ICableBusContainer NULL_CABLE_BUS = new NullCableBusContainer(); import appeng.core.Api;
import appeng.core.AppEng;
public BlockCableBus() { import appeng.core.sync.network.NetworkHandler;
super(AEGlassMaterial.INSTANCE); import appeng.core.sync.packets.PacketClick;
this.setLightOpacity(0); import appeng.helpers.AEGlassMaterial;
this.setFullSize(false); import appeng.integration.abstraction.IAEFacade;
this.setOpaque(false); import appeng.parts.ICableBusContainer;
import appeng.parts.NullCableBusContainer;
// this will actually be overwritten later through setupTile and the import appeng.tile.AEBaseTile;
// combined layers import appeng.tile.networking.CableBusTESR;
this.setTileEntity(TileCableBus.class); import appeng.tile.networking.TileCableBus;
} import appeng.tile.networking.TileCableBusTESR;
import appeng.util.Platform;
@Override
public boolean isFullCube(IBlockState state) {
return false; public class BlockCableBus extends AEBaseTileBlock implements IAEFacade
} {
@Override public static final UnlistedProperty<CableBusRenderState> RENDER_STATE_PROPERTY = new UnlistedProperty<>( "cable_bus_render_state", CableBusRenderState.class );
protected BlockStateContainer createBlockState() {
return new ExtendedBlockState(this, new IProperty[0], new IUnlistedProperty[]{RENDER_STATE_PROPERTY}); private static final ICableBusContainer NULL_CABLE_BUS = new NullCableBusContainer();
}
private static Class<? extends AEBaseTile> noTesrTile;
@Override
public IBlockState getExtendedState(IBlockState state, IBlockAccess world, BlockPos pos) { private static Class<? extends AEBaseTile> tesrTile;
CableBusRenderState renderState = this.cb(world, pos).getRenderState();
renderState.setWorld(world); public BlockCableBus()
renderState.setPos(pos); {
return ((IExtendedBlockState) state).withProperty(RENDER_STATE_PROPERTY, renderState); super( AEGlassMaterial.INSTANCE );
} this.setLightOpacity( 0 );
this.setFullSize( false );
@Override this.setOpaque( false );
public void randomDisplayTick(final IBlockState state, final World worldIn, final BlockPos pos, final Random rand) {
this.cb(worldIn, pos).randomDisplayTick(worldIn, pos, rand); // this will actually be overwritten later through setupTile and the
} // combined layers
this.setTileEntity( TileCableBus.class );
@Override }
public void onNeighborChange(final IBlockAccess w, final BlockPos pos, final BlockPos neighbor) {
this.cb(w, pos).onNeighborChanged(w, pos, neighbor); @Override
} public boolean isFullCube( IBlockState state )
{
@Override return false;
public Item getItemDropped(final IBlockState state, final Random rand, final int fortune) { }
return null;
} @Override
protected BlockStateContainer createBlockState()
@Override {
public int getWeakPower(final IBlockState state, final IBlockAccess w, final BlockPos pos, final EnumFacing side) { return new ExtendedBlockState( this, new IProperty[0], new IUnlistedProperty[] { RENDER_STATE_PROPERTY } );
return this.cb(w, pos).isProvidingWeakPower(side.getOpposite()); // TODO: }
// IS
// OPPOSITE!? @Override
} public IBlockState getExtendedState( IBlockState state, IBlockAccess world, BlockPos pos )
{
@Override CableBusRenderState renderState = this.cb( world, pos ).getRenderState();
public boolean canProvidePower(final IBlockState state) { renderState.setWorld( world );
return true; renderState.setPos( pos );
} return ( (IExtendedBlockState) state ).withProperty( RENDER_STATE_PROPERTY, renderState );
}
@Override
public void onEntityCollision(final World w, final BlockPos pos, final IBlockState state, final Entity entityIn) { @Override
this.cb(w, pos).onEntityCollision(entityIn); public void randomDisplayTick( final IBlockState state, final World worldIn, final BlockPos pos, final Random rand )
} {
this.cb( worldIn, pos ).randomDisplayTick( worldIn, pos, rand );
@Override }
public int getStrongPower(final IBlockState state, final IBlockAccess w, final BlockPos pos, final EnumFacing side) {
return this.cb(w, pos).isProvidingStrongPower(side.getOpposite()); // TODO: @Override
// IS public void onNeighborChange( final IBlockAccess w, final BlockPos pos, final BlockPos neighbor )
// OPPOSITE!? {
} this.cb( w, pos ).onNeighborChanged( w, pos, neighbor );
}
@Override
public int getLightValue(final IBlockState state, final IBlockAccess world, final BlockPos pos) { @Override
if (state.getBlock() != this) { public Item getItemDropped( final IBlockState state, final Random rand, final int fortune )
return state.getBlock().getLightValue(state, world, pos); {
} return null;
return this.cb(world, pos).getLightValue(); }
}
@Override
@Override public int getWeakPower( final IBlockState state, final IBlockAccess w, final BlockPos pos, final EnumFacing side )
public boolean isLadder(final IBlockState state, final IBlockAccess world, final BlockPos pos, final EntityLivingBase entity) { {
return this.cb(world, pos).isLadder(entity); return this.cb( w, pos ).isProvidingWeakPower( side.getOpposite() ); // TODO:
} // IS
// OPPOSITE!?
@Override }
public boolean isSideSolid(final IBlockState state, final IBlockAccess w, final BlockPos pos, final EnumFacing side) {
return this.cb(w, pos).isSolidOnSide(side); @Override
} public boolean canProvidePower( final IBlockState state )
{
@Override return true;
public boolean isReplaceable(final IBlockAccess w, final BlockPos pos) { }
return this.cb(w, pos).isEmpty();
} @Override
public void onEntityCollidedWithBlock( final World w, final BlockPos pos, final IBlockState state, final Entity entityIn )
@Override {
public boolean removedByPlayer(final IBlockState state, final World world, final BlockPos pos, final EntityPlayer player, final boolean willHarvest) { this.cb( w, pos ).onEntityCollision( entityIn );
if (player.capabilities.isCreativeMode) { }
final AEBaseTile tile = this.getTileEntity(world, pos);
if (tile != null) { @Override
tile.disableDrops(); public int getStrongPower( final IBlockState state, final IBlockAccess w, final BlockPos pos, final EnumFacing side )
} {
// maybe ray trace? return this.cb( w, pos ).isProvidingStrongPower( side.getOpposite() ); // TODO:
} // IS
return super.removedByPlayer(state, world, pos, player, willHarvest); // OPPOSITE!?
} }
@Override @Override
public boolean canConnectRedstone(final IBlockState state, final IBlockAccess w, final BlockPos pos, EnumFacing side) { public int getLightValue( final IBlockState state, final IBlockAccess world, final BlockPos pos )
if (side == null) { {
side = EnumFacing.UP; if( state.getBlock() != this )
} {
return state.getBlock().getLightValue( state, world, pos );
return this.cb(w, pos).canConnectRedstone(EnumSet.of(side)); }
} return this.cb( world, pos ).getLightValue();
}
@Override
public ItemStack getPickBlock(final IBlockState state, final RayTraceResult target, final World world, final BlockPos pos, final EntityPlayer player) { @Override
final Vec3d v3 = target.hitVec.subtract(pos.getX(), pos.getY(), pos.getZ()); public boolean isLadder( final IBlockState state, final IBlockAccess world, final BlockPos pos, final EntityLivingBase entity )
final SelectedPart sp = this.cb(world, pos).selectPart(v3); {
return this.cb( world, pos ).isLadder( entity );
if (sp.part != null) { }
return sp.part.getItemStack(PartItemStack.PICK);
} else if (sp.facade != null) { @Override
return sp.facade.getItemStack(); public boolean isSideSolid( final IBlockState state, final IBlockAccess w, final BlockPos pos, final EnumFacing side )
} {
return this.cb( w, pos ).isSolidOnSide( side );
return ItemStack.EMPTY; }
}
@Override
@Override public boolean isReplaceable( final IBlockAccess w, final BlockPos pos )
@SideOnly(Side.CLIENT) {
public boolean addHitEffects(final IBlockState state, final World world, final RayTraceResult target, final ParticleManager effectRenderer) { return this.cb( w, pos ).isEmpty();
}
// Half the particle rate. Since we're spawning concentrated on a specific spot,
// our particle effect otherwise looks too strong @Override
if (Platform.getRandom().nextBoolean()) { public boolean removedByPlayer( final IBlockState state, final World world, final BlockPos pos, final EntityPlayer player, final boolean willHarvest )
return true; {
} if( player.capabilities.isCreativeMode )
{
ICableBusContainer cb = this.cb(world, target.getBlockPos()); final AEBaseTile tile = this.getTileEntity( world, pos );
if( tile != null )
// Our built-in model has the actual baked sprites we need {
IBakedModel model = Minecraft.getMinecraft().getBlockRendererDispatcher().getModelForState(this.getDefaultState()); tile.disableDrops();
}
// We cannot add the effect if we don't have the model // maybe ray trace?
if (!(model instanceof CableBusBakedModel)) { }
return true; return super.removedByPlayer( state, world, pos, player, willHarvest );
} }
CableBusBakedModel cableBusModel = (CableBusBakedModel) model; @Override
public boolean canConnectRedstone( final IBlockState state, final IBlockAccess w, final BlockPos pos, EnumFacing side )
CableBusRenderState renderState = cb.getRenderState(); {
if( side == null )
// Spawn a particle for one of the particle textures {
TextureAtlasSprite texture = Platform.pickRandom(cableBusModel.getParticleTextures(renderState)); side = EnumFacing.UP;
if (texture != null) { }
double x = target.hitVec.x;
double y = target.hitVec.y; return this.cb( w, pos ).canConnectRedstone( EnumSet.of( side ) );
double z = target.hitVec.z; }
Particle fx = new DestroyFX(world, x, y, z, 0.0D, 0.0D, 0.0D, state).setBlockPos(target.getBlockPos()).multipleParticleScaleBy(0.8F); @Override
fx.setParticleTexture(texture); public ItemStack getPickBlock( final IBlockState state, final RayTraceResult target, final World world, final BlockPos pos, final EntityPlayer player )
effectRenderer.addEffect(fx); {
} final Vec3d v3 = target.hitVec.subtract( pos.getX(), pos.getY(), pos.getZ() );
final SelectedPart sp = this.cb( world, pos ).selectPart( v3 );
return true;
} if( sp.part != null )
{
@Override return sp.part.getItemStack( PartItemStack.PICK );
@SideOnly(Side.CLIENT) }
public boolean addDestroyEffects(final World world, final BlockPos pos, final ParticleManager effectRenderer) { else if( sp.facade != null )
ICableBusContainer cb = this.cb(world, pos); {
return sp.facade.getItemStack();
// Our built-in model has the actual baked sprites we need }
IBakedModel model = Minecraft.getMinecraft().getBlockRendererDispatcher().getModelForState(this.getDefaultState());
return ItemStack.EMPTY;
// We cannot add the effect if we dont have the model }
if (!(model instanceof CableBusBakedModel)) {
return true; @Override
} @SideOnly( Side.CLIENT )
public boolean addHitEffects( final IBlockState state, final World world, final RayTraceResult target, final ParticleManager effectRenderer )
CableBusBakedModel cableBusModel = (CableBusBakedModel) model; {
CableBusRenderState renderState = cb.getRenderState(); // Half the particle rate. Since we're spawning concentrated on a specific spot,
// our particle effect otherwise looks too strong
List<TextureAtlasSprite> textures = cableBusModel.getParticleTextures(renderState); if( Platform.getRandom().nextBoolean() )
{
if (!textures.isEmpty()) { return true;
// Shamelessly inspired by ParticleManager.addBlockDestroyEffects }
for (int j = 0; j < 4; ++j) {
for (int k = 0; k < 4; ++k) { ICableBusContainer cb = this.cb( world, target.getBlockPos() );
for (int l = 0; l < 4; ++l) {
// Randomly select one of the textures if the cable bus has more than just one possibility here // Our built-in model has the actual baked sprites we need
final TextureAtlasSprite texture = Platform.pickRandom(textures); IBakedModel model = Minecraft.getMinecraft().getBlockRendererDispatcher().getModelForState( this.getDefaultState() );
final double d0 = pos.getX() + (j + 0.5D) / 4.0D; // We cannot add the effect if we don't have the model
final double d1 = pos.getY() + (k + 0.5D) / 4.0D; if( !( model instanceof CableBusBakedModel ) )
final double d2 = pos.getZ() + (l + 0.5D) / 4.0D; {
final ParticleDigging particle = new DestroyFX(world, d0, d1, d2, d0 - pos.getX() - 0.5D, d1 - pos return true;
.getY() - 0.5D, d2 - pos.getZ() - 0.5D, this.getDefaultState()).setBlockPos(pos); }
particle.setParticleTexture(texture); CableBusBakedModel cableBusModel = (CableBusBakedModel) model;
effectRenderer.addEffect(particle);
} CableBusRenderState renderState = cb.getRenderState();
}
} // Spawn a particle for one of the particle textures
} TextureAtlasSprite texture = Platform.pickRandom( cableBusModel.getParticleTextures( renderState ) );
if( texture != null )
return true; {
} double x = target.hitVec.x;
double y = target.hitVec.y;
@Override double z = target.hitVec.z;
public boolean addRunningEffects(IBlockState state, World world, BlockPos pos, Entity entity) {
if (world.isRemote) { Particle fx = new DestroyFX( world, x, y, z, 0.0D, 0.0D, 0.0D, state ).setBlockPos( target.getBlockPos() ).multipleParticleScaleBy( 0.8F );
addRunningParticle(world, pos, entity); fx.setParticleTexture( texture );
} effectRenderer.addEffect( fx );
return true; }
}
return true;
@SideOnly(Side.CLIENT) }
private void addRunningParticle(World world, BlockPos pos, Entity entity) {
final ICableBusContainer cb = this.cb(world, pos); @Override
final IBakedModel model = Minecraft.getMinecraft().getBlockRendererDispatcher().getModelForState(this.getDefaultState()); @SideOnly( Side.CLIENT )
public boolean addDestroyEffects( final World world, final BlockPos pos, final ParticleManager effectRenderer )
if (!(model instanceof CableBusBakedModel cableBusModel)) { {
return; ICableBusContainer cb = this.cb( world, pos );
}
// Our built-in model has the actual baked sprites we need
final CableBusRenderState renderState = cb.getRenderState(); IBakedModel model = Minecraft.getMinecraft().getBlockRendererDispatcher().getModelForState( this.getDefaultState() );
final TextureAtlasSprite texture = getSpriteForParticle(renderState, cableBusModel);
if (texture != null) { // We cannot add the effect if we dont have the model
final double d0 = entity.posX + (world.rand.nextFloat() - 0.5f) * entity.width; if( !( model instanceof CableBusBakedModel ) )
final double d1 = entity.getEntityBoundingBox().minY + 0.1f; {
final double d2 = entity.posZ + (world.rand.nextFloat() - 0.5f) * entity.width; return true;
}
final ParticleDigging particle = new DestroyFX(world, d0, d1, d2, -entity.motionX * 4.0f, 1.5f, -entity.motionZ * 4.0f, this.getDefaultState()).setBlockPos(pos);
particle.setParticleTexture(texture); CableBusBakedModel cableBusModel = (CableBusBakedModel) model;
Minecraft.getMinecraft().effectRenderer.addEffect(particle);
} CableBusRenderState renderState = cb.getRenderState();
}
List<TextureAtlasSprite> textures = cableBusModel.getParticleTextures( renderState );
@Override
public boolean addLandingEffects(IBlockState state, WorldServer world, BlockPos pos, IBlockState iblockstate, EntityLivingBase entity, int numberOfParticles) { if( !textures.isEmpty() )
// for reasons only notch can explain, this method is only called on the server, so we have to sync {
// a packet to all tracking players for landing particle effects // Shamelessly inspired by ParticleManager.addBlockDestroyEffects
if (!world.isRemote) { for( int j = 0; j < 4; ++j )
final PacketCableBusLandingParticle packet = new PacketCableBusLandingParticle(pos, entity, numberOfParticles); {
final NetworkRegistry.TargetPoint point = new NetworkRegistry.TargetPoint(world.provider.getDimension(), pos.getX() + 0.5, pos.getY() + 0.5, pos.getZ() + 0.5, 32); for( int k = 0; k < 4; ++k )
NetworkHandler.instance().sendToAllTracking(packet, point); {
} for( int l = 0; l < 4; ++l )
return true; {
} // Randomly select one of the textures if the cable bus has more than just one possibility here
final TextureAtlasSprite texture = Platform.pickRandom( textures );
@SideOnly(Side.CLIENT)
public void addLandingParticle(BlockPos pos, double entityX, double entityY, double entityZ, int numberOfParticles) { final double d0 = pos.getX() + ( j + 0.5D ) / 4.0D;
final World world = Minecraft.getMinecraft().world; final double d1 = pos.getY() + ( k + 0.5D ) / 4.0D;
final ICableBusContainer cb = this.cb(world, pos); final double d2 = pos.getZ() + ( l + 0.5D ) / 4.0D;
final IBakedModel model = Minecraft.getMinecraft().getBlockRendererDispatcher().getModelForState(this.getDefaultState()); final ParticleDigging particle = new DestroyFX( world, d0, d1, d2, d0 - pos.getX() - 0.5D, d1 - pos
.getY() - 0.5D, d2 - pos.getZ() - 0.5D, this.getDefaultState() ).setBlockPos( pos );
if (!(model instanceof CableBusBakedModel cableBusModel)) {
return; particle.setParticleTexture( texture );
} effectRenderer.addEffect( particle );
}
final TextureAtlasSprite texture = getSpriteForParticle(cb.getRenderState(), cableBusModel); }
if (texture != null) { }
final Vec3d startVec = new Vec3d(entityX, entityY, entityZ); }
final Vec3d endVec = startVec.add(0.0f, -4.0f, 0.0f);
RayTraceResult result = world.rayTraceBlocks(startVec, endVec, true, false, true); return true;
final double speed = 0.15f; }
if (result != null && result.typeOfHit == Type.BLOCK && numberOfParticles != 0) { @Override
for (int i = 0; i < numberOfParticles; i++) { public void neighborChanged( IBlockState state, World world, BlockPos pos, Block blockIn, BlockPos fromPos )
final double d0 = world.rand.nextGaussian() * speed; {
final double d1 = world.rand.nextGaussian() * speed; if( Platform.isServer() )
final double d2 = world.rand.nextGaussian() * speed; {
this.cb( world, pos ).onNeighborChanged( world, pos, fromPos );
final ParticleDigging particle = new DestroyFX(world, entityX, entityY, entityZ, d0, d1, d2, this.getDefaultState()).setBlockPos(pos); }
particle.setParticleTexture(texture); }
Minecraft.getMinecraft().effectRenderer.addEffect(particle);
} private ICableBusContainer cb( final IBlockAccess w, final BlockPos pos )
} {
} final TileEntity te = w.getTileEntity( pos );
} ICableBusContainer out = null;
@SideOnly(Side.CLIENT) if( te instanceof TileCableBus )
private TextureAtlasSprite getSpriteForParticle(CableBusRenderState renderState, CableBusBakedModel cableBusModel) { {
final FacadeRenderState frs = renderState.getFacades().get(EnumFacing.UP); out = ( (TileCableBus) te ).getCableBus();
if (frs != null) { }
final IBlockState state = frs.getSourceBlock();
final IBakedModel model = Minecraft.getMinecraft().getBlockRendererDispatcher().getModelForState(state); return out == null ? NULL_CABLE_BUS : out;
return model.getParticleTexture(); }
}
return Platform.pickRandom(cableBusModel.getParticleTextures(renderState)); @Nullable
} private IFacadeContainer fc( final IBlockAccess w, final BlockPos pos )
{
@Override final TileEntity te = w.getTileEntity( pos );
public void neighborChanged(IBlockState state, World world, BlockPos pos, Block blockIn, BlockPos fromPos) { IFacadeContainer out = null;
if (Platform.isServer()) {
this.cb(world, pos).onNeighborChanged(world, pos, fromPos); if( te instanceof TileCableBus )
} {
} out = ( (TileCableBus) te ).getCableBus().getFacadeContainer();
}
private ICableBusContainer cb(final IBlockAccess w, final BlockPos pos) {
final TileEntity te = w.getTileEntity(pos); return out;
ICableBusContainer out = null; }
if (te instanceof TileCableBus) { @Override
out = ((TileCableBus) te).getCableBus(); public void onBlockClicked( World worldIn, BlockPos pos, EntityPlayer playerIn )
} {
if( Platform.isClient() )
return out == null ? NULL_CABLE_BUS : out; {
} final RayTraceResult rtr = Minecraft.getMinecraft().objectMouseOver;
if( rtr != null && rtr.typeOfHit == Type.BLOCK && pos.equals( rtr.getBlockPos() ) )
@Nullable {
private IFacadeContainer fc(final IBlockAccess w, final BlockPos pos) { final Vec3d hitVec = rtr.hitVec.subtract( new Vec3d( pos ) );
final TileEntity te = w.getTileEntity(pos);
IFacadeContainer out = null; if( this.cb( worldIn, pos ).clicked( playerIn, EnumHand.MAIN_HAND, hitVec ) )
{
if (te instanceof TileCableBus) { NetworkHandler.instance()
out = ((TileCableBus) te).getCableBus().getFacadeContainer(); .sendToServer(
} new PacketClick( pos, rtr.sideHit, (float) hitVec.x, (float) hitVec.y, (float) hitVec.z, EnumHand.MAIN_HAND, true ) );
}
return out; }
} }
}
@Override
public void onBlockClicked(World worldIn, BlockPos pos, EntityPlayer playerIn) { public void onBlockClickPacket( World worldIn, BlockPos pos, EntityPlayer playerIn, EnumHand hand, Vec3d hitVec )
if (Platform.isClient()) { {
final RayTraceResult rtr = Minecraft.getMinecraft().objectMouseOver; this.cb( worldIn, pos ).clicked( playerIn, hand, hitVec );
if (rtr != null && rtr.typeOfHit == Type.BLOCK && pos.equals(rtr.getBlockPos())) { }
final Vec3d hitVec = rtr.hitVec.subtract(new Vec3d(pos));
@Override
if (this.cb(worldIn, pos).clicked(playerIn, EnumHand.MAIN_HAND, hitVec)) { public boolean onActivated( final World w, final BlockPos pos, final EntityPlayer player, final EnumHand hand, final @Nullable ItemStack heldItem, final EnumFacing side, final float hitX, final float hitY, final float hitZ )
NetworkHandler.instance() {
.sendToServer( return this.cb( w, pos ).activate( player, hand, new Vec3d( hitX, hitY, hitZ ) );
new PacketClick(pos, rtr.sideHit, (float) hitVec.x, (float) hitVec.y, (float) hitVec.z, EnumHand.MAIN_HAND, true)); }
}
} @Override
} public boolean recolorBlock( final World world, final BlockPos pos, final EnumFacing side, final EnumDyeColor color )
} {
return this.recolorBlock( world, pos, side, color, null );
public void onBlockClickPacket(World worldIn, BlockPos pos, EntityPlayer playerIn, EnumHand hand, Vec3d hitVec) { }
this.cb(worldIn, pos).clicked(playerIn, hand, hitVec);
} public boolean recolorBlock( final World world, final BlockPos pos, final EnumFacing side, final EnumDyeColor color, final EntityPlayer who )
{
@Override try
public boolean onActivated(final World w, final BlockPos pos, final EntityPlayer player, final EnumHand hand, final @Nullable ItemStack heldItem, final EnumFacing side, final float hitX, final float hitY, final float hitZ) { {
return this.cb(w, pos).activate(player, hand, new Vec3d(hitX, hitY, hitZ)); return this.cb( world, pos ).recolourBlock( side, AEColor.values()[color.ordinal()], who );
} }
catch( final Throwable ignored )
@Override {
public boolean recolorBlock(final World world, final BlockPos pos, final EnumFacing side, final EnumDyeColor color) { }
return this.recolorBlock(world, pos, side, color, null); return false;
} }
public boolean recolorBlock(final World world, final BlockPos pos, final EnumFacing side, final EnumDyeColor color, final EntityPlayer who) { @Override
try { @SideOnly( Side.CLIENT )
return this.cb(world, pos).recolourBlock(side, AEColor.values()[color.ordinal()], who); public void getSubBlocks( final CreativeTabs tabs, final NonNullList<ItemStack> itemStacks )
} catch (final Throwable ignored) { {
} // do nothing
return false; }
}
public void setupTile()
@Override {
@SideOnly(Side.CLIENT) noTesrTile = Api.INSTANCE.partHelper().getCombinedInstance( TileCableBus.class );
public void getSubBlocks(final CreativeTabs tabs, final NonNullList<ItemStack> itemStacks) { this.setTileEntity( noTesrTile );
// do nothing
} GameRegistry.registerTileEntity( noTesrTile, AppEng.MOD_ID.toLowerCase() + ":" + "BlockCableBus" );
public void setupTile() { if( Platform.isClient() )
this.setTileEntity(TileCableBus.class); {
setupTesr();
GameRegistry.registerTileEntity(TileCableBus.class, AppEng.MOD_ID.toLowerCase() + ":" + "BlockCableBus"); }
}
if (Platform.isClient()) {
setupTesr(); @SideOnly( Side.CLIENT )
} private static void setupTesr()
} {
tesrTile = Api.INSTANCE.partHelper().getCombinedInstance( TileCableBusTESR.class );
@SideOnly(Side.CLIENT) GameRegistry.registerTileEntity( tesrTile, AppEng.MOD_ID.toLowerCase() + ":" + "ClientOnly_TESR_CableBus" );
private static void setupTesr() { ClientRegistry.bindTileEntitySpecialRenderer( BlockCableBus.getTesrTile(), new CableBusTESR() );
GameRegistry.registerTileEntity(TileCableBusTESR.class, AppEng.MOD_ID.toLowerCase() + ":" + "ClientOnly_TESR_CableBus"); }
ClientRegistry.bindTileEntitySpecialRenderer(TileCableBusTESR.class, new CableBusTESR());
} @Override
public boolean canRenderInLayer( IBlockState state, BlockRenderLayer layer )
@Override {
public boolean canRenderInLayer(IBlockState state, BlockRenderLayer layer) { return true;
return true; }
}
@Override
@Override public IBlockState getFacadeState( IBlockAccess world, BlockPos pos, EnumFacing side )
public IBlockState getFacadeState(IBlockAccess world, BlockPos pos, EnumFacing side) { {
if (side != null) { if( side != null )
IFacadeContainer container = this.fc(world, pos); {
if (container != null) { IFacadeContainer container = this.fc( world, pos );
IFacadePart facade = container.getFacade(AEPartLocation.fromFacing(side)); if( container != null )
if (facade != null) { {
return facade.getBlockState(); IFacadePart facade = container.getFacade( AEPartLocation.fromFacing( side ) );
} if( facade != null )
} {
} return facade.getBlockState();
return world.getBlockState(pos); }
} }
}
@Override return world.getBlockState( pos );
public BlockFaceShape getBlockFaceShape(IBlockAccess world, IBlockState state, BlockPos pos, EnumFacing side) { }
IFacadeContainer container = this.fc(world, pos);
if (container != null) { public static Class<? extends AEBaseTile> getNoTesrTile()
IFacadePart facade = container.getFacade(AEPartLocation.fromFacing(side)); {
if (facade != null) { return noTesrTile;
return BlockFaceShape.SOLID; }
}
} public static Class<? extends AEBaseTile> getTesrTile()
return BlockFaceShape.UNDEFINED; {
} return tesrTile;
}
@Override
public void onEntityWalk(World world, BlockPos pos, Entity entityIn) { // Helper to get access to the protected constructor
IFacadeContainer container = this.fc(world, pos); @SideOnly( Side.CLIENT )
if (container != null) { private static class DestroyFX extends ParticleDigging
IFacadePart facade = container.getFacade(AEPartLocation.fromFacing(EnumFacing.UP)); {
if (facade != null) { DestroyFX( World worldIn, double xCoordIn, double yCoordIn, double zCoordIn, double xSpeedIn, double ySpeedIn, double zSpeedIn, IBlockState state )
facade.getBlockState().getBlock().onEntityWalk(world, pos, entityIn); {
} super( worldIn, xCoordIn, yCoordIn, zCoordIn, xSpeedIn, ySpeedIn, zSpeedIn, state );
} }
super.onEntityWalk(world, pos, entityIn); }
}
// Helper to get access to the protected constructor
@SideOnly(Side.CLIENT)
private static class DestroyFX extends ParticleDigging {
DestroyFX(World worldIn, double xCoordIn, double yCoordIn, double zCoordIn, double xSpeedIn, double ySpeedIn, double zSpeedIn, IBlockState state) {
super(worldIn, xCoordIn, yCoordIn, zCoordIn, xSpeedIn, ySpeedIn, zSpeedIn, state);
}
}
} }
@@ -19,8 +19,6 @@
package appeng.block.networking; package appeng.block.networking;
import appeng.block.AEBaseTileBlock;
import appeng.tile.networking.TileController;
import net.minecraft.block.Block; import net.minecraft.block.Block;
import net.minecraft.block.material.Material; import net.minecraft.block.material.Material;
import net.minecraft.block.properties.IProperty; import net.minecraft.block.properties.IProperty;
@@ -33,128 +31,154 @@ import net.minecraft.util.math.BlockPos;
import net.minecraft.world.IBlockAccess; import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World; import net.minecraft.world.World;
import javax.annotation.Nonnull; import appeng.block.AEBaseTileBlock;
import appeng.tile.networking.TileController;
public class BlockController extends AEBaseTileBlock { public class BlockController extends AEBaseTileBlock
{
public enum ControllerBlockState implements IStringSerializable { public enum ControllerBlockState implements IStringSerializable
offline, online, conflicted; {
offline, online, conflicted;
@Override @Override
public String getName() { public String getName()
return this.name(); {
} return this.name();
}
} }
/** /**
* Controls the rendering of the controller block (connected texture style). * Controls the rendering of the controller block (connected texture style).
* inside_a and inside_b are alternating patterns for a controller that is enclosed by other controllers, * inside_a and inside_b are alternating patterns for a controller that is enclosed by other controllers,
* and since they are always offline, they do not have the usual sub-states. * and since they are always offline, they do not have the usual sub-states.
*/ */
public enum ControllerRenderType implements IStringSerializable { public enum ControllerRenderType implements IStringSerializable
block, column_x, column_y, column_z, inside_a, inside_b; {
block, column_x, column_y, column_z, inside_a, inside_b;
@Override @Override
public String getName() { public String getName()
return this.name(); {
} return this.name();
}
} }
public static final PropertyEnum<ControllerBlockState> CONTROLLER_STATE = PropertyEnum.create("state", ControllerBlockState.class); public static final PropertyEnum<ControllerBlockState> CONTROLLER_STATE = PropertyEnum.create( "state", ControllerBlockState.class );
public static final PropertyEnum<ControllerRenderType> CONTROLLER_TYPE = PropertyEnum.create("type", ControllerRenderType.class); public static final PropertyEnum<ControllerRenderType> CONTROLLER_TYPE = PropertyEnum.create( "type", ControllerRenderType.class );
public BlockController() { public BlockController()
super(Material.IRON); {
this.setHardness(6); super( Material.IRON );
this.setDefaultState(this.getDefaultState() this.setHardness( 6 );
.withProperty(CONTROLLER_STATE, ControllerBlockState.offline) this.setDefaultState( this.getDefaultState()
.withProperty(CONTROLLER_TYPE, ControllerRenderType.block)); .withProperty( CONTROLLER_STATE, ControllerBlockState.offline )
} .withProperty( CONTROLLER_TYPE, ControllerRenderType.block ) );
}
@Override @Override
protected IProperty[] getAEStates() { protected IProperty[] getAEStates()
return new IProperty[]{CONTROLLER_STATE, CONTROLLER_TYPE}; {
} return new IProperty[] { CONTROLLER_STATE, CONTROLLER_TYPE };
}
@Override @Override
protected BlockStateContainer createBlockState() { protected BlockStateContainer createBlockState()
return new BlockStateContainer(this, this.getAEStates()); {
} return new BlockStateContainer( this, this.getAEStates() );
}
/** /**
* This will compute the AE_BLOCK_FORWARD, AE_BLOCK_UP and CONTROLLER_TYPE block states based on adjacent * This will compute the AE_BLOCK_FORWARD, AE_BLOCK_UP and CONTROLLER_TYPE block states based on adjacent
* controllers and the network state of this controller (offline, online, conflicted). This is used to * controllers and the network state of this controller (offline, online, conflicted). This is used to
* get a rudimentary connected texture feel for the controller based on how it is placed. * get a rudimentary connected texture feel for the controller based on how it is placed.
*/ */
@Override @Override
public IBlockState getActualState(IBlockState state, IBlockAccess world, BlockPos pos) { public IBlockState getActualState( IBlockState state, IBlockAccess world, BlockPos pos )
{
// Only used for columns, really // Only used for columns, really
ControllerRenderType type = ControllerRenderType.block; ControllerRenderType type = ControllerRenderType.block;
int x = pos.getX(); int x = pos.getX();
int y = pos.getY(); int y = pos.getY();
int z = pos.getZ(); int z = pos.getZ();
// Detect whether controllers are on both sides of the x, y, and z axes // Detect whether controllers are on both sides of the x, y, and z axes
final boolean xx = this.getTileEntity(world, x - 1, y, z) instanceof TileController && this.getTileEntity(world, x + 1, y, final boolean xx = this.getTileEntity( world, x - 1, y, z ) instanceof TileController && this.getTileEntity( world, x + 1, y,
z) instanceof TileController; z ) instanceof TileController;
final boolean yy = this.getTileEntity(world, x, y - 1, z) instanceof TileController && this.getTileEntity(world, x, y + 1, final boolean yy = this.getTileEntity( world, x, y - 1, z ) instanceof TileController && this.getTileEntity( world, x, y + 1,
z) instanceof TileController; z ) instanceof TileController;
final boolean zz = this.getTileEntity(world, x, y, z - 1) instanceof TileController && this.getTileEntity(world, x, y, final boolean zz = this.getTileEntity( world, x, y, z - 1 ) instanceof TileController && this.getTileEntity( world, x, y,
z + 1) instanceof TileController; z + 1 ) instanceof TileController;
if (xx && !yy && !zz) { if( xx && !yy && !zz )
type = ControllerRenderType.column_x; {
} else if (!xx && yy && !zz) { type = ControllerRenderType.column_x;
type = ControllerRenderType.column_y; }
} else if (!xx && !yy && zz) { else if( !xx && yy && !zz )
type = ControllerRenderType.column_z; {
} else if ((xx ? 1 : 0) + (yy ? 1 : 0) + (zz ? 1 : 0) >= 2) { type = ControllerRenderType.column_y;
final int v = (Math.abs(x) + Math.abs(y) + Math.abs(z)) % 2; }
else if( !xx && !yy && zz )
{
type = ControllerRenderType.column_z;
}
else if( ( xx ? 1 : 0 ) + ( yy ? 1 : 0 ) + ( zz ? 1 : 0 ) >= 2 )
{
final int v = ( Math.abs( x ) + Math.abs( y ) + Math.abs( z ) ) % 2;
// While i'd like this to be based on the blockstate randomization feature, this generates // While i'd like this to be based on the blockstate randomization feature, this generates
// an alternating pattern based on world position, so this is not 100% doable with blockstates. // an alternating pattern based on world position, so this is not 100% doable with blockstates.
if (v == 0) { if( v == 0 )
type = ControllerRenderType.inside_a; {
} else { type = ControllerRenderType.inside_a;
type = ControllerRenderType.inside_b; }
} else
} {
type = ControllerRenderType.inside_b;
}
}
return state.withProperty(CONTROLLER_TYPE, type); return state.withProperty( CONTROLLER_TYPE, type );
} }
@Override @Override
public IBlockState getExtendedState(IBlockState state, IBlockAccess world, BlockPos pos) { public IBlockState getExtendedState( IBlockState state, IBlockAccess world, BlockPos pos )
return state; {
} return state;
}
@Override @Override
public int getMetaFromState(final IBlockState state) { public int getMetaFromState( final IBlockState state )
return state.getValue(CONTROLLER_STATE).ordinal(); {
} return state.getValue( CONTROLLER_STATE ).ordinal();
}
@Override @Override
public IBlockState getStateFromMeta(final int meta) { public IBlockState getStateFromMeta( final int meta )
ControllerBlockState state = ControllerBlockState.values()[meta]; {
return this.getDefaultState().withProperty(CONTROLLER_STATE, state); ControllerBlockState state = ControllerBlockState.values()[meta];
} return this.getDefaultState().withProperty( CONTROLLER_STATE, state );
}
@Override @Override
public BlockRenderLayer getRenderLayer() { public BlockRenderLayer getBlockLayer()
return BlockRenderLayer.CUTOUT; {
} return BlockRenderLayer.CUTOUT;
}
@Override @Override
public void neighborChanged(IBlockState state, World world, BlockPos pos, Block blockIn, BlockPos fromPos) { public void neighborChanged( IBlockState state, World world, BlockPos pos, Block blockIn, BlockPos fromPos )
final TileController tc = this.getTileEntity(world, pos); {
if (tc != null) { final TileController tc = this.getTileEntity( world, pos );
tc.onNeighborChange(false); if( tc != null )
} {
} tc.onNeighborChange( false );
}
}
} }
@@ -23,9 +23,11 @@ import appeng.block.AEBaseTileBlock;
import appeng.helpers.AEGlassMaterial; import appeng.helpers.AEGlassMaterial;
public class BlockCreativeEnergyCell extends AEBaseTileBlock { public class BlockCreativeEnergyCell extends AEBaseTileBlock
{
public BlockCreativeEnergyCell() { public BlockCreativeEnergyCell()
super(AEGlassMaterial.INSTANCE); {
} super( AEGlassMaterial.INSTANCE );
}
} }
@@ -19,14 +19,17 @@
package appeng.block.networking; package appeng.block.networking;
public class BlockDenseEnergyCell extends BlockEnergyCell { public class BlockDenseEnergyCell extends BlockEnergyCell
{
public BlockDenseEnergyCell() { public BlockDenseEnergyCell()
{
} }
@Override @Override
public double getMaxPower() { public double getMaxPower()
return 200000.0 * 8.0; {
} return 200000.0 * 8.0;
}
} }
@@ -19,13 +19,16 @@
package appeng.block.networking; package appeng.block.networking;
import appeng.block.AEBaseTileBlock;
import net.minecraft.block.material.Material; import net.minecraft.block.material.Material;
import appeng.block.AEBaseTileBlock;
public class BlockEnergyAcceptor extends AEBaseTileBlock {
public BlockEnergyAcceptor() { public class BlockEnergyAcceptor extends AEBaseTileBlock
super(Material.IRON); {
}
public BlockEnergyAcceptor()
{
super( Material.IRON );
}
} }
@@ -19,9 +19,6 @@
package appeng.block.networking; package appeng.block.networking;
import appeng.block.AEBaseTileBlock;
import appeng.helpers.AEGlassMaterial;
import appeng.util.Platform;
import net.minecraft.block.properties.IProperty; import net.minecraft.block.properties.IProperty;
import net.minecraft.block.properties.PropertyInteger; import net.minecraft.block.properties.PropertyInteger;
import net.minecraft.block.state.IBlockState; import net.minecraft.block.state.IBlockState;
@@ -32,45 +29,56 @@ import net.minecraft.util.NonNullList;
import net.minecraftforge.fml.relauncher.Side; import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly; import net.minecraftforge.fml.relauncher.SideOnly;
import appeng.block.AEBaseTileBlock;
import appeng.helpers.AEGlassMaterial;
import appeng.util.Platform;
public class BlockEnergyCell extends AEBaseTileBlock {
public static final PropertyInteger ENERGY_STORAGE = PropertyInteger.create("fullness", 0, 7); public class BlockEnergyCell extends AEBaseTileBlock
{
@Override public static final PropertyInteger ENERGY_STORAGE = PropertyInteger.create( "fullness", 0, 7 );
public int getMetaFromState(final IBlockState state) {
return state.getValue(ENERGY_STORAGE);
}
@Override @Override
public IBlockState getStateFromMeta(final int meta) { public int getMetaFromState( final IBlockState state )
return this.getDefaultState().withProperty(ENERGY_STORAGE, Math.min(7, Math.max(0, meta))); {
} return state.getValue( ENERGY_STORAGE );
}
public BlockEnergyCell() { @Override
super(AEGlassMaterial.INSTANCE); public IBlockState getStateFromMeta( final int meta )
} {
return this.getDefaultState().withProperty( ENERGY_STORAGE, Math.min( 7, Math.max( 0, meta ) ) );
}
@Override public BlockEnergyCell()
@SideOnly(Side.CLIENT) {
public void getSubBlocks(final CreativeTabs tabs, final NonNullList<ItemStack> itemStacks) { super( AEGlassMaterial.INSTANCE );
super.getSubBlocks(tabs, itemStacks); }
final ItemStack charged = new ItemStack(this, 1); @Override
final NBTTagCompound tag = Platform.openNbtData(charged); @SideOnly( Side.CLIENT )
tag.setDouble("internalCurrentPower", this.getMaxPower()); public void getSubBlocks( final CreativeTabs tabs, final NonNullList<ItemStack> itemStacks )
tag.setDouble("internalMaxPower", this.getMaxPower()); {
super.getSubBlocks( tabs, itemStacks );
itemStacks.add(charged); final ItemStack charged = new ItemStack( this, 1 );
} final NBTTagCompound tag = Platform.openNbtData( charged );
tag.setDouble( "internalCurrentPower", this.getMaxPower() );
tag.setDouble( "internalMaxPower", this.getMaxPower() );
public double getMaxPower() { itemStacks.add( charged );
return 200000.0; }
}
@Override public double getMaxPower()
protected IProperty[] getAEStates() { {
return new IProperty[]{ENERGY_STORAGE}; return 200000.0;
} }
@Override
protected IProperty[] getAEStates()
{
return new IProperty[] { ENERGY_STORAGE };
}
} }
@@ -19,55 +19,62 @@
package appeng.block.networking; package appeng.block.networking;
import net.minecraft.client.renderer.block.model.ModelResourceLocation;
import net.minecraft.item.ItemStack;
import net.minecraft.util.ResourceLocation;
import appeng.api.implementations.items.IAEItemPowerStorage; import appeng.api.implementations.items.IAEItemPowerStorage;
import appeng.block.AEBaseItemBlockChargeable; import appeng.block.AEBaseItemBlockChargeable;
import appeng.bootstrap.BlockRenderingCustomizer; import appeng.bootstrap.BlockRenderingCustomizer;
import appeng.bootstrap.IBlockRendering; import appeng.bootstrap.IBlockRendering;
import appeng.bootstrap.IItemRendering; import appeng.bootstrap.IItemRendering;
import appeng.tile.networking.TileEnergyCell; import appeng.tile.networking.TileEnergyCell;
import net.minecraft.client.renderer.block.model.ModelResourceLocation;
import net.minecraft.item.ItemStack;
import net.minecraft.util.ResourceLocation;
public class BlockEnergyCellRendering extends BlockRenderingCustomizer { public class BlockEnergyCellRendering extends BlockRenderingCustomizer
{
private final ResourceLocation baseModel; private final ResourceLocation baseModel;
public BlockEnergyCellRendering(ResourceLocation baseModel) { public BlockEnergyCellRendering( ResourceLocation baseModel )
this.baseModel = baseModel; {
} this.baseModel = baseModel;
}
@Override @Override
public void customize(IBlockRendering rendering, IItemRendering itemRendering) { public void customize( IBlockRendering rendering, IItemRendering itemRendering )
itemRendering.meshDefinition(this::getItemModel); {
// Note: Since we use the block models, we dont need to register custom variants itemRendering.meshDefinition( this::getItemModel );
} // Note: Since we use the block models, we dont need to register custom variants
}
/** /**
* Determines which version of the energy cell model should be used depending on the fill factor * Determines which version of the energy cell model should be used depending on the fill factor
* of the item stack. * of the item stack.
*/ */
private ModelResourceLocation getItemModel(ItemStack is) { private ModelResourceLocation getItemModel( ItemStack is )
double fillFactor = getFillFactor(is); {
double fillFactor = getFillFactor( is );
int storageLevel = TileEnergyCell.getStorageLevelFromFillFactor(fillFactor); int storageLevel = TileEnergyCell.getStorageLevelFromFillFactor( fillFactor );
return new ModelResourceLocation(this.baseModel, "fullness=" + storageLevel); return new ModelResourceLocation( this.baseModel, "fullness=" + storageLevel );
} }
/** /**
* Helper method that returns the energy fill factor (between 0 and 1) of a given item stack. * Helper method that returns the energy fill factor (between 0 and 1) of a given item stack.
* Returns 0 if the item stack has no fill factor. * Returns 0 if the item stack has no fill factor.
*/ */
private static double getFillFactor(ItemStack is) { private static double getFillFactor( ItemStack is )
if (!(is.getItem() instanceof IAEItemPowerStorage)) { {
return 0; if( !( is.getItem() instanceof IAEItemPowerStorage ) )
} {
return 0;
}
AEBaseItemBlockChargeable itemChargeable = (AEBaseItemBlockChargeable) is.getItem(); AEBaseItemBlockChargeable itemChargeable = (AEBaseItemBlockChargeable) is.getItem();
double curPower = itemChargeable.getAECurrentPower(is); double curPower = itemChargeable.getAECurrentPower( is );
double maxPower = itemChargeable.getAEMaxPower(is); double maxPower = itemChargeable.getAEMaxPower( is );
return curPower / maxPower; return curPower / maxPower;
} }
} }
@@ -19,13 +19,9 @@
package appeng.block.networking; package appeng.block.networking;
import appeng.api.util.AEPartLocation; import java.util.Collections;
import appeng.block.AEBaseTileBlock; import java.util.List;
import appeng.core.sync.GuiBridge;
import appeng.helpers.AEGlassMaterial;
import appeng.helpers.ICustomCollision;
import appeng.tile.networking.TileWireless;
import appeng.util.Platform;
import net.minecraft.block.properties.IProperty; import net.minecraft.block.properties.IProperty;
import net.minecraft.block.properties.PropertyEnum; import net.minecraft.block.properties.PropertyEnum;
import net.minecraft.block.state.IBlockState; import net.minecraft.block.state.IBlockState;
@@ -40,197 +36,224 @@ import net.minecraft.util.math.BlockPos;
import net.minecraft.world.IBlockAccess; import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World; import net.minecraft.world.World;
import javax.annotation.Nonnull; import appeng.api.util.AEPartLocation;
import java.util.Collections; import appeng.block.AEBaseTileBlock;
import java.util.List; import appeng.core.sync.GuiBridge;
import appeng.helpers.AEGlassMaterial;
import appeng.helpers.ICustomCollision;
import appeng.tile.networking.TileWireless;
import appeng.util.Platform;
public class BlockWireless extends AEBaseTileBlock implements ICustomCollision { public class BlockWireless extends AEBaseTileBlock implements ICustomCollision
{
enum State implements IStringSerializable { enum State implements IStringSerializable
OFF, {
ON, OFF,
HAS_CHANNEL; ON,
HAS_CHANNEL;
@Override @Override
public String getName() { public String getName()
return this.name().toLowerCase(); {
} return this.name().toLowerCase();
} }
}
public static final PropertyEnum<State> STATE = PropertyEnum.create("state", State.class); public static final PropertyEnum<State> STATE = PropertyEnum.create( "state", State.class );
public BlockWireless() { public BlockWireless()
super(AEGlassMaterial.INSTANCE); {
this.setLightOpacity(0); super( AEGlassMaterial.INSTANCE );
this.setFullSize(false); this.setLightOpacity( 0 );
this.setOpaque(false); this.setFullSize( false );
this.setDefaultState(this.getDefaultState().withProperty(STATE, State.OFF)); this.setOpaque( false );
} this.setDefaultState( this.getDefaultState().withProperty( STATE, State.OFF ) );
}
@Override @Override
public BlockRenderLayer getRenderLayer() { public BlockRenderLayer getBlockLayer()
return BlockRenderLayer.CUTOUT; {
} return BlockRenderLayer.CUTOUT;
}
@Override @Override
public IBlockState getActualState(IBlockState state, IBlockAccess worldIn, BlockPos pos) { public IBlockState getActualState( IBlockState state, IBlockAccess worldIn, BlockPos pos )
State teState = State.OFF; {
State teState = State.OFF;
TileWireless te = this.getTileEntity(worldIn, pos); TileWireless te = this.getTileEntity( worldIn, pos );
if (te != null) { if( te != null )
if (te.isActive()) { {
teState = State.HAS_CHANNEL; if( te.isActive() )
} else if (te.isPowered()) { {
teState = State.ON; teState = State.HAS_CHANNEL;
} }
} else if( te.isPowered() )
{
teState = State.ON;
}
}
return super.getActualState(state, worldIn, pos) return super.getActualState( state, worldIn, pos )
.withProperty(STATE, teState); .withProperty( STATE, teState );
} }
@Override @Override
protected IProperty[] getAEStates() { protected IProperty[] getAEStates()
return new IProperty[]{STATE}; {
} return new IProperty[] { STATE };
}
@Override @Override
public boolean onBlockActivated(final World w, final BlockPos pos, final IBlockState state, final EntityPlayer player, final EnumHand hand, final EnumFacing side, final float hitX, final float hitY, final float hitZ) { public boolean onBlockActivated( final World w, final BlockPos pos, final IBlockState state, final EntityPlayer player, final EnumHand hand, final EnumFacing side, final float hitX, final float hitY, final float hitZ )
final TileWireless tg = this.getTileEntity(w, pos); {
final TileWireless tg = this.getTileEntity( w, pos );
if (tg != null && !player.isSneaking()) { if( tg != null && !player.isSneaking() )
if (Platform.isServer()) { {
Platform.openGUI(player, tg, AEPartLocation.fromFacing(side), GuiBridge.GUI_WIRELESS); if( Platform.isServer() )
} {
return true; Platform.openGUI( player, tg, AEPartLocation.fromFacing( side ), GuiBridge.GUI_WIRELESS );
} }
return true;
}
return super.onBlockActivated(w, pos, state, player, hand, side, hitX, hitY, hitZ); return super.onBlockActivated( w, pos, state, player, hand, side, hitX, hitY, hitZ );
} }
@Override @Override
public Iterable<AxisAlignedBB> getSelectedBoundingBoxesFromPool(final World w, final BlockPos pos, final Entity thePlayer, final boolean b) { public Iterable<AxisAlignedBB> getSelectedBoundingBoxesFromPool( final World w, final BlockPos pos, final Entity thePlayer, final boolean b )
final TileWireless tile = this.getTileEntity(w, pos); {
if (tile != null) { final TileWireless tile = this.getTileEntity( w, pos );
final EnumFacing forward = tile.getForward(); if( tile != null )
{
final EnumFacing forward = tile.getForward();
double minX = 0; double minX = 0;
double minY = 0; double minY = 0;
double minZ = 0; double minZ = 0;
double maxX = 1; double maxX = 1;
double maxY = 1; double maxY = 1;
double maxZ = 1; double maxZ = 1;
switch (forward) { switch( forward )
case DOWN: {
minZ = minX = 3.0 / 16.0; case DOWN:
maxZ = maxX = 13.0 / 16.0; minZ = minX = 3.0 / 16.0;
maxY = 1.0; maxZ = maxX = 13.0 / 16.0;
minY = 5.0 / 16.0; maxY = 1.0;
break; minY = 5.0 / 16.0;
case EAST: break;
minZ = minY = 3.0 / 16.0; case EAST:
maxZ = maxY = 13.0 / 16.0; minZ = minY = 3.0 / 16.0;
maxX = 11.0 / 16.0; maxZ = maxY = 13.0 / 16.0;
minX = 0.0; maxX = 11.0 / 16.0;
break; minX = 0.0;
case NORTH: break;
minY = minX = 3.0 / 16.0; case NORTH:
maxY = maxX = 13.0 / 16.0; minY = minX = 3.0 / 16.0;
maxZ = 1.0; maxY = maxX = 13.0 / 16.0;
minZ = 5.0 / 16.0; maxZ = 1.0;
break; minZ = 5.0 / 16.0;
case SOUTH: break;
minY = minX = 3.0 / 16.0; case SOUTH:
maxY = maxX = 13.0 / 16.0; minY = minX = 3.0 / 16.0;
maxZ = 11.0 / 16.0; maxY = maxX = 13.0 / 16.0;
minZ = 0.0; maxZ = 11.0 / 16.0;
break; minZ = 0.0;
case UP: break;
minZ = minX = 3.0 / 16.0; case UP:
maxZ = maxX = 13.0 / 16.0; minZ = minX = 3.0 / 16.0;
maxY = 11.0 / 16.0; maxZ = maxX = 13.0 / 16.0;
minY = 0.0; maxY = 11.0 / 16.0;
break; minY = 0.0;
case WEST: break;
minZ = minY = 3.0 / 16.0; case WEST:
maxZ = maxY = 13.0 / 16.0; minZ = minY = 3.0 / 16.0;
maxX = 1.0; maxZ = maxY = 13.0 / 16.0;
minX = 5.0 / 16.0; maxX = 1.0;
break; minX = 5.0 / 16.0;
default: break;
break; default:
} break;
}
return Collections.singletonList(new AxisAlignedBB(minX, minY, minZ, maxX, maxY, maxZ)); return Collections.singletonList( new AxisAlignedBB( minX, minY, minZ, maxX, maxY, maxZ ) );
} }
return Collections.singletonList(new AxisAlignedBB(0.0, 0, 0.0, 1.0, 1.0, 1.0)); return Collections.singletonList( new AxisAlignedBB( 0.0, 0, 0.0, 1.0, 1.0, 1.0 ) );
} }
@Override @Override
public void addCollidingBlockToList(final World w, final BlockPos pos, final AxisAlignedBB bb, final List<AxisAlignedBB> out, final Entity e) { public void addCollidingBlockToList( final World w, final BlockPos pos, final AxisAlignedBB bb, final List<AxisAlignedBB> out, final Entity e )
final TileWireless tile = this.getTileEntity(w, pos); {
if (tile != null) { final TileWireless tile = this.getTileEntity( w, pos );
final EnumFacing forward = tile.getForward(); if( tile != null )
{
final EnumFacing forward = tile.getForward();
double minX = 0; double minX = 0;
double minY = 0; double minY = 0;
double minZ = 0; double minZ = 0;
double maxX = 1; double maxX = 1;
double maxY = 1; double maxY = 1;
double maxZ = 1; double maxZ = 1;
switch (forward) { switch( forward )
case DOWN: {
minZ = minX = 3.0 / 16.0; case DOWN:
maxZ = maxX = 13.0 / 16.0; minZ = minX = 3.0 / 16.0;
maxY = 1.0; maxZ = maxX = 13.0 / 16.0;
minY = 5.0 / 16.0; maxY = 1.0;
break; minY = 5.0 / 16.0;
case EAST: break;
minZ = minY = 3.0 / 16.0; case EAST:
maxZ = maxY = 13.0 / 16.0; minZ = minY = 3.0 / 16.0;
maxX = 11.0 / 16.0; maxZ = maxY = 13.0 / 16.0;
minX = 0.0; maxX = 11.0 / 16.0;
break; minX = 0.0;
case NORTH: break;
minY = minX = 3.0 / 16.0; case NORTH:
maxY = maxX = 13.0 / 16.0; minY = minX = 3.0 / 16.0;
maxZ = 1.0; maxY = maxX = 13.0 / 16.0;
minZ = 5.0 / 16.0; maxZ = 1.0;
break; minZ = 5.0 / 16.0;
case SOUTH: break;
minY = minX = 3.0 / 16.0; case SOUTH:
maxY = maxX = 13.0 / 16.0; minY = minX = 3.0 / 16.0;
maxZ = 11.0 / 16.0; maxY = maxX = 13.0 / 16.0;
minZ = 0.0; maxZ = 11.0 / 16.0;
break; minZ = 0.0;
case UP: break;
minZ = minX = 3.0 / 16.0; case UP:
maxZ = maxX = 13.0 / 16.0; minZ = minX = 3.0 / 16.0;
maxY = 11.0 / 16.0; maxZ = maxX = 13.0 / 16.0;
minY = 0.0; maxY = 11.0 / 16.0;
break; minY = 0.0;
case WEST: break;
minZ = minY = 3.0 / 16.0; case WEST:
maxZ = maxY = 13.0 / 16.0; minZ = minY = 3.0 / 16.0;
maxX = 1.0; maxZ = maxY = 13.0 / 16.0;
minX = 5.0 / 16.0; maxX = 1.0;
break; minX = 5.0 / 16.0;
default: break;
break; default:
} break;
}
out.add(new AxisAlignedBB(minX, minY, minZ, maxX, maxY, maxZ)); out.add( new AxisAlignedBB( minX, minY, minZ, maxX, maxY, maxZ ) );
} else { }
out.add(new AxisAlignedBB(0.0, 0.0, 0.0, 1.0, 1.0, 1.0)); else
} {
} out.add( new AxisAlignedBB( 0.0, 0.0, 0.0, 1.0, 1.0, 1.0 ) );
}
}
@Override @Override
public boolean isFullCube(IBlockState state) { public boolean isFullCube( IBlockState state )
return false; {
} return false;
}
} }
@@ -19,8 +19,6 @@
package appeng.block.networking; package appeng.block.networking;
import appeng.api.util.AEColor;
import appeng.client.render.cablebus.CableBusRenderState;
import net.minecraft.block.state.IBlockState; import net.minecraft.block.state.IBlockState;
import net.minecraft.client.renderer.color.IBlockColor; import net.minecraft.client.renderer.color.IBlockColor;
import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.BlockPos;
@@ -29,26 +27,33 @@ import net.minecraftforge.common.property.IExtendedBlockState;
import net.minecraftforge.fml.relauncher.Side; import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly; import net.minecraftforge.fml.relauncher.SideOnly;
import appeng.api.util.AEColor;
import appeng.client.render.cablebus.CableBusRenderState;
/** /**
* Exposes the cable bus color as tint indices 0 (dark variant), 1 (medium variant) and 2 (bright variant). * Exposes the cable bus color as tint indices 0 (dark variant), 1 (medium variant) and 2 (bright variant).
*/ */
@SideOnly(Side.CLIENT) @SideOnly( Side.CLIENT )
public class CableBusColor implements IBlockColor { public class CableBusColor implements IBlockColor
{
@Override @Override
public int colorMultiplier(IBlockState state, IBlockAccess worldIn, BlockPos pos, int color) { public int colorMultiplier( IBlockState state, IBlockAccess worldIn, BlockPos pos, int color )
{
AEColor busColor = AEColor.TRANSPARENT; AEColor busColor = AEColor.TRANSPARENT;
if (state instanceof IExtendedBlockState) { if( state instanceof IExtendedBlockState )
CableBusRenderState renderState = ((IExtendedBlockState) state).getValue(BlockCableBus.RENDER_STATE_PROPERTY); {
if (renderState != null) { CableBusRenderState renderState = ( (IExtendedBlockState) state ).getValue( BlockCableBus.RENDER_STATE_PROPERTY );
busColor = renderState.getCableColor(); if( renderState != null )
} {
} busColor = renderState.getCableColor();
}
}
return busColor.getVariantByTintIndex(color); return busColor.getVariantByTintIndex( color );
} }
} }
@@ -19,30 +19,34 @@
package appeng.block.networking; package appeng.block.networking;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import appeng.bootstrap.BlockRenderingCustomizer; import appeng.bootstrap.BlockRenderingCustomizer;
import appeng.bootstrap.IBlockRendering; import appeng.bootstrap.IBlockRendering;
import appeng.bootstrap.IItemRendering; import appeng.bootstrap.IItemRendering;
import appeng.client.render.cablebus.CableBusModel; import appeng.client.render.cablebus.CableBusModel;
import appeng.core.features.registries.PartModels; import appeng.core.features.registries.PartModels;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
/** /**
* Customizes the rendering behavior for cable busses, which are the biggest multipart of AE2. * Customizes the rendering behavior for cable busses, which are the biggest multipart of AE2.
*/ */
public class CableBusRendering extends BlockRenderingCustomizer { public class CableBusRendering extends BlockRenderingCustomizer
private final PartModels partModels; {
private final PartModels partModels;
public CableBusRendering(PartModels partModels) { public CableBusRendering( PartModels partModels )
this.partModels = partModels; {
} this.partModels = partModels;
}
@Override @Override
@SideOnly(Side.CLIENT) @SideOnly( Side.CLIENT )
public void customize(IBlockRendering rendering, IItemRendering itemRendering) { public void customize( IBlockRendering rendering, IItemRendering itemRendering )
rendering.builtInModel("models/block/builtin/cable_bus", new CableBusModel(this.partModels)); {
rendering.blockColor(new CableBusColor()); rendering.builtInModel( "models/block/builtin/cable_bus", new CableBusModel( this.partModels ) );
rendering.modelCustomizer((loc, model) -> model); rendering.blockColor( new CableBusColor() );
} rendering.modelCustomizer( ( loc, model ) -> model );
}
} }
@@ -24,10 +24,12 @@ import appeng.bootstrap.IBlockRendering;
import appeng.bootstrap.IItemRendering; import appeng.bootstrap.IItemRendering;
public class ControllerRendering extends BlockRenderingCustomizer { public class ControllerRendering extends BlockRenderingCustomizer
@Override {
public void customize(IBlockRendering rendering, IItemRendering itemRendering) { @Override
// Disables the default model rotator public void customize( IBlockRendering rendering, IItemRendering itemRendering )
rendering.modelCustomizer((loc, model) -> model); {
} // Disables the default model rotator
rendering.modelCustomizer( ( loc, model ) -> model );
}
} }
@@ -1,19 +1,23 @@
package appeng.block.networking; package appeng.block.networking;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import appeng.api.util.AEColor; import appeng.api.util.AEColor;
import appeng.bootstrap.BlockRenderingCustomizer; import appeng.bootstrap.BlockRenderingCustomizer;
import appeng.bootstrap.IBlockRendering; import appeng.bootstrap.IBlockRendering;
import appeng.bootstrap.IItemRendering; import appeng.bootstrap.IItemRendering;
import appeng.client.render.StaticBlockColor; import appeng.client.render.StaticBlockColor;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
public class WirelessRendering extends BlockRenderingCustomizer { public class WirelessRendering extends BlockRenderingCustomizer
@Override {
@SideOnly(Side.CLIENT) @Override
public void customize(IBlockRendering rendering, IItemRendering itemRendering) { @SideOnly( Side.CLIENT )
rendering.blockColor(new StaticBlockColor(AEColor.TRANSPARENT)); public void customize( IBlockRendering rendering, IItemRendering itemRendering )
} {
rendering.blockColor( new StaticBlockColor( AEColor.TRANSPARENT ) );
}
} }
+102 -83
View File
@@ -19,10 +19,10 @@
package appeng.block.paint; package appeng.block.paint;
import appeng.block.AEBaseTileBlock; import java.util.Collection;
import appeng.helpers.Splotch; import java.util.Collections;
import appeng.tile.misc.TilePaint; import java.util.Random;
import appeng.util.Platform;
import net.minecraft.block.Block; import net.minecraft.block.Block;
import net.minecraft.block.material.MapColor; import net.minecraft.block.material.MapColor;
import net.minecraft.block.material.MaterialLiquid; import net.minecraft.block.material.MaterialLiquid;
@@ -44,109 +44,128 @@ import net.minecraftforge.common.property.IUnlistedProperty;
import net.minecraftforge.fml.relauncher.Side; import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly; import net.minecraftforge.fml.relauncher.SideOnly;
import javax.annotation.Nonnull; import appeng.block.AEBaseTileBlock;
import java.util.Collection; import appeng.helpers.Splotch;
import java.util.Collections; import appeng.tile.misc.TilePaint;
import java.util.Random; import appeng.util.Platform;
public class BlockPaint extends AEBaseTileBlock { public class BlockPaint extends AEBaseTileBlock
{
static final PaintSplotchesProperty SPLOTCHES = new PaintSplotchesProperty(); static final PaintSplotchesProperty SPLOTCHES = new PaintSplotchesProperty();
public BlockPaint() { public BlockPaint()
super(new MaterialLiquid(MapColor.AIR)); {
super( new MaterialLiquid( MapColor.AIR ) );
this.setLightOpacity(0); this.setLightOpacity( 0 );
this.setFullSize(false); this.setFullSize( false );
this.setOpaque(false); this.setOpaque( false );
} }
@Override @Override
protected BlockStateContainer createBlockState() { protected BlockStateContainer createBlockState()
return new ExtendedBlockState(this, new IProperty[0], new IUnlistedProperty[]{SPLOTCHES}); {
} return new ExtendedBlockState( this, new IProperty[0], new IUnlistedProperty[] { SPLOTCHES } );
}
@Override @Override
public IBlockState getExtendedState(IBlockState state, IBlockAccess world, BlockPos pos) { public IBlockState getExtendedState( IBlockState state, IBlockAccess world, BlockPos pos )
IExtendedBlockState extState = (IExtendedBlockState) state; {
IExtendedBlockState extState = (IExtendedBlockState) state;
TilePaint te = this.getTileEntity(world, pos); TilePaint te = this.getTileEntity( world, pos );
Collection<Splotch> splotches = Collections.emptyList(); Collection<Splotch> splotches = Collections.emptyList();
if (te != null) { if( te != null )
splotches = te.getDots(); {
} splotches = te.getDots();
}
return extState.withProperty(SPLOTCHES, new PaintSplotches(splotches)); return extState.withProperty( SPLOTCHES, new PaintSplotches( splotches ) );
} }
@Override @Override
public BlockRenderLayer getRenderLayer() { public BlockRenderLayer getBlockLayer()
return BlockRenderLayer.CUTOUT; {
} return BlockRenderLayer.CUTOUT;
}
@Override @Override
@SideOnly(Side.CLIENT) @SideOnly( Side.CLIENT )
public void getSubBlocks(final CreativeTabs tabs, final NonNullList<ItemStack> itemStacks) { public void getSubBlocks( final CreativeTabs tabs, final NonNullList<ItemStack> itemStacks )
// do nothing {
} // do nothing
}
@Override @Override
public AxisAlignedBB getCollisionBoundingBox(IBlockState blockState, IBlockAccess worldIn, BlockPos pos) { public AxisAlignedBB getCollisionBoundingBox( IBlockState blockState, IBlockAccess worldIn, BlockPos pos )
return null; {
} return null;
}
@Override @Override
public boolean canCollideCheck(final IBlockState state, final boolean hitIfLiquid) { public boolean canCollideCheck( final IBlockState state, final boolean hitIfLiquid )
return false; {
} return false;
}
@Override @Override
public void neighborChanged(IBlockState state, World world, BlockPos pos, Block blockIn, BlockPos fromPos) { public void neighborChanged( IBlockState state, World world, BlockPos pos, Block blockIn, BlockPos fromPos )
final TilePaint tp = this.getTileEntity(world, pos); {
final TilePaint tp = this.getTileEntity( world, pos );
if (tp != null) { if( tp != null )
tp.neighborChanged(); {
} tp.neighborChanged();
} }
}
@Override @Override
public Item getItemDropped(final IBlockState state, final Random rand, final int fortune) { public Item getItemDropped( final IBlockState state, final Random rand, final int fortune )
return null; {
} return null;
}
@Override @Override
public void dropBlockAsItemWithChance(final World worldIn, final BlockPos pos, final IBlockState state, final float chance, final int fortune) { public void dropBlockAsItemWithChance( final World worldIn, final BlockPos pos, final IBlockState state, final float chance, final int fortune )
{
} }
@Override @Override
public void fillWithRain(final World w, final BlockPos pos) { public void fillWithRain( final World w, final BlockPos pos )
if (Platform.isServer()) { {
w.setBlockToAir(pos); if( Platform.isServer() )
} {
} w.setBlockToAir( pos );
}
}
@Override @Override
public int getLightValue(final IBlockState state, final IBlockAccess w, final BlockPos pos) { public int getLightValue( final IBlockState state, final IBlockAccess w, final BlockPos pos )
final TilePaint tp = this.getTileEntity(w, pos); {
final TilePaint tp = this.getTileEntity( w, pos );
if (tp != null) { if( tp != null )
return tp.getLightLevel(); {
} return tp.getLightLevel();
}
return 0; return 0;
} }
@Override @Override
public boolean isAir(final IBlockState state, final IBlockAccess world, final BlockPos pos) { public boolean isAir( final IBlockState state, final IBlockAccess world, final BlockPos pos )
return true; {
} return true;
}
@Override @Override
public boolean isReplaceable(final IBlockAccess worldIn, final BlockPos pos) { public boolean isReplaceable( final IBlockAccess worldIn, final BlockPos pos )
return true; {
} return true;
}
} }
@@ -1,10 +1,16 @@
package appeng.block.paint; package appeng.block.paint;
import appeng.client.render.cablebus.CubeBuilder; import java.util.ArrayList;
import appeng.core.AppEng; import java.util.Collections;
import appeng.helpers.Splotch; import java.util.List;
import java.util.function.Function;
import javax.annotation.Nullable;
import com.google.common.collect.ImmutableList; import com.google.common.collect.ImmutableList;
import net.minecraft.block.state.IBlockState; import net.minecraft.block.state.IBlockState;
import net.minecraft.client.renderer.block.model.BakedQuad; import net.minecraft.client.renderer.block.model.BakedQuad;
import net.minecraft.client.renderer.block.model.IBakedModel; import net.minecraft.client.renderer.block.model.IBakedModel;
@@ -16,11 +22,9 @@ import net.minecraft.util.EnumFacing;
import net.minecraft.util.ResourceLocation; import net.minecraft.util.ResourceLocation;
import net.minecraftforge.common.property.IExtendedBlockState; import net.minecraftforge.common.property.IExtendedBlockState;
import javax.annotation.Nullable; import appeng.client.render.cablebus.CubeBuilder;
import java.util.ArrayList; import appeng.core.AppEng;
import java.util.Collections; import appeng.helpers.Splotch;
import java.util.List;
import java.util.function.Function;
/** /**
@@ -28,150 +32,168 @@ import java.util.function.Function;
* a * a
* matter cannon with paint balls. * matter cannon with paint balls.
*/ */
class PaintBakedModel implements IBakedModel { class PaintBakedModel implements IBakedModel
{
private static final ResourceLocation TEXTURE_PAINT1 = new ResourceLocation(AppEng.MOD_ID, "blocks/paint1"); private static final ResourceLocation TEXTURE_PAINT1 = new ResourceLocation( AppEng.MOD_ID, "blocks/paint1" );
private static final ResourceLocation TEXTURE_PAINT2 = new ResourceLocation(AppEng.MOD_ID, "blocks/paint2"); private static final ResourceLocation TEXTURE_PAINT2 = new ResourceLocation( AppEng.MOD_ID, "blocks/paint2" );
private static final ResourceLocation TEXTURE_PAINT3 = new ResourceLocation(AppEng.MOD_ID, "blocks/paint3"); private static final ResourceLocation TEXTURE_PAINT3 = new ResourceLocation( AppEng.MOD_ID, "blocks/paint3" );
private final VertexFormat vertexFormat; private final VertexFormat vertexFormat;
private final TextureAtlasSprite[] textures; private final TextureAtlasSprite[] textures;
PaintBakedModel(VertexFormat vertexFormat, Function<ResourceLocation, TextureAtlasSprite> bakedTextureGetter) { PaintBakedModel( VertexFormat vertexFormat, Function<ResourceLocation, TextureAtlasSprite> bakedTextureGetter )
this.vertexFormat = vertexFormat; {
this.textures = new TextureAtlasSprite[]{ this.vertexFormat = vertexFormat;
bakedTextureGetter.apply(TEXTURE_PAINT1), this.textures = new TextureAtlasSprite[] {
bakedTextureGetter.apply(TEXTURE_PAINT2), bakedTextureGetter.apply( TEXTURE_PAINT1 ),
bakedTextureGetter.apply(TEXTURE_PAINT3) bakedTextureGetter.apply( TEXTURE_PAINT2 ),
}; bakedTextureGetter.apply( TEXTURE_PAINT3 )
} };
}
@Override @Override
public List<BakedQuad> getQuads(@Nullable IBlockState state, @Nullable EnumFacing side, long rand) { public List<BakedQuad> getQuads( @Nullable IBlockState state, @Nullable EnumFacing side, long rand )
if (side != null) { {
return Collections.emptyList(); if( side != null )
} {
return Collections.emptyList();
}
if (!(state instanceof IExtendedBlockState)) { if( !( state instanceof IExtendedBlockState ) )
// This is the inventory model which should usually not be used other than in special cases {
List<BakedQuad> quads = new ArrayList<>(1); // This is the inventory model which should usually not be used other than in special cases
CubeBuilder builder = new CubeBuilder(this.vertexFormat, quads); List<BakedQuad> quads = new ArrayList<>( 1 );
builder.setTexture(this.textures[0]); CubeBuilder builder = new CubeBuilder( this.vertexFormat, quads );
builder.addCube(0, 0, 0, 16, 16, 16); builder.setTexture( this.textures[0] );
return quads; builder.addCube( 0, 0, 0, 16, 16, 16 );
} return quads;
}
IExtendedBlockState extendedBlockState = (IExtendedBlockState) state; IExtendedBlockState extendedBlockState = (IExtendedBlockState) state;
PaintSplotches splotchesState = extendedBlockState.getValue(BlockPaint.SPLOTCHES); PaintSplotches splotchesState = extendedBlockState.getValue( BlockPaint.SPLOTCHES );
if (splotchesState == null) { if( splotchesState == null )
return Collections.emptyList(); {
} return Collections.emptyList();
}
List<Splotch> splotches = splotchesState.getSplotches(); List<Splotch> splotches = splotchesState.getSplotches();
CubeBuilder builder = new CubeBuilder(this.vertexFormat); CubeBuilder builder = new CubeBuilder( this.vertexFormat );
float offsetConstant = 0.001f; float offsetConstant = 0.001f;
for (final Splotch s : splotches) { for( final Splotch s : splotches )
{
if (s.isLumen()) { if( s.isLumen() )
builder.setColorRGB(s.getColor().whiteVariant); {
builder.setRenderFullBright(true); builder.setColorRGB( s.getColor().whiteVariant );
} else { builder.setRenderFullBright( true );
builder.setColorRGB(s.getColor().mediumVariant); }
builder.setRenderFullBright(false); else
} {
builder.setColorRGB( s.getColor().mediumVariant );
builder.setRenderFullBright( false );
}
float offset = offsetConstant; float offset = offsetConstant;
offsetConstant += 0.001f; offsetConstant += 0.001f;
final float buffer = 0.1f; final float buffer = 0.1f;
float pos_x = s.x(); float pos_x = s.x();
float pos_y = s.y(); float pos_y = s.y();
pos_x = Math.max(buffer, Math.min(1.0f - buffer, pos_x)); pos_x = Math.max( buffer, Math.min( 1.0f - buffer, pos_x ) );
pos_y = Math.max(buffer, Math.min(1.0f - buffer, pos_y)); pos_y = Math.max( buffer, Math.min( 1.0f - buffer, pos_y ) );
TextureAtlasSprite ico = this.textures[s.getSeed() % this.textures.length]; TextureAtlasSprite ico = this.textures[s.getSeed() % this.textures.length];
builder.setTexture(ico); builder.setTexture( ico );
builder.setCustomUv(s.getSide().getOpposite(), 0, 0, 16, 16); builder.setCustomUv( s.getSide().getOpposite(), 0, 0, 16, 16 );
switch (s.getSide()) { switch( s.getSide() )
case UP: {
offset = 1.0f - offset; case UP:
builder.addQuad(EnumFacing.DOWN, pos_x - buffer, offset, pos_y - buffer, offset = 1.0f - offset;
pos_x + buffer, offset, pos_y + buffer); builder.addQuad( EnumFacing.DOWN, pos_x - buffer, offset, pos_y - buffer,
break; pos_x + buffer, offset, pos_y + buffer );
break;
case DOWN: case DOWN:
builder.addQuad(EnumFacing.UP, pos_x - buffer, offset, pos_y - buffer, builder.addQuad( EnumFacing.UP, pos_x - buffer, offset, pos_y - buffer,
pos_x + buffer, offset, pos_y + buffer); pos_x + buffer, offset, pos_y + buffer );
break; break;
case EAST: case EAST:
offset = 1.0f - offset; offset = 1.0f - offset;
builder.addQuad(EnumFacing.WEST, offset, pos_x - buffer, pos_y - buffer, builder.addQuad( EnumFacing.WEST, offset, pos_x - buffer, pos_y - buffer,
offset, pos_x + buffer, pos_y + buffer); offset, pos_x + buffer, pos_y + buffer );
break; break;
case WEST: case WEST:
builder.addQuad(EnumFacing.EAST, offset, pos_x - buffer, pos_y - buffer, builder.addQuad( EnumFacing.EAST, offset, pos_x - buffer, pos_y - buffer,
offset, pos_x + buffer, pos_y + buffer); offset, pos_x + buffer, pos_y + buffer );
break; break;
case SOUTH: case SOUTH:
offset = 1.0f - offset; offset = 1.0f - offset;
builder.addQuad(EnumFacing.NORTH, pos_x - buffer, pos_y - buffer, offset, builder.addQuad( EnumFacing.NORTH, pos_x - buffer, pos_y - buffer, offset,
pos_x + buffer, pos_y + buffer, offset); pos_x + buffer, pos_y + buffer, offset );
break; break;
case NORTH: case NORTH:
builder.addQuad(EnumFacing.SOUTH, pos_x - buffer, pos_y - buffer, offset, builder.addQuad( EnumFacing.SOUTH, pos_x - buffer, pos_y - buffer, offset,
pos_x + buffer, pos_y + buffer, offset); pos_x + buffer, pos_y + buffer, offset );
break; break;
default: default:
} }
} }
return builder.getOutput(); return builder.getOutput();
} }
@Override @Override
public boolean isAmbientOcclusion() { public boolean isAmbientOcclusion()
return false; {
} return false;
}
@Override @Override
public boolean isGui3d() { public boolean isGui3d()
return true; {
} return true;
}
@Override @Override
public boolean isBuiltInRenderer() { public boolean isBuiltInRenderer()
return false; {
} return false;
}
@Override @Override
public TextureAtlasSprite getParticleTexture() { public TextureAtlasSprite getParticleTexture()
return this.textures[0]; {
} return this.textures[0];
}
@Override @Override
public ItemCameraTransforms getItemCameraTransforms() { public ItemCameraTransforms getItemCameraTransforms()
return ItemCameraTransforms.DEFAULT; {
} return ItemCameraTransforms.DEFAULT;
}
@Override @Override
public ItemOverrideList getOverrides() { public ItemOverrideList getOverrides()
return ItemOverrideList.NONE; {
} return ItemOverrideList.NONE;
}
static List<ResourceLocation> getRequiredTextures() { static List<ResourceLocation> getRequiredTextures()
return ImmutableList.of( {
TEXTURE_PAINT1, TEXTURE_PAINT2, TEXTURE_PAINT3); return ImmutableList.of(
} TEXTURE_PAINT1, TEXTURE_PAINT2, TEXTURE_PAINT3 );
}
} }
@@ -1,6 +1,11 @@
package appeng.block.paint; package appeng.block.paint;
import java.util.Collection;
import java.util.Collections;
import java.util.function.Function;
import net.minecraft.client.renderer.block.model.IBakedModel; import net.minecraft.client.renderer.block.model.IBakedModel;
import net.minecraft.client.renderer.texture.TextureAtlasSprite; import net.minecraft.client.renderer.texture.TextureAtlasSprite;
import net.minecraft.client.renderer.vertex.VertexFormat; import net.minecraft.client.renderer.vertex.VertexFormat;
@@ -9,31 +14,32 @@ import net.minecraftforge.client.model.IModel;
import net.minecraftforge.common.model.IModelState; import net.minecraftforge.common.model.IModelState;
import net.minecraftforge.common.model.TRSRTransformation; import net.minecraftforge.common.model.TRSRTransformation;
import java.util.Collection;
import java.util.Collections;
import java.util.function.Function;
class PaintModel implements IModel
{
class PaintModel implements IModel { @Override
public Collection<ResourceLocation> getDependencies()
{
return Collections.emptyList();
}
@Override @Override
public Collection<ResourceLocation> getDependencies() { public Collection<ResourceLocation> getTextures()
return Collections.emptyList(); {
} return PaintBakedModel.getRequiredTextures();
}
@Override @Override
public Collection<ResourceLocation> getTextures() { public IBakedModel bake( IModelState state, VertexFormat format, Function<ResourceLocation, TextureAtlasSprite> bakedTextureGetter )
return PaintBakedModel.getRequiredTextures(); {
} return new PaintBakedModel( format, bakedTextureGetter );
}
@Override @Override
public IBakedModel bake(IModelState state, VertexFormat format, Function<ResourceLocation, TextureAtlasSprite> bakedTextureGetter) { public IModelState getDefaultState()
return new PaintBakedModel(format, bakedTextureGetter); {
} return TRSRTransformation.identity();
}
@Override
public IModelState getDefaultState() {
return TRSRTransformation.identity();
}
} }
@@ -1,20 +1,24 @@
package appeng.block.paint; package appeng.block.paint;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import appeng.bootstrap.BlockRenderingCustomizer; import appeng.bootstrap.BlockRenderingCustomizer;
import appeng.bootstrap.IBlockRendering; import appeng.bootstrap.IBlockRendering;
import appeng.bootstrap.IItemRendering; import appeng.bootstrap.IItemRendering;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
public class PaintRendering extends BlockRenderingCustomizer { public class PaintRendering extends BlockRenderingCustomizer
{
@Override @Override
@SideOnly(Side.CLIENT) @SideOnly( Side.CLIENT )
public void customize(IBlockRendering rendering, IItemRendering itemRendering) { public void customize( IBlockRendering rendering, IItemRendering itemRendering )
rendering.builtInModel("models/block/paint", new PaintModel()); {
// Disable auto rotation rendering.builtInModel( "models/block/paint", new PaintModel() );
rendering.modelCustomizer((location, model) -> model); // Disable auto rotation
} rendering.modelCustomizer( ( location, model ) -> model );
}
} }
@@ -1,26 +1,31 @@
package appeng.block.paint; package appeng.block.paint;
import appeng.helpers.Splotch;
import com.google.common.collect.ImmutableList;
import java.util.Collection; import java.util.Collection;
import java.util.List; import java.util.List;
import com.google.common.collect.ImmutableList;
import appeng.helpers.Splotch;
/** /**
* Used to transfer the state about paint splotches from the game thread to the render thread. * Used to transfer the state about paint splotches from the game thread to the render thread.
*/ */
class PaintSplotches { class PaintSplotches
{
private final List<Splotch> splotches; private final List<Splotch> splotches;
PaintSplotches(Collection<Splotch> splotches) { PaintSplotches( Collection<Splotch> splotches )
this.splotches = ImmutableList.copyOf(splotches); {
} this.splotches = ImmutableList.copyOf( splotches );
}
List<Splotch> getSplotches() { List<Splotch> getSplotches()
return this.splotches; {
} return this.splotches;
}
} }
@@ -1,28 +1,34 @@
package appeng.block.paint; package appeng.block.paint;
import net.minecraftforge.common.property.IUnlistedProperty; import net.minecraftforge.common.property.IUnlistedProperty;
class PaintSplotchesProperty implements IUnlistedProperty<PaintSplotches> { class PaintSplotchesProperty implements IUnlistedProperty<PaintSplotches>
{
@Override @Override
public String getName() { public String getName()
return "paint_splots"; {
} return "paint_splots";
}
@Override @Override
public boolean isValid(PaintSplotches value) { public boolean isValid( PaintSplotches value )
return value != null; {
} return value != null;
}
@Override @Override
public Class<PaintSplotches> getType() { public Class<PaintSplotches> getType()
return PaintSplotches.class; {
} return PaintSplotches.class;
}
@Override @Override
public String valueToString(PaintSplotches value) { public String valueToString( PaintSplotches value )
return null; {
} return null;
}
} }
@@ -19,9 +19,6 @@
package appeng.block.qnb; package appeng.block.qnb;
import appeng.block.AEBaseTileBlock;
import appeng.helpers.ICustomCollision;
import appeng.tile.qnb.TileQuantumBridge;
import net.minecraft.block.Block; import net.minecraft.block.Block;
import net.minecraft.block.material.Material; import net.minecraft.block.material.Material;
import net.minecraft.block.properties.IProperty; import net.minecraft.block.properties.IProperty;
@@ -37,81 +34,97 @@ import net.minecraftforge.common.property.ExtendedBlockState;
import net.minecraftforge.common.property.IExtendedBlockState; import net.minecraftforge.common.property.IExtendedBlockState;
import net.minecraftforge.common.property.IUnlistedProperty; import net.minecraftforge.common.property.IUnlistedProperty;
import javax.annotation.Nonnull; import appeng.block.AEBaseTileBlock;
import appeng.helpers.ICustomCollision;
import appeng.tile.qnb.TileQuantumBridge;
public abstract class BlockQuantumBase extends AEBaseTileBlock implements ICustomCollision { public abstract class BlockQuantumBase extends AEBaseTileBlock implements ICustomCollision
{
public static final PropertyBool FORMED = PropertyBool.create("formed"); public static final PropertyBool FORMED = PropertyBool.create( "formed" );
public static final QnbFormedStateProperty FORMED_STATE = new QnbFormedStateProperty(); public static final QnbFormedStateProperty FORMED_STATE = new QnbFormedStateProperty();
public BlockQuantumBase(final Material mat) { public BlockQuantumBase( final Material mat )
super(mat); {
final float shave = 2.0f / 16.0f; super( mat );
this.boundingBox = new AxisAlignedBB(shave, shave, shave, 1.0f - shave, 1.0f - shave, 1.0f - shave); final float shave = 2.0f / 16.0f;
this.setLightOpacity(0); this.boundingBox = new AxisAlignedBB( shave, shave, shave, 1.0f - shave, 1.0f - shave, 1.0f - shave );
this.setFullSize(this.setOpaque(false)); this.setLightOpacity( 0 );
this.setDefaultState(this.getDefaultState().withProperty(FORMED, false)); this.setFullSize( this.setOpaque( false ) );
} this.setDefaultState( this.getDefaultState().withProperty( FORMED, false ) );
}
@Override @Override
protected IProperty[] getAEStates() { protected IProperty[] getAEStates()
return new IProperty[]{FORMED}; {
} return new IProperty[] { FORMED };
}
@Override @Override
protected BlockStateContainer createBlockState() { protected BlockStateContainer createBlockState()
return new ExtendedBlockState(this, this.getAEStates(), new IUnlistedProperty[]{FORMED_STATE}); {
} return new ExtendedBlockState( this, this.getAEStates(), new IUnlistedProperty[] { FORMED_STATE } );
}
@Override @Override
public IBlockState getExtendedState(IBlockState state, IBlockAccess world, BlockPos pos) { public IBlockState getExtendedState( IBlockState state, IBlockAccess world, BlockPos pos )
IExtendedBlockState extState = (IExtendedBlockState) state; {
IExtendedBlockState extState = (IExtendedBlockState) state;
TileQuantumBridge bridge = this.getTileEntity(world, pos); TileQuantumBridge bridge = this.getTileEntity( world, pos );
if (bridge != null) { if( bridge != null )
QnbFormedState formedState = new QnbFormedState(bridge.getAdjacentQuantumBridges(), bridge.isCorner(), bridge.isPowered()); {
extState = extState.withProperty(FORMED_STATE, formedState); QnbFormedState formedState = new QnbFormedState( bridge.getAdjacentQuantumBridges(), bridge.isCorner(), bridge.isPowered() );
} extState = extState.withProperty( FORMED_STATE, formedState );
}
return extState; return extState;
} }
@Override @Override
public IBlockState getActualState(IBlockState state, IBlockAccess worldIn, BlockPos pos) { public IBlockState getActualState( IBlockState state, IBlockAccess worldIn, BlockPos pos )
TileQuantumBridge bridge = this.getTileEntity(worldIn, pos); {
if (bridge != null) { TileQuantumBridge bridge = this.getTileEntity( worldIn, pos );
state = state.withProperty(FORMED, bridge.isFormed()); if( bridge != null )
} {
return state; state = state.withProperty( FORMED, bridge.isFormed() );
} }
return state;
}
@Override @Override
public BlockRenderLayer getRenderLayer() { public BlockRenderLayer getBlockLayer()
return BlockRenderLayer.CUTOUT; {
} return BlockRenderLayer.CUTOUT;
}
@Override @Override
public void neighborChanged(IBlockState state, World world, BlockPos pos, Block blockIn, BlockPos fromPos) { public void neighborChanged( IBlockState state, World world, BlockPos pos, Block blockIn, BlockPos fromPos )
final TileQuantumBridge bridge = this.getTileEntity(world, pos); {
if (bridge != null) { final TileQuantumBridge bridge = this.getTileEntity( world, pos );
bridge.neighborUpdate(); if( bridge != null )
} {
} bridge.neighborUpdate();
}
}
@Override @Override
public void breakBlock(final World w, final BlockPos pos, final IBlockState state) { public void breakBlock( final World w, final BlockPos pos, final IBlockState state )
final TileQuantumBridge bridge = this.getTileEntity(w, pos); {
if (bridge != null) { final TileQuantumBridge bridge = this.getTileEntity( w, pos );
bridge.breakCluster(); if( bridge != null )
} {
bridge.breakCluster();
}
super.breakBlock(w, pos, state); super.breakBlock( w, pos, state );
} }
@Override @Override
public boolean isFullCube(IBlockState state) { public boolean isFullCube( IBlockState state )
return false; {
} return false;
}
} }
@@ -19,13 +19,12 @@
package appeng.block.qnb; package appeng.block.qnb;
import appeng.api.util.AEPartLocation; import java.util.Collections;
import appeng.client.EffectType; import java.util.List;
import appeng.core.AppEng; import java.util.Random;
import appeng.core.sync.GuiBridge;
import appeng.helpers.AEGlassMaterial; import javax.annotation.Nullable;
import appeng.tile.qnb.TileQuantumBridge;
import appeng.util.Platform;
import net.minecraft.block.state.IBlockState; import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.Entity; import net.minecraft.entity.Entity;
import net.minecraft.entity.player.EntityPlayer; import net.minecraft.entity.player.EntityPlayer;
@@ -36,55 +35,70 @@ import net.minecraft.util.math.AxisAlignedBB;
import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World; import net.minecraft.world.World;
import javax.annotation.Nullable; import appeng.api.util.AEPartLocation;
import java.util.Collections; import appeng.client.EffectType;
import java.util.List; import appeng.core.AppEng;
import java.util.Random; import appeng.core.sync.GuiBridge;
import appeng.helpers.AEGlassMaterial;
import appeng.tile.qnb.TileQuantumBridge;
import appeng.util.Platform;
public class BlockQuantumLinkChamber extends BlockQuantumBase { public class BlockQuantumLinkChamber extends BlockQuantumBase
{
public BlockQuantumLinkChamber() { public BlockQuantumLinkChamber()
super(AEGlassMaterial.INSTANCE); {
} super( AEGlassMaterial.INSTANCE );
}
@Override @Override
public void randomDisplayTick(final IBlockState state, final World w, final BlockPos pos, final Random rand) { public void randomDisplayTick( final IBlockState state, final World w, final BlockPos pos, final Random rand )
final TileQuantumBridge bridge = this.getTileEntity(w, pos); {
if (bridge != null) { final TileQuantumBridge bridge = this.getTileEntity( w, pos );
if (bridge.hasQES()) { if( bridge != null )
if (AppEng.proxy.shouldAddParticles(rand)) { {
AppEng.proxy.spawnEffect(EffectType.Energy, w, pos.getX() + 0.5, pos.getY() + 0.5, pos.getZ() + 0.5, null); if( bridge.hasQES() )
} {
} if( AppEng.proxy.shouldAddParticles( rand ) )
} {
} AppEng.proxy.spawnEffect( EffectType.Energy, w, pos.getX() + 0.5, pos.getY() + 0.5, pos.getZ() + 0.5, null );
}
}
}
}
@Override @Override
public boolean onActivated(final World w, final BlockPos pos, final EntityPlayer p, final EnumHand hand, final @Nullable ItemStack heldItem, final EnumFacing side, final float hitX, final float hitY, final float hitZ) { public boolean onActivated( final World w, final BlockPos pos, final EntityPlayer p, final EnumHand hand, final @Nullable ItemStack heldItem, final EnumFacing side, final float hitX, final float hitY, final float hitZ )
if (p.isSneaking()) { {
return false; if( p.isSneaking() )
} {
return false;
}
final TileQuantumBridge tg = this.getTileEntity(w, pos); final TileQuantumBridge tg = this.getTileEntity( w, pos );
if (tg != null) { if( tg != null )
if (Platform.isServer()) { {
Platform.openGUI(p, tg, AEPartLocation.fromFacing(side), GuiBridge.GUI_QNB); if( Platform.isServer() )
} {
return true; Platform.openGUI( p, tg, AEPartLocation.fromFacing( side ), GuiBridge.GUI_QNB );
} }
return false; return true;
} }
return false;
}
@Override @Override
public Iterable<AxisAlignedBB> getSelectedBoundingBoxesFromPool(final World w, final BlockPos pos, final Entity thePlayer, final boolean b) { public Iterable<AxisAlignedBB> getSelectedBoundingBoxesFromPool( final World w, final BlockPos pos, final Entity thePlayer, final boolean b )
final double onePixel = 2.0 / 16.0; {
return Collections.singletonList(new AxisAlignedBB(onePixel, onePixel, onePixel, 1.0 - onePixel, 1.0 - onePixel, 1.0 - onePixel)); final double onePixel = 2.0 / 16.0;
} return Collections.singletonList( new AxisAlignedBB( onePixel, onePixel, onePixel, 1.0 - onePixel, 1.0 - onePixel, 1.0 - onePixel ) );
}
@Override @Override
public void addCollidingBlockToList(final World w, final BlockPos pos, final AxisAlignedBB bb, final List<AxisAlignedBB> out, final Entity e) { public void addCollidingBlockToList( final World w, final BlockPos pos, final AxisAlignedBB bb, final List<AxisAlignedBB> out, final Entity e )
final double onePixel = 2.0 / 16.0; {
out.add(new AxisAlignedBB(onePixel, onePixel, onePixel, 1.0 - onePixel, 1.0 - onePixel, 1.0 - onePixel)); final double onePixel = 2.0 / 16.0;
} out.add( new AxisAlignedBB( onePixel, onePixel, onePixel, 1.0 - onePixel, 1.0 - onePixel, 1.0 - onePixel ) );
}
} }
@@ -19,44 +19,55 @@
package appeng.block.qnb; package appeng.block.qnb;
import appeng.tile.qnb.TileQuantumBridge; import java.util.Collections;
import java.util.List;
import net.minecraft.block.material.Material; import net.minecraft.block.material.Material;
import net.minecraft.entity.Entity; import net.minecraft.entity.Entity;
import net.minecraft.util.math.AxisAlignedBB; import net.minecraft.util.math.AxisAlignedBB;
import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World; import net.minecraft.world.World;
import java.util.Collections; import appeng.tile.qnb.TileQuantumBridge;
import java.util.List;
public class BlockQuantumRing extends BlockQuantumBase { public class BlockQuantumRing extends BlockQuantumBase
{
public BlockQuantumRing() { public BlockQuantumRing()
super(Material.IRON); {
} super( Material.IRON );
}
@Override @Override
public Iterable<AxisAlignedBB> getSelectedBoundingBoxesFromPool(final World w, final BlockPos pos, final Entity thePlayer, final boolean b) { public Iterable<AxisAlignedBB> getSelectedBoundingBoxesFromPool( final World w, final BlockPos pos, final Entity thePlayer, final boolean b )
double onePixel = 2.0 / 16.0; {
final TileQuantumBridge bridge = this.getTileEntity(w, pos); double onePixel = 2.0 / 16.0;
if (bridge != null && bridge.isCorner()) { final TileQuantumBridge bridge = this.getTileEntity( w, pos );
onePixel = 4.0 / 16.0; if( bridge != null && bridge.isCorner() )
} else if (bridge != null && bridge.isFormed()) { {
onePixel = 1.0 / 16.0; onePixel = 4.0 / 16.0;
} }
return Collections.singletonList(new AxisAlignedBB(onePixel, onePixel, onePixel, 1.0 - onePixel, 1.0 - onePixel, 1.0 - onePixel)); else if( bridge != null && bridge.isFormed() )
} {
onePixel = 1.0 / 16.0;
}
return Collections.singletonList( new AxisAlignedBB( onePixel, onePixel, onePixel, 1.0 - onePixel, 1.0 - onePixel, 1.0 - onePixel ) );
}
@Override @Override
public void addCollidingBlockToList(final World w, final BlockPos pos, final AxisAlignedBB bb, final List<AxisAlignedBB> out, final Entity e) { public void addCollidingBlockToList( final World w, final BlockPos pos, final AxisAlignedBB bb, final List<AxisAlignedBB> out, final Entity e )
double onePixel = 2.0 / 16.0; {
final TileQuantumBridge bridge = this.getTileEntity(w, pos); double onePixel = 2.0 / 16.0;
if (bridge != null && bridge.isCorner()) { final TileQuantumBridge bridge = this.getTileEntity( w, pos );
onePixel = 4.0 / 16.0; if( bridge != null && bridge.isCorner() )
} else if (bridge != null && bridge.isFormed()) { {
onePixel = 1.0 / 16.0; onePixel = 4.0 / 16.0;
} }
out.add(new AxisAlignedBB(onePixel, onePixel, onePixel, 1.0 - onePixel, 1.0 - onePixel, 1.0 - onePixel)); else if( bridge != null && bridge.isFormed() )
} {
onePixel = 1.0 / 16.0;
}
out.add( new AxisAlignedBB( onePixel, onePixel, onePixel, 1.0 - onePixel, 1.0 - onePixel, 1.0 - onePixel ) );
}
} }
@@ -1,10 +1,16 @@
package appeng.block.qnb; package appeng.block.qnb;
import appeng.api.AEApi; import java.util.EnumSet;
import appeng.client.render.cablebus.CubeBuilder; import java.util.List;
import appeng.core.AppEng; import java.util.Set;
import java.util.function.Function;
import javax.annotation.Nullable;
import com.google.common.collect.ImmutableList; import com.google.common.collect.ImmutableList;
import net.minecraft.block.Block; import net.minecraft.block.Block;
import net.minecraft.block.state.IBlockState; import net.minecraft.block.state.IBlockState;
import net.minecraft.client.renderer.block.model.BakedQuad; import net.minecraft.client.renderer.block.model.BakedQuad;
@@ -17,195 +23,222 @@ import net.minecraft.util.EnumFacing;
import net.minecraft.util.ResourceLocation; import net.minecraft.util.ResourceLocation;
import net.minecraftforge.common.property.IExtendedBlockState; import net.minecraftforge.common.property.IExtendedBlockState;
import javax.annotation.Nullable; import appeng.api.AEApi;
import java.util.EnumSet; import appeng.client.render.cablebus.CubeBuilder;
import java.util.List; import appeng.core.AppEng;
import java.util.Set;
import java.util.function.Function;
class QnbFormedBakedModel implements IBakedModel { class QnbFormedBakedModel implements IBakedModel
{
private static final ResourceLocation TEXTURE_LINK = new ResourceLocation(AppEng.MOD_ID, "blocks/quantum_link"); private static final ResourceLocation TEXTURE_LINK = new ResourceLocation( AppEng.MOD_ID, "blocks/quantum_link" );
private static final ResourceLocation TEXTURE_RING = new ResourceLocation(AppEng.MOD_ID, "blocks/quantum_ring"); private static final ResourceLocation TEXTURE_RING = new ResourceLocation( AppEng.MOD_ID, "blocks/quantum_ring" );
private static final ResourceLocation TEXTURE_RING_LIGHT = new ResourceLocation(AppEng.MOD_ID, "blocks/quantum_ring_light"); private static final ResourceLocation TEXTURE_RING_LIGHT = new ResourceLocation( AppEng.MOD_ID, "blocks/quantum_ring_light" );
private static final ResourceLocation TEXTURE_RING_LIGHT_CORNER = new ResourceLocation(AppEng.MOD_ID, "blocks/quantum_ring_light_corner"); private static final ResourceLocation TEXTURE_RING_LIGHT_CORNER = new ResourceLocation( AppEng.MOD_ID, "blocks/quantum_ring_light_corner" );
private static final ResourceLocation TEXTURE_CABLE_GLASS = new ResourceLocation(AppEng.MOD_ID, "parts/cable/glass/transparent"); private static final ResourceLocation TEXTURE_CABLE_GLASS = new ResourceLocation( AppEng.MOD_ID, "parts/cable/glass/transparent" );
private static final ResourceLocation TEXTURE_COVERED_CABLE = new ResourceLocation(AppEng.MOD_ID, "parts/cable/covered/transparent"); private static final ResourceLocation TEXTURE_COVERED_CABLE = new ResourceLocation( AppEng.MOD_ID, "parts/cable/covered/transparent" );
private static final float DEFAULT_RENDER_MIN = 2.0f; private static final float DEFAULT_RENDER_MIN = 2.0f;
private static final float DEFAULT_RENDER_MAX = 14.0f; private static final float DEFAULT_RENDER_MAX = 14.0f;
private static final float CORNER_POWERED_RENDER_MIN = 3.9f; private static final float CORNER_POWERED_RENDER_MIN = 3.9f;
private static final float CORNER_POWERED_RENDER_MAX = 12.1f; private static final float CORNER_POWERED_RENDER_MAX = 12.1f;
private static final float CENTER_POWERED_RENDER_MIN = -0.01f; private static final float CENTER_POWERED_RENDER_MIN = -0.01f;
private static final float CENTER_POWERED_RENDER_MAX = 16.01f; private static final float CENTER_POWERED_RENDER_MAX = 16.01f;
private final VertexFormat vertexFormat; private final VertexFormat vertexFormat;
private final IBakedModel baseModel; private final IBakedModel baseModel;
private final Block linkBlock; private final Block linkBlock;
private final TextureAtlasSprite linkTexture; private final TextureAtlasSprite linkTexture;
private final TextureAtlasSprite ringTexture; private final TextureAtlasSprite ringTexture;
private final TextureAtlasSprite glassCableTexture; private final TextureAtlasSprite glassCableTexture;
private final TextureAtlasSprite coveredCableTexture; private final TextureAtlasSprite coveredCableTexture;
private final TextureAtlasSprite lightTexture; private final TextureAtlasSprite lightTexture;
private final TextureAtlasSprite lightCornerTexture; private final TextureAtlasSprite lightCornerTexture;
public QnbFormedBakedModel(VertexFormat vertexFormat, IBakedModel baseModel, Function<ResourceLocation, TextureAtlasSprite> bakedTextureGetter) { public QnbFormedBakedModel( VertexFormat vertexFormat, IBakedModel baseModel, Function<ResourceLocation, TextureAtlasSprite> bakedTextureGetter )
this.vertexFormat = vertexFormat; {
this.baseModel = baseModel; this.vertexFormat = vertexFormat;
this.linkTexture = bakedTextureGetter.apply(TEXTURE_LINK); this.baseModel = baseModel;
this.ringTexture = bakedTextureGetter.apply(TEXTURE_RING); this.linkTexture = bakedTextureGetter.apply( TEXTURE_LINK );
this.glassCableTexture = bakedTextureGetter.apply(TEXTURE_CABLE_GLASS); this.ringTexture = bakedTextureGetter.apply( TEXTURE_RING );
this.coveredCableTexture = bakedTextureGetter.apply(TEXTURE_COVERED_CABLE); this.glassCableTexture = bakedTextureGetter.apply( TEXTURE_CABLE_GLASS );
this.lightTexture = bakedTextureGetter.apply(TEXTURE_RING_LIGHT); this.coveredCableTexture = bakedTextureGetter.apply( TEXTURE_COVERED_CABLE );
this.lightCornerTexture = bakedTextureGetter.apply(TEXTURE_RING_LIGHT_CORNER); this.lightTexture = bakedTextureGetter.apply( TEXTURE_RING_LIGHT );
this.linkBlock = AEApi.instance().definitions().blocks().quantumLink().maybeBlock().orElse(null); this.lightCornerTexture = bakedTextureGetter.apply( TEXTURE_RING_LIGHT_CORNER );
} this.linkBlock = AEApi.instance().definitions().blocks().quantumLink().maybeBlock().orElse( null );
}
@Override @Override
public List<BakedQuad> getQuads(@Nullable IBlockState state, @Nullable EnumFacing side, long rand) { public List<BakedQuad> getQuads( @Nullable IBlockState state, @Nullable EnumFacing side, long rand )
// Get the correct base model {
if (!(state instanceof IExtendedBlockState)) { // Get the correct base model
return this.baseModel.getQuads(state, side, rand); if( !( state instanceof IExtendedBlockState ) )
} {
return this.baseModel.getQuads( state, side, rand );
}
IExtendedBlockState extendedBlockState = (IExtendedBlockState) state; IExtendedBlockState extendedBlockState = (IExtendedBlockState) state;
QnbFormedState formedState = extendedBlockState.getValue(BlockQuantumBase.FORMED_STATE); QnbFormedState formedState = extendedBlockState.getValue( BlockQuantumBase.FORMED_STATE );
return this.getQuads(formedState, state, side, rand); return this.getQuads( formedState, state, side, rand );
} }
private List<BakedQuad> getQuads(QnbFormedState formedState, IBlockState state, EnumFacing side, long rand) { private List<BakedQuad> getQuads( QnbFormedState formedState, IBlockState state, EnumFacing side, long rand )
CubeBuilder builder = new CubeBuilder(this.vertexFormat); {
CubeBuilder builder = new CubeBuilder( this.vertexFormat );
if (state.getBlock() == this.linkBlock) { if( state.getBlock() == this.linkBlock )
Set<EnumFacing> sides = formedState.getAdjacentQuantumBridges(); {
Set<EnumFacing> sides = formedState.getAdjacentQuantumBridges();
this.renderCableAt(builder, 0.11f * 16, this.glassCableTexture, 0.141f * 16, sides); this.renderCableAt( builder, 0.11f * 16, this.glassCableTexture, 0.141f * 16, sides );
this.renderCableAt(builder, 0.188f * 16, this.coveredCableTexture, 0.1875f * 16, sides); this.renderCableAt( builder, 0.188f * 16, this.coveredCableTexture, 0.1875f * 16, sides );
builder.setTexture(this.linkTexture); builder.setTexture( this.linkTexture );
builder.addCube(DEFAULT_RENDER_MIN, DEFAULT_RENDER_MIN, DEFAULT_RENDER_MIN, DEFAULT_RENDER_MAX, DEFAULT_RENDER_MAX, DEFAULT_RENDER_MAX); builder.addCube( DEFAULT_RENDER_MIN, DEFAULT_RENDER_MIN, DEFAULT_RENDER_MIN, DEFAULT_RENDER_MAX, DEFAULT_RENDER_MAX, DEFAULT_RENDER_MAX );
} else { }
if (formedState.isCorner()) { else
this.renderCableAt(builder, 0.188f * 16, this.coveredCableTexture, 0.05f * 16, formedState.getAdjacentQuantumBridges()); {
if( formedState.isCorner() )
{
this.renderCableAt( builder, 0.188f * 16, this.coveredCableTexture, 0.05f * 16, formedState.getAdjacentQuantumBridges() );
builder.setTexture(this.ringTexture); builder.setTexture( this.ringTexture );
builder.addCube(DEFAULT_RENDER_MIN, DEFAULT_RENDER_MIN, DEFAULT_RENDER_MIN, DEFAULT_RENDER_MAX, DEFAULT_RENDER_MAX, DEFAULT_RENDER_MAX); builder.addCube( DEFAULT_RENDER_MIN, DEFAULT_RENDER_MIN, DEFAULT_RENDER_MIN, DEFAULT_RENDER_MAX, DEFAULT_RENDER_MAX, DEFAULT_RENDER_MAX );
if (formedState.isPowered()) { if( formedState.isPowered() )
builder.setTexture(this.lightCornerTexture); {
builder.setRenderFullBright(true); builder.setTexture( this.lightCornerTexture );
for (EnumFacing facing : EnumFacing.values()) { builder.setRenderFullBright( true );
// Offset the face by a slight amount so that it is drawn over the already drawn ring texture for( EnumFacing facing : EnumFacing.values() )
// (avoids z-fighting) {
float xOffset = Math.abs(facing.getXOffset() * 0.01f); // Offset the face by a slight amount so that it is drawn over the already drawn ring texture
float yOffset = Math.abs(facing.getYOffset() * 0.01f); // (avoids z-fighting)
float zOffset = Math.abs(facing.getZOffset() * 0.01f); float xOffset = Math.abs( facing.getFrontOffsetX() * 0.01f );
float yOffset = Math.abs( facing.getFrontOffsetY() * 0.01f );
float zOffset = Math.abs( facing.getFrontOffsetZ() * 0.01f );
builder.setDrawFaces(EnumSet.of(facing)); builder.setDrawFaces( EnumSet.of( facing ) );
builder.addCube( builder.addCube(
DEFAULT_RENDER_MIN - xOffset, DEFAULT_RENDER_MIN - yOffset, DEFAULT_RENDER_MIN - zOffset, DEFAULT_RENDER_MIN - xOffset, DEFAULT_RENDER_MIN - yOffset, DEFAULT_RENDER_MIN - zOffset,
DEFAULT_RENDER_MAX + xOffset, DEFAULT_RENDER_MAX + yOffset, DEFAULT_RENDER_MAX + zOffset); DEFAULT_RENDER_MAX + xOffset, DEFAULT_RENDER_MAX + yOffset, DEFAULT_RENDER_MAX + zOffset );
} }
} }
} else { }
builder.setTexture(this.ringTexture); else
{
builder.setTexture( this.ringTexture );
builder.addCube(0, DEFAULT_RENDER_MIN, DEFAULT_RENDER_MIN, 16, DEFAULT_RENDER_MAX, DEFAULT_RENDER_MAX); builder.addCube( 0, DEFAULT_RENDER_MIN, DEFAULT_RENDER_MIN, 16, DEFAULT_RENDER_MAX, DEFAULT_RENDER_MAX );
builder.addCube(DEFAULT_RENDER_MIN, 0, DEFAULT_RENDER_MIN, DEFAULT_RENDER_MAX, 16, DEFAULT_RENDER_MAX); builder.addCube( DEFAULT_RENDER_MIN, 0, DEFAULT_RENDER_MIN, DEFAULT_RENDER_MAX, 16, DEFAULT_RENDER_MAX );
builder.addCube(DEFAULT_RENDER_MIN, DEFAULT_RENDER_MIN, 0, DEFAULT_RENDER_MAX, DEFAULT_RENDER_MAX, 16); builder.addCube( DEFAULT_RENDER_MIN, DEFAULT_RENDER_MIN, 0, DEFAULT_RENDER_MAX, DEFAULT_RENDER_MAX, 16 );
if (formedState.isPowered()) { if( formedState.isPowered() )
builder.setTexture(this.lightTexture); {
builder.setRenderFullBright(true); builder.setTexture( this.lightTexture );
for (EnumFacing facing : EnumFacing.values()) { builder.setRenderFullBright( true );
// Offset the face by a slight amount so that it is drawn over the already drawn ring texture for( EnumFacing facing : EnumFacing.values() )
// (avoids z-fighting) {
float xOffset = Math.abs(facing.getXOffset() * 0.01f); // Offset the face by a slight amount so that it is drawn over the already drawn ring texture
float yOffset = Math.abs(facing.getYOffset() * 0.01f); // (avoids z-fighting)
float zOffset = Math.abs(facing.getZOffset() * 0.01f); float xOffset = Math.abs( facing.getFrontOffsetX() * 0.01f );
float yOffset = Math.abs( facing.getFrontOffsetY() * 0.01f );
float zOffset = Math.abs( facing.getFrontOffsetZ() * 0.01f );
builder.setDrawFaces(EnumSet.of(facing)); builder.setDrawFaces( EnumSet.of( facing ) );
builder.addCube( builder.addCube(
-xOffset, -yOffset, -zOffset, -xOffset, -yOffset, -zOffset,
16 + xOffset, 16 + yOffset, 16 + zOffset); 16 + xOffset, 16 + yOffset, 16 + zOffset );
} }
} }
} }
} }
return builder.getOutput(); return builder.getOutput();
} }
private void renderCableAt(CubeBuilder builder, float thickness, TextureAtlasSprite texture, float pull, Set<EnumFacing> connections) { private void renderCableAt( CubeBuilder builder, float thickness, TextureAtlasSprite texture, float pull, Set<EnumFacing> connections )
builder.setTexture(texture); {
builder.setTexture( texture );
if (connections.contains(EnumFacing.WEST)) { if( connections.contains( EnumFacing.WEST ) )
builder.addCube(0, 8 - thickness, 8 - thickness, 8 - thickness - pull, 8 + thickness, 8 + thickness); {
} builder.addCube( 0, 8 - thickness, 8 - thickness, 8 - thickness - pull, 8 + thickness, 8 + thickness );
}
if (connections.contains(EnumFacing.EAST)) { if( connections.contains( EnumFacing.EAST ) )
builder.addCube(8 + thickness + pull, 8 - thickness, 8 - thickness, 16, 8 + thickness, 8 + thickness); {
} builder.addCube( 8 + thickness + pull, 8 - thickness, 8 - thickness, 16, 8 + thickness, 8 + thickness );
}
if (connections.contains(EnumFacing.NORTH)) { if( connections.contains( EnumFacing.NORTH ) )
builder.addCube(8 - thickness, 8 - thickness, 0, 8 + thickness, 8 + thickness, 8 - thickness - pull); {
} builder.addCube( 8 - thickness, 8 - thickness, 0, 8 + thickness, 8 + thickness, 8 - thickness - pull );
}
if (connections.contains(EnumFacing.SOUTH)) { if( connections.contains( EnumFacing.SOUTH ) )
builder.addCube(8 - thickness, 8 - thickness, 8 + thickness + pull, 8 + thickness, 8 + thickness, 16); {
} builder.addCube( 8 - thickness, 8 - thickness, 8 + thickness + pull, 8 + thickness, 8 + thickness, 16 );
}
if (connections.contains(EnumFacing.DOWN)) { if( connections.contains( EnumFacing.DOWN ) )
builder.addCube(8 - thickness, 0, 8 - thickness, 8 + thickness, 8 - thickness - pull, 8 + thickness); {
} builder.addCube( 8 - thickness, 0, 8 - thickness, 8 + thickness, 8 - thickness - pull, 8 + thickness );
}
if (connections.contains(EnumFacing.UP)) { if( connections.contains( EnumFacing.UP ) )
builder.addCube(8 - thickness, 8 + thickness + pull, 8 - thickness, 8 + thickness, 16, 8 + thickness); {
} builder.addCube( 8 - thickness, 8 + thickness + pull, 8 - thickness, 8 + thickness, 16, 8 + thickness );
} }
}
@Override @Override
public boolean isAmbientOcclusion() { public boolean isAmbientOcclusion()
return this.baseModel.isAmbientOcclusion(); {
} return this.baseModel.isAmbientOcclusion();
}
@Override @Override
public boolean isGui3d() { public boolean isGui3d()
return true; {
} return true;
}
@Override @Override
public boolean isBuiltInRenderer() { public boolean isBuiltInRenderer()
return false; {
} return false;
}
@Override @Override
public TextureAtlasSprite getParticleTexture() { public TextureAtlasSprite getParticleTexture()
return this.baseModel.getParticleTexture(); {
} return this.baseModel.getParticleTexture();
}
@Override @Override
public ItemCameraTransforms getItemCameraTransforms() { public ItemCameraTransforms getItemCameraTransforms()
return this.baseModel.getItemCameraTransforms(); {
} return this.baseModel.getItemCameraTransforms();
}
@Override @Override
public ItemOverrideList getOverrides() { public ItemOverrideList getOverrides()
return this.baseModel.getOverrides(); {
} return this.baseModel.getOverrides();
}
public static List<ResourceLocation> getRequiredTextures() { public static List<ResourceLocation> getRequiredTextures()
return ImmutableList.of( {
TEXTURE_LINK, TEXTURE_RING, TEXTURE_CABLE_GLASS, TEXTURE_COVERED_CABLE, TEXTURE_RING_LIGHT, TEXTURE_RING_LIGHT_CORNER); return ImmutableList.of(
} TEXTURE_LINK, TEXTURE_RING, TEXTURE_CABLE_GLASS, TEXTURE_COVERED_CABLE, TEXTURE_RING_LIGHT, TEXTURE_RING_LIGHT_CORNER );
}
} }

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