Commit Graph

  • 91de4d56e4 Fixed NBT Crash. AlgorithmX2 2014-02-15 00:30:25 -06:00
  • 644217baf5 Cache Lighting Data. AlgorithmX2 2014-02-15 00:30:06 -06:00
  • ae35411d33 Tiny TNT is more like TNT and less like an Item Eating Wombat. AlgorithmX2 2014-02-14 21:17:22 -06:00
  • dcf23f4c03 Entropy Manipulator Fixes. AlgorithmX2 2014-02-14 21:16:44 -06:00
  • df7b9389e8 NBT Items are now ignored for facades. AlgorithmX2 2014-02-14 21:16:05 -06:00
  • 8808ca63c3 Alerting a non Alertable tile no longer crashes. Planes can no longer pick up Item Entities without power. AlgorithmX2 2014-02-14 00:25:49 -06:00
  • 7f99e281f0 Annihilation Plane no longer CME's on breaking network components. Annihilation Plane properly breaks things when power is restored. AlgorithmX2 2014-02-14 00:15:04 -06:00
  • 480f4b8180 Cables now use simplified rendering. AlgorithmX2 2014-02-13 23:32:35 -06:00
  • de0cea955a Fixed Colored Facade Rendering. AlgorithmX2 2014-02-13 23:32:16 -06:00
  • a11cf994fa Transition Effect is now affect by particle settings. AlgorithmX2 2014-02-13 23:31:56 -06:00
  • 5361416f57 Fixed Some Derpy Rendering. AlgorithmX2 2014-02-13 23:31:26 -06:00
  • c3cf81b03f Particles Rules now have greater effect. AlgorithmX2 2014-02-13 23:31:02 -06:00
  • 7cf155b520 Fixed Crash in storage code. AlgorithmX2 2014-02-13 23:27:42 -06:00
  • 07b1bb8473 Added Annihilation Plane. AlgorithmX2 2014-02-13 22:27:15 -06:00
  • 3d09f6918f Storage Cache now announces changes for cell containers as they are added and removed. AlgorithmX2 2014-02-13 20:27:04 -06:00
  • bceff8e902 Reset all rotations when rendering. AlgorithmX2 2014-02-13 20:26:32 -06:00
  • 09cee7b9f5 Merge branch 'master' of https://bitbucket.org/AlgorithmX2/appliedenergistics2 AlgorithmX2 2014-02-12 23:33:38 -06:00
  • 22c575f06a Facades now render the correct texture on each side. AlgorithmX2 2014-02-12 23:33:27 -06:00
  • 7f773f0d2b Fuzzy now supports the ore dictionary again. AlgorithmX2 2014-02-12 23:24:07 -06:00
  • 0a3474291c Fixed red on upgrade slots. AlgorithmX2 2014-02-12 21:42:48 -06:00
  • 118f13edff Fixed typos, added proper argument-javadoc - Api Sync. AlgorithmX2 2014-02-12 10:35:42 -06:00
  • 97269c0ffa Facades No Longer Eat Cables. AlgorithmX2 2014-02-12 00:17:44 -06:00
  • 2080df115b Facades in hand now render better. AlgorithmX2 2014-02-11 23:42:55 -06:00
  • 7f35b2ab07 Fixed Installable Upgrade Limit Bug. AlgorithmX2 2014-02-11 23:26:19 -06:00
  • 4ced9575a8 Removed Import/Export Tile Caching. AlgorithmX2 2014-02-11 22:43:31 -06:00
  • ae3e240080 Fixed Alertable AlgorithmX2 2014-02-11 22:43:17 -06:00
  • 3ea5897fd9 Alertable Interfaces AlgorithmX2 2014-02-11 22:43:06 -06:00
  • 16886b2ac7 Moved First Person render for parts closer to the center. AlgorithmX2 2014-02-11 20:44:23 -06:00
  • ea9dead394 Anti Transparent Block Attempt 2? AlgorithmX2 2014-02-11 20:31:27 -06:00
  • 61d79900db Adjusted ItemStack render for all cables. AlgorithmX2 2014-02-11 20:31:08 -06:00
  • d8dfe3798e Re-did grinder input code. AlgorithmX2 2014-02-11 20:02:21 -06:00
  • 44cfb553ab clean up. AlgorithmX2 2014-02-11 20:02:09 -06:00
  • d14d1c6f07 Fixed render glitch with dense cable and buses. AlgorithmX2 2014-02-11 20:01:55 -06:00
  • b8a74bd7a4 placing faces no longer open guis. AlgorithmX2 2014-02-11 20:01:31 -06:00
  • c329288e77 Revenge of the Flat Lighting AlgorithmX2 2014-02-11 20:01:01 -06:00
  • 3db6653e08 Shiii ka! AlgorithmX2 2014-02-11 11:08:57 -06:00
  • 3407062a26 FLLLALLALALLALA-lA! AlgorithmX2 2014-02-11 10:59:31 -06:00
  • 41376d7b36 WHY! AlgorithmX2 2014-02-11 10:51:29 -06:00
  • e1436db4e9 Fight the Fight... AlgorithmX2 2014-02-11 10:41:05 -06:00
  • 49f3b3ce0b Weeeeeeee AlgorithmX2 2014-02-11 03:36:35 -06:00
  • 9293afb4e7 Getting Old. AlgorithmX2 2014-02-11 03:29:28 -06:00
  • 39ff23d586 MOAR!!! AlgorithmX2 2014-02-11 03:26:18 -06:00
  • 0a55167558 More Coremods... AlgorithmX2 2014-02-11 03:13:25 -06:00
  • 9513e7c99d CoreMod Stuff. AlgorithmX2 2014-02-11 03:04:59 -06:00
  • b6bb1bea2e Only announce range once AlgorithmX2 2014-02-11 02:40:00 -06:00
  • 74ce7156c4 Add Core Mod to Enable AE Slots ( Temporary? ) AlgorithmX2 2014-02-11 02:39:15 -06:00
  • f0c4c8c8a9 Fixed Crash with unlinked wireless terminal AlgorithmX2 2014-02-11 00:03:34 -06:00
  • 2a60d619de Fix Crash Caused by wrong Container/Gui Constructor. AlgorithmX2 2014-02-10 23:52:19 -06:00
  • bfca3e04e0 Toggle Busses no longer use power. AlgorithmX2 2014-02-10 23:51:48 -06:00
  • 08e6a656b8 Added Basic Quartz and Tool Recipes. Added Custom Recipes. AlgorithmX2 2014-02-10 23:51:25 -06:00
  • 077572acc9 Config Path Tweaks AlgorithmX2 2014-02-10 23:50:05 -06:00
  • 67cfc0a593 Crafting Terminal Sync Fix. AlgorithmX2 2014-02-10 23:49:40 -06:00
  • 21c254f09f Error control, missing Item Control Import ( not done ). And recursive file importing. AlgorithmX2 2014-02-10 17:15:43 -06:00
  • 4a87ceac4f Recipe Engine Added, not quite done yet tho. AlgorithmX2 2014-02-09 21:16:36 -06:00
  • df1ba5282a Facades now drop with the removal of cable. AlgorithmX2 2014-02-09 19:03:19 -06:00
  • 9f26cc0b43 Fixed issue with Terminal Inventories on Servers. AlgorithmX2 2014-02-09 18:56:35 -06:00
  • bc9cc1b9f3 Fixed Flat Lighting. AlgorithmX2 2014-02-09 18:27:14 -06:00
  • 1d523bdbcb Fixed Ghostly Renders. AlgorithmX2 2014-02-09 18:27:01 -06:00
  • a020e11849 Fixed Channels for Real. AlgorithmX2 2014-02-09 16:53:11 -06:00
  • 9dd497fde4 Channels Render again. AlgorithmX2 2014-02-09 15:38:45 -06:00
  • 4c790e7335 Portable Cells can get upgrades too! AlgorithmX2 2014-02-09 14:57:00 -06:00
  • 9c1b45078b Fixed Covered/Smart Cable rendering bug. AlgorithmX2 2014-02-09 12:57:27 -06:00
  • 0145ddb296 Fixed issue with many button Packets. AlgorithmX2 2014-02-09 12:36:52 -06:00
  • a758412006 Can now place storage monitors on Secure Networks. AlgorithmX2 2014-02-09 12:36:17 -06:00
  • 2f37b41eeb Added Integration Logging Setting. AlgorithmX2 2014-02-09 12:35:58 -06:00
  • db56892f0d Moved Integration Exceptions behind a Setting. AlgorithmX2 2014-02-09 12:35:35 -06:00
  • 2286be4998 Removed some textures for now. AlgorithmX2 2014-02-09 12:35:06 -06:00
  • 3e8aeb4bc9 Fixed Missing Ignite Sound. AlgorithmX2 2014-02-09 12:34:27 -06:00
  • d5aefbe055 Fixed minor render glitch with ME Chest. AlgorithmX2 2014-02-09 01:56:42 -06:00
  • 36c3834284 You can now access the contents of the ME Chest if it has energy in its battery. AlgorithmX2 2014-02-09 01:56:24 -06:00
  • 49da876b6f Fixed an issue where Parts/Blocks would not properly identify them selves with the proper ItemStack. AlgorithmX2 2014-02-09 01:55:44 -06:00
  • 7367502d75 Mark All the Things as Dirty. AlgorithmX2 2014-02-08 23:59:38 -06:00
  • 608edc56b1 Fixed World Gen AlgorithmX2 2014-02-08 23:59:04 -06:00
  • 5f8570abdc Rename Configuration to AE Config AlgorithmX2 2014-02-08 23:08:27 -06:00
  • 0588374450 Renamed Configuration to AEConfig AlgorithmX2 2014-02-08 23:07:38 -06:00
  • 67c561a83d darn it! AlgorithmX2 2014-02-08 21:48:04 -06:00
  • d9c84e2722 whoops, ByteArrayOutputStream AlgorithmX2 2014-02-08 21:41:49 -06:00
  • d50c7f6312 Ported to 1.7 AlgorithmX2 2014-02-08 19:34:52 -06:00
  • 30c1deb8cf Fixed Crash On Startup. AlgorithmX2 2014-02-07 14:56:50 -06:00
  • 5264a718f9 New Post Cache Construction Event. AlgorithmX2 2014-02-07 14:37:34 -06:00
  • b57804be06 Removed Localization Stuff. Added Logging Option. Logging of Exceptions is now done via AELogger AlgorithmX2 2014-02-07 14:37:22 -06:00
  • e18dac1437 Removed UE Config Option. AlgorithmX2 2014-02-07 13:49:56 -06:00
  • ce107d2135 Renamed Config Section PowerInputRatios to PowerRatios Added UsageMultiplier to PowerRatios to control power usage. AlgorithmX2 2014-02-07 13:48:46 -06:00
  • 9f070c19c6 Opps. AlgorithmX2 2014-02-07 13:30:08 -06:00
  • e436dca760 Fixed bug with Energy Inject/Extract Averages. SideOnly All the things. Pulled Rendering for CableContainers out into a Proxy. AlgorithmX2 2014-02-06 23:51:19 -06:00
  • 3a42c5e1e7 Various Integration. AlgorithmX2 2014-02-06 21:28:37 -06:00
  • 4b14fc7f10 No more lower cases! AlgorithmX2 2014-02-06 20:44:37 -06:00
  • c3549e483c Fixed Bug with Terminal Scroll Bar and Searching. Switched to Reactive Packet size protection. AlgorithmX2 2014-02-06 10:57:01 -06:00
  • 3343329ff9 Minor Improvement to Chest? AlgorithmX2 2014-02-05 23:31:19 -06:00
  • 28fa9bfc5a Tweaked Biometric Cards for Sorting purposes. AlgorithmX2 2014-02-05 23:17:06 -06:00
  • 084d45530d Removed Sort By in security terminal. AlgorithmX2 2014-02-05 23:08:05 -06:00
  • 071c10f94b Removed random value. compareToIgnoreCase instead of compareTo AlgorithmX2 2014-02-05 22:47:52 -06:00
  • f295669e6e TESR should use less CPU when no-op. onInventoryChange for FZ. Networks without batteries can store up to 1000 AE. Fixed a bug that cause energy to spiral out of control and go infinite. Fixed a crash with storage buses and fluids. AlgorithmX2 2014-02-05 22:36:10 -06:00
  • e79e866417 Adjusted Terminal Packet Limits. Fixed random errors thrown when FMP is installed. Finished Crafting Terminal Basic Features. AlgorithmX2 2014-02-05 01:25:44 -06:00
  • a165d533b6 Moved the rest of FMP to Init. Updated FZ Package Name. Repairable = false; AlgorithmX2 2014-02-04 21:17:35 -06:00
  • f8e6a426ce Tweaked Terminal Gui to use smaller textures. Crafting Terminal Added, ( incomplete ) Moved FMP Cut-able Registration to Init. Upgrades now drop when parts break. TE -> TE3 pulverizer api. AlgorithmX2 2014-02-04 20:44:54 -06:00
  • 01684cf7c7 Fixed Covered Cable Rendering glitch. AlgorithmX2 2014-02-04 18:49:33 -06:00
  • aed1c9b82c Removed Extra Grids Based on API Change. AlgorithmX2 2014-02-04 10:11:29 -06:00
  • dc754b4989 Missing Gui. AlgorithmX2 2014-02-03 22:27:49 -06:00
  • 6de529a889 Wireless Terminal now respects WAPs and distances. Finished Wireless Terminal. Added WAP Gui. Added Battery Config. Added Wireless Config. Fixed bug with dense cable channels, and the controller. AlgorithmX2 2014-02-03 22:23:14 -06:00