/* * This file is part of Applied Energistics 2. * Copyright (c) 2013 - 2015, AlgorithmX2, All rights reserved. * * Applied Energistics 2 is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Applied Energistics 2 is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with Applied Energistics 2. If not, see . */ package appeng.container.implementations; import net.minecraft.entity.player.PlayerEntity; import net.minecraft.entity.player.PlayerInventory; import net.minecraft.inventory.container.ContainerType; import net.minecraft.item.ItemStack; import net.minecraft.network.PacketBuffer; import appeng.api.config.Actionable; import appeng.api.config.PowerMultiplier; import appeng.api.implementations.guiobjects.IPortableCell; import appeng.container.ContainerLocator; import appeng.container.interfaces.IInventorySlotAware; public class MEPortableCellContainer extends MEMonitorableContainer { public static ContainerType TYPE; private static final ContainerHelper helper = new ContainerHelper<>( MEPortableCellContainer::new, IPortableCell.class); public static MEPortableCellContainer fromNetwork(int windowId, PlayerInventory inv, PacketBuffer buf) { return helper.fromNetwork(windowId, inv, buf); } public static boolean open(PlayerEntity player, ContainerLocator locator) { return helper.open(player, locator); } private double powerMultiplier = 0.5; private final IPortableCell civ; private int ticks = 0; private final int slot; public MEPortableCellContainer(int id, final PlayerInventory ip, final IPortableCell monitorable) { this(TYPE, id, ip, monitorable); } protected MEPortableCellContainer(ContainerType type, int id, final PlayerInventory ip, final IPortableCell monitorable) { super(type, id, ip, monitorable, false); if (monitorable instanceof IInventorySlotAware) { final int slotIndex = ((IInventorySlotAware) monitorable).getInventorySlot(); this.lockPlayerInventorySlot(slotIndex); this.slot = slotIndex; } else { this.slot = -1; this.lockPlayerInventorySlot(ip.currentItem); } this.civ = monitorable; this.bindPlayerInventory(ip, 0, 0); } @Override public void detectAndSendChanges() { final ItemStack currentItem = this.slot < 0 ? this.getPlayerInv().getCurrentItem() : this.getPlayerInv().getStackInSlot(this.slot); if (this.civ == null || currentItem.isEmpty()) { this.setValidContainer(false); } else if (this.civ != null && !this.civ.getItemStack().isEmpty() && currentItem != this.civ.getItemStack()) { if (ItemStack.areItemsEqual(this.civ.getItemStack(), currentItem)) { this.getPlayerInv().setInventorySlotContents(this.getPlayerInv().currentItem, this.civ.getItemStack()); } else { this.setValidContainer(false); } } // drain 1 ae t this.ticks++; if (this.ticks > 10) { this.civ.extractAEPower(this.getPowerMultiplier() * this.ticks, Actionable.MODULATE, PowerMultiplier.CONFIG); this.ticks = 0; } super.detectAndSendChanges(); } private double getPowerMultiplier() { return this.powerMultiplier; } void setPowerMultiplier(final double powerMultiplier) { this.powerMultiplier = powerMultiplier; } }