/* * This file is part of Applied Energistics 2. * Copyright (c) 2013 - 2018, AlgorithmX2, All rights reserved. * * Applied Energistics 2 is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Applied Energistics 2 is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with Applied Energistics 2. If not, see . */ package appeng.fluids.client.gui.widgets; import com.mojang.blaze3d.matrix.MatrixStack; import com.mojang.blaze3d.systems.RenderSystem; import net.minecraft.client.Minecraft; import net.minecraft.client.gui.widget.Widget; import net.minecraft.client.renderer.texture.AtlasTexture; import net.minecraft.client.renderer.texture.TextureAtlasSprite; import net.minecraft.fluid.Fluid; import net.minecraft.util.text.ITextComponent; import net.minecraft.util.text.StringTextComponent; import net.minecraftforge.api.distmarker.Dist; import net.minecraftforge.api.distmarker.OnlyIn; import net.minecraftforge.fluids.FluidAttributes; import appeng.api.storage.data.IAEFluidStack; import appeng.api.util.AEColor; import appeng.client.gui.widgets.ITooltip; import appeng.fluids.util.IAEFluidTank; @OnlyIn(Dist.CLIENT) public class FluidTankWidget extends Widget implements ITooltip { private final IAEFluidTank tank; private final int slot; public FluidTankWidget(IAEFluidTank tank, int slot, int x, int y, int w, int h) { super(x, y, w, h, new StringTextComponent("")); this.tank = tank; this.slot = slot; } @Override public void renderButton(MatrixStack matrixStack, int mouseX, int mouseY, float partialTicks) { if (this.visible) { RenderSystem.disableBlend(); fill(matrixStack, this.x, this.y, this.x + this.width, this.y + this.height, AEColor.GRAY.blackVariant | 0xFF000000); final IAEFluidStack fluidStack = this.tank.getFluidInSlot(this.slot); if (fluidStack != null && fluidStack.getStackSize() > 0) { Fluid fluid = fluidStack.getFluid(); FluidAttributes attributes = fluid.getAttributes(); float red = (attributes.getColor() >> 16 & 255) / 255.0F; float green = (attributes.getColor() >> 8 & 255) / 255.0F; float blue = (attributes.getColor() & 255) / 255.0F; RenderSystem.color3f(red, green, blue); Minecraft mc = Minecraft.getInstance(); mc.getTextureManager().bindTexture(AtlasTexture.LOCATION_BLOCKS_TEXTURE); final TextureAtlasSprite sprite = mc.getAtlasSpriteGetter(AtlasTexture.LOCATION_BLOCKS_TEXTURE) .apply(attributes.getStillTexture(fluidStack.getFluidStack())); final int scaledHeight = (int) (this.height * ((float) fluidStack.getStackSize() / this.tank.getTankCapacity(this.slot))); int iconHeightRemainder = scaledHeight % 16; if (iconHeightRemainder > 0) { blit(matrixStack, this.x, this.y + this.height - iconHeightRemainder, getBlitOffset(), 16, iconHeightRemainder, sprite); } for (int i = 0; i < scaledHeight / 16; i++) { blit(matrixStack, this.x, this.y + this.height - iconHeightRemainder - (i + 1) * 16, getBlitOffset(), 16, 16, sprite); } } } } @Override public ITextComponent getMessage() { final IAEFluidStack fluid = this.tank.getFluidInSlot(this.slot); if (fluid != null && fluid.getStackSize() > 0) { return fluid.getFluid().getAttributes().getDisplayName(fluid.getFluidStack()).deepCopy() .func_240702_b_("\n" + (fluid.getStackSize() + "mB")); } return new StringTextComponent(""); } @Override public int xPos() { return this.x - 2; } @Override public int yPos() { return this.y - 2; } @Override public int getWidth() { return this.width + 4; } @Override public int getHeight() { return this.height + 4; } @Override public boolean isVisible() { return true; } }