/* * This file is part of Applied Energistics 2. * Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved. * * Applied Energistics 2 is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Applied Energistics 2 is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with Applied Energistics 2. If not, see . */ package appeng.block.storage; import java.util.Collections; import java.util.EnumSet; import java.util.List; import net.minecraft.block.material.Material; import net.minecraft.client.renderer.texture.IIconRegister; import net.minecraft.creativetab.CreativeTabs; import net.minecraft.entity.Entity; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.item.Item; import net.minecraft.item.ItemStack; import net.minecraft.util.AxisAlignedBB; import net.minecraft.util.IIcon; import net.minecraft.util.MovingObjectPosition; import net.minecraft.world.World; import net.minecraftforge.common.util.ForgeDirection; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; import appeng.api.AEApi; import appeng.block.AEBaseBlock; import appeng.client.render.BaseBlockRender; import appeng.client.render.blocks.RenderBlockSkyChest; import appeng.core.features.AEFeature; import appeng.core.sync.GuiBridge; import appeng.helpers.ICustomCollision; import appeng.tile.storage.TileSkyChest; import appeng.util.Platform; public class BlockSkyChest extends AEBaseBlock implements ICustomCollision { public BlockSkyChest() { super( BlockSkyChest.class, Material.rock ); this.setFeature( EnumSet.of( AEFeature.Core, AEFeature.SkyStoneChests ) ); this.setTileEntity( TileSkyChest.class ); this.isOpaque = this.isFullSize = false; this.lightOpacity = 0; this.hasSubtypes = true; this.setHardness( 50 ); this.blockResistance = 150.0f; } @Override public String getUnlocalizedName(ItemStack is) { if ( is.getItemDamage() == 1 ) return this.getUnlocalizedName() + ".Block"; return this.getUnlocalizedName(); } @Override public int damageDropped(int metadata) { return metadata; } @Override @SideOnly(Side.CLIENT) public IIcon getIcon(int direction, int metadata) { if ( metadata == 1 ) return AEApi.instance().blocks().blockSkyStone.block().getIcon( direction, 1 ); return AEApi.instance().blocks().blockSkyStone.block().getIcon( direction, metadata ); } @Override public ItemStack getPickBlock( MovingObjectPosition target, World world, int x, int y, int z, EntityPlayer player ) { final ItemStack is = super.getPickBlock( target, world, x, y, z, player ); is.setItemDamage( world.getBlockMetadata( x, y, z ) ); return is; } @Override @SideOnly(Side.CLIENT) public void getCheckedSubBlocks(Item item, CreativeTabs tabs, List itemStacks) { super.getCheckedSubBlocks( item, tabs, itemStacks ); itemStacks.add( new ItemStack( item, 1, 1 ) ); } @Override public boolean onActivated(World w, int x, int y, int z, EntityPlayer player, int side, float hitX, float hitY, float hitZ) { if ( Platform.isServer() ) Platform.openGUI( player, this.getTileEntity( w, x, y, z ), ForgeDirection.getOrientation( side ), GuiBridge.GUI_SKYCHEST ); return true; } @Override protected Class getRenderer() { return RenderBlockSkyChest.class; } @Override public Iterable getSelectedBoundingBoxesFromPool(World w, int x, int y, int z, Entity e, boolean isVisual) { TileSkyChest sk = this.getTileEntity( w, x, y, z ); double sc = 0.06; ForgeDirection o = ForgeDirection.UNKNOWN; if ( sk != null ) o = sk.getUp(); double X = o.offsetX == 0 ? 0.06 : 0.0; double Y = o.offsetY == 0 ? 0.06 : 0.0; double Z = o.offsetZ == 0 ? 0.06 : 0.0; return Collections.singletonList( AxisAlignedBB.getBoundingBox( Math.max( 0.0, X - o.offsetX * sc ), Math.max( 0.0, Y - o.offsetY * sc ), Math.max( 0.0, Z - o.offsetZ * sc ), Math.min( 1.0, ( 1.0 - X ) - o.offsetX * sc ), Math.min( 1.0, ( 1.0 - Y ) - o.offsetY * sc ), Math.min( 1.0, ( 1.0 - Z ) - o.offsetZ * sc ) ) ); } @Override public void addCollidingBlockToList(World w, int x, int y, int z, AxisAlignedBB bb, List out, Entity e) { out.add( AxisAlignedBB.getBoundingBox( 0.05, 0.05, 0.05, 0.95, 0.95, 0.95 ) ); } @Override public void registerBlockIcons(IIconRegister iconRegistry) { } }