/* * This file is part of Applied Energistics 2. * Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved. * * Applied Energistics 2 is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Applied Energistics 2 is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with Applied Energistics 2. If not, see . */ package appeng.client.gui.implementations; import java.io.IOException; import org.lwjgl.input.Mouse; import net.minecraft.client.gui.GuiButton; import net.minecraft.entity.player.InventoryPlayer; import appeng.api.config.FuzzyMode; import appeng.api.config.LevelType; import appeng.api.config.RedstoneMode; import appeng.api.config.Settings; import appeng.api.config.Upgrades; import appeng.api.config.YesNo; import appeng.client.gui.widgets.GuiImgButton; import appeng.client.gui.widgets.GuiNumberBox; import appeng.container.implementations.ContainerLevelEmitter; import appeng.core.AEConfig; import appeng.core.AELog; import appeng.core.localization.GuiText; import appeng.core.sync.network.NetworkHandler; import appeng.core.sync.packets.PacketConfigButton; import appeng.core.sync.packets.PacketValueConfig; import appeng.parts.automation.PartLevelEmitter; public class GuiLevelEmitter extends GuiUpgradeable { GuiNumberBox level; GuiButton plus1, plus10, plus100, plus1000; GuiButton minus1, minus10, minus100, minus1000; GuiImgButton levelMode; GuiImgButton craftingMode; public GuiLevelEmitter(InventoryPlayer inventoryPlayer, PartLevelEmitter te) { super( new ContainerLevelEmitter( inventoryPlayer, te ) ); } @Override public void initGui() { super.initGui(); this.level = new GuiNumberBox( this.fontRendererObj, this.guiLeft + 24, this.guiTop + 43, 79, this.fontRendererObj.FONT_HEIGHT, Long.class ); this.level.setEnableBackgroundDrawing( false ); this.level.setMaxStringLength( 16 ); this.level.setTextColor( 0xFFFFFF ); this.level.setVisible( true ); this.level.setFocused( true ); ((ContainerLevelEmitter) this.inventorySlots).setTextField( this.level ); } @Override protected void addButtons() { this.levelMode = new GuiImgButton( this.guiLeft - 18, this.guiTop + 8, Settings.LEVEL_TYPE, LevelType.ITEM_LEVEL ); this.redstoneMode = new GuiImgButton( this.guiLeft - 18, this.guiTop + 28, Settings.REDSTONE_EMITTER, RedstoneMode.LOW_SIGNAL ); this.fuzzyMode = new GuiImgButton( this.guiLeft - 18, this.guiTop + 48, Settings.FUZZY_MODE, FuzzyMode.IGNORE_ALL ); this.craftingMode = new GuiImgButton( this.guiLeft - 18, this.guiTop + 48, Settings.CRAFT_VIA_REDSTONE, YesNo.NO ); int a = AEConfig.instance.levelByStackAmounts( 0 ); int b = AEConfig.instance.levelByStackAmounts( 1 ); int c = AEConfig.instance.levelByStackAmounts( 2 ); int d = AEConfig.instance.levelByStackAmounts( 3 ); this.buttonList.add( this.plus1 = new GuiButton( 0, this.guiLeft + 20, this.guiTop + 17, 22, 20, "+" + a ) ); this.buttonList.add( this.plus10 = new GuiButton( 0, this.guiLeft + 48, this.guiTop + 17, 28, 20, "+" + b ) ); this.buttonList.add( this.plus100 = new GuiButton( 0, this.guiLeft + 82, this.guiTop + 17, 32, 20, "+" + c ) ); this.buttonList.add( this.plus1000 = new GuiButton( 0, this.guiLeft + 120, this.guiTop + 17, 38, 20, "+" + d ) ); this.buttonList.add( this.minus1 = new GuiButton( 0, this.guiLeft + 20, this.guiTop + 59, 22, 20, "-" + a ) ); this.buttonList.add( this.minus10 = new GuiButton( 0, this.guiLeft + 48, this.guiTop + 59, 28, 20, "-" + b ) ); this.buttonList.add( this.minus100 = new GuiButton( 0, this.guiLeft + 82, this.guiTop + 59, 32, 20, "-" + c ) ); this.buttonList.add( this.minus1000 = new GuiButton( 0, this.guiLeft + 120, this.guiTop + 59, 38, 20, "-" + d ) ); this.buttonList.add( this.levelMode ); this.buttonList.add( this.redstoneMode ); this.buttonList.add( this.fuzzyMode ); this.buttonList.add( this.craftingMode ); } @Override protected void actionPerformed(GuiButton btn) { super.actionPerformed( btn ); boolean backwards = Mouse.isButtonDown( 1 ); if ( btn == this.craftingMode ) NetworkHandler.instance.sendToServer( new PacketConfigButton( this.craftingMode.getSetting(), backwards ) ); if ( btn == this.levelMode ) NetworkHandler.instance.sendToServer( new PacketConfigButton( this.levelMode.getSetting(), backwards ) ); boolean isPlus = btn == this.plus1 || btn == this.plus10 || btn == this.plus100 || btn == this.plus1000; boolean isMinus = btn == this.minus1 || btn == this.minus10 || btn == this.minus100 || btn == this.minus1000; if ( isPlus || isMinus ) this.addQty( this.getQty( btn ) ); } private void addQty(long i) { try { String Out = this.level.getText(); boolean Fixed = false; while (Out.startsWith( "0" ) && Out.length() > 1) { Out = Out.substring( 1 ); Fixed = true; } if ( Fixed ) this.level.setText( Out ); if ( Out.length() == 0 ) Out = "0"; long result = Long.parseLong( Out ); result += i; if ( result < 0 ) result = 0; this.level.setText( Out = Long.toString( result ) ); NetworkHandler.instance.sendToServer( new PacketValueConfig( "LevelEmitter.Value", Out ) ); } catch (NumberFormatException e) { // nope.. this.level.setText( "0" ); } catch (IOException e) { AELog.error( e ); } } @Override protected void handleButtonVisibility() { this.craftingMode.setVisibility( this.bc.getInstalledUpgrades( Upgrades.CRAFTING ) > 0 ); this.fuzzyMode.setVisibility( this.bc.getInstalledUpgrades( Upgrades.FUZZY ) > 0 ); } @Override protected void keyTyped(char character, int key) { if ( !this.checkHotbarKeys( key ) ) { if ( (key == 211 || key == 205 || key == 203 || key == 14 || Character.isDigit( character )) && this.level.textboxKeyTyped( character, key ) ) { try { String Out = this.level.getText(); boolean Fixed = false; while (Out.startsWith( "0" ) && Out.length() > 1) { Out = Out.substring( 1 ); Fixed = true; } if ( Fixed ) this.level.setText( Out ); if ( Out.length() == 0 ) Out = "0"; NetworkHandler.instance.sendToServer( new PacketValueConfig( "LevelEmitter.Value", Out ) ); } catch (IOException e) { AELog.error( e ); } } else { super.keyTyped( character, key ); } } } @Override public void drawFG(int offsetX, int offsetY, int mouseX, int mouseY) { boolean notCraftingMode = this.bc.getInstalledUpgrades( Upgrades.CRAFTING ) == 0; // configure enabled status... this.level.setEnabled( notCraftingMode ); this.plus1.enabled = notCraftingMode; this.plus10.enabled = notCraftingMode; this.plus100.enabled = notCraftingMode; this.plus1000.enabled = notCraftingMode; this.minus1.enabled = notCraftingMode; this.minus10.enabled = notCraftingMode; this.minus100.enabled = notCraftingMode; this.minus1000.enabled = notCraftingMode; this.levelMode.enabled = notCraftingMode; this.redstoneMode.enabled = notCraftingMode; super.drawFG( offsetX, offsetY, mouseX, mouseY ); if ( this.craftingMode != null ) this.craftingMode.set( ((ContainerLevelEmitter) this.cvb).cmType ); if ( this.levelMode != null ) this.levelMode.set( ((ContainerLevelEmitter) this.cvb).lvType ); } @Override public void drawBG(int offsetX, int offsetY, int mouseX, int mouseY) { super.drawBG( offsetX, offsetY, mouseX, mouseY ); this.level.drawTextBox(); } @Override protected String getBackground() { return "guis/lvlemitter.png"; } @Override protected GuiText getName() { return GuiText.LevelEmitter; } }