package appeng.items.tools.powered.powersink; import ic2.api.item.IElectricItemManager; import net.minecraft.entity.EntityLivingBase; import net.minecraft.item.ItemStack; import appeng.api.config.PowerUnits; import cpw.mods.fml.common.Optional.Interface; @Interface(iface = "ic2.api.item.IElectricItemManager", modid = "IC2") public class IC2 extends AERootPoweredItem implements IElectricItemManager { public IC2(Class c, String subname) { super( c, subname ); } @Override public int charge(ItemStack is, int amount, int tier, boolean ignoreTransferLimit, boolean simulate) { return amount - ((int) injectExternalPower( PowerUnits.EU, is, amount, simulate )); } @Override public int discharge(ItemStack itemStack, int amount, int tier, boolean ignoreTransferLimit, boolean simulate) { return 0; } @Override public int getCharge(ItemStack is) { return (int) PowerUnits.AE.convertTo( PowerUnits.EU, getAECurrentPower( is ) ); } @Override public boolean canUse(ItemStack is, int amount) { return getCharge( is ) > amount; } @Override public boolean use(ItemStack is, int amount, EntityLivingBase entity) { if ( canUse( is, amount ) ) { // use the power.. extractAEPower( is, PowerUnits.EU.convertTo( PowerUnits.AE, amount ) ); return true; } return false; } @Override public void chargeFromArmor(ItemStack itemStack, EntityLivingBase entity) { // wtf? } @Override public String getToolTip(ItemStack itemStack) { return null; } }