/* * This file is part of Applied Energistics 2. * Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved. * * Applied Energistics 2 is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Applied Energistics 2 is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with Applied Energistics 2. If not, see . */ package appeng.block.misc; import javax.annotation.Nullable; import net.minecraft.block.material.Material; import net.minecraft.entity.player.PlayerEntity; import net.minecraft.item.ItemStack; import net.minecraft.util.ActionResultType; import net.minecraft.util.Hand; import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.BlockRayTraceResult; import net.minecraft.world.World; import appeng.block.AEBaseTileBlock; import appeng.container.ContainerLocator; import appeng.container.ContainerOpener; import appeng.container.implementations.CondenserContainer; import appeng.tile.misc.CondenserTileEntity; import appeng.util.Platform; public class CondenserBlock extends AEBaseTileBlock { public CondenserBlock() { super(defaultProps(Material.IRON)); } @Override public ActionResultType onActivated(final World w, final BlockPos pos, final PlayerEntity player, final Hand hand, final @Nullable ItemStack heldItem, final BlockRayTraceResult hit) { if (player.isCrouching()) { return ActionResultType.PASS; } if (Platform.isServer()) { final CondenserTileEntity tc = this.getTileEntity(w, pos); if (tc != null && !player.isCrouching()) { ContainerOpener.openContainer(CondenserContainer.TYPE, player, ContainerLocator.forTileEntitySide(tc, hit.getFace())); return ActionResultType.SUCCESS; } } return ActionResultType.SUCCESS; } }